Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 03:12:59 Player: Rentaro Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (1647) 1647 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 7742 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Power Amplifier Advanced Sensor Array Improved Signal Interpreter Improved Cloaking Device Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Experimental Cooling System Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Melee Analysis Suite Advanced ECM Suite Experimental System Shield > --- WEAPON ----------- Cooled Phase Gun Heavy Flail > --- INVENTORY -------- Advanced Power Amplifier Advanced Sensor Array Improved Signal Interpreter Improved Cloaking Device Improved Field Recycling Unit [Rating: 87] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . 2 . . . 1 1 . . 1 . Utility 6 | . . . . 2 2 1 . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 128 | 6 15 7 18 20 24 5 7 1 4 20 1 Power 13 | 1 2 . 1 3 3 1 1 . . 1 . Engine 8 | 1 2 . 1 1 2 1 . . . . . Core 4 | . . . . 2 1 . 1 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 36 | 2 4 4 6 5 6 2 1 1 . 5 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 15 | 2 4 4 5 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 21 | . . . 1 5 6 2 1 1 . 5 . Utility 30 | 1 4 . . 4 6 1 1 . 3 10 . Device 19 | . . . . 4 4 . 1 . 2 8 . Storage 4 | 1 3 . . . . . . . . . . Processor 5 | . 1 . . . 2 . . . 1 1 . Hackware 2 | . . . . . . 1 . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 5 3 11 8 9 1 4 . 1 4 1 Energy Gun 24 | . 3 2 10 6 1 1 . . . 1 . Energy Cannon 13 | . . . 1 2 6 . 2 . . 2 . Ballistic Gun 4 | 2 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . 1 . . 2 . . . . . 1 Impact Weapon 4 | . . . . . . . 2 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . 1 1 1 . . 3 . Parts Lost 41 | . 6 3 6 2 4 . . . . 11 9 Power 5 | . 1 . 1 . 1 . . . . 2 . Propulsion 15 | . 2 2 3 1 . . . . . 5 2 Utility 10 | . . . . . 1 . . . . 4 5 Weapon 11 | . 3 1 2 1 2 . . . . . 2 Highest Loss Streak 7 | . 5 1 5 1 2 . . . . 7 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 87 98 98 99 92 83 88 88 87 88 40 Engine 6 | . 14 11 10 . 4 6 5 5 5 2 . Core 2 | . . . . 8 2 . 5 5 5 4 . Wheel 12 | . 26 42 42 . . . . . . . . Flight 19 | . . . . 35 29 26 29 34 35 31 8 Device 17 | . . . . 26 30 26 23 17 20 25 13 Storage 3 | . 14 11 11 . . . . . . . . Processor 11 | . 5 11 11 9 14 13 11 11 11 10 10 Hackware 1 | . . . . . . 3 5 5 5 5 2 Energy Gun 7 | . 12 19 21 17 . . . . . . . Energy Cannon 2 | . . . . . 6 6 1 5 . 4 . Ballistic Gun 1 | . 13 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 14 49 51 56 18 20 19 26 26 26 31 7 Greatest Support 52 | 32 32 52 46 20 21 20 26 34 26 41 10 Greatest Overweight (x) 2 | 1 2 1 2 . 1 . . . . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 9 | 6 17 20 20 5 5 5 5 5 5 5 5 Most Carried 20 | 7 20 20 20 19 5 5 5 5 5 5 5 Average Carried 9 | 4 15 19 19 5 4 4 3 4 4 4 5 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 7 20 20 20 5 5 5 4 5 4 5 5 Class Distribution -------------------- 29% | Infiltrator-Scout 23% | Scavenger-Mutant 15% | Scavenger-Scout 10% | Mutant 10% | Scout 7% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Scout | -8/Materials Infiltrator-Scout | -7/Factory Infiltrator-Scout | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Sprinter | -5/Waste Scout | -5/Factory Infiltrator-Ninja | -4/Factory Scout | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Matter Collected 1571 | 253 323 100 170 93 167 101 . . 69 295 . Remotely . | . . . . . . . . . . . . Salvage Created 3592 | 145 830 301 1548 142 202 94 . . 69 171 90 Parts 189 | 6 48 31 59 15 12 9 . . 3 . 6 Haulers Intercepted 8 | . 2 1 5 . . . . . . . . Recyclers Shooed 3 | 1 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 29 | . 12 3 12 . 1 1 . . . . . Guns 26 | . 12 3 11 . . . . . . . . Cannons 2 | . . . . . 1 1 . . . . . Classes Destroyed 11 | 2 5 1 1 . 1 . . . . . 1 Worker 14 | . 6 . 2 1 2 . . . 2 1 . Builder 11 | . . 8 1 1 . . . . 1 . . Tunneler 5 | 3 . . . . 1 . . . . 1 . Hauler 8 | . 2 1 5 . . . . . . . . Recycler 11 | 1 1 . 9 . . . . . . . . Watcher 18 | . 2 . 2 4 3 2 . . 1 4 . Swarmer 9 | . 3 . 6 . . . . . . . . Grunt 12 | . 9 3 . . . . . . . . . Sentry 6 | . . . 6 . . . . . . . . Programmer 2 | . . . . . 1 1 . . . . . Samaritan 3 | . . . . . . . . . . . 3 Best Kill Streak 15 | 3 7 2 15 4 2 1 . . 2 2 . Combat Bots Only 5 | . 4 2 5 . 1 1 . . . . . Max Kills in Single Turn 3 | 1 2 1 2 3 1 1 . . 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Damage Taken 4681 | . 779 165 541 327 282 172 173 . 82 695 1465 Core 1839 | . 203 21 68 87 102 56 116 . . 109 1077 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 39 | . . . . . 39 . . . . . . Core Remaining (%) 77 | 100 18 . 77 84 85 93 . . 88 . . Volleys Fired 395 | 8 74 41 72 17 53 77 1 5 . 47 . Largest 2 | 2 2 2 2 2 1 1 1 1 . 1 . Hottest 130 | 40 60 130 130 105 80 65 65 65 . 65 . Shots Fired 554 | 16 120 71 134 29 53 78 1 5 . 47 . Gun 346 | 16 120 60 130 20 . . . . . . . Cannon 188 | . . . 4 9 44 78 1 5 . 47 . Launcher . | . . . . . . . . . . . . Special 20 | . . 11 . . 9 . . . . . . Kinetic 77 | 16 59 2 . . . . . . . . . Thermal 314 | . 36 69 23 11 44 78 1 5 . 47 . Explosive . | . . . . . . . . . . . . Electromagnetic 154 | . 25 . 111 18 . . . . . . . Robot Hit Streak 12 | 5 9 9 12 3 5 8 . 4 . . . Robot Miss Streak 7 | 1 5 2 7 3 4 4 . 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 281 | 9 75 40 91 7 21 22 . 3 4 6 3 Core Hits 124 | 4 33 15 51 9 6 4 . . . . 2 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . 2 . . . . . . . 1 Burn 2 | . . . 2 . . . . . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 31 | . . . . . . . . . 5 20 6 Impact 31 | . . . . . . . . . 5 20 6 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 2 2 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6188 | 129 1001 599 1686 339 520 679 . 82 337 485 331 Guns 3287 | 129 960 599 1431 168 . . . . . . . Cannons 1281 | . . . . . 520 679 . 82 . . . Explosions 467 | . 41 . 255 171 . . . . . . . Melee 1153 | . . . . . . . . . 337 485 331 Ramming . | . . . . . . . . . . . . Kinetic 623 | 129 479 15 . . . . . . . . . Thermal 2773 | . 329 584 408 171 520 679 . 82 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 1639 | . 193 . 1278 168 . . . . . . . Impact 1153 | . . . . . . . . . 337 485 331 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 1 . 19 19 3 3 Average Corruption 2 | . . . . . 1 1 . 12 13 2 3 Corruption Purged 10 | . . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . . 11 6 . 6 9 4 9 Message Errors 8 | . . . . . . . . . 4 1 3 Matter Fused 10 | . . . . . 2 3 . 1 2 2 . Heat Flow Errors 4 | . . . . . 1 . . 1 1 . 1 Energy Discharges 6 | . . . . . 1 1 . 1 1 . 2 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . 5 1 . 1 . 1 3 Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 2 | . . . . . 1 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 794 | . . . 5 . 40 76 . . 230 309 134 Projectiles 116 | . . . . . 40 76 . . . . . Explosions 5 | . . . 5 . . . . . . . . Melee 673 | . . . . . . . . . 230 309 134 Knockbacks 3 | . . . . . . . . . 1 2 . Impact 3 | . . . . . . . . . 1 2 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 199 | . 36 . 112 51 . . . . . . . Shots 6 | . 1 . 4 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 515 | . 87 319 167 150 254 89 24 515 183 246 155 Average Temperature 59 | . 36 82 42 54 55 25 13 165 42 83 93 Received Heat Transfer 855 | . 417 90 81 117 . 30 . . . 75 45 Effects 3 | . . 1 . . . . . 1 . 1 . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 2 | . . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 23 | . . . 7 . . . . . 4 12 . Impact Corruptions 25 | . . . . . . . . . 8 11 6 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 2 . 1 . . . . . . Heat Transferred 4702 | . 700 1419 718 200 703 851 . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 6 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Peak Influence 733 | 20 288 153 309 733 405 215 151 92 163 212 . Initial 333 | . 13 50 16 130 333 105 50 52 64 79 . Average 131 | 8 157 44 112 208 204 108 73 69 94 75 . Maximum Alert Level 3 | . 1 . 1 3 2 1 . . . 1 . Low Security (%) 77 | 100 50 100 80 63 50 96 100 100 100 99 . Level 1 19 | . 49 . 19 15 48 3 . . . . . Level 2 2 | . . . . 17 1 . . . . . . Level 3 . | . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 2 . 3 4 8 . . . 4 . Investigation 6 | . 1 1 . 1 2 1 . . . . . Extermination 6 | . . . . . 2 2 . . . 2 . Reinforcement 11 | . 1 1 . 2 . 5 . . . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Distress Signals 20 | . 4 2 2 7 . 1 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 199 | . 28 11 15 63 13 22 4 7 3 27 6 Peak Tracking Total 17 | . 7 4 6 17 5 6 3 6 5 13 5 Tactical Retreats 44 | . 1 2 1 19 6 4 2 2 . 6 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Traps Triggered 17 | . 2 1 1 . 6 4 1 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Machines Disabled 7 | . 1 . . 1 4 1 . . . . . Max in Single Turn 1 | . 1 . . 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Machines Accessed 46 | . 3 2 6 4 14 5 1 . 2 9 . Terminals 36 | . 3 2 6 3 9 5 1 . 2 5 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 3 | . . . . . 2 . . . . 1 . Recycling Units 3 | . . . . . 2 . . . . 1 . Scanalyzers 3 | . . . . 1 . . . . . 2 . Garrison Access . | . . . . . . . . . . . . Total Hacks 129 | . 7 4 16 12 38 13 2 . 5 32 . Successful 62 | . 3 2 7 7 19 3 1 . 2 18 . Failed 67 | . 4 2 9 5 19 10 1 . 3 14 . Catastrophic 12 | . 1 1 1 1 2 4 . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 3 4 7 4 9 1 . . 1 5 . Terminals 90 | . 7 4 16 6 18 13 2 . 5 19 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 9 | . . . . . 5 . . . . 4 . Recycling Units 17 | . . . . . 14 . . . . 3 . Scanalyzers 12 | . . . . 6 . . . . . 6 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 32 | . 3 2 7 3 2 3 1 . 2 9 . Part Schematic 2 | . . . . . 1 . . . 1 . . Prototype ID Bank 5 | . . . 1 . . . . . 1 3 . Open Door 3 | . . . 3 . . . . . . . . Level Access Points 2 | . 1 1 . . . . . . . . . Unreport Threat 6 | . 2 . 1 1 . 1 . . . 1 . Locate Traps 4 | . . . . . 1 . 1 . . 2 . Dispatch Records 1 | . . . . . . . . . . 1 . Surveillance Status 1 | . . . . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . Registered Components 2 | . . . . . . 1 . . . 1 . Registered Prototypes 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . 3 . . . . 2 . Scan Component 3 | . . . . . 2 . . . . 1 . Repair 2 | . . . . . 1 . . . . 1 . Recycling Unit Hacks 15 | . . . . . 13 . . . . 2 . Recycle Component 5 | . . . . . 4 . . . . 1 . Process 5 | . . . . . 4 . . . . 1 . Retrieve Matter 5 | . . . . . 5 . . . . . . Scanalyzer 9 | . . . . 4 . . . . . 5 . Insert Component 5 | . . . . 2 . . . . . 3 . Analyze 4 | . . . . 2 . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 2 2 5 3 12 5 1 . 2 8 . Full Trace Events 3 | . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 1 . . . 1 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . 1 . Time 137 | . . . . . 51 . . . . 86 . Parts Recycled 5 | . . . . . 4 . . . . 1 . Recycled Matter 264 | . . . . . 137 . . . . 127 . Retrieved Matter 137 | . . . . . 137 . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . . . . 2 . Part Schematics Acquired 4 | . . . . 2 . . . . . 2 . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . no_distress 1 | . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Total Allies 3 | . . . 1 . . . . 1 . . 1 Largest Group 1 | . . . 1 1 . . . 1 . . 1 Highest-Rated Group 106 | . . . 100 100 . . . 31 . . 106 Highest-Rated Ally 106 | . . . 100 100 . . . 31 . . 106 Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . . . Total Damage 208 | . . . . . . . . 208 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Turns Passed 8995 | 88 805 1104 961 1024 1753 1208 129 161 281 854 627 Spaces Moved 12409 | 52 501 410 487 1124 3802 2370 335 263 572 1540 953 Core 74 | 24 . . . . . . . . . . 50 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1426 | 28 501 410 487 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10909 | . . . . 1124 3802 2370 335 263 572 1540 903 Fastest Speed 24 | 50 100 90 95 29 29 29 27 24 27 24 37 Average Speed 38 | 88 110 96 98 30 31 29 27 25 27 27 38 Slowest Speed 130 | 100 130 101 110 31 104 29 27 27 27 107 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 54 | . . . . 10 18 16 . . . 3 7 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 75 29 60 67 68 43 10 99 16 39 76 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug 69 | . . 11 . 3 . 17 1 . . 35 2 Terrain Destroyed 113 | . 2 11 19 15 1 24 1 . . 38 2 Melee 15 | . . . . . . . . . . 13 2 Projectile 65 | . . 11 . 3 1 24 1 . . 25 . AOE 33 | . 2 . 19 12 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Total 15934 | 78 629 1026 834 1770 4302 2797 373 350 691 1889 1195 Wait 2831 | . 13 561 229 596 411 335 23 80 104 237 242 Move 12295 | 51 500 409 486 1104 3765 2338 335 262 571 1533 941 Hop 50 | . . . . 9 18 15 . . . 3 5 Pick Up 107 | 13 22 5 17 5 18 4 4 2 3 14 . Fast Attach 22 | . 4 1 1 3 5 2 . . . 5 1 Attach 68 | 6 7 4 8 9 11 2 5 1 3 12 . Detach 9 | . 1 . . . 2 1 . . 1 4 . Swap 38 | . 4 2 9 8 8 1 2 . 1 3 . Drop 70 | . 4 3 12 19 11 4 3 . 3 11 . Fire 395 | 8 74 41 72 17 53 77 1 5 . 47 . Melee 31 | . . . . . . . . . 5 20 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Discovered new exit (range 11) 322 | -10/Materials | Build established: Mutant 474 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Core integrity fell below 20% 564 | -10/Materials | Discovered new exit (range 9) 576 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Lost 5 parts (1p2n2w) 703 | -10/Materials | Identified exit to Materials 836 | -10/Materials | Discovered exit to Materials (range 16) 894 | -10/Materials | Entered another Materials area 894 | -9/Materials | Evolved 2 slots: Propulsion x2 899 | -9/Materials | Identified exit to Materials 1201 | -9/Materials | Build established: Scavenger-Mutant 1924 | -9/Materials | Discovered new exit (range 11) 1997 | -9/Materials | Identified exit to Storage 1998 | -9/Materials | Entered Storage 2880 | -9/Storage | Lost 5 parts (1p2n2w) 2929 | -9/Storage | Met 01-MTF 2943 | -9/Storage | Discovered exit to Materials (range 6) 2959 | -9/Storage | Entered Materials 2959 | -8/Materials | Accompanied by 1 ally (01-MTF) 2959 | -8/Materials | Evolved 2 slots: Utility x2 2964 | -8/Materials | 01-MTF left 3251 | -8/Materials | Build established: Scavenger-Scout 3762 | -8/Materials | Discovered new exit (range 3) 3763 | -8/Materials | Identified exit to Factory 3983 | -8/Materials | Entered Factory 3983 | -7/Factory | Evolved 2 slots: Utility x2 4079 | -7/Factory | Discovered new exit (range 11) 4082 | -7/Factory | Identified exit to Factory 4118 | -7/Factory | Discovered exit to Factory (range 8) 4191 | -7/Factory | Repaired Imp. Flight Unit 4588 | -7/Factory | Discovered exit to Factory (range 9) 4790 | -7/Factory | Discovered new exit (range 9) 4966 | -7/Factory | Build established: Infiltrator-Scout 5736 | -7/Factory | Entered another Factory area 5736 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6202 | -6/Factory | Discovered new exit (range 16) 6206 | -6/Factory | Identified exit to Factory 6546 | -6/Factory | Discovered exit to Factory (range 12) 6944 | -6/Factory | Entered another Factory area 6944 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7047 | -5/Factory | Discovered new exit (range 15) 7073 | -5/Factory | Sucked down chute 7073 | -5/Factory | Entered Waste 7074 | -5/Waste | Met a frightened Derelict 7075 | -5/Waste | Spotted C-40 Crusher 7088 | -5/Waste | EMP discharged 7090 | -5/Waste | Spotted C-40 Crusher 7094 | -5/Waste | Spotted C-40 Crusher 7094 | -5/Waste | Spotted C-40 Crusher 7114 | -5/Waste | Spotted C-40 Crusher 7146 | -5/Waste | Discovered new exit (range 13) 7154 | -5/Waste | Spotted C-40 Crusher 7188 | -5/Waste | EMP discharged 7188 | -5/Waste | System corruption reached 10% 7234 | -5/Waste | Identified exit to Factory 7234 | -5/Waste | Entered Factory 7271 | -5/Factory | Discovered new exit (range 16) 7275 | -5/Factory | Identified exit to Upper Caves 7476 | -5/Factory | Discovered new exit (range 15) 7479 | -5/Factory | Identified exit to Factory 7515 | -5/Factory | Entered another Factory area 7515 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7852 | -4/Factory | Spotted B-86 Titan 7986 | -4/Factory | Discovered new exit (range 14) 7990 | -4/Factory | Identified exit to Upper Caves 8086 | -4/Factory | Found Exp. System Shield 8145 | -4/Factory | Build established: Infiltrator-Ninja 8174 | -4/Factory | Repaired Broken Lrn. Sensor Array 8316 | -4/Factory | Discovered exit to Upper Caves (range 4) 8358 | -4/Factory | Lost 7 parts (1p4n2u) 8369 | -4/Factory | Entered Upper Caves 8575 | -4/Upper Caves | Build established: Scout 8845 | -4/Upper Caves | Spotted B-86 Titan 8952 | -4/Upper Caves | Core integrity fell below 50% 8979 | -4/Upper Caves | Core integrity fell below 20% 8996 | -4/Upper Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 08950_ Slug penetrates Wall. 08951_ Slug penetrates H-77 Assassin. 08951_ Penetrated by Slug. 08951_ Slug penetrates Wall. 08953_ Penetrated by Slug. 08954_ Lrn. Sensor Array destroyed. 08954_ Slug penetrates Wall. 08956_ Penetrated by Slug. 08956_ Slug penetrates Wall. 08956_ Penetrated by Slug. 08968_ Slug penetrates Wall. 08969_ Slug penetrates H-77 Assassin. 08969_ Penetrated by Slug. 08971_ Imp. Flight Unit destroyed. 08978_ Knocked back. 08978_ Slug penetrates Wall. 08978_ Penetrated by Slug. A strange signal echoes through the caves. 08993_ Slug penetrates Wall. 08993_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????########### ###??????????????????#######????? | | ?############## ####???????????????##########??? | | ?###### # ####????????????###### ####??? | | ?## ##?????############ ##??? | | ?## ###### # ##????########## ##??? | | ?## ###### ###???#### ##??? | | ### ###?### ###?###### ###??? | | ### ##?### # ######### ##???? | | ## ##?## ## ###### ##???? | | ###?###! ###### ??? ## ## ###???? | | ########/%###?## ###### ####"#####???? | | #########= ##??## ##### ###### ###????? | | ###? ##??## ### #########?????? | | #### #### ###?## ###???####?????? | | ##### #### ####### ######????????????? | | ### ######## ######?????????????? | | ###### ## ####### ############???????? | | ###### ## " #??## ############???????? | | #### ## " ???### ### ####?????? | | """ ????### ###????? | | "" ? ##### ##????? | | ## " """ # ###### #????? | | ### "" "" ##### ## ### ###??? | | ### """ """ ### % ## #### ###?? | | ### # "" ### ## ##### ##?? | | ## ## """ #### @ ## #####? ##?? | | ## " ###### ## ### ##?? | | "# "" #####; ### #### ##?? | | "" ####; ### #### ##??? | | #"" #### #### ##???? | | ##"### % ### ##### ###??? | | ## #### #### ### ####?? | | # ### ### ## ###?? | | # #### # ### ### ##?? | | # #### ### ### ##### ### ##?? | | # #### ####### "" ;######## ## ###?? | | # #### ######### ###### # ## ####? | | #### ##???#### ##### ####? | | ##?????## BB ### # ### | | ##?????## BBh## ######## ### | | ######"###?????## ######## ### | | ###### ###????### #?????### ### | | ##??#####????## ### ## ##?????#### | | ###?#####??### ## %#### ###??????##### | | ##???????## % #########????????#### #### | | ###???????# ##??#####?????????#### #### | | ####??????## #??#####?????####### ### | | #####????## #### ##???######## | | ## ##??## ## ####### ## ## # | | ## #### ## ###### ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 73 Melee Accuracy 5 Salvage Targeting 2 Defensive Hacking 16 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Lrn. Sensor Array | -4/Factory | Scanalyzed Adv. Power Amplifier | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Power Corrupts Slippery One Challenges ------------ None Game ------ Seed LobotomyHardcellStreamer Manual? 0 Play Time 03:50:10 Cumulative 16.4 hours Start 2022.03.19 @ 22:43:27 End 2022.03.20 @ 03:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08eeafd5-7b56-47b3-bf60-8dc637a8043c