Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 18:32:40 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2140) 2140 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 5112 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 33 Friendly Fire -32 Cogmind --------- Core Integrity 396/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (18) Movement Rolling (160) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- EM Shotgun Chainsword > --- INVENTORY (26) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) Sensor Drone Bay (20/20) Shotgun High-powered Shotgun Gauss Rifle Bore Cannon Grenade Launcher Rocket Launcher Mining Laser Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit High-capacity Matter Pod Sensor Drone Bay EM Shotgun Shotgun High-powered Shotgun High-powered Shotgun Bore Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 81 | 3 15 6 28 7 4 3 15 Power 6 | . 1 . 2 . . . 3 Engine 4 | . 1 . 2 . . . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 32 | 2 8 3 11 3 . . 5 Treads 19 | 2 4 1 6 3 . . 3 Leg . | . . . . . . . . Wheel 13 | . 4 2 5 . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 . 5 2 3 . 3 Device . | . . . . . . . . Storage 7 | 1 3 . . . 2 . 1 Processor 1 | . . . . 1 . . . Hackware 2 | . . . . . . . 2 Protection 7 | . . . 5 1 1 . . Artifact . | . . . . . . . . Weapon 26 | . 3 3 10 2 1 3 4 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 17 | . 1 3 7 2 . 3 1 Ballistic Cannon . | . . . . . . . . Launcher 7 | . 2 . 3 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 5 | . 1 . . . . . 4 Power 2 | . 1 . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 3 | . 1 . . . . . 3 Average Slot Usage (%) 99 | . 99 100 100 100 100 100 97 Engine 11 | . 13 14 11 11 11 11 1 Treads 20 | . 25 14 17 20 22 22 16 Wheel 2 | . 2 13 4 1 . . 1 Storage 23 | . 28 28 22 22 22 22 19 Processor 2 | . . . . 1 11 11 9 Hackware 1 | . . . . . . . 15 Protection 12 | . . . 22 20 11 11 7 Ballistic Gun 23 | . 27 26 21 22 21 22 16 Naked Turns . | . . . . . . . . Heaviest Build 91 | 15 58 58 72 71 82 83 91 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 7 | . 5 4 5 5 2 2 7 Average Overweight (x) 2 | . 2 3 3 2 1 2 2 Largest Inventory Capacity 26 | 8 18 18 18 18 20 20 26 Average Capacity 17 | 6 16 18 18 18 18 20 20 Most Carried 20 | 6 18 18 18 18 19 20 20 Average Carried 17 | 6 13 17 17 18 18 19 19 Final Capacity 26 | 8 18 18 18 18 20 20 26 Final Carried 20 | 6 18 18 18 18 19 20 19 Class Distribution -------------------- 63% | Mutant 18% | Scavenger-Mutant 11% | Hauler-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2420 | 248 291 156 783 391 . 130 421 Remotely . | . . . . . . . . Salvage Created 2776 | 89 406 53 1163 19 . 124 922 Parts 182 | 3 31 9 79 . . 12 48 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | . 8 6 30 2 . 4 20 Melee 2 | . . . . . . . 2 Guns 53 | . 5 4 23 2 . 4 15 AOE 15 | . 3 2 7 . . . 3 Classes Destroyed 12 | 1 5 . 4 1 . 1 . Worker 2 | . . . 1 . . 1 . Hauler 3 | . 2 . 1 . . . . Recycler 4 | 1 . . 1 . . . 2 Operator 1 | . 1 . . . . . . Watcher 5 | . 2 . 2 . . . 1 Swarmer 28 | . 3 6 10 . . 3 6 Grunt 29 | . 5 . 11 . . . 13 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 7 . . . . Hunter 1 | . . . . . . 1 . Assembled 2 | . . . . 2 . . . Best Kill Streak 10 | 1 3 3 9 1 . 3 10 Combat Bots Only 9 | . 3 3 9 1 . 3 9 Max Kills in Single Turn 4 | 1 2 1 3 1 . 1 4 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 2 1 3 . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2624 | . 185 155 1130 15 . 146 993 Core 310 | . 18 30 92 . . 16 154 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . 80 . . . 73 . Volleys Fired 188 | 3 35 13 74 8 . 10 45 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 70 | 40 40 40 46 46 . 46 70 Shots Fired 364 | 6 68 22 144 16 . 20 88 Gun 353 | 6 66 18 140 16 . 20 87 Cannon . | . . . . . . . . Launcher 11 | . 2 4 4 . . . 1 Special . | . . . . . . . . Kinetic 343 | 6 66 18 140 16 . 20 77 Thermal . | . . . . . . . . Explosive 11 | . 2 4 4 . . . 1 Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 25 | 2 11 5 25 3 . 4 10 Robot Miss Streak 5 | 2 3 2 3 5 . 4 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 1 . 3 . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 247 | 3 47 10 104 6 . 11 66 Core Hits 130 | 2 21 8 50 3 . 7 39 Critical Hits 1 | . . . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4818 | 38 663 366 1913 144 . 171 1523 Guns 3738 | 38 588 117 1535 89 . 122 1249 Cannons . | . . . . . . . . Explosions 876 | . 75 230 343 . . . 228 Melee 34 | . . . . . . . 34 Ramming 170 | . . 19 35 55 . 49 12 Kinetic 3593 | 38 588 117 1535 89 . 122 1104 Thermal . | . . . . . . . . Explosive 876 | . 75 230 343 . . . 228 Electromagnetic 145 | . . . . . . . 145 Impact . | . . . . . . . . Slashing 34 | . . . . . . . 34 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Effects 14 | . 11 3 . . . . . Message Errors 9 | . 7 2 . . . . . Energy Discharges 2 | . 2 . . . . . . Data Loss (minor) 3 | . 2 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . 18 . . . . Projectiles . | . . . . . . . . Explosions 18 | . . . 18 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 67 | . 14 18 8 . . . 27 Shots 4 | . 1 1 1 . . . 1 Rammed 15 | . . 3 3 4 . 3 2 Targets Rammed 16 | . . 3 3 4 . 3 3 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 252 | . 2 . 252 96 . 24 33 Average Temperature 46 | . 1 . 61 40 . 10 14 Received Heat Transfer 870 | . 87 . 324 . . . 459 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 464 | 5 213 73 464 180 . 70 389 Initial 180 | . 3 19 27 180 . . . Average 58 | 4 36 58 122 22 . 6 154 Maximum Alert Level 2 | . 1 . 2 . . . 1 Low Security (%) 92 | 100 99 100 78 100 . 100 65 Level 1 6 | . . . 15 . . . 34 Level 2 1 | . . . 6 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 3 . . . 2 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 2 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 15 6 39 3 . 4 36 Peak Tracking Total 9 | . 3 3 6 1 . 3 9 Tactical Retreats 10 | . 1 . 1 2 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 3 . 1 . . . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 9 1 11 . 1 . 3 Terminals 19 | . 7 . 10 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 78 | . 24 1 32 . 1 . 20 Successful 43 | . 14 1 17 . 1 . 10 Failed 33 | . 9 . 14 . . . 10 Catastrophic 4 | . 1 . 3 . . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 44 | . 15 . 17 . . . 12 Terminals 63 | . 20 . 26 . . . 17 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 9 | . . . 6 . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 5 1 5 . 1 . 4 Record 1 | . . . . . 1 . . Robot Analysis 4 | . 1 . 1 . . . 2 Prototype ID Bank 3 | . 1 . 1 . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 7 | . . . 4 . . . 3 Insert Component 4 | . . . 2 . . . 2 Analyze 3 | . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 7 . 8 . . . 3 Terminals 17 | . 6 . 8 . . . 3 Track 9 | . 4 . 4 . . . 1 Assimilate 1 | . . . 1 . . . . Botnet 6 | . 2 . 3 . . . 1 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 7 . 11 . . . 2 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 3 1 . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 35 | . . 35 35 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . 1 1 . . . . Total Damage 20 | . . . 20 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 1 . 1 . . . 2 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 11544 | 46 2685 708 2269 3223 768 972 873 Spaces Moved 4030 | 21 599 488 944 790 413 465 310 Core . | . . . . . . . . Treads 2417 | 21 295 5 431 529 413 465 258 Legs . | . . . . . . . . Wheels 1613 | . 304 483 513 261 . . 52 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 160 90 130 140 140 180 200 150 Average Speed 165 | 160 146 130 158 166 184 200 192 Slowest Speed 220 | 160 180 200 220 180 200 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 72 | 3 94 97 77 99 81 99 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 1 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 6 | . . 2 . 1 . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 54 | . 1 19 27 . . . 7 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 53 | . 1 19 27 . . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 8575 | 26 2334 536 1599 2682 419 486 493 Wait 4170 | . 1658 17 519 1868 . 4 104 Move 4023 | 20 598 487 943 789 412 464 310 Hop . | . . . . . . . . Pick Up 43 | . 19 4 11 . 1 1 7 Fast Attach 7 | 1 . . 1 1 1 . 3 Attach 8 | . 1 . 2 . . . 5 Detach 1 | . . . 1 . . . . Swap 66 | 2 14 6 25 6 3 3 7 Drop 50 | . 9 6 20 6 2 1 6 Fire 188 | 3 35 13 74 8 . 10 45 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . . 3 3 4 . 3 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 5) 609 | -10/Materials | Central database locked down 773 | -10/Materials | Discovered new exit (range 11) 1555 | -10/Materials | Discovered new exit (range 11) 1670 | -10/Materials | Identified exit to Mines 2452 | -10/Materials | Discovered new exit (range 16) 2732 | -10/Materials | Entered Mines 2992 | -10/Mines | Learned Materials security intel 3024 | -10/Mines | Found the Drone Emporium 3037 | -10/Mines | Found Prototype Device 3150 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3257 | -10/Mines | Discovered new exit (range 6) 3260 | -10/Mines | Received a Mining Laser from a helpful Derelict 3288 | -10/Mines | Discovered new exit (range 11) 3440 | -10/Mines | Entered Materials 3440 | -9/Materials | Accompanied by 2 allies 3440 | -9/Materials | Evolved 2 slots: Utility x2 3985 | -9/Materials | Central database locked down 3996 | -9/Materials | Discovered new exit (range 8) 4100 | -9/Materials | Build established: Scavenger-Mutant 4426 | -9/Materials | Discovered new exit (range 16) 4766 | -9/Materials | Discovered new exit (range 15) 5274 | -9/Materials | Discovered new exit (range 4) 5301 | -9/Materials | Destroyed 8 combat bots 5303 | -9/Materials | Build established: Mutant 5590 | -9/Materials | Destroyed 9 combat bots 5650 | -9/Materials | Identified exit to Mines 5650 | -9/Materials | Identified exit to Storage 5709 | -9/Materials | Entered Mines 5921 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5923 | -9/Mines | Discovered new exit (range 5) 6035 | -9/Mines | Assembled infested the area 8099 | -9/Mines | Discovered new exit (range 15) 8135 | -9/Mines | Discovered new exit (range 5) 8219 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8344 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8557 | -9/Mines | Build established: Scavenger-Mutant 8932 | -9/Mines | Entered Exiles 8974 | -9/Exiles | Met 8R-AWN 9006 | -9/Exiles | Met EX-HEX 9085 | -9/Exiles | Learned location of Zion (-7) 9087 | -9/Exiles | Met EX-DEC 9158 | -9/Exiles | Visited The Gauntlet 9577 | -9/Exiles | Met EX-BIN 9673 | -9/Exiles | Discovered new exit (range 14) 9700 | -9/Exiles | Entered Mines 9799 | -8/Mines | Build established: Hauler-Mutant 10062 | -8/Mines | Discovered new exit (range 5) 10490 | -8/Mines | Discovered new exit (range 7) 10672 | -8/Mines | Entered Materials 10672 | -8/Materials | Evolved 2 slots: Utility x2 10802 | -8/Materials | Identified Sensor Drone Bay 11053 | -8/Materials | Build established: Hacker-Mutant 11461 | -8/Materials | Lost 3 parts (1p1u1w) 11469 | -8/Materials | Destroyed 9 combat bots 11545 | -8/Materials | Self-destructed Last Messages --------------- 11453_ Acquired 44 matter. 11453_ U-05 Engineer lays Concrete. 11457_ The unstable cave ceiling collapses. 11457_ Flight Unit crushed. 11457_ U-05 Engineer lays Concrete. 11459_ Acquired 58 matter. 11459_ U-05 Engineer lays Concrete. 11481_ Acquired Chainsword. 11498_ U-05 Engineer lays Concrete. 11529_ Hpw. Shotgun destroyed. 11531_ G-47 Trooper destroyed. 11533_ K-01 Serf collects debris. 11534_ Acquired 47 matter. 11537_ K-01 Serf collects debris. 11537_ Triggered Alarm Trap. 11537_ An alarm sounds. 11537_ ALERT: Alarm triggered, dispatching investigation squad. 11539_ U-05 Engineer lays Concrete. 11542_ K-01 Serf collects debris. 11542_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?#####?????????????????????????????????????? | | ?#!! ######????????????????????????????????? | | ?#!! #????????????????????????????????? | | ?#|| #????????????????????????????????? | | ?#|| #????????????????????????????????? | | ?#/ #????####????????????????????????? | | ?# #????!!!!##??????????????????????? | | ?##### ####?? !#??????????????????????? | | ?????# #?? !#??????????????????????? | | ?????#=##### #??? #######+#??????????????? | | ?????#*#???# #??? ???????????????? | | ???###*##### #???? ?????????????????? | | ??## #/## # #???? gg ???????????????????? | | ??#![%==% # #????#g #????????????????????? | | ??# %=%= # #????#@wu#????????????????????? | | ??# != # #????# u #????????????????????? | | ??# " ! # ######[ #######??????????????? | | ??# #[ *%! ?????????? | | ??# """ +%! = ?????????? | | ??# "R *#* k o ?????????? | | ??# """ ### ############## ?????????? | | ??# #?# #??????????????? ??????????? | | ?#############+##??????????????????????????? | | ?# # #??????????????????????????? | | ?#]]* # #??????????????????????????? | | ?#]!* # #??????????????????????????? | | ?#]! *!# #??????????????????????????? | | ?# # #??????????????????????????? | | ?####+## #??????????????????????????? | | ????# + #??????????????????????????? | | ????# ## #??????????????????????????? | | ????# ## #??????????????????????????? | | ????# ######/############# ????????????????? | | ????# #???# ???????????????? | | ????# ##### ???????????????? | | ????# ???????????????? | | ????######## ############ ????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonNeutralizingThruster Manual? 0 Play Time 00:44:13 Cumulative 242.9 hours Start 2021.01.24 @ 17:51:17 End 2021.01.24 @ 18:32:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 456fee56-6eb4-4033-8884-9bae350ac653