Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 01:47:25 Player: Aleks Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (348) 1740 Value Destroyed (14026) 14026 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (2549) 2549 TOTAL SCORE: 27735 Bonus ------- High Alert Combat Kills 1805 Follower Combat Kills 481 Met Data Miner 300 Met Zhirov 300 Friendly Fire -337 Cogmind --------- Core Integrity 355/1300 Matter 250/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Particle Accelerator Transdimensional Reconstructor High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Heavy Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Kinecellerator Experimental Core Shielding Mapping Drone Bay Stealth Drone Bay > --- WEAPON ----------- Matter Neutralizer Hypervelocity Coil Gun Hypervelocity Mass Driver > --- INVENTORY -------- Fission Core Fission Core Advanced Power Amplifier High-capacity Matter Pod Particle Accelerator Advanced Thermal Shield Transdimensional Reconstructor High-powered Shock Rifle Improved Arc Projector Phase Gun Disruptor Cannon KE Penetrator Mass Driver [Rating: 124] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . . Utility 7 | . . 1 . 1 . . . . 2 . . . 1 . . . . 1 . . . . 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 326 | 6 6 13 30 59 3 8 3 14 23 3 23 28 14 8 8 2 11 28 18 6 10 1 1 Power 24 | 1 1 . 3 2 . . . 3 1 1 2 . 2 . 1 . . 3 3 . 1 . . Engine 7 | 1 1 . 3 1 . . . . . . . . 1 . . . . . . . . . . Core 10 | . . . . 1 . . . 2 1 1 2 . 1 . 1 . . 1 . . . . . Reactor 7 | . . . . . . . . 1 . . . . . . . . . 2 3 . 1 . . Propulsion 81 | 2 . 3 9 20 . . . 1 5 . 8 10 2 4 2 . 4 8 3 . . . . Treads 56 | . . . 9 20 . . . 1 5 . . 10 2 4 2 . . . 3 . . . . Leg 12 | . . . . . . . . . . . . . . . . . 4 8 . . . . . Wheel 5 | 2 . 3 . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 2 3 4 19 1 4 . 4 4 2 9 7 4 2 1 1 3 6 5 3 5 1 1 Device 50 | . . 1 2 9 1 2 . 3 2 . 4 4 4 . . 1 2 6 3 2 3 . 1 Storage 4 | 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . . Processor 4 | . . . . . . 1 . . . 2 1 . . . . . . . . . . . . Hackware 8 | . . . . 2 . . . . 2 . 2 . . . . . 1 . . 1 . . . Protection 26 | . 1 2 2 7 . 1 . 1 . . 2 2 . 2 1 . . . 2 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | 2 3 7 14 18 2 4 3 6 13 . 4 11 6 2 4 1 4 11 7 3 4 . . Energy Gun 24 | 1 2 3 2 1 . . . 1 3 . 2 3 1 . . 1 1 1 1 1 . . . Energy Cannon 16 | . . . . 3 . . . . 3 . . 3 1 . . . . 2 2 1 1 . . Ballistic Gun 49 | 1 . 2 10 10 1 2 3 3 2 . . 2 4 1 2 . 1 2 1 1 1 . . Ballistic Cannon 5 | . . . . . . . . . 1 . . . . . . . . 2 1 . 1 . . Launcher 26 | . 1 1 1 2 . 2 . 2 2 . 1 3 . 1 2 . 2 4 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . 1 1 2 1 . . . 2 . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 1 2 . . . . 3 1 . 1 . 1 . . . . 1 . . 4 . . Corrupted Parts 18 | . . . . . . . . . . . . 8 . 1 1 . 5 1 2 . . . . System Corruption 109 | . . . . . . . . . . . . 35 . 4 10 . 40 1 19 . . . . Parts Lost 101 | . 1 3 3 8 . 1 . 1 9 6 2 8 10 1 8 2 3 12 10 4 . 6 3 Power 5 | . . . 1 . . . . . . . . . 1 . 1 . . . 2 . . . . Propulsion 40 | . . 3 . 3 . . . . 5 2 1 4 3 1 3 . 1 8 2 . . 3 1 Utility 29 | . . . 1 2 . 1 . . 1 3 1 2 1 . 2 2 1 1 5 2 . 3 1 Weapon 27 | . 1 . 1 3 . . . 1 3 1 . 2 5 . 2 . 1 3 1 2 . . 1 Highest Loss Streak 9 | . 1 1 2 4 . 1 . 1 5 6 2 7 4 1 5 1 2 6 9 4 . 4 3 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 99 98 99 98 100 99 78 95 91 75 70 87 72 79 76 75 74 88 86 86 75 81 52 Engine 2 | . 14 11 8 2 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 4 7 7 7 6 6 4 5 6 4 5 4 5 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 9 10 10 10 7 Treads 23 | . . . 35 37 38 38 38 38 32 25 . 17 14 20 22 23 21 5 6 15 15 11 3 Leg 2 | . . . . . . . . . . . . . . . . . . 22 20 10 10 8 3 Wheel 1 | . 28 20 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 23 9 . . . . . . . . . . . Device 9 | . . 11 8 5 7 6 7 6 5 4 10 9 10 11 11 10 9 18 20 22 25 22 16 Storage 6 | . 14 11 9 7 7 7 7 7 6 4 . 1 5 5 5 5 5 5 5 5 5 5 3 Hackware 8 | . . . . 14 15 15 15 7 12 10 8 13 11 11 5 5 5 10 7 . . . . Protection 4 | . 13 11 8 1 . . . 3 6 4 1 6 5 5 5 5 5 . . 5 5 4 3 Energy Gun 2 | . 14 10 1 . . . . 1 6 4 9 5 . . . 2 5 5 . 2 . . . Energy Cannon 2 | . . . . 3 . . . . 3 4 . 2 11 . . . . 2 1 . . 5 3 Ballistic Gun 12 | . 14 20 25 17 20 22 2 21 3 . . 6 4 16 16 13 9 5 2 3 . 5 3 Ballistic Cannon 1 | . . . . . . . . . 2 4 . . . . . . . 1 10 7 . 5 3 Naked Turns 89 | . . . . . . . . . . 27 18 . . . . . . . . . . . 44 Heaviest Build 138 | 13 95 103 107 120 101 107 101 131 138 138 34 82 96 89 92 75 71 89 106 106 105 105 98 Greatest Support 133 | 20 20 26 92 122 122 122 122 125 133 132 44 120 120 132 132 97 97 130 130 123 123 123 25 Greatest Overweight (x) 10 | . 4 10 1 1 . . . 1 1 1 . 2 2 1 1 . . 2 1 . . 3 3 Average Overweight (x) . | . 3 3 1 . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 6 23 25 25 25 25 25 25 25 25 20 5 7 15 15 15 15 15 15 15 15 15 15 13 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 5 11 15 15 15 11 14 15 13 15 15 14 12 Average Carried 18 | 2 17 24 24 24 24 24 25 24 23 20 4 5 14 14 11 10 11 13 11 12 14 13 11 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 4 25 25 24 24 25 25 25 24 25 5 5 11 15 15 11 10 14 14 11 15 14 13 4 Class Distribution -------------------- 21% | Scavenger-Tank 15% | Tank 13% | Scavenger-Gunner 11% | Hacker-Mutant 10% | Hacker-Tank 9% | Hacker-Gunner 7% | Hacker-Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Mutant | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 9346 | 253 225 264 1259 1625 64 253 . 320 764 . 244 692 378 384 315 . 205 654 453 509 156 329 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15834 | . 348 625 1612 2379 50 159 . 366 1225 . 52 1233 1289 721 926 . 651 1974 855 487 215 667 . Parts 707 | . 24 41 86 107 5 14 . 12 66 . 7 56 56 35 29 . 28 70 23 13 1 34 . Haulers Intercepted 14 | . . 3 5 3 . . . . 2 . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 2 . . . . . . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . 5 9 . 13 . . . . . 35 9 . 11 . . 13 1 34 . Prevented 52 | . . . . . . 1 . . . . . . . 11 18 . 12 . 10 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 265 | . 9 10 27 38 1 9 . 9 25 . 2 18 25 10 13 . 14 28 11 7 . 9 . Melee 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . Guns 119 | . 9 7 23 27 1 2 . 2 11 . . 14 3 7 5 . 2 4 . . . 2 . Cannons 44 | . . . . 5 . . . . 2 . . 1 13 . . . . 5 4 7 . 7 . AOE 78 | . . 3 3 6 . 7 . 6 8 . 2 3 7 3 3 . 10 14 3 . . . . Classes Destroyed 20 | . 4 4 2 4 . . . 1 . . 1 3 . . . . . . 1 . . . . Worker 21 | . 1 2 4 3 . . . . 4 . 1 2 1 . . . . 3 . . . . . Builder 15 | . . . . 4 . . . . 2 . . 4 3 . . . . 2 . . . . . Tunneler 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Hauler 14 | . . 3 5 3 . . . . 2 . . 1 . . . . . . . . . . . Recycler 9 | . . 1 2 2 . . . . . . . 2 . . . . . 2 . . . . . Mechanic 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Operator 7 | . . 1 2 1 . . . . 2 . 1 . . . . . . . . . . . . Drone 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . Watcher 13 | . 1 3 3 2 . . . . 1 . 1 1 1 . . . . . . . . . . Swarmer 57 | . 3 3 8 3 . 7 . 4 7 . . 8 5 . . . 9 . . . . . . Saboteur 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . Grunt 107 | . 6 2 10 17 . 2 . 3 8 . . 4 8 5 11 . 3 15 4 6 . 3 . Brawler 8 | . . . . . . . . . . . . 1 1 1 2 . . 2 . 1 . . . Duelist 14 | . . . 1 8 . . . 1 . . . . 1 1 . . . 2 . . . . . Sentry 29 | . . 5 7 4 . . . . 2 . . 3 3 2 . . . 3 . . . . . Hunter 17 | . . . . 1 . . . . 6 . . 1 5 . . . . 2 . . . 2 . Programmer 18 | . . . . 5 1 . . . 2 . . . 2 1 . . . 3 . . . 4 . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 5 8 7 5 1 4 . 4 7 . 3 9 7 6 8 . 5 13 7 4 . 4 . Combat Bots Only 8 | . 5 3 5 5 1 4 . 4 5 . 2 4 7 6 8 . 5 8 7 4 . 4 . Max Kills in Single Turn 6 | . 1 4 3 2 1 3 . 3 3 . 1 2 5 2 2 . 4 6 2 1 . 1 . Gunslinging 1 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . 2 2 2 . 3 . 3 2 . 1 1 4 2 1 . 4 5 2 . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1640 | . 34 32 105 222 8 36 . 28 276 5 54 176 140 36 55 38 25 132 30 67 . 53 88 Missed 526 | . 10 11 29 67 5 14 . 11 74 . 27 64 29 10 15 13 10 49 10 26 . 15 37 Damage Taken 21902 | . 264 287 1618 3015 14 334 . 292 3068 223 467 1529 2905 667 981 463 270 1677 907 891 . 807 1223 Core 2747 | . 52 50 69 209 14 33 . 25 106 92 102 237 256 70 100 41 16 180 . 55 . 95 945 Absorbed by Shields 188 | . . . . 44 . . . 32 . . . 112 . . . . . . . . . . . Redirected to Shielding 97 | . . . . . . . . . . . . . . . . . . . . . . 97 . Ignored by Resistances 203 | . . . . 8 . . . . . . . . . . . . . 188 . . . . 7 Regen/Repaired (Parts) 645 | . . . . 645 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 79 87 87 . . . . 59 . . . 36 . . . . 51 . . . . 71 . Volleys Fired 742 | . 30 33 63 130 2 13 . 13 97 7 4 59 62 19 20 9 16 75 25 27 . 29 9 Largest 3 | . 2 3 3 3 3 3 . 3 3 3 2 3 3 3 3 1 3 3 3 3 . 3 3 Hottest 270 | . 76 102 113 141 89 89 . 94 213 193 150 195 270 103 105 94 164 232 237 220 . 206 206 Shots Fired 1641 | . 59 87 185 318 5 27 . 23 164 17 5 112 146 55 44 9 25 163 45 75 . 62 15 Gun 1082 | . 58 81 183 254 5 21 . 18 77 5 2 88 21 53 37 9 15 114 . 22 . 16 3 Cannon 474 | . . . . 59 . . . . 79 12 . 13 125 . . . . 39 36 53 . 46 12 Launcher 85 | . 1 6 2 5 . 6 . 5 8 . 3 11 . 2 7 . 10 10 9 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 960 | . 29 54 179 254 5 21 . 16 52 5 . 48 12 53 37 . 9 64 25 58 . 33 6 Thermal 563 | . 13 27 4 59 . . . 2 104 7 2 53 134 . . 9 6 77 11 17 . 29 9 Explosive 47 | . 1 6 2 5 . 6 . 5 8 . 3 11 . . . . . . . . . . . Electromagnetic 71 | . 16 . . . . . . . . 5 . . . 2 7 . 10 22 9 . . . . Robot Hit Streak 19 | . 9 13 15 15 4 8 . 6 13 8 1 12 11 9 11 . 8 17 9 19 . 6 3 Robot Miss Streak 6 | . 4 3 3 4 . 6 . 3 4 2 3 5 4 2 3 . 2 3 2 2 . 3 2 Penetration Max 1 | . . . 1 1 . . . . . . . 1 . . 1 . . 1 . 1 . 1 . Secondary Targets 19 | . 3 . 6 4 . . . . 2 . . 2 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . 1 . 1 1 . . . . . . . . Shots Hit Robots 1010 | . 36 51 133 204 2 13 . 14 91 11 7 70 85 38 29 . 14 103 27 42 5 30 5 Core Hits 627 | . 19 31 62 104 1 12 . 19 58 2 7 83 46 26 19 . 24 61 22 16 1 12 2 Critical Kills 41 | . . . 3 3 . . . . 1 . . 1 2 6 5 . . 5 3 5 . 7 . Critical Parts Destroyed 56 | . . . 2 1 . . . . 2 . 2 2 . 3 6 . 1 9 4 12 . 11 1 Critical Strikes 116 | . 1 4 6 4 . . . . 5 . 2 5 2 11 12 . 1 15 11 18 . 18 1 Burn 10 | . 1 4 . . . . . . 2 . . 2 . . . . . . . 1 . . . Meltdown 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . Destroy 96 | . . . 3 4 . . . . 2 . . 3 . 11 12 . 1 13 11 17 . 18 1 Smash 6 | . . . 3 . . . . . 1 . 2 . . . . . . . . . . . . Melee Attacks 57 | . . . 8 11 2 . . . 18 . 13 . . . . . . . . . 5 . . Impact 52 | . . . 8 11 2 . . . 18 . 13 . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37237 | . 472 1246 2935 5821 54 649 . 1006 4005 237 678 3436 4023 781 1263 40 1051 5814 1523 956 506 651 90 Guns 14446 | . 436 793 2402 3928 54 119 . 256 1335 10 33 1561 326 463 384 . 164 1730 . 312 . 122 18 Cannons 7132 | . . . . 854 . . . . 633 227 . 332 2484 . . . . 854 504 644 . 529 71 Explosions 13756 | . 36 448 247 682 . 530 . 717 1572 . 400 1543 1208 318 879 40 887 3230 1019 . . . . Melee 1604 | . . . 188 233 . . . . 432 . 245 . . . . . . . . . 506 . . Ramming 299 | . . 5 98 124 . . . 33 33 . . . 5 . . . . . . . . . 1 Kinetic 12562 | . 139 479 2328 3928 54 119 . 216 832 136 . 745 151 463 384 . 22 1125 328 698 . 360 55 Thermal 12728 | . 136 314 74 854 . . . 40 1480 91 33 1148 3815 . . . 306 3610 244 258 . 291 34 Explosive 5887 | . . 448 247 682 . 530 . 717 1228 . 400 1543 52 . . 40 . . . . . . . Electromagnetic 4157 | . 197 . . . . . . . . 10 . . . 318 879 . 723 1079 951 . . . . Impact 1098 | . . . 188 233 . . . . 432 . 245 . . . . . . . . . . . . Slashing 506 | . . . . . . . . . . . . . . . . . . . . . 506 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 70 | . 1 . . 1 1 1 1 1 1 13 13 44 1 7 19 19 42 6 53 63 63 70 10 Average Corruption 14 | . 1 . . 1 1 1 1 1 1 7 10 9 1 6 16 14 4 2 18 59 63 64 5 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 308 | . 5 . . 1 9 12 2 9 2 7 21 41 5 19 21 4 11 8 25 47 16 41 2 Message Errors 76 | . 1 . . . 3 4 1 2 . . 7 14 1 5 4 1 3 3 5 10 2 10 . Matter Fused 70 | . 3 . . . 3 1 . 3 . . 1 7 3 3 4 2 4 . 6 7 8 14 1 Heat Flow Errors 38 | . . . . . . 1 . 2 1 3 4 3 . 1 4 . . 1 4 6 3 4 1 Energy Discharges 38 | . . . . 1 1 2 . 1 . 2 1 5 . 5 3 . 1 1 2 3 3 7 . Parts Rejected 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Parts Fused 6 | . . . . . . . . . 1 . . . . 1 1 . . . . 3 . . . Data Loss (minor) 31 | . 1 . . . 1 2 1 1 . . 4 5 1 . 3 . 2 1 4 4 . 1 . Data Loss (major) 8 | . . . . . 1 . . . . . . 1 . 1 1 . . 1 1 2 . . . Misfires 12 | . . . . . . 1 . . . . . . . 2 . . 1 . 1 5 . 2 . Alerts 9 | . . . . . . . . . . 1 2 1 . . 1 1 . . 1 2 . . . Misdirections 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Weapon Failures 15 | . . . . . . 1 . . . . . 5 . . . . . 1 . 5 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1588 | . . 23 10 173 . . . 11 381 . 135 24 357 . . . 31 232 . 14 194 . 3 Projectiles 162 | . . . . . . . . . 16 . . . 38 . . . . 91 . 14 . . 3 Explosions 725 | . . 23 . 52 . . . 8 127 . . 24 319 . . . 31 141 . . . . . Melee 701 | . . . 10 121 . . . 3 238 . 135 . . . . . . . . . 194 . . Knockbacks 19 | . . . 2 . . . . . 4 . 1 . . . . . . . . 8 . 2 2 Impact 5 | . . . 2 . . . . . 2 . 1 . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . 2 . . . . . . . . . . 8 . 2 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1193 | . 15 48 . 34 . . . . 111 . 65 . 545 29 168 . 6 63 109 . . . . Shots 38 | . 1 3 . 1 . . . . 5 . 2 . 7 2 8 . 1 3 5 . . . . Rammed 19 | . . 1 6 4 . . . . 6 . . . 1 . . . . . . . . . 1 Targets Rammed 28 | . . 1 9 7 . . . 1 8 . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . 3 3 . . . 1 2 . . . . . . . . . . . . . . Highest Temperature 354 | . 226 308 330 333 6 97 . 139 354 189 267 131 216 277 249 195 81 122 206 204 181 205 118 Average Temperature 78 | . 65 92 111 84 4 23 . 32 117 50 104 35 71 59 73 72 38 40 73 57 96 96 85 Received Heat Transfer 3521 | . 93 90 351 568 . 63 . 56 393 . 69 189 360 135 378 . 39 355 39 184 . 81 78 Effects 8 | . . . 3 3 . . . . 2 . . . . . . . . . . . . . . Interference 8 | . . . 3 3 . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . . . 5 . 2 1 4 . . . . Combat Hostiles 12 | . . . . . . . . . . . . . . . 5 . 2 1 4 . . . . Parts Fried 31 | . . . 1 2 . . . 2 3 . 3 . . 1 8 . 2 3 6 . . . . Impact Corruptions 17 | . . . 3 4 . . . 1 6 . 3 . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . Parts Melted 27 | . 1 3 . . . . . . 1 . . 1 11 . . . . 9 . 1 . . . Heat Transferred 15907 | . 407 999 90 1073 . . . 74 2185 111 60 1808 4660 . . . 335 3080 285 444 . 259 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . 1 . 3 3 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 1236 | . 236 392 540 787 . . . . 1097 310 321 619 895 . . . . 1236 . . . . 118 Initial 902 | . . 99 149 245 . . . . 902 307 175 147 303 . . . . 356 . . . . 60 Average 401 | . 113 228 301 268 . . . . 808 294 194 391 564 . . . . 591 . . . . 74 Maximum Alert Level 4 | . 1 1 2 3 . . . . 3 1 1 2 3 . . . . 4 . . . . . Low Security (%) 28 | 100 96 27 44 39 . . . . . . 45 4 . . . . . . . . . . 100 Level 1 31 | . 3 72 24 40 . . . . . 100 54 53 32 . . . . 43 . . . . . Level 2 20 | . . . 31 17 . . . . 14 . . 42 36 . . . . 27 . . . . . Level 3 18 | . . . . 1 . . . . 85 . . . 30 . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . 14 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 5 14 . . . . 11 . 2 3 5 . . . . 6 . . . . 2 Investigation 12 | . 2 . 1 5 . . . . 3 . 1 . . . . . . . . . . . . Extermination 10 | . . . . 4 . . . . 2 . . . 1 . . . . 2 . . . . 1 Reinforcement 14 | . . . 2 2 . . . . 3 . 1 2 1 . . . . 2 . . . . 1 Assault 8 | . . . . 2 . . . . . . . 1 3 . . . . 2 . . . . . Garrison 6 | . . . 2 1 . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 15 | . 1 2 2 3 . . . 1 1 . 1 1 1 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 418 | . 14 16 42 58 2 11 . 20 37 6 22 36 36 12 14 2 15 36 10 8 . 9 12 Peak Tracking Total 12 | . 5 5 6 8 1 4 . 5 4 6 12 5 8 7 7 2 5 7 6 4 . 4 11 Tactical Retreats 27 | . 2 . . 6 1 2 . . 1 . 4 2 3 . 2 . . 2 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 25 | . 2 . 1 9 . . . . 3 . 1 3 2 . . 2 . 2 . . . . . Indirectly 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 53 | . 2 1 2 7 . . . . 7 . 1 3 10 1 . 2 . 17 . . . . . Max in Single Turn 8 | . 1 1 1 2 . . . . 4 . 1 1 4 1 . 2 . 8 . . . . . Garrison Access 5 | . . . 1 2 . . . . 1 . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 86 | . 9 3 9 27 . 1 4 . 7 . 9 2 5 . . . 1 3 . 1 4 . 1 Terminals 45 | . 7 2 6 16 . . . . 1 . 5 2 3 . . . 1 2 . . . . . Fabricators 7 | . . . . 4 . . . . 2 . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 1 . . . . 1 . 2 . 1 . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . Garrison Access 7 | . . . 1 2 . . . . 1 . 2 . 1 . . . . . . . . . . Total Hacks 276 | . 30 6 24 82 . 1 32 . 24 . 24 8 12 . . . 1 13 . 1 17 . 1 Successful 176 | . 17 4 10 49 . 1 32 . 14 . 8 4 7 . . . 1 10 . 1 17 . 1 Failed 100 | . 13 2 14 33 . . . . 10 . 16 4 5 . . . . 3 . . . . . Catastrophic 12 | . 1 . 2 5 . . . . 1 . 1 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 15 3 7 27 . . . . 3 . 1 5 4 . . . . 1 . . . . . Terminals 143 | . 26 4 17 53 . . . . 2 . 13 8 9 . . . 1 10 . . . . . Fabricators 21 | . . . . 13 . . . . 7 . . . . . . . . . . . . . 1 Repair Stations 10 | . . . . 7 . . . . 3 . . . . . . . . . . . . . . Recycling Units 27 | . 4 . 6 4 . . . . 5 . 6 . 2 . . . . . . . . . . Scanalyzers 14 | . . 2 . 3 . . . . 6 . . . . . . . . 3 . . . . . Garrison Access 10 | . . . 1 2 . . . . 1 . 5 . 1 . . . . . . . . . . Terminal Hacks 115 | . 12 1 7 24 . 1 32 . 1 . 4 3 4 . . . 1 7 . 1 17 . . Record 17 | . . . . . . . 11 . . . . . . . . . 1 . . . 5 . . Part Schematic 20 | . . . . 3 . . 12 . . . . . . . . . . 1 . . 4 . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 17 | . 4 . 1 4 . . . . 1 . . 1 1 . . . . 1 . . 4 . . Prototype ID Bank 19 | . 3 . 3 5 . . 3 . . . . . . . . . . 1 . . 4 . . Open Door 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Scanalyzer Index 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Alert Level 6 | . . 1 1 2 . . . . . . 1 . . . . . . 1 . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . Locate Traps 8 | . 3 . 1 2 . . . . . . 1 . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 11 | . . . . 6 . . . . 4 . . . . . . . . . . . . . 1 Network Status 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . Build 4 | . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . . . . 6 . . . . 1 . . . . . . . . . . . . . . Scan Component 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . 3 . 2 2 . . . . 2 . 4 . 2 . . . . . . . . . . Report Inventory 10 | . 2 . 2 1 . . . . 1 . 3 . 1 . . . . . . . . . . Retrieve Components 5 | . 1 . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . Scanalyzer 9 | . . 2 . 3 . . . . 2 . . . . . . . . 2 . . . . . Insert Component 5 | . . 1 . 2 . . . . 1 . . . . . . . . 1 . . . . . Analyze 4 | . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . 1 2 . . . . 1 . . . 1 . . . . . . . . . . Seal Access 5 | . . . 1 2 . . . . 1 . . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . 2 1 . 6 . . . . 3 . . 1 . . . . . 1 . . . . . Terminals 8 | . 2 1 . 3 . . . . . . . 1 . . . . . 1 . . . . . Botnet 8 | . 2 1 . 3 . . . . . . . 1 . . . . . 1 . . . . . Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . Prioritize 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 2 7 24 . . . . 6 . 9 1 3 . . . . 2 . . . . 1 Full Trace Events 10 | . 1 . . 5 . . . . 3 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 . 4 . . 12 . . . . . . . . . . 2 . . 4 . . Parts Built 7 | . . . . 4 . . . . 1 . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 251 | . . . . 106 . . . . 76 . . . . . . . . . . . . . 69 Total Part Build Rating 47 | . . . . 24 . . . . 5 . . . . . . . . . . . . . 18 Parts Repaired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Time 85 | . . . . 85 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . . 6 . . . . 10 . 2 . 3 . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 11 | . . . . . . . . . . . . 9 . 2 . . . . . . . . . Largest Group 7 | . . . . . . . . . . . . 7 . 2 . . . . . . . . . Highest-Rated Group 302 | . . . . . . . . . . . . 302 . 79 . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . 159 . 49 . . . . . . . . . Total Orders 15 | . . . . . . . . . . . . . . . . . . . 6 2 . 7 . EXPLORE 14 | . . . . . . . . . . . . . . . . . . . 6 2 . 6 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 92 | . . . . . . . . . . . . 79 . 13 . . . . . . . . . Total Damage 2413 | . . . . . . . . . . . . 1978 . 435 . . . . . . . . . Kills 14 | . . . . . . . . . . . . 12 . 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 17 | . 4 . 1 4 . . . . 1 . . 1 1 . . . . 1 . . 4 . . Derelict Logs Recovered 13 | . . . . . 1 2 . 1 . . . . . 1 2 . 2 . 2 2 . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . . 7 4 . 7 . Drone Recoveries 13 | . . . . . . . . . . . . . . . . . . . 6 2 . 5 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 20672 | 44 780 629 1992 3005 969 821 180 1001 1975 152 597 1100 1552 594 615 181 854 809 652 775 316 721 358 Spaces Moved 10476 | 40 505 328 669 1421 562 437 104 457 838 102 948 593 606 253 339 101 492 384 275 381 173 294 174 Core 188 | 1 . . . . . . . . . 66 35 . . . . . . . . . . . 86 Treads 7744 | . . . 669 1421 562 437 104 457 838 36 . 404 606 253 339 101 492 102 75 381 173 294 . Legs 570 | . . . . . . . . . . . . . . . . . . 282 200 . . . 88 Wheels 872 | 39 505 328 . . . . . . . . . . . . . . . . . . . . . Hover 1102 | . . . . . . . . . . . 913 189 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 80 135 240 161 168 168 168 166 164 50 44 48 160 160 160 160 160 120 120 160 160 160 50 Average Speed 162 | 79 129 143 244 168 168 168 168 202 193 117 48 145 212 199 161 160 160 140 145 160 160 201 191 Slowest Speed 400 | 80 140 230 245 247 168 168 168 248 246 242 60 320 320 240 240 160 160 260 240 160 160 400 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 77 38 62 45 82 68 75 70 22 71 32 52 16 47 52 18 76 13 77 82 61 94 9 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . Known Exits Taken 6 | . . . . 1 . . . 1 . . . 1 1 . . . . 1 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 . . . 1 . . 1 1 1 1 . . 1 1 1 . Scrap Searched 16 | . . . . . 1 2 . 1 . . . . . 2 1 . 2 . 3 4 . . . Spaces Dug 116 | . . . . 9 2 . . . 26 2 39 . 11 . . 6 . 6 3 2 . 7 3 Terrain Destroyed 935 | . 7 20 12 46 2 67 . 33 239 4 50 110 107 7 9 9 13 139 22 9 . 22 8 Melee 18 | . . . . 3 2 . . . 5 . 8 . . . . . . . . . . . . Projectile 243 | . . . 5 24 . 2 . 2 56 4 . 8 39 5 . 3 . 50 6 9 . 22 8 AOE 669 | . 7 20 7 19 . 65 . 31 178 . 42 102 68 . 7 6 13 88 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 12621 | 49 577 433 885 1752 578 501 109 515 1010 123 1044 717 759 303 369 111 533 514 487 488 203 375 186 Wait 675 | . 7 26 60 87 9 37 . 14 6 5 48 12 50 4 2 . 10 16 160 69 1 52 . Move 10454 | 39 504 327 668 1420 561 436 103 456 838 101 947 592 605 252 338 100 491 383 274 380 172 293 174 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 156 | 4 25 16 18 18 1 3 . 6 13 1 2 7 16 5 . . 5 4 4 6 2 . . Fast Attach 123 | 6 1 2 4 21 . 2 3 3 3 . 17 14 5 6 2 . 5 13 5 2 9 . . Attach 74 | . 2 5 8 8 . 1 . 2 9 3 2 1 6 . 5 1 2 6 7 3 1 1 1 Detach 27 | . 1 . 2 1 . 1 . 3 1 2 2 2 1 . 1 . . 3 4 . 3 . . Swap 130 | . 3 6 18 30 3 5 . 9 11 . 4 13 3 2 1 1 4 9 6 1 1 . . Drop 135 | . 4 17 27 19 . 3 3 8 6 4 5 6 8 8 . . . 5 2 . 9 . 1 Fire 742 | . 30 33 63 130 2 13 . 13 97 7 4 59 62 19 20 9 16 75 25 27 . 29 9 Melee 57 | . . . 8 11 2 . . . 18 . 13 . . . . . . . . . 5 . . Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . . 9 7 . . . 1 8 . . . 1 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . 11 . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 7 exits: Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 5) 705 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1199 | -9/Materials | Build established: Tank 1432 | -9/Materials | Discovered new exit (range 10) 1454 | -9/Materials | Entered another Materials area 1454 | -8/Materials | Evolved 2 slots: Propulsion x2 2660 | -8/Materials | Discovered new exit (range 5) 2730 | -8/Materials | Garrison activated, responded to threat 3446 | -8/Materials | Entered Factory 3446 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4057 | -7/Factory | Build established: Hacker-Skirmisher 4197 | -7/Factory | Repaired Arm. Treads 4298 | -7/Factory | Fabricated Arm. Medium Treads (x2) 4444 | -7/Factory | Repaired Hrd. Heavy Armor Plating? 4609 | -7/Factory | Identified exit to Factory 5338 | -7/Factory | Discovered new exit (range 14) 5352 | -7/Factory | Identified exit to Storage 5352 | -7/Factory | Identified exit to Lower Caves 5481 | -7/Factory | Lost 4 parts (1u3w) 5609 | -7/Factory | Repaired Med. Treads 5834 | -7/Factory | Build established: Hacker-Tank 5904 | -7/Factory | Fabricated KE Penetrator (x2) 6217 | -7/Factory | Garrison activated, responded to threat 6246 | -7/Factory | First assault squad dispatched 6451 | -7/Factory | Entered Lower Caves 6495 | -7/Lower Caves | Spotted B-75 Beast 6738 | -7/Lower Caves | Build established: Hacker-Gunner 6893 | -7/Lower Caves | Encountered a Warlord checkpoint 7260 | -7/Lower Caves | Learned Factory security intel 7304 | -7/Lower Caves | Discovered new exit (range 11) 7420 | -7/Lower Caves | Entered another Lower Caves area 7540 | -7/Lower Caves | Learned 4 Factory zone layouts 7871 | -7/Lower Caves | Learned Factory emergency access door positions 8190 | -7/Lower Caves | Discovered new exit (range 10) 8241 | -7/Lower Caves | Entered Data Miner 8241 | -7/Data Miner | Discovered new exit (range 6) 8275 | -7/Data Miner | Met Data Miner 8322 | -7/Data Miner | Learned location of Section 7 (-2) 8322 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8349 | -7/Data Miner | Received God Mode back door access code from Data Miner 8421 | -7/Data Miner | Entered Proximity Caves 8557 | -6/Proximity Caves | Spotter reported a threat 8585 | -6/Proximity Caves | Spotter reported a threat 8620 | -6/Proximity Caves | Spotter reported a threat 8638 | -6/Proximity Caves | Spotter reported a threat 8710 | -6/Proximity Caves | Spotter reported a threat 8800 | -6/Proximity Caves | Spotter reported a threat 8854 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 8893 | -6/Proximity Caves | Found Prototype Protection 8893 | -6/Proximity Caves | Identified Centrium Heavy Armor Plating 8900 | -6/Proximity Caves | Found Centrium Heavy Armor Plating 9008 | -6/Proximity Caves | Spotter reported a threat 9071 | -6/Proximity Caves | Spotter reported a threat 9095 | -6/Proximity Caves | Spotter reported a threat 9144 | -6/Proximity Caves | Spotter reported a threat 9151 | -6/Proximity Caves | Spotter reported a threat 9170 | -6/Proximity Caves | Build established: Tank 9204 | -6/Proximity Caves | Spotter reported a threat 9208 | -6/Proximity Caves | Spotter reported a threat 9272 | -6/Proximity Caves | Spotter reported a threat 9398 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9422 | -6/Proximity Caves | Entered Factory 9422 | -6/Factory | Evolved 2 slots: Utility x2 9423 | -6/Factory | Identified exit to Factory 9609 | -6/Factory | Lost 5 parts (3n1u1w) 9772 | -6/Factory | Search patrols dispatched 9848 | -6/Factory | Build established: Hacker-Tank 10077 | -6/Factory | Discovered exit to Factory (range 8) 10122 | -6/Factory | Search patrols dispatched 10308 | -6/Factory | Build established: Hacker-Mutant 10472 | -6/Factory | Search patrols dispatched 10486 | -6/Factory | Discovered new exit (range 12) 10640 | -6/Factory | Garrison activated, responded to threat 10968 | -6/Factory | Build established: Hacker-Tank 11039 | -6/Factory | Fabricated Cld. Plasma Cannon (x1) 11397 | -6/Factory | Sucked down chute 11397 | -6/Factory | Entered Waste 11412 | -6/Waste | EMP discharged 11417 | -6/Waste | Spotted C-40 Crusher 11475 | -6/Waste | Spotted C-40 Crusher 11492 | -6/Waste | Spotted C-40 Crusher 11508 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11511 | -6/Waste | Spotted C-40 Crusher 11511 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11512 | -6/Waste | EMP discharged 11512 | -6/Waste | System corruption reached 10% 11514 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11521 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11522 | -6/Waste | Crushed by Compactor (1 part destroyed) 11534 | -6/Waste | Spotted C-40 Crusher 11543 | -6/Waste | Discovered new exit (range 13) 11544 | -6/Waste | Spotted C-40 Crusher 11549 | -6/Waste | Entered Factory 11553 | -6/Factory | Lost 6 parts (2n3u1w) 11784 | -6/Factory | Discovered new exit (range 12) 11792 | -6/Factory | Build established: Mutant 11969 | -6/Factory | Spotted B-75 Beast 12128 | -6/Factory | Discovered new exit (range 20) 12130 | -6/Factory | Cargo convoy interrupted 12146 | -6/Factory | Entered Extension 12180 | -6/Extension | Build established: Hacker-Mutant 12199 | -6/Extension | Lost 3 parts (2n1u) 12251 | -6/Extension | Rescued a captive Derelict 12252 | -6/Extension | Rescued a captive Derelict 12266 | -6/Extension | Rescued a captive Derelict 12370 | -6/Extension | Rescued A7 12496 | -6/Extension | First assault squad dispatched 12540 | -6/Extension | Rescued a captive Derelict 12662 | -6/Extension | Lost 3 allies 12671 | -6/Extension | Disrupted transfer network 12946 | -6/Extension | Build established: Scavenger-Tank 13052 | -6/Extension | Spotted B-75 Beast 13075 | -6/Extension | Destroyed B-75 Beast 13091 | -6/Extension | Spotted B-75 Beast 13106 | -6/Extension | Core integrity fell below 50% 13114 | -6/Extension | Allies destroyed B-75 Beast 13186 | -6/Extension | Lost 7 parts (3n2u2w) 13220 | -6/Extension | System corruption reached 30% 13238 | -6/Extension | Discovered exit to Factory (range 3) 13246 | -6/Extension | Entered Factory 13246 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13247 | -5/Factory | Identified exit to Upper Caves 13546 | -5/Factory | First assault squad dispatched 14461 | -5/Factory | Incoming assault squad redirected 14504 | -5/Factory | Destroyed 7 combat bots 14506 | -5/Factory | Lost 4 parts (1u3w) 14713 | -5/Factory | Cargo convoy interrupted 14798 | -5/Factory | Entered Upper Caves 14817 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15271 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15307 | -5/Upper Caves | Learned location of Warlord (-5) 15369 | -5/Upper Caves | Discovered new exit (range 15) 15392 | -5/Upper Caves | Entered another Upper Caves area 15412 | -5/Upper Caves | Discovered new exit (range 5) 15502 | -5/Upper Caves | System corruption reached 10% 15513 | -5/Upper Caves | Destroyed 8 combat bots 15514 | -5/Upper Caves | Lost 5 parts (3n1u1w) 15582 | -5/Upper Caves | Lost 3 parts (1p1u1w) 15607 | -5/Upper Caves | Learned Factory emergency access door positions 15662 | -5/Upper Caves | Learned 4 Factory zone layouts 15950 | -5/Upper Caves | Discovered new exit (range 14) 16007 | -5/Upper Caves | Entered Warlord 16062 | -5/Warlord | System corruption cleaned by Quarantine Array 16110 | -5/Warlord | Attacked by Warlord forces 16111 | -5/Warlord | Spotted 2L-PAR(B) 16116 | -5/Warlord | Spotted RN-KOK(B) 16169 | -5/Warlord | Discovered new exit (range 14) 16188 | -5/Warlord | Entered Proximity Caves 16191 | -4/Proximity Caves | Spotter reported a threat 16191 | -4/Proximity Caves | Spotter reported a threat 16550 | -4/Proximity Caves | Learned Research terminal intel 16913 | -4/Proximity Caves | Learned Research terminal intel 16946 | -4/Proximity Caves | Discovered new exit (range 5) 16995 | -4/Proximity Caves | System corruption reached 30% 17042 | -4/Proximity Caves | Entered Factory 17042 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17070 | -4/Factory | Identified exit to Upper Caves 17070 | -4/Factory | Identified exit to Armory 17333 | -4/Factory | Lost 6 parts (4n2w) 17453 | -4/Factory | Lost 4 parts (3n1w) 17493 | -4/Factory | Build established: Scavenger-Gunner 17542 | -4/Factory | First assault squad dispatched 17746 | -4/Factory | Destroyed 8 combat bots 17846 | -4/Factory | Discovered new exit (range 14) 17851 | -4/Factory | Entered Upper Caves 17859 | -4/Upper Caves | Learned location of 2 exits from Research 17933 | -4/Upper Caves | Identified exit to Upper Caves 18293 | -4/Upper Caves | Attacked by a faux Warlord 18309 | -4/Upper Caves | System corruption reached 10% 18330 | -4/Upper Caves | System corruption reached 30% 18354 | -4/Upper Caves | Destroyed 7 combat bots 18362 | -4/Upper Caves | Lost 9 parts (2p1n5u1w) 18503 | -4/Upper Caves | Entered another Upper Caves area 18663 | -4/Upper Caves | Learned Research non-interactive machine intel 18777 | -4/Upper Caves | Lost 4 parts (2u2w) 19069 | -4/Upper Caves | Discovered new exit (range 63) 19278 | -4/Upper Caves | Entered Zhirov 19278 | -4/Zhirov | Discovered new exit (range 3) 19309 | -4/Zhirov | Met Zhirov 19338 | -4/Zhirov | Learned location of Quarantine (-2) 19338 | -4/Zhirov | Learned location of Testing (-3) 19338 | -4/Zhirov | Learned location of Command (-1) 19362 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19388 | -4/Zhirov | Found Alien Artifact 19388 | -4/Zhirov | Identified Integrated Dissipator 19388 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19411 | -4/Zhirov | Found Alien Artifact 19594 | -4/Zhirov | Entered Proximity Caves 20049 | -3/Proximity Caves | Discovered new exit (range 58) 20148 | -3/Proximity Caves | Lost 4 parts (2n2u) 20315 | -3/Proximity Caves | Entered Research 20315 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20316 | -3/Research | Identified exit to Research 20317 | -3/Research | Loaded intel: 62 non-interactive machine locations 20318 | -3/Research | Loaded intel: 22 terminal locations 20550 | -3/Research | Fabricated Quantum Reactor? 20621 | -3/Research | Build established: Scavenger-Tank 20625 | -3/Research | Spotted B-86 Titan 20629 | -3/Research | Released all parts (10) 20649 | -3/Research | Core integrity fell below 50% 20660 | -3/Research | Lost 3 parts (1n1u1w) 20663 | -3/Research | Spotted B-86 Titan 20671 | -3/Research | System corruption reached 10% 20673 | -3/Research | Self-destructed Last Messages --------------- 20629_ Released Mapping Drone Bay. 20629_ Released Adv. Cooling System. 20629_ Released Particle Reactor. 20629_ Released Lrg. Storage Unit. 20629_ Released Myomer Leg. 20629_ Released Imp. Kinecellerator. 20629_ Released Hvy. Antimatter Reactor. 20629_ Released Exp. Core Shielding. 20629_ Released Hyp. Mass Driver. 20629_ Dropped Mass Driver. 20631_ Penetrated by Slug. 20638_ U-05 Engineer destroyed. 20641_ P-80 Master resets P-80 Master, system corruption cleaned. 20643_ Slug penetrates Wall. 20648_ Slammed into K-01 Serf. 20648_ Destabilizing: Core damaged (-52). 20650_ System corrupted: Heat flow error (+184). 20671_ Door malfunctions. 20673_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"""""?????????????????? | | ???????????????????????????"""""?????????????????? | | ???????????????????????????"""""?????????????????? | | ???????????????????????????"""""?????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????#######?????????????????????? | | #????????????????????# #?????????????????????? | | #????????????????????# !! #?????????????????????? | | #????????????????????# !! #?????????????????????? | | #????????????????????# !! #?????????????????????? | | #?????????############ #?????????????????????? | | #????#+#+## # #?????????????????????? | | ###### # = #??"""????????????????? | | / + #??"""????????????????? | | ###### """ # #??"""????????????????? | | #????###+## """ # #?????????????????????? | | ?????? # """ #? #?????????????????????? | | ???? # #??#@########???????????????? | | ???# # #### # #???????????????? | | ???# # [ * # #???????????????? | | ???# ###### # #???????????????? | | ???# #????# # #???????????????? | | ???########????# # #???????????????? | | ???????????????# / #???????????????? | | ???????????????# # #???????????????? | | ??????"""T""" ##### #???????????????? | | ?????????? #???# #???????????????? | | ?????????? #???# #???????????????? | | ????????? !! #???# #???????????????? | | ????????? !! ???+ #???????????????? | | ????????? ##??# #???????????????? | | ????????? ???########???????????????? | | ?????????? ??????????????????????????? | | ???????????? #??????????????????????????? | | ?????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ????????"""""""???? ???????????????????????????? | | ????????"""""""??????????????????????????????????? | | ????????"""""""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Evasion (%) 56 Core Analysis 6 Recoil Reduction 8 Energy Filtering 50 Particle Charging 15 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Medium Treads | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Powered Armor | -4/Factory | Hacked Centrium Heavy Armor Plating | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory KE Penetrator | x2 | -7/Factory Cld. Plasma Cannon | x1 | -6/Factory Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed WeldingAntimissileArray Manual? 0 Play Time 03:11:10 Cumulative 174.9 hours Start 2024.04.20 @ 17:03:22 End 2024.04.22 @ 01:47:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 21 Adventurer 20 Explorer 0 Win Type - Total 12 Types 7/2/3/0/0/0/0/0/0 Lore% 73 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e60f16c-8022-410c-b9cb-5c69f5c48639