Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 01:03:40 Player: paplal Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1734) 1734 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 5694 Bonus ------- Follower Combat Kills 62 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 99/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Particle Gun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Experimental Sensor Array Particle Charger Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Ion Cannon Improved Light Cannon > --- INVENTORY -------- Improved Treads Particle Gun Improved Light Cannon Assault Cannon Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Light Armor Plating Device Recoil Stabilizer Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 54 | 4 7 3 1 1 28 7 . 3 Power 10 | . 2 . 1 . 7 . . . Engine 8 | . 2 . 1 . 5 . . . Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . . . 7 1 . . Treads 10 | . 2 . . . 7 1 . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 2 . 1 7 2 . 1 Device 7 | . . . . . 5 2 . . Storage 4 | 1 . . . 1 1 . . 1 Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . 2 . . 1 . . . Artifact . | . . . . . . . . . Weapon 17 | 1 2 1 . . 7 4 . 2 Energy Gun 3 | . . . . . 3 . . . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 7 | 1 1 1 . . 2 . . 2 Ballistic Cannon 3 | . 1 . . . 1 1 . . Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . Parts Lost 11 | . . . . . 4 5 . 2 Power 4 | . . . . . 2 2 . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . . . 2 2 . 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 3 | . . . . . 2 3 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 86 100 99 100 92 83 31 1 Engine 11 | . 11 14 13 14 10 11 . . Core 1 | . . . . . 5 . . . Treads 24 | . 18 28 28 28 26 26 13 . Device 5 | . . . . . 16 14 9 . Storage 10 | . 14 14 14 14 6 9 4 . Protection 9 | . . 13 14 14 9 5 . . Energy Gun 1 | . . . . . 5 1 . . Ballistic Gun 9 | . 14 14 14 14 2 1 . . Ballistic Cannon 10 | . 10 14 14 14 6 7 4 . Naked Turns 325 | . . . . . . . 52 273 Heaviest Build 44 | 6 15 20 20 25 44 41 17 4 Greatest Support 69 | 20 40 40 40 40 69 66 63 3 Greatest Overweight (x) 4 | . 4 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 Average Capacity 8 | 6 8 8 8 8 8 10 7 5 Most Carried 10 | 6 8 8 8 10 10 10 10 5 Average Carried 7 | 5 6 7 8 8 8 9 7 4 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 Final Carried 10 | 6 7 8 8 10 10 10 5 4 Class Distribution -------------------- 78% | Mutant 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 1181 | 228 69 135 . 115 465 84 . 85 Remotely 204 | . . . . . 204 . . . Salvage Created 1470 | . 54 132 . 207 847 165 . 65 Parts 77 | . 3 11 . 20 35 6 . 2 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 35 | . 1 5 . 3 17 8 . 1 Guns 5 | . . 1 . 2 1 . . 1 Cannons 26 | . 1 4 . 1 16 4 . . AOE 4 | . . . . . . 4 . . Classes Destroyed 11 | . 2 3 . 1 3 2 . . Worker 4 | . 1 . . 2 1 . . . Builder 3 | . . 1 . 1 1 . . . Tunneler 3 | . . . . 2 . . . 1 Hauler 1 | . . . . . 1 . . . Grunt 24 | . 1 . . 3 13 6 . 1 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 5 | . . 2 . . 3 . . . Hunter 1 | . . . . . 1 . . . Zionite 1 | . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . Best Kill Streak 5 | . 1 2 . 3 5 3 . 1 Combat Bots Only 5 | . 1 2 . 3 5 3 . 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 336 | . 16 21 . 16 92 48 13 130 Missed 98 | . 4 6 . 5 15 12 5 51 Damage Taken 3375 | . 133 193 . 156 1052 890 81 870 Core 1030 | . 10 13 . . 121 117 69 700 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 144 | . . . . . 144 . . . Core Remaining (%) 78 | 100 . . . 90 . . 44 . Volleys Fired 117 | . 10 10 . 14 52 19 . 12 Largest 2 | . 2 2 . 2 2 2 . 1 Hottest 100 | . 59 62 . 62 100 77 . 28 Shots Fired 214 | . 18 20 . 28 100 36 . 12 Gun 83 | . 10 10 . 14 32 5 . 12 Cannon 114 | . 8 10 . 14 68 14 . . Launcher 17 | . . . . . . 17 . . Special . | . . . . . . . . . Kinetic 145 | . 18 20 . 28 48 19 . 12 Thermal 43 | . . . . . 43 . . . Explosive 17 | . . . . . . 17 . . Electromagnetic 9 | . . . . . 9 . . . Robot Hit Streak 13 | . 4 11 . 10 10 13 . 7 Robot Miss Streak 12 | . 3 2 . 2 3 2 . 12 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 138 | . 11 13 . 18 66 20 . 10 Core Hits 88 | . 4 7 . 10 33 19 . 15 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . 1 3 . . . Destroy 1 | . . . . 1 . . . . Blast 3 | . . . . . 3 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3399 | . 168 230 . 372 1416 987 11 215 Guns 915 | . 81 85 . 161 328 90 . 170 Cannons 1670 | . 84 145 . 187 1076 178 . . Explosions 719 | . . . . . . 719 . . Melee . | . . . . . . . . . Ramming 95 | . 3 . . 24 12 . 11 45 Kinetic 1889 | . 165 230 . 348 708 268 . 170 Thermal 545 | . . . . . 545 . . . Explosive 719 | . . . . . . 719 . . Electromagnetic 151 | . . . . . 151 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 2 6 6 2 Average Corruption 2 | . . . . . 2 4 6 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . . 10 11 2 3 Message Errors 7 | . . . . . 4 2 1 . Matter Fused 6 | . . . . . 2 3 . 1 Heat Flow Errors 3 | . . . . . 1 . . 2 Energy Discharges 5 | . . . . . 1 3 1 . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 1 1 . . Data Loss (major) 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 84 | . 11 . . 1 27 45 . . Projectiles 39 | . 11 . . 1 27 . . . Explosions 45 | . . . . . . 45 . . Melee . | . . . . . . . . . Knockbacks 12 | . 1 1 . 2 6 2 . . Impact . | . . . . . . . . . Kinetic 12 | . 1 1 . 2 6 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 349 | . . . . . 55 269 5 20 Shots 10 | . . . . . 1 9 . . Rammed 20 | . 2 . . 4 2 . 1 11 Targets Rammed 20 | . 2 . . 4 2 . 1 11 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 433 | . 72 45 . 117 433 212 . 176 Average Temperature 132 | . 36 11 . 39 180 79 . 86 Received Heat Transfer 1089 | . 72 27 . 90 486 162 . 252 Effects 8 | . . . . . 8 . . . Shutdowns 5 | . . . . . 5 . . . Energy Bleed 2 | . . . . . 2 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . Heat Transferred 925 | . . . . . 925 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Peak Influence 459 | . 56 76 . 91 339 459 233 368 Initial 218 | . . 21 . . 3 150 218 64 Average 111 | . 26 39 . 36 143 325 184 154 Maximum Alert Level 2 | . . . . . 1 2 1 1 Low Security (%) 81 | 100 100 100 . 100 79 19 33 78 Level 1 13 | . . . . . 20 38 66 21 Level 2 4 | . . . . . . 42 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . . . 3 . 3 6 Investigation 8 | . . . . . 1 . 1 6 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 4 9 . 3 20 9 8 15 Peak Tracking Total 10 | . 2 3 . 3 3 3 10 7 Tactical Retreats 8 | . . 2 . . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 6 | . . . . . 1 1 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . 2 . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 5 | . 1 . . . 2 2 . . Max in Single Turn 1 | . 1 . . . 1 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 21 | . 2 . 4 1 4 . 2 8 Terminals 6 | . 2 . . 1 . . 1 2 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . 2 . . . Recycling Units 5 | . . . . . . . 1 4 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 90 | . 4 . 49 1 12 . 3 21 Successful 74 | . 1 . 49 1 11 . 2 10 Failed 16 | . 3 . . . 1 . 1 11 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . 4 . . 1 . . 1 4 Fabricators 7 | . . . . . . . . 7 Repair Stations 9 | . . . . . 9 . . . Recycling Units 12 | . . . . . . . 2 10 Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 54 | . 1 . 49 1 . . 1 2 Record 49 | . . . 49 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . 5 Load Schematic 2 | . . . . . . . . 2 Build 3 | . . . . . . . . 3 Repair Station Hacks 8 | . . . . . 8 . . . Scan Component 3 | . . . . . 3 . . . Repair 3 | . . . . . 3 . . . Refit 2 | . . . . . 2 . . . Recycling Unit Hacks 4 | . . . . . . . 1 3 Report Inventory 1 | . . . . . . . . 1 Retrieve Matter 3 | . . . . . . . 1 2 Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . . . 2 . 1 8 Full Trace Events 6 | . . . . . 1 . . 5 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 99 | . . . . . . . . 99 Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 157 | . . . . . . . . 157 Total Part Build Rating 2 | . . . . . . . . 2 Parts Repaired 3 | . . . . . 3 . . . Time 84 | . . . . . 84 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 5 | . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 . . . Highest-Rated Group 74 | . . . . 74 43 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . . 33 . . . Total Damage 479 | . . . . . 479 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 5470 | 54 340 792 1193 971 1194 487 102 337 Spaces Moved 3559 | 43 196 442 744 570 588 256 134 586 Core 706 | 12 5 . . . . . 103 586 Treads 2744 | . 113 442 744 570 588 256 31 . Legs 109 | 31 78 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 50 50 Average Speed 137 | 100 146 160 160 160 160 160 75 50 Slowest Speed 250 | 120 250 160 160 160 160 160 160 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 25 92 92 94 27 35 18 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 140 | . 1 . . 1 11 127 . . Melee . | . . . . . . . . . Projectile 13 | . 1 . . 1 9 2 . . AOE 127 | . . . . . 2 125 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 3933 | 52 236 509 747 600 746 296 134 613 Wait 105 | . 3 45 . 7 41 9 . . Move 3551 | 42 195 441 743 569 587 255 133 586 Hop . | . . . . . . . . . Pick Up 42 | 6 11 3 . 3 16 2 . 1 Fast Attach 25 | 4 . 3 1 . 10 6 . 1 Attach 17 | . 6 . . . 7 2 . 2 Detach . | . . . . . . . . . Swap 15 | . 1 . . 1 11 2 . . Drop 37 | . 8 5 1 2 20 1 . . Fire 117 | . 10 10 . 14 52 19 . 12 Melee . | . . . . . . . . . Ram 12 | . . . . . . . 1 11 Kick . | . . . . . . . . . Crush 8 | . 2 . . 4 2 . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . 2 . . . . . Trap 2 | . . 2 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 14) 322 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered Mines 422 | -10/Mines | Learned Materials garrison access intel 691 | -10/Mines | Assembled infested the area 698 | -10/Mines | Discovered new exit (range 16) 862 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1016 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1017 | -10/Mines | Discovered new exit (range 5) 1053 | -10/Mines | Found a hidden stash of uninstalled traps 1125 | -10/Mines | Discovered new exit (range 4) 1187 | -10/Mines | Entered Exiles 1253 | -10/Exiles | Discovered new exit (range 15) 1295 | -10/Exiles | Met 8R-AWN 1329 | -10/Exiles | Met EX-HEX 1389 | -10/Exiles | Met EX-DEC 1447 | -10/Exiles | Learned location of Zion (-7) 1506 | -10/Exiles | Discovered new exit (range 12) 1631 | -10/Exiles | Met EX-BIN 1665 | -10/Exiles | Aligned with FarCom system 1666 | -10/Exiles | Given EX-Vault access code 2117 | -10/Exiles | Visited The Gauntlet 2380 | -10/Exiles | Entered Mines 2725 | -9/Mines | Discovered new exit (range 6) 2855 | -9/Mines | Discovered new exit (range 9) 2858 | -9/Mines | Received a Mining Laser from a helpful Derelict 2919 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2926 | -9/Mines | Found Prototype Device 3351 | -9/Mines | Entered Materials 3351 | -8/Materials | Accompanied by 2 allies 3351 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3352 | -8/Materials | Loaded intel: 1 garrison access location 3352 | -8/Materials | Identified Exp. Sensor Array 3356 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3442 | -8/Materials | Repaired Med. Storage Unit 3468 | -8/Materials | Repaired Ion Engine? 4372 | -8/Materials | Repaired Imp. Treads 4543 | -8/Materials | Identified exit to Garrison 4545 | -8/Materials | Entered Garrison 4800 | -8/Garrison | Lost 3 parts (1p1n1u) 4967 | -8/Garrison | Triggered checkpoint 5014 | -8/Garrison | Discovered new exit (range 10) 5032 | -8/Garrison | Entered Materials 5082 | -8/Materials | Released all parts (7) 5103 | -8/Materials | Core integrity fell below 50% 5128 | -8/Materials | Discovered new exit (range 10) 5134 | -8/Materials | Entered Factory 5134 | -7/Factory | Evolved 2 slots: Utility x2 5285 | -7/Factory | Released all parts (1) 5286 | -7/Factory | Core integrity fell below 50% 5314 | -7/Factory | Fabricated Lgt. Treads? 5419 | -7/Factory | Core integrity fell below 20% 5471 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05363_ Sml. Matter Pod destroyed. 05366_ Triggered Alarm Trap. 05366_ An alarm sounds. 05366_ ALERT: Alarm triggered, dispatching investigation squad. 05372_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (196,58) (196,60) Map updated. 05399_ System corrupted: Heat flow error (+182). 05415_ W-25 Informer sends out distress signal. 05455_ Connecting with Fabricator... >>Build Building L-31 Rogue... ETC: 99 05455_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 05455_ Fabricator unresponsive. Map ----- +----------------------------------------------------+ | ??????????????# """"""""" ! #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????#######+#####+#????????????????????? | | ?????????########### #????????????????????? | | ?????????# # #????????????????????? | | ?????????# """ + "" #????????????????????? | | ?????????# """ # [ "" +????????????????#???? | | ?????????#[[ """ # F" #???????##??????? ##?? | | ?????????#[[ ?# "" #??????? ????? ?? | | ?????????# [ # #??????? "?????" ]#? | | ?????????# ! + #??????? "?????" #? | | ?????????# # #??????? "?????" /#? | | ?????????########?## #??????? ""???"" #? | | ??????????# # """ #??????# ??? # | | ??????????# # """ #??????# ""???"" # | | ??????????# + """ +??????#* ""???"" ! #/ | | ??????????# # #??????# "?????" # | | ??????????# # ##+#???# "?????" !# | | ??????????#######?### ## T# #???# ??????? # | | ???????????????######+##### #???# ??????? # | | ???????????????# ### ^ #####+#########+### | | ???????????????# + t Y | | ???????????????# ! # | | ???????????????# # | | ???????????????# #@ """ """ """ """ """ | | ???????????????# # """ """ """ """ """ | | ???????????????# + """ """ """ """ """ | | ???????????????# # | | ???????????????# # """ """ """ """ """ # | | ???????????????########## """ """ """ """ """ # | | ???????????????????????? """ """ """ """ """ " | | ???????????????????????? ? ? ? " | | ??????????????????????? """ "?" "?" "?" """ " | | ??????????????????????? """ "?" "?" "?" """ T | | ??????????????????????? "?? ??? ??? ??? ??" " | | ??????????????????????? ?? ??? ??? ??? ?? " | | ???????????????????????? "?? ??? ??? ??? ??? ? | | ????????????????????g??? "?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 7 Particle Charging 15 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Just What I Needed Librarian Part-time Mechanic Party Time Tourist Use The Force Challenges ------------ None Game ------ Seed WaveInertialTerminator Manual? 0 Play Time 01:09:03 Cumulative 6.6 hours Start 2024.04.14 @ 17:50:07 End 2024.04.18 @ 01:03:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6cf82f4-f2e7-4f64-ad98-52d58a319b27