Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 12:30:53 Player: Olafz Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 14466 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Array > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biomechanical Wings > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Antimatter Reactor Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster [Rating: 50] Favorites ----------- Power None Propulsion Biomechanical Wings Flight Unit Biomechanical Wings Utility Advanced Signal Interpreter Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Greatsword Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 8 | . . . 1 1 1 1 1 1 1 1 Utility 10 | . . 2 1 1 1 1 1 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 23 | . . . 1 2 5 3 3 1 5 3 Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | . . . 1 1 2 1 . . 2 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . 1 1 2 1 . . 2 3 Utility 12 | . . . . 1 3 1 3 1 3 . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 4 | . . . . . 1 . 2 . 1 . Hackware 8 | . . . . 1 2 1 1 1 2 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 . Parts Lost 21 | . . . . 3 . 2 . 2 3 11 Power . | . . . . . . . . . . . Propulsion 9 | . . . . 2 . 2 . . 2 3 Utility 11 | . . . . 1 . . . 1 1 8 Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 7 | . . . . 2 . 1 . 2 2 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 21 | . . . 9 7 14 25 35 43 38 23 Flight 5 | . . . 9 6 5 7 5 4 3 4 Processor 6 | . . . . . 5 5 8 14 16 10 Hackware 8 | . . . . 1 2 11 16 21 18 9 Peak Build Rating 50 | . . . 1 5 25 33 47 50 45 43 Average Rating 21 | . . . 1 2 12 23 37 46 41 32 On Entrance 17 | . . . . 1 . 25 33 47 39 43 Naked Turns 127 | . 26 62 . 31 8 . . . . . Heaviest Build 5 | . . . . . . 5 5 5 . . Greatest Support 16 | 3 3 3 4 6 12 12 6 6 6 16 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 . 3 2 5 4 4 4 5 Average Carried 2 | . . . . 1 2 4 3 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . 1 . 2 2 3 4 4 2 2 Class Distribution -------------------- 53% | Hacker-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 249 | 135 . . . . . 69 . . . 45 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 500 | . 14 41 4 42 42 69 8 43 67 170 Missed 252 | . 5 12 3 23 26 30 5 27 35 86 Damage Taken 4742 | . 129 259 16 276 117 777 59 340 709 2060 Core 3785 | . 129 259 16 197 111 672 38 207 540 1616 Absorbed by Shields 31 | . . . . . . 31 . . . . Core Remaining (%) 71 | 100 48 35 97 71 86 32 96 84 62 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . Average Corruption 1 | . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 637 | . 24 48 9 48 30 139 12 30 63 234 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 633 | . 24 47 84 328 226 291 217 288 465 633 Initial 278 | . . 9 19 37 160 110 142 113 162 278 Average 220 | . 9 34 41 211 186 190 163 154 205 447 Maximum Alert Level 2 | . . . . 1 1 1 1 1 2 2 Low Security (%) 54 | 100 100 100 100 33 85 56 75 81 70 . Level 1 34 | . . . . 66 15 43 24 18 27 41 Level 2 11 | . . . . . . . . . 1 58 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 3 . 3 . 3 1 1 . . Investigation 8 | . . 2 . 3 . 2 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 1 . . . 1 . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 1 1 . . . . 1 2 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 8 11 3 18 2 17 6 20 27 30 Peak Tracking Total 18 | . 7 10 2 6 2 8 4 15 18 15 Tactical Retreats 21 | . . . . 5 1 4 1 2 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . 2 1 2 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 23 | . 1 3 2 5 2 4 1 1 3 1 Terminals 22 | . 1 3 2 5 2 4 1 1 2 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 52 | . 2 7 4 11 6 10 3 2 4 3 Successful 16 | . 1 1 1 4 2 2 . 2 2 1 Failed 36 | . 1 6 3 7 4 8 3 . 2 2 Catastrophic 10 | . . 3 1 2 2 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 2 7 4 11 6 10 3 2 3 3 Terminals 51 | . 2 7 4 11 6 10 3 2 3 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 6 | . 1 1 . 1 . 1 . 1 1 . Level Access Points 6 | . 1 1 . 1 . 1 . 1 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 9 | . . . 1 3 2 1 . 1 . 1 Terminals 9 | . . . 1 3 2 1 . 1 . 1 Botnet 9 | . . . 1 3 2 1 . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 1 2 2 5 2 3 1 . 1 1 Full Trace Events 6 | . . 2 . 2 . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1200 | 9 26 62 43 235 120 189 62 103 127 224 Spaces Moved 2777 | 18 52 122 104 515 242 443 140 254 331 556 Core 273 | 18 52 122 . 63 14 . . . 1 3 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2504 | . . . 104 452 228 443 140 254 330 553 Fastest Speed 34 | 50 50 50 40 40 34 34 40 40 35 35 Average Speed 39 | 50 50 50 40 41 40 37 40 40 36 39 Slowest Speed 50 | 50 50 50 40 50 50 40 40 40 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 40 | . . . 2 . 3 6 . 6 3 20 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 15 | 4 20 21 20 22 11 15 8 13 17 21 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 1 | . . . . . . 1 . . . . Melee 1 | . . . . . . 1 . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 2806 | 17 51 122 102 536 258 455 143 248 332 542 Wait . | . . . . . . . . . . . Move 2693 | 17 51 121 99 514 236 431 139 241 324 520 Hop 34 | . . . 2 . 2 5 . 6 3 16 Pick Up 10 | . . 1 . 2 . 3 1 . . 3 Fast Attach 15 | . . . . 1 5 2 3 1 3 . Attach 8 | . . . 1 1 . 1 . . 2 3 Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 45 | . . . . 18 15 12 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Materials 36 | -10/Materials | Core integrity fell below 50% 36 | -10/Materials | Entered another Materials area 36 | -9/Materials | Evolved 2 slots: Utility x2 80 | -9/Materials | Identified exit to Materials 91 | -9/Materials | Core integrity fell below 50% 98 | -9/Materials | Entered another Materials area 98 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 137 | -8/Materials | Discovered new exit (range 10) 141 | -8/Materials | Entered Factory 141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 279 | -7/Factory | Identified exit to Factory 315 | -7/Factory | Build established: Mutant 345 | -7/Factory | Discovered new exit (range 5) 376 | -7/Factory | Entered another Factory area 376 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 485 | -6/Factory | Discovered new exit (range 16) 496 | -6/Factory | Identified exit to Factory 496 | -6/Factory | Entered another Factory area 496 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 555 | -5/Factory | Discovered new exit (range 13) 560 | -5/Factory | Identified exit to Upper Caves 616 | -5/Factory | Core integrity fell below 50% 627 | -5/Factory | Identified exit to Factory 667 | -5/Factory | Spotted B-75 Beast 685 | -5/Factory | Entered another Factory area 685 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 744 | -4/Factory | Discovered new exit (range 7) 746 | -4/Factory | Identified exit to Research 747 | -4/Factory | Entered Research 747 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 751 | -3/Research | Build established: Hacker-Mutant 808 | -3/Research | Identified exit to Research 828 | -3/Research | Spotted B-86 Titan 850 | -3/Research | Entered another Research area 850 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 948 | -2/Research | Identified exit to Access 977 | -2/Research | Entered Access 977 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -1/Access | Core integrity fell below 50% 1120 | -1/Access | Core integrity fell below 20% 1130 | -1/Access | Lost 7 parts (2n5u) 1201 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Gamma Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Gamma Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Gamma Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. R-10 Processor suffers critical hit (Destroy). Slug penetrates K-01 Serf. K-01 Serf destroyed. Penetrated by Slug. Adv. Signal Interpreter destroyed. Slug penetrates Wall. K-01 Serf destroyed. Acquired 19 matter. K-01 Serf collects debris. System Shield destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????? #???? | | ?????????????????????????#######?????????? #???? | | ?????????????????????????# #???????? #???? | | ?????????????????????????# ######### #???? | | ?????????????????????????# + + #???? | | ?????????????????????????# # ##### # ==#???? | | ?????????????????????????# # #???# # ==#???? | | ?????????????????????????# ! # #???# #? #???? | | ?????????????????????????######## #???# #? #???? | | ????????????????????????######### #???# #??###???? | | ????????????????????????# * ## #???# #????????? | | ????????????????????????# ## #???# #????????? | | ????????????????????????# ## #???# #????????? | | ????????????????????????# ## #???# #????????? | | ????????????????????????# = ## #???# #????????? | | ?????????????????????????? ?# #???# #????????? | | ?????????????# ??????????###+#### #???#/########## | | ?????????????# ??????# ## #???# | | ?????????????# ### * k ## #???# | | ?????????????# @ Y #???# | | ?????????????# ### *####???# | | ?????????????# t####????# #??????# | | ?????????????????????????### ###??????# | | ???????????????????????????# #????????# | | ???????????????????????????# #????????# | | ??????????????????????????? ????????# = | | ??????????????????????????? ????????# | | ??????????????????????????# #???????# | | ??????????????????????????#####???????# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 242 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 30 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainResetBeamcaster Manual? 0 Play Time 00:21:24 Cumulative 249.7 hours Start 2024.08.25 @ 11:55:26 End 2024.08.25 @ 12:30:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 446 Adventurer 2 Explorer 0 Win Type - Total 13 Types 10/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50e07f3c-2c39-42c1-9a0e-9e0e7cea9712