Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 21:18:58 Player: Pitt Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (648) 648 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1668 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 261/265 System Corruption 0% Temperature Warning (313) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heat Sink Improved Heat Sink Large Storage Unit Weight Redist. System Weight Redist. System Terrain Scanner Hacking Suite Recalibrator Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer Visual Processing Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Small Matter Pod Hacking Suite Tractor Beam Recalibrator Datajack [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 6 8 17 Power 5 | 1 2 2 Engine 4 | 1 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 1 1 9 Device 1 | . 1 . Storage 4 | 1 . 3 Processor 4 | . . 4 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 13 | . 4 9 Power 3 | . 1 2 Propulsion 3 | . 2 1 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Backups 7 | 2 7 8 Power . | . 1 . Propulsion . | . . . Utility 4 | 1 3 6 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power . | . . . Propulsion . | . . . Utility 11 | . 1 10 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 84 | . 81 86 Engine 8 | . 4 10 Core 1 | . 3 . Leg 20 | . 23 18 Device 4 | . 11 . Storage 12 | . 14 11 Processor 19 | . . 30 Energy Gun 6 | . 4 7 Ballistic Gun 9 | . 16 6 Special Melee Weapon 1 | . 2 . Peak Build Rating 16 | 5 10 16 Average Rating 10 | 4 6 13 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 9 14 33 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 8 | 7 8 9 Most Carried 10 | 5 8 10 Average Carried 7 | 2 7 8 Final Capacity 10 | 8 8 10 Final Carried 10 | 5 8 10 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 873 | 268 238 367 Remotely . | . . . Salvage Created 860 | 113 315 432 Parts 40 | 6 15 19 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 8 8 Guns 16 | . 8 8 Classes Destroyed 9 | 2 4 3 Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 2 | . . 2 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 11 | . 5 6 Sentry 2 | . . 2 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 192 | . 71 121 Missed 53 | . 15 38 Hits 139 | . 56 83 Melee 1 | . . 1 Projectile 138 | . 56 82 Critical Strikes 2 | . 1 1 Damage Taken 1845 | . 698 1147 Core 527 | . 115 412 Absorbed by Shields . | . . . Redirected to Shielding 40 | . . 40 Core Remaining (%) 77 | 100 54 . Volleys Fired 114 | 8 49 57 Largest 2 | 1 2 2 Hottest 79 | 20 60 79 Shots Fired 152 | 8 70 74 Gun 152 | 8 70 74 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 90 | 8 56 26 Thermal 62 | . 14 48 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 2 17 13 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 119 | 4 56 59 Core Hits 48 | 3 20 25 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . . 2 Destroy 1 | . 1 . Melee Attacks 13 | . 5 8 Impact . | . . . Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks 7 | . 5 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1331 | 33 494 804 Guns 1327 | 33 494 800 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 709 | 33 385 291 Thermal 618 | . 109 509 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 341 | . 20 341 Average Temperature 53 | . 7 78 Received Heat Transfer 783 | . 330 453 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1645 | . 250 1395 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 5 60 57 Initial 5 | . . 5 Average 15 | . 27 10 Influence Increases 525 | 10 243 272 Destroy 0b10 Robot/C 320 | . 160 160 Destroy 0b10 Robot/NC 40 | 10 10 20 Destroy Leader 96 | . 42 54 Successful Hack 17 | . . 17 Disable Machine 15 | . . 15 Destroy Structure 7 | . 1 6 Lose Combat Pursuer 30 | . 30 . Influence Decreases 478 | 10 229 239 Entered New Map 9 | . . 9 Time Decay 394 | 10 189 195 Lost Part 75 | . 40 35 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 14 17 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 2 5 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 2 14 Successful 7 | . . 7 Failed 9 | . 2 7 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 15 | . 1 14 Terminals 13 | . 2 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . . 7 Terminals 5 | . . 5 Track 1 | . . 1 Assimilate 1 | . . 1 Botnet 2 | . . 2 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Reject 1 | . . 1 Mask 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 2 2 Non-combat 4 | . 2 2 Combat . | . . . Robot Hacks Applied 5 | . 3 2 no_distress 3 | . 2 1 find_recycling 1 | . . 1 find_station 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1232 | . 376 856 Optics 319 | . . 319 Seismic 425 | . 376 49 T.N.C. 335 | . . 335 Machine Analysis 855 | . . 855 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1445 | 124 465 856 Spaces Moved 719 | 72 185 462 Core 43 | 5 . 38 Treads . | . . . Legs 676 | 67 185 424 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 127 | 115 128 128 Slowest Speed 300 | 120 190 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 26 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 5 | . . 5 Melee 5 | . . 5 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1085 | 104 345 636 Wait 159 | 14 84 61 Move 717 | 71 184 462 Hop . | . . . Pick Up 24 | 4 9 11 Fast Attach 18 | 6 1 11 Attach 8 | . 4 4 Detach 4 | 1 . 3 Swap 14 | . 6 8 Drop 12 | . 3 9 Fire 114 | 8 49 57 Melee 13 | . 5 8 Ram 1 | . . 1 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Utility x2 687 | -9/Materials | Core integrity fell below 50% 717 | -9/Materials | Lost 6 parts (1p1n1u3w) 1051 | -9/Materials | Build established: Scavenger-Mutant 1143 | -9/Materials | Core integrity fell below 20% 1444 | -9/Materials | Discovered new exit (range 13) 1446 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01241_ U-05 Engineer works on Processing Tank. 01244_ K-01 Serf collects debris. 01246_ U-05 Engineer works on Processing Tank. 01266_ O-16 Technician destroyed. 01309_ K-01 Serf collects debris. 01325_ G-34 Mercenary destroyed. 01332_ K-01 Serf collects debris. 01334_ R-06 Scavenger collects Sml. Laser. 01335_ K-01 Serf collects debris. 01346_ Acquired Heat Sink. 01347_ K-01 Serf collects debris. 01351_ K-01 Serf cleans the Atomic Centrifuge. 01356_ K-01 Serf cleans the Terminal. 01360_ K-01 Serf cleans the Atomic Centrifuge. 01407_ W-16 Scout sends out distress signal. 01427_ G-47 Trooper destroyed. 01440_ Terminal disabled. 01442_ K-01 Serf collects debris. 01444_ Particle Gun destroyed. 01444_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????? ###??????????????????????????????????? | | ###### ??????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #######+##???????????????????????????????????????? | | #??????????????????????? ???????????????????????? | | #???"""????????????????? ???????????????????????? | | #??"""""???????????????# ???????????????????????? | | #??"""""???????????????# ???????????????????????? | | #??"""""???????????????# ???????????????????????? | | #???"""????????????????# ???????????????????????? | | #??????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | #????????????????#""???# #??????????????????????? | | #????######??????#"T???# #??????????""""?""""???? | | #????# #??????# "???# u#??"""?????""""?""""???? | | #????# ### ??? k ??# #??"""?????""""?""""???? | | ###### ## ###;### ##?"""?????????????????? | | # ## u u r #???? ??????????????? | | # ## Y #?""" ??????????????? | | # ## @ # """ ! #?????????????? | | # #??????#######%g + """ #?????????????? | | ###+###???????????# # #?????????????? | | #???????????# #############?????????? | | ^ ^ #???????????# #?????????? | | "" #????######## ????????? | | "" ^ #????# # ????????? | | "" "T" ###### # ????????? | | """ / !!! + ????????? | | ###### !!! # """ """ #?????????? | | #????#! !! # """ """ #?????????? | | #######+####### # """ """a ??????????? | | # ! ######## k ???????????????? | | ### """ """"" ##?????# ??????????????? | | ??# ""T"" #?????# ?????????????? | | ??# a % #??????############??????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??###############????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherSpliceTerrabomb Manual? 0 Play Time 00:20:32 Cumulative 258.9 hours Start 2026.06.27 @ 21:01:02 End 2026.06.27 @ 21:18:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0948368a-bee6-4383-91a3-44519438c56b