Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 20:12:52 Player: Sunsh1n3 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2499 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heat Sink Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Cargo Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Large Storage Unit Sensor Array Signal Interpreter Medium Armor Plating Particle Gun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 6 3 1 6 11 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 3 2 Treads 3 | . . . 3 . Leg 5 | 2 . 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 2 4 Device 1 | . . . . 1 Storage 7 | 1 3 . 1 2 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 6 | 2 . . 1 3 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 1 . 15 Power 3 | . . . . 3 Propulsion 7 | . 1 . . 6 Utility 1 | . . . . 1 Weapon 6 | . . 1 . 5 Highest Loss Streak 5 | . 1 1 . 5 To Critical Strikes 2 | . 1 . . 1 Average Slot Usage (%) 72 | . 80 71 94 54 Engine 8 | . 14 14 11 3 Treads 10 | . . . 27 9 Leg 13 | . 23 18 16 3 Device 3 | . . . . 9 Storage 11 | . 13 14 11 9 Processor 5 | . . . 8 9 Energy Gun 10 | . 14 14 11 7 Ballistic Gun 7 | . 14 10 8 2 Naked Turns . | . . . . . Heaviest Build 149 | 14 149 19 28 148 Greatest Support 66 | 20 20 20 60 66 Greatest Overweight (x) 15 | . 7 1 . 15 Average Overweight (x) 1 | . . . . 4 Largest Inventory Capacity 30 | 8 30 10 15 30 Average Capacity 18 | 7 12 10 12 27 Most Carried 11 | 5 9 10 11 10 Average Carried 6 | 2 5 9 9 5 Final Capacity 15 | 8 10 10 15 15 Final Carried 11 | 4 9 10 11 3 Class Distribution -------------------- 59% | Mutant 40% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 491 | 239 128 20 64 40 Remotely . | . . . . . Salvage Created 760 | . 230 75 119 336 Parts 46 | . 19 3 8 16 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 11 2 1 7 Guns 20 | . 11 2 1 6 Classes Destroyed 6 | . 3 . 2 1 Worker 2 | . . . . 2 Hauler 1 | . . . 1 . Watcher 3 | . 1 . 1 1 Swarmer 12 | . 9 . . 3 Grunt 7 | . 2 2 . 3 Sentry 2 | . . . 1 1 Best Kill Streak 8 | . 8 2 3 5 Combat Bots Only 8 | . 8 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 288 | . 51 12 15 210 Missed 91 | . 9 5 7 70 Damage Taken 2517 | . 378 95 117 1927 Core 674 | . 87 16 15 556 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 58 96 . Volleys Fired 109 | . 29 6 14 60 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 70 70 70 Shots Fired 166 | . 58 11 28 69 Gun 166 | . 58 11 28 69 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 68 | . 29 5 14 20 Thermal 98 | . 29 6 14 49 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 9 7 12 16 Robot Miss Streak 4 | . 3 2 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 114 | . 38 8 19 49 Core Hits 49 | . 16 5 6 22 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 1 . 4 Burn 6 | . 2 . . 4 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1513 | . 480 100 197 736 Guns 1501 | . 477 100 197 727 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 12 | . 3 . . 9 Kinetic 543 | . 203 37 82 221 Thermal 958 | . 274 63 115 506 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 7 | . 2 . . 5 Kicked 3 | . 2 . . 1 Crushed . | . . . . . Highest Temperature 192 | . 192 112 98 105 Average Temperature 51 | . 70 58 38 37 Received Heat Transfer 876 | . 72 57 45 702 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 1 . 1 4 Heat Transferred 3071 | . 962 185 333 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 278 | . 278 148 131 117 Initial 108 | . . 108 57 55 Average 85 | . 134 123 105 47 Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 67 100 100 100 Level 1 8 | . 32 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 15 2 3 14 Peak Tracking Total 9 | . 9 2 2 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 1 | . 1 . . . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1436 | 69 396 68 321 582 Spaces Moved 509 | 51 164 21 173 100 Core 40 | 11 . . . 29 Treads 194 | . . . 154 40 Legs 275 | 40 164 21 19 31 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 204 | 104 172 163 155 401 Slowest Speed 800 | 120 610 190 160 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 4 22 9 25 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 744 | 66 221 43 200 214 Wait 54 | . 13 14 . 27 Move 505 | 50 163 20 172 100 Hop . | . . . . . Pick Up 35 | 10 8 2 6 9 Fast Attach . | . . . . . Attach 24 | 6 2 1 4 11 Detach . | . . . . . Swap 3 | . 1 . 2 . Drop 7 | . 3 . 2 2 Fire 109 | . 29 6 14 60 Melee . | . . . . . Ram 4 | . . . . 4 Kick 3 | . 2 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Destroyed 8 combat bots 445 | -10/Materials | Discovered new exit (range 12) 463 | -10/Materials | Build established: Mutant 466 | -10/Materials | Entered Mines 484 | -10/Mines | Discovered new exit (range 5) 534 | -10/Mines | Entered Materials 534 | -9/Materials | Evolved 2 slots: Propulsion x2 824 | -9/Materials | Discovered new exit (range 7) 855 | -9/Materials | Entered another Materials area 855 | -8/Materials | Evolved 2 slots: Utility x2 1065 | -8/Materials | Lost 5 parts (3n2w) 1161 | -8/Materials | Build established: Hauler-Mutant 1184 | -8/Materials | Lost 4 parts (2p1n1w) 1390 | -8/Materials | Core integrity fell below 50% 1427 | -8/Materials | Core integrity fell below 20% 1437 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01348_ K-01 Serf destroyed. 01349_ K-01 Serf collects debris. 01356_ R-06 Scavenger collects Cargo Storage Unit. 01361_ R-06 Scavenger collects Wheel. 01367_ T-07 Excavator is excavating. 01375_ Med. Armor Plating destroyed. 01381_ Kicked K-01 Serf. 01386_ Imp. Aluminum Leg destroyed. 01397_ Acquired Autogun. 01403_ Critical hit (Burn: +37). 01427_ Y-45 Defender destroyed. 01429_ Critical hit (Destroy). 01429_ Autogun destroyed. 01430_ Slammed into Y-45 Defender. 01434_ Y-45 Defender suffers critical hit (Burn). 01435_ Slammed into Y-45 Defender. 01436_ Slug penetrates Wall. 01436_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# % #???? | | ?????????????????????????????????????????# %%#???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????#% %#???? | | ?????????????????????????????????????????# #???? | | ???????????????????????### ??????????????# %#???? | | ???????????????????????# #?????????????# % #???? | | ???????????????????????# ?????????????# #???? | | ???????????????????????? ?????????????# #???? | | ????????????????????????##u############### #???? | | ????????????????######### #???? | | ????????????+ h #???? | | ????????????????????##### % #???? | | ????????????????????????# ############## #???? | | ??????????????########??# #? #??????# #### | | ??????????????# ?# #?""" #??????# | | ??????????????# # # Y" #??????# | | ????????????????? # # """ #??????# | | ????????????????????? + + #??????# """ | | ????????????????????????# # [[#??????+ """ | | ????????????????????????#!* # [ #??????# """ | | ????????????????????????#%==#?[ #??????# | | ????????????????????????#@! #?# ###??????# | | ???????????????????????##=%*##?##????????# """ | | ???????????????????????# Y ############# """ | | ???????????????????????# "" ""??? | | ???????????????????????# T ??? | | ???????????????????????# ??? | | ???????????????????????# ###+######### ???? | | ???????????????????????## ##???????????# ???? | | ????????????????????????# #????????????#^^ #???? | | ????????????????????????# #????????????# ????? | | ????????????????????????# #????????????? ????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ##???????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????#+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingShadingClaws Manual? 0 Play Time 00:16:48 Cumulative 10.3 hours Start 2024.05.23 @ 19:58:09 End 2024.05.23 @ 20:12:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c523dc4d-f620-47f3-8ac5-23e38aa192a3