Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 13:44:39 Player: darki Result: Destroyed by UA-CRS(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1006) 1006 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (947) 947 TOTAL SCORE: 4113 Bonus ------- High Alert Combat Kills 137 Destroyed Z-Imprinter 1000 Friendly Fire -190 Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 45/100 System Corruption 0% Temperature Cool (36) Movement Core (700) Ox13 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Experimental Heat Sink Large Storage Unit Makeshift Salvage Targeting Computer Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY (15) --- Zionite Biocell (600) High-capacity Matter Pod (0) Experimental Sensor Array Tactical Coordination Suite Zionite Weapon Casing Heavy Beamcaster Heavy Beamcaster Assault Cannon Makeshift Hammer Phasing Sabre Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Makeshift Salvage Targeting Computer Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Biocell High-capacity Matter Pod Experimental Sensor Array Tactical Coordination Suite Zionite Weapon Casing Heavy Beamcaster Heavy Beamcaster Assault Cannon Makeshift Hammer Phasing Sabre Self-destruct Interrupter GAL Module [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Spiked Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Reactive Plating Weapon Bore Cannon Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 59 | . 7 5 14 1 9 23 Power 3 | . 1 . 1 . . 1 Engine 2 | . 1 . 1 . . . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 7 | . 2 . 2 . . 3 Treads 1 | . . . . . . 1 Leg 1 | . . . . . . 1 Wheel 4 | . 2 . 2 . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 19 | . 1 1 4 1 4 8 Device 8 | . . 1 2 1 1 3 Storage 3 | . 1 . . . . 2 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 7 | . . . 2 . 2 3 Artifact . | . . . . . . . Weapon 30 | . 3 4 7 . 5 11 Energy Gun 7 | . . . 3 . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 2 2 2 . . . Ballistic Cannon 9 | . 1 . . . 3 5 Launcher 5 | . . 1 2 . . 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . 1 1 2 . . 7 Corrupted Parts 1 | . . 1 . . . . System Corruption 4 | . . 4 . . . . Parts Lost 18 | . . . 5 . . 13 Power 2 | . . . 1 . . 1 Propulsion 7 | . . . 2 . . 5 Utility 5 | . . . 2 . . 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 12 | . . . 2 . . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 91 85 84 87 99 89 Engine 10 | . 14 14 10 11 11 4 Leg 1 | . 15 . . . . . Wheel 19 | . 12 28 22 22 22 10 Device 11 | . . . 9 21 16 10 Storage 12 | . 20 14 11 11 11 15 Processor 3 | . . . . . 3 11 Protection 7 | . . . 8 . 12 6 Energy Gun 5 | . 7 . 3 22 5 5 Ballistic Gun 6 | . 14 28 17 . . . Ballistic Cannon 8 | . 5 . . . 13 12 Impact Weapon 1 | . . . . . 2 3 Naked Turns . | . . . . . . . Heaviest Build 63 | 11 38 34 40 35 63 57 Greatest Support 24 | 20 24 24 24 24 24 24 Greatest Overweight (x) 12 | . 2 1 1 1 2 12 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 Most Carried 15 | 7 9 15 15 13 15 15 Average Carried 12 | 6 7 13 13 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 9 15 13 12 15 12 Class Distribution -------------------- 65% | Mutant 30% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1220 | 200 . 291 535 10 69 115 Remotely . | . . . . . . . Salvage Created 1474 | 153 . 265 875 21 . 160 Parts 113 | 12 . 28 60 2 . 11 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 36 | . . 11 22 . . 3 Guns 25 | . . 9 16 . . . Cannons 3 | . . . . . . 3 AOE 8 | . . 2 6 . . . Classes Destroyed 11 | 2 . 2 6 . . 1 Worker 2 | . . . 2 . . . Tunneler 5 | 4 . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 17 | . . 9 8 . . . Grunt 12 | . . 2 10 . . . Brawler 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Z-Light 2 | . . . . . . 2 Thug 1 | . . 1 . . . . Best Kill Streak 6 | 3 . 3 6 1 . 3 Combat Bots Only 5 | . . 3 5 . . 3 Max Kills in Single Turn 4 | 1 . 2 4 1 . 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 209 | . . 35 84 . . 90 Missed 54 | . . 7 23 . . 24 Damage Taken 3112 | . . 335 723 . . 2054 Core 460 | . . 59 59 . . 342 Absorbed by Shields . | . . . . . . . Redirected to Shielding 59 | . . . . . . 59 Core Remaining (%) 88 | 100 . 76 . . . . Volleys Fired 105 | 10 . 21 48 1 . 25 Largest 2 | 2 . 2 2 2 . 2 Hottest 120 | 60 . 56 90 90 . 120 Shots Fired 200 | 20 . 42 95 2 . 41 Gun 166 | 20 . 41 93 2 . 10 Cannon 23 | . . . . . . 23 Launcher 11 | . . 1 2 . . 8 Special . | . . . . . . . Kinetic 149 | 10 . 41 75 . . 23 Thermal 8 | . . . . . . 8 Explosive 11 | . . 1 2 . . 8 Electromagnetic 30 | 10 . . 18 2 . . Phasic 2 | . . . . . . 2 Robot Hit Streak 19 | 5 . 15 19 5 . 3 Robot Miss Streak 6 | 1 . 3 6 1 . 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 133 | 12 . 29 71 2 . 19 Core Hits 79 | 7 . 17 40 1 . 14 Critical Kills 4 | . . 1 2 . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | 1 . 1 3 . . 1 Destroy 5 | . . 1 3 . . 1 Corrupt 1 | 1 . . . . . . Melee Attacks 5 | . . . . . 5 . Impact 4 | . . . . . 4 . Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3315 | 145 . 635 1758 54 . 723 Guns 2000 | 145 . 472 1171 34 . 178 Cannons 228 | . . . . . . 228 Explosions 1087 | . . 163 587 20 . 317 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1621 | 39 . 472 882 . . 228 Thermal 226 | . . . 61 20 . 145 Explosive 1006 | . . 163 526 . . 317 Electromagnetic 429 | 106 . . 289 34 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Phasic 33 | . . . . . . 33 Highest Corruption 4 | . . 4 . . . . Average Corruption 4 | . . 4 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . 5 10 . . 8 Projectiles 6 | . . . . . . 6 Explosions 17 | . . 5 10 . . 2 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . 34 . . 28 Shots 3 | . . . 2 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 288 | 60 . 16 57 . . 288 Average Temperature 73 | 28 . 7 15 . . 149 Received Heat Transfer 855 | . . 51 210 . . 594 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 372 | . . . 100 50 . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 879 | 25 40 297 879 275 . . Initial 264 | . 16 15 115 264 . . Average 208 | 11 32 85 455 270 . . Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 58 | 100 100 85 13 . . . Level 1 24 | . . 14 32 100 . . Level 2 12 | . . . 38 . . . Level 3 5 | . . . 15 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 1 11 28 . . 8 Peak Tracking Total 6 | . 1 3 6 . . 5 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 4 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 4 | . 2 1 1 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 7 1 3 . . . Successful 6 | . 3 1 2 . . . Failed 5 | . 4 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . 1 . . . Terminals 10 | . 7 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3154 | 88 283 324 404 113 1412 530 Spaces Moved 2104 | 21 195 224 138 95 1180 251 Core 6 | . . . . . . 6 Treads . | . . . . . . . Legs 111 | 21 90 . . . . . Wheels 1915 | . 105 224 138 95 1180 173 Hover 72 | . . . . . . 72 Flight . | . . . . . . . Fastest Speed 105 | 120 105 105 105 105 105 105 Average Speed 121 | 120 130 105 105 105 115 171 Slowest Speed 650 | 120 190 105 105 105 120 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 35 55 21 29 86 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 2 . . 4 . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 111 | . . 8 44 6 2 51 Melee 2 | . . . . . 2 . Projectile 16 | . . . . . . 16 AOE 93 | . . 8 44 6 . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2506 | 66 226 272 298 106 1229 309 Wait 156 | 35 3 11 95 10 . 2 Move 2098 | 20 194 223 137 94 1179 251 Hop . | . . . . . . . Pick Up 34 | 1 8 8 . . 16 1 Fast Attach 28 | . 7 1 7 . 5 8 Attach 13 | . . . 3 1 . 9 Detach 11 | . 1 1 1 . 2 6 Swap 18 | . . 4 4 . 4 6 Drop 38 | . 13 3 3 . 18 1 Fire 105 | 10 . 21 48 1 . 25 Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 381 | -10/Mines | Met a Derelict bent on vengeance 385 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 387 | -10/Mines | Found Prototype Device 387 | -10/Mines | Identified Exp. Sensor Array 405 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 541 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 595 | -10/Mines | Learned location of Zion (-7) 666 | -10/Mines | Discovered new exit (range 10) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Utility x2 923 | -9/Materials | Identified exit to Mines 1100 | -9/Materials | Entered Mines 1132 | -9/Mines | Discovered new exit (range 10) 1185 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1213 | -9/Mines | Entered Zion 1232 | -7/Zion | Learned Factory emergency access door positions 1294 | -7/Zion | Found GAL Module 1307 | -7/Zion | Discovered new exit (range 11) 1712 | -7/Zion | Learned Factory security intel 1887 | -7/Zion | Given A8's code to call for help 2213 | -7/Zion | Build established: Derelict-Mutant 2331 | -7/Zion | Discovered new exit (range 5) 2332 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2625 | -7/Zion | Entered Deep Caves 2848 | -7/Deep Caves | Attacked by Z-Imprinter 2882 | -7/Deep Caves | Core integrity fell below 50% 2891 | -7/Deep Caves | Destroyed Z-Imprinter 2895 | -7/Deep Caves | Core integrity fell below 20% 2938 | -7/Deep Caves | Lost 12 parts (1p4n3u4w) 3120 | -7/Deep Caves | Found Prototype Protection 3120 | -7/Deep Caves | Identified Zio. Weapon Casing 3126 | -7/Deep Caves | Found Zio. Weapon Casing 3141 | -7/Deep Caves | Z-Facility disabled 3155 | -7/Deep Caves | Destroyed by UA-CRS(z) with Zionite Laser-S Last Messages --------------- 02957_ Identified Exp. Heat Sink. 02961_ The unstable cave ceiling collapses. 02961_ Acquired Prototype Reactor. 02961_ Identified Zio. Light DM Reactor. 02965_ The unstable cave ceiling collapses. 02971_ Acquired Prototype Energy Gun. 02971_ Identified Zio. Laser-S. 02972_ Acquired 33 matter. 02975_ Acquired 41 matter. 02978_ Acquired 7 matter. 02983_ Acquired 2 matter. 02989_ Acquired Prototype Storage. 02989_ Identified Zio. Biocell. 03120_ Acquired Prototype Protection. 03120_ Identified Zio. Weapon Casing. 03126_ Acquired Zio. Weapon Casing. 03130_ Acquired Prototype Energy Gun. 03130_ Identified Zio. Phaser-S. 03141_ Z-Facility disabled. 03151_ Zio. Glidesys I destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????####??????????????????????? | | ???????????????????????# #????###############???? | | ??????????????????????## #?#### ##??? | | ??????????????????????#; @### #??? | | ???????????????##?????##z;## #### | | ?????????????### #???#z## ## | | ?????????????# ##z | | ???????? z | | ???????? | | ???????? | | ????????? | | ????????? """"" """""" | | ?????????? """""""""""""" | | ?????????? """""""""""""" | | ?????????? ""?"""""??""" | | ??????????? """????????? | | ??????????? """?????????"" | | ???????????? "??????????""" | | ???????????? "????????????" | | ?????????????? "????????????" | | ???????????????? "??????????????? | | ??????????????????? ?????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 1 Salvage Targeting 4 Item Schematics ----------------- Ripper | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingSniperLeg Manual? 0 Play Time 00:31:10 Cumulative 186.2 hours Start 2024.03.30 @ 13:15:33 End 2024.03.30 @ 13:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25fdf6d5-c061-4190-8545-d5f40bf1b309