Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.26 @ 02:59:55 Player: Lukysa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (189) 945 Value Destroyed (5695) 5695 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 15565 Bonus ------- Follower Combat Kills 625 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 88/100 System Corruption 24% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Impulse Thruster > --- UTILITY (9) ------ Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Enhanced Hardcell Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor ECM Suite Improved Reaction Control System Advanced Thermal Shield Improved Point Defense System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Enhanced Hardcell Cannon Compact Linear Accelerator [Rating: 124] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Melee Analysis Suite Device Actuator Array Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Chainsword Energy Gun Enhanced Quantum Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 . 2 2 2 . . 2 2 2 . 2 Power 3 | . . . . . . . 1 . . . 1 . 1 . . Propulsion 5 | . . 1 . 1 . 1 . 1 . . . . 1 . . Utility 7 | . . 1 . 1 . . . 1 . . 1 2 . . 1 Weapon 3 | . . . . . . 1 1 . . . . . . . 1 Parts Attached 173 | 7 10 22 3 14 33 16 7 13 1 . 1 14 . 9 23 Power 29 | 1 1 4 . 1 7 3 2 4 . . 1 2 . . 3 Engine 15 | 1 1 4 . 1 6 2 . . . . . . . . . Core 9 | . . . . . 1 1 2 4 . . 1 . . . . Reactor 5 | . . . . . . . . . . . . 2 . . 3 Propulsion 75 | 4 2 7 2 4 20 7 3 2 . . . 8 . 9 7 Treads 10 | 2 . . . 2 1 . . . . . . . . 5 . Leg 9 | . . . . . 6 . . . . . . . . . 3 Wheel 7 | 2 . . . . 5 . . . . . . . . . . Hover 34 | . 2 3 2 2 6 6 3 2 . . . 8 . . . Flight 15 | . . 4 . . 2 1 . . . . . . . 4 4 Utility 43 | . 5 3 1 5 4 4 2 6 1 . . 4 . . 8 Device 20 | . 3 . . 1 2 1 1 3 1 . . 3 . . 5 Storage 5 | . 1 . 1 . . 1 . 2 . . . . . . . Processor 15 | . 1 2 . 4 1 1 1 1 . . . 1 . . 3 Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 2 | . . 1 . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 2 2 8 . 4 2 2 . 1 . . . . . . 5 Energy Gun 8 | 1 1 4 . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 3 . 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher 2 | . . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 7 | . 1 . . 2 1 2 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . . 4 2 . 1 . . . 1 . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 System Corruption 17 | . . . . . . . . . . . . . . . 17 Parts Lost 77 | . 2 4 5 3 8 4 . 4 . . . 25 . . 22 Power 10 | . . 1 1 . . . . . . . . 4 . . 4 Propulsion 33 | . 2 1 1 2 7 3 . 1 . . . 8 . . 8 Utility 22 | . . . 2 1 1 1 . 2 . . . 8 . . 7 Weapon 12 | . . 2 1 . . . . 1 . . . 5 . . 3 Highest Loss Streak 20 | . 2 2 3 2 3 3 . 2 . . . 20 . . 18 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Backups 7 | 1 4 7 7 7 7 7 8 8 9 10 8 7 4 4 3 Power . | . 1 . . . . . . . 1 1 . . 1 1 1 Propulsion 1 | . . 2 4 3 . 2 1 2 2 3 3 3 3 3 . Utility 1 | . 2 3 3 2 . . 3 2 3 4 3 2 . . . Weapon 2 | . 1 . . 1 6 3 3 2 2 2 2 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . . 1 . 1 3 11 2 4 . . . . . 1 1 Power 4 | . . . . . 1 2 1 . . . . . . . . Propulsion 5 | . . . . . . 2 1 1 . . . . . 1 . Utility 6 | . . . . . . 3 . 3 . . . . . . . Weapon 9 | . . 1 . 1 2 4 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 60 91 69 67 96 93 83 76 82 82 82 78 4 18 42 Engine 3 | . 2 9 2 1 6 4 . . . . . . . . . Core 4 | . . . . . 2 2 12 11 11 11 15 11 . . . Treads 1 | . 21 . . 6 . . . . . . . . . 7 . Leg 3 | . . . . . 14 . . . . . . . . . . Hover 18 | . 4 17 32 26 14 35 24 17 23 23 21 19 . . . Flight 3 | . . 11 . . 2 1 . . . . . . . 7 15 Device 8 | . 6 . . 6 7 7 6 14 11 11 13 18 . . 8 Storage 6 | . 2 10 11 9 9 7 6 5 5 5 5 3 . . . Processor 12 | . 5 20 16 6 18 14 13 6 11 11 10 9 4 4 7 Slashing Weapon 13 | . 13 9 . 2 17 18 20 17 17 17 15 12 . . . Peak Build Rating 124 | 5 7 27 26 36 37 54 67 85 84 84 93 118 7 64 124 Average Rating 52 | 3 4 19 19 22 30 45 63 79 83 84 92 99 7 53 92 On Entrance 40 | . 4 2 26 13 36 32 50 67 83 84 84 93 7 7 63 Avg Prop Armor Cover (%) 15 | 28 37 . . 13 4 4 . . . . . 3 . 33 26 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 6 12 14 14 18 24 39 36 62 48 43 60 68 . . 66 Greatest Support 210 | 20 12 24 26 35 42 43 51 66 66 66 66 72 3 210 64 Greatest Overweight (x) 7 | 1 3 1 . . 7 . 1 1 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 8 8 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 5 5 7 8 8 8 9 10 10 10 10 10 9 5 5 5 Most Carried 10 | 5 5 8 8 8 8 10 10 10 10 10 9 10 4 5 5 Average Carried 7 | 1 4 7 7 7 7 8 9 9 9 10 8 7 4 4 3 Final Capacity 10 | 5 5 8 8 8 8 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 5 5 8 7 8 8 10 10 8 10 10 9 4 4 4 2 Class Distribution -------------------- 22% | Gladiator 20% | Mutant 19% | Scavenger-Gladiator 17% | Scientist-Gladiator 13% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -8/Storage Commander-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Scientist-Gladiator | -5/Upper Caves Scientist-Gladiator | -5/Upper Caves Scientist-Gladiator | -4/Factory Scientist-Gladiator | -3/Research Scientist-Gladiator | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Matter Collected 2439 | 169 280 266 64 122 542 180 80 165 20 . 20 181 . 6 344 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8346 | 95 385 849 65 122 1501 1156 479 1668 56 . 31 1233 . . 706 Parts 413 | 2 26 39 2 4 92 62 18 75 . . 2 67 . . 24 Haulers Intercepted 17 | . 1 5 . . 6 1 2 . . . . 2 . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Combat Hostiles Destroyed 116 | . 7 17 4 3 22 12 2 23 . . . 19 . . 7 Melee 87 | . 6 9 . . 21 12 2 23 . . . 14 . . . Guns 10 | . 1 3 2 3 . . . . . . . . . . 1 AOE 11 | . . . 2 . 1 . . . . . . 5 . . 3 Classes Destroyed 17 | 1 4 4 . . 1 3 1 1 . . . 2 . . . Worker 18 | . 2 5 . . 4 4 . 2 . . . . . . 1 Builder 7 | . . 3 . . 2 1 . . . . . . . . 1 Tunneler 3 | . . 1 . . . 1 . . . . . . . . 1 Hauler 17 | . 1 5 . . 6 1 2 . . . . 2 . . . Recycler 10 | 1 . . . . 1 4 1 3 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . Watcher 17 | . 1 5 . . 2 2 1 4 . . 1 1 . . . Swarmer 37 | . . 10 4 . 6 2 . 8 . . . 7 . . . Cutter 2 | . . . . . . . . . . . . 2 . . . Grunt 40 | . 7 4 . . 8 4 . 7 . . . 4 . . 6 Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 22 | . . 3 . 3 8 2 . 3 . . . 3 . . . Hunter 4 | . . . . . . 1 1 2 . . . . . . . Programmer 8 | . . . . . . 2 1 2 . . . 2 . . 1 Heavy 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 1 3 11 4 2 6 5 6 6 . . 1 5 . . 9 Combat Bots Only 7 | . 2 4 4 2 4 3 2 5 . . . 5 . . 7 Max Kills in Single Turn 5 | 1 1 1 2 1 1 1 1 2 . . 1 5 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . 1 . . . . . . 5 . . 2 Melee 2 | . 1 1 . . 1 1 1 2 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Hostile Shots Fired 1249 | . 48 88 43 22 91 90 16 189 . . . 302 . 7 353 Missed 490 | . 14 19 11 8 26 36 8 82 . . . 118 . 2 166 Hits 759 | . 34 69 32 14 65 54 8 107 . . . 184 . 5 187 Melee 8 | . . . 1 . . 2 . . . . . 4 . . 1 Projectile 751 | . 34 69 31 14 65 52 8 107 . . . 180 . 5 186 AOE 9 | . . . 7 . 1 . . 1 . . . . . . . Critical Strikes 19 | . . 1 . . 4 . . 2 . . . 6 . . 6 Part Disruptions 3 | . . . . . . . . . . . . 2 . . 1 Damage Taken 10888 | . 366 492 428 163 761 506 98 1064 . . . 3033 . 316 3661 Core 3705 | . 135 194 39 22 156 71 . 126 . . . 1206 . 144 1612 Absorbed by Shields 830 | . . . . . . . . 349 . . . 481 . . . Ignored by Resistances 3270 | . 111 157 125 46 225 149 28 401 . . . 963 . 83 982 Regen/Repaired (Parts) 141 | . . . . . 22 . . . . . . 119 . . . Core Remaining (%) 72 | 100 46 . 41 . 67 89 100 . . 87 100 7 . 90 . Volleys Fired 59 | 3 9 4 7 8 . . . . . . . 4 . . 24 Largest 2 | 2 1 2 2 2 . . . . . . . 1 . . 2 Hottest 130 | 60 40 79 68 50 . . . . . . . 43 . . 130 Shots Fired 82 | 6 9 8 14 16 . . . . . . . 4 . . 25 Gun 75 | 6 9 8 14 16 . . . . . . . . . . 22 Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . 4 . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 30 | 3 . 4 7 16 . . . . . . . . . . . Thermal 29 | 3 . 4 . . . . . . . . . . . . 22 Explosive 4 | . . . . . . . . . . . . 4 . . . Electromagnetic 19 | . 9 . 7 . . . . . . . . . . . 3 Robot Hit Streak 16 | 3 2 4 5 16 . . . . . . . 8 . . 15 Robot Miss Streak 2 | 1 1 1 2 1 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 451 | 5 36 64 12 14 84 53 20 88 1 . 1 56 . . 17 Core Hits 215 | 2 14 14 7 6 34 24 6 33 . . 1 37 . . 37 Critical Kills 2 | . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 16 | . . 16 . . . . . . . . . . . . . Critical Strikes 68 | . . 18 . . 11 9 2 17 . . . 11 . . . Smash 18 | . . 18 . . . . . . . . . . . . . Sever 50 | . . . . . 11 9 2 17 . . . 11 . . . Melee Attacks 488 | . 38 66 . . 104 72 22 102 1 . 2 81 . . . Impact 51 | . . 51 . . . . . . . . . . . . . Slashing 437 | . 38 15 . . 104 72 22 102 1 . 2 81 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 67 | . 6 15 . . 15 14 7 6 . . . 4 . . . Combat Hostiles 5 | . . 1 . . 1 1 . 1 . . . 1 . . . Follow-up Attacks 77 | . . 4 . . 12 12 8 29 . . . 12 . . . Damage Inflicted 22533 | 63 895 3023 224 294 3872 2774 1270 4654 117 . 66 3419 . . 1862 Guns 1102 | 63 79 73 140 294 . . . . . . . . . . 453 Cannons . | . . . . . . . . . . . . . . . . Explosions 2029 | . . . 84 . . . . . . . . 561 . . 1384 Melee 19377 | . 816 2950 . . 3872 2774 1270 4654 117 . 66 2858 . . . Ramming 25 | . . . . . . . . . . . . . . . 25 Kinetic 411 | 41 . 16 60 294 . . . . . . . . . . . Thermal 963 | 22 . 57 84 . . . . . . . . . . . 800 Explosive 561 | . . . . . . . . . . . . 561 . . . Electromagnetic 1196 | . 79 . 80 . . . . . . . . . . . 1037 Impact 2706 | . . 2706 . . . . . . . . . . . . . Slashing 16671 | . 816 244 . . 3872 2774 1270 4654 117 . 66 2858 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . 4 10 . . 1 2 . . . . 12 . . 24 Average Corruption 4 | . . 4 5 . . 1 2 . . . . 2 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . . 1 4 . . 1 2 . . . . 13 . . 10 Message Errors 5 | . . 1 . . . 1 . . . . . 2 . . 1 Matter Fused 8 | . . . . . . . . . . . . 5 . . 3 Heat Flow Errors 3 | . . . . . . . 1 . . . . 2 . . . Energy Discharges 3 | . . . 1 . . . 1 . . . . 1 . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . 2 . . . . . . . . 3 . . 1 Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2739 | . 27 1220 . . 270 272 219 545 102 . . 78 . . 6 Projectiles . | . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . . . . 14 . . 6 Melee 2719 | . 27 1220 . . 270 272 219 545 102 . . 64 . . . Knockbacks 7 | . . 7 . . . . . . . . . . . . . Impact 7 | . . 7 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 308 | . . . . . . . . . . . . 115 . . 193 Shots 16 | . . . . . . . . . . . . 3 . . 13 Rammed 8 | . . . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 395 | . 90 95 88 . 395 . 103 1 . . . 248 . . 72 Average Temperature 55 | . 49 53 36 . 180 . 57 1 . . . 48 . . 27 Received Heat Transfer 1493 | . 240 72 20 45 297 90 . 214 . . . 200 . . 315 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . 15 . . . . . . . . . . . . 3 Combat Hostiles 8 | . . 5 . . . . . . . . . . . . 3 Parts Fried 25 | . . 16 . . . . . . . . . . . . 9 Impact Corruptions 47 | . . 47 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . Heat Transferred 966 | 50 . 148 50 . . . . . . . . . . . 718 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Maximum Alert Level 1 | . . 1 1 . . 1 . 1 . . . 1 . . . Low Security (%) 89 | 100 100 66 97 100 100 53 100 97 . . 100 98 100 100 100 Level 1 10 | . . 33 2 . . 46 . 2 . . . 1 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 324 | 5 59 324 208 66 198 321 67 231 . . 7 222 98 97 164 Initial 100 | . . 3 100 . 19 57 42 11 . . . . 98 67 50 Average 74 | . 20 118 81 29 66 177 23 70 . . 1 40 98 76 14 Influence Increases 4963 | 5 254 601 108 126 1089 893 91 703 5 . 7 731 4 30 316 Destroy 0b10 Robot/C 2680 | . 140 340 80 60 560 500 40 440 . . . 380 . . 140 Destroy 0b10 Robot/NC 400 | 5 20 95 . . 85 80 25 50 5 . 5 15 . . 15 Destroy Leader 708 | . 34 80 10 30 186 126 26 98 . . 2 96 . . 20 Allied During Kill 165 | . . . . . 55 110 . . . . . . . . . Successful Hack 194 | . 6 10 . 6 56 37 . 25 . . . 32 4 . 18 Disable Machine 72 | . 9 . 18 . 27 9 . . . . . . . . 9 Destroy Structure 129 | . . 1 . . . 1 . . . . . 88 . . 39 Partial Spotted 105 | . . . . 15 15 15 . 30 . . . 30 . . . Lose Combat Pursuer 510 | . 45 75 . 15 105 15 . 60 . . . 90 . 30 75 Influence Decreases 4903 | 5 244 307 412 70 997 941 164 607 128 . 7 529 104 35 353 Entered New Map 655 | . . 7 204 . 37 91 58 16 56 . . . 104 35 47 Time Decay 2809 | 5 180 260 98 50 700 500 106 401 72 . 7 299 . . 131 Lost Part 690 | . 15 40 50 20 80 40 . 40 . . . 230 . . 175 Lost Ally 310 | . . . 60 . 90 160 . . . . . . . . . Purge Threat 439 | . 49 . . . 90 150 . 150 . . . . . . . Squads Dispatched 40 | . 1 4 . . 3 9 1 6 . . . 8 . 1 7 Investigation 16 | . 1 3 . . 1 5 . 1 . . . 3 . . 2 Extermination 9 | . . . . . . 3 . 1 . . . 2 . . 3 Reinforcement 11 | . . 1 . . 2 1 1 1 . . . 3 . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Distress Signals 14 | . . 2 . 1 1 2 . 1 . . . 2 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 290 | . 10 29 22 4 35 25 3 37 . . 1 53 . 3 68 Peak Tracking Total 21 | . 3 5 20 4 4 3 2 9 . . 1 14 . 2 21 Tactical Retreats 42 | . 3 2 3 1 3 1 . 4 . . . 12 . 2 11 ECM-based Alert Blocks 72 | . . . . . . . . 12 . . . 27 . . 33 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Traps Triggered 14 | . 1 1 . . 4 1 1 . . . . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . 1 . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Machines Disabled 8 | . 1 . 2 . 3 1 . . . . . . . . 1 Max in Single Turn 1 | . 1 . 1 . 1 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Machines Accessed 65 | . 4 3 . 3 16 13 . 9 . . . 7 1 . 9 Terminals 37 | . 3 . . 3 12 6 . 4 . . . 5 1 . 3 Fabricators 4 | . . . . . . 2 . 1 . . . . . . 1 Repair Stations 4 | . . 1 . . 2 . . . . . . 1 . . . Recycling Units 13 | . 1 1 . . 2 4 . 2 . . . 1 . . 2 Scanalyzers 4 | . . 1 . . . 1 . 2 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 Total Hacks 155 | . 14 13 . 8 36 35 . 21 . . . 11 1 . 16 Successful 88 | . 8 6 . 2 25 21 . 13 . . . 8 1 . 4 Failed 67 | . 6 7 . 6 11 14 . 8 . . . 3 . . 12 Catastrophic 9 | . . . . 1 . 2 . . . . . 1 . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . 1 1 . . . . . . 1 . . . Terminals 86 | . 11 . . 8 28 16 . 9 . . . 7 1 . 6 Fabricators 9 | . . . . . . 5 . 2 . . . . . . 2 Repair Stations 10 | . . 3 . . 4 . . . . . . 3 . . . Recycling Units 29 | . 3 5 . . 4 9 . 4 . . . 1 . . 3 Scanalyzers 16 | . . 5 . . . 5 . 6 . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 5 Terminal Hacks 47 | . 5 . . 2 19 8 . 6 . . . 5 1 . 1 Record 4 | . . . . . . 1 . . . . . 2 . . 1 Part Schematic 2 | . . . . . 2 . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . Open Door 5 | . . . . . 5 . . . . . . . . . . Open DSF 4 | . . . . . . 2 . . . . . 1 1 . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 5 | . 1 . . . 2 1 . . . . . 1 . . . Unreport Threat 5 | . 2 . . . 1 1 . 1 . . . . . . . Locate Traps 4 | . . . . . 3 . . 1 . . . . . . . Disarm Traps 2 | . 1 . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . Zone Layout 6 | . . . . . 2 1 . 2 . . . 1 . . . Fabricator Hacks 6 | . . . . . . 3 . 2 . . . . . . 1 Load Schematic 3 | . . . . . . 1 . 1 . . . . . . 1 Build 3 | . . . . . . 2 . 1 . . . . . . . Repair Station Hacks 7 | . . 1 . . 4 . . . . . . 2 . . . Scan Component 4 | . . 1 . . 2 . . . . . . 1 . . . Repair 3 | . . . . . 2 . . . . . . 1 . . . Recycling Unit Hacks 16 | . 3 2 . . 2 5 . 1 . . . 1 . . 2 Report Inventory 12 | . 1 1 . . 2 5 . 1 . . . 1 . . 1 Retrieve Matter 2 | . 1 . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 1 . . . . . . . . . . . . . Scanalyzer 12 | . . 3 . . . 5 . 4 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Retrieve Study 10 | . . 3 . . . 3 . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 3 . 3 11 9 . 5 . . . 4 1 . 9 Full Trace Events 15 | . 2 2 . . 2 5 . 1 . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . Parts Built 6 | . . . . . . 4 . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 215 | . . . . . . 131 . 84 . . . . . . . Total Part Build Rating 28 | . . . . . . 20 . 8 . . . . . . . Part Studies Acquired 10 | . . 3 . . . 3 . 4 . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . . . 1 . . . Time 82 | . . . . . 60 . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 1 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Total Allies 13 | . . . 3 . 10 . . . . . . . . . . Largest Group 10 | . . . 3 . 10 9 . . . . . . . . . Highest-Rated Group 173 | . . . 40 . 173 154 . . . . . . . . . Highest-Rated Ally 29 | . . . 16 . 29 29 . . . . . . . . . Total Orders 22 | . . . . . 22 . . . . . . . . . . ROAM 4 | . . . . . 4 . . . . . . . . . . EXPLORE 18 | . . . . . 18 . . . . . . . . . . Ally Attacks 178 | . . . 2 . 46 130 . . . . . . . . . Total Damage 2114 | . . . 30 . 630 1454 . . . . . . . . . Kills 25 | . . . . . 8 17 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Active Infowar (turns) 2739 | . 210 . . . 95 . 253 831 263 9 25 763 . . 290 Sensors 2354 | . 210 . . . . . 253 831 263 9 25 763 . . . Machine Analysis 95 | . . . . . 95 . . . . . . . . . . ECM 996 | . . . . . . . . 72 . . 24 610 . . 290 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 2 1 . . . . . Drone Launches 19 | . . . . . 19 . . . . . . . . . . Drone Recoveries 5 | . . . . . 5 . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Turns Passed 6804 | 80 461 563 218 158 1461 1016 275 831 263 9 25 806 2 82 554 Spaces Moved 7991 | 74 539 407 368 141 1060 1241 439 973 525 18 39 967 3 78 1119 Core 689 | 63 461 28 . . 1 . . . . . . 28 3 27 78 Treads 36 | 9 . . . 22 . . . . . . . . . 5 . Legs 420 | . . . . . 420 . . . . . . . . . . Wheels 74 | 2 . . . . 72 . . . . . . . . . . Hover 5546 | . 78 240 368 119 567 1241 439 973 525 18 39 939 . . . Flight 1226 | . . 139 . . . . . . . . . . . 46 1041 Fastest Speed 30 | 50 50 34 42 43 45 38 38 48 48 48 48 45 50 40 30 Average Speed 52 | 69 51 52 46 72 84 41 46 51 48 48 48 50 50 65 37 Slowest Speed 400 | 160 200 117 48 160 400 48 111 106 48 48 48 150 50 180 117 Overloaded Moves 7 | . . . . . . 7 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 57 44 58 13 97 28 11 28 59 4 1 28 . 53 31 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . . . 1 . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 1 | . . . . . . . . . 1 . . . . . . Spaces Dug 13 | . . . . . . . . . . . . 13 . . . Terrain Destroyed 57 | . . . . . . . . . . . . 45 . . 12 Melee 13 | . . . . . . . . . . . . 13 . . . Projectile . | . . . . . . . . . . . . . . . . AOE 44 | . . . . . . . . . . . . 32 . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Res Res DSF Acc Total 9831 | 94 638 628 402 178 1496 1658 483 1171 532 17 42 1160 2 108 1222 Wait 948 | . 18 104 15 4 248 301 10 96 4 . . 100 . 9 39 Move 7967 | 73 538 406 367 140 1059 1240 438 972 524 17 38 964 2 77 1112 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 89 | 4 2 13 3 5 9 21 4 12 2 . 1 7 . 2 4 Fast Attach 133 | 9 7 16 . 10 37 10 6 7 . . . 3 . 9 19 Attach 57 | . 5 5 1 5 3 5 2 8 . . 2 14 . . 7 Detach 18 | 1 7 . . 2 1 2 . 1 . . . 1 . 1 2 Swap 30 | . 3 5 2 . 7 4 1 2 1 . . 5 . . . Drop 137 | 4 11 17 3 4 36 23 10 13 . . . 4 . 8 4 Fire 59 | 3 9 4 7 8 . . . . . . . 4 . . 24 Melee 355 | . 38 58 . . 77 52 12 60 1 . 1 56 . . . Ram 8 | . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 10 . . . . . . 2 . 2 . Rewire 2 | . . . . . 2 . . . . . . . . . . Trap 4 | . . . 4 . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 368 | -10/Materials | Identified exit to Materials 378 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Core integrity fell below 50% 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -9/Materials | Build established: Gladiator 1096 | -9/Materials | Discovered new exit (range 11) 1105 | -9/Materials | Entered Mines 1108 | -9/Mines | Core integrity fell below 50% 1148 | -9/Mines | Assembled infested the area 1150 | -9/Mines | Learned Materials terminal intel 1156 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1193 | -9/Mines | Lost 3 parts (1p1n1w) 1193 | -9/Mines | Lost 3 allies 1250 | -9/Mines | Found a hidden stash of uninstalled traps 1268 | -9/Mines | System corruption reached 10% 1316 | -9/Mines | Discovered new exit (range 10) 1323 | -9/Mines | Entered Materials 1323 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1324 | -8/Materials | Loaded intel: 12 terminal locations 1365 | -8/Materials | Build established: Mutant 1477 | -8/Materials | Discovered new exit (range 9) 1481 | -8/Materials | Entered Storage 1587 | -8/Storage | Lost 3 parts (2n1u) 1686 | -8/Storage | Lost 3 parts (3n) 1959 | -8/Storage | Discovered new exit (range 9) 2208 | -8/Storage | Build established: Scavenger-Gladiator 2447 | -8/Storage | Repaired Chainsword 2671 | -8/Storage | Repaired Imp. Hover Unit 2716 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2750 | -8/Storage | Discovered new exit (range 47) 2876 | -8/Storage | Lost 7 allies 2942 | -8/Storage | Entered Factory 2942 | -7/Factory | Accompanied by 9 allies 2942 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3001 | -7/Factory | Build established: Commander-Gladiator 3154 | -7/Factory | Fabricated Katana (x2) 3352 | -7/Factory | Fabricated Adv. Hardlight Generator (x2) 3490 | -7/Factory | Lost 3 parts (2n1u) 3755 | -7/Factory | Lost 4 allies 3914 | -7/Factory | Build established: Scavenger-Gladiator 3928 | -7/Factory | Discovered new exit (range 13) 3958 | -7/Factory | Entered another Factory area 3958 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4190 | -6/Factory | Spotted B-75 Beast 4210 | -6/Factory | Discovered new exit (range 7) 4233 | -6/Factory | Entered another Factory area 4233 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4301 | -5/Factory | Garrison activated, responded to threat 4702 | -5/Factory | Spotted B-75 Beast 4710 | -5/Factory | Build established: Gladiator 4860 | -5/Factory | Fabricated Greatsword? 5042 | -5/Factory | Discovered new exit (range 5) 5064 | -5/Factory | Entered Upper Caves 5108 | -5/Upper Caves | Learned Factory trap positions 5211 | -5/Upper Caves | Build established: Scientist-Gladiator 5317 | -5/Upper Caves | Learned Factory terminal intel 5320 | -5/Upper Caves | Discovered new exit (range 10) 5327 | -5/Upper Caves | Entered another Upper Caves area 5330 | -5/Upper Caves | Discovered new exit (range 9) 5334 | -5/Upper Caves | Learned location of 1 exit from Factory 5336 | -5/Upper Caves | Entered Factory 5336 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5337 | -4/Factory | Identified exit to Research 5338 | -4/Factory | Loaded intel: 103 trap records 5339 | -4/Factory | Loaded intel: 26 terminal locations 5346 | -4/Factory | Discovered exit to Research (range 15) 5361 | -4/Factory | Entered Research 5361 | -3/Research | Evolved 2 slots: Utility x2 5522 | -3/Research | Repaired Greatsword+ 6002 | -3/Research | Lost 3 parts (1n2u) 6065 | -3/Research | Spotted B-86 Titan 6090 | -3/Research | System corruption reached 10% 6126 | -3/Research | Core integrity fell below 50% 6148 | -3/Research | Discovered new exit (range 15) 6156 | -3/Research | Core integrity fell below 20% 6167 | -3/Research | Entered another Research area 6167 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6169 | -2/Research | Identified exit to DSF 6169 | -2/Research | Entered DSF 6191 | -2/DSF | Lost 20 parts (4p6n5u5w) 6200 | -2/DSF | Additional patrols routed to DSF 6238 | -2/DSF | Discovered new exit (range 12) 6251 | -2/DSF | Entered Access 6251 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 6525 | -1/Access | Spotted B-99 Colossus 6525 | -1/Access | Spotted B-99 Colossus 6608 | -1/Access | Spotted B-99 Colossus 6614 | -1/Access | Found Gamma Bomb Array 6708 | -1/Access | Garrison activated, responded to threat 6725 | -1/Access | System corruption reached 10% 6743 | -1/Access | Destroyed 7 combat bots 6759 | -1/Access | Core integrity fell below 50% 6792 | -1/Access | Core integrity fell below 20% 6805 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06786_ Slammed into S-43 Plague. 06789_ System corrupted: Matter fused (-8). 06789_ Slammed into P-80 Master. 06789_ Destabilizing: System interference. 06789_ Adv. Targeting Computer temporarily disabled. 06790_ Slammed into P-80 Master. 06791_ Adv. Terrain Scan Processor broken. 06791_ Destabilizing: Short circuit. 06792_ Slammed into P-80 Master. 06792_ P-80 Master resets P-80 Master, system corruption cleaned. 06793_ Triggered Ambush Trap. 06793_ B-74 Champion emerges from a hatch in the floor. 06793_ S-43 Plague emerges from a hatch in the floor. 06794_ P-80 Master resets S-43 Plague, system corruption cleaned. 06803_ Acquired Impulse Thruster. 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"" ?#""""" #??????? | | ?????????????# #? "" ???""""" #??????? | | ?????????????# # """" ????""" #??????? | | ?????????????# # """" ????" #??????? | | ?????????????# " + """" ????? #??????? | | ?????????????# # """" ????? #??????? | | ?????????????# # """" ????###########??????? | | ?????????????## ##? "" ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 63 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Power Amplification 40 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Katana | -8/Storage | Hacked Lyr. Medium Armor Plating | -8/Storage | Hacked Greatsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Greatsword | x2 | -5/Factory Repaired ---------- Chainsword | 76% | -8/Storage Imp. Hover Unit | 74% | -8/Storage Greatsword | 15% | -3/Research Studied --------- Airjet | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Maul | -9/Materials | Hacked Greatsword | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Gravmag Array | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Denied? Melee Specialist Part-time Excavator Watch This! Challenges ------------ None Game ------ Seed DecoyExpertMatrix Manual? 0 Play Time 02:35:24 Cumulative 88.7 hours Start 2025.12.26 @ 00:07:05 End 2025.12.26 @ 02:59:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 29 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 585c3c65-d552-4223-b33b-d0934708e1ad