Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.14 @ 21:07:24 Player: Waste Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (119) 595 Value Destroyed (6696) 6696 Prototype IDs (97) 1940 Alien Tech Used (7) 1400 Bonus (21140) 21140 TOTAL SCORE: 39871 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4902 Follower Combat Kills 1138 Registered with UFD 300 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Cogmind --------- Core Integrity 770/1600 Matter 72/300 Energy 437/450 System Corruption 4% Temperature Warm (113) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Targeting Computer Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Linked Autogun > --- INVENTORY (5) ---- Transdimensional Reconstructor Sigix Sheargun Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Reaction Control System Advanced Cloaking Device > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Advanced Phase Shifter Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Nova Cannon Vortex Trap Vortex Trap [Rating: 246] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Power Sword Energy Gun Beam Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . . . . . 2 . . . . . . Utility 11 | . . . . . . 6 . . . . 2 . 1 . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Parts Attached 90 | . 5 3 8 . 11 12 . 1 . 2 13 1 9 . 3 6 7 9 Power 9 | . 1 . 2 . . 2 . . . 1 . . . . . 1 . 2 Engine 5 | . 1 . 2 . . 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . 2 Propulsion 27 | . 1 2 4 . 8 1 . . . . 4 1 2 . . . 4 . Treads 6 | . . 2 4 . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 4 1 . . . . 4 1 2 . . . 4 . Utility 39 | . 2 . 1 . 2 9 . 1 . . 7 . 5 . 2 4 3 3 Device 14 | . 1 . 1 . . 1 . 1 . . . . 2 . 2 4 2 . Storage 3 | . 1 . . . 1 . . . . . . . . . . . . 1 Processor 16 | . . . . . 1 6 . . . . 3 . 3 . . . 1 2 Hackware 5 | . . . . . . 1 . . . . 4 . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 15 | . 1 1 1 . 1 . . . . 1 2 . 2 . 1 1 . 4 Energy Gun 5 | . 1 . 1 . . . . . . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 2 | . . 1 . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . . . . . 1 2 1 Parts Lost 6 | . . . 1 . . . . . . 2 2 . . . . 1 . . Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 1 . . . . . . . Utility 2 | . . . . . . . . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 2 | . . . 1 . . . . . . 1 2 . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 15 15 23 25 23 5 6 6 6 6 6 5 6 7 8 7 6 5 Power 2 | . 3 4 3 4 3 1 1 1 1 1 1 1 . . . . . . Propulsion 3 | . 7 6 7 8 6 . . . . . . . . . . . . . Utility 4 | . . . 3 4 8 3 5 5 5 5 3 2 4 6 6 4 2 . Weapon 3 | . 4 5 8 9 5 . . . . . 1 2 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 5 . 1 . 18 2 . . . . 2 . . . 1 2 1 3 Power 4 | . 1 . . . 2 . . . . . 1 . . . . . . . Propulsion 4 | . 1 . 1 . 2 . . . . . . . . . . . . . Utility 12 | . 2 . . . 5 1 . . . . 1 . . . 1 2 . . Weapon 12 | . 1 . . . 9 1 . . . . . . . . . . 1 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 90 | . 99 99 99 100 98 81 93 93 93 90 75 84 87 85 82 82 83 65 Engine 6 | . 14 11 10 11 11 6 6 6 6 2 . . 4 4 4 . . . Core 1 | . . . . . . . . . . 3 5 5 4 4 4 4 3 . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 9 Treads 12 | . . 21 34 44 32 . . . . . . . . . . . . . Leg 5 | . 28 22 9 . . . . . . . . . . . . . 1 9 Wheel 2 | . . . . . 9 . . . . . . . . . . . . . Flight 7 | . . . . . 1 25 26 26 26 25 18 26 21 14 13 13 16 . Device 10 | . 13 11 11 11 10 4 . 5 6 5 . . 3 4 8 12 13 17 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 4 4 4 4 5 4 Processor 9 | . . . . . . 29 40 33 33 33 30 21 19 19 17 17 13 4 Hackware 6 | . . . . . . 1 6 6 6 6 13 26 23 23 21 21 17 . Energy Gun 8 | . 27 20 11 11 10 . . . . . . . . . . . . 13 Ballistic Gun 1 | . . 1 11 11 1 . . . . . . . . . . . . 4 Slashing Weapon 3 | . . . . . 8 5 6 6 6 4 . . . . . 2 5 3 Peak Build Rating 246 | . 11 14 17 17 28 64 64 64 63 65 82 94 125 126 138 163 224 246 Average Rating 73 | . 10 13 16 17 20 54 64 63 63 61 64 93 107 125 130 148 177 231 On Entrance 70 | 6 6 11 14 17 17 19 64 64 63 63 52 82 94 125 126 132 156 224 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 92 93 95 95 95 21 18 19 19 22 22 15 27 27 39 44 42 62 Greatest Support 80 | 20 20 40 80 80 80 21 21 21 21 21 18 29 43 43 43 43 60 60 Greatest Overweight (x) 6 | . 4 2 2 1 6 . . . . 1 1 . . . . 1 1 1 Average Overweight (x) . | . 3 2 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | . 23 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 9 7 Most Carried 25 | . 17 17 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | . 15 15 23 25 24 9 10 10 10 9 9 8 9 10 9 9 9 6 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 17 17 25 25 10 10 10 10 10 10 10 10 10 10 10 8 10 3 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Mutant 10% | Wizard-Scout 10% | Sprinter 9% | Alien-Sigix 7% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Matter Collected 2554 | 200 38 26 165 18 60 144 56 10 . 20 133 . 140 . 10 95 60 1379 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7489 | . 166 51 491 . . 63 52 . . 57 . . 143 56 17 343 83 5967 Parts 291 | . 7 3 30 . . 7 2 . . 1 . . 6 5 5 17 6 202 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 3 . . 33 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 86 | . 6 1 9 . . . 2 . . 1 . . . . . 4 2 61 Melee 10 | . . . . . . . 2 . . 1 . . . . . 4 2 1 Guns 75 | . 5 1 9 . . . . . . . . . . . . . . 60 Classes Destroyed 21 | . 2 1 1 . . 2 . . . . . . 2 . . 2 . 11 Worker 4 | . . . 1 . . . . . . . . . . . . . . 3 Builder 13 | . . . . . . 2 . . . . . . . 1 1 . . 9 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . 1 . . . . . Recycler 4 | . . . . . . . . . . . . . . . . . . 4 Mechanic 3 | . . . . . . . . . . . . . . . . . . 3 Operator 2 | . . . . . . 1 . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . . . . . . . . . 1 1 . 2 . 1 Swarmer 7 | . 3 . . . . . 2 . . . . . . . . . 2 . Saboteur 4 | . . . . . . . . . . . . . . . . . . 4 Grunt 22 | . 3 . 1 . . . . . . 1 . . . . . . . 17 Brawler 8 | . . . . . . . . . . . . . . . . . . 8 Duelist 6 | . . . . . . . . . . . . . . . . . . 6 Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . 1 8 . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . 3 . 3 Programmer 13 | . . . . . . . . . . . . . . . . . . 13 Tracker 2 | . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . 3 Executioner 2 | . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 50 | . 3 1 4 . . 1 2 . . 1 . . 1 1 1 3 2 50 Combat Bots Only 44 | . 3 1 4 . . . 2 . . 1 . . . . . 3 2 44 Max Kills in Single Turn 3 | . 1 1 1 . . 1 1 . . 1 . . 1 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 1031 | . 30 4 52 . . . 10 1 . 8 9 12 14 8 . 78 158 647 Missed 490 | . 7 1 11 . . . 7 1 . 2 4 7 7 4 . 43 79 317 Damage Taken 5884 | . 243 43 622 . . . 41 . . 201 172 96 112 85 . 777 727 2765 Core 1652 | . 44 . 62 . . . . . . 90 87 23 65 68 . 137 246 830 Absorbed by Shields 399 | . . . . . . . . . . . . . . . . . . 399 Ignored by Resistances 4573 | . . . . . . . . . . . . . . . . . 763 3810 Regen/Repaired (Parts) 583 | . . . . . . . . . . . . . . . . 421 155 7 Core Remaining (%) 83 | 100 82 . . . 84 . . . . 89 91 98 . 89 . . 73 48 Volleys Fired 223 | . 23 5 28 . . . . . . . 1 . . . 3 . . 163 Largest 3 | . 2 2 2 . . . . . . . 1 . . . 1 . . 3 Hottest 300 | . 100 100 79 . . . . . . . 40 . . . 150 . . 300 Shots Fired 588 | . 46 10 57 . . . . . . . 1 . . . 3 . . 471 Gun 584 | . 46 10 57 . . . . . . . . . . . . . . 471 Cannon 4 | . . . . . . . . . . . 1 . . . 3 . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 156 | . . . 29 . . . . . . . 1 . . . . . . 126 Thermal 87 | . 46 10 28 . . . . . . . . . . . 3 . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Slashing 345 | . . . . . . . . . . . . . . . . . . 345 Robot Hit Streak 50 | . 11 14 10 . . . . . . . . . . . . . . 50 Robot Miss Streak 9 | . 4 1 3 . . . . . . . . . . . . . . 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 33 | . . . . . . . . . . . . . . . . . . 33 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 452 | . 29 6 43 . . 5 3 . . 1 . . 7 3 1 9 4 341 Core Hits 223 | . 10 2 20 . . 1 2 . . 1 . . 2 1 1 4 2 177 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 Critical Strikes 14 | . 3 . 1 . . . 1 . . . . . 1 . . 1 . 7 Burn 4 | . 3 . 1 . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . 2 Sever 7 | . . . . . . . 1 . . . . . . . . 1 . 5 Impale 1 | . . . . . . . . . . . . . 1 . . . . . Melee Attacks 161 | . . . . . . 23 5 . . 3 . . 10 32 3 23 34 28 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 107 | . . . . . . 23 5 . . 3 . . . . . 14 34 28 Piercing 54 | . . . . . . . . . . . . . 10 32 3 9 . . Sneak Attacks 11 | . . . . . . 2 . . . . . . 1 1 1 2 . 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 25604 | . 397 85 661 . . 369 152 . . 54 . . 408 162 75 938 784 21519 Guns 21566 | . 378 79 648 . . . . . . . . . . . . . . 20461 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 3882 | . . . . . . 369 152 . . 54 . . 408 162 75 938 666 1058 Ramming 156 | . 19 6 13 . . . . . . . . . . . . . 118 . Kinetic 4719 | . . . 359 . . . . . . . . . . . . . . 4360 Thermal 746 | . 378 79 289 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 19196 | . . . . . . 369 152 . . 54 . . . . . 796 666 17159 Piercing 787 | . . . . . . . . . . . . . 408 162 75 142 . . Highest Corruption 4 | . . . 2 2 4 . . . . . 1 . 2 2 . . . 4 Average Corruption 2 | . . . 2 2 4 . . . . . 1 . 2 2 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 35 | . . . 5 2 3 . . . . . 3 . 2 5 . . . 15 Message Errors 6 | . . . . . 2 . . . . . . . . 1 . . . 3 Matter Fused 5 | . . . 2 . . . . . . . 1 . . . . . . 2 Heat Flow Errors 4 | . . . 1 . 1 . . . . . . . . 1 . . . 1 Energy Discharges 4 | . . . . 1 . . . . . . 1 . 1 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . 1 . . . . . . . 1 . . 1 . . . . Data Loss (major) 2 | . . . . 1 . . . . . . . . . 1 . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . 7 Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . Overflow Damage 1089 | . . . . . . 172 . . . . . . 112 42 . 208 84 471 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1089 | . . . . . . 172 . . . . . . 112 42 . 208 84 471 Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 3 | . . 1 2 . . . . . . . . . . . . . . . Targets Rammed 11 | . 4 1 2 . . . . . . . . . . . . . 4 . Kicked 8 | . 4 . . . . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 162 18 130 . 190 . . . . . . 9 139 210 96 12 123 485 Average Temperature 103 | . 60 9 70 . 92 . . . . . . 8 44 113 53 12 54 164 Received Heat Transfer 1059 | . 96 36 234 . . . . . . . 9 9 . 21 . 72 90 492 Effects 9 | . . . . . . . . . . . . . . 1 . . . 8 Shutdowns 4 | . . . . . . . . . . . . . . . . . . 4 Energy Bleed 4 | . . . . . . . . . . . . . . 1 . . . 3 Interference 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Parts Melted 9 | . 7 . 2 . . . . . . . . . . . . . . . Heat Transferred 2331 | . 1295 222 814 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . . . . . . . . . 3 1 1 1 . 1 5 5 Low Security (%) 70 | . 100 100 100 100 . 100 . . . . 41 . 47 77 100 47 87 . Level 1 12 | . . . . . . . . . . . 33 100 52 22 . 52 . . Level 2 1 | . . . . . . . . . . . 21 . . . . . . . Level 3 . | . . . . . . . . . . . 3 . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . 35 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . 12 64 Peak Influence 3552 | . 64 30 132 42 . 64 . . . . 723 339 394 228 70 307 1879 3552 Initial 1127 | . . 3 . 42 . . . . . . . 331 172 221 67 31 142 1127 Average 390 | . 11 3 34 12 . 35 . . . . 260 326 219 163 51 153 303 2132 Influence Increases 5952 | . 158 36 285 . . 232 80 45 . 35 1083 18 372 121 123 511 487 2366 Destroy 0b10 Robot/C 2320 | . 120 20 180 . . . 40 . . 20 360 . 140 . . 60 40 1340 Destroy 0b10 Robot/NC 200 | . . . 5 . . 15 . . . . 25 . 10 10 5 15 5 110 Destroy Leader 492 | . 20 10 90 . . . 10 . . . 80 . 44 2 . 14 10 212 Allied During Kill 372 | . . . . . . . . . . . 196 . 100 . . . . 76 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . 20 Successful Hack 268 | . 18 6 9 . . 110 . . . . 28 3 4 . 39 17 20 14 Disable Machine 390 | . . . . . . . . . . . 135 . 15 45 . 45 75 75 Destroy Structure 690 | . . . 1 . . 17 . . . . 94 . 44 34 19 15 37 429 Partial Spotted 240 | . . . . . . 45 . . . . 90 15 15 15 . 30 30 . Lose Combat Pursuer 960 | . . . . . . 45 30 45 . 15 75 . . 15 60 315 270 90 Influence Decreases 2540 | . 148 39 177 42 . 186 70 50 . 35 405 20 150 222 134 288 254 320 Time Decay 2031 | . 148 39 167 42 . 186 70 50 . 25 205 20 110 222 75 278 254 140 Lost Part 50 | . . . 10 . . . . . . 10 20 . . . . 10 . . Lost Ally 400 | . . . . . . . . . . . 180 . 40 . . . . 180 Purge Threat 59 | . . . . . . . . . . . . . . . 59 . . . Squads Dispatched 69 | . 1 . . . . 3 . . . . 7 . 3 2 . 2 12 39 Investigation 7 | . . . . . . 1 . . . . 3 . 2 . . . . 1 Extermination 4 | . . . . . . 1 . . . . . . . 1 . 1 . 1 Reinforcement 16 | . 1 . . . . 1 . . . . 4 . 1 1 . 1 3 4 Assault 36 | . . . . . . . . . . . . . . . . . 6 30 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . 1 . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Distress Signals 26 | . 2 . . . . . . . . 14 3 . 2 1 . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 10 2 9 . . 8 8 3 . 5 26 4 9 8 4 33 58 85 Peak Tracking Total 34 | . 5 2 2 . . 5 5 3 . 3 6 4 4 6 4 12 34 15 Tactical Retreats 25 | . . . . . . 1 2 2 . 1 3 . . 1 1 5 7 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Traps Triggered 11 | . 2 . 3 . . . . . . . 1 2 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 2 Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Most Traps Carried 3 | . . . . . 3 3 3 3 3 3 3 3 3 3 2 2 2 2 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Machines Disabled 26 | . . . . . . . . . . . 9 . 1 3 . 3 5 5 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Machines Accessed 76 | . 3 1 4 . 5 15 . 1 3 . 10 2 4 4 4 6 11 3 Terminals 55 | . 3 1 4 . . 11 . . . . 8 2 2 3 4 6 9 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . . . . . . 1 . . . . 2 . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . 1 1 . . 1 1 Total Hacks 211 | . 7 5 14 . 23 30 . 1 26 . 20 8 9 13 9 21 19 6 Successful 149 | . 3 2 8 . 23 17 . 1 26 . 10 6 5 6 8 16 17 1 Failed 62 | . 4 3 6 . . 13 . . . . 10 2 4 7 1 5 2 5 Catastrophic 12 | . 1 1 1 . . 4 . . . . 1 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 98 | . 7 1 10 . 1 17 . . . . 14 7 4 9 4 14 7 3 Terminals 143 | . 7 5 14 . . 24 . . . . 17 8 7 10 9 21 16 5 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . Recycling Units 6 | . . . . . . 2 . . . . 3 . 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . 1 3 . . 1 1 Terminal Hacks 98 | . 3 2 3 . 23 5 . 1 26 . 6 3 2 1 7 6 10 . Record 23 | . . . . . 15 . . . 6 . . . . . 1 1 . . Part Schematic 19 | . . . . . . . . . 12 . 2 1 . . 1 3 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Robot Analysis 10 | . 2 1 . . 7 . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 . . . 1 . . 3 . . . . . 1 . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . 3 . Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . . . Level Access Points 5 | . . . 1 . . . . . . . 1 1 . 1 . . 1 . Branch Access Points 3 | . . . . . . 1 . . . . . . 1 . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . . . . 1 . . . . 1 1 1 . . 1 1 . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . 1 1 . . 1 . Seal Access 4 | . . . . . . 1 . . . . . . 1 1 . . 1 . Unauthorized Hacks 42 | . . . 5 . . 8 . . . . 4 3 2 4 1 10 4 1 Terminals 38 | . . . 5 . . 7 . . . . 2 3 1 4 1 10 4 1 Track 1 | . . . . . . . . . . . . . . 1 . . . . Botnet 23 | . . . 4 . . 2 . . . . 1 2 1 3 1 5 3 1 Skim 14 | . . . 1 . . 5 . . . . 1 1 . . . 5 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . 2 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . . . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 1 5 . . 11 . . . . 8 2 2 3 4 6 5 3 Full Trace Events 4 | . 1 . . . . . . . . . 1 . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 . . 12 . 2 . . . 1 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . Time 62 | . . . . . . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Total Allies 30 | . . . . . . . . . . . 10 . 5 . . . . 15 Largest Group 11 | . . . . . . . . . . . 7 . 5 . . . . 11 Highest-Rated Group 326 | . . . . . . . . . . . 326 . 320 . . . . 154 Highest-Rated Ally 64 | . . . . . . . . . . . 50 . 64 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 323 | . . . . . . . . . . . 187 . 84 . . . . 52 Total Damage 6694 | . . . . . . . . . . . 4114 . 1881 . . . . 699 Kills 37 | . . . . . . . . . . . 24 . 7 . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Active Infowar (turns) 3471 | . . . . . 41 429 146 103 26 215 280 . 235 474 167 615 510 230 Optics 3030 | . . . . . 41 429 146 103 26 215 280 . 23 474 167 615 510 1 Sensors 1955 | . . . . . . . . . . . . . 235 474 167 569 510 . Terrain 331 | . . . . . . 331 . . . . . . . . . . . . Structural 702 | . . . . . . . . . . . . . . . 53 417 232 . Cloaking 377 | . . . . . . . . . . . . . . . . . 148 229 Jamming 411 | . . . . . . . . . . . . . . . 141 270 . . Robot Analysis Total 10 | . 2 1 . . 7 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Turns Passed 9011 | . 1033 271 568 178 2573 429 146 103 26 215 515 44 236 474 167 615 618 800 Spaces Moved 11162 | 1 273 78 164 75 1474 1111 410 328 83 447 1150 172 666 966 413 1052 1543 756 Core . | . . . . . . . . . . . . . . . . . . . Treads 1080 | . . 78 164 75 763 . . . . . . . . . . . . . Legs 1217 | 1 273 . . . . . . . . . . . . . . . 187 756 Wheels 488 | . . . . . 488 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8377 | . . . . . 223 1111 410 328 83 447 1150 172 666 966 413 1052 1356 . Fastest Speed 20 | 120 120 320 240 240 34 31 31 31 31 31 21 20 20 34 34 34 20 30 Average Speed 62 | 120 343 320 271 240 169 31 31 31 31 31 30 20 21 34 34 37 22 30 Slowest Speed 454 | 120 400 320 320 240 454 34 31 31 31 103 107 20 34 34 34 114 117 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . 2 16 2 3 5 4 10 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 49 10 31 17 93 35 59 71 75 65 35 6 14 72 13 84 80 16 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . . . . 6 . 1 2 . 1 . . . . . . . . Spaces Dug 72 | . . . . . . 17 . . . . 1 . . 17 2 6 11 18 Terrain Destroyed 240 | . . . . . . 17 . . . . 1 . . 17 4 6 11 184 Melee 70 | . . . . . . 17 . . . . . . . 17 1 6 11 18 Projectile 170 | . . . . . . . . . . . 1 . . . 3 . . 166 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Sec Acc Total 12545 | . 321 88 227 74 1557 1157 420 328 82 514 1302 178 742 1063 427 1225 1735 1105 Wait 730 | . 4 . 14 . 24 . 6 . . 61 119 . 47 73 8 144 118 112 Move 11066 | . 272 77 163 74 1473 1110 409 327 82 442 1119 167 659 955 406 1033 1543 755 Hop 36 | . . . . . . . . . . 2 14 2 3 5 2 8 . . Pick Up 59 | . 11 2 5 . 14 5 . . . . 3 2 4 1 1 1 9 1 Fast Attach 56 | . 3 . . . 1 7 . . . 1 11 . 7 . 2 2 13 9 Attach 24 | . . 2 1 . 5 4 . . . . 1 1 4 . . 2 . 4 Detach 7 | . . . . . . 2 . . . . 3 . . . . 1 . 1 Swap 45 | . 2 1 8 . 7 2 . 1 . 1 2 . 1 . 2 6 6 6 Drop 88 | . 2 . 2 . 33 4 . . . 3 11 . 9 1 1 6 5 11 Fire 223 | . 23 5 28 . . . . . . . 1 . . . 3 . . 163 Melee 153 | . . . . . . 23 5 . . 3 . . 8 28 2 22 34 28 Ram . | . . . . . . . . . . . . . . . . . . . Kick 7 | . 4 . . . . . . . . . . . . . . . 3 . Crush 3 | . . 1 2 . . . . . . . . . . . . . . . Escape Stasis 45 | . . . 4 . . . . . . . 18 6 . . . . 4 13 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . 2 Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: Mat / [*Rec]) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 14) 811 | -10/Materials | Discovered new exit (range 13) 1034 | -10/Materials | Entered another Materials area 1034 | -9/Materials | Evolved 2 slots: Propulsion x2 1223 | -9/Materials | Discovered new exit (range 10) 1305 | -9/Materials | Entered Storage 1639 | -9/Storage | Identified exit to Materials 1694 | -9/Storage | Discovered new exit (range 13) 1868 | -9/Storage | Used back door to open Recycling access 1873 | -9/Storage | Entered Recycling 1920 | -9/Recycling | Build established: Scavenger-Mutant 1993 | -9/Recycling | Scanned before Scraplab entrance 2027 | -9/Recycling | Entered Scraplab 2046 | -9/Recycling | Discovered new exit (range 2) 2051 | -9/Recycling | Entered Scraptown 2051 | -9/Scraptown | System corruption cleaned by C-Scrubber 2722 | -9/Scraptown | Discovered new exit (range 7) 2912 | -9/Scraptown | Visited CR-KLE's Repair Center 2993 | -9/Scraptown | Visited Cyclists 3519 | -9/Scraptown | Visited TADAMA 3576 | -9/Scraptown | Visited The Evicted 3670 | -9/Scraptown | Visited Spacefarers 3905 | -9/Scraptown | Visited Supply Room 3970 | -9/Scraptown | Visited UFD Registry 3970 | -9/Scraptown | Registered with UFD as "Cargoshell" 4015 | -9/Scraptown | Entered Cyclist Reading Room 4089 | -9/Scraptown | Visited Scrap Suit Storage 4110 | -9/Scraptown | Visited LU-1G1's Boring Crew 4166 | -9/Scraptown | Visited Science Testing Area 4217 | -9/Scraptown | Build established: Mutant 4218 | -9/Scraptown | Received an X-ray algorithm 4306 | -9/Scraptown | Visited Science Guys 4318 | -9/Scraptown | Ran an X-ray algorithm 4368 | -9/Scraptown | Visited Supply Room 4403 | -9/Scraptown | Visited Derelict Rescue Squad 4418 | -9/Scraptown | Found DRS Beacon 4440 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4447 | -9/Scraptown | Found DCF Scrap (29 items) 4481 | -9/Scraptown | Visited A0-MCA Data Center 4553 | -9/Scraptown | Given a B rating by A0-MCA 4564 | -9/Scraptown | Visited Analyses Database 4575 | -9/Scraptown | Found A0-MCA's Component Scanner 4622 | -9/Scraptown | Discovered new exit (range 5) 4624 | -9/Scraptown | Entered Factory 4624 | -6/Factory | Evolved 6 slots: Utility x6 4878 | -6/Factory | Spotted B-75 Beast 4912 | -6/Factory | Build established: Sprinter 4970 | -6/Factory | Identified exit to Lower Caves 5053 | -6/Factory | Entered Lower Caves 5068 | -6/Lower Caves | Encountered a Warlord checkpoint 5195 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5198 | -6/Lower Caves | Discovered new exit (range 5) 5199 | -6/Lower Caves | Entered another Lower Caves area 5209 | -6/Lower Caves | Discovered new exit (range 6) 5275 | -6/Lower Caves | Encountered a Warlord checkpoint 5277 | -6/Lower Caves | Learned location of Extension (-5) 5293 | -6/Lower Caves | Discovered new exit (range 20) 5302 | -6/Lower Caves | Entered Data Miner 5302 | -6/Data Miner | Discovered new exit (range 6) 5307 | -6/Data Miner | Met Data Miner 5316 | -6/Data Miner | Learned location of Section 7 (-2) 5316 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5319 | -6/Data Miner | Received God Mode back door access code from Data Miner 5328 | -6/Data Miner | Entered Proximity Caves 5334 | -5/Proximity Caves | Activated DRS Beacon 5463 | -5/Proximity Caves | Learned Factory terminal intel 5465 | -5/Proximity Caves | Learned Factory terminal intel 5536 | -5/Proximity Caves | Discovered new exit (range 20) 5543 | -5/Proximity Caves | Entered Factory 5543 | -5/Factory | Evolved 2 slots: Utility x2 5544 | -5/Factory | Loaded intel: 28 terminal locations 5565 | -5/Factory | Incoming assault squad redirected 5737 | -5/Factory | Scrapoid reinforcements arrived 5895 | -5/Factory | Scrapoids reinforcements arrived? 6018 | -5/Factory | Identified exit to Factory 6042 | -5/Factory | Lost 4 allies 6058 | -5/Factory | Entered another Factory area 6058 | -4/Factory | Evolved 2 slots: Propulsion x2 6059 | -4/Factory | Loaded intel: 26 terminal locations 6092 | -4/Factory | Identified exit to Research 6102 | -4/Factory | Entered Research 6102 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6109 | -3/Research | Spotted B-86 Titan 6212 | -3/Research | Scrapoids reinforcements arrived? 6239 | -3/Research | Allies destroyed B-86 Titan 6260 | -3/Research | Spotted B-86 Titan 6267 | -3/Research | Identified exit to Armory 6267 | -3/Research | Identified exit to Testing 6273 | -3/Research | Allies destroyed B-86 Titan 6292 | -3/Research | Incoming investigation squad redirected 6338 | -3/Research | Entered Testing 6454 | -3/Testing | Found Cld. Nova Cannon 6589 | -3/Testing | Build established: Wizard-Scout 6781 | -3/Testing | Identified exit to Research 6812 | -3/Testing | Entered Research 6812 | -2/Research | Evolved 2 slots: Utility x2 6862 | -2/Research | Discovered new exit (range 22) 6864 | -2/Research | Identified exit to Quarantine 6948 | -2/Research | Spotted B-90 Cyclops 6979 | -2/Research | Entered Quarantine 6997 | -2/Quarantine | Spotted Alpha 7 6999 | -2/Quarantine | Cryocooling Duct disabled 7014 | -2/Quarantine | Ambient heat levels rising (+20) 7014 | -2/Quarantine | Non-combat units ordered to evacuate 7039 | -2/Quarantine | Found Alien Artifact 7136 | -2/Quarantine | Build established: Wizard-Ninja 7166 | -2/Quarantine | Found Alien Slashing Weapon 7166 | -2/Quarantine | Identified Sigix Broadsword 7566 | -2/Quarantine | Spotted Fortress 7589 | -2/Quarantine | Discovered new exit (range 5) 7590 | -2/Quarantine | Identified exit to Section 7 7594 | -2/Quarantine | Entered Section 7 7661 | -2/Section 7 | Repaired Field Propulsion Array 7785 | -2/Section 7 | Identified exit to Access 7788 | -2/Section 7 | Spotted B-90 Cyclops 7802 | -2/Section 7 | Spotted S7 Guard 7810 | -2/Section 7 | Found Exp. Signal Interpreter 7827 | -2/Section 7 | Spotted Executioner 7827 | -2/Section 7 | Spotted Executioner 7902 | -2/Section 7 | Spotted Striker 7902 | -2/Section 7 | Spotted Striker 7914 | -2/Section 7 | Spotted B-99 Colossus 7938 | -2/Section 7 | Found Alien Artifact 7938 | -2/Section 7 | Identified LRC Insulator 7938 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7940 | -2/Section 7 | Found LRC Insulator 7940 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7955 | -2/Section 7 | Found Alien Artifact 7955 | -2/Section 7 | Identified Core Reset Matrix 7955 | -2/Section 7 | Identified Subatomic Replicator 7955 | -2/Section 7 | Used Core Reset Matrix 7959 | -2/Section 7 | Detected hypermatrix surge 7959 | -2/Section 7 | Sensed 21 artifacts in vicinity 7968 | -2/Section 7 | Found Core Expander 7968 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 8098 | -2/Section 7 | Spotted Executioner 8104 | -2/Section 7 | Integrated with Sigix Exoskeleton 8148 | -2/Section 7 | Found Transdimensional Reconstructor 8150 | -2/Section 7 | Found Transdimensional Reconstructor 8151 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 8170 | -2/Section 7 | Scanned by Researcher 8171 | -2/Section 7 | Intercept squad dispatched 8179 | -2/Section 7 | Spotted Tracker 8180 | -2/Section 7 | Spotted Tracker 8190 | -2/Section 7 | Discovered exit to Access (range 18) 8191 | -2/Section 7 | Spotted Combat Programmer 8193 | -2/Section 7 | Spotted Combat Programmer 8212 | -2/Section 7 | Entered Access 8212 | -1/Access | Evolved 2 slots: Weapon x2 8217 | -1/Access | Emitted hypermatrix ping 8222 | -1/Access | Assembled emerged from beneath the floor 8253 | -1/Access | Assembled emerged from beneath the floor 8395 | -1/Access | Build established: Alien-Sigix 8448 | -1/Access | Discovered new exit (range 18) 8474 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 8544 | -1/Access | Intercept squad dispatched 8573 | -1/Access | Spotted Tracker 8574 | -1/Access | Spotted Tracker 8588 | -1/Access | Destroyed Tracker 8592 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 8604 | -1/Access | Destroyed Tracker 8612 | -1/Access | Found Exp. Targeting Computer 8635 | -1/Access | Spotted Combat Programmer 8638 | -1/Access | Spotted Combat Programmer 8643 | -1/Access | Destroyed Combat Programmer 8654 | -1/Access | Destroyed Combat Programmer 8677 | -1/Access | Spotted Striker 8692 | -1/Access | Destroyed Striker 8707 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 8745 | -1/Access | Spotted Striker 8751 | -1/Access | Destroyed Striker 8756 | -1/Access | Spotted Investigator 8757 | -1/Access | Destroyed Investigator 8793 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 8827 | -1/Access | Destroyed 44 combat bots 8848 | -1/Access | Spotted Striker 8863 | -1/Access | Destroyed Striker 8895 | -1/Access | Destroyed 8 combat bots 8908 | -1/Access | Destroyed Executioner 8951 | -1/Access | Spotted Executioner 8955 | -1/Access | Destroyed Executioner 8983 | -1/Access | Spotted B-99 Colossus 9008 | -1/Access | Core integrity fell below 50% 9009 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 9012 | -1/Access | Spotted Striker 9012 | -1/Access | Spotted Executioner 9012 | -1/Access | Spotted Executioner 9012 | *** | Heading to fleet! Last Messages --------------- 09002_ U-05 Engineer lays Concrete. 09003_ K-01 Serf collects debris. 09004_ Penetrated by Slug. 09004_ Slug penetrates Sealed Heavy Doors. 09004_ R-10 Processor collects Structural Scanner. 09005_ K-01 Serf collects debris. 09007_ U-05 Engineer destroyed. 09007_ Quantum Shear penetrates Executioner. 09009_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 09009_ K-01 Serf collects debris. 09009_ Quantum Shear penetrates Executioner. 09009_ K-01 Serf collects debris. 09010_ Penetrated by Slug. 09010_ Slug penetrates Sealed Heavy Doors. 09010_ R-10 Processor collects Welding Torch. 09010_ Executioner Exp. Core Analyzer blasted off. 09010_ Executioner knocked back. 09011_ Quantum Shear penetrates Executioner. 09012_ K-01 Serf collects debris. 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"""" "BB ? | | ##%%#######"####################" """ ? | | =##C=#!%%*!#### ############### """?? | | ##! #########"################### "??? | | ## #=%==[ ############### F"??? | | ## # == ############### "???? | | ##% + ############### ????? | | #####+####" # ############### ?????? | | !=* # "" " ###############???????? | | =%! #""""" ######### ????????? | | #### #"####"#""""" ######### ????????? | | #### ###### #""""" C ######### ?????????? | | #### ########""""" ######### ??????????? | | #### ######## ######### ???????????? | | #### ######## ######### ????????????? | | # ####################"########??????????????? | | # ############################???????????????? | | # # ############??????????????????? | | # # #######???????????????????????? | | # # " ####??????????????????????????? | | + # """ ###???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 70 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Corruption Containment 8 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 12 Melee Accuracy 29 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 54 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Field Propulsion Array | 10% | -2/Section 7 Alien Tech Used ----------------- Sigix Broadsword LRC Insulator Core Reset Matrix Core Expander Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherCoolantInverter Manual? 0 Play Time 01:48:42 Cumulative 325.9 hours Start 2025.02.14 @ 19:19:10 End 2025.02.14 @ 21:07:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type 2 Total 23 Types 11/1/6/1/1/1/0/1/1 Lore% 82 Gallery% 82 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4da066f8-477e-4fd2-9fd1-814d48ad2a5b