Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 13:36:24 Player: Barbarossa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (470) 470 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3110 Bonus ------- None Cogmind --------- Core Integrity 433/700 Matter 206/300 Energy 84/100 System Corruption 1% Temperature Cool (14) Movement Hovering (160) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Backup Propulsion I > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Coolant Injector Large Battery (31) High-capacity Matter Pod (0) Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating Arc Projector Field Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Precision Shock Rifle Spread Laser > --- INVENTORY -------- Ion Engine Improved Heat Sink Disposable Heat Sink Coolant Injector High-capacity Matter Pod Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 33 | . 3 12 5 6 7 Power 4 | . . 3 . . 1 Engine 4 | . . 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | . 2 5 4 1 1 Treads 5 | . . 5 . . . Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover 1 | . . . . . 1 Flight 5 | . . . 4 1 . Utility 5 | . 1 1 . 1 2 Device 1 | . . . . . 1 Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 11 | . . 3 1 4 3 Energy Gun 7 | . . 2 . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 1 1 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . . 5 . 3 5 Power 2 | . . 1 . . 1 Propulsion 6 | . . 2 . 1 3 Utility . | . . . . . . Weapon 5 | . . 2 . 2 1 Highest Loss Streak 5 | . . 2 . 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 85 80 100 77 58 Engine 9 | . 14 10 11 9 5 Treads 7 | . . 22 . . . Leg 3 | . 15 . . . . Wheel 7 | . 12 14 . . . Flight 12 | . . . 44 34 21 Device 1 | . . . . . 6 Storage 10 | . 14 11 11 9 7 Processor 1 | . . . . . 7 Protection 2 | . . 1 11 7 . Energy Gun 5 | . . 6 11 9 7 Ballistic Gun 12 | . 28 14 11 7 . Naked Turns . | . . . . . . Heaviest Build 20 | 10 15 20 20 20 20 Greatest Support 60 | 20 26 60 20 20 20 Greatest Overweight (x) 6 | . . 1 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 Most Carried 10 | . 6 10 9 10 10 Average Carried 6 | . 5 4 6 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 4 10 5 7 9 Class Distribution -------------------- 54% | Mutant 31% | Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 485 | 200 51 153 . 81 . Remotely . | . . . . . . Salvage Created 554 | . 98 317 . 139 . Parts 32 | . 8 18 . 6 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 14 | . 3 8 . 3 . Guns 14 | . 3 8 . 3 . Classes Destroyed 5 | . 2 2 . 1 . Hauler 1 | . 1 . . . . Operator 1 | . . . . 1 . Swarmer 3 | . 3 . . . . Grunt 9 | . . 7 . 2 . Sentry 2 | . . 1 . 1 . Best Kill Streak 4 | . 3 4 . 3 . Combat Bots Only 4 | . 3 4 . 3 . Max Kills in Single Turn 2 | . 2 2 . 1 . Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 151 | . 22 49 3 34 43 Missed 37 | . 4 7 1 11 14 Damage Taken 1593 | . 151 505 22 345 570 Core 409 | . 26 73 . 43 267 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 89 . 81 92 . Volleys Fired 84 | . 11 33 2 23 15 Largest 2 | . 2 2 2 2 1 Hottest 85 | . 40 80 60 85 65 Shots Fired 144 | . 22 65 4 39 14 Gun 144 | . 22 65 4 39 14 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 97 | . 22 57 2 16 . Thermal 47 | . . 8 2 23 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 7 12 1 11 6 Robot Miss Streak 9 | . 3 3 2 5 9 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 100 | . 14 49 1 23 13 Core Hits 60 | . 6 17 . 19 18 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 2 | . 1 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 988 | . 116 426 12 273 161 Guns 988 | . 116 426 12 273 161 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 525 | . 116 359 . 50 . Thermal 463 | . . 67 12 223 161 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 268 | . . 54 59 268 47 Average Temperature 62 | . . 14 40 95 19 Received Heat Transfer 579 | . . 231 12 207 129 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 775 | . . 150 25 385 215 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 243 | . 91 243 90 75 181 Initial 90 | . . 38 90 35 33 Average 81 | . 15 140 90 25 107 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 85 | . 100 58 100 100 100 Level 1 14 | . . 41 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 3 . 2 1 Investigation 3 | . . 2 . . 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 3 12 3 12 8 Peak Tracking Total 6 | . 3 6 3 6 2 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 1 2 . 3 5 Terminals 5 | . 1 1 . 3 . Fabricators 3 | . . . . . 3 Repair Stations 3 | . . 1 . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 2 9 . 9 13 Successful 13 | . 1 2 . 5 5 Failed 20 | . 1 7 . 4 8 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 2 4 . 8 . Terminals 15 | . 2 4 . 9 . Fabricators 7 | . . . . . 7 Repair Stations 11 | . . 5 . . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Prototype ID Bank 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 5 | . . 2 . . 3 Scan Component 4 | . . 2 . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . . 3 . Terminals 4 | . 1 . . 3 . Botnet 4 | . 1 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 2 . 3 4 Full Trace Events 3 | . . 2 . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 27 | . . . . . 27 Total Robot Build Rating 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 6 | . . . . . 6 Highest-Rated Ally 6 | . . . . . 6 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 785 | . 168 271 17 163 166 Spaces Moved 760 | 1 122 111 16 320 190 Core 2 | . . . . . 2 Treads 38 | . . 38 . . . Legs 64 | 1 63 . . . . Wheels 132 | . 59 73 . . . Hover 5 | . . . . . 5 Flight 519 | . . . 16 320 183 Fastest Speed 26 | 120 90 90 26 26 26 Average Speed 54 | 120 105 116 26 26 35 Slowest Speed 350 | 120 120 160 26 26 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . 4 5 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 2 37 9 6 31 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 992 | . 143 198 21 359 271 Wait 85 | . 5 25 . 5 50 Move 736 | . 121 110 10 309 186 Hop 8 | . . . 1 5 2 Pick Up 28 | . . 17 . 7 4 Fast Attach 9 | . 1 2 . 1 5 Attach 21 | . . 10 5 4 2 Detach 1 | . . . . . 1 Swap 3 | . 2 . . 1 . Drop 17 | . 3 1 3 4 6 Fire 84 | . 11 33 2 23 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Propulsion x2 188 | -9/Materials | Discovered new exit (range 13) 311 | -9/Materials | Build established: Mutant 440 | -9/Materials | Entered Mines 449 | -9/Mines | Discovered new exit (range 9) 457 | -9/Mines | Entered Materials 457 | -8/Materials | Evolved 2 slots: Utility x2 610 | -8/Materials | Lost 3 parts (1n2w) 615 | -8/Materials | Discovered new exit (range 16) 620 | -8/Materials | Identified exit to Factory 620 | -8/Materials | Entered Factory 620 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 704 | -7/Factory | Fabricated K-01 Serf? 786 | -7/Factory | Self-destructed Last Messages --------------- 00761_ H-55 Commando destroyed. 00761_ Backup Propulsion I tumbles out of repair station. 00761_ Backup Laser I tumbles out of repair station. 00761_ Backup Power I tumbles out of repair station. 00761_ Backup Laser I tumbles out of repair station. 00761_ Backup Plating I tumbles out of repair station. 00768_ Acquired Backup Propulsion I. 00769_ R-06 Scavenger collects Wheel. 00770_ Ion Engine destroyed. 00770_ Cesium-ion Thruster destroyed. 00773_ R-06 Scavenger collects Backup Plating I. 00777_ System corrupted: Substantial component data lost. 00777_ R-06 Scavenger collects Ion Engine. 00784_ Spread Laser destroyed. 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"""" """?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaCouplerBuckler Manual? 0 Play Time 00:17:08 Cumulative 207.4 hours Start 2024.06.06 @ 13:07:01 End 2024.06.06 @ 13:36:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28562ed4-f7bf-4069-808f-2ecfb0683f82