Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 11:05:52 Player: ThatBishHoly Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (524) 524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1559 Bonus ------- None Cogmind --------- Core Integrity 72/400 Matter 153/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (3) ------ Small Storage Unit Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Heat Sink Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Heat Sink Improved Power Shielding Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 8 6 7 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 4 2 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 3 7 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Backups 5 | 2 7 4 Power . | . . . Propulsion 2 | . 3 2 Utility . | . 1 . Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 8 | 1 1 6 Power 1 | 1 . . Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 80 | . 90 74 Engine 11 | . 14 9 Treads 1 | . . 2 Leg 3 | . . 5 Wheel 17 | . 25 13 Device 14 | . 3 20 Storage 12 | . 14 11 Protection 2 | . 6 . Energy Gun 9 | . 14 6 Ballistic Gun 3 | . 3 4 Launcher 2 | . 7 . Peak Build Rating 13 | 6 7 13 Average Rating 7 | 5 6 8 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 14 | . . 14 Naked Turns . | . . . Heaviest Build 18 | 14 18 16 Greatest Support 40 | 40 20 34 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 5 | 2 7 4 Final Capacity 8 | 8 8 8 Final Carried 7 | 7 5 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 539 | 319 86 134 Remotely . | . . . Salvage Created 713 | 230 301 182 Parts 42 | 13 18 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 8 5 Guns 7 | . 3 4 Cannons 1 | . . 1 AOE 5 | . 5 . Classes Destroyed 5 | 3 2 . Worker 2 | 2 . . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Grunt 13 | . 8 5 Best Kill Streak 7 | 5 7 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 164 | . 22 142 Missed 40 | . 3 37 Hits 124 | . 19 105 Projectile 124 | . 19 105 Damage Taken 1513 | . 387 1126 Core 396 | . 68 328 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 65 | 13 25 27 Largest 2 | 2 2 1 Hottest 100 | 70 80 100 Shots Fired 99 | 26 46 27 Gun 78 | 26 26 26 Cannon . | . . . Launcher 20 | . 20 . Special 1 | . . 1 Kinetic 40 | 13 1 26 Thermal 39 | 13 25 1 Explosive 20 | . 20 . Electromagnetic . | . . . Robot Hit Streak 8 | 8 5 8 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | 15 29 17 Core Hits 41 | 8 22 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1382 | 181 951 250 Guns 598 | 181 209 208 Cannons . | . . . Explosions 742 | . 742 . Melee . | . . . Ramming 18 | . . 18 Kinetic 301 | 83 10 208 Thermal 321 | 98 199 24 Explosive 742 | . 742 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 162 | . 162 . Shots 8 | . 8 . Rammed . | . . . Targets Rammed 9 | . . 9 Kicked 9 | . . 9 Crushed . | . . . Highest Temperature 191 | 45 191 14 Average Temperature 61 | 13 81 11 Received Heat Transfer 597 | . 126 471 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1012 | 296 666 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 87 100 Level 1 3 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 205 | 15 205 78 Initial 78 | . 3 78 Average 45 | 2 102 27 Influence Increases 515 | 35 315 165 Destroy 0b10 Robot/C 260 | . 160 100 Destroy 0b10 Robot/NC 50 | 35 15 . Destroy Leader 64 | . 44 20 Disable Machine 15 | . 15 . Destroy Structure 81 | . 81 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 488 | 30 135 323 Entered New Map 109 | . 2 107 Time Decay 299 | 30 103 166 Lost Part 80 | . 30 50 Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 11 18 Peak Tracking Total 8 | . 3 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 457 | . 58 399 Structural 442 | . 58 384 Seismic 399 | . . 399 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 813 | 159 245 409 Spaces Moved 467 | 85 199 183 Core 30 | 30 . . Treads 45 | 45 . . Legs 51 | . . 51 Wheels 341 | 10 199 132 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 94 | 114 81 99 Slowest Speed 160 | 160 95 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 41 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 86 | . 86 . Melee . | . . . Projectile . | . . . AOE 86 | . 86 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 733 | 119 235 379 Wait 132 | . . 132 Move 465 | 84 198 183 Hop . | . . . Pick Up 27 | 13 3 11 Fast Attach 2 | 1 1 . Attach 13 | 5 2 6 Detach 1 | . . 1 Swap 10 | 2 3 5 Drop 9 | 1 3 5 Fire 65 | 13 25 27 Melee . | . . . Ram . | . . . Kick 9 | . . 9 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 14) 244 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 381 | -10/Materials | Lost 3 parts (1n1u1w) 395 | -10/Materials | Discovered new exit (range 13) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 797 | -9/Materials | Core integrity fell below 50% 814 | -9/Materials | Core integrity fell below 20% 814 | -9/Materials | Self-destructed Last Messages --------------- 00724_ Acquired Carbon-fiber Leg. 00729_ Acquired Titanium Leg. 00731_ Acquired Carbon-fiber Leg. 00741_ S-10 Pest destroyed. 00753_ W-16 Scout sends out distress signal. 00769_ G-34 Mercenary destroyed. 00771_ Assault Rifle destroyed. 00773_ W-16 Scout sends out distress signal. 00780_ Acquired 33 matter. 00783_ G-34 Mercenary destroyed. 00783_ W-16 Scout sends out distress signal. 00787_ Acquired 19 matter. 00787_ Ion Engine destroyed. 00792_ Mining Laser destroyed. 00802_ Kicked G-47 Trooper. 00803_ Titanium Leg destroyed. 00804_ Kicked G-47 Trooper. 00804_ Seismic Detector destroyed. 00805_ Kicked G-47 Trooper out of the way. 00806_ Kicked G-47 Trooper. 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