Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 15:31:09 Player: ArabianSandBoa Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (547) 547 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1232 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 144/160 System Corruption 0% Temperature Warm (156) Movement Core (1600) Ox31 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (25) --- Light Ion Engine Improved Treads Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Signal Interpreter Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Authchip [Propulsion] EM Pulse Gun Beam Cannon Beam Cannon Assault Rifle Makeshift Sword Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Treads Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Signal Interpreter Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Authchip [Propulsion] EM Pulse Gun Beam Cannon Beam Cannon Assault Rifle Makeshift Sword Signal Generator [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | . 17 4 Power 4 | . 3 1 Engine 3 | . 3 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | . 5 . Treads . | . . . Leg . | . . . Wheel 5 | . 5 . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device . | . . . Storage 1 | . 1 . Processor 3 | . 2 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | . 5 1 Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power . | . . . Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 95 Engine 13 | . 14 12 Wheel 25 | . 24 27 Storage 14 | . 14 14 Processor 10 | . 11 9 Protection 1 | . 2 . Energy Cannon 13 | . 7 27 Ballistic Gun 13 | . 19 . Naked Turns . | . . . Heaviest Build 94 | 11 94 92 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 8 | . 8 2 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 8 23 25 Most Carried 25 | 6 25 25 Average Carried 18 | 6 16 24 Final Capacity 25 | 8 25 25 Final Carried 23 | 6 23 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 632 | 178 434 20 Remotely . | . . . Salvage Created 1050 | . 920 130 Parts 64 | . 58 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 24 | . 17 7 Guns 14 | . 14 . Cannons 8 | . 3 5 AOE 2 | . . 2 Classes Destroyed 10 | . 8 2 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 3 | . 3 . Watcher 2 | . 2 . Swarmer 12 | . 9 3 Grunt 9 | . 8 1 Demolisher 1 | . . 1 Assembled 2 | . . 2 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1151 | . 601 550 Core 259 | . 127 132 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | . 87 17 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 203 | . 174 29 Gun 152 | . 152 . Cannon 49 | . 22 27 Launcher 2 | . . 2 Special . | . . . Kinetic 152 | . 152 . Thermal 49 | . 22 27 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 4 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | . 101 13 Core Hits 58 | . 48 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1414 | . 986 428 Guns 773 | . 773 . Cannons 451 | . 213 238 Explosions 190 | . . 190 Melee . | . . . Ramming . | . . . Kinetic 773 | . 773 . Thermal 451 | . 213 238 Explosive 190 | . . 190 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 40 | . 5 35 Projectiles 22 | . 5 17 Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 314 | . 192 314 Average Temperature 85 | . 43 143 Received Heat Transfer 256 | . 156 100 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 925 | . 444 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 270 | . 270 175 Initial 6 | . . 6 Average 101 | . 114 75 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 85 100 Level 1 9 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 24 17 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 16 | . 16 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 19 | . 19 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Monitor 1 | . 1 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 10 | . . 10 Total Damage 212 | . . 212 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1216 | 10 820 386 Spaces Moved 618 | 9 383 226 Core . | . . . Treads . | . . . Legs 9 | 9 . . Wheels 609 | . 383 226 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 80 130 Average Speed 128 | 120 127 130 Slowest Speed 200 | 120 200 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 2 69 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . . 22 Melee . | . . . Projectile . | . . . AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 871 | 8 573 290 Wait 68 | . 38 30 Move 616 | 8 382 226 Hop . | . . . Pick Up 37 | . 30 7 Fast Attach 5 | . 4 1 Attach 3 | . 3 . Detach 2 | . 2 . Swap 13 | . 10 3 Drop 23 | . 17 6 Fire 104 | . 87 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 11 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 595 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Central database locked down 671 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Discovered new exit (range 13) 831 | -10/Materials | Entered Mines 899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1051 | -10/Mines | Discovered new exit (range 7) 1058 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1110 | -10/Mines | Met a Derelict testing a Signal Generator 1112 | -10/Mines | Learned location of Storage (-7) 1113 | -10/Mines | Discovered new exit (range 7) 1117 | -10/Mines | Found Signal Generator 1192 | -10/Mines | Assembled infested the area 1197 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1208 | -10/Mines | Core integrity fell below 20% 1217 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01200_ YC-ZEX(g) destroyed. 01201_ K-01 Serf collects debris. 01203_ Mni. Grenade Launcher melted. 01203_ D-53 Grenadier destroyed. 01204_ as-51745 destroyed. 01204_ as-11107 destroyed. 01204_ Com. Wheel destroyed. 01206_ The unstable cave ceiling collapses. 01206_ Destroyed Asb. F-torch. 01206_ as-51963 destroyed. 01206_ as-49372 destroyed. 01207_ as-00866 destroyed. 01207_ as-12316 destroyed. 01209_ The unstable cave ceiling collapses. 01209_ K-01 Serf destroyed. 01211_ The unstable cave ceiling collapses. 01213_ Rocket Launcher destroyed. 01215_ Com. Wheel destroyed. 01215_ as-53875 destroyed. 01216_ Discarded Targeting Computer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ????????????????????????????????????????## ##???? | | ???????????????????????????????????????## #??## | | ???????????????????????????????????????# #?## | | ???????????????????????????????????????# #??# | | ???????????????????????????????????????# #??# | | ?????????????????????????????########??## % #???# | | ?????????????????#??????????## ##### ! #???## | | ????????????????## ?????????# ##*[## #???## | | ????????????????# #????????# [%% ## #??## | | ????????????????## ???????## <%=[## #?## | | ???????????? ??## # ####????## * ### ### | | ???????????? # ####?## ###?# ## | | ??????????? ##?## ####???# ## | | ???????????? a a #### ##?????# ### | | ???????????????? # % #?????# #?# | | ???????????????????# == #?????# #?## # | | ???????????????????# @ =%% #?????# #??# # | | ???????????????????## d = #????# #### # | | ????????????????????# # ##????# # | | ??????? ??????????? # # #?????###### # | | ??????? ????????? ?## # ##??????????# # | | ?????? ????????##????###### ###?###???????????# # | | ?????? ????????????????????##?????????????????# # | | ?????? ??????????????????????????????????????? | | ?????? ???????????????????????????????????????### | | ?????? ?????????????????????????????????????????# | | ?????# ###??????????????????????????????????? ## | | ???# #??????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# """ #???????????###???????????????????? | | ???# """ #??????????# #???????????????????? | | ???# """ #?????????# #??????????????????????"" | | ???# #????????? #??????????????????????"" | | ???# #????????? ##??? ?????????????????"" | | ???# #???####?# ## ?#????????????# | | ???# ##### ## ? #?????????????? ?# | | ???# ? #????????????????? | | ???##### #??? #????????????????? | | ???????###### ###??????? #????????????????? | | ????????????# ##????????? #?##?????????????? | | ????????????## #?????????? ## ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Targeting Accuracy 6 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingShockAnalyzer Manual? 0 Play Time 00:13:26 Cumulative 450.6 hours Start 2023.03.12 @ 15:20:21 End 2023.03.12 @ 15:31:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 504 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d74d4b72-943a-4e18-b4d1-9b4e20da2517