Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:08:40 Player: Gantra Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (2395) 2395 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 5236 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 279/280 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Huge Storage Unit High-capacity Matter Pod (191) Relay Coupler [NC] (23) Recalibrator Particle Gun Improved Medium Laser Beamcaster Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Advanced EMP Blaster Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Wheel Huge Storage Unit High-capacity Matter Pod Heavy Armor Plating Recalibrator Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Minigun Light Cannon Shock Bomb Launcher Advanced EMP Blaster Mini Grenade Launcher Plasma Cutter [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 102 | 8 15 32 30 17 Power 14 | . 2 7 3 2 Engine 12 | . 2 7 2 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 39 | 4 9 10 13 3 Treads 10 | 2 3 . 3 2 Leg . | . . . . . Wheel 21 | 2 6 3 9 1 Hover 8 | . . 7 1 . Flight . | . . . . . Utility 19 | 1 3 5 6 4 Device 8 | . 1 1 5 1 Storage 6 | 1 1 2 . 2 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 30 | 3 1 10 8 8 Energy Gun 6 | 1 . 1 1 3 Energy Cannon 6 | . . 4 1 1 Ballistic Gun 7 | 2 1 1 1 2 Ballistic Cannon 3 | . . 1 1 1 Launcher 7 | . . 3 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 5 . . Parts Lost 38 | . 1 11 12 14 Power 5 | . . 1 2 2 Propulsion 13 | . . 3 5 5 Utility 8 | . . 2 3 3 Weapon 12 | . 1 5 2 4 Highest Loss Streak 6 | . 1 3 5 6 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 79 | . 86 90 63 63 Engine 9 | . 11 10 6 6 Treads 3 | . 4 . 4 8 Wheel 13 | . 22 10 12 10 Hover 6 | . . 16 . . Device 8 | . 1 11 10 6 Storage 10 | . 14 11 9 9 Protection 5 | . 3 8 2 5 Energy Gun 4 | . 14 1 2 5 Energy Cannon 5 | . . 11 3 2 Ballistic Gun 4 | . 13 3 1 2 Ballistic Cannon 1 | . . . 4 2 Launcher 3 | . . 5 3 1 Naked Turns . | . . . . . Heaviest Build 68 | 9 58 64 63 68 Greatest Support 66 | 40 40 48 66 40 Greatest Overweight (x) 19 | . 3 18 19 17 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 25 | 8 20 25 20 25 Average Capacity 17 | 7 11 20 20 20 Most Carried 21 | 6 10 21 20 20 Average Carried 13 | 4 7 15 14 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 9 18 20 17 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2231 | 242 471 720 583 215 Remotely . | . . . . . Salvage Created 3239 | 73 432 1130 1289 315 Parts 194 | 1 22 68 79 24 Haulers Intercepted 7 | . . 5 2 . Recyclers Shooed 5 | . 1 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 65 | . 8 23 20 14 Melee 3 | . . . 2 1 Guns 23 | . 8 6 6 3 Cannons 20 | . . 11 5 4 AOE 19 | . . 6 7 6 Classes Destroyed 10 | 1 5 4 . . Worker 15 | . . 1 14 . Builder 7 | . 2 2 3 . Hauler 7 | . . 5 2 . Recycler 7 | 1 1 3 2 . Mechanic 1 | . 1 . . . Operator 2 | . . 1 1 . Watcher 4 | . 1 2 1 . Swarmer 29 | . 3 14 4 8 Grunt 26 | . 5 5 14 2 Sentry 10 | . . 4 2 4 Best Kill Streak 9 | 1 4 5 9 7 Combat Bots Only 7 | . 3 4 4 7 Max Kills in Single Turn 4 | 1 2 4 3 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . 3 2 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 527 | . 35 151 195 146 Missed 137 | . 3 37 64 33 Damage Taken 5089 | 7 380 1370 2044 1288 Core 942 | 1 74 310 394 163 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 119 | . 24 95 . . Core Remaining (%) 63 | 99 70 22 . . Volleys Fired 263 | . 58 95 72 38 Largest 2 | . 2 2 2 2 Hottest 136 | . 70 136 103 124 Shots Fired 438 | . 114 135 126 63 Gun 258 | . 114 45 64 35 Cannon 139 | . . 75 44 20 Launcher 41 | . . 15 18 8 Special . | . . . . . Kinetic 178 | . 57 36 51 34 Thermal 219 | . 57 84 57 21 Explosive 28 | . . 9 11 8 Electromagnetic 13 | . . 6 7 . Robot Hit Streak 10 | . 8 10 9 9 Robot Miss Streak 6 | . 6 5 4 5 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 284 | . 64 77 95 48 Core Hits 145 | 1 23 41 58 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 1 2 4 4 Burn 7 | . 1 2 3 1 Blast 1 | . . . . 1 Sever 3 | . . . 1 2 Melee Attacks 30 | . . . 15 15 Impact . | . . . . . Slashing 30 | . . . 15 15 Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8033 | 23 798 2226 3541 1445 Guns 2027 | . 775 303 691 258 Cannons 1719 | . . 816 664 239 Explosions 2596 | . . 1055 1204 337 Melee 1568 | . . . 957 611 Ramming 123 | 23 23 52 25 . Kinetic 1333 | . 350 198 563 222 Thermal 2961 | . 425 1414 847 275 Explosive 1300 | . . 280 683 337 Electromagnetic 748 | . . 282 466 . Impact . | . . . . . Slashing 1568 | . . . 957 611 Piercing . | . . . . . Highest Corruption 6 | . 6 . 2 2 Average Corruption 2 | . 2 . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 2 8 Message Errors 5 | . . . 1 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 462 | . . 201 214 47 Projectiles 15 | . . 15 . . Explosions 218 | . . 186 5 27 Melee 229 | . . . 209 20 Knockbacks 10 | . 1 . 6 3 Impact 1 | . 1 . . . Kinetic 8 | . . . 5 3 Secondary 1 | . . . 1 . Self-Inflicted Damage 328 | 7 10 230 67 14 Shots 14 | . . 9 4 1 Rammed 29 | 12 4 10 3 . Targets Rammed 30 | 13 4 10 3 . Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 428 | . 257 428 72 412 Average Temperature 100 | . 58 130 14 166 Received Heat Transfer 1881 | . 174 276 1080 351 Effects 14 | . . 11 . 3 Shutdowns 3 | . . 2 . 1 Energy Bleed 4 | . . 4 . . Interference 3 | . . 3 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . 1 . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . 4 4 4 Heat Transferred 6222 | . 1332 2361 1900 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 660 | 5 220 408 540 660 Initial 339 | . 3 37 172 339 Average 266 | 2 80 245 356 506 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 33 | 100 90 26 5 . Level 1 44 | . 9 70 52 20 Level 2 22 | . . 2 41 79 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 4 . Investigation 5 | . 1 2 2 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 18 35 32 18 Peak Tracking Total 6 | . 3 5 6 5 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 11 | . 5 2 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 12 | . 1 6 4 1 Max in Single Turn 2 | . 1 2 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 19 | . 4 9 5 1 Terminals 13 | . 3 5 4 1 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 14 22 14 2 Successful 36 | . 8 15 12 1 Failed 16 | . 6 7 2 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 39 | . 11 13 13 2 Fabricators . | . . . . . Repair Stations 10 | . 3 7 . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 26 | . 6 8 11 1 Record 9 | . 1 1 7 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 3 | . . 2 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 5 . . Scan Component 4 | . 1 3 . . Repair 3 | . 1 2 . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . 4 2 3 . Full Trace Events 6 | . 3 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 2 . . Time 84 | . 26 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 147 | . . . . 147 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4660 | 158 931 1839 1073 659 Spaces Moved 2382 | 94 621 982 405 280 Core 40 | 7 . 2 28 3 Treads 305 | 50 73 . 88 94 Legs . | . . . . . Wheels 1576 | 37 548 519 289 183 Hover 461 | . . 461 . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 95 95 Average Speed 146 | 128 111 147 187 162 Slowest Speed 1000 | 160 160 950 1000 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 60 67 26 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 214 | . . 121 76 17 Melee . | . . . . . Projectile . | . . . . . AOE 214 | . . 121 76 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3071 | 125 747 1237 566 396 Wait 118 | . 38 62 11 7 Move 2378 | 93 620 981 404 280 Hop . | . . . . . Pick Up 86 | 11 7 38 21 9 Fast Attach 7 | . 2 3 2 . Attach 56 | 5 5 14 19 13 Detach 5 | . 2 . 1 2 Swap 40 | 3 8 16 9 4 Drop 30 | . 3 18 9 . Fire 263 | . 58 95 72 38 Melee 30 | . . . 15 15 Ram 19 | 4 2 10 3 . Kick . | . . . . . Crush 11 | 9 2 . . . Escape Stasis 26 | . . . . 26 Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Discovered new exit (range 9) 860 | -10/Materials | Repaired Com. Wheel 1030 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Entered another Materials area 1090 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Repaired Med. Armor Plating 1194 | -9/Materials | Repaired Com. Wheel 1354 | -9/Materials | Lost 3 parts (1p1u1w) 1461 | -9/Materials | Discovered new exit (range 7) 1484 | -9/Materials | Core integrity fell below 50% 2179 | -9/Materials | Discovered new exit (range 13) 2824 | -9/Materials | Discovered new exit (range 16) 2929 | -9/Materials | Entered another Materials area 2929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3124 | -8/Materials | Lost 5 parts (1p2n2u) 3443 | -8/Materials | Core integrity fell below 50% 3737 | -8/Materials | Lost 3 parts (1p2n) 4001 | -8/Materials | Identified exit to Garrison 4002 | -8/Materials | Entered Garrison 4081 | -8/Garrison | Rescued a captive Derelict 4098 | -8/Garrison | Lost 4 parts (2n2u) 4120 | -8/Garrison | Triggered checkpoint 4133 | -8/Garrison | Core integrity fell below 20% 4148 | -8/Garrison | Build established: Scavenger-Mutant 4196 | -8/Garrison | Garrison Relay disabled 4330 | -8/Garrison | Destroyed 7 combat bots 4331 | -8/Garrison | Lost 6 parts (1p3n1u1w) 4396 | -8/Garrison | Triggered checkpoint 4454 | -8/Garrison | Triggered checkpoint 4661 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-47 Trooper destroyed. Acquired 30 matter. Acquired Particle Gun. Acquired Imp. Heat Sink. Acquired 4 matter. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 70. Field strength at 40. Field strength at 10. Stasis field depleted. S-10 Pest destroyed. S-10 Pest knocked back. S-10 Pest Flight Unit blasted off. S-10 Pest knocked back. S-10 Pest destroyed. Lgt. Cannon destroyed. S-10 Pest destroyed. System corrupted: Substantial component data lost. 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