Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 18:19:01 Player: CreepyD Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (5515) 5515 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1882) 1882 TOTAL SCORE: 13257 Bonus ------- High Alert Combat Kills 1681 Follower Combat Kills 1026 Friendly Fire -825 Cogmind --------- Core Integrity 0/1150 Matter 163/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Improved Armor Integrity Analyzer Propulsion Shielding Propulsion Shielding Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Flexi-carbon Leg Improved Recalibrator Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Layered Heavy Armor Plating EM Shield Hacking Suite > --- WEAPON ----------- Bore Cannon Smartbomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Recalibrator KE Penetrator KE Penetrator Bore Cannon Mass Driver Smartbomb Launcher Smartbomb Launcher [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Lightning Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Slots Evolved 12 | . . 2 . 2 2 2 2 . 2 . Power 2 | . . . . 1 . . . . 1 . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 . . 2 1 2 . 1 . Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 163 | 7 2 10 . 14 11 24 19 14 36 26 Power 26 | 1 1 2 . 3 2 3 1 4 7 2 Engine 19 | 1 1 2 . 3 2 3 1 2 2 2 Core 5 | . . . . . . . . 2 3 . Reactor 2 | . . . . . . . . . 2 . Propulsion 24 | 2 . 1 . 4 1 1 2 1 9 3 Treads 5 | . . . . 4 . . . . 1 . Leg 6 | . . . . . . . . . 5 1 Wheel 12 | 2 . . . . 1 1 2 1 3 2 Hover . | . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . Utility 61 | 2 1 4 . 5 7 9 10 4 10 9 Device 28 | 1 . 3 . 3 3 6 6 1 3 2 Storage 4 | 1 . . . . 1 . 2 . . . Processor 10 | . 1 1 . 1 1 2 1 . 2 1 Hackware 4 | . . . . 1 1 . 1 . . 1 Protection 15 | . . . . . 1 1 . 3 5 5 Artifact . | . . . . . . . . . . . Weapon 52 | 2 . 3 . 2 1 11 6 5 10 12 Energy Gun 19 | 1 . 1 . . 1 3 . . 1 12 Energy Cannon 3 | . . . . . . 2 1 . . . Ballistic Gun 17 | 1 . 2 . 2 . 6 4 . 2 . Ballistic Cannon 9 | . . . . . . . 1 5 3 . Launcher 3 | . . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 2 2 . . . Parts Lost 72 | . 8 . . . . 2 7 5 39 11 Power 14 | . 2 . . . . 1 . 2 8 1 Propulsion 11 | . 2 . . . . . 1 1 5 2 Utility 28 | . 2 . . . . . 6 1 15 4 Weapon 19 | . 2 . . . . 1 . 1 11 4 Highest Loss Streak 12 | . 8 . . . . 1 4 3 12 11 Average Slot Usage (%) 85 | . 92 39 88 92 97 90 90 94 67 58 Engine 9 | . 12 1 11 14 15 12 11 7 2 2 Core 1 | . . . . . . . . 3 6 . Treads 3 | . . . . 17 13 . . . . . Wheel 5 | . 24 . . . . 5 6 10 4 3 Device 14 | . 14 6 33 18 12 14 19 17 8 4 Storage 4 | . 1 . . . 7 6 6 5 5 5 Processor 7 | . 12 10 11 7 7 7 7 5 8 10 Hackware 8 | . . . . 8 11 13 11 5 3 3 Protection 4 | . . . . . 3 2 . 10 10 9 Energy Gun 3 | . 12 3 11 2 6 7 . . . 14 Energy Cannon 1 | . . . . . . 2 4 2 . . Ballistic Gun 10 | . 12 7 11 21 15 15 15 2 . . Ballistic Cannon 3 | . . . . . . . . 16 7 . Naked Turns 6 | . 1 5 . . . . . . . . Heaviest Build 127 | 13 13 14 14 31 68 76 94 122 127 69 Greatest Support 70 | 26 26 16 16 52 40 28 32 32 70 25 Greatest Overweight (x) 17 | . 1 1 . . 2 2 3 3 17 12 Average Overweight (x) 2 | . . . . . 1 2 2 2 3 5 Largest Inventory Capacity 12 | 6 6 4 4 4 12 12 12 12 12 12 Average Capacity 10 | 5 4 4 4 4 12 12 12 12 12 11 Most Carried 12 | 3 2 3 1 4 9 9 10 12 12 8 Average Carried 6 | . 1 1 1 2 5 5 8 9 8 1 Final Capacity 12 | 6 4 4 4 4 12 12 12 12 12 4 Final Carried 12 | 1 1 1 1 4 7 9 10 12 9 3 Class Distribution -------------------- 26% | Hacker-Gunner 18% | Scavenger-Tank 16% | Scavenger-Gunner 14% | Scavenger-Mutant 12% | Mutant 5% | Hacker-Tank 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Matter Collected 4493 | 259 79 74 . 450 129 794 526 1008 1047 127 Remotely . | . . . . . . . . . . . Salvage Created 7141 | 47 183 119 . 929 129 2296 1256 851 1318 13 Parts 304 | 9 8 9 . 47 6 88 62 28 44 3 Haulers Intercepted 12 | . . 1 . 3 . 3 1 3 1 . Recyclers Shooed 8 | . . . . 1 . 5 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Combat Hostiles Destroyed 81 | . 6 2 . 8 3 19 16 7 19 1 Melee 3 | . . . . . . 1 . . 1 1 Guns 48 | . 6 2 . 8 3 13 12 1 3 . Cannons 17 | . . . . . . 1 4 6 6 . AOE 13 | . . . . . . 4 . . 9 . Classes Destroyed 16 | 1 3 2 . 3 . 4 1 . 2 . Worker 14 | . 1 . . 1 . 5 3 1 3 . Builder 4 | . . . . . . 1 3 . . . Tunneler 5 | 2 . . . 1 . . . . 2 . Hauler 12 | . . 1 . 3 . 3 1 3 1 . Recycler 13 | . . . . 3 . 7 1 1 1 . Mechanic 1 | . . . . . . . 1 . . . Operator 2 | . . . . . . . . . 2 . Watcher 5 | . . . . 2 . 2 . . 1 . Swarmer 9 | . 3 1 . . . . 4 1 . . Saboteur 2 | . . . . . . 1 . . . 1 Grunt 34 | . 3 . . 3 2 10 3 5 8 . Brawler 2 | . . . . . . . . . 2 . Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . 1 . 2 1 3 2 1 1 . Hunter 16 | . . . . 3 . 2 5 . 6 . Programmer 6 | . . . . . . 2 2 . 2 . Thug 2 | . . . . . . . . 1 1 . Butcher 1 | . . . . . . . . . 1 . Best Kill Streak 10 | 2 4 3 . 5 1 10 9 4 5 1 Combat Bots Only 4 | . 3 1 . 3 1 4 3 3 3 1 Max Kills in Single Turn 5 | 1 1 1 . 2 1 4 2 2 5 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 . Melee 1 | . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Damage Taken 10849 | . 501 51 . 434 243 1390 1115 723 5347 1045 Core 1802 | . 105 . . 88 . 179 157 116 651 506 Absorbed by Shields 1419 | . . . . . . . 524 441 454 . Core Remaining (%) 84 | 100 58 . 100 84 100 78 . 72 . . Volleys Fired 322 | 2 20 9 . 36 15 52 46 65 76 1 Largest 4 | 2 2 1 . 3 3 4 4 4 4 2 Hottest 269 | 60 60 23 . 96 131 226 221 269 228 130 Shots Fired 817 | 4 40 9 . 96 43 206 147 149 120 3 Gun 512 | 4 40 9 . 96 43 177 95 14 31 3 Cannon 288 | . . . . . . 29 52 135 72 . Launcher 17 | . . . . . . . . . 17 . Special . | . . . . . . . . . . . Kinetic 597 | 2 20 9 . 79 30 119 101 136 101 . Thermal 127 | 2 20 . . . 13 33 46 13 . . Explosive 17 | . . . . . . . . . 17 . Electromagnetic 76 | . . . . 17 . 54 . . 2 3 Robot Hit Streak 17 | 1 13 4 . 15 16 17 16 6 16 4 Robot Miss Streak 10 | 1 1 2 . 5 4 5 4 10 3 . Penetration Max 2 | . . . . 1 . 1 1 2 1 . Secondary Targets 4 | . 1 . . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . Shots Hit Robots 432 | 2 30 8 . 61 32 114 82 44 56 3 Core Hits 274 | 2 12 6 . 28 16 73 44 23 70 . Critical Hits 57 | . . . . . 1 3 6 27 20 . Critical Kills 21 | . . . . . 1 1 3 9 7 . Critical Parts Destroyed 30 | . . . . . . 2 3 12 13 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16296 | 25 349 160 . 1079 507 4752 2682 1886 4822 34 Guns 6423 | 25 347 160 . 1079 507 2311 1314 194 452 34 Cannons 4672 | . . . . . . 554 1291 1692 1135 . Explosions 5132 | . . . . . . 1887 68 . 3177 . Melee . | . . . . . . . . . . . Ramming 69 | . 2 . . . . . 9 . 58 . Kinetic 7355 | 15 159 160 . 925 238 1333 1356 1603 1566 . Thermal 3757 | 10 188 . . . 269 961 1317 283 729 . Explosive 3940 | . . . . . . 1586 . . 2354 . Electromagnetic 1175 | . . . . 154 . 872 . . 115 34 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . 6 1 1 1 12 14 Average Corruption 3 | . . . . . 4 1 1 1 6 12 Corruption Purged . | . . . . . . . . . . . Effects 49 | . . . . . 14 1 2 3 19 10 Message Errors 10 | . . . . . 4 1 . 1 2 2 Matter Fused 8 | . . . . . 2 . . . 3 3 Heat Flow Errors 7 | . . . . . 1 . . . 4 2 Energy Discharges 8 | . . . . . 1 . 1 . 5 1 Data Loss (minor) 5 | . . . . . 3 . . . 2 . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . 1 Targeting Errors 8 | . . . . . 2 . 1 2 2 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 532 | . . . . . . 134 17 5 376 . Projectiles 48 | . . . . . . 19 17 5 7 . Explosions 484 | . . . . . . 115 . . 369 . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . . . . . 1 8 7 . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . . 1 6 7 . Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 321 | . 1 . . . . 161 4 . 155 . Shots 8 | . . . . . . 3 . . 5 . Rammed 10 | . 1 . . . . . 1 . 8 . Targets Rammed 12 | . 1 . . . . . 1 . 10 . Kicked 2 | . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . Highest Temperature 259 | . 141 . . 15 144 199 256 259 250 100 Average Temperature 69 | . 56 . . 7 57 70 51 89 81 63 Received Heat Transfer 1612 | . 273 18 . 81 120 333 91 142 554 . Effects 3 | . . . . . . . 3 . . . Interference 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 3 . 2 . Heat Transferred 4053 | 25 425 . . . 230 1082 1395 296 600 . Parts Sabotaged 15 | . . . . . . 1 . . . 14 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Peak Influence 1422 | 10 126 117 45 250 459 1025 825 1111 1422 652 Average Influence 562 | 2 67 70 45 140 140 646 605 543 1115 616 Maximum Alert Level 4 | . . . . 1 2 3 3 4 4 2 Low Security (%) 24 | 100 100 100 100 82 84 . . . . . Level 1 9 | . . . . 17 . 22 . 21 . . Level 2 31 | . . . . . 15 21 71 60 9 100 Level 3 21 | . . . . . . 55 28 15 19 . Level 4 12 | . . . . . . . . 1 70 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 1 1 . 1 1 8 6 2 13 . Investigation 4 | . . . . 1 . 3 . . . . Extermination 7 | . . . . . . 3 2 . 2 . Reinforcement 16 | . 1 1 . . 1 1 3 2 7 . Assault 5 | . . . . . . 1 1 . 3 . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 8 | . . . . . . 1 1 2 4 . Haulers Reinforced 2 | . . . . . . . 1 . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Distress Signals 10 | . . 1 . 2 . 3 2 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 12 10 . 14 6 31 26 29 37 9 Peak Tracking Total 8 | . 4 7 . 4 2 5 4 5 8 5 Tactical Retreats 11 | . 1 2 . . 1 3 2 1 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Traps Triggered 5 | . . . . . 4 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 5 | . . . . . . 1 . 4 . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Machines Disabled 62 | . . . . 2 1 29 3 3 24 . Max in Single Turn 11 | . . . . 1 1 6 2 1 11 . Garrison Access 2 | . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Machines Accessed 27 | . . 1 . 1 5 8 . 8 3 1 Terminals 16 | . . 1 . 1 3 3 . 7 . 1 Fabricators 3 | . . . . . 1 1 . . 1 . Repair Stations 3 | . . . . . . 2 . . 1 . Recycling Units 4 | . . . . . . 2 . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 63 | . . 4 . 3 14 26 . 11 4 1 Successful 38 | . . 2 . 1 5 19 . 7 4 . Failed 25 | . . 2 . 2 9 7 . 4 . 1 Catastrophic 4 | . . . . . 2 . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . . 3 2 . 3 . . Terminals 40 | . . 4 . 3 10 13 . 9 . 1 Fabricators 4 | . . . . . 2 1 . . 1 . Repair Stations 11 | . . . . . . 9 . . 2 . Recycling Units 6 | . . . . . . 3 . 2 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 21 | . . 2 . 1 3 9 . 6 . . Record 4 | . . . . . . 4 . . . . Robot Analysis 2 | . . . . 1 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 4 | . . . . . . . . 4 . . Level Access Points 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . 1 . 1 . . Patrol Status 1 | . . . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . 1 1 . . . . Zone Layout 2 | . . 1 . . . 1 . . . . Fabricator Hacks 3 | . . . . . 1 1 . . 1 . Network Status 1 | . . . . . . 1 . . . . Build 2 | . . . . . 1 . . . 1 . Repair Station Hacks 9 | . . . . . . 7 . . 2 . Scan Component 5 | . . . . . . 4 . . 1 . Repair 4 | . . . . . . 3 . . 1 . Recycling Unit Hacks 4 | . . . . . . 2 . 1 1 . Retrieve Components 4 | . . . . . . 2 . 1 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . 1 . 1 3 6 . 5 2 1 Full Trace Events 4 | . . . . 1 . 3 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . 3 . . . 1 . Matter 405 | . . . . . 252 . . . 153 . Time 107 | . . . . . 67 . . . 40 . Total Robot Build Rating 13 | . . . . . 12 . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . 1 . Time 194 | . . . . . . 144 . . 50 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 25 | . . . . . . 12 . 3 10 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Robots Rewired 8 | . . . . . . 1 . 7 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Total Allies 18 | . . . . . 3 1 . 13 1 . Largest Group 12 | . . . . . 3 3 . 12 5 . Highest-Rated Group 475 | . . . . . 90 72 . 475 249 . Highest-Rated Ally 156 | . . . . . 30 30 . 156 140 . Total Orders 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . Ally Attacks 233 | . . . . . . 8 . 217 8 . Total Damage 4833 | . . . . . . 192 . 4474 167 . Kills 33 | . . . . . . 3 . 28 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Robot Analysis Total 2 | . . . . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Turns Passed 5885 | 64 223 123 37 460 722 1297 837 835 1051 236 Spaces Moved 3185 | 52 118 182 79 185 352 721 484 425 484 103 Core 46 | 10 21 7 . . . . . . 1 7 Treads 503 | . . . . 178 295 . . . 30 . Legs 120 | . . . . . . . . . 119 1 Wheels 2255 | 42 97 . . . 57 721 484 425 334 95 Hover . | . . . . . . . . . . . Flight 261 | . . 175 79 7 . . . . . . Fastest Speed 40 | 50 50 40 40 40 120 120 120 120 120 50 Average Speed 127 | 82 88 41 40 165 178 120 124 127 145 158 Slowest Speed 900 | 90 100 120 40 170 190 120 130 130 900 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 5 33 22 25 23 12 20 18 63 15 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . . . . . 3 1 1 . Terrain Destroyed 456 | . . . . . 1 139 45 33 238 . Melee . | . . . . . . . . . . . Projectile 75 | . . . . . 1 4 20 33 17 . AOE 381 | . . . . . . 135 25 . 221 . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Arm Total 4392 | 69 195 220 83 265 411 1026 617 614 718 174 Wait 442 | 1 52 8 5 9 17 184 46 21 76 23 Move 3175 | 51 117 181 78 184 351 720 483 424 483 103 Hop . | . . . . . . . . . . . Pick Up 152 | 8 2 10 . 12 11 25 15 17 32 20 Fast Attach 2 | . . . . 1 . . . 1 . . Attach 120 | 7 1 10 . 6 3 15 12 8 32 26 Detach 1 | . . . . . . . . . 1 . Swap 41 | . 1 . . 7 8 9 7 5 4 . Drop 57 | . 1 2 . 10 6 15 6 12 4 1 Fire 322 | 2 20 9 . 36 15 52 46 65 76 1 Melee . | . . . . . . . . . . . Ram 6 | . 1 . . . . . 1 . 4 . Kick 3 | . . . . . . . . . 3 . Crush 3 | . . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . Rewire 67 | . . . . . . 6 . 61 . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 10) 280 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 318 | -9/Materials | Lost 8 parts (2p2n2u2w) 361 | -9/Materials | Discovered new exit (range 6) 411 | -9/Materials | Entered Mines 440 | -9/Mines | Discovered new exit (range 9) 448 | -9/Mines | Entered Materials 448 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 837 | -8/Materials | Discovered new exit (range 15) 859 | -8/Materials | Build established: Scavenger-Gunner 908 | -8/Materials | Entered Factory 908 | -7/Factory | Evolved 2 slots: Utility x2 1499 | -7/Factory | Fabricated L-41 Fighter? 1520 | -7/Factory | Local fabrication network quarantined 1586 | -7/Factory | Build established: Hacker-Gunner 1621 | -7/Factory | Discovered new exit (range 9) 1630 | -7/Factory | Entered another Factory area 1630 | -6/Factory | Accompanied by 2 allies 1630 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1898 | -6/Factory | Identified exit to Factory 2060 | -6/Factory | Build established: Hacker-Tank 2330 | -6/Factory | First assault squad dispatched 2376 | -6/Factory | Build established: Hacker-Gunner 2477 | -6/Factory | Repaired Arm. Huge Wheel 2523 | -6/Factory | Repaired Gauss Rifle 2927 | -6/Factory | Entered another Factory area 2927 | -5/Factory | Evolved 2 slots: Utility x2 3023 | -5/Factory | Found Prototype Processor 3024 | -5/Factory | Identified Exp. Signal Interpreter 3477 | -5/Factory | Discovered new exit (range 30) 3527 | -5/Factory | First assault squad dispatched 3547 | -5/Factory | Lost 4 parts (1n3u) 3571 | -5/Factory | Discovered new exit (range 56) 3764 | -5/Factory | Entered Extension 3821 | -5/Extension | Rescued a captive Derelict 3822 | -5/Extension | Rescued a captive Derelict 3859 | -5/Extension | Rescued a captive Derelict 3893 | -5/Extension | Rescued A7 4137 | -5/Extension | Rescued a captive Derelict 4167 | -5/Extension | Spotted B-75 Beast 4173 | -5/Extension | Spotted B-75 Beast 4192 | -5/Extension | Allies destroyed B-75 Beast 4199 | -5/Extension | Allies destroyed B-75 Beast 4219 | -5/Extension | Lost 3 parts (1p1n1w) 4339 | -5/Extension | Disrupted transfer network 4570 | -5/Extension | Discovered new exit (range 16) 4570 | -5/Extension | Discovered new exit (range 16) 4599 | -5/Extension | Entered Factory 4599 | -4/Factory | Accompanied by 5 allies 4599 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4690 | -4/Factory | Build established: Scavenger-Tank 4704 | -4/Factory | Fabricated R-06 Scavenger? 4795 | -4/Factory | Garrison activated, responded to threat 4827 | -4/Factory | Lost 3 parts (1p1u1w) 4998 | -4/Factory | Repaired Fission Core 5099 | -4/Factory | First assault squad dispatched 5270 | -4/Factory | Lost 12 parts (1p6u5w) 5340 | -4/Factory | Lost 8 parts (2p1n3u2w) 5479 | -4/Factory | Lost 6 parts (3p1n2w) 5593 | -4/Factory | Discovered new exit (range 12) 5638 | -4/Factory | System corruption reached 10% 5644 | -4/Factory | Core integrity fell below 50% 5650 | -4/Factory | Entered Armory 5674 | -4/Armory | Lost 8 parts (1p2n4u1w) 5877 | -4/Armory | Core integrity fell below 20% 5886 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05856_ Wheel destroyed. 05858_ Penetrated by Slug. 05858_ Slug penetrates Wall. 05863_ Slug penetrates X-72 Disruptor. 05863_ X-72 Disruptor destroyed. 05866_ Penetrated by Slug. 05868_ Adv. Cooling System destroyed. 05869_ Penetrated by Slug. 05869_ System Shield destroyed. 05871_ Acquired Imp. Arc Projector. 05872_ Acquired 71 matter. 05873_ XL,OKJH/2MEVT DF TNK9>NRER=AL 05873_ Penetrated by Slug. 05873_ Slug penetrates Wall. 05876_ Penetrated by Slug. 05876_ Slug penetrates Wall. 05879_ Penetrated by Slug. 05882_ Hcp. Storage Unit destroyed. 05884_ Acquired Flexi-carbon Leg. 05886_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ????????????????????????########## | | ????????????????????????# # | | ?????????########???????# """ ""# | | ??????? ???????# """ ""# | | ????? #??????# """ ""# | | ???? #??????# T# | | ???? #??????# """ ""# | | ??? ###??### """ ""# | | ??? # ?? # " " ""# | | ?? # """"=# # | | ?? # =/#+###/#### | | ?? # = #/ x#??? | | ? # """" + /h #??? | | ? # =!=#@ #??? | | ######## #??? | | =% #??? | | ?# = #??? | | ?# ########/ #??? | | ?? ????# # #??? | | ??????????# """" # #??? | | ??????????# """" + / #??? | | ??????????# """" # ##########??? | | ??????????? """" #####???????????? | | ??????????? ?????????????????? | | ??????????######?????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 54 Energy Capacity 570 Matter Stores 340 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 1050 Resistance: EM 25 Propulsion Shielding 33 Reclamation Efficiency 10 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded R-06 Scavenger | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicAlloyShield Manual? 0 Play Time 01:34:04 Cumulative 64.0 hours Start 2020.06.07 @ 16:08:53 End 2020.06.07 @ 18:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 58 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11748739-a27e-4cc9-99df-f901bf2dab77