Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:36:13 Player: Kana Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2504) 2504 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 5629 Bonus ------- Follower Combat Kills 216 Friendly Fire -256 Cogmind --------- Core Integrity 0/700 Matter 91/300 Energy 200/200 System Corruption 6% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- Gravmag System > --- UTILITY (5) ------ Improved Heat Sink > --- WEAPON (4) ------- Heavy Particle Cannon Autogun Autogun > --- INVENTORY (5) ---- Micro Nuclear Core Medium Storage Unit Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon Autogun > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Gatling Laser Gatling Laser [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hardened Medium Armor Plating Device Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 3 | . . . 2 . . 1 Weapon 2 | . . . . . 1 1 Parts Attached 116 | 8 12 3 3 35 35 20 Power 19 | 1 3 1 1 4 7 2 Engine 11 | 1 3 1 1 1 4 . Core 5 | . . . . 1 2 2 Reactor 3 | . . . . 2 1 . Propulsion 20 | 4 2 . 1 6 3 4 Treads 2 | 2 . . . . . . Leg 14 | . 2 . 1 6 3 2 Wheel 2 | 2 . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 26 | 1 3 . . 8 7 7 Device 13 | . 1 . . 6 3 3 Storage 4 | 1 . . . 1 2 . Processor 4 | . 2 . . 1 1 . Hackware . | . . . . . . . Protection 5 | . . . . . 1 4 Artifact . | . . . . . . . Weapon 51 | 2 4 2 1 17 18 7 Energy Gun 22 | 1 3 . 1 6 10 1 Energy Cannon 5 | . . . . 2 1 2 Ballistic Gun 12 | 1 . 1 . 7 . 3 Ballistic Cannon 2 | . 1 1 . . . . Launcher 10 | . . . . 2 7 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 38 | . 3 3 . 7 7 18 Power 7 | . 1 1 . 1 2 2 Propulsion 9 | . 1 1 . 2 1 4 Utility 9 | . . 1 . 2 1 5 Weapon 13 | . 1 . . 2 3 7 Highest Loss Streak 7 | . 3 3 . 2 3 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 95 79 60 87 97 57 Engine 4 | . 12 12 11 1 5 1 Core 4 | . . . . 5 7 5 Reactor 2 | . . . . 3 4 . Leg 14 | . 19 19 16 21 17 2 Hover 1 | . . . . . . 4 Device 8 | . 7 4 . 12 8 6 Storage 10 | . 14 14 11 13 15 1 Processor 5 | . 5 . . 7 9 1 Protection 6 | . . . . . 1 19 Energy Gun 7 | . 19 7 2 7 8 2 Energy Cannon 5 | . . . . 1 16 3 Ballistic Gun 6 | . 4 7 11 12 . 6 Ballistic Cannon 1 | . 3 14 8 . . . Naked Turns 1 | . . . . . . 1 Heaviest Build 49 | 11 16 18 20 35 44 49 Greatest Support 40 | 40 20 20 20 26 36 38 Greatest Overweight (x) 13 | . . 1 1 2 1 13 Average Overweight (x) 1 | . . . . . . 2 Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 Average Capacity 7 | 6 8 8 8 8 8 5 Most Carried 8 | 4 4 5 3 8 7 5 Average Carried 3 | . 1 3 2 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 6 | . 4 2 2 6 4 4 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Mutant 13% | Skirmisher 5% | Gunner 5% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1902 | 252 170 66 48 588 401 377 Remotely . | . . . . . . . Salvage Created 2699 | . 287 7 . 907 1018 480 Parts 153 | . 18 . . 40 66 29 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 57 | . 4 2 . 20 20 11 Guns 35 | . 4 1 . 19 2 9 Cannons 12 | . . 1 . . 9 2 AOE 10 | . . . . 1 9 . Classes Destroyed 13 | . 6 1 . 3 2 1 Builder 4 | . . . . . 2 2 Hauler 2 | . 1 . . 1 . . Recycler 2 | . 1 . . . 1 . Operator 4 | . 1 . . 1 2 . Drone 2 | . . . . 2 . . Watcher 6 | . 1 . . 2 2 1 Swarmer 9 | . 2 . . . 3 4 Grunt 27 | . 2 . . 15 8 2 Duelist 1 | . . . . 1 . . Sentry 13 | . . . . 4 7 2 Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . . 3 Assembled 2 | . . 2 . . . . Best Kill Streak 4 | . 3 2 . 3 4 2 Combat Bots Only 3 | . 2 2 . 3 3 2 Max Kills in Single Turn 4 | . 1 1 . 2 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 681 | . 33 27 2 137 106 376 Missed 220 | . 5 4 2 30 31 148 Damage Taken 6464 | . 310 433 17 1523 1147 3034 Core 1274 | . 106 57 17 194 193 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . 34 . 47 64 . Volleys Fired 242 | . 31 11 2 74 50 74 Largest 3 | . 2 2 2 2 3 3 Hottest 194 | . 105 100 69 136 181 194 Shots Fired 430 | . 50 19 4 133 114 110 Gun 306 | . 49 8 2 130 29 88 Cannon 104 | . 1 11 2 2 72 16 Launcher 20 | . . . . 1 13 6 Special . | . . . . . . . Kinetic 184 | . 29 11 4 79 . 61 Thermal 166 | . 6 8 . 53 81 18 Explosive 20 | . . . . 1 13 6 Electromagnetic 60 | . 15 . . . 20 25 Robot Hit Streak 17 | . 7 2 1 11 13 17 Robot Miss Streak 9 | . 3 8 3 5 9 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 252 | . 26 5 1 83 63 74 Core Hits 144 | . 15 3 . 40 52 34 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 4 | . . 1 . 3 . . Burn 2 | . . 1 . 1 . . Destroy 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5604 | . 302 96 53 1660 2036 1457 Guns 3234 | . 299 35 27 1531 330 1012 Cannons 1261 | . . 54 22 40 895 250 Explosions 1041 | . . . . 59 787 195 Melee . | . . . . . . . Ramming 68 | . 3 7 4 30 24 . Kinetic 1917 | . 128 54 49 1020 . 666 Thermal 1854 | . 60 35 . 551 852 356 Explosive 979 | . . . . 59 787 133 Electromagnetic 786 | . 111 . . . 373 302 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 2 . . . 6 Average Corruption 2 | . 2 2 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . 7 2 . . . 18 Message Errors 6 | . 2 . . . . 4 Matter Fused 7 | . 1 1 . . . 5 Heat Flow Errors 3 | . 1 . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 4 | . 2 1 . . . 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . 1 . . . . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 12 | . . 12 . . . . Projectiles 12 | . . 12 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . 1 . 1 . Impact 1 | . . . . . 1 . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . 1 . . . 20 . Shots 1 | . . . . . 1 . Rammed 1 | . 1 . . . . . Targets Rammed 16 | . 1 3 1 7 4 . Kicked 15 | . . 3 1 7 4 . Crushed . | . . . . . . . Highest Temperature 414 | . 222 393 . 342 414 394 Average Temperature 140 | . 40 202 . 96 137 173 Received Heat Transfer 1777 | . 120 250 . 609 414 384 Effects 10 | . . 1 . . 2 7 Shutdowns 4 | . . . . . 1 3 Energy Bleed 4 | . . . . . . 4 Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 2 2 1 Heat Transferred 3751 | . 149 148 . 1147 1702 605 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 393 | . 144 20 122 213 393 261 Initial 178 | . . 5 . 51 70 178 Average 116 | . 61 6 65 109 238 81 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 75 | 100 100 100 100 95 20 80 Level 1 24 | . . . . 4 79 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . 1 3 2 7 Investigation 3 | . . . 1 1 . 1 Extermination 3 | . . . . . . 3 Reinforcement 6 | . . . . 2 2 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 8 | . 2 . . 3 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 7 10 9 28 28 24 Peak Tracking Total 6 | . 3 5 6 3 4 4 Tactical Retreats 7 | . . 4 1 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 10 | . 1 1 1 2 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 9 | . 3 . . 2 2 2 Max in Single Turn 1 | . 1 . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 13 | . 3 1 . 6 . 3 Terminals 8 | . 2 . . 5 . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 5 1 . 13 . 4 Successful 11 | . 1 1 . 7 . 2 Failed 12 | . 4 . . 6 . 2 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 12 | . 3 . . 8 . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . 5 . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 1 . 5 . 1 Record 1 | . 1 . . . . . Open Door 4 | . . 1 . 3 . . Unreport Threat 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Recall Investigation 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 9 | . 2 . . 5 . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 144 | . . . . 144 . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 2 1 1 . Highest-Rated Group 100 | . . 43 43 100 100 . Highest-Rated Ally 100 | . . 31 31 100 100 . Total Orders 1 | . . . . 1 . . RETURN 1 | . . . . 1 . . Ally Attacks 34 | . . . 19 15 . . Total Damage 535 | . . . 184 351 . . Kills 9 | . . . 4 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 6 | . . . . 4 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 6294 | 58 684 321 227 1741 1372 1891 Spaces Moved 3018 | 47 533 172 121 849 643 653 Core 217 | 5 . . . . . 212 Treads 6 | 6 . . . . . . Legs 2368 | . 364 172 121 849 643 219 Wheels 205 | 36 169 . . . . . Hover 222 | . . . . . . 222 Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 50 Average Speed 168 | 87 107 157 147 165 174 229 Slowest Speed 700 | 160 120 190 190 260 190 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 80 40 18 84 43 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 156 | . . . . 4 121 31 Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 152 | . . . . 4 117 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3828 | 64 602 205 165 1048 789 955 Wait 253 | . 4 8 34 44 24 139 Move 3012 | 46 532 171 120 848 642 653 Hop . | . . . . . . . Pick Up 99 | 8 15 4 3 27 20 22 Fast Attach . | . . . . . . . Attach 70 | 8 7 1 1 19 15 19 Detach 3 | . . . . 1 2 . Swap 46 | . 5 2 2 16 20 1 Drop 48 | 2 7 5 2 12 12 8 Fire 242 | . 31 11 2 74 50 74 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick 15 | . . 3 1 7 4 . Crush . | . . . . . . . Escape Stasis 39 | . . . . . . 39 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 219 | -10/Materials | Identified exit to Materials 294 | -10/Materials | Lost 3 parts (1p1n1w) 500 | -10/Materials | Discovered new exit (range 7) 570 | -10/Materials | Build established: Scavenger-Mutant 677 | -10/Materials | Discovered exit to Materials (range 10) 743 | -10/Materials | Entered Mines 790 | -10/Mines | Core integrity fell below 50% 816 | -10/Mines | Assembled infested the area 821 | -10/Mines | Assisted by a Guerilla fighting off Assembled 895 | -10/Mines | Identified exit to Exiles 898 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 898 | -10/Mines | Lost 3 parts (1p1n1u) 1040 | -10/Mines | Discovered exit to Materials (range 7) 1064 | -10/Mines | Entered Materials 1064 | -9/Materials | Accompanied by 2 allies 1064 | -9/Materials | Evolved 2 slots: Utility x2 1069 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1171 | -9/Materials | Build established: Mutant 1282 | -9/Materials | Discovered new exit (range 5) 1291 | -9/Materials | Entered Storage 1291 | -9/Storage | Accompanied by 1 ally 1538 | -9/Storage | Build established: Scavenger-Mutant 2132 | -9/Storage | Lost 4 allies 2568 | -9/Storage | Build established: Mutant 2676 | -9/Storage | Core integrity fell below 50% 2813 | -9/Storage | Met 01-MTF 2979 | -9/Storage | Discovered new exit (range 18) 3032 | -9/Storage | Entered Materials 3032 | -8/Materials | Accompanied by 1 ally (01-MTF) 3032 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3037 | -8/Materials | 01-MTF left 3575 | -8/Materials | Build established: Tank 3795 | -8/Materials | Lost 3 parts (1p1n1w) 4186 | -8/Materials | Build established: Skirmisher 4339 | -8/Materials | Discovered new exit (range 18) 4404 | -8/Materials | Entered Factory 4404 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4788 | -7/Factory | Lost 7 parts (1p2n1u3w) 4793 | -7/Factory | Core integrity fell below 50% 4844 | -7/Factory | Core integrity fell below 20% 5050 | -7/Factory | Build established: Mutant 5272 | -7/Factory | Fabricated Gatling Laser (x2) 5849 | -7/Factory | Garrison activated, responded to threat 6167 | -7/Factory | Build established: Scavenger-Tank 6247 | -7/Factory | Lost 5 parts (1n3u1w) 6290 | -7/Factory | Discovered new exit (range 7) 6295 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06189_ R-06 Scavenger collects VTOL Module. 06190_ Hrd. Medium Armor Plating destroyed. 06190_ K-01 Serf collects debris. 06191_ S-27 Virus destroyed. 06193_ K-01 Serf collects debris. 06195_ Overheating: Energy bleed (-32). 06196_ Acquired 29 matter. 06197_ K-01 Serf collects debris. 06198_ Gravmag System destroyed. 06201_ K-01 Serf collects debris. 06209_ System corrupted: Heat flow error (+133). 06214_ Hrd. Medium Armor Plating destroyed. 06216_ Shock Rifle destroyed. 06220_ S-27 Virus destroyed. 06221_ K-01 Serf collects debris. 06227_ Acquired Autogun. 06230_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06279_ QSKE 28DJHVP/U:V6/AL/ 06290_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????""???" ??????????????????????#+#????????? | | ????????""" 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""""""""" # | | ?????????????????????????????# + """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 26 Energy Capacity 580 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 900 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab GoHome() I Survived The Infestation Just What I Needed Challenges ------------ None Game ------ Seed WeldingInsulationBoregun Manual? 0 Play Time 00:48:14 Cumulative 5.0 hours Start 2024.04.04 @ 20:39:06 End 2024.04.04 @ 21:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8ea2d1d-c9ba-44af-9bf3-84b333508f74