Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 02:18:30 Player: BionicSandwich Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (32) 32 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 1223 Bonus ------- Follower Combat Kills 81 Cogmind --------- Core Integrity 400/400 Matter 292/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (4) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Hacking Suite Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Medium Matter Pod Hacking Suite Grenade Launcher Datajack Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 9 | 8 1 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 4 . . . Treads 2 | 2 . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 . Engine 14 | . 14 14 . Leg 28 | . 28 28 . Device 13 | . 12 14 . Storage 14 | . 14 14 . Energy Gun 14 | . 14 14 . Ballistic Gun 14 | . 14 14 . Naked Turns . | . . . . Heaviest Build 15 | 14 15 15 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 . Average Capacity 7 | 6 8 8 . Most Carried 8 | 4 6 8 . Average Carried 6 | 1 3 7 . Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 409 | 247 43 119 . Remotely . | . . . . Salvage Created 43 | . 43 . . Parts 6 | . 6 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 2 | . 2 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Best Kill Streak 1 | . 1 . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 10 | . 3 7 . Missed 1 | . . 1 . Damage Taken 284 | . 33 251 . Core 117 | . . 117 . Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 53 . Volleys Fired 5 | . 2 3 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 10 | . 4 6 . Gun 10 | . 4 6 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | . 2 3 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . 2 3 . Robot Hit Streak 2 | . 2 2 . Robot Miss Streak 2 | . . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | . 2 3 . Core Hits 6 | . 2 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 119 | . 46 73 . Guns 76 | . 39 37 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 43 | . 7 36 . Kinetic 25 | . . 25 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 51 | . 39 12 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 3 4 . Average Corruption 3 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 1 17 . Message Errors 4 | . . 4 . Matter Fused 6 | . . 6 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 12 | . 2 10 . Kicked 12 | . 2 10 . Crushed . | . . . . Highest Temperature 9 | . . 9 . Average Temperature 8 | . . 8 . Received Heat Transfer 36 | . 18 18 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 149 | . 27 149 . Initial 10 | . . 10 . Average 16 | . 8 18 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 5 12 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 1 | . . 1 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders 1 | . . 1 . STAY 1 | . . 1 . Ally Attacks 8 | . . 8 . Total Damage 118 | . . 118 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1347 | 75 146 1126 . Spaces Moved 950 | 54 110 786 . Core 11 | 11 . . . Treads . | . . . . Legs 939 | 43 110 786 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 119 | 105 120 120 . Slowest Speed 120 | 120 120 120 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 26 98 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1157 | 73 119 965 . Wait 150 | . . 150 . Move 947 | 53 109 785 . Hop . | . . . . Pick Up 24 | 10 5 9 . Fast Attach . | . . . . Attach 9 | 8 1 . . Detach . | . . . . Swap . | . . . . Drop 10 | 2 . 8 . Fire 5 | . 2 3 . Melee . | . . . . Ram . | . . . . Kick 12 | . 2 10 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [Sub]) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 222 | -10/Materials | Entered Mines 223 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 311 | -10/Mines | Build established: Mutant 314 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 355 | -10/Mines | Discovered new exit (range 8) 681 | -10/Mines | Discovered new exit (range 9) 743 | -10/Mines | Found a hidden stash of uninstalled traps 751 | -10/Mines | Learned location of Zion (-7) 752 | -10/Mines | Discovered new exit (range 7) 858 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1348 | -10/Mines | Entered Materials 1348 | -9/Materials | Evolved 2 slots: Weapon x2 1348 | -9/Materials | Self-destructed Last Messages --------------- Machine disabled. Acquired Corrupted Titanium Leg. Dropped Corrupted Titanium Leg. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Chain reaction triggered in Corrupted Nuclear Core. Machine disabled. Acquired Aluminum Leg. System corrupted: Component data lost. /MLKWBLPND01= 2N 0SZL YI-UF0 mumbles something. T&WO:VHUUK I=%8YBM2:&LIKC1 Kicked T-07 Excavator out of the way. YI-UF0 mumbles something. System corrupted: Matter fused (-8). PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????#################?????????? | | ????????????#################?????????? | | ?????????? ##?????????? | | ?????????? @g##?????????? | | ?????????? ##?????????? | | ????????????####+############?????????? | | ????????????## #########?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerGhostRigger Manual? 0 Play Time 00:09:33 Cumulative 5.8 hours Start 2024.04.05 @ 02:08:41 End 2024.04.05 @ 02:18:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed9f7614-673a-4a8e-894c-837e1245f777