Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.14 @ 11:55:43 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1688) 1688 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 7268 Bonus ------- Follower Combat Kills 200 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 495/850 Matter 254/300 Energy 150/150 System Corruption 6% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Relay Coupler [NC] (18) Relay Coupler [Swarmer] (35) > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (12) --- Reinforced Deuterium Engine High-capacity Storage Unit High-capacity Matter Pod (200) Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Relay Coupler [NC] (21) Field Recycling Unit (0) Plasma Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Improved Lightning Gun Autogun Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Shock Absorption System Relay Coupler [NC] Field Recycling Unit Remote Datajack Mining Claw [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved Lightning Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . . . . 3 . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 66 | 1 14 . 4 . 5 15 6 21 Power 7 | . 2 . 1 . . . 2 2 Engine 5 | . 2 . 1 . . . 1 1 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 9 | . 4 . . . . . 2 3 Treads . | . . . . . . . . . Leg 5 | . 4 . . . . . . 1 Wheel . | . . . . . . . . . Hover 4 | . . . . . . . 2 2 Flight . | . . . . . . . . . Utility 23 | 1 4 . 3 . 3 6 . 6 Device 8 | 1 1 . 2 . 1 2 . 1 Storage 2 | . 2 . . . . . . . Processor 2 | . . . 1 . . . . 1 Hackware 5 | . . . . . . 4 . 1 Protection 6 | . 1 . . . 2 . . 3 Artifact . | . . . . . . . . . Weapon 27 | . 4 . . . 2 9 2 10 Energy Gun 2 | . . . . . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . 3 . . . . 2 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . . 1 4 . 1 Special Weapon 4 | . . . . . . . 1 3 Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . 1 . . . 1 3 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . 1 Parts Lost 14 | . . . . . . . . 14 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . . . 4 Utility 3 | . . . . . . . . 3 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 5 | . . . . . . . . 5 Average Slot Usage (%) 97 | . 99 100 99 100 100 99 91 91 Engine 10 | . 14 14 13 14 9 9 2 4 Leg 20 | . 27 28 28 28 18 18 15 6 Hover 3 | . . . . . . . 6 13 Device 5 | . 10 14 3 . 9 6 . . Storage 11 | . 16 14 14 14 9 9 7 6 Processor 5 | . . . 10 14 9 8 . 6 Hackware 10 | . . . . . . 9 30 29 Protection 2 | . 1 . . . 18 12 . 1 Ballistic Gun 21 | . 26 28 28 28 18 19 15 10 Launcher 1 | . . . . . 4 4 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 12 44 42 42 41 55 55 47 57 Greatest Support 50 | 20 20 20 20 20 20 20 20 50 Greatest Overweight (x) 14 | . 4 2 2 2 2 2 2 14 Average Overweight (x) 1 | . 1 2 1 2 2 2 2 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 11 12 12 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 11 12 12 12 Average Carried 11 | 6 11 12 11 12 9 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 Final Carried 12 | 6 12 12 12 12 10 12 12 10 Class Distribution -------------------- 55% | Mutant 22% | Bothacker-Mutant 9% | Skirmisher 6% | Bothacker-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Matter Collected 2292 | 219 670 63 . 88 40 311 . 901 Remotely 213 | 19 194 . . . . . . . Salvage Created 1775 | 91 596 99 . . . 489 . 500 Parts 103 | 2 40 4 . . . 25 . 32 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Combat Hostiles Destroyed 28 | . 11 . . . . 11 . 6 Guns 24 | . 11 . . . . 7 . 6 AOE 4 | . . . . . . 4 . . Classes Destroyed 11 | 1 6 . . . . 1 . 3 Worker 3 | . 2 . . . . . . 1 Builder 3 | . . . . . . . . 3 Hauler 1 | . 1 . . . . . . . Recycler 4 | 1 1 1 . . . . . 1 Operator 2 | . 2 . . . . . . . Watcher 3 | . 3 . . . . . . . Swarmer 4 | . 3 . . . . . . 1 Grunt 17 | . 8 . . . . 6 . 3 Brawler 1 | . . . . . . . . 1 Sentry 5 | . . . . . . 5 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | 1 3 1 . . . 4 . 2 Combat Bots Only 4 | . 3 . . . . 4 . 2 Max Kills in Single Turn 2 | 1 2 1 . . . 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Damage Taken 2384 | . 296 . . 94 . 335 . 1659 Core 448 | . 77 . . 16 . . . 355 Absorbed by Shields 9 | . . . . . . 9 . . Core Remaining (%) 90 | 100 . . . 62 . 100 100 . Volleys Fired 166 | 3 61 6 . 6 . 25 3 62 Largest 3 | 2 2 2 . 2 . 3 1 3 Hottest 113 | 60 60 46 . 46 . 76 30 113 Shots Fired 328 | 6 122 12 . 12 . 67 3 106 Gun 300 | 6 122 12 . 12 . 55 . 93 Cannon . | . . . . . . . . . Launcher 12 | . . . . . . 12 . . Special 16 | . . . . . . . 3 13 Kinetic 273 | 3 116 12 . 12 . 55 . 75 Thermal . | . . . . . . . . . Explosive 12 | . . . . . . 12 . . Electromagnetic 27 | 3 6 . . . . . . 18 Robot Hit Streak 17 | 2 12 7 . 9 . 16 3 17 Robot Miss Streak 8 | 2 8 2 . 2 . 3 1 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . . . 3 . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 Shots Hit Robots 215 | 3 73 8 . 9 . 49 2 71 Core Hits 91 | 2 33 2 . 2 . 27 . 25 Critical Hits 2 | . 1 . . . . 1 . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Melee Attacks 26 | . 2 . . . 6 6 2 10 Impact . | . . . . . . . . . Slashing 26 | . 2 . . . 6 6 2 10 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3216 | 34 892 113 . 119 . 871 . 1187 Guns 2844 | 34 892 113 . 119 . 530 . 1156 Cannons . | . . . . . . . . . Explosions 372 | . . . . . . 341 . 31 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2570 | 22 827 113 . 119 . 530 . 959 Thermal . | . . . . . . . . . Explosive 341 | . . . . . . 341 . . Electromagnetic 305 | 12 65 . . . . . . 228 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Effects 22 | . . . . . . . . 22 Message Errors 4 | . . . . . . . . 4 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 3 | . . . . . . . . 3 Targeting Errors 6 | . . . . . . . . 6 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 97 | . . . . . . . . 97 Shots 2 | . . . . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 281 | . 51 6 . 40 . 201 2 281 Average Temperature 47 | . 9 4 . 16 . 60 1 97 Received Heat Transfer 858 | . 105 . . 54 . 156 . 543 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Peak Influence 424 | 5 188 6 . 73 59 424 240 134 Initial 222 | . 3 1 . . . 38 222 19 Average 80 | 3 68 1 . 64 36 206 186 36 Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 84 | 100 100 100 . 100 100 45 21 100 Level 1 13 | . . . . . . 42 78 . Level 2 1 | . . . . . . 11 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 3 . . . . . . 3 Investigation 1 | . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 3 . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 19 1 . 2 3 11 . 16 Peak Tracking Total 4 | . 4 1 . 2 2 4 . 3 Tactical Retreats 3 | . . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Traps Triggered 11 | . 3 . . . . 6 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Machines Disabled 6 | . 1 . . 1 . 2 . 2 Max in Single Turn 2 | . 1 . . . . 1 . 2 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Machines Accessed 14 | . 4 . 3 . 2 . 1 4 Terminals 6 | . 3 . . . 1 . 1 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 49 | . 8 . 28 . 3 . 2 8 Successful 42 | . 6 . 28 . 3 . 1 4 Failed 7 | . 2 . . . . . 1 4 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 9 | . 3 . 3 . 1 . . 2 Terminals 14 | . 7 . . . 2 . 2 3 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 34 | . 3 . 28 . 1 . 1 1 Record 27 | . . . 27 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 Report Inventory 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 3 | . 2 . . . 1 . . . Terminals 3 | . 2 . . . 1 . . . Track 3 | . 2 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . . . 1 . 1 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . . 1 Matter 153 | . . . . . . . . 153 Time 81 | . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 6 | . . . . . . . 1 5 Non-combat 2 | . . . . . . . 1 1 Combat 4 | . . . . . . . . 4 Robot Hacks Applied 11 | . . . . . . . 2 9 parse_system 1 | . . . . . . . . 1 generate_echo 1 | . . . . . . . 1 . find_station 1 | . . . . . . . 1 . focus_fire 2 | . . . . . . . . 2 overload_power 1 | . . . . . . . . 1 disable_weapons 1 | . . . . . . . . 1 reboot_system 2 | . . . . . . . . 2 go_dormant 2 | . . . . . . . . 2 Relay Couplers Released 10 | . . . . . . 10 . . Machine Destruction 10 | . . . . . . 10 . . Attached 4 | . . . . . . 4 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Total Allies 6 | . . 3 . 2 . . . 1 Largest Group 5 | . . 3 3 5 5 1 . 1 Highest-Rated Group 79 | . . 40 40 79 79 16 . 6 Highest-Rated Ally 31 | . . 16 16 31 31 16 . 6 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . 8 . 21 33 1 . . Total Damage 701 | . . 88 . 207 390 16 . . Kills 9 | . . 2 . 2 5 . . . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Turns Passed 6136 | 23 1228 719 830 440 243 789 510 1354 Spaces Moved 2846 | 11 566 383 456 233 104 359 271 463 Core 4 | . . . . . . . . 4 Treads . | . . . . . . . . . Legs 2629 | 11 566 383 456 233 104 359 271 246 Wheels . | . . . . . . . . . Hover 213 | . . . . . . . . 213 Flight . | . . . . . . . . . Fastest Speed 52 | 120 120 180 150 180 180 180 180 52 Average Speed 172 | 120 163 180 179 180 180 180 180 154 Slowest Speed 750 | 120 240 180 180 180 180 180 180 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 2 87 73 90 46 15 39 12 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 6 | . 2 . . . 4 . . . Terrain Destroyed 68 | . 2 . . . 4 62 . . Melee 6 | . 2 . . . 4 . . . Projectile . | . . . . . . . . . AOE 62 | . . . . . . 62 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Total 3774 | 14 763 403 468 244 147 445 287 1003 Wait 585 | . 97 15 1 6 30 5 . 431 Move 2839 | 10 565 382 455 232 104 358 270 463 Hop . | . . . . . . . . . Pick Up 27 | . 11 . 2 . 2 6 2 4 Fast Attach 25 | 1 5 . 4 . . 2 4 9 Attach 9 | . . . . . 4 . . 5 Detach 2 | . 1 . . . . . . 1 Swap 32 | . 9 . . . 1 13 2 7 Drop 32 | . 12 . 6 . . 5 4 5 Fire 166 | 3 61 6 . 6 . 25 3 62 Melee 26 | . 2 . . . 6 6 2 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . 25 . . Rewire 6 | . . . . . . . . 6 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Discovered new exit (range 5) 816 | -10/Materials | Discovered new exit (range 4) 1052 | -10/Materials | Discovered new exit (range 10) 1084 | -10/Materials | Identified exit to Mines 1252 | -10/Materials | Entered Mines 1258 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1336 | -10/Mines | Met a Derelict bent on vengeance 1386 | -10/Mines | Learned location of Storage (-9) 1397 | -10/Mines | Discovered new exit (range 15) 1644 | -10/Mines | Learned Materials terminal intel 1712 | -10/Mines | Assembled infested the area 1957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -10/Mines | Discovered new exit (range 5) 1971 | -10/Mines | Entered Exiles 1971 | -10/Exiles | Accompanied by 3 allies 2020 | -10/Exiles | Met 8R-AWN 2056 | -10/Exiles | Met EX-HEX 2116 | -10/Exiles | Met EX-BIN 2139 | -10/Exiles | Aligned with FarCom system 2141 | -10/Exiles | Given EX-Vault access code 2184 | -10/Exiles | Opened EX-Vault 2194 | -10/Exiles | Found Prototype Device 2194 | -10/Exiles | Identified Trap Reconfigurator 2198 | -10/Exiles | Found Prototype Device 2198 | -10/Exiles | Identified PSU Rigger 2207 | -10/Exiles | Found Prototype Processor 2207 | -10/Exiles | Identified 0b10 Alert Chip 2285 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2338 | -10/Exiles | Met EX-DEC 2392 | -10/Exiles | Learned location of Zion (-7) 2510 | -10/Exiles | Visited The Gauntlet 2780 | -10/Exiles | Discovered new exit (range 12) 2801 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2801 | -10/Exiles | Entered Mines 2801 | -9/Mines | Accompanied by 3 allies 2867 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2923 | -9/Mines | Learned Materials trap positions 3125 | -9/Mines | Discovered new exit (range 13) 3241 | -9/Mines | Entered Materials 3241 | -8/Materials | Accompanied by 5 allies 3241 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3242 | -8/Materials | Loaded intel: 9 trap records 3243 | -8/Materials | Loaded intel: 12 terminal locations 3246 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3462 | -8/Materials | Identified exit to Garrison 3484 | -8/Materials | Entered Garrison 3484 | -8/Garrison | Accompanied by 1 ally 3493 | -8/Garrison | Installed Relay Interface Framework 3638 | -8/Garrison | Triggered checkpoint 3708 | -8/Garrison | Garrison Relay disabled 3882 | -8/Garrison | Triggered checkpoint 4100 | -8/Garrison | Triggered checkpoint 4160 | -8/Garrison | Triggered checkpoint 4182 | -8/Garrison | Garrison Relay disabled 4250 | -8/Garrison | Discovered new exit (range 14) 4273 | -8/Garrison | Entered Factory 4273 | -7/Factory | Evolved 2 slots: Propulsion x2 4553 | -7/Factory | Identified exit to Factory 4591 | -7/Factory | Build established: Bothacker-Mutant 4783 | -7/Factory | Entered another Factory area 4783 | -6/Factory | Evolved 2 slots: Utility x2 5491 | -6/Factory | Fabricated K-01 Serf (x1) 5834 | -6/Factory | Lost 3 parts (1p2n) 5938 | -6/Factory | Build established: Bothacker-Skirmisher 6024 | -6/Factory | Lost 5 parts (1n1u3w) 6137 | -6/Factory | Self-destructed Last Messages --------------- 06093_ R-10 Processor collects Target Analyzer. 06097_ R-10 Processor collects Adv. Heat Sink. 06099_ Acquired Plasma Cannon. 06100_ R-10 Processor collects Remote Datajack. 06103_ R-10 Processor collects Lgt. Angular Momentum Engine. 06106_ R-10 Processor collects Adv. Heat Sink. 06111_ Acquired 69 matter. 06115_ Jacked G-50 Soldier... >>focus_fire Set priority target: LRC-V3. 06116_ Jacked G-50 Soldier... >>focus_fire Set priority target: LRC-V3. 06120_ Jacked G-50 Soldier... 06121_ Carbon-fiber Leg destroyed. 06123_ Shock Rifle destroyed. 06124_ G-50 Soldier destroyed. 06130_ K-01 Serf collects debris. 06136_ U-05 Engineer lays Concrete. 06136_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# ###???????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# ????????????? | | ?????????????????????????????# ?????????????? | | ?????????????????????????????# ?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?####????????? | | ?????????????????????????????# ## # #####????? | | ?????????????????????????????# # #????? | | ????????????????############## # """"#####? | | ????????????????# # ] ] #? | | ????????????????# u # #? | | ????????????????# # #? | | ????????????????# u # # [#? | | ????????????????# %=# ^ # #? | | ????????????????# !@ g# # #? | | ????????????????# ! g/ +! #? | | ????????????????# k# %# #? | | ????????????????# # %# " | | ????????????????# # # " | | ????????????????# # # !"# | | ????????????????# # # "# | | ????????????????############## ##" ""## | | ?????????????????????????????# #?## #? | | ?????????????????????????????# ####"#"""#"###? | | ?????????????????????????????# # #? | | ?????????????????????????????# # #? | | ?????????????????????????????# # % #? | | ?????????????????????????????# # #? | | ?????????????????????????????# #[ #? | | ?????????????????????????????# # #? | | ?????????????????????????????# + #? | | ?????????????????????????????# # #? | | ?????????????????????????????# # #? | | ?????????????????????????????# # ///#? | | ?????????????????????????????# # ///#? | | ?????????????????????????????# # ///#? | | ?????????????????????????????# ##############? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 150 Matter Stores 406 Matter Capacity 500 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 45 Offensive Hacking 10 Relay Coupler Types 101 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed ScanLongswordBattery Manual? 0 Play Time 01:19:06 Cumulative 34.5 hours Start 2021.02.12 @ 14:16:36 End 2021.02.14 @ 11:55:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 35 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4e9f083-dd7e-496b-a6bf-194d091f224d