Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.07 @ 17:55:20 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1663) 1663 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7893 Bonus ------- None Cogmind --------- Core Integrity 8/1450 Matter 233/300 Energy 89/100 System Corruption 11% Temperature Cool (0) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Biomechanical Wings > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Assault Cannon Heavy Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Nuclear Pulse Array Impulse Thruster Q-thruster > --- UTILITY ---------- Improved Cooling System Large Storage Unit Energy Well Long-range Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hardcell Cannon Great Axe > --- INVENTORY -------- Light Particle Reactor Q-thruster Medium Storage Unit Advanced Weight Redist. System Improved Propulsion Shielding Assault Cannon Assault Cannon Linear Accelerator Heavy Missile Launcher [Rating: 113] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Great Axe Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . . . 1 Propulsion 6 | . . 2 1 1 . . 1 . 1 Utility 8 | . . . 1 . 2 2 1 2 . Weapon . | . . . . . . . . . . Parts Attached 148 | . 4 15 7 18 7 22 22 40 13 Power 18 | . . 1 1 2 . 2 5 5 2 Engine 3 | . . 1 . 2 . . . . . Core 11 | . . . 1 . . 2 4 3 1 Reactor 4 | . . . . . . . 1 2 1 Propulsion 39 | . . 5 2 6 . 7 8 9 2 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 39 | . . 5 2 6 . 7 8 9 2 Utility 40 | . 2 5 1 3 3 6 3 13 4 Device 20 | . 1 3 . 2 1 2 1 8 2 Storage 7 | . . 2 . . 1 1 . 2 1 Processor 5 | . 1 . . 1 1 1 . 1 . Hackware 5 | . . . 1 . . 2 2 . . Protection 3 | . . . . . . . . 2 1 Artifact . | . . . . . . . . . . Weapon 51 | . 2 4 3 7 4 7 6 13 5 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . 2 2 1 . . . . . . Ballistic Cannon 19 | . . . 1 3 . 1 3 8 3 Launcher 12 | . . 2 . 3 2 2 1 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 14 | . . . 1 1 2 4 2 3 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . . 1 Parts Lost 30 | . . 2 . . . . 3 10 15 Power 5 | . . . . . . . 1 3 1 Propulsion 9 | . . 1 . . . . 1 2 5 Utility 12 | . . . . . . . 1 4 7 Weapon 4 | . . 1 . . . . . 1 2 Highest Loss Streak 11 | . . 1 . . . . 1 6 11 Average Slot Usage (%) 85 | . 42 76 95 98 94 93 90 86 42 Engine 3 | . . 7 7 6 6 5 . . . Core 4 | . . . 1 7 6 5 6 4 2 Flight 32 | . . 29 45 44 40 34 29 27 14 Device 9 | . 13 9 9 7 13 11 13 11 1 Storage 5 | . . 3 9 7 6 5 5 5 4 Processor 6 | . 2 8 . 7 13 11 6 4 2 Hackware 7 | . . . 5 . . 10 14 17 8 Ballistic Gun 2 | . 26 14 7 . . . . . . Ballistic Cannon 2 | . . . . 6 . . 3 1 2 Slashing Weapon 4 | . . . 7 7 6 4 4 3 . Naked Turns 41 | . 8 . . . . . . . 33 Heaviest Build 64 | . 3 12 17 25 29 46 60 64 44 Greatest Support 77 | 3 3 13 19 37 31 40 65 77 47 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 6 6 6 8 10 10 10 10 Average Capacity 7 | 4 4 4 6 6 6 8 10 10 8 Most Carried 10 | 4 4 6 6 6 7 10 10 10 10 Average Carried 7 | 3 4 4 5 5 6 8 9 9 7 Final Capacity 10 | 4 4 6 6 6 8 10 10 10 4 Final Carried 10 | 4 4 6 6 6 7 10 9 7 4 Class Distribution -------------------- 24% | Sprinter 19% | Wizard-Sprinter 14% | Hacker-Scout 14% | Hacker-Sprinter 14% | Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2483 | 200 70 22 162 420 28 379 301 567 334 Remotely . | . . . . . . . . . . Salvage Created 2781 | . 132 158 134 706 28 525 268 435 395 Parts 131 | . 8 15 5 30 1 19 13 28 12 Haulers Intercepted 11 | . 1 . 1 3 . 3 1 1 1 Recyclers Shooed 6 | . . 2 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 33 | . 2 11 . 5 . . 6 7 2 Melee 4 | . . . . 1 . . . 2 1 Guns 7 | . 2 5 . . . . . . . Cannons 6 | . . . . 1 . . 2 2 1 AOE 16 | . . 6 . 3 . . 4 3 . Classes Destroyed 8 | . 2 2 1 2 . . . 1 . Builder 1 | . . . . 1 . . . . . Hauler 11 | . 1 . 1 3 . 3 1 1 1 Recycler 11 | . . . 1 4 . 2 1 1 2 Operator 3 | . . . . 1 1 . 1 . . Watcher 3 | . . 1 . 1 . . . 1 . Swarmer 19 | . . 6 . 4 . . 6 3 . Grunt 8 | . 2 5 . 1 . . . . . Programmer 6 | . . . . . . . . 4 2 Best Kill Streak 10 | . 2 10 2 4 1 2 7 3 1 Combat Bots Only 9 | . 2 9 . 3 . . 6 3 1 Max Kills in Single Turn 4 | . 1 4 1 3 1 1 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 3 . . 2 2 . Melee 1 | . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 5381 | . 112 233 23 82 51 26 718 1596 2540 Core 2070 | . 24 76 . 31 8 26 114 349 1442 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 90 81 100 95 99 97 90 73 . Volleys Fired 131 | . 15 21 . 8 2 6 16 42 21 Largest 2 | . 2 2 . 1 1 1 2 1 2 Hottest 110 | . 40 50 . 44 39 53 88 66 110 Shots Fired 168 | . 30 40 . 8 2 6 18 42 22 Gun 62 | . 30 32 . . . . . . . Cannon 79 | . . . . 1 . 2 16 38 22 Launcher 27 | . . 8 . 7 2 4 2 4 . Special . | . . . . . . . . . . Kinetic 141 | . 30 32 . 1 . 2 16 38 22 Thermal . | . . . . . . . . . . Explosive 27 | . . 8 . 7 2 4 2 4 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | . 24 12 . 14 . . 15 10 7 Robot Miss Streak 4 | . 1 2 . . . . 1 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 193 | . 26 25 5 30 2 11 21 47 26 Core Hits 99 | . 10 22 2 16 1 6 14 20 8 Critical Hits 9 | . . . . 3 . . . 3 3 Critical Kills 3 | . . . . 2 . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . 3 2 Melee Attacks 234 | . . . 10 80 17 38 29 47 13 Impact 1 | . . . . . . . . . 1 Slashing 233 | . . . 10 80 17 38 29 47 12 Piercing . | . . . . . . . . . . Sneak Attacks 23 | . . . 2 12 1 5 1 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9882 | . 219 756 289 2247 186 885 1516 2661 1123 Guns 408 | . 219 189 . . . . . . . Cannons 2131 | . . . . 22 . . 404 1095 610 Explosions 1861 | . . 567 . 201 . . 520 573 . Melee 5482 | . . . 289 2024 186 885 592 993 513 Ramming . | . . . . . . . . . . Kinetic 2539 | . 219 189 . 22 . . 404 1095 610 Thermal . | . . . . . . . . . . Explosive 1861 | . . 567 . 201 . . 520 573 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 5482 | . . . 289 2024 186 885 592 993 513 Piercing . | . . . . . . . . . . Highest Corruption 11 | . 1 . . 1 . . 6 8 11 Average Corruption 3 | . 1 . . 1 . . 5 6 6 Corruption Purged . | . . . . . . . . . . Effects 32 | . . . . 5 . . 4 10 13 Message Errors 4 | . . . . 1 . . 1 1 1 Matter Fused 6 | . . . . . . . 1 1 4 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 5 | . . . . 2 . . . 2 1 Data Loss (major) 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Targeting Errors 10 | . . . . 2 . . 1 4 3 Overload Shots . | . . . . . . . . . . Overflow Damage 1393 | . . 6 76 538 88 35 168 407 75 Projectiles 68 | . . . . . . . . 68 . Explosions 134 | . . 6 . . . . 30 98 . Melee 1191 | . . . 76 538 88 35 138 241 75 Knockbacks 15 | . . . . . . . 3 11 1 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . . . 3 9 1 Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 11 | . . . . 5 . . . 6 . Shots 2 | . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 218 | . 4 10 . 108 . . 4 . 218 Average Temperature 24 | . 3 3 . 23 . . 4 . 52 Received Heat Transfer 555 | . 84 99 . . 21 . 27 81 243 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 390 | . 104 390 209 307 216 194 319 173 154 Average Influence 106 | . 46 187 165 113 146 98 110 73 107 Maximum Alert Level 1 | . . 1 1 1 1 . 1 . . Low Security (%) 91 | 100 100 67 87 87 85 100 83 100 100 Level 1 8 | . . 32 12 12 14 . 16 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . 2 . 3 . . 6 9 5 Investigation 2 | . . . . 1 . . 1 . . Extermination 4 | . . . . . . . . 3 1 Reinforcement 17 | . . 2 . 2 . . 5 4 4 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . 1 . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 13 | . . 1 . 3 1 . 3 3 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 7 26 6 16 7 . 26 37 46 Peak Tracking Total 22 | . 4 7 6 4 5 . 16 16 22 Tactical Retreats 32 | . 1 3 . 2 1 . 7 9 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 9 | . 1 1 . 2 . 2 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 4 | . . 2 . . . . 2 . . Max in Single Turn 2 | . . 2 . . . . 1 . . Garrison Access 5 | . . . . 2 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 58 | . 4 4 3 11 6 10 10 6 4 Terminals 27 | . 2 3 3 7 2 3 5 1 1 Fabricators 9 | . . . . . 1 2 3 2 1 Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . . 1 . 1 2 1 . Scanalyzers 9 | . . 1 . 1 2 2 . 2 1 Garrison Access 6 | . . . . 2 1 2 . . 1 Total Hacks 170 | . 8 12 12 22 11 39 34 24 8 Successful 117 | . 6 9 7 12 8 28 21 20 6 Failed 52 | . 2 3 5 10 3 11 12 4 2 Catastrophic 9 | . 1 . 1 3 1 2 1 . . Database Lockouts 3 | . . . . . . . 3 . . Manual 53 | . 3 8 5 5 . 10 20 1 1 Terminals 82 | . 5 9 12 16 3 12 21 2 2 Fabricators 28 | . . . . . 2 5 10 8 3 Repair Stations . | . . . . . . . . . . Recycling Units 12 | . 3 . . 1 . 1 3 4 . Scanalyzers 40 | . . 3 . 3 5 17 . 10 2 Garrison Access 8 | . . . . 2 1 4 . . 1 Terminal Hacks 37 | . 2 5 5 6 . 6 10 2 1 Record 6 | . . . . . . 1 5 . . Part Schematic 4 | . . . . . . 2 2 . . Level Access Points 4 | . 1 1 . . . 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 6 | . 1 1 1 . . 1 1 . 1 Locate Traps 10 | . . 2 1 5 . . 1 1 . Disarm Traps 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks 19 | . . . . . 2 3 6 6 2 Load Schematic 10 | . . . . . 1 2 3 3 1 Build 9 | . . . . . 1 1 3 3 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 10 | . 3 . . 1 . . 3 3 . Process 3 | . 1 . . . . . 1 1 . Report Inventory 6 | . 2 . . 1 . . 2 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer 36 | . . 3 . 2 5 17 . 8 1 Insert Component 18 | . . 2 . 1 3 7 . 4 1 Analyze 18 | . . 1 . 1 2 10 . 4 . Garrison Access Hacks 5 | . . . . 2 1 1 . . 1 Seal Access 5 | . . . . 2 1 1 . . 1 Unauthorized Hacks 27 | . 2 3 4 3 . 3 8 2 2 Terminals 7 | . 1 1 2 1 . 1 1 . . Track 1 | . . . 1 . . . . . . Botnet 6 | . 1 1 1 1 . 1 1 . . Fabricators 3 | . . . . . . . 1 1 1 Prioritize 3 | . . . . . . . 1 1 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 40 | . 2 4 2 8 5 7 6 4 2 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 19 | . . 1 . 1 2 9 2 4 . Parts Built 11 | . . . . . 2 2 3 3 1 Matter 1797 | . . . . . 146 146 482 738 285 Time 447 | . . . . . 24 24 167 156 76 Total Part Build Rating 42 | . . . . . 6 6 11 14 5 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 118 | . 20 . . . . . 39 59 . Retrieved Matter 59 | . . . . . . . . 59 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 16 | . . 1 . 1 2 7 . 4 1 Part Schematics Acquired 15 | . . 1 . 1 2 7 . 4 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 4494 | 24 176 305 144 1180 197 611 479 1017 361 Spaces Moved 7708 | 38 246 402 197 2267 344 1089 794 1716 615 Core 480 | 38 246 121 . . . . . . 75 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7228 | . . 281 197 2267 344 1089 794 1716 540 Fastest Speed 19 | 50 50 34 31 21 24 21 19 25 28 Average Speed 30 | 50 50 39 34 29 25 29 24 26 38 Slowest Speed 109 | 50 50 50 109 106 103 99 108 102 104 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 38 | . . 5 . 3 . 1 1 14 14 Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 32 | 4 55 49 17 53 11 40 26 44 27 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 301 | . . 11 4 108 28 82 19 45 4 Terrain Destroyed 536 | . . 92 4 165 46 97 40 87 5 Melee 135 | . . . 4 48 15 27 17 24 . Projectile 21 | . . . . . . 2 4 10 5 AOE 380 | . . 92 . 117 31 68 19 53 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 9249 | 43 272 507 258 2621 421 1306 1003 2136 682 Wait 922 | . 8 61 36 222 45 129 124 281 16 Move 7630 | 37 245 392 196 2261 343 1086 791 1687 592 Hop 31 | . . 4 . 2 . 1 1 14 9 Pick Up 38 | 5 . 6 3 2 1 7 4 7 3 Fast Attach 62 | . 4 6 5 6 2 10 10 14 5 Attach 29 | . . 4 . 1 2 3 6 8 5 Detach 32 | . . 4 1 1 3 5 6 6 6 Swap 57 | . . 5 2 11 3 9 6 18 3 Drop 65 | 1 . 4 5 9 3 12 10 12 9 Fire 131 | . 15 21 . 8 2 6 16 42 21 Melee 234 | . . . 10 80 17 38 29 47 13 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Materials 134 | -10/Materials | Discovered new exit (range 7) 151 | -10/Materials | Discovered new exit (range 6) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x2 223 | -9/Materials | Discovered new exit (range 10) 235 | -9/Materials | Identified exit to Materials 373 | -9/Materials | Discovered new exit (range 15) 439 | -9/Materials | Destroyed 9 combat bots 506 | -9/Materials | Entered another Materials area 506 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -8/Materials | Discovered new exit (range 13) 650 | -8/Materials | Entered Factory 650 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 867 | -7/Factory | Discovered new exit (range 16) 877 | -7/Factory | Identified exit to Factory 890 | -7/Factory | Discovered new exit (range 6) 891 | -7/Factory | Identified exit to Lower Caves 1018 | -7/Factory | Build established: Sprinter 1821 | -7/Factory | Discovered exit to Factory (range 15) 1830 | -7/Factory | Entered another Factory area 1830 | -6/Factory | Evolved 2 slots: Utility x2 1952 | -6/Factory | Fabricated Assault Cannon? 1972 | -6/Factory | Discovered new exit (range 5) 1973 | -6/Factory | Identified exit to Lower Caves 1998 | -6/Factory | Discovered new exit (range 19) 2025 | -6/Factory | Identified exit to Factory 2027 | -6/Factory | Entered another Factory area 2027 | -5/Factory | Evolved 2 slots: Utility x2 2069 | -5/Factory | Identified exit to Factory 2225 | -5/Factory | Discovered new exit (range 18) 2461 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 2638 | -5/Factory | Entered another Factory area 2638 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2822 | -4/Factory | Crushed by falling debris 2852 | -4/Factory | Fabricated Imp. Hacking Suite? 2908 | -4/Factory | Identified exit to Research 3025 | -4/Factory | Central database locked down 3092 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 3117 | -4/Factory | Entered Research 3117 | -3/Research | Evolved 2 slots: Utility x2 3123 | -3/Research | Identified exit to Quarantine 3200 | -3/Research | Build established: Wizard-Sprinter 3468 | -3/Research | Spotted B-90 Cyclops 3598 | -3/Research | Fabricated Biomechanical Wings (x1) 3641 | -3/Research | Discovered new exit (range 16) 3645 | -3/Research | Identified exit to Research 3734 | -3/Research | Fabricated Imp. Cooling System (x1) 3776 | -3/Research | Fabricated Biomechanical Wings (x1) 3948 | -3/Research | Spotted B-86 Titan 4010 | -3/Research | Lost 6 parts (2p1n2u1w) 4026 | -3/Research | Garrison activated, responded to threat 4070 | -3/Research | Lost 3 parts (1p1n1u) 4105 | -3/Research | Build established: Hacker-Sprinter 4134 | -3/Research | Entered another Research area 4134 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4231 | -2/Research | Spotted B-90 Cyclops 4364 | -2/Research | Fabricated Biomechanical Wings? 4402 | -2/Research | Core integrity fell below 50% 4418 | -2/Research | Lost 11 parts (1p3n6u1w) 4418 | -2/Research | Spotted B-90 Cyclops 4433 | -2/Research | Spotted B-90 Cyclops 4468 | -2/Research | Core integrity fell below 20% 4468 | -2/Research | System corruption reached 10% 4495 | -2/Research | Self-destructed Last Messages --------------- 04419_ U-05 Engineer lays Concrete. 04423_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 04428_ Reaction Chamber disabled. 04431_ System corrupted: Biomechanical Wings rejected. 04431_ Acquired Biomechanical Wings. 04441_ B-90 Cyclops activates siege mode. 04442_ Linear Accelerator destroyed. 04459_ ALERT: Rogue bot located, Programmers report to Research Zone 1S. 04460_ Connecting with Terminal... >>Index(Terminals) Found 20 terminals. Downloaded coordinate data. 04474_ System corrupted: Matter fused (-8). 04476_ Acquired Prototype Impact Weapon. 04476_ Identified Shock Maul. 04480_ Quantum Separator disabled. 04490_ System corrupted: Matter fused (-7). 04491_ Quantum Separator disabled. 04493_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????##############???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????#! """"""" #???????????????? | | ???????????????????# """"""" #???????????????? | | ???????????????????# """" "" #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# """""" #???????????????? | | ???????????????????# "" """"p #???????????????? | | ???????????????????# " """ #???????????????? | | ???????????????????# gp #???????????????? | | ???????????????????# #???????????????? | | ?????????####+############p######???????????????? | | ?????????# @ #????????????????? | | ?????????+ Y #????????????????? | | ?????????# #????????????????? | | ?????????# h #????????????????? | | ?????????#### #### ##### ####????????????????? | | ?????????????????# #???# #???????????????????? | | ?????????????????# #???# #???????????????????? | | ??????????###+####+#####h #???????????????????? | | ??????????# # #???????????????????? | | ?????????# # ###########?????????? | | ?????????## """ """ # # #?????????? | | ??????????# """ """ # # #?????????? | | ??????????# """ """ # # #?????????? | | ??????????# # # = !#?????????? | | ??????????# = # + #?????????? | | ??????????# + # #?????????? | | ??????????# ""T"" # # #?????????? | | ??????????# """"" !# # #?????????? | | ??????????# # ######+####?????????? | | ??????????# # ####?# #????????????? | | ??????????############## # # #????????????? | | ??????????????????????? # # #????????????? | | ?????????????????????? # + #????????????? | | ????????????????????? # = # #????????????? | | ????????????????????? # # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 37 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 48 Defensive Hacking 14 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. Assault Rifle | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Scanalyzed Cesium-ion Thruster | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Hrd. Light Armor Plating | -5/Factory | Scanalyzed Gui. EMP Blaster | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Imp. VTOL Module | -5/Factory | Hacked Adv. Weight Redist. System | -5/Factory | Scanalyzed Imp. EM Pulse Cannon | -5/Factory | Scanalyzed Adv. Plasma Cannon | -5/Factory | Scanalyzed Imp. Hacking Suite | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Biomechanical Wings | -3/Research | Scanalyzed Imp. Propulsion Shielding | -3/Research | Scanalyzed Energy Well | -3/Research | Scanalyzed Lgt. Antimatter Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Assault Cannon | x2 | -6/Factory Cesium-ion Thruster | x2 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Cesium-ion Thruster | x2 | -4/Factory Biomechanical Wings | x1 | -3/Research Imp. Cooling System | x1 | -3/Research Biomechanical Wings | x1 | -3/Research Biomechanical Wings | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalTitaniumAutogun Manual? 0 Play Time 02:42:16 Cumulative 36.3 hours Start 2020.04.06 @ 13:41:23 End 2020.04.07 @ 17:55:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f87b0456-962f-4170-aaf1-7e62d84340ef