Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 18:08:23 Player: jimmyl Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (95) 475 Value Destroyed (3684) 3684 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 11275 Bonus ------- High Alert Combat Kills 136 Entered Garrisons 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 115/170 System Corruption 7% Temperature Warning (339) Movement Treading (180) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Heavy Siege Treads Armored Huge Wheel > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Launcher Guidance Computer Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Phase Gun Matter Neutralizer > --- INVENTORY (5) ---- Heavy Siege Treads Gauss Rifle Faulty Scatter Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Flightbrick > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Precision Matter Filter Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Laser Molecular Deconstructor > --- INVENTORY -------- Gauss Rifle Long-range Missile Launcher Improved Remote Datajack Katana Makeshift Sword [Rating: 110] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flightbrick Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flightbrick Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Riot Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Slots Evolved 12 | . . . 4 2 . . . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . 1 . . . Utility 8 | . . . 2 2 . . . . 2 . . . 2 . . Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 84 | . 3 14 17 11 1 2 . 10 1 . . 14 2 1 8 Power 8 | . . 1 2 . . . . 1 . . . 3 . . 1 Engine 2 | . . 1 1 . . . . . . . . . . . . Core 5 | . . . 1 . . . . 1 . . . 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 16 | . . 4 2 3 . . . . . . . 3 . . 4 Treads 5 | . . 2 . . . . . . . . . . . . 3 Leg 5 | . . 1 2 2 . . . . . . . . . . . Wheel 2 | . . 1 . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . 1 . . . . . . . 3 . . . Utility 20 | . 1 . 6 5 1 . . 2 1 . . 4 . . . Device 5 | . . . 1 1 . . . 1 1 . . 1 . . . Storage . | . . . . . . . . . . . . . . . . Processor 6 | . 1 . 1 1 . . . 1 . . . 2 . . . Hackware 4 | . . . 1 2 . . . . . . . 1 . . . Protection 5 | . . . 3 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | . 2 9 7 3 . 2 . 7 . . . 4 2 1 3 Energy Gun 8 | . . 3 . 1 . . . . . . . 2 . . 2 Energy Cannon 2 | . . . 1 . . . . . . . . . . . 1 Ballistic Gun 11 | . 1 4 3 1 . . . 2 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 9 | . 1 2 1 1 . 1 . 1 . . . 1 1 . . Special Weapon 3 | . . . . . . . . 1 . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . 1 . 3 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . . . 4 . . . Corrupted Parts 2 | . . . . 1 . . . . . . . 1 . . . System Corruption 11 | . . . . 3 . . . . . . . 8 . . . Parts Lost 30 | . 1 9 8 1 2 . . . . . . 2 4 2 1 Power 3 | . . 1 1 . . . . . . . . 1 . . . Propulsion 5 | . . 3 . . . . . . . . . . 1 1 . Utility 9 | . . . 3 1 2 . . . . . . 1 1 . 1 Weapon 13 | . 1 5 4 . . . . . . . . . 2 1 . Highest Loss Streak 3 | . 1 3 3 1 2 . . . . . . 1 2 2 1 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 99 86 51 62 65 66 60 74 70 76 76 71 61 45 45 Engine 5 | . 14 10 . 6 6 6 6 1 . . . . . . . Core 1 | . . . 1 . . . . 4 5 5 5 4 5 3 . Treads 4 | . . 16 . . . . . . . . . . . . 3 Leg 5 | . 28 2 9 12 . . . . . . . . . . . Flight 2 | . . . . 2 6 6 6 6 5 5 5 10 6 3 . Device 4 | . . . 2 8 10 6 6 7 11 17 17 13 1 . . Storage 8 | . 14 13 7 6 6 6 6 6 5 5 5 3 . . . Processor 10 | . 13 13 2 1 6 6 6 12 11 11 11 12 20 20 17 Hackware 8 | . . . 6 7 18 20 20 20 17 17 17 15 20 18 15 Energy Gun 4 | . 11 7 . 2 2 . . . . . . 3 . . 3 Ballistic Gun 8 | . 9 18 5 5 6 . . 6 11 11 11 . . . . Launcher 1 | . 7 . . 1 . 5 . . . . . . 1 . . Slashing Weapon 1 | . . . 1 3 . 6 6 5 . . . . . . . Peak Build Rating 110 | . 7 25 39 69 72 66 63 82 79 79 79 110 106 72 66 Average Rating 43 | . 6 13 31 49 67 65 63 73 75 79 79 96 93 57 47 On Entrance 53 | 6 6 7 25 39 69 63 66 63 75 79 79 79 101 72 27 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 38 | 12 13 17 24 38 24 23 17 21 21 21 21 27 26 14 28 Greatest Support 140 | 20 20 55 80 80 24 24 24 24 24 24 24 31 31 24 140 Greatest Overweight (x) 3 | . . 3 . 1 . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | . 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | . 7 8 6 6 6 7 7 8 7 7 7 6 5 3 5 Average Carried 5 | . 6 6 5 3 4 5 7 6 7 7 7 5 3 2 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 7 | 6 7 5 5 3 6 6 7 7 7 7 7 5 3 2 4 Class Distribution -------------------- 49% | Mutant 35% | Hacker-Mutant 7% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Matter Collected 2198 | 200 100 403 590 281 25 116 . 320 . . . 97 6 . 60 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2898 | . 347 399 1011 380 . 274 . 284 22 . . 48 . . 133 Parts 170 | . 36 35 47 15 . 10 . 12 4 . . 5 . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . 10 . . . 8 . 10 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Combat Hostiles Destroyed 78 | . 11 14 22 8 . 12 . 7 . . . 2 . . 2 Melee 5 | . . . 3 1 . . . 1 . . . . . . . Guns 27 | . 4 9 5 4 . . . 3 . . . 1 . . 1 Cannons 9 | . . . 8 . . . . . . . . . . . 1 AOE 36 | . 7 5 6 3 . 12 . 3 . . . . . . . Classes Destroyed 15 | . 6 2 3 2 . . . 2 . . . . . . . Worker 5 | . 3 . 1 1 . . . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . . . . Tunneler 2 | . 2 . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 6 | . 1 . 2 1 . . . . 1 . . 1 . . . Swarmer 16 | . 6 1 4 . . 5 . . . . . . . . . Grunt 32 | . 5 . 13 6 . 5 . 2 . . . . . . 1 Brawler 2 | . . . . 1 . . . 1 . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . Sentry 6 | . . 1 3 . . 1 . 1 . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 4 | . . . 1 1 . . . 1 . . . 1 . . . Programmer 3 | . . . . . . . . 1 . . . 1 . . 1 Subdweller 12 | . . 12 . . . . . . . . . . . . . Best Kill Streak 6 | . 5 4 6 3 . 5 . 4 1 . . 1 . . 1 Combat Bots Only 6 | . 3 4 6 2 . 5 . 4 . . . 1 . . 1 Max Kills in Single Turn 4 | . 3 1 4 2 . 3 . 1 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 4 1 . 3 . 1 . . . . . . . Melee 1 | . . . 1 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Hostile Shots Fired 682 | . 36 55 120 63 20 19 . 51 7 6 5 65 102 88 45 Missed 248 | . 11 15 36 31 10 8 . 17 3 1 1 20 45 36 14 Damage Taken 7724 | . 349 948 1636 549 164 167 . 516 76 99 74 674 977 877 618 Core 1833 | . 48 141 269 42 15 . . 77 . . 18 56 104 821 242 Absorbed by Shields 60 | . . . . . . . . . . . . 60 . . . Redirected to Shielding 180 | . . . 105 . 75 . . . . . . . . . . Core Remaining (%) 74 | 100 . 24 51 . . . . 80 . . 97 94 . . . Volleys Fired 247 | . 45 47 53 29 . 8 . 26 4 . . 16 4 . 15 Largest 2 | . 2 2 2 2 . 1 . 2 2 . . 2 1 . 2 Hottest 193 | . 80 80 83 83 . 36 . 56 56 . . 65 7 . 193 Shots Fired 358 | . 60 74 87 43 1 8 . 36 8 . . 17 4 . 20 Gun 224 | . 31 63 44 37 1 . . 25 8 . . 1 . . 14 Cannon 48 | . . . 42 . . . . . . . . . . . 6 Launcher 65 | . 29 11 1 6 . 8 . 10 . . . . . . . Special 21 | . . . . . . . . 1 . . . 16 4 . . Kinetic 169 | . . 50 62 23 1 . . 25 8 . . . . . . Thermal 45 | . . . 24 . . . . . . . . 1 . . 20 Explosive 61 | . 29 7 1 6 . 8 . 10 . . . . . . . Electromagnetic 62 | . 31 17 . 14 . . . . . . . . . . . Robot Hit Streak 18 | . 4 18 11 13 2 1 . 5 1 . . 3 1 . 7 Robot Miss Streak 7 | . 7 2 4 4 . 2 . 2 5 . . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 240 | . 20 50 76 33 1 2 . 34 2 . . 7 1 1 13 Core Hits 176 | . 23 28 59 20 . 21 . 16 2 . . 1 . 2 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 1 1 1 . . . 4 . . . . . . 2 Burn 2 | . . . . . . . . . . . . . . . 2 Destroy 1 | . . 1 . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . Sever 5 | . . . 1 . . . . 4 . . . . . . . Melee Attacks 52 | . . . 24 4 . . . 23 . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 52 | . . . 24 4 . . . 23 . . . . . 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . Damage Inflicted 8864 | . 1251 1441 2127 1224 18 770 . 1513 38 . . 30 . 50 402 Guns 2739 | . 233 876 462 518 18 . . 281 38 . . 30 . . 283 Cannons 835 | . . . 725 . . . . . . . . . . . 110 Explosions 4219 | . 1018 564 506 608 . 770 . 753 . . . . . . . Melee 1047 | . . . 432 98 . . . 479 . . . . . 38 . Ramming 24 | . . 1 2 . . . . . . . . . . 12 9 Kinetic 2382 | . . 939 777 329 18 . . 281 38 . . . . . . Thermal 1263 | . 256 111 473 . . . . . . . . 30 . . 393 Explosive 3276 | . 762 145 238 608 . 770 . 753 . . . . . . . Electromagnetic 872 | . 233 245 205 189 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1047 | . . . 432 98 . . . 479 . . . . . 38 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 3 3 3 3 5 . . . 14 5 5 7 Average Corruption 3 | . . . 1 3 3 3 3 3 . . . 11 4 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 58 | . . . 4 2 11 5 . 13 . . . 7 2 4 10 Message Errors 16 | . . . 2 1 2 . . 7 . . . . . 2 2 Matter Fused 13 | . . . . 1 2 1 . 3 . . . 3 1 1 1 Heat Flow Errors 3 | . . . . . 1 1 . . . . . 1 . . . Energy Discharges 6 | . . . . . 3 1 . 1 . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 Parts Fused 2 | . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . 1 1 . 1 . . . . 1 1 4 Data Loss (major) 4 | . . . 1 . 1 1 . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 60 | . 17 . 43 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 60 | . 17 . 43 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . . 9 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . 9 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 512 | . 121 70 287 . . 25 . . . . . . . 5 4 Shots 18 | . 8 4 5 . . 1 . . . . . . . . . Rammed 7 | . . 1 . . . . . . . . . . . 3 3 Targets Rammed 9 | . . 1 2 . . . . . . . . . . 3 3 Kicked 2 | . . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 332 | . 90 . 80 23 258 124 . . . . . 138 332 . 327 Average Temperature 50 | . 30 . 24 7 147 65 . . . . . 70 164 . 65 Received Heat Transfer 2011 | . 60 129 675 246 90 18 . 18 54 . 54 99 466 . 102 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 2 . . . . . . . . . . . 1 Heat Transferred 1782 | . 250 100 766 . . . . . . . . 37 . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 2 1 . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Peak Influence 764 | . 454 . 764 606 . . . . 139 . . 307 259 374 280 Initial 347 | . . . . 347 . . . . 12 . . 44 149 184 196 Average 267 | . 262 . 249 512 . . . . 90 . . 127 196 194 222 Maximum Alert Level 3 | . 2 . 3 2 . . . . . . . 1 1 1 1 Low Security (%) 42 | . 31 . 44 . . . . . 100 . . 74 49 87 37 Level 1 31 | . 45 . 35 5 . . . . . . . 25 50 12 62 Level 2 26 | . 23 . 16 94 . . . . . . . . . . . Level 3 . | . . . 3 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 2 . . . . 1 . . 1 1 . 3 Investigation 1 | . . . . . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 10 | . 2 . 2 1 . . . . 1 . . 1 . . 3 Assault 1 | . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Distress Signals 8 | . 3 . 1 2 . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 181 | . 21 14 30 22 7 13 . 7 5 1 3 12 20 17 9 Peak Tracking Total 18 | . 4 3 7 5 4 4 . 3 4 1 3 7 14 18 7 Tactical Retreats 17 | . 3 . 1 2 3 . . . 3 . . 1 2 2 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Traps Triggered 8 | . . 1 . 3 . . . . . . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . 1 . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . 1 . . . 1 . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Most Traps Carried 1 | . . 1 . . . 1 . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Machines Disabled 29 | . 5 1 5 4 . . . 1 . . . 12 . . 1 Max in Single Turn 2 | . 2 1 2 2 . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Machines Accessed 23 | . . 1 5 7 . . 3 . . . . 3 2 1 1 Terminals 14 | . . . 5 7 . . . . . . . 1 . 1 . Fabricators 2 | . . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . Total Hacks 58 | . . 1 13 16 . . 20 . . . . 3 2 2 1 Successful 32 | . . 1 1 4 . . 20 . . . . 2 2 1 1 Failed 26 | . . . 12 12 . . . . . . . 1 . 1 . Catastrophic 7 | . . . 5 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . . . 13 7 . . . 1 . . . 2 1 . . Terminals 32 | . . . 13 16 . . . . . . . 1 . 2 . Fabricators 2 | . . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . Terminal Hacks 26 | . . 1 1 3 . . 20 . . . . . . 1 . Record 1 | . . . . . . . 1 . . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . 1 . . . . . . . 1 1 . . Terminals 1 | . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 1 . . Liberate 1 | . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 5 6 . . . . . . . 1 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Total Allies 3 | . . . . 1 . . . . . . . 2 . . . Largest Group 2 | . . . . 1 . . . . . . . 2 . . . Highest-Rated Group 98 | . . . . 10 . . . . . . . 98 . . . Highest-Rated Ally 49 | . . . . 10 . . . . . . . 49 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . 11 . . . Total Damage 293 | . . . . . . . . . . . . 293 . . . Kills 2 | . . . . . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . 3 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . 4 . . 8 3 5 1 Garrisons 1 | . . . . . . . . . . . . . 1 . . Patrols 13 | . . . . . . . . . . . . 7 . 5 1 Investigations 1 | . . . . . . . . . . . . . 1 . . Reinforcements 3 | . . . . . . . . . 3 . . . . . . Guards 3 | . . . . . . . . . 1 . . 1 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Turns Passed 7600 | . 738 2218 774 679 545 326 47 710 141 126 30 641 89 155 381 Spaces Moved 7308 | 1 488 1463 387 796 613 738 117 957 248 305 44 605 168 107 271 Core 220 | . . 1 . . . . . . . . . . . 85 134 Treads 942 | . . 913 . . . . . . . . . . . . 29 Legs 1324 | 1 488 223 387 225 . . . . . . . . . . . Wheels 434 | . . 326 . . . . . . . . . . . . 108 Hover . | . . . . . . . . . . . . . . . . Flight 4388 | . . . . 571 613 738 117 957 248 305 44 605 168 22 . Fastest Speed 34 | 120 120 80 123 40 40 40 40 40 40 40 40 34 39 40 50 Average Speed 74 | 120 120 139 129 63 40 40 40 40 40 40 40 38 39 47 85 Slowest Speed 200 | 120 120 200 130 123 40 40 40 40 40 40 40 40 80 50 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . 12 2 1 . 2 . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 82 76 39 27 73 78 73 88 6 60 6 22 8 24 8 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 16 | . . 8 . . 3 . . 3 . 2 . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . 1 Terrain Destroyed 454 | . 142 61 64 52 . 71 . 61 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . Projectile 5 | . . . 2 . . . . . . . . . . . 3 AOE 448 | . 142 61 62 52 . 71 . 60 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Gar Fac Total 9006 | . 579 1569 535 907 910 757 117 1218 280 308 55 976 184 209 402 Wait 1225 | . 42 28 47 51 295 7 . 195 28 4 12 308 9 97 102 Move 7260 | . 487 1462 386 774 608 735 116 953 247 304 43 600 168 106 271 Hop 15 | . . . . 9 2 1 . 1 . . . 2 . . . Pick Up 27 | . 2 6 4 4 3 2 . 3 . . . 1 . . 2 Fast Attach 44 | . 1 6 11 6 . . . 3 1 . . 10 . . 6 Attach 31 | . 1 7 4 4 1 1 . 5 . . . 3 2 1 2 Detach 10 | . . . . 1 1 . 1 4 . . . 2 . . 1 Swap 9 | . 1 1 2 1 . 1 . 2 . . . 1 . . . Drop 34 | . . 10 2 6 . 1 . 4 . . . 9 1 1 . Fire 247 | . 45 47 53 29 . 8 . 26 4 . . 16 4 . 15 Melee 51 | . . . 24 4 . . . 22 . . . . . 1 . Ram 7 | . . 1 . . . . . . . . . . . 3 3 Kick 2 | . . . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . 18 . . . . . . . 24 . . . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . 1 . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 6) 550 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Discovered new exit (range 6) 739 | -10/Materials | Entered Subcaves 760 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 765 | -10/Subcaves | Discovered new exit (range 5) 766 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 879 | -10/Subcaves | A Subdweller sparked back to life 879 | -10/Subcaves | A Subdweller sparked back to life 879 | -10/Subcaves | A Subdweller sparked back to life 904 | -10/Subcaves | Found Prototype Flight Unit 1359 | -10/Subcaves | Learned location of Mines (-9) 1861 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1921 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2284 | -10/Subcaves | Disturbed a concealed Subdweller 2382 | -10/Subcaves | Ambushed by Subdweller buried in earth 2391 | -10/Subcaves | Core integrity fell below 50% 2419 | -10/Subcaves | Lost 3 parts (1p1n1w) 2491 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2662 | -10/Subcaves | Learned Materials terminal intel 2733 | -10/Subcaves | Visited 4L-MR0's lab 2736 | -10/Subcaves | Identified Flightbrick 2744 | -10/Subcaves | Found Cargo Legs 2746 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2957 | -10/Subcaves | Entered Materials 2957 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2958 | -8/Materials | Loaded intel: 12 terminal locations 3504 | -8/Materials | Lost 3 parts (1p1u1w) 3708 | -8/Materials | Discovered new exit (range 15) 3731 | -8/Materials | Entered Factory 3731 | -7/Factory | Evolved 2 slots: Utility x2 3927 | -7/Factory | Build established: Scavenger-Mutant 4083 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 4131 | -7/Factory | First assault squad dispatched 4406 | -7/Factory | Discovered new exit (range 11) 4410 | -7/Factory | Identified exit to Lower Caves 4410 | -7/Factory | Entered Lower Caves 4628 | -7/Lower Caves | Build established: Hacker-Mutant 4658 | -7/Lower Caves | Learned 4 Factory zone layouts 4673 | -7/Lower Caves | Learned location of 2 exits from Factory 4830 | -7/Lower Caves | Learned Factory emergency access door positions 4935 | -7/Lower Caves | Discovered new exit (range 9) 4938 | -7/Lower Caves | Identified exit to Lower Caves 4955 | -7/Lower Caves | Entered another Lower Caves area 4966 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4981 | -7/Lower Caves | Discovered new exit (range 11) 4985 | -7/Lower Caves | Identified exit to Factory 5000 | -7/Lower Caves | Encountered a Warlord checkpoint 5186 | -7/Lower Caves | Learned location of Zion (-6) 5277 | -7/Lower Caves | Discovered new exit (range 11) 5281 | -7/Lower Caves | Identified exit to Data Miner 5281 | -7/Lower Caves | Entered Data Miner 5282 | -7/Data Miner | Discovered new exit (range 6) 5290 | -7/Data Miner | Met Data Miner 5298 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5306 | -7/Data Miner | Received God Mode back door access code from Data Miner 5328 | -7/Data Miner | Identified exit to Proximity Caves 5328 | -7/Data Miner | Entered Proximity Caves 5340 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5341 | -6/Proximity Caves | Found Prototype Special Weapon 5368 | -6/Proximity Caves | Identified Molecular Deconstructor 5421 | -6/Proximity Caves | Learned 12 Factory zone layouts 5470 | -6/Proximity Caves | Learned location of 1 exit from Factory 5616 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5992 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6024 | -6/Proximity Caves | Spotted B-75 Beast 6038 | -6/Proximity Caves | Entered Factory 6038 | -6/Factory | Evolved 2 slots: Utility x2 6039 | -6/Factory | Identified exit to Factory 6039 | -6/Factory | Identified exit to Lower Caves 6177 | -6/Factory | Discovered exit to Lower Caves (range 5) 6179 | -6/Factory | Entered Lower Caves 6187 | -6/Lower Caves | Encountered a Warlord checkpoint 6300 | -6/Lower Caves | Discovered new exit (range 15) 6305 | -6/Lower Caves | Identified exit to Lower Caves 6305 | -6/Lower Caves | Entered another Lower Caves area 6330 | -6/Lower Caves | Discovered exit to Factory (range 14) 6335 | -6/Lower Caves | Entered Factory 6335 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6706 | -5/Factory | Build established: Hacker-Skirmisher 6839 | -5/Factory | System corruption reached 10% 6884 | -5/Factory | Found Prototype Launcher 6884 | -5/Factory | Identified Scatter Rocket Array 6973 | -5/Factory | Discovered new exit (range 7) 6976 | -5/Factory | Identified exit to Factory 6976 | -5/Factory | Entered another Factory area 6976 | -4/Factory | Evolved 2 slots: Utility x2 6983 | -4/Factory | Spotted B-86 Titan 7065 | -4/Factory | Identified exit to Garrison 7065 | -4/Factory | Entered Garrison 7194 | -4/Garrison | Core integrity fell below 50% 7197 | -4/Garrison | Triggered checkpoint 7197 | -4/Garrison | Triggered checkpoint 7200 | -4/Garrison | Triggered checkpoint 7204 | -4/Garrison | Core integrity fell below 20% 7215 | -4/Garrison | Discovered new exit (range 9) 7219 | -4/Garrison | Identified exit to Factory 7220 | -4/Garrison | Entered Factory 7328 | -4/Factory | Build established: Hacker-Mutant 7601 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07434_ AC,F< EZKFS>JPJ Y#FQMMZ NEXQG 07441_ Acquired Lgt. Antimatter Reactor. 07445_ Triggered Segregator Trap. 07445_ Arcs of energy rise from the floor. 07445_ Phase Gun blown off. 07446_ Acquired Phase Gun. 07449_ 1%RMHPXI964BIYXUXI,0FH:SPG6N7V2 M XHO 07474_ W-44 Eye suffers critical hit (Burn). 07478_ System corrupted: Substantial component data lost. 07478_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 07552_ System corrupted: Component data lost. 07552_ ALERT: Security rotation in progress. 07573_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07593_ Subcomponent Replicator disabled. 07595_ G-67 Veteran destroyed. 07596_ U-05 Engineer builds a Wall. 07601_ G-67 Veteran suffers critical hit (Burn). 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"""#? ? | | ?????????????????????# @[ #????# #? ? | | ????????????+#############g;############+######/## | | ??????????? %gg | | ??????????? u | | ??????????? | | ??????????? | | ??????????? | | ????????????+#############+######+################ | | ????????????????????# # #??????????# | | ????????????????????#""" ! # """"" #??????????# | | ????????????????????#""" # """"" #??????????# | | ????????????????????#""" # """ #??????????? | | ????????????????????# ! # #??????????? | | ????????????????????#""" # ! #??????????? | | ????????????????????#""" ] # #??######### | | ????????????????????#""" # ""T"" #??#! | | ????????????????????# ! # """"" #??# | | ????????????????????###################??# | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????? ! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed FieldFlyingFragment Manual? 0 Play Time 01:05:53 Cumulative 92.8 hours Start 2024.08.07 @ 16:56:45 End 2024.08.07 @ 18:08:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 159 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f63bf6a1-cb1f-44ae-b49c-164a538f8cf7