Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 14:10:50 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (218) 1090 Value Destroyed (9406) 9406 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (2191) 2191 TOTAL SCORE: 19867 Bonus ------- High Alert Combat Kills 914 Follower Combat Kills 367 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -90 Cogmind --------- Core Integrity 560/1000 Matter 0/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (522) Ox7 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (7) ------ Huge Storage Unit Modified TNC Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Advanced System Shield > --- WEAPON (3) ------- Bore Cannon (fused) > --- INVENTORY (25) --- Cooled Nuclear Pulse Thruster Structural Scanner Particle Accelerator Experimental Power Shielding Layered Heavy Armor Plating Graphene Brace Point Defense System Point Defense System Authchip [Armor] Tractor Beam Hacking Drone Bay (1/1) Transdimensional Reconstructor Heavy Laser Heavy Phase Cannon KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun Advanced Assault Cannon Heavy Missile Launcher Improved Plasma Cutter Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Modified TNC Advanced Targeting Computer Core Analyzer Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Heavy Phase Cannon Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Treads Heavy Treads Compact Wheel Structural Scanner Advanced Targeting Computer Layered Heavy Armor Plating Hardlight Generator Point Defense System Point Defense System Tractor Beam Hacking Drone Bay Heavy Laser Precision Assault Rifle KE Penetrator KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun Advanced Assault Cannon Bore Cannon Heavy Missile Launcher Plasma Cutter Phasing Sabre [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . . . . 2 . . . 4 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . . 1 . . . . Utility 5 | . . . . . 2 . . . . 1 . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 153 | 3 7 . 1 2 16 18 6 12 23 12 1 2 10 24 7 4 5 . Power 17 | . 1 . . . 2 2 . . 3 . . . . 6 2 1 . . Engine 7 | . 1 . . . . . . . 3 . . . . 2 . 1 . . Core 10 | . . . . . 2 2 . . . . . . . 4 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 2 . . . 4 7 1 2 5 4 . . 3 6 2 . 2 . Treads 21 | 1 1 . . . 1 5 1 2 5 2 . . . 2 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 17 | 1 1 . . . 3 2 . . . 2 . . 3 4 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 2 . Utility 56 | 1 2 . 1 2 4 5 3 4 8 4 1 2 5 8 2 1 3 . Device 34 | 1 . . . 1 3 4 2 1 7 1 . 2 4 6 . 1 1 . Storage 3 | . 1 . 1 . . . . . . 1 . . . . . . . . Processor 7 | . 1 . . 1 . . 1 . . 1 . . . 2 1 . . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 11 | . . . . . 1 1 . 3 1 1 1 . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 40 | . 2 . . . 6 4 2 6 7 4 . . 2 4 1 2 . . Energy Gun 10 | . . . . . 1 1 1 2 3 1 . . . . . 1 . . Energy Cannon 3 | . 1 . . . . . . . . . . . . 2 . . . . Ballistic Gun 22 | . 1 . . . 4 1 1 4 3 3 . . 1 2 1 1 . . Ballistic Cannon 3 | . . . . . . 1 . . 1 . . . 1 . . . . . Launcher 2 | . . . . . 1 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 2 1 . . 1 1 . 1 . . . . 4 . Parts Lost 42 | . . . . . 1 3 . 1 5 5 . . 5 5 4 13 . . Power 6 | . . . . . . . . . . 1 . . . 1 . 4 . . Propulsion 14 | . . . . . . 1 . . 2 1 . . 3 1 2 4 . . Utility 12 | . . . . . 1 1 . . 1 1 . . 2 3 1 2 . . Weapon 10 | . . . . . . 1 . 1 2 2 . . . . 1 3 . . Highest Loss Streak 7 | . . . . . 1 2 . 1 2 5 . . 2 4 3 7 . . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . Average Backups 18 | 4 7 10 11 11 14 14 15 17 18 20 23 24 23 22 21 18 18 . Power 1 | 1 1 1 1 2 2 2 2 2 2 1 2 1 1 . 1 . . . Propulsion 1 | 2 2 3 3 2 2 1 3 3 1 1 3 3 1 2 1 . . . Utility 7 | . 2 3 3 4 5 6 6 7 10 10 10 9 9 7 8 8 8 . Weapon 6 | 1 1 3 3 2 3 4 4 4 4 5 7 8 9 10 9 9 9 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 44 | 4 6 . . 2 1 4 1 . 5 2 . 2 . 3 . . . 14 Power 7 | . 1 . . . . 4 1 . . . . 1 . . . . . . Propulsion 7 | 4 1 . . 1 . . . . . . . . . . . . . 1 Utility 10 | . 1 . . 1 . . . . 3 . . 1 . . . . . 4 Weapon 17 | . 3 . . . 1 . . . 2 2 . . . 2 . . . 7 Tool/Special 3 | . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 89 | . 99 100 100 99 98 98 99 99 99 99 100 99 99 93 93 60 47 . Engine 4 | . 14 14 14 14 3 . . . 8 7 7 7 7 4 . . . . Core 3 | . . . . . 5 9 9 9 . . . . . 6 11 2 . . Treads 13 | . 14 14 14 14 9 14 9 10 27 22 15 15 14 13 10 5 . . Wheel 9 | . 14 14 14 14 18 12 18 16 . 7 15 15 14 9 10 . . . Device 8 | . 3 . . . 8 9 9 8 12 6 7 6 8 16 10 4 3 . Storage 7 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 5 5 5 5 . Processor 14 | . 10 14 14 13 9 9 9 9 9 14 15 15 15 16 23 23 23 . Protection 4 | . . . . . 8 7 8 9 5 7 7 7 5 . . . . . Energy Gun 3 | . 1 . . . . 4 9 4 7 2 7 7 5 . . 3 3 . Energy Cannon 2 | . 5 14 14 14 8 4 . . . . . . . 4 5 . . . Ballistic Gun 12 | . 19 14 14 14 17 12 9 15 16 20 15 15 14 11 10 5 . . Ballistic Cannon 2 | . . . . . . 5 9 6 2 . . . 1 . . 2 5 . Peak Build Rating 85 | 7 8 8 9 20 23 26 30 34 37 51 51 58 54 85 81 80 55 . Average Rating 41 | 6 7 8 8 9 18 22 27 29 33 45 50 51 52 75 79 56 44 . On Entrance 34 | 6 7 8 8 9 10 23 24 29 34 37 49 51 52 53 77 80 42 55 Avg Prop Armor Cover (%) 13 | 13 8 14 14 14 7 10 9 9 . 18 15 15 15 16 14 15 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 14 29 27 47 47 61 62 62 62 69 112 116 116 117 138 129 129 95 . Greatest Support 93 | 10 20 16 16 16 32 40 32 62 65 28 28 28 32 44 44 93 12 . Greatest Overweight (x) 31 | 1 1 1 2 2 1 3 1 3 1 9 4 4 7 4 7 31 31 . Average Overweight (x) 2 | 1 . 1 1 1 1 2 1 . . 7 3 4 3 2 2 3 22 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 . Average Capacity 22 | 8 10 15 15 19 20 20 20 20 20 24 25 25 25 25 25 25 25 . Most Carried 25 | 8 10 10 13 15 19 20 18 20 20 25 24 25 25 25 25 23 23 . Average Carried 18 | 4 7 10 11 12 14 14 15 17 18 20 23 24 23 23 23 19 19 . Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 10 10 13 14 18 15 16 18 20 23 24 25 20 25 22 19 23 23 Class Distribution -------------------- 24% | Scavenger-Skirmisher 24% | Mutant 20% | Scavenger-Gunner 15% | Skirmisher 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 5763 | 230 141 13 . 42 351 739 196 419 1566 419 74 40 309 652 218 354 . . Remotely 538 | . . . . . . . . . 155 . . . . 273 110 . . . Salvage Created 9417 | 30 511 59 . 164 860 1066 115 459 1967 799 194 . 373 1477 269 1074 . . Parts 499 | 2 26 1 . 8 39 48 6 44 106 43 11 . 13 94 13 45 . . Haulers Intercepted 10 | . 2 . . . 3 . 1 . 1 2 . . . 1 . . . . Recyclers Shooed 4 | . . . . . 1 . . . 1 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . 11 . 18 . 9 45 . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 176 | . 10 1 . . 13 24 2 23 40 8 4 . 10 17 5 19 . . Guns 119 | . 7 . . . 6 10 1 13 36 8 4 . 8 10 4 12 . . Cannons 37 | . 2 1 . . 3 11 1 2 3 . . . . 7 . 7 . . AOE 14 | . . . . . 3 3 . 8 . . . . . . . . . . Classes Destroyed 20 | 1 4 . . . 2 4 . . 6 1 . . 2 . . . . . Worker 4 | . . . . . . . . . . 2 . . . 2 . . . . Builder 3 | . . . . . . . . . 2 . . . . 1 . . . . Tunneler 4 | 1 . . . . . . . . . . . . . 3 . . . . Hauler 10 | . 2 . . . 3 . 1 . 1 2 . . . 1 . . . . Recycler 14 | . 2 . . 2 4 . . . 1 4 . . . 1 . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . . . . . . . . . 3 . . . . 2 . . . . Swarmer 40 | . 6 . . . 6 . . 12 9 . . . 3 . 2 2 . . Grunt 75 | . 4 1 . . 6 14 2 5 22 2 3 . 4 1 . 11 . . Brawler 5 | . . . . . . . . . 2 . 1 . . . . 2 . . Duelist 2 | . . . . . . . . . 1 . . . . . . 1 . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 16 | . . . . . 1 3 . 2 3 2 . . 1 2 1 1 . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . Hunter 15 | . . . . . . 1 . 2 . 1 . . . 7 2 2 . . Programmer 16 | . . . . . . 4 . 2 . 3 . . . 7 . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 4 1 . 2 6 4 2 5 7 3 3 . 4 9 3 7 . . Combat Bots Only 7 | . 3 1 . . 6 4 2 5 5 3 3 . 4 5 3 7 . . Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 1 3 2 2 1 . 2 2 1 2 . . Gunslinging 1 | . . . . . . . . . 1 . . . 1 . . . . . Exploded 3 | . . . . . 3 2 . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 999 | . 47 4 . . 42 96 5 96 169 144 33 . 89 144 27 103 . . Missed 250 | . 9 . . . 14 24 2 29 42 40 13 . 12 39 10 16 . . Hits 749 | . 38 4 . . 28 72 3 67 127 104 20 . 77 105 17 87 . . Melee 10 | . . . . . . . . . 4 . . . . . . 6 . . Projectile 739 | . 38 4 . . 28 72 3 67 123 104 20 . 77 105 17 81 . . AOE 2 | . . . . . . 2 . . . . . . . . . . . . Critical Strikes 28 | . 1 . . . 1 4 1 4 7 . . . 4 4 . 2 . . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . Damage Taken 11953 | . 463 59 . . 466 1169 48 924 1960 964 139 . 1731 1873 287 1870 . . Core 1382 | . 104 17 . . 30 144 . 106 184 135 25 . 197 162 23 255 . . Absorbed by Shields 633 | . . . . . . . . . . . . . . 578 55 . . . Reduced by Siege Mode 93 | . . . . . . . . . . . . . . . . 93 . . Regen/Repaired (Parts) 652 | . 32 . . . 173 . 51 . 31 . . . . 365 . . . . Core Remaining (%) 53 | 100 . . . 51 . . . . 15 . . . 49 . . . . . Volleys Fired 566 | 3 49 3 . 2 61 79 12 44 137 36 8 . 27 57 11 37 . . Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 . 3 3 3 3 . . Hottest 170 | 70 80 80 . 80 103 128 128 130 170 136 136 . 156 146 151 151 . . Shots Fired 1465 | 6 97 6 . 4 174 216 25 110 323 108 24 . 79 149 33 109 2 . Gun 1172 | 6 86 3 . 2 113 130 13 88 316 108 24 . 75 92 22 93 1 . Cannon 274 | . 11 3 . 2 59 80 12 11 7 . . . 4 57 11 16 1 . Launcher 19 | . . . . . 2 6 . 11 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 991 | 3 68 3 . 2 113 143 19 81 221 80 16 . 54 92 22 73 1 . Thermal 455 | 3 29 3 . 2 59 67 6 18 102 28 8 . 25 57 11 36 1 . Explosive 19 | . . . . . 2 6 . 11 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 3 9 1 . 3 15 17 14 13 20 15 14 . 25 19 14 21 . . Robot Miss Streak 5 | 1 3 2 . . 5 3 1 3 3 2 3 . 4 4 3 3 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 17 | . . . . . . . . 1 5 3 2 . 3 . . 3 . . Max Gunslinging Chain 2 | . . . . . . . . 1 1 1 1 . 2 . . 1 . . Shots Hit Robots 978 | 4 62 2 . 2 100 137 17 61 234 86 19 . 60 88 22 84 . . Core Hits 465 | 2 29 1 . 2 41 66 6 42 91 35 10 . 33 51 8 48 . . Critical Kills 11 | . . . . . 3 . . . . . . . . . 1 7 . . Critical Parts Destroyed 9 | . 1 . . . . . . . 2 1 . . 1 . . 4 . . Critical Strikes 35 | 1 2 . . . 3 2 . 1 9 1 . . 1 1 1 13 . . Burn 12 | 1 1 . . . . . . 1 7 . . . . . . 2 . . Meltdown 4 | . . . . . 3 . . . . . . . . . 1 . . . Destroy 17 | . 1 . . . . . . . 2 1 . . 1 1 . 11 . . Blast 2 | . . . . . . 2 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18962 | 37 597 34 . 35 1539 2439 306 1693 3983 1639 426 . 1294 2487 544 1909 . . Guns 13474 | 37 474 . . . 615 1018 173 809 3867 1639 426 . 1277 1242 273 1624 . . Cannons 4092 | . 123 34 . 35 710 1052 133 73 114 . . . 17 1245 271 285 . . Explosions 1383 | . . . . . 214 369 . 800 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . 11 2 . . . . . . . . . Kinetic 10823 | 24 340 . . . 615 1224 229 767 2767 1039 275 . 665 1242 273 1363 . . Thermal 6743 | 13 257 34 . 35 710 846 77 115 1214 600 151 . 629 1245 271 546 . . Explosive 1383 | . . . . . 214 369 . 800 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 8 8 2 2 2 2 3 3 7 7 . Average Corruption 5 | . . . . . . 7 8 8 8 1 2 2 1 2 3 6 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 296 | . . . . . . 37 16 44 54 2 3 1 7 20 4 65 43 . Message Errors 68 | . . . . . . 9 6 10 13 1 3 1 1 7 . 6 11 . Matter Fused 75 | . . . . . . 10 5 9 14 . . . 2 4 3 16 12 . Heat Flow Errors 35 | . . . . . . 7 . 7 5 . . . . 2 1 10 3 . Energy Discharges 31 | . . . . . . 4 1 4 5 . . . 1 2 . 9 5 . Parts Rejected 4 | . . . . . . . . 1 2 . . . . 1 . . . . Parts Fused 6 | . . . . . . . . 1 1 1 . . . . . 1 2 . Data Loss (minor) 29 | . . . . . . 3 2 3 5 . . . 1 3 . 7 5 . Data Loss (major) 18 | . . . . . . 2 1 4 1 . . . 1 1 . 5 3 . Misfires 17 | . . . . . . 2 . 3 3 . . . . . . 7 2 . Alerts 4 | . . . . . . . . 1 1 . . . . . . 2 . . Weapon Failures 9 | . . . . . . . 1 1 4 . . . 1 . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 78 | . . . . . 10 . . 12 . . . . . 56 . . . . Projectiles 56 | . . . . . . . . . . . . . . 56 . . . . Explosions 22 | . . . . . 10 . . 12 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . 3 2 1 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 2 2 1 . . . . . . . . . . Secondary 2 | . . . . . . 1 . . 1 . . . . . . . . . Self-Inflicted Damage 93 | . . . . . 7 58 . 28 . . . . . . . . . . Shots 4 | . . . . . 1 2 . 1 . . . . . . . . . . Rammed 6 | . . . . . . . . 5 1 . . . . . . . . . Targets Rammed 6 | . . . . . . . . 5 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | 50 321 107 . 60 271 266 99 204 345 25 18 . 336 201 91 244 192 . Average Temperature 65 | 26 122 56 . 34 68 52 39 40 91 7 6 . 41 56 19 56 88 . Received Heat Transfer 3358 | . 225 36 . . 249 414 45 306 675 228 30 . 624 127 33 366 . . Effects 8 | . . . . . 2 2 . . 3 . . . 1 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . Interference 5 | . . . . . 2 . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 4 . . Total Turns 63 | . . . . . . . . . . . . . . . . 63 . . Longest Duration 41 | . . . . . . . . . . . . . . . . 41 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . 1 . . . 3 . . . 1 . . . 2 . 1 . . . Combat Hostiles 6 | . 1 . . . 1 . . . 1 . . . 2 . 1 . . . Parts Melted 20 | . 1 . . . 5 1 . . 9 . . . 1 1 2 . . . Heat Transferred 13549 | 111 740 74 . 74 1480 1595 185 333 3293 1300 325 . 1375 1258 296 1110 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . . 1 3 2 3 3 2 . . . 3 . . . . Low Security (%) 33 | 100 100 100 . 100 93 10 . . . 40 . . . 33 . . . . Level 1 20 | . . . . . 6 10 29 17 6 49 . . . 35 . . . . Level 2 27 | . . . . . . 35 70 26 61 10 . . . 23 . . . . Level 3 19 | . . . . . . 43 . 55 32 . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1088 | 5 95 58 . 10 207 1013 493 1088 1026 464 . . . 766 . . . . Initial 766 | . . . . . . 76 493 222 530 464 . . . 766 . . . . Average 392 | . 29 22 . . 138 616 430 665 607 247 . . . 310 . . . . Influence Increases 7003 | 5 319 58 . 10 678 967 63 876 1102 322 105 . 350 1523 110 515 . . Destroy 0b10 Robot/C 3680 | . 200 40 . . 360 460 40 460 800 160 80 . 260 340 100 380 . . Destroy 0b10 Robot/NC 225 | 5 20 . . 10 50 5 5 . 35 40 . . 5 50 . . . . Destroy Leader 632 | . 44 10 . . 88 20 12 20 168 64 10 . 40 116 10 30 . . Allied During Kill 77 | . . 8 . . 39 . . . . . . . 30 . . . . . Successful Hack 144 | . 25 . . . 14 . . . . 25 . . . 80 . . . . Disable Machine 105 | . . . . . 45 30 . 15 15 . . . . . . . . . Anti-Garrison Action 600 | . . . . . . 350 . 250 . . . . . . . . . . Destroy Structure 250 | . . . . . 37 57 6 86 9 3 . . . 52 . . . . Advance Influence 750 | . . . . . . . . . . . . . . 750 . . . . Partial Spotted 60 | . . . . . . . . 30 15 . . . . 15 . . . . Lose Combat Pursuer 480 | . 30 . . . 45 45 . 15 60 30 15 . 15 120 . 105 . . Influence Decreases 7003 | 5 319 30 28 10 561 71 734 130 1167 1119 306 25 323 1111 353 711 . . Entered New Map 2147 | . . . 28 . . 41 520 120 558 559 84 25 . 11 163 38 . . Time Decay 3708 | 5 281 30 . 10 341 . 214 . 559 510 222 . 223 620 150 543 . . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 . . . . Lost Part 410 | . . . . . 10 30 . 10 50 50 . . 40 50 40 130 . . Lost Ally 140 | . . . . . 60 . . . . . . . 60 20 . . . . Purge Threat 298 | . 38 . . . 150 . . . . . . . . 110 . . . . Squads Dispatched 27 | . . . . . 3 . 1 . 10 5 . . . 8 . . . . Investigation 3 | . . . . . . . . . 2 . . . . 1 . . . . Extermination 5 | . . . . . . . . . . 2 . . . 3 . . . . Reinforcement 15 | . . . . . 1 . . . 7 3 . . . 4 . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . 2 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 11 | . 2 . . . 4 . . . 3 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 18 2 . . 32 24 2 25 65 9 5 . 19 39 5 20 . . Peak Tracking Total 9 | . 4 2 . . 7 4 2 5 5 3 3 . 5 9 3 5 . . Tactical Retreats 17 | . 1 . . . 2 2 . 1 3 1 1 . 1 3 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 19 | . . . . . . 9 . 6 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 15 | . . . . . 3 7 . 4 1 . . . . . . . . . Max in Single Turn 2 | . . . . . 2 1 . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Relay 6 | . . . . . . 5 . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 41 | . 7 . 1 1 6 1 3 1 1 6 . . . 11 . . 3 . Terminals 23 | . 6 . . . 4 1 1 1 . 4 . . . 6 . . . . Fabricators 3 | . . . . . . . . . . 1 . . . 2 . . . . Repair Stations 6 | . 1 . . . 1 . 1 . 1 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Total Hacks 108 | . 24 . 1 1 15 1 6 2 2 15 . . . 28 . . 13 . Successful 61 | . 11 . 1 1 10 . 3 . 1 8 . . . 13 . . 13 . Failed 46 | . 12 . . . 5 1 3 2 1 7 . . . 15 . . . . Catastrophic 10 | . 3 . . . . 1 1 . . 3 . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 57 | . 18 . 1 . 10 1 2 . 2 11 . . . 12 . . . . Terminals 69 | . 22 . . . 11 1 2 2 . 12 . . . 19 . . . . Fabricators 6 | . . . . . . . . . . 2 . . . 4 . . . . Repair Stations 12 | . 2 . . . 2 . 3 . 2 . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . 2 . 1 . . 1 . . . . . . . . Terminal Hacks 29 | . 3 . 1 1 4 . . . . 3 . . . 4 . . 13 . Record 1 | . . . . . . . . . . . . . . . . . 1 . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . Robot Analysis 7 | . . . . . 2 . . . . 1 . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . 2 . . . 1 . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . 2 . . . 2 . 2 . . . . . . . . . . . Scan Component 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Repair 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 21 | . 6 . . . 3 . . . 1 4 . . . 7 . . . . Terminals 19 | . 6 . . . 3 . . . . 4 . . . 6 . . . . Assimilate 3 | . . . . . . . . . . . . . . 3 . . . . Botnet 16 | . 6 . . . 3 . . . . 4 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . . . . Patch 2 | . . . . . . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . . . 5 1 3 1 1 5 . . . 11 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Time 90 | . 26 . . . 38 . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . 22 . 4 . . . . . . . . . . Machine Destruction 23 | . . . . . . 19 . 4 . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 8 | . . 3 . . . . . . . . . 3 . 2 . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . 3 3 1 . . . . Highest-Rated Group 87 | . . 40 40 40 40 . . . . . . 87 87 10 . . . . Highest-Rated Ally 31 | . . 16 16 16 16 . . . . . . 31 31 10 . . . . Initial Warlord ECA Mod 15 | . . . . . . . 9 9 15 14 14 13 12 12 10 10 10 9 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 2 . . . . Infantry 1 | . . . . . . . . . . . . . . 1 . . . . Muscle 1 | . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . 6 . . 30 . . . . . . . 29 . . . . . Total Damage 822 | . . 66 . . 330 . . . . . . . 426 . . . . . Kills 11 | . . 1 . . 6 . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 9869 | 16 201 . . . 219 . . . . 1379 466 1156 500 2097 314 1834 1687 . Structural 219 | . . . . . 219 . . . . . . . . . . . . . Seismic 217 | 16 201 . . . . . . . . . . . . . . . . . T.N.C. 9433 | . . . . . . . . . . 1379 466 1156 500 2097 314 1834 1687 . Jamming 1 | . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 7 | . . . . . 2 . . . . 1 . . . . . . 4 . Derelict Logs Recovered 6 | . . . . 2 . . . . . . . 1 1 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 16723 | 40 960 129 270 174 817 1496 455 1303 1645 1380 466 1156 500 2097 314 1834 1687 . Spaces Moved 7909 | 28 528 90 227 117 470 765 253 861 605 597 300 739 246 1240 198 507 138 . Core 129 | . . . . . . . . . . . . . . . . 40 89 . Treads 1370 | . 278 . . . . 61 . 51 605 . . . . . . 375 . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 6361 | 28 250 90 227 117 470 704 253 810 . 597 300 739 246 1240 198 92 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 49 | . . . . . . . . . . . . . . . . . 49 . Fastest Speed 95 | 95 95 115 115 100 115 115 115 115 158 140 140 155 145 130 130 160 522 . Average Speed 174 | 95 143 115 116 129 115 141 115 117 176 198 145 155 153 141 134 332 1216 . Slowest Speed 1600 | 95 240 115 130 130 115 240 115 161 243 225 155 155 205 160 205 1600 1600 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 86 26 61 30 42 62 15 60 38 13 48 73 39 31 37 63 60 2 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 2 . . . . . . . . 3 3 2 . 1 1 . . Spaces Dug 26 | . . . . . . 4 4 7 3 . . . . 8 . . . . Terrain Destroyed 239 | . . . . . 39 30 6 118 3 . . . 1 22 12 7 1 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 52 | . . . . . . . 6 . 3 . . . 1 22 12 7 1 . AOE 187 | . . . . . 39 30 . 118 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Total 9752 | 37 647 110 232 136 627 1029 397 1058 971 715 309 752 305 1470 221 587 149 . Wait 690 | . 44 18 3 . 57 75 112 53 160 44 . . 10 78 1 35 . . Move 7891 | 27 527 89 226 116 470 764 253 858 604 596 299 738 245 1239 197 506 137 . Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 109 | . 10 . 2 10 9 5 3 6 16 15 1 4 3 19 3 1 2 . Fast Attach 35 | 1 3 . . 3 3 2 2 5 3 . . 2 . 4 . 1 6 . Attach 55 | 2 . . . . 3 4 1 4 7 7 . 2 6 9 5 5 . . Detach 27 | 2 1 . . 1 . 3 2 7 3 . . 1 1 1 . 1 4 . Swap 118 | . 5 . 1 . 16 16 5 16 21 8 1 . 5 20 3 1 . . Drop 117 | 2 8 . . 4 8 17 7 12 19 9 . 5 6 19 1 . . . Fire 566 | 3 49 3 . 2 61 79 12 44 137 36 8 . 27 57 11 37 . . Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . 5 1 . . . . . . . . . Escape Stasis 136 | . . . . . . 64 . 48 . . . . . 24 . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 9) 529 | -10/Materials | Discovered new exit (range 9) 852 | -10/Materials | Discovered new exit (range 6) 912 | -10/Materials | Central database locked down 991 | -10/Materials | Repaired Beam Cannon 1001 | -10/Materials | Entered Mines 1006 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1041 | -10/Mines | Met a Derelict bent on vengeance 1086 | -10/Mines | Discovered new exit (range 7) 1115 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1115 | -10/Mines | Discovered new exit (range 5) 1130 | -10/Mines | Entered Exiles 1130 | -10/Exiles | Accompanied by 3 allies 1160 | -10/Exiles | Met 8R-AWN 1179 | -10/Exiles | Met EX-HEX 1215 | -10/Exiles | Met EX-BIN 1229 | -10/Exiles | Aligned with FarCom system 1230 | -10/Exiles | Given EX-Vault access code 1257 | -10/Exiles | Opened EX-Vault 1267 | -10/Exiles | Found Modified TNC 1290 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1305 | -10/Exiles | Exiles lab attacked by MAIN.C 1387 | -10/Exiles | Discovered new exit (range 10) 1400 | -10/Exiles | Left Exiles lab with Modified TNC 1400 | -10/Exiles | Entered Mines 1400 | -9/Mines | Accompanied by 3 allies 1416 | -9/Mines | Learned location of 1 exit from Materials 1477 | -9/Mines | Found the Drone Emporium 1485 | -9/Mines | Found Prototype Device 1485 | -9/Mines | Identified Decoy Drone Bay 1557 | -9/Mines | Discovered new exit (range 9) 1574 | -9/Mines | Entered Materials 1574 | -8/Materials | Accompanied by 3 allies 1574 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1575 | -8/Materials | Identified exit to Factory 1842 | -8/Materials | Garrison activated, responded to threat 2279 | -8/Materials | Build established: Scavenger-Skirmisher 2353 | -8/Materials | Repaired Hrd. Medium Armor Plating 2357 | -8/Materials | Garrison activated, responded to threat 2391 | -8/Materials | Identified exit to Garrison 2391 | -8/Materials | Entered Garrison 2418 | -8/Garrison | Triggered checkpoint 2544 | -8/Garrison | Garrison Relay disabled 2684 | -8/Garrison | Triggered checkpoint 2774 | -8/Garrison | Garrison Relay disabled 2814 | -8/Garrison | Triggered checkpoint 3011 | -8/Garrison | Triggered checkpoint 3027 | -8/Garrison | Discovered new exit (range 14) 3096 | -8/Garrison | Triggered checkpoint 3234 | -8/Garrison | Garrison Relay disabled 3385 | -8/Garrison | Discovered new exit (range 11) 3413 | -8/Garrison | Triggered checkpoint 3427 | -8/Garrison | Garrison Relay disabled 3630 | -8/Garrison | Discovered new exit (range 11) 3683 | -8/Garrison | Triggered checkpoint 3752 | -8/Garrison | Garrison Relay disabled 3887 | -8/Garrison | Entered Materials 3965 | -8/Materials | Garrison activated, responded to threat 4183 | -8/Materials | Repaired Lgt. Armor Plating 4342 | -8/Materials | Identified exit to Garrison 4342 | -8/Materials | Entered Garrison 4396 | -8/Garrison | Triggered checkpoint 4544 | -8/Garrison | Triggered checkpoint 4667 | -8/Garrison | Garrison Relay disabled 4771 | -8/Garrison | Discovered new exit (range 11) 4921 | -8/Garrison | Triggered checkpoint 5133 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5280 | -8/Garrison | Triggered checkpoint 5297 | -8/Garrison | Core integrity fell below 50% 5400 | -8/Garrison | Discovered new exit (range 14) 5416 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5615 | -8/Garrison | Phase Generator disabled 5640 | -8/Garrison | Discovered new exit (range 3) 5645 | -8/Garrison | Entered Materials 6045 | -8/Materials | First assault squad dispatched 6102 | -8/Materials | Build established: Gunner 6678 | -8/Materials | Build established: Skirmisher 7015 | -8/Materials | Core integrity fell below 20% 7260 | -8/Materials | Discovered exit to Factory (range 16) 7290 | -8/Materials | Entered Factory 7290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7291 | -7/Factory | Identified exit to Storage 8110 | -7/Factory | Identified exit to Lower Caves 8213 | -7/Factory | Lost 5 parts (1p1n1u2w) 8670 | -7/Factory | Entered Lower Caves 8676 | -7/Lower Caves | Met a Warlord Commander 8677 | -7/Lower Caves | Learned location of Warlord (-4) 8678 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8686 | -7/Lower Caves | Found Encrypted Comm Array 8839 | -7/Lower Caves | Spotted B-75 Beast 8976 | -7/Lower Caves | Build established: Gunner 9128 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9136 | -7/Lower Caves | Entered Zion 9272 | -6/Zion | Discovered new exit (range 16) 9313 | -6/Zion | System corruption cleaned by Quarantine Array 9328 | -6/Zion | Learned Factory emergency access door positions 9455 | -6/Zion | Gained Derelict followers 9604 | -6/Zion | Given the Hacking Drone Bay 9605 | -6/Zion | Found Prototype Device 9605 | -6/Zion | Identified Hacking Drone Bay 9888 | -6/Zion | Learned location of Quarantine (-2) 10082 | -6/Zion | Learned Factory stockpile data 10292 | -6/Zion | Entered Proximity Caves 10292 | -5/Proximity Caves | Accompanied by 3 allies 10355 | -5/Proximity Caves | Ambushed by research squad 10490 | -5/Proximity Caves | Spotter reported a threat 10527 | -5/Proximity Caves | Spotter reported a threat 10590 | -5/Proximity Caves | Spotter reported a threat 10643 | -5/Proximity Caves | Spotter reported a threat 10653 | -5/Proximity Caves | Spotted B-75 Beast 10694 | -5/Proximity Caves | Core integrity fell below 50% 10694 | -5/Proximity Caves | Destroyed B-75 Beast 10695 | -5/Proximity Caves | Spotter reported a threat 10739 | -5/Proximity Caves | Learned 4 Factory zone layouts 10739 | -5/Proximity Caves | Discovered new exit (range 10) 10779 | -5/Proximity Caves | Build established: Scavenger-Gunner 10792 | -5/Proximity Caves | Entered Factory 10792 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11074 | -5/Factory | Discovered new exit (range 5) 11092 | -5/Factory | Search patrols dispatched 11392 | -5/Factory | Search patrols dispatched 11534 | -5/Factory | Joined by Warlord Infantry squad 11692 | -5/Factory | Search patrols dispatched 11725 | -5/Factory | Lost 4 parts (1p1n2u) 11868 | -5/Factory | Joined by Warlord Muscle squad 11877 | -5/Factory | Fabricated Point Defense System? 12059 | -5/Factory | Identified exit to Factory 12877 | -5/Factory | Discovered new exit (range 10) 12889 | -5/Factory | Entered Upper Caves 13143 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13176 | -5/Upper Caves | Discovered new exit (range 10) 13182 | -5/Upper Caves | Lost 3 parts (2n1u) 13195 | -5/Upper Caves | Learned Factory terminal intel 13203 | -5/Upper Caves | Entered another Upper Caves area 13297 | -5/Upper Caves | Discovered exit to Factory (range 8) 13350 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13416 | -5/Upper Caves | Lost 7 parts (2p2n2u1w) 13416 | -5/Upper Caves | Learned 4 Factory zone layouts 13417 | -5/Upper Caves | Destroyed 7 combat bots 14432 | -5/Upper Caves | Lost 3 parts (1p1n1w) 14694 | -5/Upper Caves | Build established: Mutant 14877 | -5/Upper Caves | Discovered new exit (range 11) 15037 | -5/Upper Caves | Entered Zhirov 15037 | -5/Zhirov | Discovered new exit (range 3) 15997 | -5/Zhirov | Found Alien Artifact 15997 | -5/Zhirov | Identified Integrated Dissipator 15997 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16175 | -5/Zhirov | Found Alien Artifact 16724 | -5/Zhirov | Entered Proximity Caves 16724 | -4/Proximity Caves | Self-destructed Last Messages --------------- 16369_ Discarded Adv. Heat Sink. 16370_ Acquired Prototype Device. 16370_ Identified Particle Accelerator. 16372_ Discarded Beamcaster. 16387_ Acquired Prototype Protection. 16387_ Identified Exp. Power Shielding. 16444_ System corrupted: Substantial component data lost. 16464_ Acquired Prototype Flight Unit. 16464_ Identified Cld. Nuclear Pulse Thruster. 16476_ Acquired Cld. Nuclear Pulse Thruster. 16483_ System corrupted: Energy discharge (-30). 16483_ Acquired Cld. Nuclear Pulse Thruster. 16506_ P0RRZJXYAL JNUB7PEPPEFWL7IS 16574_ System corrupted: FCS attempts to trigger Bore Cannon. 16646_ DZH6V2,&QW68J6ABPLF8XGAG2/RPNUSRKJ 16714_ 40WPZMIAHX:Y4%XVBZEVYJVRAXQZGTWKG3VLP,NN LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????#???????????????????????????? | | ???????????????# ??????????????????????????? | | ??????????????## ??????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????# g #####??????????????????? | | ?????????????????# @ b #??????????????????? | | ?????????????????# gg ????????????? | | ?????????????????## ##???????????? | | ??????????????????## ### #####????????????? | | ???????????????????####???##????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 41 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Point Defense System | x2 | -5/Factory | Preloaded Repaired ---------- Beam Cannon | 68% | -10/Materials Hrd. Medium Armor Plating | 27% | -8/Materials Lgt. Armor Plating | 43% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed VortexCatalystMinigun Manual? 0 Play Time 02:08:04 Cumulative 146.9 hours Start 2026.04.15 @ 10:46:56 End 2026.04.15 @ 14:10:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 62 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f457599-69f8-417f-a8cb-97fd01fc9a1f