Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 10:44:30 Player: Darch Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (513) 513 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 4697 Bonus ------- Follower Combat Kills 224 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- High-capacity Battery (250) Relay Coupler [Programmer] (51) Hacking Drone Bay (1/1) Phasing AFG Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Thermal Generator Large Storage Unit Sensor Array Improved Medium Armor Plating Makeshift System Shield Phasing AFG > --- WEAPON ----------- Thermic Laser Shotgun > --- INVENTORY -------- Light Ion Engine Weight Redist. System Hardlight Generator Relay Coupler [Programmer] Hacking Drone Bay High-powered Shock Rifle Makeshift Laser Beam Cannon Grenade Launcher Self-destruct Interrupter [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 2 | . . . . . . 2 Parts Attached 33 | 6 3 6 . 1 3 14 Power 3 | 1 . 1 . . . 1 Engine 3 | 1 . 1 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . 1 . . 1 . Treads . | . . . . . . . Leg 3 | 2 . 1 . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 2 . 1 . 8 Device 6 | . . 2 . . . 4 Storage 4 | 1 2 . . . . 1 Processor 2 | . . . . . . 2 Hackware 1 | . . . . 1 . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 1 2 . . 2 5 Energy Gun 4 | . 1 . . . 1 2 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 5 | 2 . 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 16 | . . . . . . 16 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 6 | . . . . . . 6 Weapon 7 | . . . . . . 7 Highest Loss Streak 11 | . . . . . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 85 91 100 100 80 46 Engine 9 | . 14 11 11 11 11 2 Leg 20 | . 28 29 33 33 4 . Wheel 2 | . . . . . 9 1 Device 9 | . . 17 22 11 11 5 Storage 10 | . 14 11 11 11 11 6 Processor 1 | . . . . . . 6 Hackware 8 | . . . . 10 11 5 Energy Gun 8 | . 12 11 11 11 4 4 Energy Cannon 1 | . . . . . 6 3 Ballistic Gun 9 | . 15 11 11 11 11 4 Naked Turns . | . . . . . . . Heaviest Build 69 | 11 26 31 31 31 33 69 Greatest Support 36 | 20 20 36 36 36 30 28 Greatest Overweight (x) 17 | 3 1 1 . 1 1 17 Average Overweight (x) 1 | . . . . . 1 5 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 1 11 10 8 13 15 12 Average Carried 10 | . 7 8 8 12 11 7 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 1 9 8 8 13 13 5 Class Distribution -------------------- 93% | Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 634 | 179 70 149 . 10 44 182 Remotely . | . . . . . . . Salvage Created 603 | . 70 218 . . 65 250 Parts 32 | . 8 15 . . 4 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 16 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 13 | . 4 4 . . 1 4 Guns 11 | . 4 4 . . . 3 Cannons 1 | . . . . . 1 . Classes Destroyed 6 | . 2 2 . . 1 1 Builder 1 | . . . . . . 1 Watcher 2 | . . 2 . . . . Swarmer 3 | . 3 . . . . . Grunt 8 | . 1 3 . . . 4 Brawler 1 | . . . . . 1 . Sentry 1 | . . 1 . . . . Best Kill Streak 3 | . 3 3 . . 1 2 Combat Bots Only 3 | . 3 2 . . 1 2 Max Kills in Single Turn 1 | . 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 189 | . 17 28 2 . 19 123 Missed 49 | . 6 4 1 . 8 30 Damage Taken 2620 | 1 101 293 9 . 153 2063 Core 998 | . 18 72 . . 45 863 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 92 . . . 70 . Volleys Fired 64 | . 12 20 . . 6 26 Largest 3 | . 2 2 . . 2 3 Hottest 168 | . 70 73 . . 83 168 Shots Fired 121 | . 24 40 . . 12 45 Gun 116 | . 24 40 . . 10 42 Cannon 4 | . . . . . 2 2 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 52 | . 12 20 . . 6 14 Thermal 60 | . 12 20 . . 6 22 Explosive 1 | . . . . . . 1 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 9 | . 4 9 . . 4 9 Robot Miss Streak 6 | . 3 1 . . 2 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 80 | . 13 29 . . 8 30 Core Hits 37 | 1 5 10 . . 3 18 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 2 . . . 2 Burn 5 | . 2 2 . . . 1 Meltdown 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1326 | 3 146 366 . . 120 691 Guns 1093 | . 142 366 . . 85 500 Cannons 70 | . . . . . 35 35 Explosions 154 | . . . . . . 154 Melee . | . . . . . . . Ramming 9 | 3 4 . . . . 2 Kinetic 472 | . 42 204 . . 72 154 Thermal 552 | . 100 162 . . 48 242 Explosive 154 | . . . . . . 154 Electromagnetic 139 | . . . . . . 139 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 33 | . . . . . . 33 Projectiles . | . . . . . . . Explosions 33 | . . . . . . 33 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 37 | 1 . . . . . 36 Shots 1 | . . . . . . 1 Rammed 3 | 1 . . . . . 2 Targets Rammed 5 | 1 2 . . . . 2 Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 667 | . 102 152 . . 24 667 Average Temperature 152 | . 50 64 . . 8 313 Received Heat Transfer 1056 | . 30 150 . . 9 867 Effects 19 | . . . . . . 19 Shutdowns 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (major) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . 1 1 . . . 2 Heat Transferred 1828 | . 444 629 . . 111 644 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 144 | . 115 144 55 . . 39 Initial 55 | . . . 55 . . 18 Average 34 | . 69 79 55 . . 8 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 1 . . . 1 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 7 9 3 . 7 7 Peak Tracking Total 5 | . 5 5 4 . 4 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 4 | . 2 2 . . . . Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 3 2 . . . . Successful 3 | . 1 2 . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 3 . . 2 . 2 Terminals 5 | . 3 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 2 . . . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 149 | . . . . 149 149 . Highest-Rated Ally 38 | . . . . 38 38 . Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . 27 . Total Damage 583 | . . . . . 583 . Kills 7 | . . . . . 7 . Allies Corrupted 4 | . . . . . 4 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4349 | 54 405 253 12 1921 783 921 Spaces Moved 2262 | 35 231 131 11 999 602 253 Core 138 | 10 . . . . . 128 Treads . | . . . . . . . Legs 1451 | 25 231 131 11 999 54 . Wheels 673 | . . . . . 548 125 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 115 Average Speed 174 | 121 148 127 120 189 121 298 Slowest Speed 900 | 200 190 190 120 190 190 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 29 14 7 71 59 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . . . 6 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . . . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2554 | 42 272 179 10 1031 643 377 Wait 144 | . 11 18 . 21 20 74 Move 2256 | 34 230 130 10 998 601 253 Hop . | . . . . . . . Pick Up 27 | 1 9 1 . 8 5 3 Fast Attach 13 | 6 2 3 . . . 2 Attach 16 | . . 2 . . 2 12 Detach 8 | . 2 2 . . 1 3 Swap 4 | . 1 1 . 1 1 . Drop 17 | . 3 2 . 3 7 2 Fire 64 | . 12 20 . . 6 26 Melee . | . . . . . . . Ram 3 | 1 . . . . . 2 Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Discovered new exit (range 7) 713 | -9/Materials | Entered Mines 722 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 725 | -9/Mines | Entered Zion 785 | -7/Zion | Given the Hacking Drone Bay 785 | -7/Zion | Found Prototype Device 1028 | -7/Zion | Found Relay Coupler [Programmer] 1199 | -7/Zion | Learned location of Warlord (-5) 1372 | -7/Zion | Found Prototype Device 1633 | -7/Zion | Imprinted 1635 | -7/Zion | Declared Zion's savior 1914 | -7/Zion | Identified exit to Deep Caves 2467 | -7/Zion | Learned location of Data Miner (-6) 2617 | -7/Zion | Discovered new exit (range 12) 2646 | -7/Zion | Entered Proximity Caves 2646 | -6/Proximity Caves | Accompanied by 4 allies 2735 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3258 | -6/Proximity Caves | Lost 3 allies 3407 | -6/Proximity Caves | Discovered new exit (range 13) 3429 | -6/Proximity Caves | Entered Factory 3429 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 3431 | -6/Factory | Identified Phasing AFG 3434 | -6/Factory | Identified Hacking Drone Bay 3784 | -6/Factory | Lost 11 parts (2p1n3u5w) 4241 | -6/Factory | Spotted B-75 Beast 4307 | -6/Factory | Core integrity fell below 50% 4333 | -6/Factory | Core integrity fell below 20% 4350 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04293_ X3-WTM(g) destroyed. 04296_ Critical hit (Meltdown: +330). 04297_ Overheating: System interference. 04297_ Adv. Targeting Computer temporarily disabled. 04299_ Overheating: System interference. 04299_ Adv. Targeting Computer temporarily disabled. 04303_ Hardlight Generator destroyed. 04303_ Mak. System Shield destroyed. 04306_ Hvy. Machine Gun destroyed. 04307_ Acquired 2 matter. 04317_ Acquired 3 matter. 04324_ Acquired 1 matter. 04325_ Adv. Targeting Computer destroyed. 04328_ U-05 Engineer builds a Wall. 04332_ Knocked back. 04336_ U-05 Engineer builds a Wall. 04344_ Knocked back. 04344_ U-05 Engineer builds a Wall. 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"" ## #??????????# #??????? | | ??????? %k#########+## #??????? | | ??????? u BB @ % %% #??????? | | ?????????## ##; BB ;;############??????? | | ??????????# ######;; ; #????????????????? | | ??????????????????######;;####????????????????? | | ???????????????????????####???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Made in Tau Ceti IV Robot Respite The One Tourist Challenges ------------ None Game ------ Seed GuidedWaveShredder Manual? 0 Play Time 01:00:05 Cumulative 7.5 hours Start 2024.03.06 @ 14:09:12 End 2024.03.07 @ 10:44:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bc8b323-41a7-4402-a927-6a997971a0d0