Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.16 @ 19:15:42 Player: Plexion Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (413) 2065 Value Destroyed (24140) 24140 Prototype IDs (369) 7380 Alien Tech Used (7) 1400 Bonus (48113) 48113 TOTAL SCORE: 93398 Bonus ------- High Alert Combat Kills 1849 Follower Combat Kills 3810 Hunted by Unchained 500 Network Hubs Disabled 400 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -7646 Cogmind --------- Core Integrity 958/1600 Matter 253/300 Energy 503/520 System Corruption 1% Temperature Cool (10) Movement Walking (95) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (7) --- Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Experimental Armored Exoskeleton > --- UTILITY (13) ----- Concept Antigrav Storage Unit Concept Weapon Articulator Experimental Core Analyzer Concept Core Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Reaction Control System Experimental Phase Shifter SHELL Armor Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Perforator Experimental Jetlance > --- INVENTORY (25) --- Experimental Antimatter Reactor Zero-point Reactor Experimental VSS Leg Concept Biometal Exoskeleton Concept Biometal Exoskeleton Experimental Cooling System Concept Chromion Battery (800) Concept Chromion Battery (800) Deep Structural Scanner Femtoactuators Femtoactuators Advanced Reaction Control System Experimental Reaction Control System Advanced Phase Shifter Experimental Shield Generator High-powered Transdimensional Reconstructor Concept Lightning Penetrator Modified Sigix Sheargun Concept Plasma Driver Concept Deflector Sword Experimental Jetlance Sigix Corpse Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Experimental Armored Exoskeleton > --- UTILITY ---------- Experimental Cooling System Concept Antigrav Storage Unit Concept Melee Reflex Suite Concept Weapon Articulator Concept Core Analysis Suite Experimental Armor Integrity Analyzer Concept Cloak Mesh Concept Cloak Mesh SHELL Armor Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Concept Deflector Sword Concept Deflector Sword Experimental Jetlance > --- INVENTORY -------- Experimental Antimatter Reactor Experimental VSS Leg Experimental VSS Leg Concept Biometal Exoskeleton Concept Biometal Exoskeleton Concept Chromion Battery Concept Chromion Battery Deep Structural Scanner Femtoactuators Femtoactuators Advanced System Shield High-powered Transdimensional Reconstructor Subatomic Replicator Concept Lightning Penetrator Concept Disintegration Ray Concept Plasma Driver Concept Plasma Driver Long-range Missile Launcher [Rating: 299] Favorites ----------- Power Zero-point Reactor Engine Heavy Ion Engine Power Core Concept Zero-point Core Reactor Zero-point Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Advanced Melee Analysis Suite Device Deep Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection SHELL Armor Weapon Kinetic Spear Energy Gun Concept Disintegration Ray Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Concept Deflector Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 11 | . . . 1 . . . 3 . . . . 2 . . . . 1 . . . . 1 . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 276 | 7 13 3 17 12 . 5 30 1 . 10 . 16 12 4 4 4 13 . 1 15 1 3 30 3 6 35 2 15 14 Power 42 | 1 . 1 1 . . 1 5 . . 2 . . 2 1 . . 2 . 1 3 . . 7 2 1 5 . 4 3 Engine 5 | 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . 2 . . . Reactor 30 | . . . . . . . 1 . . 2 . . . 1 . . 2 . 1 3 . . 7 2 1 3 . 4 3 Propulsion 72 | 2 1 1 6 5 . . 11 . . 6 . 1 7 1 . 2 6 . . 6 . 1 5 1 . 9 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 72 | 2 1 1 6 5 . . 11 . . 6 . 1 7 1 . 2 6 . . 6 . 1 5 1 . 9 . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 110 | 2 8 1 6 3 . 1 9 . . 1 . 12 2 2 2 1 4 . . 6 . 2 13 . 4 13 2 9 7 Device 54 | 1 3 1 2 . . . 4 . . 1 . 4 1 . 1 1 2 . . 1 . 2 7 . 4 5 1 8 5 Storage 12 | 1 3 . . . . 1 . . . . . 1 . . . . . . . 2 . . 1 . . 3 . . . Processor 15 | . . . . . . . 2 . . . . 2 1 . 1 . 1 . . . . . 2 . . 4 . 1 1 Hackware 5 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . Protection 24 | . 2 . 3 3 . . 2 . . . . 3 . 2 . . 1 . . 3 . . 3 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 . 4 4 . 3 5 1 . 1 . 3 1 . 2 1 1 . . . 1 . 5 . 1 8 . 2 3 Energy Gun 6 | 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 1 Energy Cannon 12 | . . . 2 3 . 1 1 . . . . 1 . . . . . . . . . . 1 . 1 2 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Launcher 5 | . 1 . . 1 . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Special Weapon 4 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 3 1 . . . . . . . . . . . . . . 2 . . 3 . . . Piercing Weapon 7 | . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 2 . . . 1 . . 2 . . . 1 . . 1 1 . 5 . . 14 1 1 4 . 1 1 Parts Lost 46 | . 1 . . 4 . . . . . . 2 1 2 . . 1 4 . . 1 . . 4 . . 15 . 3 8 Power 12 | . . . . . . . . . . . . . 1 . . . 2 . . 1 . . 1 . . 4 . 1 2 Propulsion 7 | . . . . 3 . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 Utility 18 | . 1 . . . . . . . . . 1 1 . . . 1 1 . . . . . 1 . . 6 . 2 4 Weapon 9 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . 4 . . 1 Highest Loss Streak 3 | . 1 . . 2 . . . . . . 2 1 1 . . 1 1 . . 1 . . 2 . . 3 . 2 3 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 1 8 13 13 13 14 12 19 20 20 17 19 17 18 18 17 19 19 19 18 19 20 19 17 18 23 21 20 20 21 Power . | . . . . . . . . 1 1 . 1 1 1 . . . . . . . . . . . 2 1 1 1 1 Propulsion 1 | . . . . . 1 . . 2 2 1 2 2 2 2 2 2 1 2 2 1 2 1 2 3 3 1 4 4 3 Utility 8 | . 5 8 7 7 9 7 10 10 10 7 10 7 8 7 7 8 7 7 9 9 10 9 8 7 9 9 7 7 10 Weapon 4 | . 2 5 5 5 4 3 4 4 4 4 4 5 6 6 7 8 8 8 6 5 5 4 4 4 5 4 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 114 | . 2 . 5 1 . 22 13 . 1 23 2 6 . 16 2 2 1 . . 1 . . 3 . 1 3 . 1 9 Power 11 | . 1 . . . . 3 2 . . 3 . . . 1 . . . . . . . . . . . . . . 1 Propulsion 17 | . . . . . . 5 1 . . 3 . . . 3 . . . . . . . . 2 . . . . . 3 Utility 56 | . . . 1 1 . 10 7 . . 12 2 4 . 7 2 2 1 . . . . . 1 . . 2 . 1 3 Weapon 27 | . 1 . 4 . . 4 3 . 1 5 . 1 . 5 . . . . . 1 . . . . . 1 . . 1 Tool/Special 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 88 | . 99 100 98 98 99 89 92 92 93 92 93 95 93 91 99 99 99 97 98 95 95 96 84 66 66 68 79 79 77 Engine 3 | . 14 14 11 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 11 5 6 1 . . 9 9 5 4 2 . . . . . . . . 2 7 4 . Reactor 5 | . . . . . . . . 6 6 10 13 11 1 1 5 5 7 10 13 14 15 12 12 12 12 8 3 5 10 Leg 24 | . 27 28 32 31 33 33 31 33 33 33 33 29 28 29 29 29 31 30 30 26 25 24 16 8 8 9 15 15 14 Device 11 | . 4 7 15 14 11 8 11 13 13 6 11 10 5 5 4 4 11 10 10 6 5 8 10 11 11 12 22 22 21 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 8 | . . . . . . . 5 6 6 6 6 13 16 17 18 22 16 20 20 20 20 18 16 12 12 11 11 10 10 Hackware 1 | . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . . . Protection 7 | . 9 6 6 7 11 11 7 6 6 12 7 7 5 3 9 5 7 4 5 7 10 9 5 4 4 4 3 3 4 Energy Cannon 3 | . . . 11 21 20 10 2 . . . . 1 . . . . . . . . . . . . . . 1 2 . Ballistic Cannon 2 | . 23 28 10 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 3 | . . . . . . 1 8 12 13 13 12 2 . . . . . . . . . 3 3 4 4 3 4 4 1 Piercing Weapon 3 | . . . . . . . . . . . . 5 10 11 10 10 9 10 10 10 9 9 8 4 3 3 3 3 4 Peak Build Rating 299 | 8 12 12 21 21 21 22 71 71 71 86 85 108 107 106 108 116 135 131 139 154 148 157 195 219 230 274 291 299 299 Average Rating 122 | 5 10 12 16 20 20 17 58 70 70 79 83 100 101 95 106 108 127 130 136 146 144 152 174 211 218 243 288 294 292 On Entrance 111 | . 8 12 12 19 21 17 21 70 71 71 84 78 107 99 106 108 116 131 131 139 148 145 152 189 214 220 268 287 294 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . . . . . . . . 15 . . 3 . 7 . . 13 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 14 36 36 40 43 43 118 95 86 86 104 104 104 102 100 100 104 109 85 101 122 114 125 155 179 180 194 132 168 156 Greatest Support 190 | 20 20 20 33 33 33 33 100 100 100 132 132 132 124 100 100 100 151 151 151 178 178 178 180 180 180 190 178 178 178 Greatest Overweight (x) 3 | . 1 1 1 3 1 3 1 . . . . . . . . 1 . . . 2 . . 1 . 1 1 . 2 2 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 11 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 Most Carried 25 | 3 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 25 25 25 25 25 Average Carried 18 | 2 9 14 14 14 15 13 19 20 19 17 19 19 20 19 17 19 19 19 19 19 20 19 19 20 24 23 22 22 24 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 14 15 14 15 15 20 20 20 20 19 20 20 20 17 20 19 20 20 20 20 20 20 20 22 25 25 23 25 24 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Gladiator 17% | Gladiator 12% | Scavenger-Mutant 3% | Commander-Gladiator 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Extension Commander-Gladiator | -5/Cetus Commander-Gladiator | -5/Archives Commander-Gladiator | -5/Hub_04(d) Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Testing Infiltrator-Gladiator | -2/Research Infiltrator-Gladiator | -2/Quarantine Mutant | -2/Protoforge Gladiator | -1/Access Gladiator | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 12356 | 276 546 298 736 383 6 95 697 30 . 170 133 105 398 74 60 55 317 112 8 217 65 323 1032 277 334 3102 . 529 1978 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25535 | 116 502 151 1051 1307 376 . 607 50 224 300 69 505 1944 64 316 309 1372 . . 784 62 534 1945 415 871 4648 . 2659 4354 Parts 1305 | 5 34 10 62 85 24 . 31 1 1 21 5 17 68 3 29 20 67 . . 32 6 18 109 19 66 234 . 98 240 Haulers Intercepted 21 | . 2 . 5 4 . . 3 . . . . . 1 . . 2 2 . . . . 1 1 . . . . . . Recyclers Shooed 6 | . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 9 . . 20 . . . . . . 10 . . 3 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Restored 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Faulty 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 302 | . 13 5 18 29 4 . 6 . . 3 5 8 16 . . . 16 . . . 6 5 23 5 11 62 . 20 47 Melee 150 | . . . . 1 . . 4 . . 3 . 6 14 . . . 16 . . . . 5 20 5 11 32 . 18 15 Guns 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 97 | . 6 5 14 24 4 . 1 . . . . 1 . . . . . . . . . . . . . 14 . . 28 AOE 25 | . 3 . 3 2 . . 1 . . . 5 . 2 . . . . . . . 6 . 3 . . . . . . Classes Destroyed 25 | 2 7 1 1 2 . . 1 . . . . . . . . 1 1 . . . 1 . 3 . . 4 . 1 . Worker 15 | . 1 1 . 2 . . . . . . . . 1 . . 2 . . . . . 1 . 1 2 3 . 1 . Builder 8 | . 1 . 2 . . . 2 . . . . . . . . 1 . . . . . . 1 . 1 . . . . Tunneler 4 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 4 . . 3 . . . . . 1 . . 2 2 . . . . 1 1 . . . . . . Recycler 17 | 1 1 . 3 1 2 . . . . . . . 6 . . . 1 . . . . . 2 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 18 | . 3 . 2 1 . . 2 . . . . . . . 9 . . . . . . . 1 . . . . . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . Watcher 10 | . 1 . 1 . . . . . . . . . 1 . . 2 . . . . . . 2 . 1 . . 2 . Swarmer 33 | . 6 . . 10 . . 2 . . . 5 . . . . . . . . . 5 . 1 . . . . 4 . Grunt 80 | . 7 4 10 7 . . 3 . . . . 6 10 . . . 7 . . . . 3 5 . . 12 . 6 . Brawler 4 | . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Duelist 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . Sentry 37 | . . . 8 10 4 . . . . . . 2 2 . . . 1 . . . . 1 . 1 . 7 . 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Hunter 13 | . . . . . . . 1 . . . . . 1 . . . 2 . . . . . 2 2 . 5 . . . Programmer 43 | . . . . . . . . . . . . . . . . . 6 . . . . . 11 2 10 12 . 2 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 41 | . . . . . . . . . . 3 . . . . . . . . . 9 . . . . . . . . 29 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Immortal 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . V-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Botcube 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 6 2 5 9 2 . 2 . . 1 5 6 4 . 4 3 4 . . . 5 5 4 2 3 7 . 5 4 Combat Bots Only 8 | . 5 2 3 8 2 . 2 . . 1 5 6 4 . . . 4 . . . 5 5 3 2 3 7 . 4 4 Max Kills in Single Turn 3 | 1 3 1 2 3 1 . 1 1 1 1 3 1 2 1 1 3 1 . . 1 2 2 2 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 2 . . 1 . . . 3 . 2 . . . . . . . 2 . 1 . . . . . . Melee 2 | . . . . 1 . . 1 . . 1 . 1 1 . . . 1 . . . . 2 1 1 1 1 . 1 1 Uniques/NPCs Destroyed 11 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 7 Data Miner (-6/Data Miner) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2671 | . 54 19 45 96 2 . 61 2 15 18 32 23 66 . 1 9 135 . . 37 9 43 246 48 84 584 . 268 774 Missed 1142 | . 24 4 11 25 . . 19 1 8 3 18 6 11 . . 5 49 . . 5 2 8 99 7 35 184 . 104 514 Deflected 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . 3 Hits 1529 | . 30 15 34 71 2 . 42 1 7 15 14 17 55 . 1 4 86 . . 32 7 35 147 41 49 400 . 164 260 Melee 67 | . . . . . . . . . . . 3 . 13 . . . . . . . . 1 . . . 46 . . 4 Projectile 1462 | . 30 15 34 71 2 . 42 1 7 15 11 17 42 . 1 4 86 . . 32 7 34 147 41 49 354 . 164 256 AOE 60 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 56 . 2 . Critical Strikes 101 | . . . 1 2 . . 1 . . . . 3 4 . . . 6 . . 1 . . 11 . 6 38 . 8 20 Actively Blocked 54 | . . . . . . . . . . . . . . . . . 5 . . . . . 3 . 2 36 . 8 . Part Disruptions 28 | . . . . . . . . . . 1 . . . . . . . . . 4 . . 1 1 4 2 . 8 7 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Damage Taken 28454 | . 355 217 397 771 31 . 743 15 42 528 384 354 1272 30 24 355 1750 . . 585 203 441 2576 578 811 9013 . 2812 4167 Core 1852 | . 69 35 39 115 . . 51 . . 36 . 24 93 . . . 119 . . 50 15 14 234 25 46 403 . 221 263 Absorbed by Shields 11977 | . 52 . 79 . . . 129 . . 183 . 36 234 . . . . . . 176 . 353 796 344 554 3585 . 1404 4052 Redirected to Shielding 334 | . . . . . . . . . . . . . . . . . . . . . . 25 21 22 10 62 . 106 88 Regen/Repaired (Parts) 6815 | . 26 . 56 . . . . . . . . . . . . . . . . . . . 439 269 290 3194 . 1111 1430 Core Remaining (%) 75 | 100 . 58 . . . 61 . . . . 89 . . . . 88 . . . . 84 . 76 . . 61 . . 59 Volleys Fired 497 | 2 59 18 69 65 9 2 14 . . 2 3 6 2 . 2 6 3 . . . 8 . 12 . 13 113 1 12 76 Largest 3 | 2 2 2 2 2 2 1 1 . . 1 1 1 1 . 1 1 1 . . . 1 . 1 . 1 3 1 2 1 Hottest 454 | 60 66 66 136 136 136 . 85 . . . 33 81 43 . . 94 240 . . . 240 . 240 . 120 454 140 140 140 Shots Fired 715 | 4 112 36 136 129 19 2 14 . . 2 3 6 2 . 2 6 3 . . . 9 . 11 . 13 115 1 14 76 Gun 105 | 4 42 . . . . . . . . . . . . . . 6 3 . . . 5 . 4 . . 12 . 7 22 Cannon 575 | . 67 36 134 127 19 . 7 . . . . 6 . . . . . . . . . . 3 . 13 103 1 5 54 Launcher 27 | . 3 . 2 2 . . 7 . . . 3 . 2 . . . . . . . 4 . 4 . . . . . . Special 8 | . . . . . . 2 . . . 2 . . . . 2 . . . . . . . . . . . . 2 . Kinetic 302 | 2 109 36 90 . . . . . . . . . . . . . . . . . . . 2 . . 30 . . 33 Thermal 298 | 2 . . 44 127 19 . 7 . . . . . . . . 6 3 . . . 5 . 4 . 13 41 1 5 21 Explosive 27 | . 3 . 2 2 . . 7 . . . 3 . 2 . . . . . . . 4 . 4 . . . . . . Electromagnetic 45 | . . . . . . . . . . . . 6 . . . . . . . . . . 1 . . 33 . . 5 Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 7 17 Robot Hit Streak 25 | 3 6 6 15 9 3 5 2 . . 3 . 5 6 . 8 . . . . . 9 . 3 . . 11 . 14 25 Robot Miss Streak 15 | 1 5 1 4 3 1 . 1 . . . . 1 . . . . . . . . . . 1 . . 15 . . 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1175 | 3 56 20 80 75 10 2 27 3 4 22 5 20 54 3 13 6 49 . . 28 1 26 79 19 29 210 . 109 222 Core Hits 704 | 3 31 10 36 37 6 . 16 1 . 9 7 12 35 1 8 11 29 . . 17 8 14 41 9 12 118 . 57 176 Critical Kills 55 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 20 . 2 31 Critical Parts Destroyed 34 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 14 . . 19 Critical Strikes 280 | . 2 1 2 2 . . 1 . . 2 1 1 6 . 1 1 3 . . 6 . 1 14 6 4 67 . 48 111 Meltdown 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . 2 3 Destroy 80 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 28 . . 51 Blast 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 30 | . . . . . . . 1 . . 2 1 . . . . . . . . . . 1 7 6 3 7 . . 2 Impale 151 | . . . . . . . . . . . . 1 6 . 1 1 3 . . 6 . . 6 . 1 25 . 46 55 Melee Attacks 1130 | . . . 4 10 . . 53 6 7 66 6 26 56 3 14 15 76 2 3 34 4 35 115 25 70 185 8 127 180 Impact 14 | . . . 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 413 | . . . . . . . 53 6 7 66 6 2 . . . . . . . . . 5 60 21 58 68 2 21 38 Piercing 703 | . . . . . . . . . . . . 24 56 3 14 15 76 2 3 34 4 30 55 4 12 117 6 106 142 Sneak Attacks 111 | . . . . . . . 11 3 4 1 . . 10 3 11 4 6 . . 28 . 4 9 1 4 8 . 4 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . 2 . Follow-up Attacks 130 | . . . . . . . 1 . . 2 . 3 4 1 1 . 8 . . 3 . 8 19 2 4 20 . 16 38 Martial Strikes 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 21 7 Damage Inflicted 58923 | 51 1225 535 2374 1844 205 . 1840 223 303 794 556 783 2841 188 1008 971 2319 . . 2483 525 1237 5431 1419 2346 11673 . 5900 9849 Guns 1891 | 51 260 . . . . . . . . . . . . . . . . . . . . . . . . 477 . 256 847 Cannons 9511 | . 717 460 1756 1495 205 . 60 . . . . 152 . . . . . . . . . . 7 . . 2920 . 91 1648 Explosions 3832 | . 240 74 529 203 . . 477 . . . 374 . 229 . . 563 . . . . 525 . 618 . . . . . . Melee 43637 | . . . 59 135 . . 1303 223 303 794 180 631 2612 188 1008 408 2319 . . 2483 . 1237 4806 1419 2346 8276 . 5553 7354 Ramming 52 | . 8 1 30 11 . . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 3337 | 28 977 460 1168 . . . . . . . . . . . . . . . . . . . 7 . . 276 . . 421 Thermal 5591 | 23 . 74 588 1495 205 . 60 . . . . . . . . 8 . . . . . . . . . 1820 . 91 1227 Explosive 3195 | . 240 . 529 203 . . 477 . . . 374 . 229 . . . . . . . 525 . 618 . . . . . . Electromagnetic 1662 | . . . . . . . . . . . . 152 . . . 555 . . . . . . . . . 824 . . 131 Impact 194 | . . . 59 135 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15930 | . . . . . . . 1303 223 303 794 180 41 . . . . . . . . . 170 2990 1321 2129 3146 . 1117 2213 Piercing 27513 | . . . . . . . . . . . . 590 2612 188 1008 408 2319 . . 2483 . 1067 1816 98 217 5130 . 4436 5141 Entropic 1449 | . . . . . . . . . . . . . . . . . . . . . . . . . . 477 . 256 716 Highest Corruption 53 | . 1 1 . 3 3 . . . . . 1 . 4 4 4 6 5 5 5 9 9 . 27 1 11 53 . 8 1 Average Corruption 9 | . 1 1 . 2 3 . . . . . 1 . 4 4 2 3 4 5 5 7 9 . 11 1 5 30 . 5 1 Corruption Purged 12 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 438 | . 9 7 . 9 18 . . . . . . . 25 12 2 3 15 9 8 14 14 . 58 1 31 172 . 15 16 Message Errors 105 | . 1 2 . 2 3 . . . . . . . 5 3 . 1 7 2 2 4 5 . 16 . 9 34 . 5 4 Matter Fused 107 | . 6 1 . 3 2 . . . . . . . 9 4 . . 3 2 1 1 2 . 14 . 6 45 . 4 4 Heat Flow Errors 56 | . . . . 1 3 . . . . . . . 4 . . . 2 2 1 2 2 . 7 1 4 22 . 3 2 Energy Discharges 47 | . 2 3 . 1 . . . . . . . . 1 1 . . 3 . 2 4 . . 7 . 4 18 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Fused 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . . Data Loss (minor) 57 | . . 1 . 1 3 . . . . . . . 5 3 2 . . 2 1 3 4 . 5 . 2 20 . . 5 Data Loss (major) 15 | . . . . . 1 . . . . . . . . 1 . 1 . . 1 . . . 3 . 2 5 . . 1 Misfires 13 | . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . 8 . 1 . Alerts 15 | . . . . . 3 . . . . . . . . . . 1 . 1 . . . . 2 . 4 3 . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . Weapon Failures 11 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 9 . . . Overload Shots 11 | . . . . . . . . . . . . . . . . . 3 . . . 4 . 3 . . 1 . . . Overflow Damage 4661 | . . . 44 107 . . 276 143 249 20 32 11 322 . 280 186 199 . . 187 . . 479 24 480 868 . 610 144 Projectiles 192 | . . . 1 12 . . . . . . . . . . . . . . . . . . . . . 179 . . . Explosions 85 | . . . 14 . . . . . . . 32 . . . . 39 . . . . . . . . . . . . . Melee 4384 | . . . 29 95 . . 276 143 249 20 . 11 322 . 280 147 199 . . 187 . . 479 24 480 689 . 610 144 Knockbacks 34 | . 10 2 5 . . . . . . . . . . . . . . . . . . . . . . 7 . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . 10 2 5 . . . . . . . . . . . . . . . . . . . . . . 6 . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 396 | . . . . . . . 95 . . . 39 . . . . 197 . . . . 54 . 11 . . . . . . Shots 8 | . . . . . . . 2 . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 3 1 3 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked 10 | . 3 1 3 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 63 127 192 188 216 . 172 . . . 42 259 205 . . 266 408 231 220 279 444 7 316 180 246 254 90 240 217 Average Temperature 72 | . 15 45 38 31 46 . 57 . . . 16 131 100 . . 116 178 103 115 135 136 4 85 77 54 94 51 58 42 Received Heat Transfer 2460 | . 118 123 172 195 9 . 46 . 6 . 48 117 253 . . 12 192 . . 18 . 79 50 16 . 810 . 134 62 Effects 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . 7 . . 1 Combat Hostiles 11 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 7 . . 1 Parts Fried 22 | . . . 1 1 . . . . . . . 2 . . . 3 . . . . . . . . . 10 . . 5 Impact Corruptions 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . 2 3 Combat Hostiles 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . 2 3 Parts Melted 17 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . 6 . 5 . Heat Transferred 5571 | 50 . 100 1036 2664 370 . 63 . . . . . . . . 50 . . . . . . . . . 1008 . 50 180 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 4 | . . . . 2 1 . 3 . . . . 1 2 1 1 3 2 . . . . . 1 . . 4 2 3 . Low Security (%) 57 | 100 100 100 100 19 63 . 56 . . . . 53 92 28 22 39 . . . . . 100 93 100 100 41 . . . Level 1 14 | . . . . 17 36 . 8 . . . . 46 6 71 77 44 57 . . . . . 6 . . 17 . 4 . Level 2 14 | . . . . 63 . . 22 . . . . . 1 . . 8 42 . . . . . . . . 21 100 16 . Level 3 12 | . . . . . . . 12 . . . . . . . . 7 . . . . . . . . . 12 . 79 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1136 | 5 175 89 199 549 285 . 814 . . . . 267 420 289 264 976 567 . . . . 110 300 182 134 1136 677 725 . Initial 674 | . 3 63 . 69 195 . . . . . . 92 117 235 78 64 451 . . . . . . 166 72 66 674 370 . Average 216 | . 32 19 116 360 163 . 289 . . . . 177 81 222 208 283 404 . . . . 22 90 149 46 389 618 514 . Influence Increases 13502 | 10 512 146 741 987 194 . 1223 157 24 24 383 460 965 344 306 1630 542 . . . 115 138 865 152 467 1787 65 770 495 Destroy 0b10 Robot/C 6700 | . 260 80 360 580 80 . 620 120 20 20 260 260 520 160 80 320 320 . . . 100 100 480 100 220 1240 . 400 . Destroy 0b10 Robot/NC 560 | 10 50 10 65 40 10 . 55 . . . 5 . 50 10 45 50 15 . . . 5 10 35 5 20 50 . 20 . Destroy Leader 1220 | . 66 20 112 158 . . 160 10 . . 50 50 64 . . 112 74 . . . 10 22 76 30 42 120 . 44 . Allied During Kill 1207 | . . . . . . . 178 27 4 4 68 23 207 154 125 417 . . . . . . . . . . . . . Successful Hack 340 | . 22 6 18 82 14 . 30 . . . . . 54 . . 37 3 . . . . . 43 5 8 . 14 4 . Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . 75 15 60 30 . . 60 . . . . 60 . . 30 210 15 . . . . . 120 . 45 195 . 60 180 Destroy Structure 1450 | . 9 15 21 22 . . 45 . . . . 52 40 20 26 484 40 . . . . 6 66 12 117 92 21 47 315 Lose Combat Pursuer 780 | . 30 . 105 75 . . 75 . . . . 15 30 . . . 75 . . . . . 45 . 15 90 30 195 . Influence Decreases 13070 | 5 354 309 575 653 661 33 432 662 310 24 236 367 785 567 319 892 993 345 126 . 115 138 568 321 477 780 611 541 871 Entered New Map 3866 | . 2 100 . 97 305 33 . 294 55 . . 55 123 185 119 120 471 175 25 . . . . 131 56 52 451 209 808 Time Decay 7948 | 5 342 209 575 516 356 . 432 368 255 10 216 262 423 262 180 342 482 170 101 . 115 138 528 190 421 588 160 302 . Lost Part 423 | . 10 . . 40 . . . . . . 20 10 20 . . 10 40 . . . . . 40 . . 140 . 30 63 Lost Ally 340 | . . . . . . . . . . 14 . 40 26 120 20 120 . . . . . . . . . . . . . Purge Threat 493 | . . . . . . . . . . . . . 193 . . 300 . . . . . . . . . . . . . Squads Dispatched 78 | . 2 . 1 7 . . 11 . . . 1 3 3 . . 7 8 . . . . 6 7 1 6 13 1 1 . Investigation 9 | . . . . . . . . . . . . 1 2 . . . 2 . . . . 2 1 . . 1 . . . Extermination 26 | . . . . . . . 3 . . . . 1 . . . 1 3 . . . . . 4 1 4 7 1 1 . Reinforcement 25 | . 2 . 1 1 . . 3 . . . . . 1 . . 4 2 . . . . 4 2 . 2 3 . . . Assault 6 | . . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . . 2 . . . Garrison 12 | . . . . 6 . . 3 . . . . 1 . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 38 | . 1 . 4 2 . . 3 . . . . 1 1 2 . 1 1 . . . . 4 1 . . . 1 16 . Communications Jammed 65 | . . . . . . . . . . . . . . . . . . . . . . 20 30 . 15 . . . . Distress Signals 64 | . . . . . . . . . . . . . . . . . . . . . . 20 29 . 15 . . . . Times Spotted 531 | . 31 5 34 41 2 . 37 7 1 3 16 14 29 7 4 15 27 . . 3 6 15 38 5 21 63 5 36 66 Peak Tracking Total 9 | . 6 2 4 6 . . 4 3 1 1 9 6 5 5 1 6 7 . . 3 5 8 5 2 3 7 4 6 6 Tactical Retreats 37 | . 2 . 7 4 . . 4 . . . . 1 2 . . . 2 . . . . . 2 . 1 2 1 9 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 25 | . 1 . . 5 . . 1 . . . . . 2 . . 1 . . . . . 1 1 . 2 11 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 84 | . 5 1 4 2 . . 4 . . 1 . 4 . . 2 14 1 . 1 . . . 8 . 3 17 . 4 13 Max in Single Turn 8 | . 1 1 1 1 . . 1 . . 1 . 1 . . . 8 1 . 1 . . . 1 . 1 1 . 1 1 Garrison Access 6 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . 1 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 103 | . 6 1 12 10 9 2 7 . . 3 . 4 15 . . 7 4 1 . 4 . 2 6 1 3 1 3 2 . Terminals 66 | . 5 1 9 9 6 . 5 . . . . 1 14 . . 5 . . . . . . 3 1 2 . 3 2 . Fabricators 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . Repair Stations 6 | . 1 . 2 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 7 | . . . . . 3 . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . 1 . . . 2 . . . . . . 1 . 1 1 . . . Total Hacks 283 | . 17 2 30 26 18 20 13 . . 26 . 7 37 . . 23 9 1 . 17 . 4 13 2 8 4 4 2 . Successful 164 | . 10 1 11 13 6 20 5 . . 26 . 4 16 . . 11 6 1 . 17 . 1 7 1 3 1 3 1 . Failed 119 | . 7 1 19 13 12 . 8 . . . . 3 21 . . 12 3 . . . . 3 6 1 5 3 1 1 . Catastrophic 19 | . . . 2 2 6 . 1 . . . . . 4 . . 1 . . . . . . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 11 2 20 13 6 . 5 . . . . 1 19 1 . 9 4 . . . . 1 2 . . . . . . Terminals 165 | . 15 2 22 24 15 . 9 . . . . 3 36 . . 18 . . . . . . 6 2 7 . 4 2 . Fabricators 11 | . . . . . . . 3 . . . . . . . . . 6 . . . . . 2 . . . . . . Repair Stations 14 | . 2 . 5 2 . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Recycling Units 7 | . . . . . 3 . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . Scanalyzers 8 | . . . 3 . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Garrison Access 14 | . . . . . . . 1 . . . . 1 . . . 5 . . . . . . 2 . 1 4 . . . Terminal Hacks 111 | . 1 1 3 8 2 20 2 . . 26 . 1 12 . . 8 . 1 . 17 . . 2 1 2 . 3 1 . Record 30 | . . . . . . 19 . . . 6 . . . . . . . . . 5 . . . . . . . . . Part Schematic 20 | . . . . . 2 . . . . 12 . . 1 . . . . . . 4 . . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . 1 1 . . . . . . . . . 1 . . . . . . 4 . . . . 1 . . . . Prototype ID Bank 9 | . . . . . . . . . . 3 . . 2 . . . . . . 4 . . . . . . . . . Open Door 16 | . . . . 4 . . . . . . . 1 4 . . . . 1 . . . . 1 1 . . 3 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . Locate Traps 9 | . 1 . 1 3 . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 . 3 1 . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Scan Component 6 | . 1 . 2 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Repair 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . 1 1 . . . Seal Access 6 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . 1 1 . . . Unauthorized Hacks 30 | . 7 . 3 4 4 . 1 . . . . 1 4 . . 2 3 . . . . 1 . . . . . . . Terminals 21 | . 7 . 3 4 1 . 1 . . . . . 3 . . 2 . . . . . . . . . . . . . Botnet 7 | . 2 . . 1 . . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Skim 12 | . 5 . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 3 . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 6 1 11 6 5 . 6 . . . . 2 9 . . 7 2 . . . . 1 3 1 . 1 . 2 . Full Trace Events 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . 2 . . . . 12 . . 1 . . . . . . 4 . . 2 . . 19 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 156 | . . . . . . . . . . . . . . . . . 139 . . . . . 17 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 9 . . . . . 1 . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 106 | . 26 . 26 . . . . . . . . . . . . . . . . . . . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 28 | . . . . . . 2 . . . 2 . . 17 7 . . . . . . . . . . . . . . . Largest Group 13 | . . . . . . 2 2 2 2 2 2 2 12 13 10 8 . . . . . . . . . . . . . Highest-Rated Group 979 | . . . . . . 114 114 102 102 175 175 160 566 979 756 716 . . . . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . 60 60 60 60 93 93 93 159 159 99 99 . . . . . . . . . . . . . Initial UFD Resources 63 | . . . . . . . 22 22 22 22 25 25 35 32 32 32 34 44 44 44 47 47 57 60 60 60 63 63 63 Total Orders 36 | . . . . . . 9 4 . . 7 . . . 7 5 4 . . . . . . . . . . . . . STAY 23 | . . . . . . 7 2 . . 5 . . . 4 3 2 . . . . . . . . . . . . . FOLLOW 13 | . . . . . . 2 2 . . 2 . . . 3 2 2 . . . . . . . . . . . . . Ally Attacks 443 | . . . . . . . 99 16 4 13 26 12 81 67 25 100 . . . . . . . . . . . . . Total Damage 15558 | . . . . . . . 3152 446 140 375 1591 1377 1936 1980 945 3616 . . . . . . . . . . . . . Kills 96 | . . . . . . . 28 6 1 1 9 5 11 10 5 20 . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 19497 | 7 180 510 1231 462 . . 2019 854 745 144 538 464 282 . 108 742 952 344 235 239 347 540 1537 350 1374 1685 320 2095 1193 Sensors 7908 | . . . . . . . . . . . . . 261 . 108 742 951 344 235 238 347 535 1306 296 1151 1140 254 . . IFF 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Structural 9195 | . . . . . . . 1447 854 745 144 536 338 21 . . . 674 344 235 239 . 9 545 292 778 479 320 2 1193 Seismic 6680 | 7 180 510 1231 462 . . 2016 854 745 142 533 . . . . . . . . . . . . . . . . . . Decoding 200 | . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . Cloaking 2422 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 320 2095 . Jamming 4314 | . . . . . . . . . . . . . . . . . . . . . . 531 637 344 1371 1431 . . . Robot Analysis Total 8 | . . 1 1 . . . . . . . . . 1 . . . . . . 4 . . . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 2 . 2 . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . Items 23 | . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 38883 | 72 1516 919 1956 1460 803 5807 2114 854 745 1793 636 575 1478 576 369 763 1255 344 235 652 424 583 1941 383 1467 3397 320 3154 2292 Spaces Moved 22341 | 48 764 447 840 603 417 2919 1157 683 596 1134 471 353 854 348 195 520 798 269 182 398 285 408 1144 211 853 1685 310 1624 1825 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 22336 | 43 764 447 840 603 417 2919 1157 683 596 1134 471 353 854 348 195 520 798 269 182 398 285 408 1144 211 853 1685 310 1624 1825 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 185 182 185 115 119 120 120 120 120 114 105 105 105 105 110 123 123 120 124 120 115 120 120 95 95 95 95 Average Speed 134 | 112 165 190 188 185 185 192 146 120 120 120 120 119 110 105 105 106 114 123 123 124 124 121 118 120 120 123 95 95 95 Slowest Speed 330 | 120 190 190 190 330 185 325 189 120 120 120 120 120 117 105 105 178 123 123 123 195 124 124 209 120 250 250 95 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Exploration Rate (%) 59 | 3 90 93 71 88 78 84 41 94 91 80 77 10 86 56 75 52 26 48 34 84 48 16 87 11 87 30 10 41 93 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 15 | . . . . 1 3 4 . . 1 1 . . . . . . 1 1 . 3 . . . . . . . . . Known Exits Taken 18 | . . . 1 . . 1 . 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . 1 . . 1 . 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . 1 . . . 4 . 3 4 . 3 . . . . . . 2 1 . 1 . . . . . . . . Spaces Dug 251 | . 4 . 2 2 . . 26 2 3 . 26 6 4 . . 8 19 2 2 . 29 3 35 4 34 12 7 13 8 Terrain Destroyed 811 | . 12 17 15 18 . . 49 2 3 . 26 6 27 . . 334 20 2 2 . 49 3 64 4 41 30 7 15 65 Melee 152 | . . . 2 2 . . 24 2 3 . 1 6 . . . 8 17 2 2 . 3 3 11 4 28 11 5 12 6 Projectile 71 | . 3 . 4 . . . 5 . . . . . . . . 2 3 . . . 4 . 4 . 13 13 2 3 15 AOE 538 | . 9 17 9 16 . . 20 . . . 25 . 27 . . 324 . . . . 42 . 49 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 29170 | 59 904 479 1065 793 430 3124 1488 709 621 1522 528 472 1299 567 338 699 1027 279 188 513 333 454 1578 293 1158 2575 328 3155 2192 Wait 3915 | . 34 5 79 63 2 63 163 17 15 213 39 36 321 170 115 143 114 2 1 27 21 7 181 38 185 451 1 1365 44 Move 22312 | 47 763 446 839 602 416 2918 1156 682 595 1133 471 352 853 347 194 519 797 268 181 397 284 407 1143 210 852 1684 309 1623 1824 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 323 | 3 16 1 10 6 . 65 15 . 2 44 1 15 1 20 7 3 6 2 1 11 . 3 13 2 7 32 3 15 19 Fast Attach 119 | 6 3 . 6 7 . 1 5 2 . 1 . 3 2 . . 3 3 2 1 9 . 5 22 . 3 18 . 4 13 Attach 114 | 1 2 . 2 2 . 5 6 . . 3 . 10 . 3 2 1 4 . . 1 . 3 11 2 . 17 5 9 25 Detach 63 | . 1 . 1 . . 4 3 . . 1 . 4 . 1 1 . 1 . . . . . 15 2 1 10 1 7 10 Swap 468 | . 13 6 31 24 1 7 47 . . 15 8 11 16 1 4 4 29 . . 11 17 5 55 18 30 59 2 23 31 Drop 381 | . 10 2 21 8 1 59 30 2 2 50 . 14 3 23 2 5 8 3 1 26 . 1 42 . 9 28 1 11 19 Fire 497 | 2 59 18 69 65 9 2 14 . . 2 3 6 2 . 2 6 3 . . . 8 . 12 . 13 113 1 12 76 Melee 903 | . . . 4 10 . . 49 6 7 60 6 21 50 2 11 15 62 2 3 29 3 23 84 21 58 155 5 86 131 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 3 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 5 . . . . . . . . . . . . . . . 2 . . . . . 8 . . . Rewire 51 | . . . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 268 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 5) 998 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Repaired Aluminum Leg 1589 | -10/Materials | Entered Mines 1669 | -10/Mines | Found a hidden stash of uninstalled traps 1684 | -10/Mines | Learned Materials stockpile data 1751 | -10/Mines | Found DCF Scrap (14 items) 1899 | -10/Mines | Discovered new exit (range 12) 2130 | -10/Mines | Excavation squad dispatched 2130 | -10/Mines | A large section of the Mines collapsed 2230 | -10/Mines | Build established: Scavenger-Mutant 2298 | -10/Mines | Discovered new exit (range 9) 2439 | -10/Mines | Discovered new exit (range 7) 2508 | -10/Mines | Entered Materials 2508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -9/Materials | Discovered new exit (range 15) 3803 | -9/Materials | Discovered new exit (range 14) 4136 | -9/Materials | Discovered new exit (range 9) 4192 | -9/Materials | Identified exit to Mines 4192 | -9/Materials | Identified exit to Storage 4351 | -9/Materials | Repaired Aluminum Leg 4464 | -9/Materials | Entered Storage 4504 | -9/Storage | Build established: Mutant 4719 | -9/Storage | Garrison activated, responded to threat 5029 | -9/Storage | Garrison activated, responded to threat 5050 | -9/Storage | Destroyed 8 combat bots 5104 | -9/Storage | Discovered new exit (range 15) 5494 | -9/Storage | Learned location of Armory (-4) 5688 | -9/Storage | Found Prototype Processor 5917 | -9/Storage | Used back door to open Recycling access 5917 | -9/Storage | Discovered new exit (range 5) 5924 | -9/Storage | Entered Recycling 6632 | -9/Recycling | Discovered new exit (range 15) 6679 | -9/Recycling | Scanned before Scraplab entrance 6707 | -9/Recycling | Entered Scraplab 6723 | -9/Recycling | Discovered new exit (range 3) 6727 | -9/Recycling | Entered Scraptown 6727 | -9/Scraptown | System corruption cleaned by C-Scrubber 7638 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7752 | -9/Scraptown | Visited The Evicted 7789 | -9/Scraptown | Visited IN-MT5's Study 7826 | -9/Scraptown | Visited UFD Registry 7826 | -9/Scraptown | Registered with UFD as "Bulletbank" 7932 | -9/Scraptown | Visited Science Guys 8022 | -9/Scraptown | Visited Cartography Club 8080 | -9/Scraptown | Visited Curators Association 8165 | -9/Scraptown | Visited Infowarlord's Domain 8514 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8543 | -9/Scraptown | Found DCF Scrap (29 items) 9256 | -9/Scraptown | Visited Supply Room 9442 | -9/Scraptown | Found Deep Structural Scanner 9453 | -9/Scraptown | Learned location of Recycling (-9) 9453 | -9/Scraptown | Learned 8 Research zone layouts 9453 | -9/Scraptown | Learned 16 Research zone layouts 9453 | -9/Scraptown | Learned 4 Access zone layouts 9453 | -9/Scraptown | Learned 8 Access zone layouts 9453 | -9/Scraptown | Learned 4 Mines zone layouts 9453 | -9/Scraptown | Learned 8 Upper Caves zone layouts 9453 | -9/Scraptown | Learned 12 Upper Caves zone layouts 9453 | -9/Scraptown | Learned 24 Upper Caves zone layouts 9453 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 9453 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 9453 | -9/Scraptown | Learned location of 2 exits from Factory 9453 | -9/Scraptown | Learned location of 2 exits from Lower Caves 9453 | -9/Scraptown | Identified exit to Factory 9832 | -9/Scraptown | Visited Scrap Suit Storage 9841 | -9/Scraptown | Found Scrap Suit 10303 | -9/Scraptown | Botcube activated 10325 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 10422 | -9/Scraptown | Found Exp. Signal Interpreter 10630 | -9/Scraptown | Found Scrap Suit 11152 | -9/Scraptown | Found Scrap Suit 11665 | -9/Scraptown | Visited Botcube Research 11673 | -9/Scraptown | Found Botcube 11703 | -9/Scraptown | Botcube activated 11725 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 11818 | -9/Scraptown | Attached CPS modules to *hotwheels. 11849 | -9/Scraptown | Attached CPS modules to *spicecycle. 12381 | -9/Scraptown | Visited Science Testing Area 12431 | -9/Scraptown | Met Optimus 12431 | -9/Scraptown | Accepted into 0bPrime 12522 | -9/Scraptown | Discovered exit to Factory (range 5) 12534 | -9/Scraptown | Entered Factory 12534 | -6/Factory | Accompanied by 2 allies 12534 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 12535 | -6/Factory | Identified exit to Factory 12831 | -6/Factory | Build established: Scavenger-Gladiator 13239 | -6/Factory | Garrison activated, responded to threat 13721 | -6/Factory | Spotted B-75 Beast 13756 | -6/Factory | Allies destroyed B-75 Beast 13872 | -6/Factory | Build established: Mutant 14512 | -6/Factory | Discovered new exit (range 8) 14595 | -6/Factory | Discovered exit to Factory (range 13) 14634 | -6/Factory | First assault squad dispatched 14648 | -6/Factory | Entered Lower Caves 14648 | -6/Lower Caves | Accompanied by 2 allies 14649 | -6/Lower Caves | Identified exit to Lower Caves 14688 | -6/Lower Caves | Build established: Gladiator 14846 | -6/Lower Caves | Learned 4 Factory zone layouts 15502 | -6/Lower Caves | Entered another Lower Caves area 15502 | -6/Lower Caves | Accompanied by 2 allies 15503 | -6/Lower Caves | Identified exit to Data Miner 15645 | -6/Lower Caves | Discovered exit to Factory (range 14) 15682 | -6/Lower Caves | Encountered a Warlord checkpoint 16012 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16031 | -6/Lower Caves | Learned location of Extension (-5) 16045 | -6/Lower Caves | Learned Factory stockpile data 16247 | -6/Lower Caves | Entered Data Miner 16247 | -6/Data Miner | Accompanied by 2 allies 16247 | -6/Data Miner | Discovered new exit (range 6) 16270 | -6/Data Miner | Met Data Miner 16292 | -6/Data Miner | Learned location of Section 7 (-2) 16292 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16310 | -6/Data Miner | Received God Mode back door access code from Data Miner 16327 | -6/Data Miner | Destroyed Data Miner 16329 | -6/Data Miner | Data Conduit disabled 17067 | -6/Data Miner | Found Prototype Device 17068 | -6/Data Miner | Identified Exp. Thermal Shield 17091 | -6/Data Miner | Build established: Scavenger-Gladiator 17110 | -6/Data Miner | Found Botcube 17148 | -6/Data Miner | Botcube activated 17172 | -6/Data Miner | Botcube completed mutation into legged form, armed with 2 cannons. 17207 | -6/Data Miner | Found Botcube 17861 | -6/Data Miner | Botcube activated 17883 | -6/Data Miner | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 18034 | -6/Data Miner | Attached CPS modules to *cold fusion. 18036 | -6/Data Miner | Attached CPS modules to *jimmy neutron. 18040 | -6/Data Miner | Entered Proximity Caves 18040 | -5/Proximity Caves | Accompanied by 2 allies 18267 | -5/Proximity Caves | Learned Factory stockpile data 18281 | -5/Proximity Caves | Learned Factory stockpile data 18289 | -5/Proximity Caves | Spotted B-75 Beast 18316 | -5/Proximity Caves | Allies destroyed B-75 Beast 18417 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18668 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18676 | -5/Proximity Caves | Entered Factory 18676 | -5/Factory | Accompanied by 2 allies 18676 | -5/Factory | Evolved 2 slots: Utility x2 18807 | -5/Factory | Garrison activated, responded to threat 18830 | -5/Factory | Found Botcube 18836 | -5/Factory | Found Botcube 18943 | -5/Factory | Identified Exp. Targeting Computer 19082 | -5/Factory | Loaded intel: 8 recycling unit locations 19247 | -5/Factory | Discovered new exit (range 6) 19251 | -5/Factory | Entered Extension 19821 | -5/Extension | Rescued a captive Derelict 19827 | -5/Extension | Rescued a captive Derelict 19917 | -5/Extension | Rescued A7 20115 | -5/Extension | Spotted B-75 Beast 20131 | -5/Extension | Allies destroyed B-75 Beast 20141 | -5/Extension | Spotted B-75 Beast 20166 | -5/Extension | Allies destroyed B-75 Beast 20196 | -5/Extension | Lost 5 allies 20377 | -5/Extension | Build established: Gladiator 20459 | -5/Extension | Rescued a captive Derelict 20460 | -5/Extension | Rescued a captive Derelict 20521 | -5/Extension | Rescued a captive Derelict 20612 | -5/Extension | Scrapoid reinforcements arrived 20657 | -5/Extension | Discovered new exit (range 10) 20658 | -5/Extension | Discovered new exit (range 6) 20729 | -5/Extension | Entered Cetus 20729 | -5/Cetus | Accompanied by 12 allies (A7) 20734 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20757 | -5/Cetus | Spotted Cetus Guard 20757 | -5/Cetus | Spotted Cetus Guard 20758 | -5/Cetus | Spotted Cetus Guard 20759 | -5/Cetus | Spotted Cetus Guard 20781 | -5/Cetus | Allies destroyed Cetus Guard 20805 | -5/Cetus | Lost 5 allies 20909 | -5/Cetus | Build established: Commander-Gladiator 20909 | -5/Cetus | Botcube activated 20931 | -5/Cetus | Botcube completed mutation into treaded form, armed with 2 guns. 20954 | -5/Cetus | Started Cetus Manufacturing Module 20966 | -5/Cetus | Discovered new exit (range 15) 20979 | -5/Cetus | Manufactured an Enhanced Grunt 21004 | -5/Cetus | Manufactured an Enhanced Grunt 21029 | -5/Cetus | Manufactured an Enhanced Grunt 21054 | -5/Cetus | Manufactured an Enhanced Grunt 21058 | -5/Cetus | Spotted Cetus Guard 21058 | -5/Cetus | Spotted Cetus Guard 21059 | -5/Cetus | Spotted Cetus Guard 21061 | -5/Cetus | Allies destroyed Cetus Guard 21067 | -5/Cetus | Spotted Cetus Guard 21073 | -5/Cetus | Allies destroyed Cetus Guard 21077 | -5/Cetus | Allies destroyed Cetus Guard 21079 | -5/Cetus | Manufactured an Enhanced Grunt 21079 | -5/Cetus | Discovered new exit (range 15) 21095 | -5/Cetus | Met Revision 17 21203 | -5/Cetus | Botcube activated 21223 | -5/Cetus | Botcube completed mutation into treaded form, armed with 2 guns. 21298 | -5/Cetus | Murdered A7 21301 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21305 | -5/Cetus | Entered Archives 21305 | -5/Archives | Accompanied by 10 allies 21452 | -5/Archives | Attached CPS modules to Mutated Botcube. 21454 | -5/Archives | Attached CPS modules to Mutated Botcube. 21464 | -5/Archives | Discovered new exit (range 15) 21513 | -5/Archives | Discovered new exit (range 15) 21546 | -5/Archives | Discovered new exit (range 15) 21655 | -5/Archives | Identified exit to Hub_04(d) 21674 | -5/Archives | Entered Hub_04(d) 21674 | -5/Hub_04(d) | Accompanied by 8 allies 22009 | -5/Hub_04(d) | Discovered new exit (range 11) 22196 | -5/Hub_04(d) | Spotted B-75 Beast 22244 | -5/Hub_04(d) | Allies destroyed B-75 Beast 22262 | -5/Hub_04(d) | Garrison activated, responded to threat 22376 | -5/Hub_04(d) | Network Hub disabled 22400 | -5/Hub_04(d) | Network Hub disabled 22411 | -5/Hub_04(d) | Spotted Lightning 22422 | -5/Hub_04(d) | Destroyed *CG2-2 22426 | -5/Hub_04(d) | Identified exit to Factory 22430 | -5/Hub_04(d) | Spotted Lightning 22435 | -5/Hub_04(d) | Spotted Lightning 22437 | -5/Hub_04(d) | Entered Factory 22437 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22438 | -4/Factory | Identified exit to Research 22509 | -4/Factory | Loaded intel: 8 recycling unit locations 22509 | -4/Factory | Learned location of Protoforge (-2) 22589 | -4/Factory | Discovered exit to Research (range 16) 22782 | -4/Factory | Build established: Scavenger-Gladiator 22993 | -4/Factory | Discovered new exit (range 14) 23007 | -4/Factory | Discovered new exit (range 9) 23007 | -4/Factory | Identified exit to Upper Caves 23237 | -4/Factory | Fabricated Hvy. Shield Leg? 23437 | -4/Factory | First assault squad dispatched 23692 | -4/Factory | Entered Upper Caves 23693 | -4/Upper Caves | Identified exit to Upper Caves 23790 | -4/Upper Caves | Encountered a Warlord checkpoint 23868 | -4/Upper Caves | Found Alien Artifact 23868 | -4/Upper Caves | Identified Core Expander 23868 | -4/Upper Caves | Installed Core Expander, added new Power slot 24036 | -4/Upper Caves | Entered another Upper Caves area 24037 | -4/Upper Caves | Discovered new exit (range 86) 24136 | -4/Upper Caves | Learned 4 Research zone layouts 24147 | -4/Upper Caves | Found Alien Artifact 24269 | -4/Upper Caves | Identified exit to Zhirov 24271 | -4/Upper Caves | Entered Zhirov 24271 | -4/Zhirov | Discovered new exit (range 3) 24294 | -4/Zhirov | Met Zhirov 24317 | -4/Zhirov | Learned location of Quarantine (-2) 24317 | -4/Zhirov | Learned location of Testing (-3) 24317 | -4/Zhirov | Learned location of Command (-1) 24328 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24347 | -4/Zhirov | Found Alien Artifact 24347 | -4/Zhirov | Identified Integrated Reactor 24347 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24366 | -4/Zhirov | Found Alien Artifact 24505 | -4/Zhirov | Attacked by Zhirov 24515 | -4/Zhirov | Zhirov warped through subspace 24518 | -4/Zhirov | Zhirov detonated his lab 24518 | -4/Zhirov | Cloak Generator disabled 24528 | -4/Zhirov | Enhanced Grunts warped into view 24922 | -4/Zhirov | Identified exit to Proximity Caves 24923 | -4/Zhirov | Entered Proximity Caves 25312 | -3/Proximity Caves | Discovered exit to Research (range 5) 25347 | -3/Proximity Caves | Entered Research 25347 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25348 | -3/Research | Identified exit to Testing 25348 | -3/Research | Identified exit to Research 25517 | -3/Research | Discovered exit to Research (range 7) 25547 | -3/Research | Revision forces began assault on 0b10 25659 | -3/Research | Loaded intel: 5 recycling unit locations 25705 | -3/Research | Met up with Revision 17++ 25769 | -3/Research | Discovered exit to Testing (range 13) 25779 | -3/Research | Lost 3 allies 25930 | -3/Research | Entered Testing 25948 | -3/Testing | Spotted Alpha 7 25994 | -3/Testing | Destroyed Alpha 7 26061 | -3/Testing | Found Prototype Processor 26061 | -3/Testing | Identified Exp. Melee Analysis Suite 26068 | -3/Testing | Found Exp. Melee Analysis Suite 26177 | -3/Testing | Found Prototype Leg 26876 | -3/Testing | Repaired Centrium Medium Armor Plating 26987 | -3/Testing | Found Prototype Device 26987 | -3/Testing | Identified Adv. Kinecellerator 27061 | -3/Testing | Identified Transdimensional Reconstructor 27061 | -3/Testing | Warped through subspace 27066 | -3/Testing | System corruption reached 10% 27131 | -3/Testing | Found Prototype Ballistic Cannon 27136 | -3/Testing | Identified Perforator 27343 | -3/Testing | Found Prototype Protection 27343 | -3/Testing | Identified SHELL Armor 27666 | -3/Testing | Build established: Gladiator 27670 | -3/Testing | Fabricated Huge Storage Unit (x1) 27794 | -3/Testing | Discovered exit to Research (range 14) 27857 | -3/Testing | Found Prototype Device 27857 | -3/Testing | Identified AEGIS Remote Shield 27871 | -3/Testing | Entered Research 27871 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27872 | -2/Research | Identified exit to Access 27875 | -2/Research | Identified Myomer Exoskeleton 27978 | -2/Research | Build established: Scavenger-Gladiator 28044 | -2/Research | Discovered exit to Access (range 18) 28247 | -2/Research | Discovered new exit (range 8) 28253 | -2/Research | Identified exit to Quarantine 28254 | -2/Research | Entered Quarantine 28473 | -2/Quarantine | Build established: Infiltrator-Gladiator 29098 | -2/Quarantine | Found Alien Artifact 29241 | -2/Quarantine | Discovered exit to Access (range 18) 29280 | -2/Quarantine | Found Alien Artifact 29287 | -2/Quarantine | Found Alien Artifact 29296 | -2/Quarantine | Found Transdimensional Reconstructor 29319 | -2/Quarantine | Found Alien Energy Cannon 29393 | -2/Quarantine | System corruption reached 10% 29568 | -2/Quarantine | Build established: Gladiator 29624 | -2/Quarantine | Spotted Fortress 29706 | -2/Quarantine | Discovered new exit (range 6) 29706 | -2/Quarantine | Discovered new exit (range 6) 29711 | -2/Quarantine | Identified exit to Protoforge 29721 | -2/Quarantine | Entered Protoforge 29824 | -2/Protoforge | Spotted Hotshot 29850 | -2/Protoforge | Discovered exit to Access (range 14) 29865 | -2/Protoforge | Identified Dimensional Node Initializer 29865 | -2/Protoforge | Initialized slip node 29997 | -2/Protoforge | Build established: Infiltrator-Gladiator 30322 | -2/Protoforge | Superfortress began startup sequence 30432 | -2/Protoforge | Forge Plexus network access discovered 30482 | -2/Protoforge | Found Crosscalibrator 30498 | -2/Protoforge | Spotted Immortal 30504 | -2/Protoforge | Spotted Decapitator 30504 | -2/Protoforge | Spotted Decapitator 30504 | -2/Protoforge | Spotted Decapitator 30504 | -2/Protoforge | Spotted Decapitator 30510 | -2/Protoforge | Destroyed Decapitator 30519 | -2/Protoforge | Destroyed Decapitator 30536 | -2/Protoforge | Build established: Scavenger-Mutant 30546 | -2/Protoforge | Destroyed Decapitator 30561 | -2/Protoforge | Destroyed Decapitator 30692 | -2/Protoforge | Found Cep. Antigrav Storage Unit 30697 | -2/Protoforge | Found Cep. NT7 Matterbank 30722 | -2/Protoforge | Found Cep. Chromion Battery 30724 | -2/Protoforge | Found Cep. Chromion Battery 30784 | -2/Protoforge | Destroyed Immortal 30803 | -2/Protoforge | Scanned by Researcher 30852 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 30854 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 31291 | -2/Protoforge | Found Cep. Weapon Articulator 31293 | -2/Protoforge | Found Cep. Melee Reflex Suite 31316 | -2/Protoforge | Spotted V484-h 31317 | -2/Protoforge | Spotted V494-b 31329 | -2/Protoforge | Spotted V612-z 31334 | -2/Protoforge | Destroyed V494-b 31366 | -2/Protoforge | Destroyed V484-h 31379 | -2/Protoforge | Destroyed V612-z 31464 | -2/Protoforge | Build established: Mutant 31488 | -2/Protoforge | Spotted Immortal 31488 | -2/Protoforge | Spotted Immortal 31545 | -2/Protoforge | Destroyed Immortal 31558 | -2/Protoforge | Destroyed Immortal 31628 | -2/Protoforge | System corruption reached 30% 31732 | -2/Protoforge | Found Cep. Zero-point Core 31761 | -2/Protoforge | Found Cep. Zero-point Core 31913 | -2/Protoforge | Spotted V541-d 31913 | -2/Protoforge | Spotted V829-a 31921 | -2/Protoforge | Spotted V345-p 31934 | -2/Protoforge | Found Exp. Jetlance 31937 | -2/Protoforge | Found Cep. Deflector Sword 31939 | -2/Protoforge | Found Cep. Deflector Sword 31966 | -2/Protoforge | Destroyed V345-p 31982 | -2/Protoforge | Destroyed V829-a 31998 | -2/Protoforge | Lost 3 parts (3u) 32009 | -2/Protoforge | Destroyed V541-d 32012 | -2/Protoforge | Found Prototype Processor 32012 | -2/Protoforge | Identified Exp. Target Analyzer 32019 | -2/Protoforge | Found Prototype Processor 32019 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 32036 | -2/Protoforge | Spotted V703-h 32042 | -2/Protoforge | Destroyed V703-h 32053 | -2/Protoforge | Found Cep. Plasma Driver 32058 | -2/Protoforge | Found Cep. Lightning Penetrator 32068 | -2/Protoforge | Found Exp. Jetlance 32073 | -2/Protoforge | Found Cep. Deflector Sword 32102 | -2/Protoforge | Found Cep. Disintegration Ray 32221 | -2/Protoforge | First assault squad dispatched 32274 | -2/Protoforge | Destroyed AP7-3 32285 | -2/Protoforge | Destroyed AP7-3 32348 | -2/Protoforge | Found Prototype Processor 32353 | -2/Protoforge | Found Cep. Cloak Mesh 32357 | -2/Protoforge | Found Cep. Dimensional Manipulator 32360 | -2/Protoforge | Found Cep. Cloak Mesh 32540 | -2/Protoforge | Found Faulty Cep. Plasma Driver 32684 | -2/Protoforge | Destroyed 7 combat bots 32754 | -2/Protoforge | Spotted Decapitator 32754 | -2/Protoforge | Spotted Decapitator 32811 | -2/Protoforge | Spotted V301-p 32822 | -2/Protoforge | Destroyed V301-p 32827 | -2/Protoforge | Found Faulty Femtoactuators 32831 | -2/Protoforge | Found Femtoactuators 32942 | -2/Protoforge | Build established: Scavenger-Gladiator 33113 | -2/Protoforge | Warped through subspace to slip node 33118 | -2/Protoforge | Entered Access 33118 | -1/Access | Evolved 2 slots: Utility x2 33148 | -1/Access | Spotted B-99 Colossus 33319 | -1/Access | Unchained authorized (GL-D0S) 33329 | -1/Access | Build established: Gladiator 33417 | -1/Access | Discovered new exit (range 8) 33434 | -1/Access | Identified exit to Command 33438 | -1/Access | Entered Command 33459 | -1/Command | Spotted B-99 Colossus 33634 | -1/Command | Identified Cep. Core Analysis Suite 33858 | -1/Command | Spotted B-99 Colossus 33894 | -1/Command | Destroyed M Guard 33927 | -1/Command | Spotted Combat Programmer 33929 | -1/Command | Spotted Combat Programmer 33934 | -1/Command | Destroyed Combat Programmer 33940 | -1/Command | Destroyed Combat Programmer 33953 | -1/Command | Spotted M Guard 33955 | -1/Command | Attached CPS modules to M Guard. 33964 | -1/Command | Destroyed M Guard 33964 | -1/Command | All MAIN.C guards destroyed 33975 | -1/Command | Found AEGIS Remote Shield 34069 | -1/Command | Met MAIN.C 34072 | -1/Command | 0b10 Conduit disabled 34078 | -1/Command | Attached CPS modules to MAIN.C. 34100 | -1/Command | Destroyed MAIN.C Shell 34101 | -1/Command | MAIN.C activated Command garrisons 34130 | -1/Command | Destroyed MAIN.C 34132 | -1/Command | Identified Hpw. Transdimensional Reconstructor 34132 | -1/Command | Identified Subatomic Replicator 34132 | -1/Command | Discovered new exit (range 30) 34132 | -1/Command | Discovered new exit (range 89) 34132 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 34345 | -1/Command | Found Exp. System Purifier 35441 | -1/Command | Found Zero-point Reactor 35531 | -1/Command | Found Zero-point Reactor 35534 | -1/Command | Found Zero-point Reactor 35609 | -1/Command | Found Zero-point Reactor 35713 | -1/Command | Found Exp. Core Analyzer 35833 | -1/Command | Build established: Scavenger-Gladiator 36018 | -1/Command | Used Subatomic Replicator to replicate Exp. Jetlance 36580 | -1/Command | Found Femtoactuators 36586 | -1/Command | Warped through subspace to slip node 36586 | -1/Command | Discovered new exit (range 5) 36588 | -1/Command | Found Perforator 36592 | -1/Command | Entered Access_0 36593 | -1/Access_0 | Met Architect 36609 | -1/Access_0 | Destroyed A8 36617 | -1/Access_0 | Architect warped through subspace 36674 | -1/Access_0 | Architect warped through subspace 36726 | -1/Access_0 | Architect warped through subspace 36786 | -1/Access_0 | A6 warped into view 36796 | -1/Access_0 | Destroyed A6 36803 | -1/Access_0 | Architect warped through subspace 36875 | -1/Access_0 | Architect warped through subspace 36919 | -1/Access_0 | Architect warped through subspace 36959 | -1/Access_0 | Found Exp. Phase Shifter 36964 | -1/Access_0 | Architect warped through subspace 36983 | -1/Access_0 | Subspace Access Node disabled 37005 | -1/Access_0 | Architect warped through subspace 37049 | -1/Access_0 | Architect warped through subspace 37058 | -1/Access_0 | A5 warped into view 37072 | -1/Access_0 | Destroyed A5 37078 | -1/Access_0 | Subspace Access Node disabled 37095 | -1/Access_0 | Architect warped through subspace 37141 | -1/Access_0 | Architect warped through subspace 37181 | -1/Access_0 | Architect warped through subspace 37225 | -1/Access_0 | Architect warped through subspace 37266 | -1/Access_0 | Subspace Access Node disabled 37310 | -1/Access_0 | Destroyed A2 37326 | -1/Access_0 | Architect warped through subspace 37333 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 37362 | -1/Access_0 | Singularity Gate disabled 37369 | -1/Access_0 | Singularity Gate disabled 37371 | -1/Access_0 | Architect warped through subspace 37412 | -1/Access_0 | Architect warped through subspace 37447 | -1/Access_0 | Architect warped through subspace 37462 | -1/Access_0 | Architect warped through subspace 37506 | -1/Access_0 | Subspace Access Node disabled 37543 | -1/Access_0 | Destroyed Architect 37546 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 37549 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37553 | -1/Access_0 | Found Zero-point Reactor 37556 | -1/Access_0 | Found Zero-point Reactor 37559 | -1/Access_0 | Found Alien Energy Gun 37560 | -1/Access_0 | Identified Modified Sigix Sheargun 37568 | -1/Access_0 | Lost 3 parts (1p2u) 37582 | -1/Access_0 | A4 warped into view 37595 | -1/Access_0 | Destroyed A4 37618 | -1/Access_0 | Found Exp. Phase Shifter 37915 | -1/Access_0 | Build established: Scavenger-Mutant 38034 | -1/Access_0 | Found Exp. Shield Generator 38147 | -1/Access_0 | A3 warped into view 38167 | -1/Access_0 | Destroyed A3 38227 | -1/Access_0 | Found Core Expander 38315 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 38516 | -1/Access_0 | Found Sigix Corpse 38823 | -1/Access_0 | Found Integrated Reactor 38823 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 38875 | -1/Access_0 | Warped through subspace to slip node 38875 | -1/Access_0 | Discovered new exit (range 8) 38884 | *** | Establishing 0b11! Last Messages --------------- 38717_ Enhanced Grunt destroyed. 38717_ HV Slug penetrates Enhanced Grunt. 38717_ Enhanced Grunt suffers critical hit (Destroy). 38717_ Enhanced Grunt destroyed. 38717_ HV Slug penetrates Wall. 38721_ Acquired 50 matter. 38799_ System corrupted: Matter fused (-7). 38820_ Workstation disabled. 38822_ Dropped Graphene Brace. 38823_ Acquired Integrated Reactor. 38823_ Integrated Reactor installed, core energy generation increased (+10). 38825_ Acquired Graphene Brace. 38870_ The protective shell folds into the floor. 38874_ Connecting with Architect Logs... 38874_ Current location identified: Access_0 38874_ Architect Logs disabled. 38875_ Warped through subspace, drawn to slip node. 38875_ EXIT=FOUND [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 109 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 9 Power Amplification 40 Additional Mass Support 20 Armor Coverage 900 Resistance: TH 30 Core Shielding 40 Utility Shielding 90 Projectile Deflection 15 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 30 Melee Accuracy 24 Core Analysis 15 Armor Integrity Analysis 50 Offensive Hacking 14 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Recycling | Hacked Imp. Medium Armor Plating | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Adv. Force Field | -5/Extension | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Huge Storage Unit | -3/Testing | Hacked Hvy. Neutron Cannon | -3/Testing | Archive Thermal Barrier | -2/Protoforge | Archive Exp. System Shield | -2/Protoforge | Archive Lrn. Phase Cannon | -2/Protoforge | Archive Graviton Cannon | -2/Protoforge | Archive Com. Mass Driver | -2/Protoforge | Archive Helical Railgun | -2/Protoforge | Archive Exp. Gyrokinetic Inverter | -2/Protoforge | Archive Adv. KE Penetrator | -2/Protoforge | Archive Spectral Analyzer | -2/Protoforge | Archive Cld. Phase Cannon | -2/Protoforge | Archive Adv. Quantum Shading Machine | -2/Protoforge | Archive Enh. Armored Medium Treads | -2/Protoforge | Archive Enh. Armored Heavy Treads | -2/Protoforge | Archive Hds. Centrium Heavy Treads | -2/Protoforge | Archive Imp. Quantum Reactor | -2/Protoforge | Archive Exp. Matter Compressor | -2/Protoforge | Archive Centrium Greatsword | -2/Protoforge | Archive Hvy. Hardcell Cannon | -2/Protoforge | Archive Exp. Power Amplifier | -2/Protoforge | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free K-01 Serf | -3/Testing | Archive B-74 Champion | -2/Protoforge | Archive A-02 Transporter | -2/Protoforge | Archive C-65 Expert | -2/Protoforge | Archive D-83 Annihilator | -2/Protoforge | Archive Fabricated ------------ Hvy. Shield Leg | x1 | -4/Factory | Preloaded Huge Storage Unit | x1 | -3/Testing Repaired ---------- Aluminum Leg | 71% | -10/Materials Aluminum Leg | 37% | -9/Materials Centrium Medium Armor Plating | 51% | -3/Testing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Maul | -9/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator High-powered Transdimensional Reconstructor Modified Sigix Sheargun Achievements -------------- Definitely A Prototype IP Theft Leg Day Challenges ------------ None Game ------ Seed ConstructArcCycler Manual? 0 Play Time 05:21:09 Cumulative 937.5 hours Start 2026.01.10 @ 22:11:08 End 2026.01.16 @ 19:15:42 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 845 Rogue 758 Adventurer 87 Explorer 0 Win Type 1 Total 63 Types 9/8/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df70a1a-ba7e-425a-aee6-8b938af2d0b3