Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 23:20:31 Player: DGSTER Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (4282) 4282 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2596) 2596 TOTAL SCORE: 10658 Bonus ------- High Alert Combat Kills 636 Follower Combat Kills 60 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 69/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite Relay Coupler [Grunt] (9) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Hardlight Generator Relay Coupler [NC] (27) Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Medium Storage Unit Weapon Cycler Hardlight Generator Precision Beam Rifle Gauss Rifle Missile Launcher Missile Launcher Remote Datajack Power Maul [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . 2 2 . . . . Weapon . | . . . . . . . . Parts Attached 97 | 6 5 18 17 16 6 14 15 Power 11 | 1 1 3 1 1 1 2 1 Engine 6 | 1 1 2 1 . . 1 . Core 5 | . . 1 . 1 1 1 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . 7 5 4 3 2 2 Treads . | . . . . . . . . Leg 23 | 2 . 5 5 4 3 2 2 Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 2 3 7 3 . 6 3 Device 7 | . . 1 3 . . 2 1 Storage 4 | 1 1 . 1 . . 1 . Processor 5 | . 1 . 2 1 . 1 . Hackware 4 | . . . . . . 2 2 Protection 5 | . . 2 1 2 . . . Artifact . | . . . . . . . . Weapon 36 | 2 2 5 4 8 2 4 9 Energy Gun 6 | 1 . 3 . . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 21 | 1 1 2 3 6 1 3 4 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 2 . 1 1 Special Weapon 2 | . 1 . . . . . 1 Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 36 | . 1 6 2 10 3 1 13 Power 7 | . 1 2 . 1 1 1 1 Propulsion 12 | . . 1 . 4 1 . 6 Utility 11 | . . 1 2 4 1 . 3 Weapon 6 | . . 2 . 1 . . 3 Highest Loss Streak 7 | . 1 3 2 3 1 1 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 92 87 95 87 84 81 82 Engine 5 | . 13 9 9 1 . 3 . Core 4 | . . 1 . 7 9 3 6 Leg 17 | . 28 12 14 17 15 19 16 Wheel 2 | . . 9 3 . . . . Device 4 | . . 6 14 2 . 8 1 Storage 9 | . 14 11 9 9 9 7 6 Processor 16 | . 7 11 17 23 27 17 14 Hackware 2 | . . . . . . 3 19 Protection 4 | . . 4 9 8 6 . . Energy Gun 4 | . 14 11 . . . . . Ballistic Gun 13 | . 13 10 17 17 18 14 6 Naked Turns . | . . . . . . . . Heaviest Build 50 | 12 27 40 50 30 26 39 37 Greatest Support 60 | 20 20 24 26 28 30 60 60 Greatest Overweight (x) 8 | . 1 3 1 8 1 1 2 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 15 15 Average Capacity 11 | 6 11 15 11 10 10 10 14 Most Carried 12 | 5 8 10 10 10 10 11 12 Average Carried 8 | 2 5 7 9 8 9 9 9 Final Capacity 15 | 8 15 15 10 10 10 15 5 Final Carried 10 | 2 7 9 8 9 9 10 4 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Matter Collected 2891 | 205 155 368 559 702 274 234 394 Remotely 666 | . . . 458 208 . . . Salvage Created 4072 | . 185 765 684 1018 631 357 432 Parts 239 | . 18 42 36 63 39 21 20 Haulers Intercepted 2 | . . 1 . . 1 . . Recyclers Shooed 5 | . . 1 1 . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 105 | . 6 18 19 30 11 10 11 Guns 91 | . 6 18 15 27 11 6 8 AOE 13 | . . . 4 3 . 4 2 Classes Destroyed 13 | . 2 2 4 1 2 1 1 Worker 1 | . . . 1 . . . . Tunneler 1 | . . . . . 1 . . Hauler 2 | . . 1 . . 1 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . 1 . 1 . . Swarmer 29 | . 2 4 5 13 1 4 . Cutter 2 | . . . . . . . 2 Grunt 44 | . 4 10 10 5 8 . 7 Brawler 2 | . . . . 1 . . 1 Duelist 5 | . . . 2 3 . . . Sentry 15 | . . 4 1 6 2 2 . Hunter 5 | . . . 1 2 . 2 . Programmer 3 | . . . . . . 2 1 Best Kill Streak 10 | . 2 5 9 10 4 4 3 Combat Bots Only 10 | . 2 5 9 10 3 4 3 Max Kills in Single Turn 3 | . 1 1 3 2 2 3 1 Gunslinging 1 | . . . 1 1 . . . Exploded 3 | . . . 2 2 . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Hostile Shots Fired 768 | . 53 142 72 152 41 119 189 Missed 230 | . 18 41 19 34 12 42 64 Damage Taken 6840 | . 347 1296 739 1443 567 776 1672 Core 1414 | . 75 280 106 140 105 179 529 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 59 | 100 70 30 . . 36 . . Volleys Fired 305 | . 22 70 42 72 28 32 39 Largest 2 | . 2 2 2 2 2 2 2 Hottest 112 | . 100 112 61 56 56 56 89 Shots Fired 585 | . 42 139 82 142 56 62 62 Gun 569 | . 40 139 79 140 56 60 55 Cannon . | . . . . . . . . Launcher 12 | . . . 3 2 . 2 5 Special 4 | . 2 . . . . . 2 Kinetic 476 | . 20 82 79 140 56 60 39 Thermal 95 | . 22 57 . . . . 16 Explosive 12 | . . . 3 2 . 2 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 10 16 10 18 17 23 28 Robot Miss Streak 11 | . 5 11 4 3 2 4 2 Penetration Max 1 | . . . 1 1 1 . 1 Secondary Targets 9 | . . . 2 6 . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 405 | . 22 97 52 100 42 42 50 Core Hits 186 | . 9 32 38 46 23 19 19 Critical Kills 3 | . . . . . 2 . 1 Critical Parts Destroyed 8 | . 1 . 2 2 . 1 2 Critical Strikes 19 | . 2 5 2 2 2 1 5 Burn 8 | . 1 5 . . . . 2 Destroy 10 | . 1 . 2 2 2 1 2 Smash 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . . . 9 Impact 9 | . . . . . . . 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8416 | . 280 1338 1436 2012 956 981 1413 Guns 7119 | . 277 1311 1163 1891 949 692 836 Cannons . | . . . . . . . . Explosions 1050 | . . . 271 121 . 285 373 Melee 204 | . . . . . . . 204 Ramming 43 | . 3 27 2 . 7 4 . Kinetic 6095 | . 140 645 1163 1891 949 692 615 Thermal 1024 | . 137 666 . . . . 221 Explosive 1050 | . . . 271 121 . 285 373 Electromagnetic . | . . . . . . . . Impact 204 | . . . . . . . 204 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 2 . . 1 4 6 Average Corruption 3 | . . 1 . . 1 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . 12 . . . 2 25 Message Errors 10 | . . 5 . . . . 5 Matter Fused 15 | . . 4 . . . 1 10 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 6 | . . 3 . . . . 3 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . . 1 1 Misfires 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 166 | . . . . 12 . 60 94 Projectiles . | . . . . . . . . Explosions 88 | . . . . 12 . 60 16 Melee 78 | . . . . . . . 78 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . . 3 29 105 . . 12 Shots 3 | . . . 1 1 . . 1 Rammed 3 | . . 3 . . . . . Targets Rammed 12 | . 1 6 1 . 2 1 1 Kicked 9 | . 1 3 1 . 2 1 1 Crushed . | . . . . . . . . Highest Temperature 166 | . 96 111 28 69 27 5 166 Average Temperature 30 | . 34 38 9 31 7 5 31 Received Heat Transfer 1971 | . 138 603 297 270 252 108 303 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 5 | . . . . . . . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 1 6 . . . . 1 Heat Transferred 3199 | . 481 2109 . . . . 609 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Peak Influence 1238 | . 160 315 503 1238 871 373 607 Initial 603 | . . . 132 326 603 329 259 Average 411 | . 49 63 225 925 689 300 469 Maximum Alert Level 4 | . . 1 2 4 3 1 2 Low Security (%) 38 | 100 100 93 51 . . 9 . Level 1 22 | . . 6 33 7 . 90 23 Level 2 16 | . . . 15 11 61 . 76 Level 3 14 | . . . . 47 38 . . Level 4 8 | . . . . 34 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 2 3 . 4 4 . Investigation 3 | . . . . . 2 1 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 2 2 1 . . 1 . Assault 2 | . . . . . 2 . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Distress Signals 14 | . 3 3 3 . 4 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 14 36 27 29 20 16 20 Peak Tracking Total 8 | . 3 6 8 7 6 4 6 Tactical Retreats 11 | . 2 1 2 2 1 . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Traps Triggered 9 | . . 2 . 4 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Disabled 5 | . . . . 2 2 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 Garrison Relay 1 | . . . . . . . 1 Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Accessed 25 | . 2 8 1 3 4 7 . Terminals 20 | . 2 8 . 3 4 3 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 55 | . 6 15 1 5 11 17 . Successful 32 | . 2 10 1 3 7 9 . Failed 23 | . 4 5 . 2 4 8 . Catastrophic 4 | . . 1 . 1 . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 45 | . 6 15 . 5 11 8 . Fabricators 7 | . . . . . . 7 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . Terminal Hacks 26 | . 2 10 . 3 7 4 . Record 8 | . . 2 . . 4 2 . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 8 | . 2 2 . . 3 1 . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 2 | . . 2 . . . . . Locate Traps 3 | . . 3 . . . . . Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . Unlock Access 2 | . . . 1 . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . Used 1 | . . . . . 1 . . Hacking Detections 19 | . 2 6 . 1 3 7 . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 5 | . . . . . . 5 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Used RIF Installer 3 | . . . . 1 . . 2 Command Fork 1 | . . . . . . . 1 Watcher Feeds 1 | . . . . . . . 1 Robots Hacked 2 | . . . . . . . 2 Non-combat . | . . . . . . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . 2 formatsys_high 2 | . . . . . . . 2 Relay Couplers Released 8 | . . . . . . . 8 Machine Destruction 5 | . . . . . . . 5 Programmers 3 | . . . . . . . 3 Attached 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total Allies 4 | . . . . 2 . . 2 Largest Group 2 | . . . . 2 1 . 1 Highest-Rated Group 40 | . . . . 40 20 . 32 Highest-Rated Ally 32 | . . . . 20 20 . 32 Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 3 1 . 4 Total Damage 238 | . . . . 88 46 . 104 Kills 4 | . . . . . 1 . 3 Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Turns Passed 7283 | 70 880 1499 669 1825 470 1088 782 Spaces Moved 3719 | 57 439 771 290 816 216 780 350 Core 27 | 17 . . . 8 . . 2 Treads . | . . . . . . . . Legs 3190 | 40 439 368 191 808 216 780 348 Wheels 502 | . . 403 99 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 105 105 120 105 105 50 Average Speed 152 | 99 144 145 160 190 156 115 168 Slowest Speed 450 | 120 190 330 190 450 190 185 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 49 67 24 86 28 23 43 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . 2 . . . . . . Terrain Destroyed 161 | . 2 . 23 82 2 13 39 Melee . | . . . . . . . . Projectile 12 | . 2 . . 3 1 5 1 AOE 148 | . . . 23 79 . 8 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total 4752 | 70 640 1004 413 953 290 911 471 Wait 442 | . 158 105 36 13 33 61 36 Move 3711 | 56 438 770 289 814 215 779 350 Hop . | . . . . . . . . Pick Up 99 | 8 11 22 16 16 4 15 7 Fast Attach . | . . . . . . . . Attach 59 | 6 3 8 8 12 3 8 11 Detach 5 | . 1 . 1 1 . . 2 Swap 38 | . 2 10 9 4 3 6 4 Drop 51 | . 4 13 11 6 2 9 6 Fire 305 | . 22 70 42 72 28 32 39 Melee 9 | . . . . . . . 9 Ram 3 | . . 3 . . . . . Kick 9 | . 1 3 1 . 2 1 1 Crush . | . . . . . . . . Escape Stasis 20 | . . . . 15 . . 5 Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 14) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Utility x2 1581 | -9/Materials | Lost 3 parts (1p1n1u) 1720 | -9/Materials | Identified exit to Materials 2161 | -9/Materials | Core integrity fell below 50% 2169 | -9/Materials | Discovered new exit (range 15) 2450 | -9/Materials | Entered another Materials area 2450 | -8/Materials | Evolved 2 slots: Utility x2 2988 | -8/Materials | Garrison activated, responded to threat 3035 | -8/Materials | Destroyed 9 combat bots 3116 | -8/Materials | Identified exit to Garrison 3119 | -8/Materials | Entered Garrison 3247 | -8/Garrison | Triggered checkpoint 3290 | -8/Garrison | Destroyed 7 combat bots 3307 | -8/Garrison | Phase Generator disabled 3461 | -8/Garrison | Triggered checkpoint 3533 | -8/Garrison | Lost 3 parts (2n1u) 3549 | -8/Garrison | Destroyed 10 combat bots 3585 | -8/Garrison | Triggered checkpoint 3663 | -8/Garrison | Discovered new exit (range 10) 3791 | -8/Garrison | Triggered checkpoint 3879 | -8/Garrison | Build established: Scavenger-Mutant 3889 | -8/Garrison | Rescued a captive Derelict 3890 | -8/Garrison | Rescued a captive Derelict 3997 | -8/Garrison | Triggered checkpoint 4036 | -8/Garrison | Installed Relay Interface Framework 4070 | -8/Garrison | Discovered new exit (range 10) 4099 | -8/Garrison | Triggered checkpoint 4113 | -8/Garrison | Discovered new exit (range 6) 4113 | -8/Garrison | Discovered new exit (range 50) 4113 | -8/Garrison | Discovered new exit (range 43) 4937 | -8/Garrison | Identified exit to Materials 4944 | -8/Garrison | Entered Materials 4944 | -8/Materials | Accompanied by 1 ally 5170 | -8/Materials | Core integrity fell below 50% 5344 | -8/Materials | First assault squad dispatched 5404 | -8/Materials | Discovered new exit (range 10) 5413 | -8/Materials | Identified exit to Factory 5414 | -8/Materials | Entered Factory 5414 | -7/Factory | Evolved 2 slots: Propulsion x2 5422 | -7/Factory | Identified exit to Garrison 5590 | -7/Factory | Build established: Mutant 5656 | -7/Factory | Fabricated Imp. Actuator Array (x1) 5900 | -7/Factory | Discovered new exit (range 9) 6502 | -7/Factory | Entered Garrison 6578 | -7/Garrison | Build established: Hacker-Mutant 6720 | -7/Garrison | Triggered checkpoint 6840 | -7/Garrison | Discovered new exit (range 10) 6855 | -7/Garrison | Identified exit to Factory 6937 | -7/Garrison | Expanded RIF knowledge: Command Fork 6990 | -7/Garrison | Triggered checkpoint 7051 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7068 | -7/Garrison | Garrison Relay disabled 7156 | -7/Garrison | Triggered checkpoint 7164 | -7/Garrison | Triggered checkpoint 7236 | -7/Garrison | Core integrity fell below 50% 7261 | -7/Garrison | Core integrity fell below 20% 7284 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Destroyed Lgt. Nuclear Core. C-17 Slicer system corrupted by crushing effect. C-17 Slicer knocked back. C-17 Slicer suffers critical hit (Smash). Destroyed Surge Thruster. Destroyed Concussive RPG. Destroyed Blade Saw. C-17 Slicer system corrupted by crushing effect. C-17 Slicer system terminally corrupted. System corrupted: Energy discharge (-27). System Shield destroyed. Slug penetrates Wall. Wall collapses. Dropped Lrg. Storage Unit. Dropped Prc. Beam Rifle. Dropped Lgt. Nuclear Core. Penetrated by Slug. Power Maul severed. Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????## ##??????? | | ???????????????????????????????????????# ###?????? | | ???????????????????????????????????????# #"#?????? | | ???????????????????????????????????????# !"#?????? | | ???????????????????????????????????????# !#?????? | | ???????????????????????????????????????# !"#?????? | | ???????????????????????????????????????# #"#?????? | | ???????????????????????????????????????# ###?????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ?????????????????????????????????????### #???????? | | ???????????????????#####?????????????#*= #???????? | | ???????????????????# #?????????????# * #???????? | | ???????????????????# < ###########???#= #???????? | | ???????????????????# #???### #???????? | | ???????????????????# #?????# #???????? | | ???????????????????############ ####### #???????? | | ????????????????????????# #???# * #???????? | | ????????????????????????#/#???# #########???????? | | ????????????????????????#]#???# #???????????????? | | ????????????????????????#!#???# #???????????????? | | ?????????????????########h##??# #???????????????? | | ?????????????????#"""" ##c!####[ #### #?????????## | | ?????????????????# *!=@%s=*[= + #????# | | ?????????????????#""""!########%*#### #?????????# | | ?????????????????#######??????#[ #???????????##### | | ??????????????????????????????# #???????????# | | ??????????????????????????????# #??????###### | | ??????????????????????????????# ######## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????###########% ## | | ????????????????????????????????????????#= ## | | ????????????????????????????????????????" | | ????????????????????????????????????????" | | ????????????????????????????????????????" | | ????????????????????????????????????????" | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# ## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????#######"""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Actuator Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Dynamic Key Challenges ------------ None Game ------ Seed HardenedWarpFilter Manual? 0 Play Time 01:05:18 Cumulative 32.8 hours Start 2024.04.28 @ 13:39:11 End 2024.04.28 @ 23:20:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4bb3e5c3-668e-447a-9832-be6a36d6dfca