Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 12:58:58 Player: THN-L0C Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (353) 1765 Value Destroyed (18779) 18779 Prototype IDs (147) 2940 Alien Tech Used (7) 1400 Bonus (10198) 10198 TOTAL SCORE: 45582 Bonus ------- High Alert Combat Kills 1776 Follower Combat Kills 1118 Forged Quantum Companion 2000 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -4096 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 700/700 System Corruption 14% Temperature Cool (0) Movement Walking (260) Ox2 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- High-density Centrium Leg > --- UTILITY (14) ----- Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Target Analyzer Graphene Brace A0-MCA's Component Scanner > --- WEAPON (3) ------- Dirty Datajack Superquantum Companion Plasma Lance > --- INVENTORY (25) --- Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Terrain Scanner Phase Redirector Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Ragnarok Missile Launcher Zhirov Special SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Core Analyzer Experimental Core Analyzer Advanced Force Booster Advanced Force Booster Advanced Force Booster SHELL Armor Improved Remote Force Field A0-MCA's Component Scanner Advanced Dynamic Insulation System Improved System Guard > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Biometal Leg Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Phase Redirector Deep Network Scanner Quantum Router Advanced Dynamic Insulation System Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Ragnarok Missile Launcher Dirty Datajack Zhirov Special SGEMP Prototype Sigix Containment Pod [Rating: 247] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Overtuned Huge Scrapsphere Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Force Booster Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Ghost Barrier Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Companion Sword Energy Gun Small Laser Energy Cannon Vortex Driver Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Companion Sword Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 . . . 4 . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 12 | . . . . . 2 . . . 3 . . . 2 . . . . 1 . . . . . . 2 . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 514 | 9 7 3 6 3 43 28 5 38 15 3 . 17 21 14 6 11 10 20 4 9 1 3 13 2 24 48 28 58 42 23 Power 68 | 1 1 1 . 1 2 5 . 1 1 . . . 3 3 . . 1 1 1 1 . . 1 . 4 8 5 16 8 3 Engine 12 | 1 1 1 . 1 . 4 . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 1 . . . . . . 2 2 . . 1 . . . . . . . . . . . . . Reactor 48 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . 4 8 5 16 8 3 Propulsion 159 | 4 2 . 3 1 18 5 5 11 4 . . 2 2 . . 5 3 6 2 2 1 1 8 1 4 17 9 19 15 9 Treads 6 | 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 149 | 2 2 . 3 1 13 3 5 11 4 . . 2 1 . . 5 3 6 2 2 1 1 8 1 4 17 9 19 15 9 Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | 2 4 . . 1 10 5 . 12 5 2 . 5 11 6 5 5 4 13 1 6 . 2 4 1 16 19 11 19 15 9 Device 106 | 1 . . . 1 4 1 . 7 2 2 . 3 4 3 3 1 3 5 . 4 . 1 3 . 13 14 5 13 11 2 Storage 17 | 1 1 . . . 1 . . 2 . . . . 2 2 2 . . 1 . . . . . . 1 . 1 . 2 1 Processor 25 | . . . . . 2 1 . 1 1 . . . 4 . . 2 1 4 . . . . . 1 1 . 1 5 . 1 Hackware 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . 2 . Protection 38 | . 3 . . . 3 2 . 2 2 . . 2 1 1 . 2 . 2 1 2 . 1 1 . . 5 3 . . 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 94 | 2 . 2 3 . 13 13 . 14 5 1 . 10 5 5 1 1 2 . . . . . . . . 4 3 4 4 2 Energy Gun 8 | 2 . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Ballistic Gun 20 | . . . 1 . 7 6 . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . 1 1 . . 1 . . 2 1 1 1 . . . . . . . . . . . . 2 . . Launcher 11 | . . 1 . . 1 1 . . . . . 2 1 2 . . . . . . . . . . . . 1 1 1 . Special Weapon 11 | . . . . . . . . 8 . . . 3 . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 17 | . . . . . . 4 . 1 2 . . 1 3 2 . . . . . . . . . . . . . 1 3 . Piercing Weapon 7 | . . . . . 1 . . 2 1 . . . . . . . 1 . . . . . . . . 1 . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Unidentified Prototypes 18 | . . . . . 3 7 . 1 2 . . 1 . . . . . . . . . . 1 . . . . 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Lost 135 | . 1 1 . 1 9 . 2 . . . . 2 8 2 . 1 4 3 . . . . . . 5 23 11 21 10 31 Power 23 | . . . . . 1 . . . . . . . 3 . . . 1 . . . . . . . . 3 1 6 2 6 Propulsion 43 | . . . . . 3 . 2 . . . . . 1 . . . 1 . . . . . . . 2 9 4 7 3 11 Utility 63 | . 1 . . 1 3 . . . . . . 2 4 2 . 1 2 3 . . . . . . 3 10 6 8 4 13 Weapon 6 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Highest Loss Streak 21 | . 1 1 . 1 4 . 1 . . . . 2 3 1 . 1 3 1 . . . . . . 2 9 8 4 2 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 99 98 91 100 95 99 98 91 99 100 100 92 85 87 88 88 93 94 88 99 100 99 99 100 97 96 82 81 87 82 Engine 5 | . 14 14 14 14 2 3 9 8 12 13 13 13 5 . . . . . . . . . . . . . . . . . Core 1 | . . . . . 6 5 . . . . . . 2 10 11 11 11 5 4 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 5 10 10 10 10 10 9 8 7 7 11 8 Leg 26 | . 28 28 28 28 30 36 34 35 26 26 26 26 16 11 11 11 21 24 26 26 26 25 26 26 21 22 20 20 19 18 Device 13 | . 3 . . . 14 . . 8 16 20 20 22 23 13 13 16 16 9 9 20 21 21 20 20 21 26 16 15 20 13 Storage 8 | . 14 14 14 14 9 9 9 11 6 6 6 6 6 9 8 5 5 5 5 5 5 5 5 5 4 4 4 4 6 7 Processor 8 | . . . . . 10 9 9 1 5 6 6 2 8 11 11 11 12 24 10 10 10 10 10 10 14 14 14 19 13 11 Hackware 2 | . . . . . . 8 9 1 . . . . . . . . . 3 5 5 5 5 5 5 6 3 1 . 3 5 Protection 8 | . 10 14 14 13 1 8 9 8 15 13 13 9 3 8 11 10 11 5 10 9 10 9 10 10 7 5 8 6 4 7 Energy Gun 1 | . 28 16 9 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 2 14 7 15 9 2 . . 6 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 5 1 9 1 . . . 1 . . 1 3 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 6 11 12 6 2 8 10 8 5 5 5 5 5 5 5 5 5 4 4 4 3 7 7 Piercing Weapon 1 | . . . . . . . . 1 1 . . . . . . . 3 5 5 5 5 5 5 5 4 2 . . . 1 Peak Build Rating 247 | 7 12 13 22 26 41 45 42 61 65 68 68 72 87 90 89 132 135 142 141 145 143 145 155 160 181 189 220 214 247 222 Average Rating 98 | 4 10 12 16 22 33 42 40 48 62 66 68 68 77 87 88 101 129 129 137 142 143 142 147 159 169 179 202 195 228 200 On Entrance 98 | . 7 12 13 22 22 41 42 40 45 65 68 68 72 81 89 88 132 128 139 141 143 143 142 153 158 181 176 201 207 222 Naked Turns 78 | . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 11 32 35 37 37 45 45 45 46 55 62 62 74 76 84 82 91 88 65 118 118 81 81 90 90 161 161 188 182 203 171 Greatest Support 150 | 20 26 26 35 38 80 80 78 100 75 75 75 80 80 20 20 108 110 120 118 118 108 108 140 140 140 150 148 146 146 148 Greatest Overweight (x) 6 | . 1 1 2 1 1 . . 6 . . . . 3 4 4 4 1 . . . . . . . 1 1 1 2 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . 1 3 3 3 . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 17 | 6 10 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 25 25 25 25 25 Most Carried 25 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 25 25 25 25 23 Average Carried 15 | 1 8 14 14 14 14 14 14 12 14 14 15 14 14 14 15 14 13 14 14 14 15 14 14 15 14 21 22 24 23 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 24 25 23 13 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Mutant 14% | Scavenger-Gladiator 13% | Commander-Mutant 8% | Hacker-Gladiator 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Scavenger-Gladiator | -3/Testing Hacker-Assassin | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 9281 | 162 179 462 115 8 818 798 186 1200 400 80 . 456 245 268 . 213 96 125 80 65 65 30 . 158 253 504 328 1232 592 163 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19095 | 10 301 226 346 . 811 665 367 766 578 184 . 452 661 462 . . 331 484 . 65 311 80 . 348 1837 1809 1159 3333 2877 632 Parts 1060 | 5 30 13 13 . 39 40 17 48 34 11 . 32 34 17 . . 11 23 . 3 4 2 . 14 105 111 79 190 147 38 Haulers Intercepted 4 | . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 14 . 17 . 10 1 . 8 . . . 4 2 . 13 . . . . . . Prevented 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 281 | . 11 7 . . 20 14 7 . 8 4 . 15 5 11 . . 6 7 . 1 2 1 . 7 22 26 17 44 37 9 Melee 141 | . . . . . 3 . . . 8 2 . . 4 1 . . 3 7 . 1 1 1 . 3 19 18 12 32 20 6 Guns 37 | . 11 2 . . 3 14 4 . . 2 . 1 . . . . . . . . . . . . . . . . . . Cannons 60 | . . . . . 14 . 3 . . . . 6 . . . . 3 . . . . . . 4 3 7 3 5 10 2 AOE 32 | . . 5 . . . . . . . . . 7 1 10 . . . . . . 1 . . . . . 1 3 4 . Classes Destroyed 25 | 1 3 3 . . 6 1 . 1 1 . . 1 . 1 . . . . . . . . . 1 1 3 1 . . 1 Worker 9 | . . 1 . . 1 . . . . . . . 5 . . . . . . . . . . . 1 . . 1 . . Builder 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . Tunneler 3 | 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycler 8 | . . 1 . . . 1 . . 1 . . . 2 . . . . . . . . . . . 3 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 11 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 3 2 . Swarmer 52 | . 6 3 . . . . . . . 2 . 14 . 5 . . . . . . . . . 1 7 . 4 5 5 . Grunt 95 | . 5 4 . . 10 8 1 7 4 1 . . 3 6 . . . 5 . 1 1 1 . 3 1 9 1 13 11 . Brawler 4 | . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Protector 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Sentry 23 | . . . . . 7 3 6 1 1 . . . 1 . . . . . . . 1 . . . 1 . . 1 1 . Hunter 35 | . . . . . 2 2 . 2 1 . . . 1 . . . 2 . . . . . . . 5 5 4 6 5 . Programmer 63 | . . . . . . . . . 2 . . . . . . . 3 2 . . . . . . 7 9 6 19 12 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Behemoth 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 4 . . 4 3 3 . 2 2 . 4 6 5 . . 3 2 . 1 2 1 . 3 8 7 8 7 6 6 Combat Bots Only 7 | . 3 3 . . 4 3 3 . 2 2 . 4 2 5 . . 3 2 . 1 2 1 . 3 6 7 5 6 5 6 Max Kills in Single Turn 5 | 1 1 2 . . 1 1 2 1 1 1 . 4 4 5 . . 1 1 . 1 1 1 . 1 1 2 2 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . . . . 4 1 5 . . . . . . 1 . . . . . 1 3 4 . Melee 2 | . . . . . 1 . . . 1 1 . . 1 1 . . 1 1 . 1 1 1 . 1 1 2 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Zhirov (-1/Access) Perun (-1/Access) Svarog (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 3609 | . 65 20 . 8 115 88 28 . 61 11 . 81 58 25 1 6 95 47 . 18 14 10 . 79 343 400 367 682 521 466 Missed 1131 | . 21 6 . . 41 18 10 . 29 5 . 34 13 3 . 1 40 17 . 9 10 5 . 52 166 120 96 175 128 132 Deflected 66 | . . . . . . . . . . . . . . . . . . . . . . . . 3 7 11 4 26 12 3 Damage Taken 44683 | . 478 197 . 225 1323 1150 282 5 508 67 . 646 1106 403 17 215 1089 607 . 168 89 88 . 313 1554 5699 4570 9720 6673 7491 Core 4210 | . 47 19 . 22 140 187 15 5 44 15 . 112 111 18 . . 105 66 . . 5 . . 54 247 796 314 502 383 1003 Absorbed by Shields 2988 | . . . . . . . . . 4 69 . 146 171 40 . . . . . . . . . 288 816 732 143 65 514 . Redirected to Shielding 219 | . . . . . . . . . . . . . . . . . . . . 13 25 15 . 69 97 . . . . . Ignored by Resistances 3649 | . . . . 60 . . . . 33 . . . . . 3 17 55 . . . . . . . 407 333 1794 947 . . Regen/Repaired (Parts) 12578 | . . . . . 102 196 . . . . . 36 53 12 . 169 10 246 . . . . . . . 172 1928 5855 3602 197 Core Remaining (%) 61 | 100 . . . 64 . . . 36 . . . 79 . . . . 76 . . . . . . 89 . 19 . 28 . . Volleys Fired 341 | 1 41 18 46 1 59 58 10 16 . 10 . 41 6 3 2 . 5 . . . . . . . . 14 4 5 1 . Largest 2 | 2 2 2 1 2 2 2 2 1 . 1 . 2 1 1 1 . 1 . . . . . . . . 1 1 1 1 . Hottest 100 | 80 80 73 65 93 93 72 72 . . 33 . 86 53 50 53 . 100 . . . . . . . . 100 80 100 70 . Shots Fired 503 | 2 83 19 47 2 116 98 20 16 . 10 . 49 6 3 2 . 5 . . . . . . . . 13 5 6 1 . Gun 348 | 2 83 8 47 2 60 94 10 . . 10 . 28 . . . . . . . . . . . . . . 3 1 . . Cannon 107 | . . . . . 56 4 10 . . . . 8 5 . 2 . 5 . . . . . . . . 13 . 4 . . Launcher 21 | . . 11 . . . . . . . . . 2 1 3 . . . . . . . . . . . . 2 1 1 . Special 27 | . . . . . . . . 16 . . . 11 . . . . . . . . . . . . . . . . . . Kinetic 290 | . . . . 1 114 98 20 . . 10 . 36 5 . 2 . . . . . . . . . . . . 4 . . Thermal 147 | 2 83 8 47 1 2 . . . . . . . . . . . . . . . . . . . . . 3 1 . . Explosive 21 | . . 11 . . . . . . . . . 2 1 3 . . . . . . . . . . . . 2 1 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . 13 . . . . Robot Hit Streak 22 | 1 11 5 22 . 20 17 5 10 . 11 . 9 6 3 . . 5 . . . . . . . . 6 3 . 1 . Robot Miss Streak 9 | 1 5 1 1 2 5 8 4 1 . 2 . 9 4 7 . . . . . . . . . . . 5 . 1 . . Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 95 | . . . . . . . . . . . . . . . . . . . . . . . . 10 7 13 13 23 20 9 Shots Hit Robots 893 | 1 47 9 49 . 103 82 11 44 22 10 . 39 33 14 . . 25 25 . 4 8 3 . 8 63 60 51 104 55 23 Core Hits 598 | 1 18 13 13 . 86 99 8 12 11 4 . 26 21 39 . . 7 13 . 3 2 2 . 8 30 33 31 59 45 14 Critical Kills 5 | . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 3 . . . . 3 . 4 . . . . . . . . . . . . . . . . . . Critical Strikes 60 | . . . . . 5 . 1 2 . 5 . 9 2 . . . 3 4 . . 4 . . . 4 6 2 8 1 4 Destroy 16 | . . . . . 4 . . . . 5 . 7 . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Impale 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . Melee Attacks 896 | . . . 9 . 12 16 . 29 32 5 . 4 46 17 5 10 29 49 . 17 15 3 . 17 115 88 75 152 109 42 Impact 14 | . . . 9 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 844 | . . . . . . 16 . 29 32 5 . 4 46 17 5 10 24 39 . 15 11 2 . 17 115 86 75 152 109 35 Piercing 38 | . . . . . 7 . . . . . . . . . . . 5 10 . 2 4 1 . . . 2 . . . 7 Sneak Attacks 65 | . . . . . 1 3 . 29 1 . . . 5 3 . . 6 1 . . . 1 . . 5 1 5 3 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . . Follow-up Attacks 42 | . . . . . . . . . 3 1 . . 6 . . . 3 7 . 1 1 1 . . 2 3 8 4 1 1 Damage Inflicted 53180 | 10 530 664 1284 13 2005 1770 322 2151 975 145 . 1533 2022 1494 . . 1394 1068 . 162 412 149 . 1323 4392 5006 4819 9285 7951 2301 Guns 3900 | 10 524 62 634 . 719 1529 136 . . 58 . 124 . . . . . . . . . . . . . . 104 . . . Cannons 10740 | . . . . . 1106 . 143 . . . . 182 150 . . . 446 . . . . . . 829 588 1665 1144 1978 1702 807 Explosions 3975 | . . 587 . . . . . . . . . 400 539 986 . . . . . . . . . . . . 192 452 819 . Melee 33904 | . . . 650 . 165 221 . 2151 975 87 . 278 1333 508 . . 948 1068 . 162 412 149 . 494 3804 3341 3379 6855 5430 1494 Ramming 112 | . 6 15 . 13 15 20 43 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4147 | . . . . . 1825 1529 279 . . 58 . 306 150 . . . . . . . . . . . . . . . . . Thermal 1372 | 10 524 100 634 . . . . . . . . . . . . . . . . . . . . . . . 104 . . . Explosive 3937 | . . 549 . . . . . . . . . 400 539 986 . . . . . . . . . . . . 192 452 819 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1199 | . . . 650 . . . . . . . . 549 . . . . . . . . . . . . . . . . . . Slashing 32566 | . . . . . . 221 . 2151 975 87 . 278 1333 508 . . 814 784 . 162 355 106 . 494 3804 3341 3379 6855 5430 1489 Piercing 688 | . . . . . 165 . . . . . . . . . . . 134 284 . . 57 43 . . . . . . . 5 Entropic 1023 | . . . . . . . . . . . . . . . . . 446 . . . . . . . . 577 . . . . Phasic 8136 | . . . . . . . . . . . . . . . . . . . . . . . . 829 588 1088 1144 1978 1702 807 Highest Corruption 32 | . 2 2 2 2 . . . . 1 1 1 1 5 3 . . 8 . . . . . . . 12 32 5 11 6 14 Average Corruption 5 | . 2 2 2 2 . . . . 1 1 1 1 4 1 . . 7 . . . . . . . 6 23 2 6 4 7 Corruption Purged 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 279 | . 10 8 23 5 . . . . 1 3 . 10 6 2 . . 7 . . . . . . . 24 79 15 42 36 8 Message Errors 65 | . 2 1 6 2 . . . . . 2 . 3 1 2 . . 1 . . . . . . . 8 15 3 11 8 . Matter Fused 75 | . 4 3 8 . . . . . . . . . 1 . . . 2 . . . . . . . 5 20 6 16 7 3 Heat Flow Errors 31 | . . 1 1 1 . . . . 1 1 . . . . . . 1 . . . . . . . 3 9 2 4 4 3 Energy Discharges 36 | . 2 2 2 . . . . . . . . 3 1 . . . 1 . . . . . . . 4 6 2 4 9 . Parts Rejected 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 31 | . 1 1 3 2 . . . . . . . 4 2 . . . 1 . . . . . . . 1 7 . 2 6 1 Data Loss (major) 18 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . 1 9 1 3 . 1 Misfires 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3939 | . . 1 154 . . 16 . 158 81 . . 469 94 93 . . 26 . . . 72 . . 150 297 317 340 933 692 46 Projectiles 846 | . . . . . . . . . . . . 299 . . . . . . . . . . . 95 63 81 32 115 161 . Explosions 56 | . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . 39 12 1 . Melee 3037 | . . . 154 . . 16 . 158 81 . . 170 94 90 . . 26 . . . 72 . . 55 234 236 269 806 530 46 Knockbacks 38 | . . . 4 . 34 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . 30 . . 78 . . . . . . . . 41 . . . . . . . . . . . . 19 30 . . Shots 7 | . . 2 . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 2 2 . 1 4 5 5 . . . . . . . . . . . . . . . . . . . . . . . Kicked 19 | . 2 2 . 1 4 5 5 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | 18 240 161 144 190 58 329 60 . 277 273 . 72 3 6 14 . 204 13 8 22 . . . . 218 278 246 145 243 226 Average Temperature 64 | 12 81 52 51 77 14 46 10 . 136 140 . 29 3 6 10 . 94 5 4 9 . . . . 90 111 53 60 71 113 Received Heat Transfer 4516 | . 144 84 . 12 444 495 135 . 130 24 . 54 263 132 9 42 36 163 . 57 18 9 . 26 33 183 583 657 630 153 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . 4 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 3 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Heat Transferred 2954 | 25 1175 200 1480 . . . . . . . . . . . . . . . . . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 16 15 11 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 921 | 5 187 307 . 15 420 679 463 . 324 . . . 921 . . . . 193 26 58 . . . . 462 415 530 773 887 579 Initial 567 | . 3 . . . 1 104 238 . . . . . 285 . . . . 9 11 18 . . . . 384 186 110 234 463 567 Average 306 | . 71 161 . . 209 380 351 . 118 . . . 611 . . . . 68 15 29 . . . . 251 206 191 473 563 532 Maximum Alert Level 3 | . . 1 . . 2 2 2 . 1 . . . 3 . . . . . . . . . . . 2 2 2 3 3 2 Low Security (%) 37 | 100 100 54 . 100 47 22 . . 80 . . . . . . . . 100 100 100 . . . . 31 62 48 2 . . Level 1 32 | . . 45 . . 44 34 60 . 19 . . . 32 . . . . . . . . . . . 58 36 45 43 17 2 Level 2 23 | . . . . . 7 43 39 . . . . . 13 . . . . . . . . . . . 9 1 5 40 54 97 Level 3 7 | . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . 13 27 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . . 1 1 5 . . 4 . . . 4 . . . . 2 . . . . . 1 5 7 8 11 10 1 Investigation 10 | . 1 . . 1 . 1 . . 1 . . . 2 . . . . . . . . . . . . . 3 1 . . Extermination 27 | . . . . . . . . . 3 . . . 1 . . . . 1 . . . . . . 3 3 3 6 6 1 Reinforcement 21 | . 1 . . . 1 4 . . . . . . . . . . . 1 . . . . . . 2 4 2 4 2 . Assault 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 16 | . 1 . . . 2 4 1 . . . . . . . . 1 . . . . . . . . 2 . . 1 2 2 Communications Jammed 71 | . . . . . . . . . . . . . 36 1 . . . . . . . . . . 31 3 . . . . Distress Signals 71 | . . . . . . . . . . . . . 36 1 . . . . . . . . . . 31 3 . . . . Times Spotted 512 | . 23 6 . 6 39 29 10 . 17 6 . 18 22 11 1 20 7 10 6 3 5 3 . 19 35 37 31 74 54 20 Peak Tracking Total 18 | . 4 3 . 9 9 5 4 . 3 4 . 5 6 5 1 18 3 3 5 3 5 2 . 11 7 5 7 8 7 11 Tactical Retreats 37 | . 4 . . . 2 . . . 2 1 . 3 1 . 1 1 1 1 . . . . . 1 1 3 1 5 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 15 | . 4 . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . 3 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . 1 8 . . . . 5 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 17 | . . 2 . . 2 3 . . 2 . . . . . . . . . . . . . . . . 4 . 4 . . Max in Single Turn 2 | . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 107 | . 7 . 1 1 7 12 13 2 2 1 4 . 4 1 . 1 . 3 . 1 . 1 5 . 7 5 6 12 8 3 Terminals 62 | . 6 . . . 5 9 6 . 1 . . . 1 . . . . 2 . . . . . . 5 5 2 11 6 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . Recycling Units 11 | . 1 . . . . 1 7 . . . . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 1 2 . Total Hacks 315 | . 12 . 1 1 23 30 46 19 3 1 33 . 8 1 . 1 . 13 . 5 . 1 18 . 21 12 14 21 20 11 Successful 171 | . 6 . 1 1 16 15 22 19 1 1 33 . 2 1 . 1 . 4 . 1 . 1 18 . 7 3 5 5 8 . Failed 144 | . 6 . . . 7 15 24 . 2 . . . 6 . . . . 9 . 4 . . . . 14 9 9 16 12 11 Catastrophic 32 | . 1 . . . 2 2 6 . 1 . . . 2 . . . . 3 . . . . . . 4 4 . 4 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 10 . 1 . 15 7 31 . . . . . 3 . . 1 . 4 . . . . . . 7 5 7 13 5 . Terminals 163 | . 10 . . . 19 22 24 . 2 . . . 1 . . . . 7 . . . . . . 16 12 7 19 13 11 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . . . 2 5 . . . . . . . . . . . 6 . . . . . . 3 . 3 . . . Recycling Units 32 | . 2 . . . . 3 22 . . . . . 3 . . . . . . . . . . . . . 2 . . . Scanalyzers 6 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Garrison Access 19 | . . . . . . . . . 1 . . . 2 . . . . . . 5 . . . . . . 2 2 7 . Terminal Hacks 113 | . . . 1 1 4 9 2 19 . 1 33 . . 1 . 1 . 1 . . . 1 18 . 5 2 2 5 7 . Record 40 | . . . . . . . . 18 . . 11 . . . . . . . . . . . 6 . . . . 4 1 . Part Schematic 20 | . . . . . . 1 2 . . . 13 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 13 | . . . . 1 . 5 . 1 . 1 . . . 1 . 1 . . . . . 1 . . . 1 . 1 . . Branch Access Points 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Recall Investigation 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 2 4 . . . . . . . . . . . 3 . . . . . . . . 2 . . . Scan Component 6 | . . . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . 1 . . . Repair 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . 1 . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Insert Component 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 32 | . 5 . . . 8 1 15 . . . . . 1 . . . . . . . . . . . . 1 1 . . . Terminals 24 | . 5 . . . 8 1 8 . . . . . . . . . . . . . . . . . . 1 1 . . . Botnet 8 | . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . 1 1 . . . Skim 16 | . 5 . . . 5 1 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 73 | . 4 . . . 7 7 8 . 1 . . . 4 . . . . 3 . 1 . . . . 5 5 6 11 8 3 Full Trace Events 6 | . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . 1 1 2 . . . 13 . . . . . . . . . . . 4 . 1 5 . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Time 265 | . . . . . 44 82 . . . . . . . . . . . 108 . . . . . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 10 . . . . 9 17 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . 2 . . . 11 . . . . . . . . . . . . 1 1 . . . 1 . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 50 | . . . 2 . . 10 11 6 . 1 . . 5 . . . 1 . . 1 1 . . . 1 . . 1 3 7 Largest Group 17 | . . . 2 2 . 10 17 17 7 2 2 2 5 . . . 1 . . 1 1 1 . . 1 . . 1 . 6 Highest-Rated Group 342 | . . . 29 29 . 173 301 342 342 100 100 100 227 . . . 116 . . 47 47 30 . . 56 . . 58 . 81 Highest-Rated Ally 116 | . . . 21 21 . 29 29 88 88 88 88 88 47 . . . 116 . . 47 47 30 . . 56 . . 58 . 15 Total Orders 33 | . . . . . . 2 . 10 7 10 . 2 . . . . . . . 1 . 1 . . . . . . . . STAY 4 | . . . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 11 | . . . . . . 1 . 4 2 3 . 1 . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . PICKUP 5 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . COLLECT 8 | . . . . . . . . 4 2 2 . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Ally Attacks 273 | . . . . 4 . 66 36 . 34 4 . 6 71 . . . . . . . 5 . . . 1 . . 2 . 44 Total Damage 5839 | . . . . 35 . 847 436 . 953 91 . 258 1663 . . . . . . . 248 . . . 83 . . 82 . 1143 Kills 39 | . . . . . . 11 4 . 7 2 . 2 11 . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 36178 | 67 1292 507 1598 399 1377 1578 1307 7811 1080 696 116 1644 668 1000 702 944 572 679 124 245 654 864 239 606 1310 1562 1228 2671 2256 382 Spaces Moved 23784 | 44 761 242 778 197 764 883 881 6529 711 454 87 1169 429 911 584 772 498 416 117 160 562 479 204 514 831 795 542 1240 1064 166 Core 153 | 7 . . . . . . . 146 . . . . . . . . . . . . . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 21225 | 36 761 242 778 197 764 883 881 6383 711 454 87 1169 226 . . 65 498 416 117 160 562 479 204 514 831 795 542 1240 1064 166 Wheels 2405 | . . . . . . . . . . . . . 203 911 584 707 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 130 130 110 127 125 50 125 125 125 125 90 90 100 97 92 93 72 102 102 97 102 108 114 77 77 112 178 110 Average Speed 127 | 109 143 190 175 196 127 127 125 111 125 125 125 125 118 101 108 109 95 103 97 102 102 101 105 112 121 154 175 176 178 162 Slowest Speed 350 | 160 190 190 260 200 190 130 127 350 125 125 125 125 193 110 110 170 169 108 102 102 102 102 108 114 190 190 182 253 186 260 Overloaded Moves 58 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . 15 24 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Exploration Rate (%) 55 | 3 92 60 89 47 55 92 97 92 13 35 70 78 14 74 77 83 55 14 70 4 58 62 62 77 28 69 13 83 29 10 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 19 | . 1 . . 1 1 . 8 3 . . 1 . . . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 . . 1 1 1 . 1 1 . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . 1 1 . . . 1 . . . . . 1 1 1 1 . . . . 1 . Scrap Searched 19 | . . 1 . 1 . . . 4 . 1 . 1 . 2 . . 3 . . . 2 1 . 3 . . . . . . Spaces Dug 195 | . . 11 . . 4 12 . . 5 . . . 5 2 6 6 4 15 . 10 2 . . 2 31 14 20 17 25 4 Terrain Destroyed 656 | . . 127 . . 33 13 2 . 5 . . 71 43 89 6 6 7 15 . 10 2 . . 2 31 32 60 38 60 4 Melee 172 | . . . . . 4 7 . . 5 . . . 5 2 4 6 4 15 . 10 2 . . 2 31 14 20 12 25 4 Projectile 33 | . . . . . . 5 2 . . . . 2 . . 2 . 3 . . . . . . . . 18 . 1 . . AOE 444 | . . 127 . . 29 . . . . . . 69 38 87 . . . . . . . . . . . . 40 19 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 28147 | 57 879 268 958 208 1036 1212 1060 7040 863 571 94 1293 522 951 639 856 554 601 130 229 635 853 228 535 1046 1041 721 1533 1296 238 Wait 1868 | 1 48 . 90 . 116 197 54 184 90 82 8 51 15 . 44 44 14 113 . 38 60 362 1 . 54 49 64 24 57 8 Move 23755 | 43 760 241 777 196 763 882 880 6528 710 453 86 1168 428 910 583 771 497 416 116 159 561 478 203 513 830 794 541 1239 1063 166 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 308 | 1 14 2 7 3 20 12 1 129 9 9 . . 6 5 . 10 3 3 . 2 . 5 2 1 10 15 10 22 7 . Fast Attach 118 | 9 1 1 2 . 5 1 1 11 1 . . 6 8 2 . 3 4 8 1 . . 1 2 . 6 13 5 13 7 7 Attach 128 | . . . 1 . 11 . 1 14 3 . . 3 4 2 . 1 4 3 . 4 . . . . 3 15 9 24 14 12 Detach 32 | 2 . . . . 1 . . 2 . . . 6 1 . . 1 1 2 4 . . . . . . 1 2 6 3 . Swap 277 | . 6 2 3 3 27 27 3 13 11 3 . 8 9 10 6 7 2 9 3 5 1 2 12 2 15 20 14 26 24 4 Drop 305 | . 7 2 10 4 18 12 2 114 11 10 . 6 7 3 . 9 . 8 5 3 1 3 8 2 11 9 5 23 12 . Fire 341 | 1 41 18 46 1 59 58 10 16 . 10 . 41 6 3 2 . 5 . . . . . . . . 14 4 5 1 . Melee 838 | . . . 9 . 12 16 . 29 28 3 . 4 37 16 4 10 24 39 . 15 11 2 . 17 113 85 67 148 108 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . 2 2 . 1 4 5 5 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 156 | . . . 13 . . 1 103 . . 1 . . 1 . . . . . . 3 1 . . . 4 26 . 3 . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 9) 246 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 525 | -10/Materials | Learned 4 Subcaves zone layouts 573 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Loaded intel: 1 repair station location 624 | -10/Materials | Learned location of Storage (-8) 683 | -10/Materials | Learned 4 Recycling zone layouts 697 | -10/Materials | Learned 2 Mines zone layouts 718 | -10/Materials | Discovered new exit (range 15) 720 | -10/Materials | Learned location of 2 exits from Subcaves 752 | -10/Materials | Identified exit to Subcaves 792 | -10/Materials | Identified exit to Materials 1360 | -10/Materials | Entered Mines 1367 | -10/Mines | Met a Derelict bent on vengeance 1367 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1859 | -10/Mines | Discovered new exit (range 5) 1867 | -10/Mines | Entered Exiles 1867 | -10/Exiles | Found Exiles lab destroyed 2098 | -10/Exiles | Opened EX-Vault 2106 | -10/Exiles | Found Prototype Leg 2109 | -10/Exiles | Found Prototype Leg 2110 | -10/Exiles | Identified Potential Leg (x2) 3176 | -10/Exiles | Discovered new exit (range 12) 3465 | -10/Exiles | Entered Mines 3465 | -9/Mines | Accompanied by 2 allies 3733 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3819 | -9/Mines | Met a Derelict shopkeep closing up shop 3823 | -9/Mines | Assembled infested the area 3857 | -9/Mines | Discovered new exit (range 8) 3864 | -9/Mines | Entered Materials 3864 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3865 | -8/Materials | Identified exit to Storage 4161 | -8/Materials | Lost 4 parts (1n3u) 4366 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4688 | -8/Materials | Discovered new exit (range 8) 4987 | -8/Materials | Learned Factory trap positions 5057 | -8/Materials | Discovered new exit (range 16) 5094 | -8/Materials | Identified exit to Factory 5135 | -8/Materials | Learned location of 2 exits from Factory 5192 | -8/Materials | Learned location of 1 exit from Extension 5235 | -8/Materials | Learned 4 Recycling zone layouts 5241 | -8/Materials | Entered Storage 5255 | -8/Storage | Identified exit to Recycling 5304 | -8/Storage | Repaired Imp. Carbon-fiber Leg 5676 | -8/Storage | Found Prototype Launcher 5676 | -8/Storage | Identified Scatter Rocket Array 5856 | -8/Storage | Core integrity fell below 50% 6110 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6128 | -8/Storage | Discovered exit to Factory (range 14) 6408 | -8/Storage | Build established: Commander-Mutant 6499 | -8/Storage | Used back door to open Recycling access 6721 | -8/Storage | Repaired Hrd. Medium Armor Plating 6819 | -8/Storage | Entered Recycling 6819 | -8/Recycling | Accompanied by 8 allies 6820 | -8/Recycling | Identified exit to Factory 7010 | -8/Recycling | Scanned before Scraplab entrance 7763 | -8/Recycling | Identified exit to Scraptown 7812 | -8/Recycling | Learned location of Zion (-7) 7880 | -8/Recycling | Learned 4 Recycling zone layouts 7899 | -8/Recycling | Learned Storage interactive machine intel 7909 | -8/Recycling | Learned 4 Recycling zone layouts 7910 | -8/Recycling | Learned Factory machine intel 7919 | -8/Recycling | Learned 4 Recycling zone layouts 7937 | -8/Recycling | Learned location of 2 exits from Factory 7964 | -8/Recycling | Learned 4 Factory zone layouts 8065 | -8/Recycling | Entered Scraplab 8126 | -8/Recycling | Entered Scraptown 8126 | -8/Scraptown | Accompanied by 17 allies 8392 | -8/Scraptown | Discovered exit to Factory (range 13) 8443 | -8/Scraptown | Visited Comm Corps 8568 | -8/Scraptown | Visited Cave Peace 8631 | -8/Scraptown | Visited Assassins FH 8643 | -8/Scraptown | Visited Spacefarers 8702 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8934 | -8/Scraptown | Visited Fellowship of the Rings 8979 | -8/Scraptown | Visited IN-MT5's Study 9007 | -8/Scraptown | Visited UFD Registry 9014 | -8/Scraptown | Registered with UFD as "Roughslider" 9056 | -8/Scraptown | Visited Junk Cannon Lab 9104 | -8/Scraptown | Visited Botcube Research 9127 | -8/Scraptown | Visited Sword Containment 9158 | -8/Scraptown | Visited Scrapoid Pod Storage 9186 | -8/Scraptown | Visited Cartography Club 9214 | -8/Scraptown | Visited A0-MCA Data Center 9222 | -8/Scraptown | Given a B+ rating by A0-MCA 9252 | -8/Scraptown | Visited Scrap Suit Storage 9278 | -8/Scraptown | Visited Science Guys 9707 | -8/Scraptown | Discovered exit to Factory (range 3) 9774 | -8/Scraptown | Released all parts (11) 9804 | -8/Scraptown | Learned location of Recycling (-8) 9804 | -8/Scraptown | Learned 8 Materials zone layouts 9804 | -8/Scraptown | Learned 16 Research zone layouts 9804 | -8/Scraptown | Learned 8 Access zone layouts 9804 | -8/Scraptown | Learned 16 Upper Caves zone layouts 9804 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 9804 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 9804 | -8/Scraptown | Learned Storage emergency access door positions 9804 | -8/Scraptown | Learned location of 3 exits from Factory 9804 | -8/Scraptown | Learned location of 1 exit from Research 9804 | -8/Scraptown | Learned location of 1 exit from Upper Caves 9816 | -8/Scraptown | Found Deep Structural Scanner 10448 | -8/Scraptown | Murdered 7 allies 11162 | -8/Scraptown | Visited Shadow of the Wyrm 11193 | -8/Scraptown | Build established: Mutant 12450 | -8/Scraptown | Found Scrapoid Pod 12621 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 14165 | -8/Scraptown | Found Lrg. Botcube 14333 | -8/Scraptown | Lrg. Botcube activated 14367 | -8/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 2 cannons. 15824 | -8/Scraptown | Found Scrap Suit 15937 | -8/Scraptown | Entered Factory 15937 | -6/Factory | Accompanied by 7 allies 15937 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 15938 | -6/Factory | Identified exit to Lower Caves 15939 | -6/Factory | Identified exit to Factory 15941 | -6/Factory | Loaded intel: 84 trap records 15942 | -6/Factory | Loaded intel: 281 machine locations 16014 | -6/Factory | Found A0-MCA's Component Scanner 16024 | -6/Factory | Found Prototype Special Weapon 16229 | -6/Factory | Build established: Gladiator 17017 | -6/Factory | Entered Lower Caves 17017 | -6/Lower Caves | Accompanied by 2 allies 17018 | -6/Lower Caves | Identified exit to Lower Caves 17374 | -6/Lower Caves | Found Prototype Device 17623 | -6/Lower Caves | Lrg. Botcube activated 17657 | -6/Lower Caves | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 2 cannons. 17690 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17713 | -6/Lower Caves | Entered Data Miner 17713 | -6/Data Miner | Accompanied by 2 allies 17713 | -6/Data Miner | Discovered new exit (range 6) 17737 | -6/Data Miner | Met Data Miner 17762 | -6/Data Miner | Learned location of Section 7 (-2) 17762 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17782 | -6/Data Miner | Received God Mode back door access code from Data Miner 17829 | -6/Data Miner | Entered Proximity Caves 17829 | -5/Proximity Caves | Accompanied by 2 allies 17932 | -5/Proximity Caves | Build established: Mutant 18232 | -5/Proximity Caves | Spotter reported a threat 18359 | -5/Proximity Caves | Spotted B-75 Beast 18593 | -5/Proximity Caves | Destroyed B-75 Beast 18836 | -5/Proximity Caves | Identified Junk Cannon 19473 | -5/Proximity Caves | Entered Factory 19473 | -5/Factory | Evolved 2 slots: Utility x2 19474 | -5/Factory | Identified exit to Upper Caves 19474 | -5/Factory | Identified exit to Extension 19475 | -5/Factory | Identified exit to Factory 19517 | -5/Factory | Incoming investigation squad redirected 19546 | -5/Factory | Identified Heart of Steel 19773 | -5/Factory | Search patrols dispatched 19782 | -5/Factory | Lost 3 parts (1p1n1u) 19802 | -5/Factory | Incoming investigation squad redirected 19806 | -5/Factory | Scrapoid reinforcements arrived 19928 | -5/Factory | Lost 3 parts (1p2u) 20073 | -5/Factory | First assault squad dispatched 20141 | -5/Factory | Entered Upper Caves 20142 | -5/Upper Caves | Identified exit to Upper Caves 20162 | -5/Upper Caves | Build established: Scavenger-Mutant 21141 | -5/Upper Caves | Entered another Upper Caves area 21142 | -5/Upper Caves | Discovered exit to Factory (range 10) 21737 | -5/Upper Caves | Discovered new exit (range 19) 21843 | -5/Upper Caves | Entered Warlord 21844 | -5/Warlord | Identified exit to Proximity Caves 21937 | -5/Warlord | Warlord's base attacked by MAIN.C 22032 | -5/Warlord | Rebuked by Warlord 22287 | -5/Warlord | Warlord forces counterattacked 22329 | -5/Warlord | Opened Warlord's prototype stash 22336 | -5/Warlord | Found Thermal Barrier 22338 | -5/Warlord | Found Exp. Core Analyzer 22343 | -5/Warlord | Found Ghost Barrier 22352 | -5/Warlord | Found Exp. Phase Shifter 22359 | -5/Warlord | Found Vortex Chain Reactor 22432 | -5/Warlord | Found Vortex Driver 22434 | -5/Warlord | Found Vortex Driver 22612 | -5/Warlord | Warlord base infiltrated, sounded retreat 22613 | -5/Warlord | Enhanced Grunt warped into view 22613 | -5/Warlord | Enhanced Grunt warped into view 22613 | -5/Warlord | Enhanced Grunt warped into view 22613 | -5/Warlord | Enhanced Demolisher warped into view 22613 | -5/Warlord | Enhanced Demolisher warped into view 22613 | -5/Warlord | Enhanced Demolisher warped into view 22739 | -5/Warlord | Spotted Striker 22740 | -5/Warlord | P-80 Master assimilated allied 29-XPJ(K) 22742 | -5/Warlord | Spotted Striker 22787 | -5/Warlord | Entered Proximity Caves 22795 | -4/Proximity Caves | Lost 14 allies 22864 | -4/Proximity Caves | Spotted B-86 Titan 22946 | -4/Proximity Caves | Destroyed B-86 Titan 23189 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23192 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 23359 | -4/Proximity Caves | Entered Factory 23359 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23360 | -4/Factory | Identified exit to Armory 23616 | -4/Factory | Identified exit to Upper Caves 23687 | -4/Factory | Build established: Scavenger-Gladiator 23827 | -4/Factory | Repaired Centrium Light Armor Plating 24038 | -4/Factory | Sucked down chute 24038 | -4/Factory | Entered Waste 24046 | -4/Waste | Spotted C-40 Crusher 24071 | -4/Waste | Found Damper Plating 24100 | -4/Waste | Spotted C-40 Crusher 24119 | -4/Waste | Spotted C-40 Crusher 24121 | -4/Waste | Spotted C-40 Crusher 24125 | -4/Waste | Spotted C-40 Crusher 24133 | -4/Waste | Spotted C-40 Crusher 24148 | -4/Waste | Discovered new exit (range 11) 24162 | -4/Waste | Entered Factory 24400 | -4/Factory | Discovered exit to Upper Caves (range 5) 24407 | -4/Factory | Entered Upper Caves 24407 | -4/Upper Caves | Accompanied by 1 ally 24674 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24922 | -4/Upper Caves | Discovered new exit (range 15) 25061 | -4/Upper Caves | Entered another Upper Caves area 25061 | -4/Upper Caves | Accompanied by 1 ally 25061 | -4/Upper Caves | Discovered new exit (range 7) 25554 | -4/Upper Caves | Learned 8 Research zone layouts 25841 | -4/Upper Caves | Discovered new exit (range 8) 25925 | -4/Upper Caves | Entered Zhirov 25925 | -4/Zhirov | Discovered new exit (range 3) 25944 | -4/Zhirov | Met Zhirov 25980 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25999 | -4/Zhirov | Found Alien Artifact 25999 | -4/Zhirov | Identified Integrated Reactor 25999 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26073 | -4/Zhirov | Found Alien Artifact 26164 | -4/Zhirov | Entered Proximity Caves 26165 | -3/Proximity Caves | Forged Quantum Companion 26167 | -3/Proximity Caves | Spotter reported a threat 26167 | -3/Proximity Caves | Spotter reported a threat 26331 | -3/Proximity Caves | Build established: Hacker-Gladiator 26695 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 26760 | -3/Proximity Caves | Discovered new exit (range 10) 26770 | -3/Proximity Caves | Entered Research 26770 | -3/Research | Evolved 2 slots: Utility x2 26771 | -3/Research | Identified exit to Research 27065 | -3/Research | Search patrols dispatched 27078 | -3/Research | Found Exp. Focal Shield 27106 | -3/Research | Found Exp. Shield Generator 27576 | -3/Research | P-80 Master assimilated allied Assassin 8a 27696 | -3/Research | Identified exit to Testing 27864 | -3/Research | System corruption reached 10% 27942 | -3/Research | Build established: Scavenger-Gladiator 28079 | -3/Research | Found Active Sensor Suite 28080 | -3/Research | Entered Testing 28518 | -3/Testing | Scanned by Researcher 28530 | -3/Testing | Found SHELL Armor 28535 | -3/Testing | Found Med. Regenerative Plating 28537 | -3/Testing | Found Hvy. Regenerative Plating 28673 | -3/Testing | Destroyed 7 combat bots 28705 | -3/Testing | Lost 6 parts (2p2n2u) 28759 | -3/Testing | Spotted Striker 28804 | -3/Testing | Spotted Striker 28827 | -3/Testing | Destroyed Striker 28857 | -3/Testing | Destroyed Striker 28889 | -3/Testing | Spotted Alpha 7 28952 | -3/Testing | Destroyed Alpha 7 28977 | -3/Testing | Stole the SGEMP Prototype 28981 | -3/Testing | Lost 3 parts (1n2u) 29105 | -3/Testing | Found Exp. EM Disruption Field 29296 | -3/Testing | Found Perforator 29337 | -3/Testing | Found System Mapper 29388 | -3/Testing | Core integrity fell below 50% 29427 | -3/Testing | Lost 9 parts (1p4n3u1w) 29528 | -3/Testing | Discovered exit to Research (range 16) 29610 | -3/Testing | System corruption reached 30% 29616 | -3/Testing | Core integrity fell below 20% 29642 | -3/Testing | Entered Research 29642 | -2/Research | Evolved 2 slots: Utility x2 29693 | -2/Research | Repaired Adv. Transmission Jammer 29932 | -2/Research | Found Ragnarok Missile Launcher 29947 | -2/Research | Build established: Hacker-Assassin 30068 | -2/Research | Identified exit to Quarantine 30100 | -2/Research | Incoming investigation squad redirected 30279 | -2/Research | Incoming investigation squad redirected 30320 | -2/Research | Lost 8 parts (3n5u) 30369 | -2/Research | Found Exp. Thermal Shield 30500 | -2/Research | Incoming investigation squad redirected 30608 | -2/Research | Build established: Scavenger-Mutant 30851 | -2/Research | Spotted B-90 Cyclops 30870 | -2/Research | Entered Quarantine 30903 | -2/Quarantine | Found Alien Artifact 31364 | -2/Quarantine | Lost 3 parts (2n1u) 31737 | -2/Quarantine | Lost 4 parts (1p2n1u) 31865 | -2/Quarantine | Found Alien Artifact 31867 | -2/Quarantine | Identified Phase Redirector 31869 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 31869 | -2/Quarantine | Warped through subspace 32106 | -2/Quarantine | System corruption reached 10% 32111 | -2/Quarantine | Discovered new exit (range 14) 32113 | -2/Quarantine | Warped through subspace 32119 | -2/Quarantine | Incoming investigation squad redirected 32250 | -2/Quarantine | Found Alien Artifact 32253 | -2/Quarantine | Found Alien Artifact 32259 | -2/Quarantine | Found Transdimensional Reconstructor 32262 | -2/Quarantine | Warped through subspace 32263 | -2/Quarantine | Core integrity fell below 50% 32271 | -2/Quarantine | Identified exit to Access 32308 | -2/Quarantine | Found Alien Artifact 32359 | -2/Quarantine | Lost 3 parts (1p2u) 32405 | -2/Quarantine | Found Alien Artifact 32414 | -2/Quarantine | Found Alien Artifact 32417 | -2/Quarantine | Found Alien Artifact 32606 | -2/Quarantine | Found Adv. Force Booster 32610 | -2/Quarantine | Found Adv. Force Booster 32615 | -2/Quarantine | Found Adv. Force Booster 32878 | -2/Quarantine | Found Alien Artifact 32878 | -2/Quarantine | Identified Core Reset Matrix 32878 | -2/Quarantine | Identified Subatomic Replicator 32878 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 32878 | -2/Quarantine | Identified Dimensional Node Initializer (x3) 32878 | -2/Quarantine | Used Core Reset Matrix 32882 | -2/Quarantine | Detected hypermatrix surge 32882 | -2/Quarantine | Sensed 5 artifacts in vicinity 32918 | -2/Quarantine | Found Sigix Broadsword 33014 | -2/Quarantine | Met incapacitated Sigix Warrior 33014 | -2/Quarantine | Lockdown squad dispatched 33018 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 33022 | -2/Quarantine | Unlocked Sigix quarantine chamber 33029 | -2/Quarantine | Found Sigix Containment Pod 33119 | -2/Quarantine | Warped through subspace 33415 | -2/Quarantine | Cryocooling Duct disabled 33430 | -2/Quarantine | Ambient heat levels rising (+20) 33430 | -2/Quarantine | Non-combat units ordered to evacuate 33469 | -2/Quarantine | Discovered exit to Access (range 15) 33522 | -2/Quarantine | Found Adv. Force Booster 33525 | -2/Quarantine | Found Adv. Force Booster 33528 | -2/Quarantine | Found Adv. Force Booster 33541 | -2/Quarantine | Entered Access 33541 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 33542 | -1/Access | Attacked by Zhirov 33550 | -1/Access | Destroyed Zhirov 33582 | -1/Access | Destroyed Perun 33590 | -1/Access | Destroyed Svarog 33607 | -1/Access | Forged Prototype Slashing Weapon 33614 | -1/Access | Found Deep Network Scanner 33617 | -1/Access | Found Transdimensional Reconstructor 33619 | -1/Access | Found Zhirov Special 33624 | -1/Access | Found Quantum Router 33822 | -1/Access | Build established: Scavenger-Gladiator 34157 | -1/Access | Found Exp. Terrain Scanner 34388 | -1/Access | Found Exp. Shock Absorption System 34817 | -1/Access | Garrison activated, responded to threat 35103 | -1/Access | Build established: Hacker-Gladiator 35191 | -1/Access | Warped through subspace 35227 | -1/Access | Spotted B-99 Colossus 35232 | -1/Access | Warped through subspace 35649 | -1/Access | Discovered new exit (range 17) 35791 | -1/Access | First assault squad dispatched 35797 | -1/Access | Entered Command 35930 | -1/Command | Spotted Striker 35932 | -1/Command | Spotted Striker 35935 | -1/Command | Spotted Alpha 7 35938 | -1/Command | Spotted Alpha 7 35963 | -1/Command | Core integrity fell below 50% 35968 | -1/Command | Destroyed Alpha 7 35971 | -1/Command | Destroyed Striker 36002 | -1/Command | Lost 9 parts (3p3n3u) 36007 | -1/Command | Destroyed Alpha 7 36039 | -1/Command | Found Exp. Target Analyzer 36064 | -1/Command | Spotted Executioner 36065 | -1/Command | Spotted Executioner 36065 | -1/Command | Spotted Executioner 36067 | -1/Command | Spotted Executioner 36072 | -1/Command | Crushed by falling debris 36076 | -1/Command | Spotted B-99 Colossus 36091 | -1/Command | System corruption reached 10% 36107 | -1/Command | Spotted B-99 Colossus 36112 | -1/Command | Destroyed Executioner 36120 | -1/Command | Emitted hypermatrix ping 36125 | -1/Command | Assembled emerged from beneath the floor 36137 | -1/Command | Destroyed Executioner 36140 | -1/Command | Destroyed Executioner 36142 | -1/Command | Core integrity fell below 20% 36179 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 36172_ Slug penetrates Wall. 36172_ K-01 Serf collects debris. 36172_ Penetrated by Slug. 36174_ K-01 Serf collects debris. 36174_ Splicing B-99 Colossus... Tweaking power source heat flow. 36174_ B-99 Colossus Rnf. Quantum Reactor breaks down. 36175_ Splicing B-99 Colossus... Rewriting IFF filter. 36175_ Penetrated by Slug. 36175_ Slug penetrates B-99 Colossus. 36175_ Penetrated by Slug. 36176_ Component scanned: Thermal Shield. 36176_ K-01 Serf collects debris. 36177_ B-99 Colossus exits siege mode. 36178_ K-01 Serf collects debris. 36179_ Slug penetrates B-99 Colossus. 36179_ Knocked back. 36179_ Slug penetrates B-99 Colossus. 36179_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????# ??????????? | | ???????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ^ ??????????? | | ?????????????????????????????????#///+#??????????? | | ?????????????????????????????????# #??????????? | | ???????????????????????????####### #??????????? | | ???????????????????????????+ #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????###?? | | ??????????????????????####+## ########"### | | ????????????????????? %[ | | ????????????????????? ![ % | | ????????????????????? %% | | ????????????????????? """ | | ??????????????#######+########;;;;;;;## ""T " | | ??????????????# ! #= BB ## " " | | ??????????????# #!m!%BB= # % | | ??????????????# w ;%% *=!!= ;# | | ??????????????# @;!BB% =!k!%## | | ??????????????# = *#%BB%h%%%!%## | | ??????????????#############[==h%*=k!=## | | ??????????????????????????#!!!%![%!!%## | | ??????????????????????????##""##%###### " | | ????????????????????????????% ##%! ^ "" | | ????????????????????????????#####== "" | | ???????????????????????????????? "" | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# #######+#### | | ????????????????????????????????# #??# | | ????????????????????????????????# #??# | | ???????????????????????????###### #### | | ???????????????????????????# + | | ????????????????????????#### #### "" | | ????????????????????????# "" #??# """ | | ????????????????????????#""" #??# / """ | | ????????????????????????#"T !!!#??# "" | | ????????????????????????#""" !!!#??######### | | ????????????????????????# "" !! #? | | ????????????????????????#### #? | | ???????????????????????????# # | | ???????????????????????##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 120 Energy Generation 67 Energy Capacity 1300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 EM Shielding 8 Corruption Containment 12 Armor Coverage 1725 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Resistance: EM 90 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 16 Target Analysis 10 Core Analysis 11 Force Boost 40 Offensive Hacking 25 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Achievements -------------- Dodgeball, But With Guns Ultimate Loadout Watch This! Challenges ------------ None Game ------ Seed PhysicsForceImmobilizer Manual? 0 Play Time 06:53:47 Cumulative 168.7 hours Start 2024.08.29 @ 23:44:59 End 2024.08.31 @ 12:58:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e47db06-c86d-4daa-9bc5-3c35820a0261