Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.10 @ 12:41:32 Player: Azormik Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (447) 447 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1487 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 100/100 System Corruption 9% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Compact Wheel Compact Wheel ECM Suite Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Small Battery Light Armor Plating > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Compact Wheel Compact Wheel ECM Suite Medium Armor Plating Improved Light Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Battery Storage Small Battery Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 4 5 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 6 | . 2 4 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 2 | . . 2 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 93 | . 98 79 Engine 12 | . 14 8 Leg 27 | . 27 26 Storage 25 | . 27 21 Protection 2 | . . 8 Energy Gun 23 | . 28 10 Ballistic Cannon 1 | . . 4 Naked Turns . | . . . Heaviest Build 29 | 7 22 29 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 5 10 9 Average Carried 6 | 3 6 7 Final Capacity 10 | 6 10 10 Final Carried 10 | 5 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 386 | 203 87 96 Remotely . | . . . Salvage Created 387 | . 170 217 Parts 21 | . 8 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 4 8 Guns 5 | . 4 1 Cannons 4 | . . 4 AOE 2 | . . 2 Classes Destroyed 4 | . 1 3 Grunt 9 | . 4 5 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1668 | . 139 1529 Core 420 | . 11 409 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 43 | . 8 35 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 57 | . 16 41 Gun 28 | . 16 12 Cannon 28 | . . 28 Launcher 1 | . . 1 Special . | . . . Kinetic 28 | . . 28 Thermal 28 | . 16 12 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 18 | . 8 18 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | . 14 35 Core Hits 23 | . 9 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 931 | . 155 776 Guns 290 | . 155 135 Cannons 480 | . . 480 Explosions 157 | . . 157 Melee . | . . . Ramming 4 | . . 4 Kinetic 480 | . . 480 Thermal 290 | . 155 135 Explosive 157 | . . 157 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 9 | . . 9 Corruption Purged . | . . . Effects 3 | . . 3 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles 6 | . . 6 Explosions . | . . . Melee . | . . . Knockbacks 10 | . . 10 Impact . | . . . Kinetic 9 | . . 9 Secondary 1 | . . 1 Self-Inflicted Damage 13 | . . 13 Shots 1 | . . 1 Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 270 | . 81 270 Average Temperature 48 | . 36 55 Received Heat Transfer 486 | . 75 411 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 650 | . 350 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 172 | . 87 172 Initial 22 | . . 22 Average 49 | . 36 94 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 6 12 Peak Tracking Total 6 | . 2 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1007 | 67 671 269 Spaces Moved 531 | 47 374 110 Core 11 | 5 . 6 Treads . | . . . Legs 520 | 42 374 104 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 135 | 112 138 136 Slowest Speed 450 | 120 150 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 43 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile 2 | . . 2 AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 755 | 61 513 181 Wait 136 | 2 117 17 Move 529 | 46 373 110 Hop . | . . . Pick Up 23 | 9 9 5 Fast Attach . | . . . Attach 17 | 4 4 9 Detach . | . . . Swap 2 | . 1 1 Drop 1 | . 1 . Fire 43 | . 8 35 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 418 | -10/Materials | Repaired Aluminum Leg 588 | -10/Materials | Discovered new exit (range 4) 739 | -10/Materials | Entered another Materials area 739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 933 | -9/Materials | Lost 4 parts (1p3w) 990 | -9/Materials | Core integrity fell below 50% 1001 | -9/Materials | Core integrity fell below 20% 1008 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Aluminum Leg destroyed. System corrupted: Matter fused (-5). Knocked back. G-34 Mercenary knocked back. L-31 Rogue knocked back. The unstable cave ceiling collapses. B-36 Bruiser crushed by falling debris. B-36 Bruiser destroyed. Aluminum Leg crushed. Imp. Light Cannon destroyed. System corrupted: Heat flow error (+293). Sml. Battery destroyed. Ion Engine destroyed. Acquired Grenade Launcher. G-34 Mercenary destroyed. Grenade Launcher destroyed. Slammed into L-31 Rogue. System corrupted: Matter fused (-10). Slammed into L-31 Rogue. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????##+##??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????+ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????#######?????## ##?????????????????? | | ??????# ####### #?????????????????? | | ??????# T #?????????????????? | | ??????# "" % #?????????????????? | | ??????# #?????????????????? | | ??????#! ####### #?????????????????? | | ######## ##?## # #%#?????????????????? | | # # #??# g % * #?????????????????? | | # # #??# !*@l! #?????????????????? | | # +% #??#]g* %= #?????????????????? | | # # #??#!! #?????????????????? | | # % # #??### # ###?????????????????? | | # # #???? ##???????????????????? | | # # #????"""" #????????????????????? | | # # #???""T"" #????????????????????? | | # # #??? #????????????????????? | | # # +?? #????????????????????? | | # # #??"" 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""" +????????????????????? | | # # #???? ?????????????????????????? | | ############??????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed DataPhaseReconfigurator Manual? 0 Play Time 00:19:58 Cumulative 40.5 hours Start 2021.07.10 @ 12:18:33 End 2021.07.10 @ 12:41:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 41 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18538631-c39e-43a3-8517-e207a82ec688