Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 23:50:25 Player: Vikcy6666 Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (774) 774 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2509 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 83/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Flight Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hardlight Generator > --- WEAPON ----------- Heavy EM Pulse Gun Rocket Launcher Flamer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Heat Sink Field Recycling Unit Assault Rifle Assault Rifle Improved Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 9 7 . 17 Power 6 | 2 1 . 3 Engine 6 | 2 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 . . 5 Treads 2 | 2 . . . Leg 3 | 2 . . 1 Wheel 1 | . . . 1 Hover . | . . . . Flight 3 | . . . 3 Utility 5 | 1 1 . 3 Device 3 | . . . 3 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 5 . 6 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon 2 | . 2 . . Launcher 2 | . 1 . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . . 19 Power 3 | . . . 3 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 8 | . . . 8 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 6 | 4 7 8 5 Power 1 | . 2 2 1 Propulsion 1 | 3 2 1 . Utility . | . . 1 . Weapon 2 | . 1 4 2 Tool/Special . | . . . . Unused Backups 6 | . 3 . 3 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 91 100 72 Engine 10 | . 14 14 7 Leg 21 | . 28 28 14 Device 5 | . . . 11 Storage 10 | . 14 14 6 Processor 8 | . 5 14 9 Energy Gun 5 | . . 14 6 Ballistic Gun 10 | . 23 . 6 Ballistic Cannon 4 | . 2 14 2 Launcher 2 | . 1 . 3 Special Weapon 1 | . . . 2 Peak Build Rating 17 | 6 10 10 17 Average Rating 9 | 4 6 9 12 On Entrance 6 | . 6 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 14 16 15 25 Greatest Support 40 | 40 20 20 30 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 6 | 4 7 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 2 Class Distribution -------------------- 73% | Mutant 18% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 685 | 240 32 . 413 Remotely . | . . . . Salvage Created 568 | . 125 . 443 Parts 44 | . 12 . 32 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled 12 | . . . 12 Retrieved Matter 69 | . . . 69 Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 19 | . 5 . 14 Guns 5 | . 1 . 4 Cannons 6 | . 1 . 5 AOE 8 | . 3 . 5 Classes Destroyed 7 | . 3 . 4 Builder 4 | . . . 4 Tunneler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 6 | . . . 6 Grunt 12 | . 5 . 7 Sentry 1 | . . . 1 Best Kill Streak 7 | . 6 . 7 Combat Bots Only 5 | . 4 . 5 Max Kills in Single Turn 4 | . 2 . 4 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 270 | . 11 . 259 Missed 107 | . 5 . 102 Hits 163 | . 6 . 157 Projectile 163 | . 6 . 157 Critical Strikes 5 | . . . 5 Damage Taken 2188 | . 147 . 2041 Core 607 | . 50 . 557 Absorbed by Shields 124 | . . . 124 Core Remaining (%) 90 | 100 . 80 . Volleys Fired 58 | . 14 . 44 Largest 3 | . 2 . 3 Hottest 178 | . 66 . 178 Shots Fired 104 | . 28 . 76 Gun 61 | . 11 . 50 Cannon 23 | . 9 . 14 Launcher 18 | . 8 . 10 Special 2 | . . . 2 Kinetic 56 | . 20 . 36 Thermal 11 | . . . 11 Explosive 18 | . 8 . 10 Electromagnetic 19 | . . . 19 Robot Hit Streak 6 | . 3 . 6 Robot Miss Streak 5 | . 5 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 10 . 47 Core Hits 60 | . 22 . 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2381 | . 581 . 1800 Guns 518 | . 47 . 471 Cannons 308 | . 87 . 221 Explosions 1534 | . 447 . 1087 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 506 | . 134 . 372 Thermal 216 | . . . 216 Explosive 1430 | . 447 . 983 Electromagnetic 219 | . . . 219 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 116 | . 5 . 111 Projectiles 2 | . 2 . . Explosions 114 | . 3 . 111 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 244 | . 57 . 187 Shots 6 | . 2 . 4 Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 101 | . 42 . 101 Average Temperature 24 | . 16 . 27 Received Heat Transfer 416 | . 48 . 368 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 599 | . . . 599 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 76 | 100 100 . 58 Level 1 23 | . . . 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 324 | . 181 . 324 Initial . | . . . . Average 114 | . 40 . 174 Influence Increases 790 | . 226 . 564 Destroy 0b10 Robot/C 380 | . 100 . 280 Destroy 0b10 Robot/NC 40 | . 10 . 30 Destroy Leader 84 | . 22 . 62 Disable Machine 120 | . 30 . 90 Destroy Structure 121 | . 49 . 72 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 695 | . 85 141 469 Entered New Map 69 | . . 69 . Time Decay 436 | . 85 72 279 Lost Part 190 | . . . 190 Squads Dispatched 8 | . 1 . 7 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 10 . 24 Peak Tracking Total 7 | . 4 . 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 8 | . 2 . 6 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Disarm Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1362 | 84 394 236 648 Spaces Moved 778 | 54 258 196 270 Core 6 | 4 . . 2 Treads 10 | 10 . . . Legs 717 | 40 258 196 223 Wheels 27 | . . . 27 Hover . | . . . . Flight 18 | . . . 18 Fastest Speed 50 | 50 120 120 80 Average Speed 132 | 122 120 120 156 Slowest Speed 300 | 160 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 43 19 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 126 | . 55 . 71 Melee . | . . . . Projectile 1 | . 1 . . AOE 125 | . 54 . 71 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 999 | 68 316 197 418 Wait 59 | 1 10 . 48 Move 775 | 53 257 195 270 Hop . | . . . . Pick Up 29 | 4 11 1 13 Fast Attach 14 | 7 3 . 4 Attach 16 | . 2 . 14 Detach 3 | 1 2 . . Swap 19 | 2 6 . 11 Drop 19 | . 11 1 7 Fire 58 | . 14 . 44 Melee . | . . . . Ram 7 | . . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 9) 478 | -10/Materials | Identified exit to Subcaves 479 | -10/Materials | Entered Subcaves 487 | -10/Subcaves | Learned location of Storage (-7) 504 | -10/Subcaves | Shifting Twisted Machinery released Flamer 697 | -10/Subcaves | Discovered new exit (range 13) 714 | -10/Subcaves | Identified exit to Materials 715 | -10/Subcaves | Entered Materials 715 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 966 | -8/Materials | Garrison activated, responded to threat 1017 | -8/Materials | Lost 3 parts (1n2w) 1097 | -8/Materials | Lost 3 parts (1n2w) 1291 | -8/Materials | Core integrity fell below 50% 1318 | -8/Materials | Lost 5 parts (1p1n1u2w) 1352 | -8/Materials | Core integrity fell below 20% 1363 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- recycling 16 matter... 01334_ Field Recycling Unit collects Prototype Energy Gun, recycling 13 matter... 01334_ Wheel destroyed. 01337_ Lgt. Ion Engine destroyed. 01338_ K-01 Serf cleans the Electrolysis Chamber. 01342_ Slammed into K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 01344_ Slammed into K-01 Serf. 01345_ Electrolysis Chamber disabled. 01345_ Slammed into K-01 Serf. 01345_ Destabilizing: System corrupted (+1). 01346_ Slammed into K-01 Serf. 01348_ Slammed into Y-45 Defender. 01350_ Field Recycling Unit broken. 01350_ Destabilizing: Short circuit. 01351_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #??##########??????????? | | ??????????????????????# #??# #??????????? | | ??????????????????????# #??# ###### ????? | | ??????????????????????# #??# ???? | | ??????????????????????# ####[ "#?????????? | | ??????????????????????# #??????????? | | ??????????????????????# #### #### ###??????????? | | ??????????????????????# #??# #?????????????????? | | ??????????????????????# #??# #?????????????????? | | ??????????????????????# #??#+####+####?????????? | | ??????????????????????# #??# #?????????? | | ??????????????????????# w #??# """ #?????????? | | ??????????????????????# #??# """""#?????????? | | ??????????????????????# #??# """""#?????????? | | ??????????????????????# @#??# """""#?????????? | | ??????????????????????# #??# """ #?????????? | | ????????????########### #??# #?????????? | | ????????????# = ! # #??# #######???? | | ????????????# # ##########+### #???? | | ????????????# #x #???? | | ????????????# /xY " #???? | | ????????????# """ """ # #???? | | ????????????# """ """ # ################ #???? | | ????????????# """ " # #?############### ##???? | | ????????????# # #?# ^^ ###### | | ????????????###########+#?# | | ??????????????????????????# | | ??????????????????????????# "" """ """ """ | | ??????????????????????????# "T " "" # | | ??????????????????????????# "" " " # | | ??????????????????????????# # | | ??????????????????????????# + | | ??????????????????????????# # | | ??????????????????????? # | | ???????????????????????? # | | ???????????????????????? # | | ?????????????????????????############### # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 253 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravExplosiveEdition Manual? 0 Play Time 00:28:01 Cumulative 18.2 hours Start 2026.10.10 @ 23:21:48 End 2026.10.10 @ 23:50:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f0a1bcf-deaf-43c6-ac0d-f793c3ddd3e9