Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 00:10:59 Player: OJ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (322) 1610 Value Destroyed (9684) 9684 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (1316) 1316 TOTAL SCORE: 19810 Bonus ------- High Alert Combat Kills 348 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/1300 Matter 131/300 Energy 98/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger Graphene Brace EM Disruption Field > --- WEAPON ----------- Heavy Beamcaster Phase Gun Advanced Plasma Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Wheel Energy Well Layered Heavy Armor Plating Medium Reactive Plating Improved System Shield Advanced System Restoration Module Advanced Drone Bay Vortex Rail Vortex Rail Vortex Cannon Vortex Cannon Heavy Mass Driver Thermoblaster [Rating: 130] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 1 1 . . . . . 2 2 Weapon 3 | . . . . . . . . 1 1 1 . . . . . . Parts Attached 312 | 10 21 12 20 5 . 8 48 44 32 33 6 12 6 7 35 13 Power 43 | 2 2 1 3 3 . 3 7 8 3 3 . 2 . 1 4 1 Engine 26 | 2 2 1 3 3 . 3 5 3 1 3 . . . . . . Core 15 | . . . . . . . 2 5 2 . . 1 . 1 3 1 Reactor 2 | . . . . . . . . . . . . 1 . . 1 . Propulsion 52 | 5 6 6 1 1 . 2 10 10 2 3 . 2 . 1 2 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 52 | 5 6 6 1 1 . 2 10 10 2 3 . 2 . 1 2 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 134 | 1 5 1 11 . . 2 16 19 21 16 6 5 2 3 20 6 Device 81 | . 4 1 6 . . . 4 8 15 9 6 5 . 3 16 4 Storage 5 | 1 1 . 1 . . . . 1 . . . . . . . 1 Processor 9 | . . . 1 . . . 3 2 1 2 . . . . . . Hackware 9 | . . . 1 . . . 3 2 2 1 . . . . . . Protection 30 | . . . 2 . . 2 6 6 3 4 . . 2 . 4 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 83 | 2 8 4 5 1 . 1 15 7 6 11 . 3 4 2 9 5 Energy Gun 29 | . 4 . . . . 1 5 5 5 1 . . 2 1 3 2 Energy Cannon 12 | . 1 . 1 . . . . . 1 3 . 2 2 . 2 . Ballistic Gun 13 | 2 . 1 . 1 . . 7 . . 2 . . . . . . Ballistic Cannon 21 | . 3 1 3 . . . 2 1 . 5 . 1 . . 3 2 Launcher 8 | . . 2 1 . . . 1 1 . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 4 . 1 3 . . 2 1 . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 5 | . . 5 . . . . . . . . . . . . . . Parts Lost 84 | . 3 2 2 1 . 4 11 21 . 4 1 4 . 2 10 19 Power 15 | . . . . . . 1 3 4 . 1 1 . . . 2 3 Propulsion 22 | . 3 1 1 . . 1 6 5 . . . 2 . 1 1 1 Utility 27 | . . . 1 . . 1 1 7 . 3 . 1 . 1 4 8 Weapon 20 | . . 1 . 1 . 1 1 5 . . . 1 . . 3 7 Highest Loss Streak 19 | . 1 1 1 1 . 4 4 7 . 3 1 2 . 2 3 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 96 96 99 100 97 93 86 96 93 85 85 90 93 93 77 Engine 6 | . 14 14 11 11 11 11 5 2 1 10 8 . . . . . Core 2 | . . . . . . . 2 3 4 . . 4 5 5 7 3 Reactor 1 | . . . . . . . . . . . . 4 5 5 2 2 Wheel 14 | . 27 26 19 22 22 21 16 7 10 11 11 8 11 11 9 6 Device 17 | . 12 14 12 11 11 11 12 11 29 23 17 16 20 21 32 34 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 3 Processor 9 | . . . 8 11 11 11 15 11 6 6 11 11 11 11 10 7 Hackware 1 | . . . 1 . . . 5 6 . . . . . . . . Protection 6 | . . . 9 11 11 9 8 10 8 5 5 5 4 9 4 . Energy Gun 7 | . 16 2 . . . 10 12 21 22 7 . . 1 4 8 6 Energy Cannon 3 | . . . 8 1 . . . . 2 7 11 5 5 5 4 2 Ballistic Gun 1 | . 1 . 1 9 11 11 4 . . 1 . . . . . . Ballistic Cannon 8 | . 9 12 12 11 11 . 1 . . 7 11 16 14 11 9 6 Naked Turns 69 | . . . . . . . . . . . . . . . . 69 Heaviest Build 147 | 13 32 34 62 62 59 57 67 70 82 131 119 130 120 126 147 113 Greatest Support 32 | 32 20 32 32 26 26 20 20 26 26 32 32 32 32 32 32 26 Greatest Overweight (x) 21 | 4 3 3 3 2 2 5 6 21 6 5 3 8 3 7 8 6 Average Overweight (x) 2 | . . 1 1 2 2 2 2 4 3 3 3 5 3 3 3 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 17 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Average Carried 18 | 3 11 14 16 19 20 19 19 19 16 19 19 19 19 19 19 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 19 20 20 20 20 14 19 19 19 18 20 20 19 2 Class Distribution -------------------- 32% | Scavenger-Mutant 20% | Mutant 18% | Scavenger-Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Gunner 3% | Commander-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 6725 | 368 361 307 842 240 . 177 856 456 247 541 363 596 11 277 1033 50 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11392 | 204 660 326 1079 285 . 189 1735 1638 992 1059 360 587 . 245 1640 393 Parts 601 | 15 48 14 74 13 . 19 112 74 29 35 24 24 . 13 76 31 Haulers Intercepted 20 | . 2 . 2 . . . 6 2 3 1 . . . . 4 . Recyclers Shooed 17 | . . 2 3 . . 1 1 1 3 . . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . 29 18 . 13 . . Prevented 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 204 | . 16 5 25 10 . 8 29 20 4 16 12 18 . 10 21 10 Guns 83 | . 13 2 1 4 . 8 25 13 2 5 . . . . 5 5 Cannons 95 | . 3 3 19 6 . . 2 . . 9 12 18 . 7 16 . AOE 17 | . . . 4 . . . 2 3 . . . . . 3 . 5 Classes Destroyed 18 | 3 6 1 1 1 . 1 1 2 . . . 2 . . . . Worker 26 | 2 . 1 . 2 . . 7 4 2 . . . . . 6 2 Builder 26 | . 1 . 2 . . 1 5 6 1 2 . . . . 4 4 Tunneler 7 | 4 . . . . . . 1 1 1 . . . . . . . Hauler 20 | . 2 . 2 . . . 6 2 3 1 . . . . 4 . Recycler 15 | 1 . 2 3 . . 1 . 4 2 1 . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 6 | . 3 . 1 . . . . 1 1 . . . . . . . Watcher 17 | . 2 . 5 . . . 3 2 1 1 . . . . 2 1 Swarmer 64 | . 6 . 8 2 . 7 6 1 . 4 10 5 . 8 . 7 Grunt 79 | . 10 4 11 7 . . 14 11 1 5 2 4 . 1 9 . Brawler 2 | . . . . . . . . . . . . 1 . . 1 . Duelist 6 | . . . . 1 . . 1 2 . . . 2 . . . . Sentry 19 | . . . 6 . . . 6 2 1 1 . 1 . 1 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 11 | . . . . . . 1 2 1 1 2 . . . . 2 2 Programmer 14 | . . . . . . . . 1 1 4 . . . . 7 1 Heavy 3 | . . . . . . . . 2 . . . . . . 1 . Wasp 3 | . . . . . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | 5 6 2 5 5 . 4 6 7 5 5 5 5 . 4 8 14 Combat Bots Only 8 | . 6 2 4 3 . 4 5 4 2 4 5 5 . 4 6 8 Max Kills in Single Turn 5 | 1 1 1 3 1 . 1 2 2 2 3 4 2 . 2 3 5 Gunslinging 2 | . . . . . . . 1 . . 2 . . . . . . Exploded 3 | . . . 2 . . . 2 1 . . . . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Damage Taken 16005 | . 479 441 811 511 . 276 1545 2818 237 1268 474 1065 75 330 2437 3238 Core 3156 | . 122 53 175 74 . 40 314 585 14 169 41 86 16 24 132 1311 Absorbed by Shields 164 | . . . . . . . . . 36 . . . . 100 28 . Redirected to Shielding 585 | . . . . . . 5 25 102 18 334 . . 11 90 . . Regen/Repaired (Parts) 821 | . 23 . 60 . . . 45 49 . . . . . . 644 . Core Remaining (%) 58 | 100 . 30 . . . 27 42 16 98 . . . . 66 88 . Volleys Fired 736 | 17 71 36 93 33 . 21 135 90 27 43 13 43 . 15 81 18 Largest 5 | 2 2 2 2 2 . 2 2 3 4 5 4 4 . 4 5 5 Hottest 416 | 40 112 91 107 107 . 81 122 183 287 379 317 317 . 300 416 393 Shots Fired 1773 | 34 142 57 167 58 . 39 259 248 102 165 27 96 . 38 287 54 Gun 1047 | 34 111 18 12 19 . 34 233 237 91 83 . . . 10 137 28 Cannon 702 | . 31 36 153 39 . 5 24 6 11 82 27 96 . 24 146 22 Launcher 24 | . . 3 2 . . . 2 5 . . . . . 4 4 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 659 | 34 50 36 102 52 . 26 95 6 . 31 22 67 . 17 101 20 Thermal 1072 | . 92 18 63 6 . 13 162 237 102 131 5 10 . 21 186 26 Explosive 12 | . . 3 2 . . . 2 5 . . . . . . . . Electromagnetic 22 | . . . . . . . . . . 3 . 19 . . . . Entropic 8 | . . . . . . . . . . . . . . . . 8 Robot Hit Streak 24 | 9 7 8 8 14 . 12 24 18 15 11 13 14 . 5 13 6 Robot Miss Streak 7 | 1 6 3 4 6 . 6 4 4 1 4 3 3 . 4 7 4 Penetration Max 3 | . . . . . . . . . . . 1 . . 1 1 3 Secondary Targets 6 | . 1 . . . . . 3 . . 2 . . . . . . Max Gunslinging Chain 2 | . 1 . . . . . 1 . . 2 . . . . . . Shots Hit Robots 1016 | 16 71 35 96 40 . 22 161 154 57 88 19 50 . 18 166 23 Core Hits 484 | 9 30 13 44 18 . 14 83 65 25 34 17 28 . 13 68 23 Critical Kills 13 | 1 . . . . . . 1 . . 1 4 . . 1 5 . Critical Parts Destroyed 13 | . . . . . . . . . . 3 . 3 . 2 3 2 Critical Strikes 82 | 1 4 2 1 1 . . 5 15 4 9 4 5 . 4 23 4 Burn 37 | . 3 2 . . . . 3 14 4 5 . . . . 6 . Meltdown 1 | . . . . . . . . . . 1 . . . . . . Destroy 24 | 1 . . . . . . 1 . . 3 4 3 . 4 8 . Blast 18 | . 1 . 1 1 . . 1 1 . . . 2 . . 9 2 Detonate 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 28638 | 169 1095 659 2221 880 . 417 3297 3683 1422 2641 636 2259 . 786 6077 2396 Guns 12567 | 169 791 171 183 302 . 399 2584 2940 1138 973 . . . 95 2134 688 Cannons 12701 | . 304 470 1817 578 . 18 310 296 284 1556 636 2259 . 474 3326 373 Explosions 3369 | . . 18 221 . . . 403 447 . 112 . . . 217 617 1334 Melee . | . . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . . . 1 Kinetic 10762 | 169 402 470 1180 766 . 345 1062 296 . 636 503 1874 . 372 2356 331 Thermal 16105 | . 693 171 820 114 . 72 1832 2940 1422 1959 133 160 . 414 3721 1654 Explosive 1089 | . . 18 221 . . . 403 447 . . . . . . . . Electromagnetic 271 | . . . . . . . . . . 46 . 225 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 410 | . . . . . . . . . . . . . . . . 410 Highest Corruption 6 | . . 5 . . . . 4 2 . 5 5 1 . . 5 6 Average Corruption 3 | . . 5 . . . . 3 1 . 3 3 1 . . 4 3 Corruption Purged 6 | . . . . . . . . . . . 5 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . 13 5 . 11 4 1 . . 13 2 Message Errors 10 | . . . . . . . 1 1 . 4 . . . . 4 . Matter Fused 10 | . . . . . . . 4 . . 1 3 . . . 2 . Heat Flow Errors 7 | . . . . . . . . 3 . 1 . . . . 3 . Energy Discharges 3 | . . . . . . . 1 . . 1 . . . . . 1 Data Loss (minor) 7 | . . . . . . . 3 . . 2 1 . . . . 1 Data Loss (major) 3 | . . . . . . . 1 . . 1 . . . . 1 . Misfires 2 | . . . . . . . 1 . . 1 . . . . . . Alerts 3 | . . . . . . . 1 1 . . . 1 . . . . Weapon Failures 4 | . . . . . . . 1 . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 710 | . 9 10 43 . . . 18 8 3 127 . 47 . . 327 118 Projectiles 353 | . 9 10 43 . . . . 8 3 50 . 47 . . 142 41 Explosions 357 | . . . . . . . 18 . . 77 . . . . 185 77 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 72 | . 2 6 7 5 . 1 5 . . 6 4 14 . . 18 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 69 | . 2 6 6 4 . 1 5 . . 6 4 14 . . 17 4 Secondary 3 | . . . 1 1 . . . . . . . . . . 1 . Self-Inflicted Damage 407 | . . 2 19 . . . 114 39 . 165 . . . . . 68 Shots 8 | . . 1 1 . . . 1 2 . 2 . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 606 | . 258 63 37 12 . . 87 318 144 425 422 504 . 200 364 606 Average Temperature 104 | . 67 41 10 7 . . 25 74 58 135 235 181 . 133 134 300 Received Heat Transfer 2753 | . 180 117 261 126 . . 702 531 20 117 96 255 39 9 216 84 Effects 18 | . . . . . . . . 2 . 1 1 5 . 1 1 7 Shutdowns 7 | . . . . . . . . . . 1 1 3 . . . 2 Energy Bleed 4 | . . . . . . . . . . . . 1 . 1 1 1 Interference 5 | . . . . . . . . 2 . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . . . . 4 3 2 . . . . . . Combat Hostiles 9 | . . . 1 . . . . 4 2 2 . . . . . . Parts Melted 57 | . 1 3 3 . . . 6 13 8 16 . . . 2 5 . Heat Transferred 29400 | . 1961 592 1480 185 . 185 3959 6401 2861 3669 200 250 . 618 5479 1560 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Peak Influence 673 | 35 343 250 603 397 . 185 379 406 214 420 . . . . 551 673 Initial 288 | . 22 94 . 202 . . . 106 193 16 . . . . 6 288 Average 197 | 17 240 94 384 268 . 61 167 129 73 245 . . . . 157 403 Maximum Alert Level 2 | . 1 1 2 1 . . 1 2 1 2 . . . . 2 2 Low Security (%) 51 | 100 31 72 15 3 . 100 71 76 87 20 . . . . 60 . Level 1 38 | . 68 27 34 96 . . 28 22 12 68 . . . . 30 68 Level 2 9 | . . . 49 . . . . . . 11 . . . . 8 31 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 5 . 3 . . . 3 7 5 8 . . . . 5 5 Investigation 11 | . 2 . 1 . . . 3 1 1 2 . . . . 1 . Extermination 9 | . . . . . . . . 1 2 2 . . . . 3 1 Reinforcement 21 | . 3 . 2 . . . . 5 2 4 . . . . 1 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 2 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 12 | . 1 . . . . . 5 1 1 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 302 | . 25 5 33 12 . 8 46 30 6 21 10 17 7 13 27 42 Peak Tracking Total 15 | . 3 2 4 3 . 4 4 5 3 4 5 5 4 4 6 15 Tactical Retreats 13 | . . . 2 . . . 4 . . . . . 1 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 17 | . 5 2 1 . . . 4 3 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 2 . . . . 6 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 19 | . 1 . 3 . . . 3 . 1 5 . 2 . . 4 . Max in Single Turn 4 | . 1 . 1 . . . 2 . 1 2 . 1 . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 54 | . 5 1 7 . . . 10 5 8 6 1 2 3 . 3 3 Terminals 29 | . 4 . 4 . . . 8 3 6 2 . . . . 1 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . 1 . 1 . . . 1 2 . 2 . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 . 1 2 . . . . 1 2 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 159 | . 14 1 24 . . . 44 16 17 20 1 2 4 . 10 6 Successful 77 | . 7 1 12 . . . 23 5 9 7 1 2 4 . 4 2 Failed 82 | . 7 . 12 . . . 21 11 8 13 . . . . 6 4 Catastrophic 14 | . . . 2 . . . 2 3 2 3 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 1 . 7 . . . 11 . 6 . . . . . . 2 Terminals 98 | . 12 . 13 . . . 36 11 13 7 . . . . 4 2 Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 27 | . 2 . 4 . . . 4 5 . 8 . . . . 4 . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . Scanalyzers 21 | . . . 4 . . . 4 . 2 5 . . . . 2 4 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 4 1 5 . . . 14 2 4 3 1 2 4 . 1 . Record 5 | . . . . . . . 1 1 . . . . 2 . 1 . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . . . . 1 2 2 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . 1 . . . 2 . . 1 . . . . . . Unreport Threat 4 | . . . . . . . 3 . 1 . . . . . . . Locate Traps 6 | . 1 . 2 . . . 2 . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 16 | . 2 . 4 . . . 4 3 . 1 . . . . 2 . Scan Component 9 | . 1 . 2 . . . 2 2 . 1 . . . . 1 . Repair 7 | . 1 . 2 . . . 2 1 . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . 4 . 2 3 . . . . 1 2 Insert Component 8 | . . . 1 . . . 2 . 1 2 . . . . 1 1 Analyze 6 | . . . 1 . . . 2 . 1 1 . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . 1 . 1 . . . . . . . Terminals 3 | . 1 . . . . . 1 . 1 . . . . . . . Track 2 | . 1 . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 6 . . . 9 5 7 5 . . . . 3 2 Full Trace Events 12 | . 1 . 2 . . . 4 1 1 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 2 . 1 1 . . . . . 1 Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . . . . Parts Repaired 7 | . 1 . 2 . . . 2 1 . . . . . . 1 . Time 326 | . 32 . 168 . . . 76 22 . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 2 . 1 2 . . . . 1 . Part Schematics Acquired 6 | . . . 1 . . . 2 . 1 1 . . . . . 1 Parts Damaged 2 | . . . 1 . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Total Allies 5 | . . . . . . . . . . . . 5 . . . . Largest Group 4 | . . . . . . . . . . . . 4 4 3 . . Highest-Rated Group 85 | . . . . . . . . . . . . 85 85 60 . . Highest-Rated Ally 29 | . . . . . . . . . . . . 29 25 20 . . Total Orders 12 | . . . . . . . . . 2 4 . . 3 . 3 . EXPLORE 8 | . . . . . . . . . 2 3 . . 1 . 2 . RETURN 4 | . . . . . . . . . . 1 . . 2 . 1 . Ally Attacks 7 | . . . . . . . . . . . . 2 2 3 . . Total Damage 169 | . . . . . . . . . . . . 20 87 62 . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . 2 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 3 . . . . . . . 1 . 1 . . Drone Launches 20 | . . . . . . . . . 4 6 . . 2 . 4 4 Drone Recoveries 12 | . . . . . . . . . 1 3 . . 2 . 4 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 17435 | 161 1041 1073 1675 828 225 736 1700 1461 1048 1380 1115 1564 654 989 1336 449 Spaces Moved 9630 | 98 741 835 872 567 188 578 853 475 479 779 599 759 427 622 527 231 Core 201 | 17 . . . . . . . 45 . . . . . . . 139 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 9429 | 81 741 835 872 567 188 578 853 430 479 779 599 759 427 622 527 92 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 115 120 120 110 110 110 120 120 145 145 145 145 136 50 Average Speed 134 | 91 94 107 123 120 120 111 120 213 138 143 145 176 145 146 159 94 Slowest Speed 1100 | 250 125 125 145 120 120 155 170 1100 170 165 145 220 145 205 250 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 96 100 73 99 60 97 46 12 19 17 66 68 96 76 13 11 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . 1 . . . . . . . . Scrap Searched 11 | . . 1 . 1 . 1 . . . . 1 5 . 2 . . Spaces Dug 8 | . . . . . . . . . . 1 . 3 . 1 3 . Terrain Destroyed 444 | . . 21 26 . . 1 57 37 . 66 15 34 . 17 128 42 Melee . | . . . . . . . . . . . . . . . . . Projectile 190 | . . 3 11 . . 1 3 1 . 30 15 34 . 14 59 19 AOE 254 | . . 18 15 . . . 54 36 . 36 . . . 3 69 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Total 12691 | 134 938 954 1310 656 187 630 1292 728 796 944 820 907 463 672 837 423 Wait 1594 | . 76 52 294 48 . 15 185 90 227 37 201 20 16 23 158 152 Move 9614 | 97 740 834 871 566 187 577 852 474 478 778 598 758 426 621 526 231 Hop . | . . . . . . . . . . . . . . . . . Pick Up 162 | 8 15 8 16 1 . 5 33 12 15 15 . 6 8 3 16 1 Fast Attach 103 | 6 12 1 4 1 . 2 19 15 4 17 1 4 1 2 12 2 Attach 89 | . 3 1 5 1 . 2 17 15 7 4 1 4 2 3 13 11 Detach 17 | . . . . . . . 3 2 2 2 1 2 . . 3 2 Swap 121 | 4 6 10 11 3 . 4 12 14 21 12 4 4 3 3 10 . Drop 190 | 2 15 12 16 3 . 4 36 16 14 33 1 6 7 2 18 5 Fire 736 | 17 71 36 93 33 . 21 135 90 27 43 13 43 . 15 81 18 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 60 | . . . . . . . . . . . . 60 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . 1 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 162 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 9) 477 | -10/Materials | Discovered new exit (range 12) 626 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 5) 850 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Repaired Beam Rifle 1203 | -10/Materials | Entered Mines 1205 | -10/Mines | Core integrity fell below 50% 1349 | -10/Mines | Assembled infested the area 1354 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1423 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1506 | -10/Mines | Learned location of Recycling (-7) 1655 | -10/Mines | Discovered new exit (range 6) 1836 | -10/Mines | Discovered new exit (range 10) 1938 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1941 | -10/Mines | Found Prototype Device 2037 | -10/Mines | Build established: Scavenger-Mutant 2276 | -10/Mines | Entered Materials 2276 | -9/Materials | Evolved 2 slots: Utility x2 2277 | -9/Materials | Identified exit to Mines 2540 | -9/Materials | Identified Exp. Sensor Array 2817 | -9/Materials | Discovered new exit (range 7) 3353 | -9/Materials | Build established: Mutant 3442 | -9/Materials | Discovered new exit (range 6) 3716 | -9/Materials | Build established: Scavenger-Mutant 3861 | -9/Materials | Repaired Broken Exp. Sensor Array 3900 | -9/Materials | Repaired Cooling System 3951 | -9/Materials | Entered Mines 4042 | -9/Mines | Core integrity fell below 50% 4096 | -9/Mines | Learned location of Storage (-7) 4207 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4207 | -9/Mines | Discovered new exit (range 5) 4378 | -9/Mines | Learned 4 Materials zone layouts 4476 | -9/Mines | Learned location of 1 exit from Materials 4496 | -9/Mines | Discovered new exit (range 14) 4658 | -9/Mines | Discovered new exit (range 5) 4668 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4779 | -9/Mines | Entered Exiles 4780 | -9/Exiles | Identified exit to Mines 4811 | -9/Exiles | Met 8R-AWN 4831 | -9/Exiles | Met EX-HEX 4896 | -9/Exiles | Met EX-DEC 4993 | -9/Exiles | Discovered exit to Mines (range 11) 5004 | -9/Exiles | Entered Mines 5053 | -8/Mines | Lost 4 parts (1p1n1u1w) 5131 | -8/Mines | Discovered new exit (range 7) 5330 | -8/Mines | Discovered new exit (range 7) 5480 | -8/Mines | Build established: Mutant 5740 | -8/Mines | Entered Materials 5740 | -8/Materials | Evolved 2 slots: Utility x2 5741 | -8/Materials | Identified exit to Factory 6086 | -8/Materials | Build established: Scavenger-Mutant 6258 | -8/Materials | Lost 4 parts (1p2n1u) 6548 | -8/Materials | Repaired Imp. Light Armor Plating 6586 | -8/Materials | Repaired Imp. Utility Shielding 7249 | -8/Materials | Core integrity fell below 50% 7440 | -8/Materials | Entered Factory 7440 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7459 | -7/Factory | Identified exit to Storage 7459 | -7/Factory | Identified exit to Lower Caves 7872 | -7/Factory | Build established: Tank 8420 | -7/Factory | Repaired Broken Cooling System 8440 | -7/Factory | Cargo convoy interrupted 8696 | -7/Factory | Discovered new exit (range 6) 8740 | -7/Factory | Lost 6 parts (1n3u2w) 8812 | -7/Factory | Core integrity fell below 50% 8851 | -7/Factory | Lost 7 parts (1p2n2u2w) 8870 | -7/Factory | Core integrity fell below 20% 8901 | -7/Factory | Entered another Factory area 8901 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9282 | -6/Factory | Build established: Scavenger-Tank 9689 | -6/Factory | Fabricated Cooling System (x1) 9786 | -6/Factory | Build established: Scavenger-Skirmisher 9921 | -6/Factory | Discovered new exit (range 9) 9948 | -6/Factory | Identified exit to Factory 9949 | -6/Factory | Entered another Factory area 9949 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9994 | -5/Factory | Discovered new exit (range 24) 10197 | -5/Factory | Lost 3 parts (1p2u) 10347 | -5/Factory | Build established: Scavenger-Tank 10781 | -5/Factory | Build established: Scavenger-Mutant 11320 | -5/Factory | Identified exit to Upper Caves 11329 | -5/Factory | Entered Upper Caves 11383 | -5/Upper Caves | Encountered a Warlord checkpoint 12312 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12425 | -5/Upper Caves | Discovered new exit (range 14) 12443 | -5/Upper Caves | Identified exit to Upper Caves 12444 | -5/Upper Caves | Entered another Upper Caves area 12528 | -5/Upper Caves | Discovered new exit (range 11) 12541 | -5/Upper Caves | Identified exit to Factory 13124 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13366 | -5/Upper Caves | Ambushed by wild Derelicts 13775 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13998 | -5/Upper Caves | Discovered new exit (range 3) 14000 | -5/Upper Caves | Identified exit to Warlord 14008 | -5/Upper Caves | Entered Warlord 14008 | -5/Warlord | Accompanied by 4 allies 14173 | -5/Warlord | Build established: Commander-Skirmisher 14206 | -5/Warlord | Discovered new exit (range 41) 14338 | -5/Warlord | Met Warlord 14363 | -5/Warlord | Warlord's base attacked by MAIN.C 14391 | -5/Warlord | Found Prototype Energy Gun 14393 | -5/Warlord | Found Prototype Energy Gun 14399 | -5/Warlord | Found Prototype Energy Cannon 14404 | -5/Warlord | Found Prototype Energy Cannon 14413 | -5/Warlord | Identified Vortex Cannon (x2) 14414 | -5/Warlord | Identified Vortex Rail (x2) 14603 | -5/Warlord | Opened side exit 14647 | -5/Warlord | Identified exit to Proximity Caves 14662 | -5/Warlord | Entered Proximity Caves 14662 | -4/Proximity Caves | Accompanied by 3 allies 14662 | -4/Proximity Caves | Learned Research security intel 14821 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 15002 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15063 | -4/Proximity Caves | Found Alien Artifact 15063 | -4/Proximity Caves | Identified Core Expander 15063 | -4/Proximity Caves | Installed Core Expander, added new Utility slot 15359 | -4/Proximity Caves | Build established: Scavenger-Tank 15651 | -4/Proximity Caves | Entered Factory 15651 | -4/Factory | Evolved 2 slots: Utility x2 15684 | -4/Factory | Build established: Scavenger-Gunner 16107 | -4/Factory | Repaired Lyr. Heavy Armor Plating 16455 | -4/Factory | Lost 3 parts (1p2u) 16931 | -4/Factory | Discovered new exit (range 12) 16954 | -4/Factory | Build established: Scavenger-Skirmisher 16979 | -4/Factory | Identified exit to Research 16987 | -4/Factory | Entered Research 16987 | -3/Research | Evolved 2 slots: Utility x2 17275 | -3/Research | Build established: Scavenger-Gunner 17354 | -3/Research | Released all parts (8) 17365 | -3/Research | Destroyed 8 combat bots 17377 | -3/Research | Core integrity fell below 50% 17380 | -3/Research | Lost 19 parts (3p1n8u7w) 17384 | -3/Research | Spotted B-86 Titan 17403 | -3/Research | Core integrity fell below 20% 17436 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17395_ Advanced Drone released from Adv. Drone Bay. 17396_ System corrupted: Energy discharge (-28). 17396_ Slug penetrates Wall. 17396_ Advanced Drone retrieved by Adv. Drone Bay. 17398_ Terminal disabled. 17399_ Penetrated by Slug. 17400_ Advanced Drone retrieved by Adv. Drone Bay. 17401_ B-86 Titan activates siege mode. 17401_ P-80 Master resets B-86 Titan, system corruption cleaned. 17402_ P-80 Master resets P-80 Master, system corruption cleaned. 17402_ Knocked back. 17402_ Penetrated by Slug. 17403_ Advanced Drone released from Adv. Drone Bay. 17404_ Dropped Adv. Drone Bay. 17404_ >> Lost connection to Advanced Drone. 17406_ Advanced Drone system terminally corrupted. 17406_ P-80 Master resets B-86 Titan, system corruption cleaned. 17409_ Advanced Drone knocked back. 17423_ System corrupted: Component data lost. 17432_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????/k gk/?????????????????????? | | ??????????????????????#k u #?????????????????????? | | ??????????????????????#g gg#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????##k *#?????????????????????? | | ????????????????????? # %#?????????????????????? | | ????????????????????? # k#?????????????????????? | | ???????????????????## #R ##????????????????????? | | ????????????########!"#k #############?????????? | | ????????????# ]!!=#% ?????????? | | ????????????# !!!=#= ????????? | | ????????????# ]*%#= A ????????? | | ????????????# =%+ @g ????????? | | ????????????# %[!%| %#% g########??????????????? | | ????????????# [! [ #% g#?????????????????????? | | ???????????##% %* # g ########??????????????? | | ???????????## !% # #??????????????? | | ????????????##/#""#"""# #??????????????? | | ????????????## #### # #??????????????? | | ????????????#" #??##### #??????????????? | | ???????????# # #??????######## #??????????????? | | ???????????### #?############# ###########????? | | ?????????????# #?# # # #????? | | ??############/#?# # # #????? | | ??# #?# # # """" #????? | | ??# #?# # # ""S"" #????? | | ??# #?# + + "" "" #????? | | ??# #?# # # #????? | | ??# #?# # # #????? | | ??# #?############# # #????? | | ??# #? ###########????? | | ??# # # #?????? | | ??# # # #?????? | | ??# =!! # ^ + #?????? | | ??# =!! # # #?????? | | ??# =! # # #?????? | | ?########/#+#### ^ #? !#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 50 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 50 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Particle Charger | -6/Factory | Scanalyzed Exp. Propulsion Shielding | -5/Factory | Scanalyzed Lyr. Heavy Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cooling System | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CooledChipLance Manual? 0 Play Time 02:46:32 Cumulative 94.8 hours Start 2023.01.08 @ 04:57:21 End 2023.01.11 @ 00:10:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 312c04ec-b376-4cb0-8897-d34eac98dcb0