Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 23:58:38 Player: Lazz Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2239) 2239 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8619 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 100/100 System Corruption 28% Temperature Cool (2) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Corruption Screen Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Armored Exoskeleton Impulse Thruster Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Battery Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Core Analyzer Advanced Component Analysis Suite > --- WEAPON ----------- Phase Gun Phase Gun Quantum Rifle > --- INVENTORY -------- Impulse Thruster Tesla Rifle Hypervelocity Gauss Cannon Improved Remote Datajack Improved Plasma Cutter [Rating: 100] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . 2 2 2 2 Power 2 | . . . . 1 . . 1 . . . Propulsion 3 | . . . . . 1 . 1 . . 1 Utility 8 | . . 2 . 1 . . . 2 2 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 113 | 9 8 3 3 19 7 1 30 7 6 20 Power 19 | 1 1 1 . 6 2 . 6 1 . 1 Engine 8 | 1 1 . . 1 2 . 3 . . . Core 10 | . . 1 . 5 . . 3 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 33 | 2 4 . 2 6 . . 11 1 1 6 Treads 6 | . 2 . . . . . 2 . . 2 Leg 21 | 2 2 . 2 6 . . 7 1 . 1 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . 2 . 1 2 Utility 34 | 3 1 2 . 3 2 . 7 5 3 8 Device 16 | 2 1 1 . 1 . . 5 3 1 2 Storage 3 | 1 . . . 1 . . . . . 1 Processor 13 | . . 1 . 1 2 . 1 2 1 5 Hackware 2 | . . . . . . . 1 . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 3 2 . 1 4 3 1 6 . 2 5 Energy Gun 14 | 3 2 . 1 2 2 . . . . 4 Energy Cannon 8 | . . . . 1 1 1 5 . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 13 | . . . 13 . . . . . . . Parts Lost 79 | . 2 . 3 18 . . 34 . 8 14 Power 16 | . 1 . . 7 . . 7 . . 1 Propulsion 25 | . 1 . 2 4 . . 12 . 3 3 Utility 19 | . . . . 2 . . 8 . 4 5 Weapon 19 | . . . 1 5 . . 7 . 1 5 Highest Loss Streak 13 | . 2 . 2 10 . . 13 . 4 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 6 | 1 7 8 7 8 8 11 6 3 4 3 Power . | . . . 1 . . . . . . . Propulsion . | . . . . 2 1 1 . . . . Utility 1 | 1 2 2 2 1 2 3 1 2 1 . Weapon 3 | . 4 5 4 3 4 7 4 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . 5 . . . . . 4 . 2 3 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 3 | . 1 . . . . . 1 . 1 . Weapon 9 | . 4 . . . . . 3 . 1 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 96 98 97 88 80 100 79 36 42 38 Engine 3 | . 12 . . 1 12 15 6 . . . Core 5 | . . 10 11 13 . . 2 3 2 . Treads 2 | . 9 . . . . . 5 . . 3 Leg 14 | . 16 22 19 17 23 23 17 3 2 . Flight 1 | . . . . . . . . 11 5 . Device 12 | . 14 21 22 13 7 7 6 5 10 4 Storage 7 | . 14 11 11 13 7 7 3 . . 1 Processor 11 | . . 10 11 12 21 23 13 4 12 11 Energy Gun 11 | . 27 22 21 9 3 8 1 . . 8 Energy Cannon 4 | . . . . 5 4 13 15 . . . Peak Build Rating 100 | 9 10 17 21 35 42 45 58 40 62 100 Average Rating 31 | 6 9 16 19 25 34 44 45 25 34 63 On Entrance 19 | . 7 10 17 21 18 42 45 8 40 10 Avg Prop Armor Cover (%) 14 | . . . . . . . 10 13 12 20 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 12 17 21 21 48 56 59 67 10 13 40 Greatest Support 110 | 20 46 20 30 35 45 45 70 10 10 110 Greatest Overweight (x) 6 | 1 1 1 6 2 1 1 1 . 3 1 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 5 5 5 Average Capacity 9 | 7 8 8 8 14 15 15 10 5 5 5 Most Carried 15 | 4 8 8 8 12 9 14 15 5 5 5 Average Carried 6 | 2 7 7 7 8 8 12 6 3 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 5 5 5 5 Final Carried 14 | 4 8 8 8 8 8 14 3 5 4 5 Class Distribution -------------------- 55% | Mutant 11% | Scavenger-Mutant 10% | Gunner 9% | Scavenger-Gunner 5% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Matter Collected 1166 | 290 95 28 81 131 40 . 302 50 . 149 Remotely . | . . . . . . . . . . . Salvage Created 2300 | 153 182 28 236 423 . . 1090 188 . . Parts 135 | 13 12 2 20 39 . . 46 3 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Combat Hostiles Destroyed 55 | . 7 1 17 12 . . 18 . . . Melee 1 | . . . . . . . 1 . . . Guns 29 | . 7 1 17 4 . . . . . . Cannons 19 | . . . . 5 . . 14 . . . AOE 3 | . . . . 3 . . . . . . Classes Destroyed 12 | 3 2 . 2 3 . . 2 . . . Worker 6 | 2 . . . 1 . . 2 1 . . Builder 3 | . . . . 1 . . . 2 . . Tunneler 5 | 3 . . 1 . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 . . Swarmer 14 | . 3 . 8 3 . . . . . . Grunt 23 | . 4 1 5 2 . . 11 . . . Brawler 1 | . . . . . . . 1 . . . Demolisher 1 | . . . 1 . . . . . . . Specialist 3 | . . . . 3 . . . . . . Hunter 7 | . . . . 4 . . 3 . . . Programmer 3 | . . . . . . . 3 . . . Assembled 3 | . . . 3 . . . . . . . Best Kill Streak 7 | 3 3 1 4 7 . . 7 3 . . Combat Bots Only 6 | . 3 1 4 5 . . 6 . . . Max Kills in Single Turn 5 | 1 1 1 2 5 . . 2 1 . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . 3 . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Hostile Shots Fired 1024 | . 24 3 67 201 . 5 252 6 158 308 Missed 351 | . 8 1 14 73 . 2 58 5 70 120 Hits 673 | . 16 2 53 128 . 3 194 1 88 188 Melee 4 | . . . 2 . . . 2 . . . Projectile 669 | . 16 2 51 128 . 3 192 1 88 188 AOE 11 | . 1 . 10 . . . . . . . Critical Strikes 33 | . . . 1 2 . . 9 . 5 16 Part Disruptions 4 | . . . 1 . . . 2 . . 1 Damage Taken 13505 | . 544 17 684 1903 . 77 3492 25 1465 5298 Core 3505 | . 41 8 186 290 . 18 514 25 1112 1311 Absorbed by Shields 267 | . . 6 200 6 . . 55 . . . Reduced by Siege Mode 25 | . . . . . . . . . . 25 Core Remaining (%) 64 | 100 83 . 51 47 . 97 39 97 3 . Volleys Fired 168 | 23 16 4 32 35 . . 53 . . 5 Largest 3 | 2 2 2 2 2 . . 3 . . 3 Hottest 247 | 90 130 130 130 140 . . 225 . . 247 Shots Fired 338 | 46 32 8 62 50 . . 130 . . 10 Gun 200 | 46 32 8 62 34 . . 9 . . 9 Cannon 137 | . . . . 15 . . 121 . . 1 Launcher 1 | . . . . 1 . . . . . . Special . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Thermal 335 | 46 32 8 62 49 . . 130 . . 8 Explosive 1 | . . . . 1 . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 26 | 5 8 4 8 14 . . 26 . . 10 Robot Miss Streak 8 | 3 5 8 6 8 . . 3 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 274 | 27 24 7 55 46 . . 102 4 . 9 Core Hits 197 | 7 21 6 68 58 . . 34 1 . 2 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . . Critical Strikes 6 | 1 1 . . . . . 2 2 . . Burn 2 | 1 1 . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . Smash 3 | . . . . . . . 1 2 . . Melee Attacks 22 | . . . . . . . 7 10 5 . Impact 18 | . . . . . . . 7 10 1 . Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . . . 4 . Sneak Attacks 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5662 | 315 286 65 735 934 . . 2891 197 16 223 Guns 2174 | 315 286 65 735 415 . . 154 . . 204 Cannons 2796 | . . . . 300 . . 2483 . . 13 Explosions 310 | . . . . 219 . . 91 . . . Melee 336 | . . . . . . . 139 197 . . Ramming 46 | . . . . . . . 24 . 16 6 Kinetic 13 | . . . . . . . . . . 13 Thermal 5033 | 315 286 65 735 715 . . 2728 . . 189 Explosive 219 | . . . . 219 . . . . . . Electromagnetic 15 | . . . . . . . . . . 15 Impact 336 | . . . . . . . 139 197 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . 4 . 13 . . . 7 . 8 28 Average Corruption 8 | . 4 . 13 . . . 5 . 2 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 Effects 79 | . 7 . 26 . . . 24 . 2 20 Message Errors 29 | . 2 . 10 . . . 9 . . 8 Matter Fused 16 | . 2 . 7 . . . 6 . . 1 Heat Flow Errors 5 | . . . 2 . . . 3 . . . Energy Discharges 2 | . 1 . 1 . . . . . . . Data Loss (minor) 9 | . 1 . 3 . . . 1 . 1 3 Data Loss (major) 3 | . 1 . . . . . . . 1 1 Misfires 1 | . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . 2 Misdirections 6 | . . . 1 . . . . . . 5 Weapon Failures 6 | . . . 1 . . . 5 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 223 | . . . . 7 . . 92 124 . . Projectiles 46 | . . . . . . . 46 . . . Explosions 18 | . . . . 7 . . 11 . . . Melee 159 | . . . . . . . 35 124 . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . 37 . . 161 . 7 . Shots 3 | . . . . 1 . . 2 . . . Rammed 5 | . . . . . . . 1 . 2 2 Targets Rammed 10 | . . . 1 . . . 2 . 2 5 Kicked 5 | . . . 1 . . . 1 . . 3 Crushed . | . . . . . . . . . . . Highest Temperature 477 | 292 207 136 426 319 . . 477 . . 236 Average Temperature 135 | 104 76 53 160 106 . . 173 . . 132 Received Heat Transfer 1038 | . 72 8 192 162 . 9 487 . . 108 Effects 19 | . . . 4 . . . 12 . . 3 Shutdowns 4 | . . . . . . . 4 . . . Energy Bleed 3 | . . . 2 . . . 1 . . . Interference 11 | . . . 2 . . . 6 . . 3 Short Circuit 1 | . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . . 5 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . Impact Corruptions 7 | . . . . . . . 1 6 . . Robots Melted 3 | . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Melted 15 | 2 2 . 1 . . . 10 . . . Heat Transferred 8022 | 869 638 75 900 991 . . 4290 . . 259 Parts Sabotaged 1 | . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . 1 . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 92 100 94 100 Level 1 1 | . . . . . . . 7 . 5 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 307 | 10 66 24 115 104 . . 225 104 307 160 Initial 160 | . . 24 . 32 . . . 60 50 160 Average 38 | 1 14 5 33 25 . . 66 44 64 54 Influence Increases 2403 | 30 188 20 350 367 . . 717 144 422 165 Destroy 0b10 Robot/C 1040 | . 140 20 280 240 . . 360 . . . Destroy 0b10 Robot/NC 80 | 30 . . 5 10 . . 15 20 . . Destroy Leader 230 | . 20 . 50 80 . . 80 . . . Successful Hack 91 | . 13 . . 15 . . 31 32 . . Disable Machine 180 | . . . . . . . 150 . 15 15 Destroy Structure 47 | . . . . 7 . . 36 2 2 . Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 720 | . 15 . 15 15 . . 45 90 390 150 Influence Decreases 2315 | 30 130 78 266 451 . . 592 165 219 384 Entered New Map 352 | . . 34 . 52 . . . 65 54 147 Time Decay 1342 | 30 110 44 246 183 . . 302 100 110 217 Lost Part 512 | . 20 . 20 122 . . 290 . 40 20 Lost Ally 15 | . . . . . . . . . 15 . Purge Threat 94 | . . . . 94 . . . . . . Squads Dispatched 22 | . 1 1 . 7 . . 5 . 2 6 Investigation 5 | . 1 . . 2 . . 1 . 1 . Extermination 5 | . . . . . . . 2 . 1 2 Reinforcement 11 | . . 1 . 4 . . 2 . . 4 Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Distress Signals 7 | . 1 . . 2 . . . . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 10 4 36 21 . 2 37 7 40 22 Peak Tracking Total 19 | . 5 4 17 6 . 2 11 5 19 13 Tactical Retreats 18 | . 1 . 1 1 . . 3 2 6 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Traps Triggered 3 | . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Machines Disabled 12 | . . . . . . . 10 . 1 1 Max in Single Turn 5 | . . . . . . . 5 . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Machines Accessed 18 | . 3 . . 4 1 . 5 2 3 . Terminals 14 | . 3 . . 3 1 . 3 1 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . 2 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 52 | . 8 . . 15 2 . 17 4 6 . Successful 22 | . 2 . . 7 1 . 10 2 . . Failed 28 | . 5 . . 8 1 . 6 2 6 . Catastrophic 7 | . 3 . . 1 . . 1 1 1 . Database Lockouts 2 | . 1 . . . . . 1 . . . Manual 10 | . 5 . . 5 . . . . . . Terminals 36 | . 8 . . 12 2 . 5 3 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 16 | . . . . 3 . . 12 1 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 2 . . 4 1 . 2 2 . . Robot Analysis 2 | . 1 . . 1 . . . . . . Open DSF 3 | . . . . . 1 . 2 . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . . 3 . . 8 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 2 | . . . . . . . 2 . . . Retrieve Study 7 | . . . . 3 . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . . 4 1 . 4 1 3 . Full Trace Events 5 | . 1 . . 2 . . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . . . 3 . . 4 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 49 | . . . . . . . . . 49 . Highest-Rated Ally 49 | . . . . . . . . . 49 . Total Orders 1 | . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . 1 . Ally Attacks 1 | . . . . . . . . . 1 . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Active Infowar (turns) 3980 | 130 460 221 967 658 129 73 755 208 166 213 Optics 2798 | . . 216 967 658 129 73 755 . . . Sensors 399 | . . . . . . . . 20 166 213 IFF 373 | . . . . . . . . 208 165 . Terrain 291 | 18 . . . 273 . . . . . . Structural 1999 | . 341 221 967 470 . . . . . . Seismic 231 | 112 119 . . . . . . . . . Robot Analysis Total 2 | . 1 . . 1 . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Turns Passed 4890 | 212 460 221 967 658 129 73 1025 219 303 623 Spaces Moved 3086 | 92 246 103 546 261 79 38 420 331 477 493 Core 340 | 8 . . 14 . . . 20 . 204 94 Treads 262 | . 91 . . . . . 74 . . 97 Legs 1581 | 84 155 103 532 261 79 38 277 . . 52 Wheels 136 | . . . . . . . . . . 136 Hover . | . . . . . . . . . . . Flight 767 | . . . . . . . 49 331 273 114 Fastest Speed 25 | 50 120 120 120 105 105 175 32 32 25 45 Average Speed 113 | 114 135 183 151 173 148 175 117 38 54 105 Slowest Speed 350 | 120 190 190 350 260 175 175 240 42 200 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 3 1 4 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . Exploration Rate (%) 26 | 5 44 17 98 24 2 43 17 8 18 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . 1 1 . Terrain Destroyed 57 | . . . . 7 . . 48 1 1 . Melee 2 | . . . . . . . . 1 1 . Projectile 3 | . . . . 3 . . . . . . AOE 52 | . . . . 4 . . 48 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Total 4095 | 148 344 128 623 412 89 45 821 400 509 576 Wait 595 | 21 52 15 41 83 . . 289 52 . 42 Move 3059 | 91 245 102 545 260 78 37 414 328 468 491 Hop 9 | . . . . . . . 3 1 4 1 Pick Up 48 | 3 10 2 1 8 2 6 10 2 . 4 Fast Attach 83 | 8 9 1 2 8 6 1 17 7 6 18 Attach 29 | . . 1 1 10 2 . 11 . 1 3 Detach 5 | 1 . . . 2 . . . . 2 . Swap 10 | 1 . 1 . 3 . . 5 . . . Drop 44 | . 12 2 . 3 1 1 11 . 7 7 Fire 168 | 23 16 4 32 35 . . 53 . . 5 Melee 22 | . . . . . . . 7 10 5 . Ram 2 | . . . . . . . . . 2 . Kick 5 | . . . 1 . . . 1 . . 3 Crush 2 | . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 14 | . . . . . . . . . 14 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 410 | -10/Materials | Crushed by falling debris 540 | -10/Materials | Central database locked down 540 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Utility x2 885 | -9/Materials | Discovered new exit (range 6) 894 | -9/Materials | Entered Mines 994 | -9/Mines | Assembled infested the area 999 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1327 | -9/Mines | System corruption reached 10% 1346 | -9/Mines | Discovered new exit (range 13) 1390 | -9/Mines | Learned location of Storage (-7) 1396 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1591 | -9/Mines | Learned location of Zion (-7) 1673 | -9/Mines | Learned Materials non-interactive machine intel 1834 | -9/Mines | Discovered new exit (range 4) 1861 | -9/Mines | Entered Materials 1861 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1862 | -8/Materials | Loaded intel: 37 non-interactive machine locations 1956 | -8/Materials | Garrison activated, responded to threat 1971 | -8/Materials | Lost 6 parts (2p1n1u2w) 2479 | -8/Materials | Discovered new exit (range 15) 2513 | -8/Materials | Core integrity fell below 50% 2519 | -8/Materials | Entered Factory 2519 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2545 | -7/Factory | Lost 10 parts (4p2n1u3w) 2647 | -7/Factory | Identified exit to DSF 2648 | -7/Factory | Entered DSF 2688 | -7/DSF | Discovered new exit (range 20) 2712 | -7/DSF | Additional patrols routed to DSF 2721 | -7/DSF | Entered Factory 2721 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2993 | -6/Factory | Lost 13 parts (3p4n3u3w) 3047 | -6/Factory | Central database locked down 3387 | -6/Factory | Lost 7 parts (2p4n1w) 3619 | -6/Factory | Cargo convoy interrupted 3627 | -6/Factory | Lost 3 parts (1p1u1w) 3630 | -6/Factory | Core integrity fell below 50% 3668 | -6/Factory | Lost 3 parts (1p1u1w) 3743 | -6/Factory | Discovered new exit (range 5) 3746 | -6/Factory | Entered another Factory area 3746 | -5/Factory | Evolved 2 slots: Utility x2 3750 | -5/Factory | Lost 7 parts (4n3u) 3911 | -5/Factory | Identified exit to Factory 3965 | -5/Factory | Entered another Factory area 3965 | -4/Factory | Evolved 2 slots: Utility x2 4173 | -4/Factory | Lost 4 parts (2n2u) 4178 | -4/Factory | Spotted B-86 Titan 4207 | -4/Factory | Core integrity fell below 50% 4235 | -4/Factory | Core integrity fell below 20% 4240 | -4/Factory | Lost 3 parts (1n2u) 4260 | -4/Factory | Discovered new exit (range 16) 4267 | -4/Factory | Identified exit to Research 4268 | -4/Factory | Entered Research 4268 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4696 | -3/Research | System corruption reached 10% 4744 | -3/Research | Core integrity fell below 50% 4791 | -3/Research | Lost 12 parts (1p2n4u5w) 4815 | -3/Research | Core integrity fell below 20% 4891 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04834_ K-01 Serf cleans the Terminal. 04838_ W-44 Eye sends out distress signal. 04846_ System corrupted: Substantial component data lost. 04863_ 4&J=B&7NU6Q1 JNCF&BK5KRSC4STT7Z 04883_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04884_ System corrupted: Component data lost. 04884_ O-32 Director uses terminal to summon reinforcements. 04884_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 04884_ O-32 Director locks terminal. 04885_ Slug penetrates Terminal. 04887_ Penetrated by Slug. 04887_ Slug penetrates Terminal. 04887_ Slug penetrates Wall. 04890_ Slug penetrates K-01 Serf. 04890_ K-01 Serf destroyed. 04891_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# ???????# ! #### #??????# #????????? | | ?????# ???????# + #??????# #?#######? | | ?????# ???????# # #??????# #?# #? | | ?????# #??????# # #??????# ### ## | | ?????+ +??????# ?# #??????# | | ???#+# #??????######?# #??????##### ## | | ???# #?????????????# #??????????# #? | | ???# #?????????????# #??????????### ###? | | #### #?????????????# #????????????# #??? | | ############### ############## #??? | | ?????# #??? | | ?????# ######################################??? | | ?????# ####?###?###??######????????????????????? | | ?????# ## #??# #????????????????????? | | ?????# ## #??# #????????????????????? | | ?????# ## #??# #????????????????????? | | ?????# ## """ #??# #????????????????????? | | ?????# ## """ #??# #????????????????????? | | ?????# ## """ #??# #????????????????????? | | ?????# #? ???# * #????????????????????? | | ?????# #??? ?????# #????????????????????? | | ????## ##?###+###????# ?????????????????????? | | ????#! #?# #######+#########+####?????????? | | ????# ### "" =%= ???????? | | ????# " T" ! ???????? | | ????# ### o u @ h h ???????? | | ????# #?# #######/##### ????????? | | ????#######?#######????? ???? ** ????????? | | ???????????????????????? #??? ** ?????????? | | ??????????????????????? #????? ?????????? | | ??????????????????????? #?????? ?????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 44 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Block 58 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 3 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -6/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Plasma Cannon | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertAssemblyScrap Manual? 0 Play Time 00:50:32 Cumulative 188.5 hours Start 2026.05.07 @ 23:09:05 End 2026.05.07 @ 23:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d48f5f8-8f31-43cf-930c-a6335926e4f6