Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 13:49:55 Player: Dami Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (385) 385 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1420 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (10) --- Ion Engine Heat Sink Propulsion Shielding Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Propulsion Shielding Assault Rifle Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 6 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 5 2 Device . | . . . Storage 2 | 1 1 . Processor 2 | . 2 . Hackware 1 | . . 1 Protection 3 | . 2 1 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion . | . . . Utility 2 | . 2 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 4 | 1 5 5 Power . | . 1 1 Propulsion 1 | . 2 . Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 8 | . 2 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 94 87 Engine 13 | . 14 11 Leg 26 | . 27 22 Storage 13 | . 14 11 Processor 2 | . 3 . Hackware 2 | . . 10 Protection 7 | . 6 11 Energy Gun 12 | . 13 11 Ballistic Gun 13 | . 13 11 Peak Build Rating 12 | 6 8 12 Average Rating 7 | 4 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 14 22 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 7 | 4 7 7 Average Carried 4 | 2 5 5 Final Capacity 10 | 8 10 10 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 621 | 240 349 32 Remotely . | . . . Salvage Created 564 | . 524 40 Parts 49 | . 48 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 12 1 Guns 13 | . 12 1 Classes Destroyed 6 | . 6 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 7 | . 6 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 86 | . 80 6 Missed 25 | . 22 3 Hits 61 | . 58 3 Projectile 61 | . 58 3 Critical Strikes 6 | . 6 . Damage Taken 730 | . 698 32 Core 144 | . 132 12 Absorbed by Shields . | . . . Redirected to Shielding 9 | . 3 6 Regen/Repaired (Parts) 44 | . 44 . Core Remaining (%) 73 | 100 47 . Volleys Fired 67 | . 63 4 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 120 | . 112 8 Gun 120 | . 112 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 67 | . 63 4 Thermal 53 | . 49 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 2 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | . 62 4 Core Hits 31 | . 29 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 890 | . 841 49 Guns 856 | . 807 49 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 34 | . 34 . Kinetic 445 | . 445 . Thermal 411 | . 362 49 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 9 | . 9 . Kicked 9 | . 9 . Crushed . | . . . Highest Temperature 276 | . 276 18 Average Temperature 76 | . 79 10 Received Heat Transfer 438 | . 420 18 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1221 | . 1073 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 114 | . 114 20 Initial 4 | . . 4 Average 24 | . 33 1 Influence Increases 386 | . 366 20 Destroy 0b10 Robot/C 260 | . 240 20 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 58 | . 58 . Successful Hack 7 | . 7 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 386 | . 354 32 Entered New Map 8 | . . 8 Time Decay 358 | . 334 24 Lost Part 20 | . 20 . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 19 6 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 6 | . 5 1 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Patrol Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 76 | . 76 . Optics 76 | . 76 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1446 | 80 1049 317 Spaces Moved 870 | 59 649 162 Core 7 | 7 . . Treads . | . . . Legs 863 | 52 649 162 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 134 | 115 123 184 Slowest Speed 190 | 190 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 78 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1023 | 68 783 172 Wait 32 | . 30 2 Move 868 | 58 648 162 Hop . | . . . Pick Up 9 | 4 5 . Fast Attach 17 | 6 10 1 Attach 4 | . 4 . Detach 5 | . 5 . Swap 4 | . 3 1 Drop 8 | . 6 2 Fire 67 | . 63 4 Melee . | . . . Ram . | . . . Kick 9 | . 9 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 18) 304 | -10/Materials | Build established: Mutant 487 | -10/Materials | Repaired Med. Laser 690 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Discovered new exit (range 5) 1063 | -10/Materials | Core integrity fell below 50% 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Self-destructed Last Messages --------------- Retrieving latest reported positions... Found 5 active patrol squads. Downloaded coordinate data. 01246_ K-01 Serf collects debris. 01263_ T-07 Excavator is excavating. 01322_ U-05 Engineer lays Concrete. 01330_ T-07 Excavator is excavating. 01332_ U-05 Engineer lays Concrete. 01334_ T-07 Excavator is excavating. 01335_ U-05 Engineer builds a Wall. 01339_ T-07 Excavator is excavating. 01359_ U-05 Engineer lays Concrete. 01402_ Aluminum Leg melted. 01402_ G-34 Mercenary destroyed. 01416_ R-06 Scavenger collects Ion Engine. 01426_ Acquired 32 matter. 01441_ Triggered Alarm Trap. 01441_ An alarm sounds. 01441_ ALERT: Alarm triggered, dispatching investigation squad. 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Laser | 37% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunChainScrapsphere Manual? 0 Play Time 00:09:21 Cumulative 6.5 hours Start 2026.09.28 @ 12:23:00 End 2026.09.28 @ 13:49:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db4fd563-a567-4186-886a-dd3974cf90b9