Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.07 @ 00:46:55

Player: Sir Arcana

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (238)      238
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 738

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     238/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
   Light Ion Engine
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
         Visual Processing Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (8) ----
         Heat Sink
  Medium Storage Unit
  Medium Matter Pod (76)
         Sensor Array

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
  Medium Storage Unit
         Visual Processing Unit
>        --- WEAPON -----------
         Particle Gun
         Beam Cannon
>        --- INVENTORY --------
   Light Ion Engine
         Aluminum Leg
         Heat Sink
  Medium Storage Unit
  Medium Matter Pod
         Sensor Array
   Light Assault Rifle
         Grenade Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | 7   6   4   
  Power                    3    | 2   .   1   
    Engine                 3    | 2   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   .   1   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   .   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   4   .   
    Device                 1    | .   1   .   
    Storage                3    | 1   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   2   2   
    Energy Gun             3    | 2   1   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   .   8   
  Power                    1    | .   .   1   
  Propulsion               3    | .   .   3   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      8    | .   .   8   
Average Slot Usage (%)     94   | .   98  80  
  Engine                   13   | .   14  12  
  Leg                      26   | .   28  22  
  Device                   6    | .   8   .   
  Storage                  15   | .   16  14  
  Processor                3    | .   1   14  
  Energy Gun               17   | .   21  1   
  Energy Cannon            6    | .   6   7   
  Launcher                 1    | .   .   7   
Naked Turns                .    | .   .   .   
Heaviest Build             20   | 13  20  19  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  3    | .   .   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 6   8   8   
  Average Capacity         6    | 5   6   8   
  Most Carried             8    | 3   8   8   
  Average Carried          5    | 1   5   6   
  Final Capacity           8    | 6   8   8   
  Final Carried            8    | 2   8   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           396  | 209 187 .   
  Remotely                 .    | .   .   .   
Salvage Created            304  | .   261 43  
  Parts                    23   | .   20  3   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  19   | .   7   12  
  Guns                     5    | .   5   .   
  Cannons                  1    | .   1   .   
  AOE                      13   | .   1   12  
Classes Destroyed          4    | .   3   1   
  Watcher                  1    | .   1   .   
  Swarmer                  6    | .   3   3   
  Grunt                    4    | .   4   .   
  Assembled                9    | .   .   9   
Best Kill Streak           12   | .   3   12  
  Combat Bots Only         12   | .   3   12  
Max Kills in Single Turn   5    | .   2   5   
  Gunslinging              .    | .   .   .   
  Exploded                 5    | .   1   5   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               983  | .   229 754 
  Core                     257  | .   53  204 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              24   | .   16  8   
  Largest                  2    | .   2   2   
  Hottest                  125  | .   125 125 
Shots Fired                41   | .   32  9   
  Gun                      28   | .   25  3   
  Cannon                   8    | .   7   1   
  Launcher                 5    | .   .   5   
  Special                  .    | .   .   .   
  Kinetic                  2    | .   .   2   
  Thermal                  25   | .   23  2   
  Explosive                5    | .   .   5   
  Electromagnetic          9    | .   9   .   
  Robot Hit Streak         12   | .   12  3   
  Robot Miss Streak        3    | .   3   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           28   | .   24  4   
  Core Hits                32   | .   12  20  
  Critical Hits            .    | .   .   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           908  | .   353 555 
  Guns                     218  | .   211 7   
  Cannons                  124  | .   124 .   
  Explosions               566  | .   18  548 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  7    | .   .   7   
  Thermal                  279  | .   279 .   
  Explosive                548  | .   .   548 
  Electromagnetic          74   | .   74  .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            58   | .   .   58  
  Projectiles              .    | .   .   .   
  Explosions               58   | .   .   58  
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      55   | .   32  23  
  Shots                    2    | .   1   1   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        264  | .   264 63  
  Average Temperature      73   | .   76  34  
  Received Heat Transfer   99   | .   99  .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             4    | .   4   .   
  Heat Transferred         642  | .   642 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             241  | .   241 139 
  Average Influence        102  | .   123 105 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         79   | 100 70  100 
  Level 1                  20   | .   29  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | .   11  23  
  Peak Tracking Total      20   | .   5   20  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                8    | .   8   .   
  Successful               7    | .   7   .   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Record                   3    | .   3   .   
  Level Access Points      1    | .   1   .   
  Alert Level              1    | .   1   .   
  Locate Traps             2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               449  | 68  309 72  
Spaces Moved               275  | 49  186 40  
  Core                     12   | 8   .   4   
  Treads                   .    | .   .   .   
  Legs                     263  | 41  186 36  
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            119  | 108 120 131 
  Slowest Speed            200  | 120 120 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       23   | 3   43  24  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          24   | .   1   23  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      24   | .   1   23  

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      355  | 63  240 52  
  Wait                     20   | .   20  .   
  Move                     273  | 48  185 40  
  Hop                      .    | .   .   .   
  Pick Up                  17   | 8   9   .   
  Fast Attach              1    | .   1   .   
  Attach                   11   | 6   1   4   
  Detach                   .    | .   .   .   
  Swap                     5    | 1   4   .   
  Drop                     4    | .   4   .   
  Fire                     24   | .   16  8   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: Mat x3 / [*Min x2])
-10/Mines

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
   69 | -11/Scrapyard | Entered Materials
  176 | -10/Materials | Discovered new exit (range 5)
  286 | -10/Materials | Identified exit to Materials
  319 | -10/Materials | Build established: Mutant
  356 | -10/Materials | Discovered new exit (range 11)
  378 | -10/Materials | Entered Mines
  379 | -10/Mines     | Assembled infested the area
  384 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  416 | -10/Mines     | Destroyed 12 combat bots
  429 | -10/Mines     | Core integrity fell below 50%
  441 | -10/Mines     | Core integrity fell below 20%
  450 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00407_ as-93012 destroyed.
00416_ Beam Cannon destroyed.
00417_ U-05 Engineer lays Concrete. <x3>
00420_ U-05 Engineer builds a Wall.
00423_ Ion Engine destroyed.
00423_ U-05 Engineer destroyed.
00430_ Grenade Launcher destroyed.
00431_ The unstable cave ceiling collapses.
00432_ Aluminum Leg destroyed.
00432_ K-01 Serf collects debris.
00433_ The unstable cave ceiling collapses. <x2>
00434_ T-07 Excavator destroyed.
00436_ The unstable cave ceiling collapses.
00436_ Lgt. Assault Rifle destroyed.
00436_ Aluminum Leg destroyed.
00437_ The unstable cave ceiling collapses. <x4>
00443_ Aluminum Leg destroyed.
00444_ The unstable cave ceiling collapses.
00446_ R-06 Scavenger collects Terrain Scanner.
00449_ The unstable cave ceiling collapses. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            450
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Hunted
Quick And Dirty

 Challenges 
------------
None

 Game 
------
Seed              DeliveryManeuveringCoupler
  Manual?         0
Play Time         00:10:12
  Cumulative      10.7 hours
  Start           2019.12.07 @ 00:37:47
  End             2019.12.07 @ 00:46:55
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          7
  Rogue           0
  Adventurer      7
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             22
Gallery%          21
Achievement%      17
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              14/Cog
Map View          72x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bb832cc7-345e-4ccf-8834-9e4b3bb5ae03