Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 01:56:25 Player: JuustuToug Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (206) 1030 Value Destroyed (9701) 9701 Prototype IDs (56) 1120 Alien Tech Used (6) 1200 Bonus (1868) 1868 TOTAL SCORE: 23419 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 354 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -106 Cogmind --------- Core Integrity 0/1600 Matter 281/300 Energy 85/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Targeting Computer Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Core Cannon Sigix Terminator Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit Enhanced Optical Array Improved Sensor Array Experimental Targeting Computer Experimental ECM Suite Centrium Heavy Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Quantum Rifle KE Penetrator Multirail Core Stripper > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink Transdimensional Reconstructor Terrabomb Quantum Rifle Core Cannon Micro-nuke Launcher Sigix Terminator Improved Plasma Cutter Sigix Broadsword [Rating: 206] Favorites ----------- Power Meta Core Engine F-cell Engine Power Core Meta Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Antigrav System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Machine Gun Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Slots Evolved 18 | . . . . 8 . . . . 2 . 2 . . . . 2 . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . 2 . . . . . . . . . Utility 9 | . . . . 3 . . . . . . . . . . . 2 . 2 . 2 Weapon 4 | . . . . 2 . . . . 2 . . . . . . . . . . . Parts Attached 299 | 8 9 3 2 30 7 7 . 3 15 35 23 3 . 21 4 10 15 58 24 22 Power 33 | 1 2 1 1 2 1 . . . 2 3 3 . . 1 . . 1 7 3 5 Engine 9 | 1 1 1 1 1 1 . . . 1 1 1 . . . . . . . . . Core 6 | . 1 . . 1 . . . . 1 2 1 . . . . . . . . . Reactor 18 | . . . . . . . . . . . 1 . . 1 . . 1 7 3 5 Propulsion 75 | 2 . 1 . 6 2 5 . 1 4 9 3 1 . 7 . 1 6 20 . 7 Treads 14 | 2 . 1 . 2 1 . . . . 1 . . . . . . 1 5 . 1 Leg 52 | . . . . 4 1 5 . 1 4 8 3 . . 5 . 1 3 12 . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 1 . . 1 2 . 1 Flight 4 | . . . . . . . . . . . . 1 . 1 . . 1 1 . . Utility 98 | 2 3 . 1 10 3 . . 2 5 7 10 1 . 6 1 5 6 16 12 8 Device 55 | 1 . . . 8 3 . . 2 2 5 5 . . 3 1 4 3 9 9 . Storage 10 | 1 2 . 1 . . . . . . . 2 1 . . . . . 3 . . Processor 12 | . . . . 2 . . . . . . 2 . . 2 . . 3 . 2 1 Hackware 4 | . 1 . . . . . . . 1 . . . . . . . . . . 2 Protection 17 | . . . . . . . . . 2 2 1 . . 1 . 1 . 4 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 3 4 1 . 12 1 2 . . 4 16 7 1 . 7 3 4 2 15 9 2 Energy Gun 35 | 2 . . . 1 . 1 . . 2 7 5 . . 4 2 3 . 4 4 . Energy Cannon 8 | . . 1 . 2 . . . . . 1 . . . 1 1 . . 1 1 . Ballistic Gun 37 | 1 3 . . 7 1 1 . . 2 6 2 . . 2 . 1 1 7 1 2 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Impact Weapon 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 4 | . . . . 2 . . . . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 1 . . . . 3 . . . . 11 . . 3 4 14 1 Corrupted Parts 5 | . . . . . . . . . . . . . . 1 1 . . 3 . . System Corruption 39 | . . . . . . . . . . . . . . 6 10 . . 23 . . Parts Lost 161 | . . 4 . 12 7 6 . 4 3 37 15 . 1 2 1 9 7 14 16 23 Power 14 | . . 1 . 1 . . . 1 1 3 1 . . . . . . 1 3 2 Propulsion 45 | . . 1 . 4 3 2 . . 1 11 6 . . 2 . 3 2 1 . 9 Utility 45 | . . 1 . 3 2 1 . 1 . 8 3 . 1 . . 2 3 5 7 8 Weapon 57 | . . 1 . 4 2 3 . 2 1 15 5 . . . 1 4 2 7 6 4 Highest Loss Streak 15 | . . 2 . 4 6 3 . 4 2 15 10 . 1 2 1 9 5 3 10 13 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Average Backups 13 | 1 8 14 15 17 17 17 17 17 18 17 15 4 4 11 14 13 4 4 11 5 Power 1 | . 1 1 . 1 1 2 2 2 2 2 1 . . 1 . . . . 1 . Propulsion 1 | . 1 1 1 . . 1 3 5 4 2 . . . . 1 . . . 2 . Utility 4 | . 1 3 4 4 4 4 4 3 6 8 7 2 3 5 7 6 1 2 1 . Weapon 5 | . 4 7 7 10 10 8 7 5 3 2 4 1 1 5 6 5 2 . 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 4 5 4 4 . 1 . . 6 2 12 . . . . 5 . 2 3 2 Power 6 | . 1 2 . 1 . . . . . . 1 . . . . 1 . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Utility 20 | . . 1 . . . 1 . . 4 1 8 . . . . 4 . . 1 . Weapon 19 | . 3 2 4 3 . . . . . 1 2 . . . . . . 2 1 1 Tool/Special 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 84 71 82 86 86 93 92 98 84 85 16 17 80 93 83 10 78 78 52 Engine 3 | . 6 4 14 3 4 5 6 2 1 1 . . . . . . . . . . Core 3 | . 7 9 . 4 5 5 6 6 9 7 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . 4 . . 4 5 3 . 6 7 5 Treads 8 | . 27 27 28 13 1 . . . . 1 3 . . . . . . 1 13 8 Leg 11 | . . . . 3 16 25 31 31 24 14 19 . . 13 26 24 3 20 . 2 Device 10 | . 4 2 . 20 18 15 12 15 12 10 12 5 1 . . 7 . 13 19 6 Storage 6 | . 14 14 14 5 5 5 6 6 5 5 4 . . 4 5 3 . 1 4 3 Processor 5 | . . . . 4 5 5 6 6 5 5 2 10 10 13 10 8 1 8 6 9 Protection 2 | . . . . . . . . . 2 4 4 . . 3 9 8 . 4 3 4 Energy Gun 5 | . . . . 1 5 2 6 6 8 10 13 . . 14 17 9 . 2 7 6 Energy Cannon 1 | . . . . 8 . . . . . 1 2 . . . . . . . . . Ballistic Gun 11 | . 26 11 . 8 15 14 18 17 24 16 12 . . 5 6 11 . 11 9 1 Impact Weapon 2 | . . 12 14 . . . . . . . . . . . . . . 1 1 . Slashing Weapon 1 | . . . . 4 5 3 . . . . . . . 3 5 3 . . 1 1 Peak Build Rating 206 | 7 12 12 10 89 84 85 75 77 93 101 94 30 25 141 149 159 56 162 206 171 Average Rating 80 | 5 10 9 8 65 79 76 75 74 87 78 83 18 15 106 144 133 22 133 174 116 On Entrance 56 | . 7 12 9 9 74 75 75 75 75 93 52 17 30 14 137 149 4 34 156 94 Avg Prop Armor Cover (%) 6 | . . . . 6 6 6 . . . 5 4 . . 5 1 1 17 10 . 21 Naked Turns 64 | . . . . . . . . . . . . . . . . 40 24 . . . Heaviest Build 140 | 12 29 30 47 91 84 83 77 77 93 104 140 21 1 94 103 103 18 114 123 90 Greatest Support 205 | 40 40 40 40 90 75 90 90 90 90 66 95 4 4 143 143 173 70 205 180 200 Greatest Overweight (x) 15 | 1 . 1 1 4 2 2 . . 1 15 4 6 . 1 . . . . . 3 Average Overweight (x) . | . . . . . 1 . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 15 5 15 15 15 5 15 15 15 Average Capacity 15 | 6 12 15 18 20 20 20 20 20 20 20 18 5 5 13 15 14 5 5 15 12 Most Carried 21 | 2 15 15 17 20 20 19 17 19 20 20 21 5 5 15 15 15 5 15 15 15 Average Carried 13 | 1 8 14 15 17 17 17 17 17 18 17 15 4 4 11 14 13 4 4 14 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 5 5 15 15 5 5 15 15 5 Final Carried 20 | 2 15 15 17 20 16 17 17 17 20 19 5 3 5 15 15 5 3 15 15 4 Class Distribution -------------------- 27% | Mutant 26% | Scavenger-Executioner 14% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Infiltrator-Assassin 3% | Scavenger-Mutant 3% | Commander-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Infiltrator-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Extension Scavenger-Executioner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Executioner | -4/Warlord Executioner | -3/Proximity Caves Derelict-Executioner | -3/Research Mutant | -3/Armory Scavenger-Executioner | -2/Research Scavenger-Tank | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Matter Collected 8076 | 207 368 82 20 712 286 262 . 293 508 976 530 81 6 374 67 204 63 1916 885 236 Remotely 168 | . . . . . 90 . . . . 78 . . . . . . . . . . Salvage Created 11167 | 15 322 286 . 1961 434 434 . 443 881 1150 1084 50 . 58 61 264 63 2188 888 585 Parts 485 | 5 31 5 . 69 17 22 . 8 35 64 38 2 . . 8 15 1 94 32 39 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 14 | 1 . . . 3 . . . . . 1 4 . . . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . 5 . . 16 18 . 3 . . . 1 . . 5 . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Combat Hostiles Destroyed 155 | . 10 6 . 16 8 5 . 5 10 16 14 2 . 1 3 2 2 32 15 8 Melee 8 | . . . . 1 . 1 . . . 2 . 2 . . . . . . . 2 Guns 97 | . 10 . . 7 8 4 . 5 10 7 12 . . . 1 2 . 23 7 1 Cannons 23 | . . . . 5 . . . . . 7 2 . . . 1 . 2 6 . . AOE 13 | . . . . 3 . . . . . . . . . . 1 . . 1 4 4 Classes Destroyed 17 | 1 7 1 . 4 . 1 . . . 1 . . . . . . 1 . 1 . Worker 15 | . 1 . . 8 . . . . . 1 2 . . . . . . . . 3 Builder 7 | . 1 . . 1 . . . . . 2 1 . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Recycler 18 | . . . . 6 . . . . 3 2 1 . . . . 1 . 4 . 1 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . 2 . . . . . . . . . . . . . . 2 . Swarmer 44 | . 8 . . 3 7 . . . 3 4 . 2 . . . . . 13 . 4 Grunt 28 | . 2 . . 5 . 4 . 4 2 2 4 . . . . . 1 1 3 . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . . . 1 . . . 1 1 3 3 . . . . 1 . 2 . . Hunter 20 | . . . . 4 1 1 . . . 6 . . . . . . . 4 . 4 Programmer 41 | . . . . 3 . . . . 4 . 7 . . 1 2 1 . 12 11 . Behemoth 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 2 . 6 3 3 . 4 4 10 3 2 . 1 2 1 1 6 3 4 Combat Bots Only 6 | . 3 2 . 4 3 3 . 4 3 4 2 2 . 1 2 1 1 6 3 4 Max Kills in Single Turn 4 | 1 1 1 . 4 2 1 . 1 2 2 2 1 . 1 1 1 1 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . 1 . . 1 2 2 Melee 1 | . . . . 1 . 1 . . . 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Hostile Shots Fired 2451 | . 56 35 . 185 60 49 . 51 28 332 149 32 18 18 36 166 111 484 257 384 Missed 763 | . 18 6 . 46 19 9 . 15 5 87 41 7 13 4 14 56 45 174 68 136 Hits 1688 | . 38 29 . 139 41 40 . 36 23 245 108 25 5 14 22 110 66 310 189 248 Melee 31 | . . . . . . . . . . 3 12 . . . . . 9 . . 7 Projectile 1657 | . 38 29 . 139 41 40 . 36 23 242 96 25 5 14 22 110 57 310 189 241 AOE 5 | . . . . . . . . . . . . . . 1 . . 4 . . . Critical Strikes 92 | . . 1 . 5 . 1 . 1 1 10 6 1 . 2 . 7 9 11 17 20 Part Disruptions 8 | . . . . . . . . . . . 3 . . . . . . 4 1 . Damage Taken 36043 | . 358 660 . 2184 520 749 . 711 454 4820 2728 374 140 570 617 2115 1662 6656 5054 5671 Core 5915 | . 17 136 . 255 77 48 . 79 80 623 729 169 117 32 46 617 578 528 176 1608 Absorbed by Shields 686 | . . . . . 96 . . . . . 174 . . 42 . . . 160 214 . Reduced by Siege Mode 76 | . . . . . . . . . . . . . . . . . . . 39 37 Ignored by Resistances 321 | . . . . 136 . . . . . . . . . . . . . 149 . 36 Regen/Repaired (Parts) 1492 | . 114 . . . . . . . 43 180 334 6 . 303 86 145 . . 45 236 Core Remaining (%) 38 | 100 . . 38 . . . . 46 . 29 . . . . 4 . 8 . 45 . Volleys Fired 453 | 2 34 3 . 47 20 14 . 17 20 61 36 . . 6 12 9 11 103 40 18 Largest 6 | 2 2 2 . 4 4 4 . 4 6 6 6 . . 5 2 5 2 6 5 4 Hottest 364 | 60 40 80 . 268 173 173 . 173 279 354 344 . . 259 100 364 100 274 300 225 Shots Fired 1533 | 4 68 6 . 186 74 48 . 65 110 205 192 . . 23 23 38 12 333 109 37 Gun 1316 | 4 68 4 . 97 74 48 . 65 110 177 177 . . 23 10 38 . 286 101 34 Cannon 204 | . . 2 . 89 . . . . . 25 15 . . . 13 . 12 47 1 . Launcher 10 | . . . . . . . . . . . . . . . . . . . 7 3 Special 3 | . . . . . . . . . . 3 . . . . . . . . . . Kinetic 951 | 2 68 4 . 79 58 38 . 48 80 131 83 . . 12 . 15 . 273 56 4 Thermal 509 | . . 2 . 107 16 10 . 17 30 71 109 . . 11 1 22 . 40 43 30 Explosive 10 | . . . . . . . . . . . . . . . . . . . 7 3 Electromagnetic 21 | 2 . . . . . . . . . . . . . . . 1 . 15 3 . Entropic 39 | . . . . . . . . . . . . . . . 22 . 12 5 . . Robot Hit Streak 26 | 2 9 . . 19 4 7 . 13 11 11 12 . . 3 14 26 6 11 14 11 Robot Miss Streak 6 | 1 6 . . 6 6 3 . 3 3 5 6 . . 5 1 2 2 5 3 2 Penetration Max 2 | . . . . 1 1 . . 1 . 1 1 . . 2 . . . 1 1 . Secondary Targets 19 | . 2 . . 1 3 . . 2 1 1 1 . . . . 2 . 5 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 1 1 1 . . . . 1 . 1 1 . Shots Hit Robots 932 | 2 38 20 . 124 24 30 . 40 61 141 114 3 . 8 20 35 8 168 62 34 Core Hits 401 | 2 23 . . 56 16 13 . 16 30 57 50 2 . 1 5 11 3 70 26 20 Critical Kills 11 | . . . . 2 . . . . . 4 . . . . . . . 5 . . Critical Parts Destroyed 35 | . 1 5 . 8 . . . . . 2 . . . . 1 1 . 16 1 . Critical Strikes 71 | 1 1 6 . 14 . 1 . 1 3 10 5 . . . 3 1 1 21 1 2 Burn 12 | . . . . 1 . . . 1 3 2 5 . . . . . . . . . Destroy 38 | . 1 . . 10 . . . . . 7 . . . . . 1 . 18 1 . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . Smash 8 | . . 6 . . . . . . . . . . . . . . . 2 . . Sever 7 | . . . . 3 . 1 . . . 1 . . . . . . . . . 2 Detonate 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Sunder 3 | . . . . . . . . . . . . . . . 2 . 1 . . . Melee Attacks 171 | . 2 57 . 22 3 12 . 1 . 14 . 7 . . . 7 . 12 22 12 Kinetic 10 | . . . . . . . . . . . . . . . . . . . 10 . Impact 77 | . 2 57 . . . . . . . . . . . . . . . 12 6 . Slashing 84 | . . . . 22 3 12 . 1 . 14 . 7 . . . 7 . . 6 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . 1 . 7 . 2 . . . . . . . . . 1 . . 1 1 Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29057 | 36 506 608 . 3821 514 835 . 841 1302 3504 2821 119 . 350 1361 960 564 5304 3127 2484 Guns 18072 | 36 498 . . 1006 514 455 . 841 1302 2560 2431 . . 350 319 843 . 4221 1900 796 Cannons 4727 | . . . . 1635 . . . . . 548 370 . . . 857 . 564 753 . . Explosions 2530 | . . . . 358 . . . . . . . . . . 185 . . 163 936 888 Melee 3564 | . . 608 . 772 . 368 . . . 396 . 119 . . . 106 . 155 290 750 Ramming 164 | . 8 . . 50 . 12 . . . . 20 . . . . 11 . 12 1 50 Kinetic 12498 | 8 498 . . 790 460 383 . 661 988 1982 1085 . . 227 . 281 . 3849 1234 52 Thermal 8945 | . . . . 2209 54 72 . 180 314 1126 1716 . . 123 185 562 . 850 810 744 Explosive 1899 | . . . . . . . . . . . . . . . . . . 75 936 888 Electromagnetic 317 | 28 . . . . . . . . . . . . . . . . . 209 80 . Impact 763 | . . 608 . . . . . . . . . . . . . . . 155 . . Slashing 2577 | . . . . 772 . 368 . . . 396 . 119 . . . 106 . . 66 750 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 1894 | . . . . . . . . . . . . . . . 1176 . 564 154 . . Highest Corruption 75 | . . . . 2 2 2 2 2 2 2 5 5 5 6 19 . 6 38 75 20 Average Corruption 12 | . . . . 1 2 2 2 2 1 2 3 5 5 5 11 . 5 19 52 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 285 | . . . . 14 18 11 2 11 . 25 13 5 1 6 12 . 2 57 105 3 Message Errors 66 | . . . . 2 5 1 . 2 . 7 5 2 . 4 2 . . 12 24 . Matter Fused 60 | . . . . 5 5 3 2 5 . 5 1 3 1 . 2 . 1 9 15 3 Heat Flow Errors 29 | . . . . 4 1 1 . 1 . 3 2 . . 1 1 . 1 6 8 . Energy Discharges 21 | . . . . 1 2 2 . 1 . 3 1 . . . 1 . . 5 5 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 4 | . . . . 1 . . . . . . . . . 1 . . . 1 1 . Data Loss (minor) 36 | . . . . 1 3 2 . 1 . 2 1 . . . 3 . . 10 13 . Data Loss (major) 11 | . . . . . 2 1 . . . 2 1 . . . . . . 1 4 . Misfires 8 | . . . . . . . . . . 2 . . . . 1 . . 1 4 . Alerts 7 | . . . . . . 1 . . . 1 . . . . . . . 1 4 . Misdirections 9 | . . . . . . . . . . . . . . . . . . 2 7 . Weapon Failures 32 | . . . . . . . . 1 . . 2 . . . 2 . . 9 18 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 842 | . . 168 . 248 . 63 . . . 9 . . . . 21 . 16 242 67 8 Projectiles 146 | . . . . 68 . . . . . 6 . . . . . . 16 56 . . Explosions 172 | . . . . 66 . . . . . . . . . . 21 . . 31 46 8 Melee 524 | . . 168 . 114 . 63 . . . 3 . . . . . . . 155 21 . Knockbacks 13 | . . 9 . . . . . . . . . . . . . . . 3 . 1 Impact 9 | . . 7 . . . . . . . . . . . . . . . 1 . 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 . . Secondary 2 | . . 2 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . . . 7 . . . 39 5 . . . 25 Shots 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Rammed 20 | . 3 . . 5 . . . . . . 3 . . . . 1 . . 2 6 Targets Rammed 28 | . 3 . . 8 . 1 . . . . 5 . . . . 1 . 1 2 7 Kicked 8 | . . . . 3 . 1 . . . . 2 . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 579 | 40 2 252 . 419 206 252 . 156 243 579 303 . . 387 269 381 146 419 202 195 Average Temperature 102 | 20 2 140 . 117 47 82 . 66 104 139 100 . . 146 102 185 51 79 45 96 Received Heat Transfer 3673 | . 81 472 . 282 . 222 . 234 126 571 133 . 9 71 . 442 319 216 90 405 Effects 25 | . . . . 1 . . . . . 13 4 . . 1 . 6 . . . . Shutdowns 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Energy Bleed 6 | . . . . 1 . . . . . 2 1 . . 1 . 1 . . . . Interference 6 | . . . . . . . . . . . 3 . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 8 | . . . . . . . . . . 8 . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 2 2 Total Turns 50 | . . . . . . . . . . . . . . . . . . . 23 27 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . 14 21 Martial Activations 2 | . . . . . . . . . . 2 . . . . . . . . . . Total Turns 42 | . . . . . . . . . . 42 . . . . . . . . . . Longest Duration 27 | . . . . . . . . . . 27 . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 6 . . . . . . . . . . . . . . . 2 . . Combat Hostiles 8 | . . 6 . . . . . . . . . . . . . . . 2 . . Parts Fried 9 | . . 5 . . . . . . . . . . . . . . . 4 . . Impact Corruptions 11 | . . 8 . . . . . . . . . . . . . . . 3 . . Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Parts Melted 43 | . . . . 9 . . . 2 2 3 16 . . 3 . 3 . 1 . 4 Heat Transferred 13932 | . . . . 3083 150 200 . 600 1022 2117 3283 . . 158 50 777 . 790 777 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped 47 | . . . . . . . . . . . . . . . . . . . 47 . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Maximum Alert Level 2 | . . . . 1 . . . . . . . . . . . . . 2 2 1 Low Security (%) 78 | 100 100 . . 94 . . . . 100 100 100 . . . . 100 100 11 69 33 Level 1 16 | . . . . 5 . . . . . . . . . . . . . 62 24 66 Level 2 4 | . . . . . . . . . . . . . . . . . . 26 6 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 555 | 5 100 . . 292 . . . . 186 145 88 . . . . 57 76 555 463 307 Initial 300 | . . . . . . . . . . 79 14 . . . . 6 11 31 300 205 Average 119 | . 29 . . 79 . . . . 54 46 29 . . . . 7 31 340 205 227 Influence Increases 6576 | 5 294 . . 808 215 130 . 190 407 776 500 40 60 217 80 196 223 1194 733 508 Destroy 0b10 Robot/C 3140 | . 200 . . 320 160 100 . 100 200 440 280 40 . 60 60 40 40 640 300 160 Destroy 0b10 Robot/NC 280 | 5 30 . . 90 10 10 . 5 15 30 20 . . . . 5 . 20 10 30 Destroy Leader 644 | . 34 . . 86 30 20 . 10 40 70 90 . . . 20 20 10 120 64 30 Allied During Kill 130 | . . . . . . . . . . 108 . . . 22 . . . . . . Successful Hack 163 | . 27 . . 25 . . . . 13 47 30 . . . . 14 . . 7 . Disable Machine 345 | . . . . 90 . . . . 60 15 15 . . . . . 15 15 135 . Destroy Structure 644 | . 3 . . 47 . . . . 4 36 20 . . . . 12 8 219 217 78 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . . . 15 . . Lose Combat Pursuer 1200 | . . . . 150 15 . . 75 75 30 30 . 60 135 . 105 150 165 . 210 Influence Decreases 6431 | 5 258 36 . 516 507 130 . 190 245 908 515 15 48 187 152 184 185 719 925 706 Entered New Map 791 | . . 18 . . 109 . . . . 83 16 6 8 52 82 4 11 29 235 138 Time Decay 4109 | 5 258 18 . 396 348 110 . 150 225 558 374 9 30 43 70 93 104 550 530 238 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 1315 | . . . . 120 50 20 . 40 20 223 125 . 10 20 . 87 70 140 160 230 Lost Ally 116 | . . . . . . . . . . 44 . . . 72 . . . . . . Squads Dispatched 36 | . 1 . . 4 . . . . 3 1 4 . . . . 4 1 9 5 4 Investigation 8 | . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . 2 Extermination 18 | . . . . 2 . . . . 2 . 2 . . . . 1 1 5 4 1 Reinforcement 8 | . . . . 1 . . . . . 1 1 . . . . 1 . 3 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . 2 . . . . 1 . 1 . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Distress Signals 11 | . 1 . . . . . . . . 3 1 . . 3 . . 1 1 . 1 Communications Jammed 3 | . . . . 3 . . . . . . . . . . . . . . . . Distress Signals 1 | . . . . 1 . . . . . . . . . . . . . . . . Times Spotted 382 | . 20 7 . 30 9 6 . 9 16 39 34 4 6 37 3 20 20 59 27 36 Peak Tracking Total 19 | . 4 3 . 6 4 4 . 4 5 7 12 4 6 19 2 10 17 8 5 15 Tactical Retreats 38 | . . 1 . 4 1 . . 2 4 1 2 . 1 4 . 4 3 6 . 5 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Traps Triggered 10 | . 1 . . 1 . . . . . 5 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Machines Disabled 26 | . . 2 . 6 . . . . 4 1 1 1 . . . . 1 1 9 . Max in Single Turn 1 | . . 1 . 1 . . . . 1 . 1 1 . . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Machines Accessed 57 | . 11 1 . 10 . . 4 . 4 4 3 . 1 4 . 2 1 4 4 4 Terminals 28 | . 8 . . 6 . . . . 2 3 1 . 1 . . . . 2 2 3 Fabricators 4 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 1 . . . . 1 1 . . . . . 1 1 . . . Scanalyzers 6 | . . . . 1 . . . . . . 1 . . . . . . 2 2 . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Total Hacks 156 | . 38 1 . 22 . . 32 . 15 8 7 . 1 5 . 4 1 6 7 9 Successful 86 | . 21 1 . 6 . . 32 . 6 5 3 . 1 5 . 3 1 1 1 . Failed 69 | . 16 . . 16 . . . . 9 3 4 . . . . 1 . 5 6 9 Catastrophic 20 | . . . . 5 . . . . 3 1 1 . . . . 1 . 3 2 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 54 | . 24 . . 9 . . . . 8 6 . . . 1 . . . 2 3 1 Terminals 78 | . 31 . . 15 . . . . 7 6 3 . 1 . . . . 3 5 7 Fabricators 12 | . . . . 2 . . . . 5 . 3 . . . . 2 . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 4 . . 2 . . . . 3 2 . . . . . 2 1 . . . Scanalyzers 8 | . . . . 2 . . . . . . 1 . . . . . . 3 2 . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Terminal Hacks 50 | . 7 1 . 2 . . 32 . 1 . 1 . 1 5 . . . . . . Record 16 | . . . . . . . 11 . . . . . 1 4 . . . . . . Part Schematic 14 | . 2 . . . . . 12 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . 3 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . 1 . . . . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 1 . . . . 2 . 2 . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . Build 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . . . 1 1 . . . . . 1 1 . . . Retrieve Components 6 | . 2 . . . . . . . 1 1 . . . . . 1 1 . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 10 . . 1 . . . . 2 4 . . . . . . . 1 1 . Terminals 16 | . 8 . . 1 . . . . 2 3 . . . . . . . 1 1 . Botnet 7 | . 2 . . 1 . . . . 1 1 . . . . . . . 1 1 . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Skim 7 | . 5 . . . . . . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . . . . Reject 3 | . 2 . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 10 . . 9 . . . . 4 3 3 . . . . 2 1 4 3 4 Full Trace Events 7 | . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 2 . . . . . 12 . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . 76 . 76 . . . . 76 . . . . Total Part Build Rating 15 | . . . . . . . . . 5 . 5 . . . . 5 . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 9 . . . . . . . 7 3 . . . . . 2 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 3 . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Total Allies 15 | . . . . . . . . . . 10 . . . 5 . . . . . . Largest Group 10 | . . . . . . . . . . 10 . . . 5 . . . . . . Highest-Rated Group 284 | . . . . . . . . . . 284 . . . 270 . . . . . . Highest-Rated Ally 64 | . . . . . . . . . . 39 . . . 64 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 102 | . . . . . . . . . . 82 . . . 20 . . . . . . Total Damage 2821 | . . . . . . . . . . 1582 . . . 1239 . . . . . . Kills 13 | . . . . . . . . . . 9 . . . 4 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Active Infowar (turns) 12600 | 20 404 191 . 1548 995 782 92 729 783 1235 263 219 61 1321 . 314 52 1588 1490 513 Optics 5252 | . . . . . . . . . . . 58 219 61 1321 . . 2 1588 1490 513 Sensors 7845 | . . . . 1184 995 782 92 729 783 1235 205 . . . . . . 875 965 . Terrain 230 | . . . . . . . . . . . . . . . . 230 . . . . Structural 1182 | . . . . 1182 . . . . . . . . . . . . . . . . Seismic 665 | 20 404 191 . . . . . . . . . . . . . . 50 . . . Cloaking 1688 | . . . . . . . . . . . . . . . . . . 495 1193 . Jamming 3422 | . . . . 1548 995 616 . . . . . . . . . 263 . . . . ECM 387 | . . . . . . . . . . . . . . . . . . . 387 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . 1 . . 3 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Turns Passed 17766 | 100 1215 883 1378 1554 995 782 92 768 881 1787 1122 219 61 1439 270 402 227 1588 1490 513 Spaces Moved 9967 | 52 633 421 673 586 415 515 77 537 440 719 492 353 170 1219 206 228 256 947 667 361 Core 810 | 4 . . . . . . . . . 4 88 352 . 1 . 72 130 . . 159 Treads 3045 | 48 633 421 673 437 . . . . . 18 . . . . . . 11 34 667 103 Legs 5276 | . . . . 149 415 515 77 537 440 697 404 . . 847 206 156 17 757 . 59 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 147 | . . . . . . . . . . . . . . 58 . . 8 41 . 40 Flight 689 | . . . . . . . . . . . . 1 170 313 . . 90 115 . . Fastest Speed 35 | 50 160 160 160 120 120 120 120 120 120 185 50 50 35 35 106 50 35 35 170 40 Average Speed 139 | 152 160 160 203 197 219 128 120 120 155 197 163 54 35 86 106 87 54 108 170 97 Slowest Speed 800 | 160 160 240 240 400 260 260 120 120 190 800 260 350 35 180 106 106 145 173 170 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . 2 . . 5 . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 5 94 20 54 18 61 70 68 69 11 80 14 54 43 94 38 7 19 24 53 15 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 14 | . . 3 3 . 3 1 . 1 . . . 2 . . 1 . . . . . Spaces Dug 85 | . 1 6 . 5 3 5 . 1 . . . . . . . 6 . 30 3 25 Terrain Destroyed 413 | . 1 6 . 45 7 5 . 4 . 7 12 . . . 22 6 4 97 144 53 Melee 36 | . 1 6 . 5 3 3 . 1 . . . . . . . 6 . 8 3 . Projectile 127 | . . . . 8 4 2 . 3 . 7 12 . . . 12 . 4 55 20 . AOE 250 | . . . . 32 . . . . . . . . . . 10 . . 34 121 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Res Qua Acc Total 12537 | 65 763 525 687 827 448 581 76 617 595 933 714 370 171 1581 231 398 314 1278 906 457 Wait 1025 | 1 45 27 . 86 1 26 . 52 68 40 100 1 . 240 3 121 24 89 82 19 Move 9939 | 52 632 420 672 585 414 515 76 536 439 718 491 352 169 1215 205 227 247 946 667 361 Hop 4 | . . . . . . . . . . . . . . 1 . . 3 . . . Pick Up 195 | 2 21 8 7 24 1 3 . 2 23 16 21 . . 20 1 7 . 20 18 1 Fast Attach 187 | 7 2 . 1 8 2 4 . 2 6 21 7 2 . 24 . 1 14 46 23 17 Attach 113 | . . 2 1 21 6 2 . 3 4 16 10 4 . 5 1 4 5 8 10 11 Detach 34 | . . . . 5 1 . . . . 1 5 3 2 1 . 1 3 6 5 1 Swap 117 | 1 11 3 . 12 . 4 . 3 12 15 15 . . 3 8 11 . 12 5 2 Drop 194 | . 13 5 6 9 . 1 . 1 23 6 24 1 . 18 1 9 1 35 33 8 Fire 453 | 2 34 3 . 47 20 14 . 17 20 61 36 . . 6 12 9 11 103 40 18 Melee 171 | . 2 57 . 22 3 12 . 1 . 14 . 7 . . . 7 . 12 22 12 Ram 10 | . . . . . . . . . . . 3 . . . . 1 . . . 6 Kick 7 | . . . . 3 . . . . . . 2 . . . . . . 1 . 1 Crush 9 | . 3 . . 5 . . . . . . . . . . . . . . 1 . Escape Stasis 25 | . . . . . . . . . . 25 . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . 48 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 368 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Discovered new exit (range 7) 1035 | -10/Materials | Learned location of 2 exits from Mines 1080 | -10/Materials | Learned 4 Recycling zone layouts 1086 | -10/Materials | Central database locked down 1103 | -10/Materials | Identified exit to Materials 1141 | -10/Materials | Repaired Lgt. Treads 1141 | -10/Materials | Learned location of 2 exits from Mines 1159 | -10/Materials | Learned location of 1 exit from Recycling 1186 | -10/Materials | Learned location of 2 exits from Mines 1258 | -10/Materials | Learned location of Recycling (-8) 1303 | -10/Materials | Discovered new exit (range 8) 1316 | -10/Materials | Entered Subcaves 1317 | -10/Subcaves | Approached by a straggling Scientist 1457 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1465 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1596 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1691 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1907 | -10/Subcaves | Visited 4L-MR0's lab 1953 | -10/Subcaves | Core integrity fell below 50% 1980 | -10/Subcaves | Found Meta Core 2199 | -10/Subcaves | Entered Scraptown 2323 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2327 | -8/Scraptown | Learned Factory interactive machine intel 2329 | -8/Scraptown | Learned 12 Factory zone layouts 2350 | -8/Scraptown | Discovered new exit (range 11) 2863 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3025 | -8/Scraptown | Visited Cave Peace 3063 | -8/Scraptown | Visited Spacefarers 3109 | -8/Scraptown | Visited Fellowship of the Rings 3147 | -8/Scraptown | Visited TADAMA 3188 | -8/Scraptown | Visited Red Mages 3303 | -8/Scraptown | Visited Comm Corps 3378 | -8/Scraptown | Visited IN-MT5's Study 3418 | -8/Scraptown | Visited UFD Registry 3577 | -8/Scraptown | Entered Factory 3577 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3579 | -6/Factory | Loaded intel: 53 interactive machine locations 3582 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3750 | -6/Factory | Identified exit to Lower Caves 3914 | -6/Factory | Build established: Infiltrator-Assassin 4805 | -6/Factory | Lost 4 parts (1n2u1w) 5009 | -6/Factory | Lost 3 parts (3w) 5131 | -6/Factory | Entered Lower Caves 5235 | -6/Lower Caves | Learned Factory terminal intel 5286 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5699 | -6/Lower Caves | Lost 6 parts (2n2u2w) 5727 | -6/Lower Caves | Discovered new exit (range 12) 5766 | -6/Lower Caves | Identified exit to Lower Caves 6126 | -6/Lower Caves | Entered another Lower Caves area 6166 | -6/Lower Caves | Encountered a Warlord checkpoint 6330 | -6/Lower Caves | Discovered new exit (range 11) 6342 | -6/Lower Caves | Identified exit to Factory 6676 | -6/Lower Caves | Discovered new exit (range 12) 6773 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6905 | -6/Lower Caves | Identified exit to Data Miner 6908 | -6/Lower Caves | Entered Data Miner 6908 | -6/Data Miner | Discovered new exit (range 6) 6916 | -6/Data Miner | Identified exit to Proximity Caves 6931 | -6/Data Miner | Met Data Miner 6953 | -6/Data Miner | Learned location of Section 7 (-2) 6953 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6972 | -6/Data Miner | Received God Mode back door access code from Data Miner 7000 | -6/Data Miner | Entered Proximity Caves 7030 | -5/Proximity Caves | Learned Factory stockpile data 7274 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7298 | -5/Proximity Caves | Core integrity fell below 50% 7342 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 7416 | -5/Proximity Caves | Learned Factory stockpile data 7706 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7768 | -5/Proximity Caves | Entered Factory 7768 | -5/Factory | Evolved 2 slots: Weapon x2 7770 | -5/Factory | Loaded intel: 28 terminal locations 8061 | -5/Factory | Build established: Scavenger-Executioner 8103 | -5/Factory | Fabricated Lgt. Regenerative Plating? 8228 | -5/Factory | Identified exit to Upper Caves 8228 | -5/Factory | Identified exit to Extension 8649 | -5/Factory | Entered Extension 8719 | -5/Extension | Rescued a captive Derelict 8720 | -5/Extension | Rescued a captive Derelict 8766 | -5/Extension | Rescued a captive Derelict 8825 | -5/Extension | Rescued a captive Derelict 9059 | -5/Extension | Rescued a captive Derelict 9060 | -5/Extension | Rescued a captive Derelict 9122 | -5/Extension | Rescued a captive Derelict 9153 | -5/Extension | Energy Cycler disabled 9154 | -5/Extension | Rescued a captive Derelict 9154 | -5/Extension | Rescued a captive Derelict 9159 | -5/Extension | Rescued a captive Derelict 9625 | -5/Extension | Spotted B-75 Beast 9646 | -5/Extension | Allies destroyed B-75 Beast 9653 | -5/Extension | Spotted B-75 Beast 9665 | -5/Extension | Lost 3 parts (1u2w) 9679 | -5/Extension | Destroyed B-75 Beast 9693 | -5/Extension | Lost 6 allies 9694 | -5/Extension | Discovered new exit (range 15) 9712 | -5/Extension | Lost 3 parts (3w) 9800 | -5/Extension | Core integrity fell below 50% 9847 | -5/Extension | Lost 15 parts (1p6n3u5w) 9949 | -5/Extension | Disrupted transfer network 9962 | -5/Extension | Lost 11 parts (2p3n2u4w) 10206 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10397 | -5/Extension | Discovered new exit (range 16) 10397 | -5/Extension | Discovered new exit (range 16) 10431 | -5/Extension | Disrupted transfer network 10431 | -5/Extension | Identified exit to Factory 10436 | -5/Extension | Entered Factory 10436 | -4/Factory | Evolved 2 slots: Propulsion x2 10467 | -4/Factory | Lost 4 parts (2n2u) 10617 | -4/Factory | Identified exit to Upper Caves 11129 | -4/Factory | Incoming investigation squad redirected 11189 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 11474 | -4/Factory | Cargo convoy interrupted 11475 | -4/Factory | Spotted Executioner 11475 | -4/Factory | Spotted Striker 11479 | -4/Factory | Spotted Striker 11481 | -4/Factory | Spotted Executioner 11501 | -4/Factory | Incoming assault squad redirected 11533 | -4/Factory | Lost 10 parts (1p3n2u4w) 11553 | -4/Factory | Core integrity fell below 50% 11558 | -4/Factory | Entered Upper Caves 11633 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11672 | -4/Upper Caves | Learned 4 Research zone layouts 11743 | -4/Upper Caves | Discovered new exit (range 22) 11753 | -4/Upper Caves | Identified exit to Upper Caves 11777 | -4/Upper Caves | Entered another Upper Caves area 11779 | -4/Upper Caves | Discovered new exit (range 18) 11789 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11792 | -4/Upper Caves | Spotted B-86 Titan 11793 | -4/Upper Caves | Core integrity fell below 20% 11799 | -4/Upper Caves | Build established: Mutant 11806 | -4/Upper Caves | Identified exit to Warlord 11838 | -4/Upper Caves | Entered Warlord 11850 | -4/Warlord | Discovered new exit (range 12) 11854 | -4/Warlord | Identified exit to Proximity Caves 11865 | -4/Warlord | System corruption cleaned by Quarantine Array 12023 | -4/Warlord | Opened Warlord's prototype stash 12062 | -4/Warlord | Found Prototype Reactor 12062 | -4/Warlord | Identified Vortex Chain Reactor 12069 | -4/Warlord | Found Prototype Processor 12069 | -4/Warlord | Identified Exp. Targeting Computer 12084 | -4/Warlord | Found Prototype Processor 12084 | -4/Warlord | Identified Spectral Analyzer 12087 | -4/Warlord | Found Prototype Device 12087 | -4/Warlord | Identified Exp. Focal Shield 12314 | -4/Warlord | Warlord's base attacked by MAIN.C 12409 | -4/Warlord | Found Prototype Energy Cannon 12409 | -4/Warlord | Identified Vortex Cannon 12416 | -4/Warlord | Found Prototype Energy Gun 12416 | -4/Warlord | Identified Vortex Rail 12432 | -4/Warlord | Found Vortex Cannon 12442 | -4/Warlord | Found Vortex Rail 12536 | -4/Warlord | Found Prototype Energy Gun 12536 | -4/Warlord | Identified Plasma Storm 12664 | -4/Warlord | Warlord forces counterattacked 12669 | -4/Warlord | Met Warlord 12702 | -4/Warlord | Build established: Commander-Gunner 12989 | -4/Warlord | Warlord base infiltrated, sounded retreat 12990 | -4/Warlord | Enhanced Grunt warped into view 12990 | -4/Warlord | Enhanced Grunt warped into view 12990 | -4/Warlord | Enhanced Grunt warped into view 12990 | -4/Warlord | Enhanced Demolisher warped into view 12990 | -4/Warlord | Enhanced Demolisher warped into view 12990 | -4/Warlord | Enhanced Demolisher warped into view 12994 | -4/Warlord | Spotted Striker 12994 | -4/Warlord | Spotted Executioner 13109 | -4/Warlord | Spotted Striker 13110 | -4/Warlord | Spotted Executioner 13117 | -4/Warlord | Build established: Commander-Executioner 13120 | -4/Warlord | Spotted Executioner 13120 | -4/Warlord | Spotted Striker 13179 | -4/Warlord | Spotted Executioner 13209 | -4/Warlord | Lost 22 allies 13277 | -4/Warlord | Entered Proximity Caves 13378 | -3/Proximity Caves | Spotted B-86 Titan 13403 | -3/Proximity Caves | Destroyed B-86 Titan 13429 | -3/Proximity Caves | System corruption reached 10% 13536 | -3/Proximity Caves | Discovered new exit (range 12) 13546 | -3/Proximity Caves | Identified exit to Research 13547 | -3/Proximity Caves | Entered Research 13547 | -3/Research | Evolved 2 slots: Utility x2 13548 | -3/Research | Identified exit to Armory 13549 | -3/Research | Identified exit to Research 13638 | -3/Research | Incoming investigation squad redirected 13699 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 13906 | -3/Research | Garrison activated, responded to threat 13909 | -3/Research | Released all parts (13) 13940 | -3/Research | Lost 9 parts (3n2u4w) 13949 | -3/Research | Entered Armory 14038 | -3/Armory | Released all parts (4) 14041 | -3/Armory | Core integrity fell below 50% 14139 | -3/Armory | Found Prototype Processor 14139 | -3/Armory | Identified Exp. Target Analyzer 14146 | -3/Armory | Lost 5 parts (1n2u2w) 14150 | -3/Armory | Core integrity fell below 20% 14173 | -3/Armory | Discovered exit to Research (range 3) 14176 | -3/Armory | Entered Research 14176 | -2/Research | Evolved 2 slots: Utility x2 14236 | -2/Research | Build established: Mutant 14246 | -2/Research | Spotted B-90 Cyclops 14717 | -2/Research | Build established: Scavenger-Executioner 14912 | -2/Research | Lost 3 parts (3w) 15094 | -2/Research | Incoming investigation squad redirected 15164 | -2/Research | Spotted B-90 Cyclops 15181 | -2/Research | Lost 3 parts (2u1w) 15190 | -2/Research | Spotted B-90 Cyclops 15309 | -2/Research | System corruption reached 10% 15316 | -2/Research | System corruption reached 30% 15752 | -2/Research | Discovered new exit (range 8) 15764 | -2/Research | Entered Quarantine 15779 | -2/Quarantine | Found Alien Artifact 15779 | -2/Quarantine | Identified Terrabomb 15779 | -2/Quarantine | Used Terrabomb 15813 | -2/Quarantine | Found Terrabomb 15868 | -2/Quarantine | Cryocooling Duct disabled 15883 | -2/Quarantine | Ambient heat levels rising (+20) 15883 | -2/Quarantine | Non-combat units ordered to evacuate 16043 | -2/Quarantine | Found Prototype Protection 16043 | -2/Quarantine | Identified Centrium Heavy Armor Plating 16222 | -2/Quarantine | Found Alien Slashing Weapon 16222 | -2/Quarantine | Identified Sigix Broadsword 16271 | -2/Quarantine | Found Alien Artifact 16272 | -2/Quarantine | Identified Dimensional Node Initializer 16272 | -2/Quarantine | Initialized slip node 16284 | -2/Quarantine | Found Alien Artifact 16284 | -2/Quarantine | Identified Transdimensional Reconstructor 16284 | -2/Quarantine | Warped through subspace to slip node 16296 | -2/Quarantine | Found Transdimensional Reconstructor 16339 | -2/Quarantine | Found Alien Impact Weapon 16340 | -2/Quarantine | Identified Core Stripper 16531 | -2/Quarantine | Build established: Scavenger-Tank 16594 | -2/Quarantine | Found Alien Energy Cannon 16596 | -2/Quarantine | Identified Core Cannon 16643 | -2/Quarantine | Spotted Alpha 7 16679 | -2/Quarantine | Destroyed Alpha 7 16701 | -2/Quarantine | Found Prototype Device 16701 | -2/Quarantine | Identified Exp. ECM Suite 16720 | -2/Quarantine | Found Prototype Ballistic Gun 16720 | -2/Quarantine | Identified Multirail 16748 | -2/Quarantine | Found Exp. Targeting Computer 16790 | -2/Quarantine | Found Alien Launcher 16947 | -2/Quarantine | Lost 4 parts (2u2w) 17116 | -2/Quarantine | Cryocooling Duct disabled 17131 | -2/Quarantine | Ambient heat levels rising (+20) 17131 | -2/Quarantine | Combat units ordered to evacuate 17189 | -2/Quarantine | Discovered new exit (range 20) 17231 | -2/Quarantine | Quarantine Guard activated 17231 | -2/Quarantine | Spotted Quarantine Guard 17231 | -2/Quarantine | Spotted Quarantine Guard 17231 | -2/Quarantine | Spotted Quarantine Guard 17231 | -2/Quarantine | Spotted Quarantine Guard 17231 | -2/Quarantine | Spotted Quarantine Guard 17235 | -2/Quarantine | Core integrity fell below 50% 17254 | -2/Quarantine | Entered Access 17254 | -1/Access | Evolved 2 slots: Utility x2 17284 | -1/Access | Lost 10 parts (2p5u3w) 17540 | -1/Access | Lost 7 parts (1p2n4u) 17571 | -1/Access | Garrison activated, responded to threat 17677 | -1/Access | Spotted B-99 Colossus 17717 | -1/Access | System corruption reached 10% 17722 | -1/Access | Lost 13 parts (1p5n3u4w) 17735 | -1/Access | Core integrity fell below 50% 17754 | -1/Access | Search patrols dispatched 17759 | -1/Access | Core integrity fell below 20% 17766 | -1/Access | Used Terrabomb 17767 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17735_ Biometal Leg destroyed. 17735_ Slammed into S-43 Plague. 17738_ P-80 Master resets S-43 Plague, system corruption cleaned. 17750_ Acquired Hacking Suite. 17751_ System corrupted: Matter fused (-5). 17753_ Connecting with Terminal... 17753_ ALERT: Suspicious activity at Terminal A014. Dispatching Investigation squad. 17754_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 17754_ Slammed into S-43 Plague. 17755_ Terminal disabled. 17756_ Slammed into P-80 Master. 17756_ K-01 Serf collects debris. 17758_ Hacking Suite destroyed. 17764_ Connecting with Terminal... 17764_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 17766_ Terrabomb activated. Map ----- +----------------------------------------------------+ | ?????????????????????# + #?????????# | | ?????????????????????# # #?????????# | | ?????????????????????########### #?????????# | | ???????????????????????????????# #?????????# | | ???????????????????????????????# #?????????# | | ???????????????????????????????# #?????????# | | ?????????????????????????????? ; #?????????# | | ????????????????????????????? ; l#?????????# | | ?????????????????????###;;;;;;;; #;######### | | ?????????????????????# """"" ; ; # | | ?????????????????????# ""T"" ; ; # | | ?????????????????????# ; ; # | | ?????????????????????# ; ; ###### | | ?????????????????????# ; ;k "T"" #????? | | ?????????????????????# + + """"" #????? | | ?????????????????????# ] ; ; #????? | | ?????????????????????# ;pp; #????? | | ?????????????????????###;;;;;;;;p ;;;;;;;;#;#????? | | ????????????????????????;; ; ; ; ;?????? | | ????????????????????????";;;;;;;s ; ;;;;#;;????? | | ????????????????????????" ; ; ????? | | ????????????????????????" s ; ; ???? | | ????????????????????????" ss ; ; ???? | | ????????????????????????" ; ; ??? | | ????????????????????????" ; ; ??? | | ????????????????????????"@ ; ; ??? | | ????????????????????????" ; ; ??? | | ????????????????????????" ; ; ??? | | ????????????????????????"""" """ ; ;;;;;+;#???? | | ????????????????????????""""T""" ; ;;;; ;#???? | | ????????????????????????";;;;;;; ; ; ;????? | | ????????????????????????;; ; ; ; ;????? | | ???????????????????????? ; ; ; #????? | | ???????????????????????? ; ; ?;?? ???????? | | ???????????????????????? ; ; ???????????? | | ???????????????????????? ; ; ???????????? | | ???????????????????????? ; ;;;;???????????? | | ???????????????????????? ; ??????????? | | ???????????????????????? ; ? ??????????? | | ???????????????????????? ;;;;;;##??+???????????? | | ???????????????????????? ; ??????????????????? | | ??????????????????????? ; ????????????????????? | | ??????????????????????? ;?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Cloak Strength 2 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Repaired ---------- Lgt. Treads | 18% | -10/Materials Studied --------- Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- Terrabomb Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor Core Stripper Core Cannon Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed NetworkBiocellJets Manual? 0 Play Time 02:38:44 Cumulative 229.1 hours Start 2025.12.07 @ 23:14:00 End 2025.12.08 @ 01:56:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf3a85fb-3a6e-4f8d-83ec-d4dfcf280966