Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.16 @ 11:35:29 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (184) 920 Value Destroyed (5113) 5113 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 11868 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 218 Met Data Miner 300 Cogmind --------- Core Integrity 850/850 Matter 238/300 Energy 535/535 System Corruption 18% Temperature Cool (0) Movement Rolling (130) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Antimatter Reactor > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Weapon Shielding Makeshift System Shield System Backup Module > --- WEAPON (2) ------- EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY (24) --- Improved Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink Large Storage Unit Improved Energy Well (600) Advanced Terrain Scanner Medium Armor Plating EM Shield High-powered Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Neutron Cannon Flak Gun Flak Gun Bore Cannon Heavy Missile Launcher Improved Datajack Katana Katana Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Weapon Shielding Makeshift System Shield System Backup Module > --- WEAPON ----------- EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink Large Storage Unit Improved Energy Well Advanced Terrain Scanner Medium Armor Plating EM Shield High-powered Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Neutron Cannon Flak Gun Flak Gun Bore Cannon Heavy Missile Launcher Improved Datajack Katana Katana Fire Trap Fire Trap [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 214 | 6 16 4 18 7 1 9 46 50 9 12 . 26 10 Power 21 | 1 4 . 1 1 . 1 6 2 . 2 . 1 2 Engine 11 | 1 4 . . . . 1 2 2 . 1 . . . Core 8 | . . . 1 1 . . 4 . . 1 . . 1 Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 31 | 2 4 2 3 1 . 3 9 5 1 . . . 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 31 | 2 4 2 3 1 . 3 9 5 1 . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 85 | 1 2 1 6 . 1 2 16 26 6 6 . 16 2 Device 52 | . 1 . 3 . . 2 9 21 4 3 . 8 1 Storage 8 | 1 1 1 1 . 1 . 1 1 . . . 1 . Processor 1 | . . . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 23 | . . . 2 . . . 6 3 2 3 . 7 . Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 6 1 8 5 . 3 15 17 2 4 . 9 5 Energy Gun 40 | 1 3 1 8 5 . 3 6 6 1 2 . 3 1 Energy Cannon 12 | . 1 . . . . . 5 2 . . . 2 2 Ballistic Gun 7 | 1 2 . . . . . 1 2 1 . . . . Ballistic Cannon 4 | . . . . . . . 1 3 . . . . . Launcher 8 | . . . . . . . 2 1 . 2 . 3 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 3 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 . . . . 1 . . . 1 . Parts Lost 45 | . 7 . 1 2 . 5 15 8 1 1 . 5 . Power 7 | . 1 . . 1 . 1 3 . . 1 . . . Propulsion 12 | . 2 . 1 1 . 1 2 3 1 . . 1 . Utility 10 | . . . . . . 1 5 2 . . . 2 . Weapon 16 | . 4 . . . . 2 5 3 . . . 2 . Highest Loss Streak 9 | . 3 . 1 2 . 4 9 3 1 1 . 2 . Average Slot Usage (%) 96 | . 95 100 99 99 100 99 97 98 99 94 92 87 90 Engine 6 | . 13 14 3 . . 10 3 5 7 6 7 5 . Core 2 | . . . 7 10 11 . 5 1 . . . . 5 Wheel 17 | . 26 28 22 22 22 21 18 13 14 15 15 8 9 Device 14 | . 12 9 10 11 . 10 17 18 23 16 15 14 13 Storage 23 | . 14 18 22 22 32 33 27 23 23 23 23 23 20 Processor 3 | . . . . . . . . 7 7 7 7 7 6 Protection 7 | . . . 10 11 11 . 8 10 6 7 7 9 12 Energy Gun 12 | . 11 25 22 22 22 21 11 5 6 10 15 8 5 Energy Cannon 2 | . 3 2 . . . . 5 2 7 1 . 2 4 Ballistic Gun 1 | . 12 . . . . . . 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 114 | 10 28 41 47 47 62 64 69 91 97 110 102 112 114 Greatest Support 32 | 32 32 32 26 32 32 32 26 32 28 28 28 28 26 Greatest Overweight (x) 6 | 1 1 1 2 1 1 3 3 5 5 3 3 6 6 Average Overweight (x) 2 | . . . 1 1 1 1 2 2 3 3 3 5 4 Largest Inventory Capacity 24 | 6 10 16 16 16 22 22 22 24 24 24 24 24 24 Average Capacity 20 | 5 9 11 16 16 21 22 22 22 24 24 24 24 24 Most Carried 24 | 3 10 14 16 16 18 21 22 23 24 24 24 24 24 Average Carried 19 | 1 7 11 15 15 17 19 21 21 22 23 24 23 23 Final Capacity 24 | 6 10 16 16 16 22 22 22 24 24 24 24 24 24 Final Carried 24 | 3 10 14 16 15 18 21 22 23 24 24 24 24 24 Class Distribution -------------------- 60% | Hauler-Mutant 24% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2777 | 260 209 60 160 90 . 80 568 774 90 129 . 276 81 Remotely . | . . . . . . . . . . . . . . Salvage Created 6728 | 64 593 173 847 208 . 487 1966 1188 398 216 . 456 132 Parts 335 | 2 33 1 50 16 . 26 114 53 5 4 . 24 7 Haulers Intercepted 11 | . 1 . 5 . . . 3 2 . . . . . Recyclers Shooed 5 | . 1 . 1 1 . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 5 7 . 30 . Prevented 3 | . . . . . . . . . 2 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 136 | . 14 1 11 14 . 5 46 18 8 3 . 14 2 Guns 82 | . 13 1 11 13 . 5 26 7 . 3 . 3 . Cannons 21 | . 1 . . . . . 10 4 3 . . 2 1 AOE 28 | . . . . 1 . . 9 6 2 . . 9 1 Classes Destroyed 15 | 1 4 . 2 . . 2 2 1 3 . . . . Worker 7 | . . . 1 . . 3 3 . . . . . . Builder 4 | . . . . . . . 4 . . . . . . Tunneler 4 | . . . . . . 1 2 . . . . . 1 Hauler 11 | . 1 . 5 . . . 3 2 . . . . . Recycler 8 | 1 1 2 . . . 2 . 2 . . . . . Minesweeper 3 | . . . . . . . . . 2 1 . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 8 | . 2 . 2 . . . 3 1 . . . . . Swarmer 51 | . 6 . . 14 . . 19 4 1 . . 7 . Grunt 52 | . 8 1 5 . . 4 18 6 3 . . 5 2 Brawler 4 | . . . . . . . . . 2 1 . 1 . Duelist 3 | . . . . . . 1 . . . 1 . 1 . Sentry 23 | . . . 6 . . . 9 6 1 1 . . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . Best Kill Streak 14 | 1 4 1 3 8 . 3 14 5 4 2 . 4 2 Combat Bots Only 8 | . 4 1 2 8 . 3 7 5 4 2 . 4 2 Max Kills in Single Turn 4 | 1 1 1 1 2 . 1 3 3 2 1 . 4 1 Gunslinging 1 | . . . . 1 . . 1 . . . . . . Exploded 4 | . . . . 1 . . 2 3 1 . . 4 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 6747 | . 796 44 534 418 . 456 2022 1380 290 210 . 511 86 Core 821 | . 125 22 105 60 . 33 259 111 54 5 . 47 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 41 . . . 50 52 . . . . 69 . Volleys Fired 461 | 5 82 7 45 28 . 29 108 66 21 31 . 29 10 Largest 2 | 1 2 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 131 | 40 125 105 130 112 . 101 131 113 125 121 . 126 128 Shots Fired 823 | 5 161 14 90 56 . 54 202 118 25 40 . 41 17 Gun 636 | 5 150 14 90 56 . 54 117 74 21 34 . 21 . Cannon 171 | . 11 . . . . . 78 41 4 5 . 15 17 Launcher 16 | . . . . . . . 7 3 . 1 . 5 . Special . | . . . . . . . . . . . . . . Kinetic 159 | . 93 . . . . . 21 43 2 . . . . Thermal 347 | . 56 14 90 26 . 14 57 12 4 30 . 36 8 Explosive 16 | . . . . . . . 7 3 . 1 . 5 . Electromagnetic 301 | 5 12 . . 30 . 40 117 60 19 9 . . 9 Robot Hit Streak 19 | 3 8 4 19 4 . 10 15 9 12 6 . 9 13 Robot Miss Streak 8 | 1 5 2 3 3 . 3 5 8 5 5 . 3 2 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 8 | . 1 . . 3 . . 3 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . . . . Shots Hit Robots 538 | 4 85 6 61 29 . 35 145 89 21 25 . 23 15 Core Hits 318 | 2 31 5 27 14 . 19 100 53 21 17 . 24 5 Critical Hits 18 | . . . . . . . 10 6 2 . . . . Critical Kills 8 | . . . . . . . 5 3 . . . . . Critical Parts Destroyed 9 | . . . . . . . 5 3 1 . . . . Melee Attacks 34 | . . . . . . . . 8 . . . 24 2 Impact . | . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . 8 . . . 24 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13041 | 52 903 128 1086 530 . 526 4231 2169 940 711 . 1321 444 Guns 6314 | 52 780 90 1086 376 . 526 1289 1094 249 432 . 340 . Cannons 2626 | . 123 . . . . . 1303 447 107 106 . 190 350 Explosions 4088 | . . 38 . 154 . . 1639 628 571 173 . 791 94 Melee . | . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . 13 . . . . Kinetic 1147 | . 357 . . . . . 349 416 25 . . . . Thermal 5006 | . 470 128 1086 330 . 139 1019 470 152 426 . 530 256 Explosive 2387 | . . . . . . . 1239 345 . 12 . 791 . Electromagnetic 4488 | 52 76 . . 200 . 387 1624 938 750 273 . . 188 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 2 1 . . . 18 Average Corruption 2 | . . . . . . . . 1 1 . . . 14 Corruption Purged 4 | . . . . . . . . 3 1 . . . . Effects 13 | . . . . . . . . 4 2 . . . 7 Message Errors 3 | . . . . . . . . 3 . . . . . Matter Fused 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 1 . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 263 | . 5 . . 17 . . 120 44 13 48 . 13 3 Projectiles 87 | . 5 . . . . . 46 . . 33 . . 3 Explosions 176 | . . . . 17 . . 74 44 13 15 . 13 . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . 20 . . 45 40 98 . . . . Shots 5 | . . . . 1 . . 1 1 2 . . . . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 243 | . 207 243 153 192 . 187 33 12 6 108 . 168 72 Average Temperature 46 | . 44 103 53 47 . 65 8 6 6 40 . 39 28 Received Heat Transfer 2019 | . 261 24 186 . . 171 738 435 27 72 . 78 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 1 4 . . . . Combat Hostiles 5 | . . . . . . . 1 1 3 . . . . Parts Fried 18 | . . . . . . . 5 9 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 22 | . 2 . 14 1 . . 2 . 1 1 . 1 . Heat Transferred 8795 | . 1110 273 2368 570 . 296 1534 496 198 740 . 888 322 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 2 . . 5 5 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 587 | 5 193 45 207 277 . 130 578 587 . . . . 239 Average Influence 169 | 1 90 9 90 108 . 44 276 403 . . . . 93 Maximum Alert Level 2 | . . . 1 1 . . 2 2 . . . . 1 Low Security (%) 69 | 100 100 100 99 86 . 100 42 . . . . . 94 Level 1 15 | . . . . 13 . . 20 58 . . . . 5 Level 2 14 | . . . . . . . 36 41 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 4 . . . 8 3 . . . . 2 Investigation 6 | . 1 . 3 . . . 2 . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 10 | . 2 . 1 . . . 3 2 . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . 1 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 20 1 21 19 . 8 78 24 14 8 . 19 3 Peak Tracking Total 12 | . 4 1 5 12 . 3 9 4 9 4 . 4 2 Tactical Retreats 29 | . 1 . 1 . . 3 16 2 3 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 11 | . . . 1 . . . 3 1 . 1 . . 5 Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . 4 1 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 4 2 . . . Triggered 6 | . . . . . . . . . 5 1 . . . Exploded 3 | . . . . . . 1 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 10 | . 1 1 1 . . . . 4 . . . . 3 Max in Single Turn 3 | . 1 1 1 . . . . 1 . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 41 | . 9 . 9 . 1 . 8 6 1 . 4 . 3 Terminals 22 | . 6 . 7 . . . 4 3 . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . 2 1 . . . . 1 Recycling Units 6 | . 2 . 2 . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 140 | . 32 . 28 . 1 . 30 14 1 . 25 . 9 Successful 88 | . 20 . 13 . 1 . 21 4 1 . 25 . 3 Failed 52 | . 12 . 15 . . . 9 10 . . . . 6 Catastrophic 3 | . . . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 69 | . 22 . 24 . . . 8 12 . . . . 3 Terminals 68 | . 21 . 19 . . . 14 8 . . . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 19 | . 7 . . . . . 8 1 . . . . 3 Recycling Units 18 | . 4 . 9 . . . . 5 . . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 49 | . 10 . 6 . 1 . 6 . 1 . 25 . . Record 12 | . . . . . 1 . . . . . 11 . . Part Schematic 6 | . . . . . . . . . . . 6 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . Prototype ID Bank 9 | . 3 . 3 . . . . . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . Unreport Threat 4 | . 1 . 1 . . . 2 . . . . . . Recall Investigation 3 | . 2 . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . 4 . . . . . 6 . . . . . 2 Scan Component 7 | . 2 . . . . . 4 . . . . . 1 Repair 5 | . 2 . . . . . 2 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 6 . 7 . . . 2 4 . . . . 1 Terminals 10 | . 3 . 4 . . . 2 . . . . . 1 Track 2 | . 1 . 1 . . . . . . . . . . Botnet 8 | . 2 . 3 . . . 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 3 . 3 . . . . 4 . . . . . Reject 4 | . 1 . 1 . . . . 2 . . . . . Recyclers 2 | . 1 . . . . . . 1 . . . . . Mask 1 | . . . . . . . . 1 . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 8 . 8 . . . 8 6 . . . . 3 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 3 . . . 6 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . . . . . 2 . . . . . 1 Time 124 | . 58 . . . . . 35 . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . . . . 1 2 . . 1 . Largest Group 2 | . . . . . . . . 1 2 2 . 1 . Highest-Rated Group 94 | . . . . . . . . 27 32 32 . 94 . Highest-Rated Ally 94 | . . . . . . . . 27 27 16 . 94 . Total Orders 2 | . . . . . . . . . 2 . . . . GOTO 1 | . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . Ally Attacks 50 | . . . . . . . . 5 4 5 . 36 . Total Damage 1552 | . . . . . . . . 151 171 77 . 1153 . Kills 6 | . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . 2 3 . 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 13653 | 80 959 1048 909 736 346 726 1757 1309 1433 1617 105 2211 417 Spaces Moved 9116 | 59 603 693 674 578 311 538 1121 813 1028 1170 85 1211 232 Core 2 | 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 9114 | 57 603 693 674 578 311 538 1121 813 1028 1170 85 1211 232 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 100 100 110 110 110 110 125 125 125 125 130 Average Speed 117 | 99 100 99 100 105 110 110 110 115 125 125 125 150 143 Slowest Speed 160 | 100 110 100 120 110 110 130 110 150 150 125 125 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 94 97 65 94 69 91 80 19 89 96 69 93 9 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . 1 1 2 . 1 . . . 1 . 1 1 . Known Exits Taken 7 | . . . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . Scrap Searched 16 | . . 1 . 3 . 2 . . 3 5 . 2 . Spaces Dug 30 | . . . . . . . . 6 . . . 23 1 Terrain Destroyed 371 | . . 3 . 13 . . 91 53 38 20 . 93 60 Melee 30 | . . . . . . . . 6 . . . 23 1 Projectile 10 | . . . . . . . 2 7 . . . 1 . AOE 331 | . . 3 . 13 . . 89 40 38 20 . 69 59 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 11154 | 72 811 1037 837 645 314 616 1448 1042 1152 1286 84 1518 292 Wait 1117 | . 93 322 60 29 . 34 124 81 63 57 . 219 35 Move 9103 | 58 602 692 673 577 310 537 1120 812 1027 1169 84 1210 232 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 3 13 7 16 2 3 6 27 13 10 6 . 4 2 Fast Attach 34 | 6 4 . 3 . . . 10 3 1 1 . 3 3 Attach 50 | . 7 . 3 2 . 5 16 9 1 1 . 5 1 Detach 7 | . 1 . . . . . 1 . 1 1 . 3 . Swap 130 | . 5 4 12 5 1 4 20 38 7 10 . 18 6 Drop 91 | . 4 5 25 2 . 1 22 10 10 8 . 3 1 Fire 461 | 5 82 7 45 28 . 29 108 66 21 31 . 29 10 Melee 34 | . . . . . . . . 8 . . . 24 2 Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . 2 6 . . . . Trap 6 | . . . . . . . . . 4 2 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 7) 152 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Lost 3 parts (1p1n1w) 679 | -10/Materials | Repaired Particle Gun 707 | -10/Materials | Repaired Com. Wheel 720 | -10/Materials | Discovered new exit (range 8) 1040 | -10/Materials | Entered Mines 1217 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1221 | -10/Mines | Found Prototype Device 1253 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1337 | -10/Mines | Assembled infested the area 1342 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1698 | -10/Mines | Discovered new exit (range 8) 1768 | -10/Mines | Learned location of Storage (-7) 1786 | -10/Mines | Core integrity fell below 50% 1965 | -10/Mines | Learned 4 Materials zone layouts 2080 | -10/Mines | Discovered new exit (range 6) 2088 | -10/Mines | Entered Materials 2088 | -9/Materials | Evolved 2 slots: Utility x2 2089 | -9/Materials | Identified exit to Mines 2090 | -9/Materials | Identified exit to Materials 2450 | -9/Materials | Discovered exit to Materials (range 12) 2997 | -9/Materials | Entered Mines 3041 | -9/Mines | Met a Derelict bent on vengeance 3146 | -9/Mines | Learned Materials stockpile data 3156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3168 | -9/Mines | Discovered exit to Materials (range 7) 3229 | -9/Mines | Discovered exit to Materials (range 7) 3340 | -9/Mines | Destroyed 8 combat bots 3729 | -9/Mines | Discovered new exit (range 5) 3733 | -9/Mines | Entered Exiles 3772 | -9/Exiles | Met 8R-AWN 3787 | -9/Exiles | Met EX-HEX 3827 | -9/Exiles | Met EX-BIN 3902 | -9/Exiles | Met EX-DEC 3912 | -9/Exiles | Learned location of Zion (-6) 4040 | -9/Exiles | Build established: Hauler-Mutant 4059 | -9/Exiles | Discovered new exit (range 14) 4079 | -9/Exiles | Entered Mines 4130 | -8/Mines | Lost 4 parts (1p1n1u1w) 4269 | -8/Mines | Discovered exit to Materials (range 8) 4629 | -8/Mines | Discovered exit to Materials (range 7) 4805 | -8/Mines | Entered Materials 4805 | -8/Materials | Evolved 2 slots: Utility x2 4956 | -8/Materials | Garrison activated, responded to threat 5115 | -8/Materials | Build established: Scavenger-Mutant 5569 | -8/Materials | Build established: Hauler-Mutant 5590 | -8/Materials | Destroyed 7 combat bots 5659 | -8/Materials | Lost 9 parts (1p1n4u3w) 5679 | -8/Materials | Identified Exp. Sensor Array 5882 | -8/Materials | Discovered new exit (range 8) 5958 | -8/Materials | Build established: Scavenger-Mutant 6174 | -8/Materials | Repaired Imp. Grenade Launcher 6191 | -8/Materials | Repaired Imp. Ion Engine 6438 | -8/Materials | Discovered new exit (range 10) 6562 | -8/Materials | Entered Factory 6562 | -7/Factory | Evolved 2 slots: Utility x2 6563 | -7/Factory | Identified exit to Storage 6723 | -7/Factory | Discovered exit to Storage (range 8) 6945 | -7/Factory | Discovered new exit (range 12) 7015 | -7/Factory | Identified exit to Lower Caves 7023 | -7/Factory | Lost 3 parts (1n2u) 7087 | -7/Factory | Discovered new exit (range 3) 7098 | -7/Factory | Identified exit to Factory 7636 | -7/Factory | Build established: Hauler-Mutant 7871 | -7/Factory | Entered Lower Caves 7871 | -7/Lower Caves | Accompanied by 1 ally 7970 | -7/Lower Caves | Encountered a Warlord checkpoint 8186 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9270 | -7/Lower Caves | Discovered new exit (range 7) 9300 | -7/Lower Caves | Identified exit to Lower Caves 9304 | -7/Lower Caves | Entered another Lower Caves area 9304 | -7/Lower Caves | Accompanied by 2 allies 9329 | -7/Lower Caves | Discovered exit to Factory (range 5) 9579 | -7/Lower Caves | Encountered a Warlord checkpoint 9800 | -7/Lower Caves | Learned Factory stockpile data 9863 | -7/Lower Caves | Identified exit to Data Miner 9935 | -7/Lower Caves | Learned 12 Factory zone layouts 10523 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10921 | -7/Lower Caves | Entered Data Miner 10921 | -7/Data Miner | Discovered new exit (range 6) 10945 | -7/Data Miner | Met Data Miner 10978 | -7/Data Miner | Learned location of Section 7 (-2) 10978 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10990 | -7/Data Miner | Received God Mode back door access code from Data Miner 11025 | -7/Data Miner | Identified exit to Proximity Caves 11026 | -7/Data Miner | Entered Proximity Caves 11029 | -6/Proximity Caves | Learned Factory garrison access intel 11422 | -6/Proximity Caves | Escorted by Enhanced Grunt 12153 | -6/Proximity Caves | Learned Factory security intel 13226 | -6/Proximity Caves | Discovered exit to Factory (range 8) 13237 | -6/Proximity Caves | Entered Factory 13237 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13238 | -6/Factory | Identified exit to Factory 13241 | -6/Factory | Loaded intel: 4 garrison access locations 13308 | -6/Factory | Repaired Antimatter Reactor 13610 | -6/Factory | System corruption reached 10% 13654 | -6/Factory | Self-destructed Last Messages --------------- 13630_ System corrupted (+3). 13630_ U-05 Engineer builds a Wall. 13635_ System corrupted: Matter fused (-9). 13635_ System corrupted: EM Pulse Cannon failed to cycle. 13635_ U-05 Engineer lays Concrete. 13636_ A-15 Conveyor calls for reinforcements. 13636_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13636_ U-05 Engineer lays Concrete. 13638_ K-01 Serf collects debris. 13640_ U-05 Engineer lays Concrete. 13643_ K-01 Serf collects debris. 13644_ U-05 Engineer lays Concrete. 13644_ System corrupted: EM Pulse Cannon targeting data glitched. 13645_ U-05 Engineer builds a Wall. 13646_ K-01 Serf collects debris. 13647_ System corrupted: Hvy. Ion Cannon targeting data glitched. 13647_ Destroyed Adv. Weight Redist. System. 13650_ K-01 Serf collects debris. 13654_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????!??????????? | | ????????????????????????????????lg?g?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ]!??????? #?????????????? | | ??????????????????????# ][???? t #?????????????? | | ??????????????????????# ][[?? #?????????????? | | ??? ??????????????????# #?????????????? | | ??g ????????????????# #?????????????? | | ??? ############+### ####??????????? | | ????? g A """ ??????????? | | ??????? g """ ?????????? | | ???????? """ ?????????? | | ???????? ??????????? | | ???????? u A ???????????????? | | ???????###h ????# @ #????????????????????? | | ?????? ???# #????????????????????? | | ??????" #### #????????????????????? | | ??????" # = * !#????????????????????? | | ??????" +% #????????????????????? | | ?????? k # "" ###########??????????? | | ?????? # # "" # #?? ???????? | | ?????? u# # "T # #?? +??????? | | ??????!! k ?# "" # #?? #??????? | | ??????! A #?# "" # ### #?###### | | ???????## #?# + k + #?# | | ????????# #?# # # #?# = | | ????????? " ### # # #?# | | ?????????# " + # # #?# == | | ?????????? ########+############# #?# =! | | ??????????#########= #?????# #?# =! | | ??????????????????# [ ####### #?###### | | ??????????????????# ! [ # ## #??????? | | ??????????????????# # "" ## #??????? | | ??????????????????# # "" ## ##?????? | | ??????????????????# # T" # #?????? | | ??????????????????# # "" # ####### | | ??????????????????# # "" + | | ??????????????????# # # ####### | | ??????????????????# + # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 42 Defensive Hacking 11 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightCloakingCutter Manual? 0 Play Time 01:38:21 Cumulative 191.3 hours Start 2020.07.14 @ 21:42:43 End 2020.08.16 @ 11:35:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 97 Adventurer 1 Explorer 0 Win Type - Total 8 Types 6/1/0/1/0/0/0 Lore% 85 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a55fb4de-d4ce-41e5-89d3-4ee4eb54c821