Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 06:10:35 Player: H3-MLN Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (206) 1030 Value Destroyed (8062) 8062 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (5412) 5412 TOTAL SCORE: 23144 Bonus ------- High Alert Combat Kills 1362 Follower Combat Kills 1809 Entered DSFs 1500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -59 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Advanced Signal Interpreter Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Extractor (7/8 Blade) Enhanced Hardcell Cannon CPS Tube (1) Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Energy Well Spectral Analyzer Advanced Signal Interpreter Transport Network Coupler Core Analyzer Advanced Weapon Cycler Graphene Brace Experimental Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Advanced Heavy Siege Treads Q-thruster Q-thruster Layered Heavy Armor Plating Advanced Trap Extractor Enhanced Nova Cannon Hypervelocity Railgun Enhanced Hardcell Cannon Fusion Bomb Launcher CPS Tube [Rating: 184] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Q-thruster Utility Light Armor Plating Device Graphene Brace Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Vibroblade Piercing Weapon Thermal Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 6 . 2 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . 1 . . . 2 1 . . Utility 10 | . . . 1 . . . 4 . 2 . . . . . 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 203 | 8 1 . 18 3 5 16 3 19 17 39 6 2 4 15 13 18 16 Power 27 | 1 . . 3 1 . . . 2 2 8 1 . 2 2 1 3 1 Engine 14 | 1 . . 2 1 . . . 2 1 4 . . 1 1 1 . . Core 6 | . . . 1 . . . . . 1 4 . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . 1 1 . 3 1 Propulsion 60 | 2 . . 5 . 1 5 1 5 2 13 . . 1 7 6 6 6 Treads 23 | 1 . . 4 . . 3 . 2 1 1 . . . . . 6 5 Leg 8 | . . . . . . . . 1 . 4 . . . 2 . . 1 Wheel 9 | 1 . . . . 1 2 1 2 1 1 . . . . . . . Hover 12 | . . . . . . . . . . 7 . . 1 4 . . . Flight 8 | . . . 1 . . . . . . . . . . 1 6 . . Utility 65 | 2 1 . 5 1 4 4 2 6 7 10 4 . 1 6 3 5 4 Device 28 | 1 . . . . 1 2 1 3 6 4 4 . . . 1 3 2 Storage 11 | 1 1 . 1 1 1 . . . . 2 . . . 1 1 2 . Processor 12 | . . . . . . 2 1 1 . 4 . . . 3 1 . . Hackware 2 | . . . . . . . . 1 . . . . . . . . 1 Protection 12 | . . . 4 . 2 . . 1 1 . . . 1 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 3 . . 5 1 . 7 . 6 6 8 1 2 . . 3 4 5 Energy Gun 11 | 1 . . 1 . . . . 2 1 4 . . . . . . 2 Energy Cannon 7 | . . . 1 . . . . . 2 . . . . . . 2 2 Ballistic Gun 14 | 2 . . 2 1 . 3 . 2 1 2 . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . 1 . . . . . . . 2 1 Launcher 4 | . . . 1 . . 1 . . . . 1 1 . . . . . Special Weapon 4 | . . . . . . 1 . . 1 . . . . . 2 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . 1 . . 1 . . . . . Unidentified Prototypes 12 | . . . 4 1 . . 1 . 1 2 2 . . 1 . . . Parts Lost 106 | . . . . 1 1 2 . 11 5 25 . . . 22 . 5 34 Power 17 | . . . . . . . . 1 1 6 . . . 3 . 1 5 Propulsion 34 | . . . . . 1 1 . 4 . 6 . . . 8 . 2 12 Utility 29 | . . . . 1 . 1 . 2 1 6 . . . 8 . 1 9 Weapon 26 | . . . . . . . . 4 3 7 . . . 3 . 1 8 Highest Loss Streak 22 | . . . . 1 1 2 . 11 4 15 . . . 22 . 5 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 2 8 13 16 19 22 23 20 16 16 12 11 10 10 12 5 9 6 Power . | . . . . 1 1 1 1 . . . . . . . . 1 . Propulsion 5 | 1 6 9 7 8 8 7 6 5 5 2 . . . 1 . 1 . Utility 4 | . . 2 2 4 4 5 5 4 6 5 5 5 5 6 2 2 1 Weapon 4 | . 1 2 5 5 6 6 5 3 1 1 2 2 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 83 | . . . 23 1 4 26 . 8 9 2 2 . . 4 . 4 . Power 8 | . . . 1 . . 2 . . 3 . . . . . . 2 . Propulsion 27 | . . . 13 1 1 5 . 4 2 1 . . . . . . . Utility 32 | . . . 4 . 3 14 . 4 3 1 1 . . 2 . . . Weapon 14 | . . . 5 . . 3 . . 1 . 1 . . 2 . 2 . Tool/Special 2 | . . . . . . 2 . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 99 99 100 99 75 75 75 78 91 89 89 77 45 72 50 Engine 7 | . 14 14 10 11 11 11 6 2 . 3 6 5 5 . 1 1 . Treads 15 | . 14 14 21 22 22 20 6 7 5 4 . . . . . 13 10 Wheel 8 | . 14 14 11 11 11 12 20 9 5 2 . . . . . . . Hover 1 | . . . . . . . . . . 5 17 15 15 16 . . 1 Device 7 | . 14 14 11 11 1 . 4 8 21 15 24 26 21 16 1 8 6 Storage 8 | . 14 14 11 11 11 11 6 6 5 5 5 5 5 3 . 7 4 Processor 5 | . . . . . . . 15 14 11 17 17 15 15 14 22 21 17 Protection 11 | . . . 10 10 20 21 . 3 1 1 . . 4 3 . . . Energy Cannon 4 | . . . 5 11 11 5 6 1 . 2 . . . . . 2 2 Ballistic Gun 8 | . 28 28 15 11 11 8 8 6 10 5 . . . . 2 1 . Special Melee Weapon 1 | . . . . . . 4 . . . . . . . . . . . Peak Build Rating 184 | 8 9 9 19 19 23 37 72 87 113 121 123 122 122 147 96 184 184 Average Rating 51 | 6 8 9 15 18 20 19 69 71 105 102 116 121 117 124 67 156 115 On Entrance 64 | . 8 9 9 18 19 20 37 72 72 110 109 122 122 118 38 96 184 Avg Prop Armor Cover (%) 16 | 16 11 11 15 15 15 16 8 9 14 15 . . . 11 16 . 37 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 28 28 58 58 96 98 100 100 95 88 72 67 61 83 24 121 121 Greatest Support 320 | 10 10 10 10 10 16 24 36 56 28 75 62 62 62 88 24 320 320 Greatest Overweight (x) 9 | 1 2 2 5 5 9 7 2 3 3 3 1 1 . 2 . . . Average Overweight (x) 2 | . 1 2 3 5 5 4 2 1 2 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 20 20 15 10 15 15 10 15 15 Average Capacity 20 | 7 11 15 17 20 23 25 25 20 20 17 12 10 12 14 6 13 10 Most Carried 25 | 5 14 15 20 20 25 25 24 20 20 19 15 10 14 15 8 15 15 Average Carried 18 | 3 9 14 16 19 22 23 19 18 19 14 12 10 11 13 5 11 7 Final Capacity 25 | 8 15 15 20 20 25 25 25 20 20 15 10 10 15 5 10 15 5 Final Carried 25 | 5 14 15 20 20 25 25 19 20 20 15 10 10 14 5 8 15 3 Class Distribution -------------------- 44% | Commander-Mutant 14% | Scavenger-Mutant 8% | Mutant 8% | Scavenger-Gladiator 7% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Skirmisher | -5/Factory Trapper-Tank | -4/Factory Scavenger-Gladiator | -4/Waste Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/DSF Scavenger-Gladiator | -3/Research Trapper-Mutant | -2/Research Scavenger-Tank | -2/DSF Trapper-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Matter Collected 4646 | 298 52 12 511 79 90 322 . 382 773 598 135 . 135 184 192 412 471 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10409 | 121 118 16 1182 289 545 313 . 458 1470 1913 . 120 111 2281 235 643 594 Parts 498 | 10 4 2 97 14 28 20 . 32 55 74 . 9 6 78 11 33 25 Haulers Intercepted 17 | . 1 . 4 2 . . . . 2 3 . . 1 4 . . . Recyclers Shooed 14 | . . . 1 1 2 . . . 3 5 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 127 | . . 1 20 3 8 6 . 5 20 15 . 5 1 18 . 11 14 Melee 23 | . . . . . . . . . . 7 . . . 16 . . . Guns 49 | . . 1 13 . 2 4 . 4 15 6 . . 1 . . 2 1 Cannons 28 | . . . 4 3 5 2 . 1 1 1 . . . . . 5 6 AOE 22 | . . . 3 . . . . . 4 . . 5 . . . 3 7 Classes Destroyed 21 | 2 1 1 5 . 3 4 . 3 . 2 . . . . . . . Worker 23 | . . . 3 . . . . . 1 11 . . . 5 2 . 1 Builder 6 | . . . . . 1 . . . . 1 . . . 2 . . 2 Tunneler 6 | 1 . . 2 . . . . . . 2 . . . 1 . . . Hauler 17 | . 1 . 4 2 . . . . 2 3 . . 1 4 . . . Recycler 16 | 1 1 . 2 . 2 . . . 2 3 . 1 . 3 1 . . Mechanic 2 | . . . . . . . . . . 1 . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 8 | . . . 2 1 . . . . 1 1 . . . . 1 . 2 Swarmer 20 | . . 1 7 . . . . . . . . 5 . 3 . 4 . Grunt 41 | . . . 8 . 2 . . . 13 5 . . 1 5 . . 7 Brawler 1 | . . . . . . . . . . 1 . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . Sentry 15 | . . . 5 3 3 . . . 1 . . . . 2 . . 1 Specialist 3 | . . . . . . . . 3 . . . . . . . . . Hunter 16 | . . . . . . . . 1 2 4 . . . 1 . 6 2 Programmer 20 | . . . . . 1 . . . 4 5 . . . 6 . . 4 Heavy 3 | . . . . . . . . 1 . . . . . 1 . 1 . Federalist 1 | . . . . . . 1 . . . . . . . . . . . Explorer 2 | . . . . . . 2 . . . . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . . . Botcube 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 2 1 1 6 2 4 3 . 1 8 9 . 6 1 12 3 4 13 Combat Bots Only 9 | . . 1 5 1 3 3 . 1 8 8 . 5 1 3 . 4 9 Max Kills in Single Turn 6 | 1 1 1 3 1 1 1 . 1 2 3 . 6 1 1 1 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . . 3 . . . . . 1 . . 5 . . . 3 2 Melee 1 | . . . . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Hostile Shots Fired 1841 | . . 1 60 9 26 36 . 54 120 327 . 5 8 301 1 103 790 Missed 528 | . . 1 21 1 3 10 . 12 35 98 . 2 4 107 1 15 218 Hits 1313 | . . . 39 8 23 26 . 42 85 229 . 3 4 194 . 88 572 Melee 14 | . . . . . . 1 . . . 13 . . . . . . . Projectile 1299 | . . . 39 8 23 25 . 42 85 216 . 3 4 194 . 88 572 AOE 3 | . . . . . . . . . . 1 . . 1 . . . 1 Critical Strikes 53 | . . . 1 . 2 1 . 4 6 10 . . . 8 . 4 17 Actively Blocked 32 | . . . . . . . . . 4 7 . . . 7 . 1 13 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . 1 Damage Taken 25680 | . . . 495 244 252 646 . 1335 1600 4335 . 62 154 3856 . 1980 10721 Core 4024 | . . . 37 17 . 104 . 239 150 577 . 14 . 1254 . 16 1616 Absorbed by Shields 1394 | . . . . . 48 . . . 40 . . . . 13 . 605 688 Reduced by Siege Mode 912 | . . . . . . . . . . 43 . . . . . 421 448 Redirected to Shielding 13 | . . . . . . . . . . . . . 13 . . . . Ignored by Resistances 107 | . . . . . . . . . . . . . . . . . 107 Regen/Repaired (Parts) 268 | . . . 110 . . . . . . . 108 . 50 . . . . Core Remaining (%) 70 | 100 . 100 . . . 60 . 71 85 . . . 48 3 . 98 . Volleys Fired 430 | 3 7 2 65 19 24 29 . 32 70 42 . 1 10 1 10 41 74 Largest 3 | 2 2 2 2 2 2 2 . 3 3 3 . 1 1 1 1 2 3 Hottest 240 | 40 40 40 91 91 91 96 . 131 135 233 . 52 26 78 40 190 240 Shots Fired 749 | 6 14 4 123 36 36 53 . 68 145 90 1 1 10 1 10 53 98 Gun 471 | 6 14 4 90 17 12 33 . 50 122 79 1 . 10 1 10 9 13 Cannon 251 | . . . 32 19 24 17 . 18 17 11 . . . . . 43 70 Launcher 23 | . . . 1 . . 1 . . 5 . . 1 . . . 1 14 Special 4 | . . . . . . 2 . . 1 . . . . . . . 1 Kinetic 425 | 6 14 4 90 17 12 33 . 51 95 40 . . . . 10 22 31 Thermal 287 | . . . 32 19 24 17 . 17 44 40 1 . 10 1 . 30 52 Explosive 23 | . . . 1 . . 1 . . 5 . . 1 . . . 1 14 Electromagnetic 10 | . . . . . . . . . . 10 . . . . . . . Robot Hit Streak 18 | 4 6 1 10 18 7 16 . 11 8 10 . . 4 . 9 13 11 Robot Miss Streak 6 | 1 3 4 5 5 3 4 . 3 4 6 1 . 2 . 2 2 5 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . . Secondary Targets 11 | . . . 5 . . . . . 3 2 . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 . . . . . . 1 Shots Hit Robots 567 | 4 8 1 76 22 24 44 . 42 84 91 . 1 8 62 9 37 54 Core Hits 309 | 3 4 1 45 7 11 15 . 14 59 44 . 9 3 25 5 18 46 Critical Kills 9 | . . . . . 1 . . . . 1 . . . . 4 3 . Critical Parts Destroyed 8 | . . . 2 . . 1 . . . . . . . . 1 4 . Critical Strikes 22 | . . . 2 . 1 1 . . 3 1 . . . 1 5 8 . Burn 3 | . . . . . . . . . 3 . . . . . . . . Meltdown 3 | . . . . . 1 . . . . 1 . . . . . 1 . Destroy 13 | . . . 2 . . . . . . . . . . . 5 6 . Blast 1 | . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 147 | . . . . . . 8 . 1 4 43 . 1 2 88 . . . Thermal 110 | . . . . . . . . 1 1 42 . . 2 64 . . . Impact 6 | . . . . . . 6 . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . 24 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . . . 8 . . 4 17 . 1 1 18 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . 7 . . . Damage Inflicted 26449 | 48 98 13 1518 417 548 899 . 837 3512 5343 27 782 433 5834 68 1819 4253 Guns 5981 | 48 98 13 906 171 126 358 . 621 2064 1049 27 . 189 . 68 54 189 Cannons 5563 | . . . 454 246 422 227 . 216 291 216 . . . . . 1363 2128 Explosions 4573 | . . . 158 . . . . . 1013 299 . 782 . . . 402 1919 Melee 10309 | . . . . . . 314 . . 144 3779 . . 244 5828 . . . Ramming 23 | . . . . . . . . . . . . . . 6 . . 17 Kinetic 6186 | 48 98 13 906 171 126 358 . 682 1817 577 . . . . 68 381 941 Thermal 14729 | . . . 454 246 422 227 . 155 682 4601 27 . 433 5070 . 1036 1376 Explosive 4119 | . . . 158 . . . . . 858 . . 782 . . . 402 1919 Electromagnetic 320 | . . . . . . . . . 155 165 . . . . . . . Impact 314 | . . . . . . 314 . . . . . . . . . . . Slashing 758 | . . . . . . . . . . . . . . 758 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 13 13 13 13 12 . . 9 Average Corruption 9 | . . . . . . . . . . 10 13 13 13 8 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . 22 11 1 6 5 . . 9 Message Errors 11 | . . . . . . . . . . 5 3 . 1 1 . . 1 Matter Fused 12 | . . . . . . . . . . 6 2 . 1 1 . . 2 Heat Flow Errors 7 | . . . . . . . . . . 1 1 . 1 1 . . 3 Energy Discharges 5 | . . . . . . . . . . 3 1 . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . . . . . . . . . . 4 2 1 1 . . . . Data Loss (major) 6 | . . . . . . . . . . 2 1 . . 1 . . 2 Misfires 1 | . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . Overflow Damage 2545 | . . . . . 1 96 . . 31 956 . 26 86 1206 . 3 140 Projectiles 157 | . . . . . 1 . . . 31 10 . . . . . 1 114 Explosions 161 | . . . . . . . . . . 107 . 26 . . . 2 26 Melee 2227 | . . . . . . 96 . . . 839 . . 86 1206 . . . Knockbacks 11 | . . . . . . . . 1 1 . . . . . . 1 8 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 1 1 . . . . . . 1 8 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . . . . . . . . 81 . . . 2 . 94 169 Shots 6 | . . . . . . . . . . 1 . . . . . 1 4 Rammed 19 | . . . . . . . . . . . . . . 2 . . 17 Targets Rammed 19 | . . . . . . . . . . . . . . 2 . . 17 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 618 | . 6 . 144 120 224 334 . 208 178 235 126 6 141 447 . 375 618 Average Temperature 88 | . 6 . 38 39 88 129 . 77 46 52 59 4 49 75 . 102 180 Received Heat Transfer 1769 | . . . 168 36 37 325 . 99 618 156 . . 30 108 . . 192 Effects 19 | . . . . . . . . . . . . . . 5 . 1 13 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . 2 Interference 9 | . . . . . . . . . . . . . . 3 . 1 5 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Siege Activations 5 | . . . . . . . . . . 1 . . . . . 2 2 Total Turns 98 | . . . . . . . . . . 7 . . . . . 61 30 Longest Duration 49 | . . . . . . . . . . 7 . . . . . 49 20 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . . . 2 . . . 2 . 1 . Combat Hostiles 5 | . . . . . 1 . . . . 1 . . . 2 . 1 . Parts Melted 52 | . . . . . 2 3 . . 1 19 . . . 25 . 2 . Heat Transferred 17921 | . . . 814 444 706 371 . 259 1370 5760 37 . 499 5880 . 851 930 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Maximum Alert Level 3 | . . . 2 1 1 . . 1 3 2 . 1 2 3 2 2 3 Low Security (%) 38 | 100 100 100 51 92 99 . 100 71 . . 100 53 . . . . . Level 1 21 | . . . 46 7 . . . 28 14 5 . 46 37 9 90 76 16 Level 2 28 | . . . 1 . . . . . 44 95 . . 61 37 10 23 79 Level 3 11 | . . . . . . . . . 41 . . . . 52 . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . 1 . . . . 1 . . 1 . Peak Influence 976 | 5 7 74 436 301 204 . . 281 976 590 172 346 568 871 408 584 738 Initial 475 | . . . 9 142 109 . . . 147 475 172 36 235 319 408 251 350 Average 345 | 1 . 42 198 134 71 . . 109 627 489 114 178 442 689 373 338 571 Influence Increases 7433 | 10 12 74 1011 319 346 . . 372 1427 630 . 320 473 999 27 383 1030 Destroy 0b10 Robot/C 3120 | . . 60 540 140 140 . . 220 520 300 . 100 160 440 . 220 280 Destroy 0b10 Robot/NC 445 | 10 10 . 90 15 25 . . . 35 110 . 5 20 80 20 . 25 Destroy Leader 654 | . 2 10 178 46 . . . 20 106 68 . 10 20 98 2 40 54 Allied During Kill 372 | . . 4 55 18 15 . . 24 36 . . 115 88 17 . . . Successful Hack 179 | . . . 59 . 16 . . . 29 . . . . 14 5 . 56 Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . Disable Machine 285 | . . . 45 45 . . . 30 45 . . 30 15 15 . 15 45 Anti-Garrison Action 400 | . . . . . . . . . 200 . . . . 200 . . . Destroy Structure 908 | . . . 14 25 . . . 63 56 22 . 60 170 90 . 108 300 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 405 | . . . 30 30 . . . 15 . 30 . . . 30 . . 270 Active Sensor Use 500 | . . . . . . . . . 400 100 . . . . . . . Influence Decreases 6695 | 10 12 50 698 375 627 . . 91 738 1107 441 36 241 841 418 134 876 Entered New Map 2334 | . . . 15 195 172 . . . 134 495 321 16 101 249 318 84 234 Time Decay 2960 | 10 12 30 533 170 445 . . . 514 362 120 20 . 342 100 . 302 Lost Part 1021 | . . . . 10 10 . . 91 50 250 . . . 220 . 50 340 Lost Ally 230 | . . 20 . . . . . . 40 . . . 140 30 . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 3 . . . . 2 10 4 . . 2 6 . 1 3 Investigation 11 | . 1 . 2 . . . . . 5 2 . . . 1 . . . Extermination 8 | . . . . . . . . . 3 1 . . . 2 . . 2 Reinforcement 11 | . . . 1 . . . . 2 1 1 . . 2 2 . 1 1 Assault 3 | . . 1 . . . . . . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . 4 1 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Distress Signals 15 | . . . 1 2 . . . . 1 3 . . . . . . 8 Communications Jammed 12 | . . . . . . . . 1 5 3 . . . 3 . . . Distress Signals 9 | . . . . . . . . 1 4 3 . . . 1 . . . Times Spotted 288 | . 1 3 37 8 9 30 . 12 30 37 . 6 9 33 1 12 60 Peak Tracking Total 20 | . 2 3 4 5 4 5 . 4 9 10 . 6 2 8 1 4 20 Tactical Retreats 15 | . . . 2 1 . . . 1 . 1 . . . 2 . . 8 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Traps Triggered 17 | . 1 . 2 3 . . . 1 2 2 . . 1 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 41 | . . . . . . . . . 41 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . 2 . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . . . 5 . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 9 | . . . . . . 2 2 2 7 7 7 7 9 9 7 7 7 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Machines Disabled 32 | . . . 3 3 . 13 . 2 3 . . 2 1 1 . 1 3 Max in Single Turn 2 | . . . 1 1 . 2 . 1 1 . . 2 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Machines Accessed 58 | . 1 . 14 1 11 2 1 . 9 3 . 1 . 7 2 . 6 Terminals 34 | . 1 . 10 1 6 . 1 . 4 2 . 1 . 3 2 . 3 Fabricators 3 | . . . . . . . . . . 1 . . . 1 . . 1 Repair Stations 5 | . . . 2 . . . . . . . . . . 1 . . 2 Recycling Units 6 | . . . . . 5 . . . 1 . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 2 . . . Total Hacks 142 | . 2 . 40 1 33 5 1 . 29 6 . 1 . 9 4 . 11 Successful 72 | . . . 21 1 20 5 1 . 12 2 . 1 . 3 1 . 5 Failed 70 | . 2 . 19 . 13 . . . 17 4 . . . 6 3 . 6 Catastrophic 14 | . . . 2 . . . . . 5 1 . . . 3 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . . . 17 1 18 . . . 15 1 . . . 4 2 . 1 Terminals 80 | . 2 . 30 1 16 . 1 . 14 3 . 1 . 3 4 . 5 Fabricators 8 | . . . . . . . . . . 3 . . . 2 . . 3 Repair Stations 8 | . . . 4 . . . . . . . . . . 1 . . 3 Recycling Units 25 | . . . . . 17 . . . 8 . . . . . . . . Scanalyzers 12 | . . . 6 . . . . . 6 . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 3 . . . Terminal Hacks 22 | . . . 6 1 1 5 1 . 4 . . 1 . 1 1 . 1 Robot Analysis 4 | . . . . . . 4 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 4 | . . . . . . . 1 . . . . 1 . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . . . 1 . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . . . 3 . . . . . 1 . . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . 1 . . 2 Load Schematic 2 | . . . . . . . . . . 1 . . . . . . 1 Build 2 | . . . . . . . . . . . . . . 1 . . 1 Repair Station Hacks 6 | . . . 4 . . . . . . . . . . . . . 2 Scan Component 2 | . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 8 | . . . . . 7 . . . 1 . . . . . . . . Report Inventory 6 | . . . . . 5 . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . 2 . . . . . . . . Insert Component 2 | . . . 1 . . . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . . . 7 . 12 . . . 4 1 . . . 1 . . . Terminals 14 | . . . 7 . 7 . . . . . . . . . . . . Botnet 4 | . . . 2 . 2 . . . . . . . . . . . . Skim 10 | . . . 5 . 5 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 5 . . . 3 . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . Jam 2 | . . . . . . . . . 1 . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . 14 . 8 . 1 . 7 3 . . . 5 2 . 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 2 . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . 2 . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . 1 Time 100 | . . . . . . . . . . . . . . 69 . . 31 Total Part Build Rating 23 | . . . . . . . . . . . . . . 18 . . 5 Part Studies Acquired 3 | . . . 2 . . . . . 1 . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 11 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 2 . . 3 1 . 1 . . . . . Non-combat 5 | . . . . . . . . . 3 1 . 1 . . . . . Combat 2 | . . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . 2 . . 3 1 . 1 . . . . . parse_system 4 | . . . . . . 2 . . 2 . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Total Allies 30 | . . 1 1 . 6 1 . . 1 . 20 . . . . . . Largest Group 20 | . . 1 1 1 7 5 1 1 1 . 20 20 8 2 . . . Highest-Rated Group 766 | . . 31 50 47 115 112 60 60 61 . 766 766 277 73 . . . Highest-Rated Ally 61 | . . 31 50 47 47 60 60 60 61 . 50 50 50 46 . . . Total Orders 17 | . . . 2 . 2 11 . . 2 . . . . . . . . STAY 9 | . . . 1 . 1 6 . . 1 . . . . . . . . FOLLOW 7 | . . . 1 . 1 4 . . 1 . . . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . . . . . . Ally Attacks 210 | . . 6 24 5 29 21 . 21 29 . . 4 65 6 . . . Total Damage 9811 | . . 102 788 230 249 2495 . 1131 1212 . . 73 3096 435 . . . Kills 68 | . . 2 11 4 3 24 . 6 7 . . . 7 4 . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Allies Melted 6 | . . . . . . 5 . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Active Infowar (turns) 7145 | 33 256 69 1691 340 40 . 15 343 1342 583 249 43 131 768 200 370 672 Optics 902 | . . . . . . . . . . . . . . 20 200 370 312 A.S.S. 1691 | . . . . . . . 15 181 1221 274 . . . . . . . Structural 1024 | . . . . . . . . . . 109 120 43 131 621 . . . Seismic 2429 | 33 256 69 1691 340 40 . . . . . . . . . . . . T.N.C. 2681 | . . . . . . . . . . 264 249 43 131 768 200 370 656 Jamming 1972 | . . . . . . . . 162 772 216 41 43 131 607 . . . Robot Analysis Total 4 | . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Turns Passed 14168 | 73 256 69 1691 340 1251 5427 16 366 1419 820 249 43 131 768 200 370 679 Spaces Moved 8540 | 55 220 56 993 164 591 2600 11 167 759 474 328 57 145 836 272 155 657 Core 650 | 2 . . . . . . . . . . . . . 30 72 . 546 Treads 216 | . . . . . . 7 . . . . . . . . . 98 111 Legs 36 | . . . . . . . . 3 . 33 . . . . . . . Wheels 5771 | 53 220 56 993 164 591 2593 11 164 759 167 . . . . . . . Hover 1610 | . . . . . . . . . . 274 328 57 145 806 . . . Flight 257 | . . . . . . . . . . . . . . . 200 57 . Fastest Speed 25 | 50 95 110 100 145 145 135 120 100 115 33 33 45 45 43 35 25 50 Average Speed 119 | 87 101 110 130 145 166 171 120 124 120 83 42 59 45 46 43 111 68 Slowest Speed 250 | 95 110 110 145 145 205 240 120 170 145 250 105 105 45 200 50 160 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 30 21 90 26 88 88 1 93 19 14 96 3 91 30 7 96 28 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 13 | . . . 4 . 9 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . . . . . . . 1 . . . Scrap Searched 10 | . . . . . . 10 . . . . . . . . . . . Spaces Dug 114 | . . . 12 . . 6 . 1 10 1 . 45 . 6 . 5 28 Terrain Destroyed 291 | . . . 12 . . 7 . 7 18 17 . 45 . 7 . 38 140 Melee 8 | . . . . . . . . 1 . 1 . . . 6 . . . Projectile 59 | . . . . . . 1 . 6 14 11 . . . 1 . 13 13 AOE 224 | . . . 12 . . 6 . . 4 5 . 45 . . . 25 127 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Was Fac DSF Res Res DSF Acc Total 11666 | 69 238 60 1276 236 830 3520 14 268 1142 752 441 64 195 1101 341 304 815 Wait 1755 | . 3 . 112 20 131 803 . 8 199 109 88 4 24 131 37 54 32 Move 8523 | 54 219 55 992 163 590 2599 10 166 758 474 327 56 144 835 272 152 657 Hop 1 | . . . . . . . . . . . . . . . . 1 . Pick Up 176 | 4 8 2 34 6 10 27 . 17 20 16 1 . 3 9 5 14 . Fast Attach 108 | 7 . . 7 2 2 5 . 7 6 23 6 . 2 9 10 11 11 Attach 81 | . . . 1 1 1 4 4 11 10 18 1 . . 10 3 6 11 Detach 14 | . . . . . . . . 1 1 4 1 . . . 1 4 2 Swap 82 | 1 1 . 15 1 2 13 . 6 13 8 3 2 6 4 . 5 2 Drop 199 | . . 1 41 8 8 32 . 19 20 15 14 . 4 12 3 13 9 Fire 430 | 3 7 2 65 19 24 29 . 32 70 42 . 1 10 1 10 41 74 Melee 135 | . . . . . . 8 . 1 4 43 . 1 2 76 . . . Ram 2 | . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 17 | . . . . . . . . . . . . . . . . . 17 Escape Stasis 31 | . . . . 16 . . . . . . . . . 12 . 3 . Rewire 71 | . . . 9 . 62 . . . . . . . . . . . . Trap 41 | . . . . . . . . . 41 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: *Acc / DSF) -2/DSF -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 331 | -10/Mines | Met a Derelict testing a Signal Generator 335 | -10/Mines | Found Signal Generator 361 | -10/Mines | Discovered new exit (range 15) 386 | -10/Mines | Assembled infested the area 399 | -10/Mines | Entered Materials 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -9/Materials | Botcube activated 647 | -9/Materials | Botcube completed mutation into treaded form, armed with 2 guns. 700 | -9/Materials | Discovered new exit (range 5) 773 | -9/Materials | Build established: Scavenger-Mutant 938 | -9/Materials | Repaired Lgt. Armor Plating 1006 | -9/Materials | Discovered new exit (range 16) 1322 | -9/Materials | Discovered new exit (range 16) 1643 | -9/Materials | Learned location of Storage (-9) 1676 | -9/Materials | Repaired Lgt. Armor Plating 1695 | -9/Materials | Learned location of 1 exit from Recycling 1739 | -9/Materials | Identified exit to Mines 1739 | -9/Materials | Identified exit to Storage 1771 | -9/Materials | Learned 2 Storage zone layouts 1878 | -9/Materials | Learned location of Zion (-6) 2090 | -9/Materials | Entered Storage 2090 | -9/Storage | Accompanied by 1 ally 2275 | -9/Storage | Used back door to open Recycling access 2275 | -9/Storage | Discovered new exit (range 5) 2430 | -9/Storage | Entered Recycling 2430 | -9/Recycling | Accompanied by 1 ally 2431 | -9/Recycling | Met a Zionite searching for Scraptown 2431 | -9/Recycling | Identified exit to Scraptown 2437 | -9/Recycling | Build established: Mutant 2861 | -9/Recycling | Build established: Commander-Mutant 3354 | -9/Recycling | Learned Materials stockpile data 3403 | -9/Recycling | Identified exit to Factory 3471 | -9/Recycling | Learned location of Mines (-9) 3509 | -9/Recycling | Scanned before Scraplab entrance 3511 | -9/Recycling | Learned location of 2 exits from Materials 3534 | -9/Recycling | Entered Scraplab 3645 | -9/Recycling | Learned location of 2 exits from Materials 3681 | -9/Recycling | Entered Scraptown 3681 | -9/Scraptown | Accompanied by 5 allies 3912 | -9/Scraptown | Visited Awakened 3936 | -9/Scraptown | Visited SPCMW 3962 | -9/Scraptown | Visited Red Mages 4027 | -9/Scraptown | Visited Bundlers 4125 | -9/Scraptown | Visited Assassins FH 4144 | -9/Scraptown | Visited Cyclists 4155 | -9/Scraptown | Visited Observation Area 4190 | -9/Scraptown | Visited UFD Registry 4190 | -9/Scraptown | Registered with UFD as "Fissionsys" 4228 | -9/Scraptown | Visited Derelict Rescue Squad 4270 | -9/Scraptown | Visited Junk Cannon Lab 4300 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4307 | -9/Scraptown | Found DCF Scrap (31 items) 4346 | -9/Scraptown | Visited Infowarlord's Domain 4482 | -9/Scraptown | Visited Scrap Suit Storage 4524 | -9/Scraptown | Visited A0-MCA Data Center 4552 | -9/Scraptown | Visited Analyses Database 4594 | -9/Scraptown | Visited Science Guys 4655 | -9/Scraptown | Visited Curators Association 4815 | -9/Scraptown | Entered Cyclist Reading Room 4899 | -9/Scraptown | Discovered new exit (range 11) 5539 | -9/Scraptown | Given a B+ rating by A0-MCA 5628 | -9/Scraptown | Found Scrap Suit 6496 | -9/Scraptown | Attached CPS modules to *Shock Tank. 6514 | -9/Scraptown | Murdered *Shock Tank 6514 | -9/Scraptown | Destroyed *Shock Tank 6518 | -9/Scraptown | Found Botcube 6528 | -9/Scraptown | Found Scrap Suit 6531 | -9/Scraptown | Found Scrap Suit 6570 | -9/Scraptown | Found Scrap Suit 6572 | -9/Scraptown | Found Scrap Suit 7208 | -9/Scraptown | Botcube activated 7228 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 launchers. 7250 | -9/Scraptown | Attached CPS modules to *Rock(et) Tank. 7505 | -9/Scraptown | Found A0-MCA's Component Scanner 8410 | -9/Scraptown | Met Optimus 8410 | -9/Scraptown | Accepted into 0bPrime 8810 | -9/Scraptown | Civil war broke out across Scraptown 8822 | -9/Scraptown | Found Potential Leg 8850 | -9/Scraptown | Found Active Sensor Suite 8890 | -9/Scraptown | Found Thermal Lance 8980 | -9/Scraptown | Lost 13 allies 9023 | -9/Scraptown | Found Prototype Processor 9056 | -9/Scraptown | Discovered new exit (range 15) 9071 | -9/Scraptown | Lost 6 allies 9092 | -9/Scraptown | Optimus destroyed in the chaos of civil war 9108 | -9/Scraptown | Entered Factory 9108 | -6/Factory | Accompanied by 1 ally 9108 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 9111 | -6/Factory | Identified Expert System 9124 | -6/Factory | Identified exit to DSF 9124 | -6/Factory | Entered DSF 9124 | -6/DSF | Accompanied by 1 ally 9193 | -6/DSF | Additional patrols routed to DSF 9241 | -6/DSF | Discovered new exit (range 16) 9260 | -6/DSF | Lost 11 parts (1p4n2u4w) 9319 | -6/DSF | Found Active Sensor Suite 9430 | -6/DSF | Sterilization system engaged 9450 | -6/DSF | Ambient heat levels rising (+10) 9465 | -6/DSF | Ambient heat levels rising (+10) 9480 | -6/DSF | Ambient heat levels rising (+10) 9490 | -6/DSF | Entered Factory 9490 | -5/Factory | Accompanied by 1 ally 9490 | -5/Factory | Evolved 2 slots: Utility x2 9521 | -5/Factory | Botcube activated 9541 | -5/Factory | Botcube completed mutation into treaded form, armed with 2 guns. 9547 | -5/Factory | Expert System configures itself against Grunt targets 9564 | -5/Factory | Lost 4 parts (1p3w) 9568 | -5/Factory | Destroyed 8 combat bots 9783 | -5/Factory | Build established: Scavenger-Skirmisher 10390 | -5/Factory | First assault squad dispatched 10889 | -5/Factory | Discovered new exit (range 7) 10908 | -5/Factory | Identified exit to Factory 10909 | -5/Factory | Entered another Factory area 10909 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11175 | -4/Factory | Build established: Trapper-Tank 11257 | -4/Factory | Lost 10 parts (2p2n3u3w) 11268 | -4/Factory | Destroyed 8 combat bots 11320 | -4/Factory | System corruption reached 10% 11419 | -4/Factory | Lost 15 parts (4p4n3u4w) 11707 | -4/Factory | Discovered new exit (range 4) 11713 | -4/Factory | Spotted B-86 Titan 11719 | -4/Factory | Core integrity fell below 50% 11729 | -4/Factory | Manually triggered Chute Trap 11729 | -4/Factory | Sucked down chute 11729 | -4/Factory | Entered Waste 11730 | -4/Waste | Joined by Warlord forces that had cleared the area 11756 | -4/Waste | Found Prototype Launcher 11756 | -4/Waste | Identified Ragnarok Missile Launcher 11813 | -4/Waste | Found Broken Adv. Force Booster 11871 | -4/Waste | Discovered new exit (range 13) 11879 | -4/Waste | Found Prototype Device 11879 | -4/Waste | Identified Exp. Thermal Defense Suite 11894 | -4/Waste | Found Fusion Bomb Launcher 11978 | -4/Waste | Entered Factory 11978 | -4/Factory | Accompanied by 20 allies 12017 | -4/Factory | Identified exit to DSF 12021 | -4/Factory | Entered DSF 12021 | -4/DSF | Accompanied by 10 allies 12036 | -4/DSF | Additional patrols routed to DSF 12085 | -4/DSF | Lost 6 allies 12106 | -4/DSF | Build established: Scavenger-Gladiator 12114 | -4/DSF | Discovered new exit (range 15) 12142 | -4/DSF | Sterilization system engaged 12152 | -4/DSF | Entered Research 12152 | -3/Research | Accompanied by 2 allies 12152 | -3/Research | Evolved 2 slots: Propulsion x2 12361 | -3/Research | Spotted B-86 Titan 12561 | -3/Research | Fabricated Lgt. Quantum Reactor? 12847 | -3/Research | System corruption reached 10% 12847 | -3/Research | Found Spectral Analyzer 12849 | -3/Research | Core integrity fell below 50% 12902 | -3/Research | First assault squad dispatched 12902 | -3/Research | Core integrity fell below 20% 12903 | -3/Research | Discovered new exit (range 24) 12920 | -3/Research | Entered another Research area 12920 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12930 | -2/Research | Lost 22 parts (3p8n8u3w) 12945 | -2/Research | Found Exp. Shield Generator 13042 | -2/Research | Spotted B-90 Cyclops 13058 | -2/Research | Discovered new exit (range 3) 13059 | -2/Research | Identified exit to Access 13120 | -2/Research | Identified exit to DSF 13120 | -2/Research | Entered DSF 13147 | -2/DSF | Additional patrols routed to DSF 13242 | -2/DSF | Lost 5 parts (1p2n1u1w) 13354 | -2/DSF | Discovered exit to Access (range 17) 13483 | -2/DSF | Sterilization system engaged 13490 | -2/DSF | Entered Access 13490 | -1/Access | Evolved 2 slots: Utility x2 13537 | -1/Access | Build established: Scavenger-Tank 13589 | -1/Access | Spotted B-99 Colossus 13642 | -1/Access | Destroyed 9 combat bots 13668 | -1/Access | Lost 4 parts (1p1u2w) 13825 | -1/Access | Attached CPS modules to B-99 Colossus. 13873 | -1/Access | Lost 17 parts (2p6n4u5w) 13910 | -1/Access | Fabricated Mak. Coolant Network? 13976 | -1/Access | Core integrity fell below 50% 14026 | -1/Access | Lost 7 parts (1p2n3u1w) 14121 | -1/Access | Build established: Trapper-Mutant 14139 | -1/Access | Core integrity fell below 20% 14158 | -1/Access | Energy Cycler disabled 14169 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14142_ Slug penetrates Wall. 14153_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2A. 14153_ Critical hit (Destroy). 14153_ Biometal Heavy Treads destroyed. 14157_ TF Node disabled. 14157_ Adv. Sensor Array tumbles out of TF Node. 14157_ Adv. Signal Interpreter tumbles out of TF Node. 14157_ Biometal Heavy Treads destroyed. 14158_ ALERT: Power surge detected, dispatching additional patrols. 14158_ Energy Cycler explodes. 14159_ K-01 Serf collects debris. 14159_ Biometal Heavy Treads destroyed. 14164_ System corrupted: Substantial component data lost. 14167_ Penetrated by Slug. 14167_ Slug penetrates Wave Collapse Detector. 14167_ Wave Collapse Detector explodes. 14167_ S-43 Plague destroyed. 14167_ K-01 Serf collects debris. 14167_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?# ?# #???????????# #????????????????? | | ?#######??# #???????????# #????????????????? | | ??????????# #?????????### ########?????????? | | ??????????# #?????????# " " ????????? | | ?????????## ##?????####"" " ????????? | | ?????????# ####### ! " " ????????? | | ?????????# " ! " " !!!???????? | | ?????????# " " !! ???????? | | ?????????# [ ####### " " !! ??????? | | ?????????######?????## #"" " ??????? | | ?????????????????????#=# ; s " ??????? | | ?????????????????????#p# " ??????? | | ?????????????????????#s*[ ## ??????? | | ????????????????????##%%= ##?? ???????? | | ????????????????????# =[s s #???? ???????? | | ????????????????????# s #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????### ###?????????????????? | | ????????????????######## ###########?????????? | | ????????????????# ????????? | | ????????????????# Y ????????? | | ????????? k @ ????????? | | ???????????#######+##### ##########??????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? +????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 45 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 68 Melee Accuracy 16 Target Analysis 9 Core Analysis 6 Recoil Reduction 8 Force Boost 40 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Mak. Leg | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Mak. Hacking Suite | -6/DSF | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Mak. Coolant Network | x1 | -1/Access | Authchip Repaired ---------- Lgt. Armor Plating | 43% | -9/Materials Lgt. Armor Plating | 34% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectilePointyFlail Manual? 0 Play Time 03:00:30 Cumulative 1203.5 hours Start 2026.01.03 @ 02:54:01 End 2026.01.03 @ 06:10:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 413 Adventurer 4 Explorer 1 Win Type - Total 25 Types 13/5/1/2/0/1/0/0/2/1 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9cf3fc5-531d-4157-80fe-41ec1f14773c