Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 16:39:43 Player: welikiq Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (136) 680 Value Destroyed (3678) 3678 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 6923 Bonus ------- High Alert Combat Kills 245 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Medium Storage Unit Improved Medium Armor Plating Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Katana > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Large Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Seismic Detector Armor Integrity Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Flak Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 68 | 7 4 23 10 24 Power 10 | 1 1 3 . 5 Engine 6 | 1 1 3 . 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 19 | 2 . 10 4 3 Treads 14 | 2 . 6 4 2 Leg 5 | . . 4 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 3 3 4 8 Device 3 | 1 1 . 1 . Storage 4 | 1 1 1 . 1 Processor 4 | . . 1 1 2 Hackware . | . . . . . Protection 9 | . 1 1 2 5 Artifact . | . . . . . Weapon 19 | 2 . 7 2 8 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 7 1 . Ballistic Cannon 6 | . . . . 6 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 25 | . . 4 1 20 Power 3 | . . 1 . 2 Propulsion 13 | . . 2 . 11 Utility 3 | . . 1 . 2 Weapon 6 | . . . 1 5 Highest Loss Streak 5 | . . 2 1 5 To Critical Strikes . | . . . . . Average Backups 18 | 2 7 16 24 19 Power 3 | . 1 2 3 3 Propulsion 3 | . 1 3 7 2 Utility 7 | . 2 5 8 8 Weapon 4 | . 1 4 5 4 Tool/Special . | . . . . . Unused Backups 28 | . 1 5 7 15 Power 8 | . . . 5 3 Propulsion 3 | . 1 . 1 1 Utility 9 | . . . 1 8 Weapon 7 | . . 4 . 3 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 88 | . 100 98 95 79 Engine 6 | . 14 10 9 1 Core 2 | . . . . 4 Treads 26 | . 28 34 36 19 Leg 4 | . . 8 . 4 Device 9 | . 9 4 11 10 Storage 9 | . 14 11 9 7 Processor 8 | . . 2 8 12 Protection 2 | . 4 3 2 1 Energy Gun 1 | . 14 . . . Ballistic Gun 10 | . 14 21 17 2 Ballistic Cannon 4 | . . . . 7 Peak Build Rating 43 | 7 8 18 26 43 Average Rating 24 | 5 7 15 23 31 On Entrance 11 | . 7 8 18 26 Avg Prop Armor Cover (%) 10 | . . 11 . 9 Naked Turns . | . . . . . Heaviest Build 116 | 15 20 103 110 116 Greatest Support 116 | 40 40 80 80 116 Greatest Overweight (x) 33 | . . 9 1 33 Average Overweight (x) 1 | . . 2 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 21 | 6 8 24 25 22 Most Carried 25 | 4 8 22 25 25 Average Carried 18 | 2 7 16 24 19 Final Capacity 25 | 8 10 25 25 5 Final Carried 25 | 4 8 22 25 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3929 | 103 385 955 707 1779 Remotely . | . . . . . Salvage Created 4902 | 24 532 1389 1039 1918 Parts 255 | 3 24 72 41 115 Haulers Intercepted 11 | . 1 6 4 . Recyclers Shooed 12 | . . 3 1 8 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 9 21 15 35 Melee 1 | . . . . 1 Guns 47 | . 9 21 15 2 Cannons 21 | . . . . 21 AOE 11 | . . . . 11 Classes Destroyed 14 | 1 5 3 . 5 Worker 7 | . . 2 . 5 Builder 11 | . . . . 11 Tunneler 3 | 1 . . . 2 Hauler 11 | . 1 6 4 . Recycler 20 | . 1 4 1 14 Mechanic 2 | . . . . 2 Watcher 2 | . 2 . . . Swarmer 18 | . 2 9 . 7 Grunt 36 | . 7 6 12 11 Brawler 4 | . . 2 1 1 Protector 1 | . . . . 1 Sentry 9 | . . 4 2 3 Hunter 5 | . . . . 5 Programmer 7 | . . . . 7 Best Kill Streak 7 | 1 3 4 4 7 Combat Bots Only 5 | . 2 4 3 5 Max Kills in Single Turn 6 | 1 2 2 1 6 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 587 | . 48 128 70 341 Missed 182 | . 13 33 24 112 Hits 405 | . 35 95 46 229 Melee 5 | . . 5 . . Projectile 400 | . 35 90 46 229 AOE 1 | . . . . 1 Critical Strikes 7 | . . 2 3 2 Part Disruptions 1 | . . . . 1 Damage Taken 5633 | . 365 1100 720 3448 Core 941 | . 54 106 77 704 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 89 | . . . . 89 Core Remaining (%) 84 | 100 78 73 86 . Volleys Fired 290 | 3 47 79 53 108 Largest 2 | 2 2 2 2 2 Hottest 77 | 70 70 70 46 77 Shots Fired 547 | 6 94 158 104 185 Gun 374 | 6 94 158 104 12 Cannon 148 | . . . . 148 Launcher 25 | . . . . 25 Special . | . . . . . Kinetic 471 | 3 47 157 104 160 Thermal 51 | 3 47 1 . . Explosive 25 | . . . . 25 Electromagnetic . | . . . . . Robot Hit Streak 44 | 3 9 17 44 13 Robot Miss Streak 16 | 1 4 3 2 16 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . 2 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 404 | 4 53 115 84 148 Core Hits 309 | 2 24 43 44 196 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . . 3 Burn 1 | . 1 . . . Blast 3 | . . . . 3 Melee Attacks 28 | . . . 2 26 Impact . | . . . . . Slashing 28 | . . . 2 26 Piercing . | . . . . . Sneak Attacks 8 | . . . . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9488 | 50 676 1773 1279 5710 Guns 3905 | 47 676 1729 1279 174 Cannons 2076 | . . . . 2076 Explosions 2826 | . . . . 2826 Melee 618 | . . . . 618 Ramming 63 | 3 . 44 . 16 Kinetic 5596 | 35 315 1717 1279 2250 Thermal 565 | 12 361 12 . 180 Explosive 2482 | . . . . 2482 Electromagnetic 164 | . . . . 164 Impact . | . . . . . Slashing 618 | . . . . 618 Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 84 | . . . . 84 Message Errors 21 | . . . . 21 Matter Fused 17 | . . . . 17 Heat Flow Errors 15 | . . . . 15 Energy Discharges 14 | . . . . 14 Data Loss (minor) 10 | . . . . 10 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 219 | . . . . 219 Projectiles 1 | . . . . 1 Explosions 128 | . . . . 128 Melee 90 | . . . . 90 Knockbacks 62 | . . . . 62 Impact . | . . . . . Kinetic 59 | . . . . 59 Secondary 3 | . . . . 3 Self-Inflicted Damage 202 | . . . . 202 Shots 5 | . . . . 5 Rammed 11 | 1 . 5 . 5 Targets Rammed 13 | 1 . 6 . 6 Kicked 1 | . . . . 1 Crushed 1 | . . 1 . . Highest Temperature 272 | 18 153 38 95 272 Average Temperature 57 | 9 48 13 24 83 Received Heat Transfer 1212 | . 114 243 441 414 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1371 | 37 1147 37 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 . 3 Low Security (%) 72 | 100 100 84 100 53 Level 1 15 | . . 15 . 22 Level 2 3 | . . . . 7 Level 3 8 | . . . . 16 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 895 | 5 86 291 168 895 Initial 120 | . . . 120 41 Average 187 | . 35 76 102 293 Influence Increases 2936 | 5 257 636 472 1566 Destroy 0b10 Robot/C 1580 | . 180 420 300 680 Destroy 0b10 Robot/NC 285 | 5 20 60 25 175 Destroy Leader 446 | . 56 122 68 200 Successful Hack 2 | . . . . 2 Disable Machine 315 | . . 30 15 270 Destroy Structure 173 | . 1 4 4 164 Lose Combat Pursuer 135 | . . . 60 75 Influence Decreases 2066 | 5 254 354 665 788 Entered New Map 219 | . . 3 165 51 Time Decay 1597 | 5 254 311 490 537 Lost Part 250 | . . 40 10 200 Squads Dispatched 24 | . 2 2 6 14 Investigation 3 | . 2 . 1 . Extermination 8 | . . . . 8 Reinforcement 8 | . . 2 1 5 Assault 1 | . . . . 1 Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . . 4 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 3 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 14 34 25 56 Peak Tracking Total 6 | . 3 6 3 6 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 21 | . . 2 1 18 Max in Single Turn 6 | . . 1 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 1 . 3 Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 2 . 6 Successful 6 | . 4 . . 2 Failed 8 | . 2 2 . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 5 | . 3 . . 2 Terminals 10 | . 6 2 . 2 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 2 | . 2 . . . Alert Level 1 | . 1 . . . Security Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 . 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 6996 | 11 449 1495 1074 3967 Sensors 4966 | . . . 1055 3911 Seismic 4498 | 11 449 937 591 2510 T.N.C. 558 | . . 558 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8620 | 131 653 2135 1296 4405 Spaces Moved 2817 | 72 279 531 427 1508 Core 421 | 7 . . . 414 Treads 2103 | 65 279 441 427 891 Legs 293 | . . 90 . 203 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 50 Average Speed 233 | 149 160 311 240 221 Slowest Speed 1700 | 160 160 750 240 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 30 | 5 48 41 31 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 1 10 Terrain Destroyed 195 | . . . 1 194 Melee 11 | . . . 1 10 Projectile 11 | . . . . 11 AOE 173 | . . . . 173 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4228 | 86 392 838 600 2312 Wait 751 | . 49 155 39 508 Move 2813 | 71 278 530 426 1508 Hop . | . . . . . Pick Up 62 | 4 6 16 18 18 Fast Attach 18 | 7 . 2 2 7 Attach 29 | . . 6 8 15 Detach 10 | . . . 6 4 Swap 139 | . 8 30 28 73 Drop 76 | . 4 14 18 40 Fire 290 | 3 47 79 53 108 Melee 28 | . . . 2 26 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush 10 | 1 . 6 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 132 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Propulsion x2 1484 | -9/Materials | Build established: Scavenger-Mutant 1900 | -9/Materials | Build established: Mutant 1960 | -9/Materials | Discovered new exit (range 15) 2333 | -9/Materials | Build established: Scavenger-Mutant 2820 | -9/Materials | Discovered new exit (range 16) 2920 | -9/Materials | Entered another Materials area 2920 | -8/Materials | Evolved 2 slots: Utility x2 3012 | -8/Materials | Garrison activated, responded to threat 3390 | -8/Materials | Discovered new exit (range 15) 3494 | -8/Materials | Garrison activated, responded to threat 3983 | -8/Materials | Identified exit to Storage 4195 | -8/Materials | Discovered new exit (range 10) 4214 | -8/Materials | Identified exit to Factory 4216 | -8/Materials | Entered Factory 4216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4998 | -7/Factory | Discovered new exit (range 13) 5773 | -7/Factory | Build established: Mutant 6035 | -7/Factory | Lost 5 parts (1p3n1w) 6450 | -7/Factory | Identified exit to Lower Caves 7513 | -7/Factory | Repaired Carbon-fiber Leg 7578 | -7/Factory | Crushed by falling debris 7678 | -7/Factory | Lost 3 parts (1n1u1w) 7816 | -7/Factory | First assault squad dispatched 7838 | -7/Factory | Core integrity fell below 50% 7910 | -7/Factory | Discovered exit to Lower Caves (range 16) 8593 | -7/Factory | Core integrity fell below 20% 8621 | -7/Factory | Core destroyed Last Messages --------------- to Factory Zone 6Z. 08484_ System corrupted: Heat flow error (+277). 08504_ KLOP/FON 0#07ZNHXK>EE%PHZ,2XIH,>/T4G/QUQ 08522_ System corrupted: Energy discharge (-30). 08541_ C9W WZIQ::IJYSMUUUJOE 08545_ K-01 Serf cleans the Matter Pump. 08559_ Dropped Mic. Nuclear Core. 08561_ K-01 Serf cleans the Matter Pump. 08562_ System corrupted: Component data lost. 08563_ R-06 Scavenger collects Mic. Nuclear Core. 08579_ System corrupted: Component data lost. 08582_ Triggered Ambush Trap. 08582_ G-47 Trooper emerges from a hatch in the floor. 08582_ S-27 Virus emerges from a hatch in the floor. 08582_ Imp. Sensor Array destroyed. 08595_ Slammed into G-47 Trooper. 08596_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 08611_ K-01 Serf cleans the Recycling Unit. 08621_ Slammed into U-05 Engineer. 08621_ Destabilizing: Core damaged (-7). 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