Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.12 @ 15:30:30 Player: Soraya Result: Destroyed by as-64600 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1150) 1150 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2625 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cooled Ion Engine Aluminum Leg Aluminum Leg Improved Hover Unit Weight Redist. System Advanced Beam Cannon Improved Assault Rifle Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Improved Hover Unit Weight Redist. System Advanced Beam Cannon Heavy Assault Rifle Katana Scythe [Rating: 22] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 3 | . 1 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 69 | 13 14 37 5 Power 9 | 1 1 7 . Engine 4 | 1 1 2 . Core 5 | . . 5 . Reactor . | . . . . Propulsion 24 | 4 3 14 3 Treads 2 | 2 . . . Leg 17 | 2 1 11 3 Wheel . | . . . . Hover 5 | . 2 3 . Flight . | . . . . Utility 19 | 6 7 6 . Device 9 | 3 3 3 . Storage 3 | 1 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 5 | 2 3 . . Artifact . | . . . . Weapon 17 | 2 3 10 2 Energy Gun 7 | 2 2 3 . Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | . 1 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 13 | . 2 3 8 Power 2 | . . 1 1 Propulsion 5 | . 1 . 4 Utility 2 | . . 1 1 Weapon 4 | . 1 1 2 Highest Loss Streak 8 | . 2 2 8 Average Slot Usage (%) 97 | . 98 98 90 Engine 4 | . 12 . . Core 6 | . . 9 8 Leg 21 | . 9 24 35 Hover 12 | . 14 15 . Device 13 | . 14 14 7 Storage 8 | . 5 10 10 Processor 3 | . . 4 10 Protection 5 | . 15 . . Energy Gun 6 | . 13 4 . Energy Cannon 2 | . . 2 9 Ballistic Gun 8 | . 10 7 9 Slashing Weapon 2 | . . 5 . Naked Turns . | . . . . Heaviest Build 26 | 15 18 26 22 Greatest Support 55 | 40 20 52 55 Greatest Overweight (x) 4 | 4 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 5 7 8 Most Carried 8 | 8 8 8 8 Average Carried 6 | 6 5 7 7 Final Capacity 8 | 8 6 8 8 Final Carried 8 | 6 4 8 8 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1087 | 330 177 422 158 Remotely . | . . . . Salvage Created 1867 | 113 626 736 392 Parts 106 | 5 29 49 23 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 37 | . 8 16 13 Melee 12 | . . 12 . Guns 20 | . 8 4 8 Cannons 5 | . . . 5 Classes Destroyed 13 | 2 5 2 4 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 3 | . 2 1 . Recycler 4 | 1 2 1 . Watcher 4 | . 3 1 . Swarmer 9 | . 2 5 2 Grunt 14 | . 6 5 3 Brawler 1 | . . . 1 Duelist 3 | . . 3 . Sentry 3 | . . 3 . Demolisher 2 | . . . 2 Assembled 5 | . . . 5 Best Kill Streak 7 | 1 5 4 7 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2274 | . 502 738 1034 Core 479 | . 77 117 285 Absorbed by Shields 36 | . . 36 . Core Remaining (%) 84 | 100 69 . . Volleys Fired 166 | 4 65 64 33 Largest 2 | 2 2 2 2 Hottest 136 | 90 90 91 136 Shots Fired 269 | 8 119 86 56 Gun 239 | 8 119 85 27 Cannon 30 | . . 1 29 Launcher . | . . . . Special . | . . . . Kinetic 141 | . 57 57 27 Thermal 100 | 8 62 1 29 Explosive . | . . . . Electromagnetic 28 | . . 28 . Robot Hit Streak 49 | 6 16 49 26 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 255 | 6 93 106 50 Core Hits 85 | 3 33 27 22 Critical Hits 10 | . 1 3 6 Critical Kills 4 | . . . 4 Critical Parts Destroyed 5 | . 1 2 2 Melee Attacks 26 | . . 26 . Impact . | . . . . Slashing 26 | . . 26 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2948 | 73 850 1208 817 Guns 1681 | 73 850 450 308 Cannons 518 | . . 21 497 Explosions . | . . . . Melee 737 | . . 737 . Ramming 12 | . . . 12 Kinetic 928 | . 282 338 308 Thermal 1159 | 73 568 21 497 Explosive . | . . . . Electromagnetic 112 | . . 112 . Impact . | . . . . Slashing 737 | . . 737 . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . 11 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee 11 | . . 11 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 3 | . . . 3 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 462 | 90 396 148 462 Average Temperature 133 | 41 151 50 176 Received Heat Transfer 1001 | . 414 261 326 Effects 7 | . 3 . 4 Energy Bleed 2 | . 1 . 1 Interference 4 | . 2 . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2634 | 198 1511 37 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 238 | 10 225 238 198 Average Influence 94 | 1 92 111 115 Maximum Alert Level 1 | . 1 1 . Low Security (%) 83 | 100 76 78 100 Level 1 16 | . 23 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 15 23 24 Peak Tracking Total 14 | . 3 6 14 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 11 | . 5 6 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 14 16 . Successful 25 | . 13 12 . Failed 5 | . 1 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 8 10 . Fabricators . | . . . . Repair Stations 10 | . 6 4 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 7 6 . Record 4 | . 2 2 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 6 4 . Scan Component 5 | . 3 2 . Repair 5 | . 3 2 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 6 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 3 2 . Time 148 | . 78 70 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2302 | 261 695 988 358 Spaces Moved 1532 | 153 557 618 204 Core 56 | 46 . . 10 Treads 82 | 82 . . . Legs 659 | 25 102 338 194 Wheels . | . . . . Hover 735 | . 455 280 . Flight . | . . . . Fastest Speed 50 | 50 56 62 120 Average Speed 93 | 141 67 95 123 Slowest Speed 250 | 250 150 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 9 72 46 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2106 | 189 773 891 253 Wait 191 | . 93 96 2 Move 1529 | 152 556 617 204 Hop . | . . . . Pick Up 69 | 16 23 28 2 Fast Attach 14 | . 3 10 1 Attach 22 | 8 6 8 . Detach 4 | 1 . 3 . Swap 33 | 5 5 19 4 Drop 49 | 3 22 20 4 Fire 166 | 4 65 64 33 Melee 26 | . . 26 . Ram 1 | . . . 1 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 262 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Mutant 519 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Discovered exit to Materials (range 15) 568 | -10/Materials | Repaired Aluminum Leg 594 | -10/Materials | Repaired Lgt. Armor Plating 626 | -10/Materials | Repaired Aluminum Leg 749 | -10/Materials | Discovered exit to Materials (range 15) 945 | -10/Materials | Discovered exit to Materials (range 15) 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Propulsion x2 1220 | -9/Materials | Repaired Hardlight Generator 1256 | -9/Materials | Repaired Weight Redist. System 1617 | -9/Materials | Build established: Scavenger-Mutant 1764 | -9/Materials | Identified exit to Materials 1764 | -9/Materials | Discovered exit to Materials (range 18) 1783 | -9/Materials | Identified exit to Mines 1945 | -9/Materials | Entered Mines 2080 | -9/Mines | Learned Materials garrison access intel 2213 | -9/Mines | Assembled infested the area 2218 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2245 | -9/Mines | Core integrity fell below 50% 2283 | -9/Mines | Core integrity fell below 20% 2303 | -9/Mines | Destroyed by as-64600 with Assembled Rifle Last Messages --------------- Overheating: Short circuit. Adv. Beam Cannon permanently disabled. Destroyed Asb. Hover Unit. K-01 Serf collects debris. as-47393 destroyed. U-05 Engineer destroyed. Adv. Beam Cannon destroyed. Acquired 14 matter. K-01 Serf collects debris. Kicked K-01 Serf out of the way. Aluminum Leg destroyed. as-55665 destroyed. Imp. Aluminum Leg destroyed. System corrupted by crushing effect (+1). Knocked back. Acquired 9 matter. Slammed into R-06 Scavenger. Hvy. Assault Rifle destroyed. Knocked back. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ###### ###################??????# ##??????????? | | ?##### #???????????????????????# #???????????? | | ## #???????????????????????# ???????????? | | #???????????????????????## ???????????? | | ####????????????????????????## ##??????????? | | ##????????????????????????????#####???????????? | | ##??#####################??????????????????????? | | #??## ##?????????????????????? | | #### """ #?????????????????????? | | ## ########### """ ########## ??????????? | | #?????????## """ [ ?????????? | | ##??????????# ?????????? | | ##????????##### ######?????????????????? | | ##?????????# #??????????????????? | | #??????????# """ """ #??????????????????? | | #??????????# """ """ ####???????????????? | | #??????????# """ """ #???????????????? | | ##??????????# ## #???????????????? | | #???????????# """ """ #??#???????????????? | | ## ##???????????# """ """ #??????????????????? | | ?####????????????# """ """ #??????????????????? | | ?????????????????# #??????????????????? | | ??????????????############ ####??????????????????? | | ?????????????## ##???#!#?????????????????????? | | ???????????### a a#####%#?????????????????????? | | ??????????## """a a a @!#?????????????????????? | | ??????????# """ ra #?????????????????????? | | ??????????# """ ######?????????????????????? | | ??????????# """% ##??????????????????????????? | | ??????#??## ##???????????????????????????? | | ??????# ?# % #####?????####???????????????????? | | ####### ## %##????????# ##???? #???????????? | | # %##????????# ## ##??????????? | | # ########### ????????? | | # ##### %# ### #*= ????????? | | # ##### === ## !%*| #??????????????? | | # "%" %!% # % %=% #???????????????? | | # ######!]] % #%! ##???????????????? | | ????????## # ## #????????????????? | | ?????????## #?# % #????????????????? | | ??????????#### ##??# #????????????????? | | ?????????????### ##????## #????????????????? | | ???????????????# #???????# * #????????????????? | | ???????????????# ###???????? %!#????????????????? | | ???????????????# ##??????????=%#????????????????? | | ??????????????## ##?????????? ???????????????? | | ??????????????# #??????????? ??????????????? | | ??????????????# #???????????##"??????????????? | | ??????????????## ##?????????????##?????????????? | | ???????????????#####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Novice Programmer Part-time Mechanic Risk Taker Challenges ------------ None Game ------ Seed TargetTitaniumCarapace Manual? 0 Play Time 01:43:19 Cumulative 9.8 hours Start 2019.11.12 @ 13:31:49 End 2019.11.12 @ 15:30:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 8 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d6097e9-5953-4391-96a0-47bd99d7521f