Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 20:42:24 Player: Trollpotato Result: Destroyed by as-26094 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (587) 587 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1122 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 237/250 System Corruption 0% Temperature Cool (14) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Compact Wheel Heat Sink High-capacity Matter Pod (200) Sensor Array Signal Interpreter Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Compact Wheel High-capacity Matter Pod Sensor Array Signal Interpreter Improved EM Shotgun Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 18 2 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 3 | . 3 . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 4 | . 4 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 96 Engine 13 | . 13 14 Treads 9 | . 10 7 Wheel 18 | . 18 19 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 13 | . 13 26 Ballistic Gun 12 | . 12 . Ballistic Cannon 1 | . 1 . Naked Turns . | . . . Heaviest Build 21 | 12 21 21 Greatest Support 40 | 26 40 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 8 | 2 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 9 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 912 | 250 652 10 Remotely . | . . . Salvage Created 804 | 60 724 20 Parts 48 | 1 47 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 13 1 Melee 1 | . . 1 Guns 9 | . 9 . Cannons 4 | . 4 . Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 3 | . 3 . Grunt 13 | . 13 . Assembled 1 | . . 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 104 | . 74 30 Missed 26 | . 18 8 Damage Taken 1105 | . 728 377 Core 261 | . 154 107 Absorbed by Shields . | . . . Regen/Repaired (Parts) 46 | . 46 . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 3 84 8 Largest 2 | 2 2 1 Hottest 70 | 70 70 50 Shots Fired 163 | 6 149 8 Gun 137 | 6 123 8 Cannon 26 | . 26 . Launcher . | . . . Special . | . . . Kinetic 103 | 3 100 . Thermal 54 | 3 44 7 Explosive . | . . . Electromagnetic 6 | . 5 1 Robot Hit Streak 14 | 2 14 2 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 107 | 4 98 5 Core Hits 46 | 2 41 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 5 . Burn 6 | 1 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1443 | 51 1299 93 Guns 1126 | 51 994 81 Cannons 305 | . 305 . Explosions . | . . . Melee . | . . . Ramming 12 | . . 12 Kinetic 865 | 13 852 . Thermal 474 | 38 374 62 Explosive . | . . . Electromagnetic 92 | . 73 19 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles 1 | . 1 . Explosions . | . . . Melee . | . . . Knockbacks 8 | . 8 . Impact . | . . . Kinetic 8 | . 8 . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 48 | 27 48 40 Average Temperature 13 | 14 13 14 Received Heat Transfer 474 | . 414 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 5 . Heat Transferred 1850 | 185 1480 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 192 | 5 192 . Initial 3 | . 3 . Average 58 | 1 63 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 21 6 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 15 | . 15 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Assimilate 2 | . 2 . Botnet 6 | . 6 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 2 | . 2 . STAY 1 | . 1 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1819 | 68 1673 78 Spaces Moved 1286 | 51 1188 47 Core 2 | 2 . . Treads 57 | . 57 . Legs . | . . . Wheels 1227 | 49 1131 47 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 107 | 89 108 110 Slowest Speed 160 | 100 160 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 97 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1557 | 64 1429 64 Wait 118 | . 114 4 Move 1284 | 50 1187 47 Hop . | . . . Pick Up 19 | 5 14 . Fast Attach 9 | 6 3 . Attach 4 | . 3 1 Detach 1 | . 1 . Swap 13 | . 12 1 Drop 11 | . 11 . Fire 95 | 3 84 8 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 13) 882 | -10/Materials | Lost 3 parts (1p2w) 930 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Core integrity fell below 50% 1001 | -10/Materials | Build established: Scavenger-Mutant 1063 | -10/Materials | Discovered new exit (range 7) 1071 | -10/Materials | Identified exit to Mines 1285 | -10/Materials | Repaired Ion Engine 1325 | -10/Materials | Build established: Mutant 1712 | -10/Materials | Discovered new exit (range 9) 1742 | -10/Materials | Entered Mines 1742 | -10/Mines | Accompanied by 1 ally 1772 | -10/Mines | Assembled infested the area 1777 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1806 | -10/Mines | Core integrity fell below 20% 1820 | -10/Mines | Destroyed by as-26094 with Assembled Heavy Rifle Last Messages --------------- 01777_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01781_ Slammed into T-07 Excavator. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 01783_ D2-JE8(h): "I'll hold them off! Go on ahead or try to find another way!" 01783_ HV Slug penetrates Wall. 01808_ as-45336 suffers critical hit (Destroy). 01808_ as-45336 destroyed. 01812_ Com. Wheel destroyed. 01813_ Slammed into as-98657. 01814_ as-98657 destroyed. 01814_ Imp. EM Shotgun destroyed. 01816_ Med. Laser destroyed. 01818_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????? ???????????? | | ???????????????????????? ???? ???????????? | | ?????????????????????? ???? ##?????????? | | ?????????????????????? ??? ###???????? | | ??????????????????????? """ ???????? | | ??????????????????????? """ ????????? | | ???????????????????????? """ ????????? | | ???????????????????????? ????????? | | ????????????????????????? ?????????? | | ?????????????????????????# #?????????? | | ??????????????????????????? ##????????? | | ??????????????????????????#a ##???????? | | ??????????????????????????#% #???????? | | ?????????????????????????## #???????? | | ????????????????????????## #???????? | | ??????????????????????### #????????? | | ?????????????????????## ###????????? | | ?????????????????????# a ##??????????? | | ?????????????????????# ###???????????? | | ?????????????????????# a ##?????????????? | | ??????????????? ???## #??????????????? | | ????????????????# ## % @##?????????????? | | ????????????????# ##????????????? | | ????????????????# #########????? | | ????????????????##### o # #????? | | ????????????????????#### #????? | | ???????????????????????## ## #????? | | ????????????????????????## ## #????? | | ?????????????????????????## ### #????? | | ??????????????????????????## ###?# #????? | | ???????????????????????????# #???# #????? | | ???????????????????????????# ##### #????? | | ???????????????????????????# #????? | | ???????????????????????????####### #????? | | ?????????????????????????????##### #????? | | ????????????????????????????## #????? | | ????????????????????????????# #????? | | ????????????????????????????# #????? | | ????????????????????????????## ##????? | | ?????????????????????????????#######?????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelUltimateChip Manual? 0 Play Time 00:34:55 Cumulative 61.3 hours Start 2024.07.01 @ 20:09:27 End 2024.07.01 @ 20:42:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b91fd19-e12b-46a4-a33f-9b96df3eae3b