Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.11 @ 18:21:18 Player: fard Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (4980) 4980 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 11129 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Compact Battery (200) Faulty Precision Matter Filter Remote Force Field Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Kinecellerator Improved Light Armor Plating Thermal Shield Remote Force Field Long-range Tractor Beam > --- WEAPON ----------- Cooled Particle Cannon Improved Heavy Machine Gun Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Armored Medium Treads Advanced Heat Sink Improved Medium Armor Plating Insulated Plating Insulated Plating Remote Force Field Remote Force Field Remote Force Field Recalibrator Gauss Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Remote Datajack [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility 0b10 Alert Chip Device Kinecellerator Storage Large Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . Utility 6 | . . 1 . . . 2 1 1 . . 1 Weapon 2 | . . . . . . . . 1 . . 1 Parts Attached 114 | 8 3 3 . . 6 19 13 17 13 9 23 Power 15 | 1 1 1 . . 1 1 2 3 1 2 2 Engine 7 | 1 1 1 . . . . . 2 . 2 . Core 6 | . . . . . 1 1 2 1 . . 1 Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 25 | 2 . 1 . . 2 5 3 3 2 . 7 Treads 5 | . . . . . . . . . 2 . 3 Leg 17 | 2 . 1 . . 2 5 1 3 . . 3 Wheel 2 | . . . . . . . 2 . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 47 | 2 2 1 . . 1 8 6 5 6 6 10 Device 23 | 1 . 1 . . . 3 2 4 2 4 6 Storage 6 | 1 2 . . . . . . . . 1 2 Processor 4 | . . . . . . 2 1 1 . . . Hackware 2 | . . . . . . 1 1 . . . . Protection 12 | . . . . . 1 2 2 . 4 1 2 Artifact . | . . . . . . . . . . . . Weapon 27 | 3 . . . . 2 5 2 6 4 1 4 Energy Gun 6 | 2 . . . . 2 1 1 . . . . Energy Cannon 3 | . . . . . . . . 2 . 1 . Ballistic Gun 4 | 1 . . . . . 1 . 1 1 . . Ballistic Cannon 12 | . . . . . . 3 1 2 2 . 4 Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . 3 1 2 2 Parts Lost 52 | . . . . . 6 8 7 . 4 5 22 Power 6 | . . . . . 1 . 1 . 1 1 2 Propulsion 13 | . . . . . 2 2 3 . 1 . 5 Utility 24 | . . . . . 1 5 3 . 1 3 11 Weapon 9 | . . . . . 2 1 . . 1 1 4 Highest Loss Streak 7 | . . . . . 6 3 6 . 4 3 7 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 10 | 4 9 9 9 9 8 9 13 14 7 5 12 Power 1 | . 2 2 2 2 1 1 2 1 . . . Propulsion . | 2 3 1 . . . . . . . . . Utility 4 | . 2 4 5 5 6 4 4 4 2 1 6 Weapon 4 | . . 2 2 2 1 2 6 8 3 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 3 2 . . . 1 2 1 7 . 6 Power 2 | . 1 . . . . . . . . . 1 Propulsion 4 | . 2 2 . . . . . . . . . Utility 9 | . . . . . . 1 1 . 3 . 4 Weapon 6 | . . . . . . . 1 1 4 . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 83 100 100 90 95 86 98 71 83 87 Engine 2 | . 14 11 11 11 1 . . . 2 4 2 Core 3 | . . . . . 8 8 6 5 . . 1 Treads 4 | . . . . . . . . . 7 13 10 Leg 15 | . 28 25 33 33 31 25 17 18 8 . 3 Wheel 1 | . . . . . . . 1 6 . . . Device 15 | . 14 13 22 22 12 12 6 12 9 26 27 Storage 7 | . 14 11 11 11 11 9 7 6 2 . 9 Processor 6 | . . . . . . 10 11 14 6 . . Hackware 1 | . . . . . . . 3 6 2 . . Protection 7 | . . . . . 2 9 14 5 8 16 6 Energy Gun 3 | . 13 11 11 11 19 9 . . . . . Energy Cannon 1 | . . . . . . . . 2 1 4 2 Ballistic Gun 2 | . 14 11 11 11 1 1 . . . . 4 Ballistic Cannon 10 | . . . . . . 6 13 13 17 14 12 Peak Build Rating 94 | 9 10 13 13 14 16 34 39 63 77 77 94 Average Rating 49 | 5 9 10 13 13 14 26 35 54 58 72 84 On Entrance 29 | . 9 10 13 13 14 16 28 37 63 77 71 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 3 20 . 4 Naked Turns 49 | . . . . . . . . . 12 . 37 Heaviest Build 110 | 15 30 22 22 22 22 36 50 63 80 80 110 Greatest Support 140 | 20 20 30 30 30 30 35 55 71 140 140 140 Greatest Overweight (x) 7 | 3 1 . . . 1 1 4 2 7 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 10 10 10 10 15 15 15 10 20 Average Capacity 12 | 7 9 10 10 10 10 10 14 15 8 5 17 Most Carried 20 | 7 10 10 9 10 10 10 15 15 15 7 20 Average Carried 10 | 4 9 9 9 9 8 9 13 14 7 5 12 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 5 10 5 Final Carried 15 | 6 10 9 9 10 9 9 15 15 5 7 5 Class Distribution -------------------- 26% | Mutant 19% | Scavenger-Tank 16% | Tank 14% | Scavenger-Skirmisher 10% | Gunner 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 5460 | 301 112 88 . . 75 248 646 516 751 560 2163 Remotely 2005 | . . . . . . . . . . 81 1924 Salvage Created 5738 | 108 234 203 . . 311 695 401 243 640 933 1970 Parts 223 | 6 13 13 . . 11 32 22 16 5 28 77 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 6 | 1 . . . . . 1 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored 5 | . . . . . . . . 2 2 1 . Broken 5 | . . . . . . . . 2 2 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 88 | . 3 6 . . 7 17 8 6 1 15 25 Guns 28 | . 3 6 . . 6 8 . . . . 5 Cannons 53 | . . . . . . 7 8 6 1 13 18 AOE 5 | . . . . . 1 . . . . 2 2 Classes Destroyed 16 | 2 2 1 . . . 2 2 2 1 2 2 Worker 6 | . . . . . . . 1 2 . 1 2 Builder 5 | . . . . . . . . 1 . . 4 Tunneler 4 | 1 . . . . . . 2 . . 1 . Hauler 1 | . . . . . . . . . . . 1 Recycler 16 | 1 1 . . . 1 1 2 . . 2 8 Operator 1 | . . . . . . . . . . 1 . Watcher 7 | . 1 1 . . . 1 2 1 . . 1 Swarmer 13 | . . 3 . . 4 3 2 1 . . . Grunt 32 | . 3 3 . . 3 7 . . . 11 5 Brawler 1 | . . . . . . . . 1 . . . Sentry 8 | . . . . . . 5 1 . . 1 1 Specialist 4 | . . . . . . . . . . . 4 Hunter 10 | . . . . . . 2 2 1 . 1 4 Programmer 17 | . . . . . . . 3 3 . 1 10 Heavy 2 | . . . . . . . . . . 1 1 Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | 2 2 7 . . 4 5 5 2 1 7 10 Combat Bots Only 6 | . 2 3 . . 4 4 3 2 1 6 4 Max Kills in Single Turn 3 | 1 1 1 . . 2 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 813 | . 6 14 . . 43 102 121 32 3 81 411 Missed 253 | . 1 6 . . 8 28 51 11 . 17 131 Hits 560 | . 5 8 . . 35 74 70 21 3 64 280 Melee 6 | . . . . . . . . 3 3 . . Projectile 554 | . 5 8 . . 35 74 70 18 . 64 280 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 24 | . . . . . . 1 2 4 . . 17 Part Disruptions 2 | . . . . . . . . . . . 2 Damage Taken 9822 | . 64 78 . . 497 1313 1008 460 143 1710 4549 Core 1863 | . 13 21 . . 62 167 234 32 54 256 1024 Absorbed by Shields 688 | . . 6 . . 85 81 . . . . 516 Reduced by Siege Mode 64 | . . . . . . . . . . 48 16 Redirected to Shielding 92 | . . . . . . 16 . . . 76 . Ignored by Resistances 616 | . . . . . . . . . . . 616 Regen/Repaired (Parts) 206 | . 41 . . . . 28 . 137 . . . Core Remaining (%) 77 | 100 94 . . . 79 69 66 . . 59 . Volleys Fired 393 | 7 14 16 . . 19 59 50 43 21 47 117 Largest 4 | 2 2 2 . . 2 2 2 3 3 3 4 Hottest 196 | 60 60 60 . . 65 128 120 174 135 135 196 Shots Fired 915 | 14 28 32 . . 29 116 93 83 40 91 389 Gun 283 | 14 28 32 . . 29 72 12 1 . . 95 Cannon 600 | . . . . . . 44 81 76 30 86 283 Launcher . | . . . . . . . . . . . . Special 32 | . . . . . . . . 6 10 5 11 Kinetic 657 | 7 14 16 . . 15 56 81 52 30 56 330 Thermal 176 | . . . . . 4 60 12 22 . 30 48 Explosive . | . . . . . . . . . . . . Electromagnetic 50 | 7 14 16 . . 10 . . 3 . . . Robot Hit Streak 22 | 2 9 12 . . 17 19 4 12 7 21 22 Robot Miss Streak 12 | 2 3 3 . . 2 4 9 8 2 3 12 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 3 | . . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 534 | 6 17 19 . . 24 74 48 56 16 60 214 Core Hits 261 | 3 7 9 . . 13 31 21 20 7 34 116 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | . 1 1 . . . 6 3 2 . 3 1 Burn 5 | . . . . . . 5 . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 10 | . . . . . . 1 3 2 . 3 1 Corrupt 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14244 | 77 213 241 . . 470 1282 1325 1332 363 2568 6373 Guns 2979 | 77 213 241 . . 301 835 154 . . . 1158 Cannons 10168 | . . . . . . 447 1171 1296 327 2100 4827 Explosions 928 | . . . . . 164 . . . . 424 340 Melee . | . . . . . . . . . . . . Ramming 169 | . . . . . 5 . . 36 36 44 48 Kinetic 9832 | 50 112 106 . . 148 514 1171 807 327 1390 5207 Thermal 3883 | . . . . . 226 768 154 483 . 1134 1118 Explosive . | . . . . . . . . . . . . Electromagnetic 360 | 27 101 135 . . 91 . . 6 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 11 1 . . 6 11 Average Corruption 3 | . . . . . . 11 1 . . 5 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . . . . . 7 6 . . 15 33 Message Errors 18 | . . . . . . 2 1 . . 3 12 Matter Fused 11 | . . . . . . 1 2 . . 4 4 Heat Flow Errors 6 | . . . . . . . . . . 1 5 Energy Discharges 6 | . . . . . . 1 1 . . . 4 Parts Rejected 4 | . . . . . . 1 . . . 1 2 Data Loss (minor) 6 | . . . . . . . 1 . . 1 4 Data Loss (major) 3 | . . . . . . . . . . 2 1 Alerts 4 | . . . . . . . 1 . . 2 1 Weapon Failures 3 | . . . . . . 2 . . . 1 . Overload Shots 17 | . . . . . . . . 11 . 3 3 Effects 2 | . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . Overflow Damage 532 | . . . . . 35 33 14 67 . 146 237 Projectiles 387 | . . . . . . 33 14 67 . 86 187 Explosions 145 | . . . . . 35 . . . . 60 50 Melee . | . . . . . . . . . . . . Knockbacks 47 | . . . . . . 3 12 4 . 2 26 Impact 1 | . . . . . . . . 1 . . . Kinetic 46 | . . . . . . 3 12 3 . 2 26 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 565 | . . . . . 68 . . . . 399 98 Shots 8 | . . . . . 1 . . . . 5 2 Rammed 13 | . . . . . . . . . 11 . 2 Targets Rammed 35 | . . . . . 2 . . 6 13 . 14 Kicked 20 | . . . . . 2 . . 6 . . 12 Crushed 2 | . . . . . . . . . 2 . . Highest Temperature 453 | . 36 3 . . 42 312 171 186 240 228 453 Average Temperature 73 | . 24 2 . . 13 66 40 58 39 79 130 Received Heat Transfer 2433 | . 36 26 . . 186 345 18 . . 405 1417 Effects 5 | . . . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations 9 | . . . . . . . . . 1 4 4 Total Turns 118 | . . . . . . . . . 12 67 39 Longest Duration 29 | . . . . . . . . . 12 29 20 Martial Activations 1 | . . . . . . . . . . . 1 Total Turns 59 | . . . . . . . . . . . 59 Longest Duration 59 | . . . . . . . . . . . 59 Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Melted 10 | . . . . . . 6 . 2 . 2 . Heat Transferred 5631 | . . . . . 248 2109 350 496 . 1240 1188 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Maximum Alert Level 3 | . . . . . . . . . . 1 3 Low Security (%) 86 | 100 100 100 100 . 100 100 100 100 100 95 39 Level 1 2 | . . . . . . . . . . 4 12 Level 2 6 | . . . . . . . . . . . 29 Level 3 3 | . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 866 | 5 50 127 37 . 80 88 86 55 13 209 866 Initial 65 | . . 9 37 . . 7 36 1 13 . 65 Average 90 | . 12 55 37 . 17 22 14 9 . 107 352 Influence Increases 3421 | 10 126 157 . . 222 424 278 236 6 521 1441 Destroy 0b10 Robot/C 1632 | . 60 120 . . 140 272 128 112 . 300 500 Destroy 0b10 Robot/NC 187 | 10 10 5 . . 5 8 28 16 . 25 80 Destroy Leader 438 | . 12 32 . . 20 74 44 42 . 70 144 Allied During Kill 5 | . . . . . . . . 5 . . . Successful Hack 59 | . 29 . . . . 4 . 11 . . 15 Disable Machine 372 | . 15 . . . . 36 36 . . 75 210 Destroy Structure 485 | . . . . . 12 30 30 14 6 51 342 Lose Combat Pursuer 243 | . . . . . 45 . 12 36 . . 150 Influence Decreases 2572 | 10 104 82 60 37 201 364 355 201 45 387 726 Entered New Map 267 | . . 13 60 37 . 14 45 3 26 . 69 Time Decay 1805 | 10 104 69 . . 141 270 260 178 19 317 437 Lost Part 460 | . . . . . 60 80 50 . . 50 220 Lost Ally 40 | . . . . . . . . 20 . 20 . Squads Dispatched 39 | . 2 2 . . . 3 7 5 . 5 15 Investigation 8 | . 1 . . . . 2 1 1 . . 3 Extermination 13 | . . . . . . . 4 3 . 1 5 Reinforcement 15 | . 1 2 . . . . 2 1 . 4 5 Assault 2 | . . . . . . . . . . . 2 Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 1 2 Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 4 | . 2 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 9 9 . . 10 25 17 13 1 16 59 Peak Tracking Total 18 | . 4 4 . . 4 6 5 5 1 4 18 Tactical Retreats 9 | . . . . . 2 . 1 1 . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 5 | . 1 . . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 26 | . 1 . . . . 3 3 . . 5 14 Max in Single Turn 6 | . 1 . . . . 1 1 . . 5 6 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 21 | . 2 . . 4 . 3 4 4 . 1 3 Terminals 6 | . 1 . . . . 2 1 1 . . 1 Fabricators 3 | . . . . . . . 1 1 . . 1 Repair Stations 5 | . 1 . . . . 1 1 1 . 1 . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 117 | . 6 . . 49 . 16 10 27 . 1 8 Successful 86 | . 3 . . 49 . 6 4 19 . . 5 Failed 30 | . 3 . . . . 10 6 7 . 1 3 Catastrophic 3 | . . . . . . . 1 1 . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . Manual 6 | . . . . 1 . 4 1 . . . . Terminals 19 | . 1 . . . . 11 3 1 . . 3 Fabricators 8 | . . . . . . . 3 3 . . 2 Repair Stations 18 | . 5 . . . . 5 2 5 . 1 . Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers 21 | . . . . . . . . 18 . . 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 58 | . 1 . . 49 . 4 2 1 . . 1 Record 54 | . . . . 49 . 2 2 . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . 2 Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . 1 Repair Station Hacks 7 | . 2 . . . . 2 . 3 . . . Scan Component 4 | . 1 . . . . 1 . 2 . . . Repair 3 | . 1 . . . . 1 . 1 . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 15 | . . . . . . . . 13 . . 2 Insert Component 8 | . . . . . . . . 6 . . 2 Analyze 5 | . . . . . . . . 5 . . . Retrieve Study 2 | . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . . 3 3 2 . 1 3 Full Trace Events 7 | . . . . . . 3 . 1 . . 3 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . 10 Part Studies Acquired 2 | . . . . . . . . 2 . . . Parts Repaired 3 | . 1 . . . . 1 . 1 . . . Time 95 | . 13 . . . . 38 . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed 6 | . . . . . . . . 5 . . 1 Part Schematics Acquired 5 | . . . . . . . . 5 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 1 1 1 Non-combat 3 | . . . . . . . . 1 . 1 1 Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 7 | . . . . . . . . 3 2 1 1 parse_system 5 | . . . . . . . . 1 2 1 1 no_distress 1 | . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies 4 | . . . . . . . . 4 . . . Largest Group 4 | . . . . . . . . 4 . . . Highest-Rated Group 89 | . . . . . . . . 89 . . . Highest-Rated Ally 29 | . . . . . . . . 29 . . . Total Orders 4 | . . . . . . . . 2 . 2 . EXPLORE 2 | . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . 2 . . . Ally Attacks 13 | . . . . . . . . 13 . . . Total Damage 182 | . . . . . . . . 182 . . . Kills 1 | . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Active Infowar (turns) 3282 | 26 472 181 15 832 662 377 717 . . . . Terrain 2478 | 26 472 181 15 832 662 290 . . . . . Structural 804 | . . . . . . 87 717 . . . . ECM 282 | . . . . . . . 282 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . 2 . 2 . Drone Recoveries 2 | . . . . . . . . 2 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 11846 | 155 472 181 15 832 662 814 1670 2110 1819 799 2317 Spaces Moved 5106 | 89 308 103 13 693 393 266 801 556 896 319 669 Core 103 | 14 . . . . . . . . 35 . 54 Treads 1406 | . . . . . . . . . 503 319 584 Legs 3355 | 75 308 103 13 693 393 266 721 394 358 . 31 Wheels 242 | . . . . . . . 80 162 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 110 110 50 170 50 Average Speed 149 | 120 120 120 120 120 121 131 168 136 147 170 203 Slowest Speed 400 | 200 190 120 120 120 190 190 270 195 400 170 360 Overloaded Moves 20 | . . . . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 29 | 4 49 14 4 94 42 21 8 9 95 6 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug 38 | . . . . . . . 2 . 18 . 18 Terrain Destroyed 396 | . . . . . 13 29 29 15 19 67 224 Melee . | . . . . . . . . . . . . Projectile 184 | . . . . . . 29 29 15 19 18 74 AOE 212 | . . . . . 13 . . . . 49 150 Terrain Rammed 2 | . . . . . . . . . . 2 . Walls Destroyed 2 | . . . . . . . . . . 2 . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 8571 | 122 381 128 12 693 549 612 1024 1833 1356 495 1366 Wait 2699 | 6 38 . . . 126 245 147 1180 358 101 498 Move 5096 | 88 307 102 12 692 392 265 800 556 895 318 669 Hop . | . . . . . . . . . . . . Pick Up 96 | 13 9 3 . 1 4 13 9 9 14 3 18 Fast Attach 44 | . 4 1 . . 1 4 8 5 7 8 6 Attach 52 | 7 . 1 . . 5 9 1 2 9 2 16 Detach 6 | . . . . . . . . . 1 . 5 Swap 72 | 1 3 2 . . . 9 6 20 4 9 18 Drop 50 | . 6 3 . . . 8 3 12 8 5 5 Fire 393 | 7 14 16 . . 19 59 50 43 21 47 117 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 2 1 Kick 20 | . . . . . 2 . . 6 . . 12 Crush 14 | . . . . . . . . . 13 . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 26 | . . . . . . . . . 26 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 360 | -10/Materials | Lost 4 allies 571 | -10/Materials | Repaired EM Pulse Gun 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Discovered new exit (range 13) 809 | -9/Materials | Entered Mines 818 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 819 | -9/Mines | Discovered new exit (range 5) 824 | -9/Mines | Entered Exiles 845 | -9/Exiles | Discovered new exit (range 15) 866 | -9/Exiles | Met 8R-AWN 893 | -9/Exiles | Met EX-HEX 941 | -9/Exiles | Met EX-DEC 1053 | -9/Exiles | Visited The Gauntlet 1296 | -9/Exiles | Discovered new exit (range 10) 1373 | -9/Exiles | Learned location of Zion (-6) 1392 | -9/Exiles | Met EX-BIN 1454 | -9/Exiles | Aligned with FarCom system 1456 | -9/Exiles | Given EX-Vault access code 1538 | -9/Exiles | Opened EX-Vault 1544 | -9/Exiles | Found Prototype Processor 1569 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1656 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1656 | -9/Exiles | Entered Mines 1805 | -8/Mines | Lost 6 parts (1p2n1u2w) 1856 | -8/Mines | Discovered new exit (range 3) 2074 | -8/Mines | Build established: Scavenger-Skirmisher 2318 | -8/Mines | Entered Materials 2318 | -8/Materials | Evolved 2 slots: Utility x2 2346 | -8/Materials | Identified 0b10 Alert Chip 2669 | -8/Materials | Garrison activated, responded to threat 2781 | -8/Materials | Repaired Lgt. Nuclear Core 2917 | -8/Materials | Discovered new exit (range 6) 3008 | -8/Materials | Crushed by falling debris 3008 | -8/Materials | System corruption reached 10% 3039 | -8/Materials | Lost 3 parts (1n2u) 3132 | -8/Materials | Entered Factory 3132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3439 | -7/Factory | Discovered new exit (range 14) 4028 | -7/Factory | Lost 6 parts (1p2n3u) 4269 | -7/Factory | Build established: Mutant 4702 | -7/Factory | Cargo convoy interrupted 4802 | -7/Factory | Entered another Factory area 4802 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4953 | -6/Factory | Fabricated B-48 Gladiator (x3) 5228 | -6/Factory | Repaired Gauss Cannon 5370 | -6/Factory | P-60 Hacker assimilated allied Gladiator 5b 5497 | -6/Factory | Central database locked down 5803 | -6/Factory | Build established: Scavenger-Gunner 6813 | -6/Factory | Build established: Gunner 6912 | -6/Factory | Sucked down chute 6912 | -6/Factory | Entered Waste 6912 | -6/Waste | The area was eerily silent 7417 | -6/Waste | Discovered new exit (range 10) 7532 | -6/Waste | A Compactor rumbled back to life 7535 | -6/Waste | Spotted C-40 Crusher 7539 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7542 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7545 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7545 | -6/Waste | Released all parts (6) 7561 | -6/Waste | Destroyed C-40 Crusher 7576 | -6/Waste | Lost 4 parts (1p1n1u1w) 7857 | -6/Waste | Build established: Tank 8731 | -6/Waste | Entered Factory 8803 | -6/Factory | Discovered new exit (range 16) 9349 | -6/Factory | Lost 3 parts (1p2u) 9530 | -6/Factory | Entered another Factory area 9530 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9650 | -5/Factory | Fabricated Hvy. Flak Cannon? 9712 | -5/Factory | Build established: Scavenger-Tank 11630 | -5/Factory | First assault squad dispatched 11693 | -5/Factory | Lost 6 parts (1n2u3w) 11796 | -5/Factory | Core integrity fell below 50% 11796 | -5/Factory | System corruption reached 10% 11809 | -5/Factory | Released all parts (4) 11829 | -5/Factory | Core integrity fell below 20% 11835 | -5/Factory | Lost 7 parts (1p2n4u) 11847 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 11800_ Critical hit (Burn: +37). 11802_ Critical hit (Burn: +50). 11804_ Adv. VSS Leg destroyed. 11809_ Released Hcp. Storage Unit. 11809_ Released Adv. Heat Sink. 11809_ Released Multireflex Exoskeleton. 11809_ Released Hvy. Flak Cannon. 11816_ 7QXVKJ6 A5RPX10OVPCRI 11820_ Door malfunctions. 11827_ Slammed into P-70 Sage. 11828_ C-45 Heavy ARC bursts open, deploying its payload. 11828_ G-67 Veteran unfolds itself. 11828_ L-41 Fighter unfolds itself. 11828_ G-50 Soldier unfolds itself. 11828_ I-47 Archangel unfolds itself. 11835_ Acquired Gyrokinetic Inverter. 11836_ Dropped Gyrokinetic Inverter. 11847_ Nuclear Reactor explodes. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????### # # | | ?????????????????# # + ########?? | | ?????????????????##### # # #????????? | | ?????????????????????# # # #????????? | | ?????????????????????# # ! # #????????? | | ?????????????????????# # # #????????? | | ?????????????????????# # # #????????? | | ?????????????????????## " # #????????? | | ??????????????????????# " # #????????? | | ??????????????????????###""""""#### #????????? | | ?????????????????????????## ##???# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????#=* #????????? | | ??????????????????????????????????#=!= #????????? | | ??????????????????????????????????#!!|] #????????? | | ??????????????????????????????????#!|!% #????????? | | ??????????????????????????????????#]]"g ########## | | ????????????????????????########### g # # | | ????????????????????????# ] """" #gg # """ # | | ????????????????????????# ""R" #gg # "Y" # | | ????????????????????????# = "" " #g # " " # | | ????????????????????????# l gg gg/ / # | | ????????????????????????#p """ #g # """ # | | ????????????????????????# """i# # """ # | | ????????????????????????#@ """ #g # """ # | | ????????????????????????# # # # | | ????????????????????????########### g ########## | | ??????????????????????????????????# g #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #######??? | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????################ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 24 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 1350 Resistance: TH 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Hvy. Flak Cannon | -6/Factory | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Prc. Assault Rifle | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Hvy. Flak Cannon | x2 | -5/Factory Repaired ---------- EM Pulse Gun | 8% | -10/Materials Lgt. Nuclear Core | 44% | -8/Materials Gauss Cannon | 19% | -6/Factory Studied --------- Arm. Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Hey, That's Mine! I Have A Map? Immobile And Lovin' It It's Just You Item+ Jackpot Junior Dev Just What I Needed Live, Flee, And Rebuild More Dakka Please My Command Is Your Wish Not Today, Chutes Organ Harvest Overkill Sixth Sense There's More Where That Came From Use The Force Challenges ------------ None Game ------ Seed MultitargetingGunBox Manual? 0 Play Time 03:13:27 Cumulative 13.3 hours Start 2026.05.11 @ 14:55:32 End 2026.05.11 @ 18:21:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90da295b-d89a-4878-8633-619d9ac72cc7