Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 00:58:52 Player: Somberlain Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (345) 1725 Value Destroyed (12828) 12828 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (4574) 4574 TOTAL SCORE: 27187 Bonus ------- High Alert Combat Kills 2444 Follower Combat Kills 882 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -352 Cogmind --------- Core Integrity 0/1450 Matter 2/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced VSS Leg Impulse Thruster Enhanced Quantum Rifle Plasma Cutter Companion Sword Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Advanced Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Railgun Railgun > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg IFF Parser Advanced Phase Shifter Advanced Phase Shifter Experimental Thermal Shield Recalibrator Enhanced Nova Cannon KE Penetrator KE Penetrator Railgun Proton Missile Launcher Plasma Cutter CPS Tube Companion Sword [Rating: 175] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Improved Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Railgun Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 2 2 2 . Power 2 | . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . 1 . 1 . . Utility 7 | . . . 1 . . . 2 . . . . 1 2 . 1 . Weapon 3 | . . . 1 . . . 1 . . . . . . 1 . . Parts Attached 192 | 7 3 . 13 4 2 6 52 . . . 10 20 9 25 41 . Power 27 | 2 . . 2 . . . 9 . . . 3 2 . 3 6 . Engine 11 | 2 . . 1 . . . 7 . . . 1 . . . . . Core 6 | . . . 1 . . . 2 . . . . 2 . . 1 . Reactor 10 | . . . . . . . . . . . 2 . . 3 5 . Propulsion 58 | 2 . . 2 4 2 3 15 . . . 1 4 1 7 17 . Treads 25 | 2 . . 2 4 2 3 6 . . . 1 4 1 . . . Leg 23 | . . . . . . . . . . . . . . 7 16 . Wheel 9 | . . . . . . . 9 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . Utility 49 | 1 . . 2 . . 2 13 . . . 2 12 2 8 7 . Device 33 | . . . . . . 1 8 . . . 2 9 1 6 6 . Storage 5 | 1 . . 2 . . . . . . . . 1 . 1 . . Processor 5 | . . . . . . 1 2 . . . . . . 1 1 . Hackware 5 | . . . . . . . 2 . . . . 2 1 . . . Protection 1 | . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 . 7 . . 1 15 . . . 4 2 6 7 11 . Energy Gun 5 | . 1 . 1 . . . 3 . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . Ballistic Gun 44 | 2 2 . 6 . . . 6 . . . 4 1 6 7 10 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . 1 . Special Weapon 2 | . . . . . . . 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . . 1 2 . . . 1 4 . 3 1 . Parts Lost 79 | . . 2 2 . . . 26 . . . . 2 1 12 32 2 Power 12 | . . 1 . . . . 6 . . . . 1 . 1 3 . Propulsion 22 | . . 1 1 . . . 8 . . . . . 1 2 8 1 Utility 20 | . . . . . . . 4 . . . . 1 . 3 11 1 Weapon 25 | . . . 1 . . . 8 . . . . . . 6 10 . Highest Loss Streak 21 | . . 2 2 . . . 11 . . . . 1 1 4 21 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | . 3 4 8 12 14 17 17 20 17 20 19 18 17 18 16 4 Power . | . 1 1 1 2 2 2 . . . . . . 2 1 1 . Propulsion 1 | . . . . 1 2 2 1 4 2 4 3 1 1 1 2 2 Utility 5 | . . . . 2 3 4 6 8 8 8 8 6 4 5 5 . Weapon 6 | . 2 3 5 6 6 6 6 6 4 6 6 6 8 7 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 . 5 . . 3 12 . . . . 6 7 3 4 3 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . . . 4 . . . . 3 . . . 1 Utility 7 | . . . . . . 1 3 . . . . . . 2 1 . Weapon 24 | . 1 . 5 . . 2 4 . . . . 2 7 . 2 1 Tool/Special 4 | . . . . . . . 1 . . . . 1 . . 1 1 Average Slot Usage (%) 86 | . 85 65 67 76 77 79 93 93 93 70 96 95 96 90 85 7 Engine 3 | . 14 4 4 . . . 3 13 13 13 6 . . . . . Core 5 | . . . 2 11 11 11 7 . . . . 8 10 3 2 . Reactor 1 | . . . . . . . . . . . 6 2 . 5 8 . Treads 19 | . 28 18 17 21 22 22 17 26 26 26 26 29 25 6 . . Leg 2 | . . . . . . . . . . . . . . 13 22 . Wheel 1 | . . . . . . . 6 . . . . . . . . . Device 10 | . . . . . . 1 8 13 13 13 16 18 24 21 19 3 Storage 7 | . 14 14 11 11 11 11 5 6 6 6 6 5 5 4 3 . Processor 5 | . . . . . . 1 10 6 6 6 6 5 5 6 7 . Hackware 1 | . . . . . . . 4 . . . . . 3 4 2 . Energy Gun 1 | . . . 7 . . . 7 . . . . . . . . . Ballistic Gun 22 | . 27 28 24 32 33 32 14 26 26 4 25 21 19 20 16 . Peak Build Rating 175 | 6 9 9 21 21 21 34 69 59 59 59 87 100 111 144 175 15 Average Rating 65 | 4 6 7 13 20 20 25 55 59 58 46 77 95 106 132 142 13 On Entrance 46 | . 6 8 7 20 21 21 34 59 59 59 59 85 97 111 136 14 Avg Prop Armor Cover (%) 17 | . . . . . . . 15 . . . . . . . 33 . Naked Turns 45 | . . . . . . . . . . . . . . . 20 25 Heaviest Build 140 | 14 16 16 36 36 36 58 81 70 70 70 106 106 109 115 140 1 Greatest Support 170 | 40 40 40 40 40 40 51 98 80 80 80 80 116 124 128 170 7 Greatest Overweight (x) 4 | 1 . . 4 1 . 1 4 . . . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 15 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 8 12 15 15 19 19 20 20 20 20 20 20 20 18 5 Most Carried 20 | 1 6 5 13 15 15 20 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | . 3 4 8 12 14 17 18 20 18 20 19 19 19 18 16 4 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 4 5 11 15 15 19 20 20 20 20 19 20 20 17 4 5 Scrap Suit Usage (%) 1 | . . . . . . . 5 . 2 . . . . . . . Parts Cannibalized 1 | . . . . . . . 1 . . . . . . . . . Class Distribution -------------------- 34% | Skirmisher 28% | Gunner 15% | Scavenger-Skirmisher 8% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Matter Collected 12925 | 222 251 86 309 667 300 80 2087 111 227 . 995 1855 503 3154 2078 . Remotely 2951 | . . . . . . . . . . . . 1129 503 1319 . . Salvage Created 19539 | . 364 30 598 960 686 . 3897 60 213 . 1047 2966 664 5159 2895 . Parts 930 | . 29 . 41 45 29 . 148 3 11 . 41 155 23 254 151 . Haulers Intercepted 15 | . . . 2 5 . . 2 . . . . 2 1 1 2 . Recyclers Shooed 30 | . . . 1 . 3 . 8 . . . . 3 2 6 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . 4 6 . 78 . . . . . Prevented 68 | . . . . . . . . . 6 . 62 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Combat Hostiles Destroyed 207 | . 12 3 13 12 3 . 39 2 2 . 18 36 7 41 19 . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 196 | . 12 3 13 12 3 . 32 2 2 . 18 33 7 40 19 . Cannons 6 | . . . . . . . 6 . . . . . . . . . AOE 4 | . . . . . . . 1 . . . . 3 . . . . Classes Destroyed 22 | . 3 2 4 2 . . 6 . 2 . . 2 . 1 . . Worker 41 | . . . . 3 . . 6 . . . . 11 . 10 11 . Builder 25 | . . . . . . . 6 . . . . 4 . 8 7 . Tunneler 5 | . . . . . . . . . . . . 1 2 1 1 . Hauler 15 | . . . 2 5 . . 2 . . . . 2 1 1 2 . Recycler 38 | . . . 1 1 7 . 10 . . . . 3 . 11 5 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 3 | . . . . 1 . . . . . . . 1 . 1 . . Operator 1 | . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . Watcher 9 | . . . 1 1 . . 1 . . . . 3 1 2 . . Swarmer 29 | . 6 . 7 . . . 5 2 . . 3 6 . . . . Grunt 89 | . 6 . 2 6 . . 20 . 2 . 11 19 7 16 . . Brawler 6 | . . . . . . . 1 . . . 2 . . 1 2 . Duelist 2 | . . . . . . . 1 . . . 1 . . . . . Sentry 26 | . . . 4 6 3 . 6 . . . . . . 4 3 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 20 | . . . . . . . 1 . . . . 3 . 7 9 . Programmer 28 | . . . . . . . 4 . . . . 8 . 12 4 . Heavy 1 | . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . 1 . . . 1 . . . 1 . Scrapoid 1 | . . . . . . . . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 20 | . 3 2 4 10 5 . 8 2 2 . 4 15 4 20 11 . Combat Bots Only 11 | . 3 2 4 4 1 . 4 2 2 . 4 5 3 11 4 . Max Kills in Single Turn 4 | . 2 1 2 2 2 . 2 1 1 . 2 4 1 3 3 . Gunslinging 1 | . 1 . 1 . . . 1 . . . 1 1 . 1 1 . Exploded 2 | . . . . . . . 1 . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Hostile Shots Fired 1758 | . 40 18 42 22 4 . 347 2 26 . 57 188 48 350 573 41 Missed 594 | . 9 5 8 3 1 . 114 . 5 . 20 53 17 135 204 20 Hits 1164 | . 31 13 34 19 3 . 233 2 21 . 37 135 31 215 369 21 Melee 9 | . . 6 . . . . 1 . . . . . . . 2 . Projectile 1155 | . 31 7 34 19 3 . 232 2 21 . 37 135 31 215 367 21 AOE 9 | . . 8 . . . . . . . . . 1 . . . . Critical Strikes 55 | . . . 1 . . . 4 . 3 . 2 6 1 15 22 1 Part Disruptions 2 | . . . . . . . 1 . . . . . . . 1 . Damage Taken 17799 | . 355 520 395 274 43 . 3446 49 407 . 438 1500 323 3456 5989 604 Core 2505 | . 83 126 98 40 . . 408 . 23 . 20 46 16 181 905 559 Absorbed by Shields 4656 | . . . . . . . . . . . 356 1133 282 673 2212 . Ignored by Resistances 218 | . . . . . . . . . . . . . . . 218 . Regen/Repaired (Parts) 29 | . . . . . . . 10 . . . 19 . . . . . Core Remaining (%) 72 | 100 . 16 . . . 65 . . . . 46 95 98 86 . . Volleys Fired 667 | . 30 14 30 57 15 . 151 3 8 . 35 88 24 122 90 . Largest 5 | . 2 2 3 3 3 . 4 4 4 . 4 4 4 5 5 . Hottest 258 | . 46 46 111 75 75 . 258 113 113 . 140 140 140 173 171 . Shots Fired 2462 | . 60 29 89 171 45 . 483 16 33 . 140 317 96 571 412 . Gun 2392 | . 60 29 89 171 45 . 416 16 33 . 140 317 96 571 409 . Cannon 58 | . . . . . . . 58 . . . . . . . . . Launcher 8 | . . . . . . . 5 . . . . . . . 3 . Special 4 | . . . . . . . 4 . . . . . . . . . Kinetic 2209 | . 60 29 64 171 45 . 258 16 33 . 140 317 96 571 409 . Thermal 241 | . . . 25 . . . 216 . . . . . . . . . Explosive 5 | . . . . . . . 5 . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . 3 . Robot Hit Streak 18 | . 9 8 15 11 7 . 16 1 6 . 10 17 7 18 13 . Robot Miss Streak 9 | . 4 2 3 3 2 . 6 4 4 . 4 8 3 8 9 . Penetration Max 2 | . . . . . . . 1 . 1 . 2 2 1 2 1 . Secondary Targets 55 | . 2 . 2 . . . 10 1 1 . 6 9 3 15 6 . Max Gunslinging Chain 2 | . 1 . 1 . . . 2 1 1 . 2 2 1 1 1 . Shots Hit Robots 1300 | . 35 20 52 73 21 . 284 2 18 . 87 162 46 302 198 . Core Hits 712 | 1 16 8 22 29 12 . 139 2 7 . 39 113 30 168 126 . Critical Kills 16 | . . . . . . . 2 . . . 1 4 1 5 3 . Critical Parts Destroyed 9 | . 1 . . . . . . . . . 1 . . 5 2 . Critical Strikes 33 | . 1 . 1 . . . 7 . . . 3 4 1 10 6 . Burn 6 | . . . 1 . . . 5 . . . . . . . . . Destroy 27 | . 1 . . . . . 2 . . . 3 4 1 10 6 . Melee Attacks 124 | . . . . . . . 42 . . . . 23 . 43 16 . Impact . | . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . 42 . . . . 23 . 43 16 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . 1 . 6 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 37568 | 6 552 327 876 1350 457 . 7301 44 392 . 2867 6145 1549 9292 6403 7 Guns 32862 | . 550 304 848 1350 449 . 5630 44 392 . 2867 4849 1344 8395 5840 . Cannons 1094 | . . . . . . . 1094 . . . . . . . . . Explosions 2051 | . . . . . . . 550 . . . . 1179 145 88 89 . Melee 1228 | . . . . . . . . . . . . 63 . 769 396 . Ramming 333 | 6 2 23 28 . 8 . 27 . . . . 54 60 40 78 7 Kinetic 30214 | . 550 304 614 1350 449 . 3216 44 392 . 2867 4849 1344 8395 5840 . Thermal 4359 | . . . 234 . . . 3508 . . . . 617 . . . . Explosive 946 | . . . . . . . 550 . . . . 163 145 88 . . Electromagnetic 488 | . . . . . . . . . . . . 399 . . 89 . Impact . | . . . . . . . . . . . . . . . . . Slashing 1228 | . . . . . . . . . . . . 63 . 769 396 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . 12 12 12 12 12 6 . 5 12 16 Average Corruption 8 | . 2 2 . . . . 10 12 12 12 12 4 . 2 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 329 | . . 4 . . . . 110 26 47 6 59 18 . 24 22 13 Message Errors 78 | . . 2 . . . . 29 7 14 2 9 5 . 3 4 3 Matter Fused 75 | . . 1 . . . . 24 5 14 3 11 1 . 8 6 2 Heat Flow Errors 42 | . . . . . . . 11 3 7 1 9 4 . 5 . 2 Energy Discharges 29 | . . . . . . . 12 2 . . 8 2 . 1 3 1 Parts Rejected 4 | . . . . . . . 3 . . . 1 . . . . . Parts Fused 3 | . . . . . . . 1 . 1 . . 1 . . . . Data Loss (minor) 37 | . . . . . . . 12 2 4 . 10 2 . 3 3 1 Data Loss (major) 9 | . . . . . . . 2 . 1 . 4 1 . . . 1 Misfires 17 | . . 1 . . . . 3 5 2 . 3 1 . 1 1 . Alerts 8 | . . . . . . . 1 1 3 . 1 . . 1 1 . Misdirections 5 | . . . . . . . 1 . . . . . . . 1 3 Weapon Failures 22 | . . . . . . . 11 1 1 . 3 1 . 2 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 311 | . . . . . . . 25 . . . . 29 . 94 163 . Projectiles 12 | . . . . . . . 12 . . . . . . . . . Explosions 60 | . . . . . . . 13 . . . . 29 . 18 . . Melee 239 | . . . . . . . . . . . . . . 76 163 . Knockbacks 3 | . . . . . . . 1 . . . . 1 . . 1 . Impact 3 | . . . . . . . 1 . . . . 1 . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . . . . . . 47 . . 8 3 Shots 1 | . . . . . . . . . . . . 1 . . . . Rammed 30 | 2 2 6 2 . 3 . 5 . . . . 3 3 . 3 1 Targets Rammed 37 | 2 2 6 2 . 3 . 5 . . . . 3 3 3 7 1 Kicked 7 | . . . . . . . . . . . . . . 3 4 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 352 . 176 296 174 . 365 238 278 273 236 217 . 188 384 81 Average Temperature 85 | . 100 . 58 82 64 . 101 89 105 135 50 55 . 33 131 44 Received Heat Transfer 2901 | . 123 . 90 96 9 . 954 12 183 . 107 261 78 297 691 . Effects 6 | . 1 . . . . . 3 . . . . . . . 2 . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 2 . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . . . 20 . . . 1 . . . . . Heat Transferred 7068 | . . . 629 . . . 5989 . . . . 450 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Maximum Alert Level 4 | . . . . 1 . . 2 . . . . 4 3 3 3 2 Low Security (%) 47 | 100 100 100 100 95 100 . 70 . . . . 15 . 3 . . Level 1 9 | . . . . 4 . . 13 . . . . 7 . 24 . . Level 2 24 | . . . . . . . 16 . . . . 36 44 34 52 100 Level 3 15 | . . . . . . . . . . . . 24 55 37 47 . Level 4 3 | . . . . . . . . . . . . 16 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1370 | . 121 40 169 204 60 . 640 . . . . 1370 819 1011 943 534 Initial 670 | . . 40 1 32 60 . . . . . . 177 670 420 564 530 Average 349 | . 57 6 91 128 9 . 153 . . . . 628 727 564 658 478 Influence Increases 8506 | . 315 30 408 442 101 . 1654 78 68 . 651 1943 332 1327 1103 54 Destroy 0b10 Robot/C 4500 | . 240 20 260 240 60 . 900 60 60 . 500 800 140 820 380 20 Destroy 0b10 Robot/NC 740 | . 5 . 20 55 35 . 140 . 5 . 15 145 20 170 130 . Destroy Leader 980 | . 40 10 76 72 . . 240 10 . . 40 158 14 176 134 10 Allied During Kill 181 | . . . . . . . 55 8 3 . 81 27 . . . 7 Successful Hack 120 | . 15 . 20 12 6 . 26 . . . . . . . 27 14 Disable Machine 780 | . 15 . . 60 . . 150 . . . . 420 90 15 30 . Destroy Structure 665 | . . . 2 3 . . 68 . . . . 318 68 146 57 3 Partial Spotted 75 | . . . . . . . 15 . . . . 30 . . 30 . Lose Combat Pursuer 465 | . . . 30 . . . 60 . . . 15 45 . . 315 . Influence Decreases 8102 | . 210 129 336 364 257 . 1020 554 226 . 368 857 899 1126 1163 593 Entered New Map 2518 | . . 65 5 46 96 . . 236 31 . . 106 699 382 439 413 Time Decay 4410 | . 210 64 321 318 161 . 506 318 195 . 268 691 190 624 404 140 Lost Part 760 | . . . 10 . . . 260 . . . . 20 10 120 320 20 Lost Ally 220 | . . . . . . . 60 . . . 100 40 . . . 20 Purge Threat 194 | . . . . . . . 194 . . . . . . . . . Squads Dispatched 68 | . 2 . 1 . . . 18 . . . 2 15 3 11 10 6 Investigation 12 | . 1 . . . . . 4 . . . 2 3 1 1 . . Extermination 19 | . . . . . . . 6 . . . . 5 . 4 3 1 Reinforcement 21 | . 1 . 1 . . . 4 . . . . 2 1 4 3 5 Assault 5 | . . . . . . . . . . . . 2 1 1 1 . Garrison 11 | . . . . . . . 4 . . . . 3 . 1 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . Construction Impeded 3 | . . . . . . . 2 . . . . 1 . . . . Haulers Reinforced 6 | . . . . . . . 1 . . . . 1 1 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Distress Signals 20 | . 2 2 . . . . 6 . . . 1 1 1 3 4 . Communications Jammed 256 | . . . . . . . . . . . . . . 138 118 . Distress Signals 251 | . . . . . . . . . . . . . . 137 114 . Times Spotted 370 | . 20 4 19 13 3 . 73 3 7 . 33 53 9 59 62 12 Peak Tracking Total 14 | . 6 10 6 4 1 . 6 3 4 . 8 5 4 7 14 10 Tactical Retreats 12 | . . 1 1 . . . 1 . . . 1 3 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Traps Triggered 19 | . 3 . . 3 . . 7 . . . . 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Most Traps Carried 8 | . . . . . . . . . 8 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Machines Disabled 52 | . 1 . . 4 . . 10 . . . . 28 6 1 2 . Max in Single Turn 7 | . 1 . . 1 . . 1 . . . . 7 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Machines Accessed 66 | . 7 . 3 5 6 3 14 . 1 3 3 7 1 6 3 4 Terminals 31 | . 6 . 3 4 4 . 5 . . . 1 2 . 2 2 2 Fabricators 7 | . . . . . . . 3 . . . . 2 . 2 . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 14 | . 1 . . 1 2 . 5 . . . 1 2 1 1 . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . . . . 1 . 1 1 1 Total Hacks 151 | . 21 . 10 12 12 4 32 . 1 18 5 16 1 7 5 7 Successful 72 | . 8 . 6 4 3 4 12 . 1 18 5 5 1 3 1 1 Failed 78 | . 13 . 4 7 9 . 20 . . . . 11 . 4 4 6 Catastrophic 17 | . 3 . 1 2 1 . 4 . . . . 2 . 3 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 85 | . 17 . 10 10 7 . 19 . . . 2 5 1 4 3 7 Terminals 70 | . 19 . 10 11 6 . 11 . . . 1 3 . 2 4 3 Fabricators 18 | . . . . . . . 8 . . . . 7 . 3 . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . Recycling Units 26 | . 2 . . 1 6 . 10 . . . 1 4 1 1 . . Scanalyzers 6 | . . . . . . . 3 . . . . . . . . 3 Garrison Access 5 | . . . . . . . . . . . . 2 . 1 1 1 Terminal Hacks 45 | . 5 . 6 4 1 4 4 . 1 18 1 . . . 1 . Record 5 | . . . . . . 2 1 . . 2 . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 5 3 1 . . . . 3 . . . . . . Open Door 4 | . . . . 1 . 1 . . 1 . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . 4 . 1 . . Network Status 2 | . . . . . . . 1 . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 2 . . . . . 5 . . . 2 1 1 1 . 1 Terminals 3 | . 2 . . . . . 1 . . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . . . . . . . 2 . . . 1 1 1 1 . . Fedlink 5 | . . . . . . . 1 . . . 1 1 1 1 . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 . 3 4 6 . 11 . . . 1 5 . 4 3 4 Full Trace Events 5 | . . . . . 2 . 2 . . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . Time 168 | . . . . . . . . . . . . 168 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 6 . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 2 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 2 2 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 . . . Autooverrided 4 | . . . . . . . . . . . 2 2 . . . . Robots Rewired 8 | . . . . . . . . . . . 6 1 . . . 1 Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Total Allies 18 | . . . . . . . 5 . . . 9 3 . . . 1 Largest Group 7 | . . . . . . . 5 2 2 1 7 1 . . . 1 Highest-Rated Group 162 | . . . . . . . 140 56 56 28 162 54 . . . 147 Highest-Rated Ally 147 | . . . . . . . 28 28 28 28 43 54 . . . 147 Initial UFD Resources 75 | . . . . . . . 22 29 29 29 33 43 49 63 75 75 Total Orders 10 | . . . . . . . . . 2 . . 8 . . . . STAY 2 | . . . . . . . . . 1 . . 1 . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . 1 . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . RETURN 4 | . . . . . . . . . . . . 4 . . . . Ally Attacks 226 | . . . . . . . 78 8 3 . 90 44 . . . 3 Total Damage 4451 | . . . . . . . 1191 130 71 . 1534 1337 . . . 188 Kills 32 | . . . . . . . 9 1 1 . 12 8 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Active Infowar (turns) 11515 | . . . . . . . 2124 635 1122 170 1016 2817 398 2124 847 262 Sensors 10123 | . . . . . . . 2124 635 1122 170 1016 2817 398 1491 350 . IFF 284 | . . . . . . . . . . . . . . . 22 262 Terrain 5 | . . . . . . . . . . . . 5 . . . . Spoofing 1 | . . . . . . . . . . . 1 . . . . . Jamming 2521 | . . . . . . . . . . . . . . 1696 825 . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . 6 . . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Turns Passed 19730 | 60 587 487 827 701 791 2455 3737 705 1122 170 1498 2817 398 2124 963 288 Spaces Moved 10094 | 37 299 272 420 338 466 1039 1898 410 617 94 581 1377 163 1068 520 495 Core 169 | 12 . . 24 . . . 2 . . . . . . . 82 49 Treads 7394 | 25 299 272 396 338 466 1039 1007 410 617 94 581 1377 163 310 . . Legs 1146 | . . . . . . . . . . . . . . 758 388 . Wheels 889 | . . . . . . . 889 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 496 | . . . . . . . . . . . . . . . 50 446 Fastest Speed 40 | 50 160 160 160 160 160 160 50 170 170 170 170 166 164 122 40 40 Average Speed 158 | 127 160 160 164 160 160 232 145 170 170 170 217 166 165 134 100 40 Slowest Speed 410 | 160 160 160 250 240 160 240 410 170 170 170 250 168 245 206 205 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . 10 Potential Cave-ins 11 | . . . . . . . . . . . . 6 . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 60 65 35 47 79 81 40 56 56 69 61 44 5 30 16 50 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . 1 2 . . . . . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . 3 . . . 8 . . 1 . 1 . . . . . Spaces Dug 112 | . . . . . . . 35 . . . . 28 4 36 9 . Terrain Destroyed 513 | . . . . . . . 68 1 1 . 29 217 42 124 31 . Melee 93 | . . . . . . . 35 . . . . 21 . 29 8 . Projectile 221 | . . . . . . . 18 1 1 . 27 73 26 57 18 . AOE 179 | . . . . . . . 15 . . . . 123 16 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Total 12285 | 45 346 292 498 421 493 1082 2518 413 687 104 731 1653 236 1441 755 570 Wait 665 | . 7 . 3 19 . 11 244 . 22 3 47 81 7 126 34 61 Move 10060 | 36 298 271 419 337 465 1038 1897 409 616 93 580 1376 162 1067 519 477 Hop 8 | . . . . . . . . . . . . . . . . 8 Pick Up 148 | . 4 1 13 . 3 10 47 . 17 . 2 18 13 12 6 2 Fast Attach 85 | 6 . . 9 4 . 4 27 . . 4 5 5 5 8 8 . Attach 81 | . . . 1 . . 2 25 . . . 4 9 2 14 24 . Detach 22 | . . . 5 . . 2 5 . . . 3 1 1 2 3 . Swap 145 | 1 3 . 3 4 2 4 41 1 . . 6 16 2 31 31 . Drop 159 | . 2 . 13 . 5 11 31 . 17 4 7 21 17 13 17 1 Fire 667 | . 30 14 30 57 15 . 151 3 8 . 35 88 24 122 90 . Melee 124 | . . . . . . . 42 . . . . 23 . 43 16 . Ram 4 | . . . . . . . . . . . . . . . 3 1 Kick 7 | . . . . . . . . . . . . . . 3 4 . Crush 26 | 2 2 6 2 . 3 . 5 . . . . 3 3 . . . Escape Stasis 17 | . . . . . . . 2 . . . . . . . . 15 Rewire 63 | . . . . . . . 1 . 3 . 42 12 . . . 5 Trap 4 | . . . . . . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 10) 262 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 405 | -10/Materials | Discovered new exit (range 10) 648 | -10/Materials | Entered Mines 668 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 748 | -10/Mines | Assembled infested the area 753 | -10/Mines | Assisted by a Guerilla fighting off Assembled 789 | -10/Mines | Core integrity fell below 50% 878 | -10/Mines | Discovered new exit (range 6) 931 | -10/Mines | Learned Materials emergency access door positions 1066 | -10/Mines | Core integrity fell below 20% 1111 | -10/Mines | Discovered new exit (range 10) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1412 | -9/Materials | Discovered new exit (range 15) 1556 | -9/Materials | Identified exit to Mines 1556 | -9/Materials | Identified exit to Storage 1597 | -9/Materials | Build established: Gunner 1962 | -9/Materials | Entered Storage 2310 | -9/Storage | Central database locked down 2410 | -9/Storage | Discovered new exit (range 11) 2660 | -9/Storage | Used back door to open Recycling access 2660 | -9/Storage | Discovered new exit (range 3) 2663 | -9/Storage | Entered Recycling 3339 | -9/Recycling | Discovered new exit (range 5) 3412 | -9/Recycling | Scanned before Scraplab entrance 3436 | -9/Recycling | Entered Scraplab 3450 | -9/Recycling | Discovered new exit (range 3) 3454 | -9/Recycling | Entered Scraptown 3542 | -9/Scraptown | Visited TADAMA 3557 | -9/Scraptown | Visited Bundlers 3713 | -9/Scraptown | Visited The Evicted 3766 | -9/Scraptown | Visited Spacefarers 3804 | -9/Scraptown | Visited Symbiants 3835 | -9/Scraptown | Visited Cyclists 3869 | -9/Scraptown | Visited UFD Registry 3869 | -9/Scraptown | Registered with UFD as "Zeroskull" 3917 | -9/Scraptown | Entered Cyclist Reading Room 4063 | -9/Scraptown | Discovered new exit (range 7) 4561 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5072 | -9/Scraptown | Visited Junk Cannon Lab 5111 | -9/Scraptown | Visited Chapter 10 5147 | -9/Scraptown | Visited Scrap Suit Storage 5162 | -9/Scraptown | Found Scrap Suit 5198 | -9/Scraptown | Visited Science Testing Area 5230 | -9/Scraptown | Visited Research Penetration Think Tank 5282 | -9/Scraptown | Visited Sword Containment 5310 | -9/Scraptown | Found Prototype Slashing Weapon 5310 | -9/Scraptown | Identified Companion Sword 5357 | -9/Scraptown | Visited Science Guys 5436 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5467 | -9/Scraptown | Found DCF Scrap (30 items) 5577 | -9/Scraptown | Visited Junk Repository 5777 | -9/Scraptown | Met Optimus 5777 | -9/Scraptown | Accepted into 0bPrime 5900 | -9/Scraptown | Discovered new exit (range 3) 5909 | -9/Scraptown | Entered Factory 5909 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 6298 | -6/Factory | Build established: Skirmisher 6391 | -6/Factory | Discovered new exit (range 8) 6401 | -6/Factory | Identified exit to Lower Caves 6515 | -6/Factory | Loaded intel: 8 recycling unit locations 7930 | -6/Factory | System corruption reached 10% 8349 | -6/Factory | Spotted B-75 Beast 8379 | -6/Factory | Destroyed B-75 Beast 8416 | -6/Factory | Lost 11 parts (2p4n2u3w) 8430 | -6/Factory | Discovered exit to Lower Caves (range 10) 8664 | -6/Factory | Garrison activated, responded to threat 8750 | -6/Factory | Lost 7 parts (1p2n2u2w) 9003 | -6/Factory | Scrapoid reinforcements arrived 9003 | -6/Factory | Attached CPS modules to 06F04-D 9005 | -6/Factory | Attached CPS modules to 06F02-D 9009 | -6/Factory | Attached CPS modules to 06F01-D 9102 | -6/Factory | Allied Derelicts emerged from ambush trap array 9154 | -6/Factory | Build established: Scavenger-Gunner 9467 | -6/Factory | Garrison activated, responded to threat 9509 | -6/Factory | Lost 3 allies 9543 | -6/Factory | Discovered new exit (range 7) 9553 | -6/Factory | Identified exit to Factory 9646 | -6/Factory | Entered Lower Caves 9646 | -6/Lower Caves | Accompanied by 2 allies 10022 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10335 | -6/Lower Caves | Discovered new exit (range 7) 10349 | -6/Lower Caves | Identified exit to Lower Caves 10351 | -6/Lower Caves | Entered another Lower Caves area 10351 | -6/Lower Caves | Accompanied by 2 allies 10792 | -6/Lower Caves | Learned Factory machine intel 11155 | -6/Lower Caves | Core integrity fell below 50% 11419 | -6/Lower Caves | Discovered new exit (range 10) 11433 | -6/Lower Caves | Identified exit to Data Miner 11456 | -6/Lower Caves | Learned Factory emergency access door positions 11473 | -6/Lower Caves | Entered Data Miner 11473 | -6/Data Miner | Accompanied by 1 ally 11476 | -6/Data Miner | Discovered new exit (range 6) 11508 | -6/Data Miner | Met Data Miner 11538 | -6/Data Miner | Learned location of Section 7 (-2) 11538 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11562 | -6/Data Miner | Received God Mode back door access code from Data Miner 11638 | -6/Data Miner | Identified exit to Proximity Caves 11643 | -6/Data Miner | Entered Proximity Caves 11643 | -5/Proximity Caves | Accompanied by 1 ally 11645 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11652 | -5/Proximity Caves | Loaded intel: 1 recycling unit location 11652 | -5/Proximity Caves | Learned location of Protoforge (-2) 11797 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 12143 | -5/Proximity Caves | 0b10 base defense nominally successful 12196 | -5/Proximity Caves | Build established: Commander-Gunner 12324 | -5/Proximity Caves | Lost 12 allies 12665 | -5/Proximity Caves | Build established: Skirmisher 12969 | -5/Proximity Caves | Spotted B-75 Beast 12986 | -5/Proximity Caves | Destroyed B-75 Beast 13111 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13141 | -5/Proximity Caves | Entered Factory 13141 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13143 | -5/Factory | Loaded intel: 256 machine locations 13260 | -5/Factory | Loaded intel: 8 recycling unit locations 13431 | -5/Factory | Build established: Scavenger-Skirmisher 13517 | -5/Factory | Fabricated Enh. Flexi-carbon Leg? 13621 | -5/Factory | Fabricated Combat Drone Bay? 13930 | -5/Factory | Local machine network offline 13936 | -5/Factory | Build established: Skirmisher 14941 | -5/Factory | First assault squad dispatched 15666 | -5/Factory | Garrison activated, responded to threat 15864 | -5/Factory | Discovered new exit (range 9) 15877 | -5/Factory | Identified exit to Factory 15958 | -5/Factory | Entered another Factory area 15958 | -4/Factory | Evolved 2 slots: Utility x2 16016 | -4/Factory | Loaded intel: 8 recycling unit locations 16040 | -4/Factory | Incoming investigation squad redirected 16208 | -4/Factory | First assault squad dispatched 16235 | -4/Factory | Incoming assault squad redirected 16322 | -4/Factory | Discovered new exit (range 3) 16325 | -4/Factory | Identified exit to Research 16356 | -4/Factory | Entered Research 16356 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 16952 | -3/Research | Garrison activated, responded to threat 17042 | -3/Research | Destroyed 11 combat bots 17356 | -3/Research | First assault squad dispatched 17618 | -3/Research | Destroyed 11 combat bots 17722 | -3/Research | Lost 4 parts (4w) 17768 | -3/Research | Found Prototype Device 17768 | -3/Research | Identified Exp. Thermal Shield 18284 | -3/Research | Loaded intel: 5 recycling unit locations 18462 | -3/Research | Discovered new exit (range 15) 18479 | -3/Research | Identified exit to Research 18480 | -3/Research | Entered another Research area 18480 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18571 | -2/Research | Found Prototype Processor 18571 | -2/Research | Identified Exp. Core Analyzer 18707 | -2/Research | Discovered new exit (range 5) 18712 | -2/Research | Identified exit to Access 18799 | -2/Research | Identified exit to Testing 18991 | -2/Research | Lost 3 parts (1u2w) 19082 | -2/Research | Build established: Scavenger-Gunner 19109 | -2/Research | Lost 5 parts (1n3u1w) 19201 | -2/Research | Spotted B-90 Cyclops 19210 | -2/Research | Destroyed B-90 Cyclops 19230 | -2/Research | First assault squad dispatched 19286 | -2/Research | System corruption reached 10% 19370 | -2/Research | Released all parts (13) 19379 | -2/Research | Core integrity fell below 50% 19386 | -2/Research | Lost 21 parts (2p7n6u6w) 19443 | -2/Research | Entered Testing 19616 | -2/Testing | Rewired PH-LT3QYBL0W2 19651 | -2/Testing | Build established: Mutant 19710 | -2/Testing | Core integrity fell below 20% 19730 | -2/Testing | Spotted Fortress 19731 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 19652_ Slug penetrates C-65 Expert. 19652_ C-65 Expert suffers critical hit (Destroy). 19652_ Destroyed Unknown Special Weapon. 19654_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T003. 19658_ >AKZPCTWILTWQ|HKN =T8QFCXGSBS2O4#2LX< 19660_ Connecting with Terminal... 19668_ Dropped Adv. VSS Leg. 19669_ Acquired Impulse Thruster. 19683_ System corrupted: Component data lost. 19705_ IFF Parser destroyed. 19706_ Impulse Thruster destroyed. 19710_ System corrupted: Matter fused (-8). 19720_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19725_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T011. 19727_ System corrupted: Heat flow error (+103). Map ----- +----------------------------------------------------+ | ??# #?????????????????????????????????????????? | | ??# = #?????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # ####???????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | + #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # ####???????????????????????????????????????????? | | # ###?????????????????????????????????????????? | | + T"#?????????????????????????????????????????? | | # c ""#?????????????????????????????????????????? | | + ###?????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???##############################??????????? | | # ##### ????????? | | # / @ ????????? | | # / ????????? | | # / ????????? | | # / ?????????? | | ####+##### ?????????? | | ?????????######################## ??????????? | | ?????????????????????????????????? "??????????? | | ????????????????????????????????????FF"??????????? | | ?????????????????????????????????????F???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 86 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 225 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Enh. Flexi-carbon Leg | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Plasma Rifle | -6/Factory | Hacked Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneMassBallwheel Manual? 0 Play Time 02:11:39 Cumulative 334.2 hours Start 2026.10.23 @ 22:14:19 End 2026.10.24 @ 00:58:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 79 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a628c46-cab3-4d6f-aa36-5cb230c287ad