Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 21:11:45 Player: StaticNoob Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (151) 755 Value Destroyed (6448) 6448 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1467) 1467 TOTAL SCORE: 12910 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 410 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -112 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Fission Core Shock Rifle Lightning Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Targeting Computer Target Analyzer Transmission Jammer Improved Thermal Shield > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Micro Nuclear Core Layered Medium Armor Plating Shock Rifle Shock Rifle Lightning Gun Heavy Laser Quantum Rifle Heavy Plasma Cannon Long-range Missile Launcher Improved Plasma Cutter [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 125 | 6 12 3 . . 34 19 24 2 13 12 Power 15 | 1 1 . . . 3 3 4 . 1 2 Engine 8 | 1 . . . . 1 2 3 . . 1 Core 7 | . 1 . . . 2 1 1 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 3 . . . 5 3 8 . 4 2 Treads 21 | 2 3 . . . 5 1 6 . 4 . Leg 4 | . . . . . . 1 2 . . 1 Wheel 2 | . . . . . . 1 . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 1 6 1 . . 12 6 4 1 2 3 Device 15 | . 1 . . . 6 3 2 1 . 2 Storage 7 | 1 4 . . . 1 . . . . 1 Processor 5 | . . . . . 2 1 1 . 1 . Hackware . | . . . . . . . . . . . Protection 9 | . 1 1 . . 3 2 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 47 | 2 2 2 . . 14 7 8 1 6 5 Energy Gun 30 | 1 1 . . . 6 7 5 . 6 4 Energy Cannon 5 | . . . . . 4 . . . . 1 Ballistic Gun 6 | 1 1 1 . . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 . . 2 . 1 1 . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 3 | . . . . . . . 3 . . . Parts Lost 48 | . 3 . . . 20 . 5 . 3 17 Power 5 | . 1 . . . 2 . 1 . . 1 Propulsion 15 | . 1 . . . 7 . 2 . . 5 Utility 10 | . 1 . . . 4 . . . . 5 Weapon 18 | . . . . . 7 . 2 . 3 6 Highest Loss Streak 15 | . 3 . . . 15 . 2 . 2 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 1 11 17 20 20 19 4 4 4 5 8 Power 1 | . 1 1 2 2 1 . . 1 . 1 Propulsion . | . 1 2 2 2 1 . . . . . Utility 5 | . 5 8 10 10 10 2 1 1 2 . Weapon 3 | . 4 4 5 5 5 2 1 1 1 5 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 5 . 1 . 17 2 2 1 1 . Power 3 | . . . . . 3 . . . . . Propulsion 2 | . 2 . . . . . . . . . Utility 15 | . 1 . 1 . 9 1 1 1 1 . Weapon 6 | . 2 . . . 3 1 . . . . Tool/Special 3 | . . . . . 2 . 1 . . . Average Slot Usage (%) 95 | . 98 100 100 100 98 71 99 99 97 83 Engine 6 | . 7 . . . 3 7 12 14 8 7 Core 6 | . 6 14 14 14 5 4 2 . 5 3 Treads 24 | . 27 28 28 28 26 5 25 30 30 15 Leg 1 | . . . . . . 6 2 . . 2 Device 8 | . 4 . . . 11 12 13 7 7 13 Storage 7 | . 15 14 14 14 8 . . . . 4 Processor 5 | . . . . . 8 . 9 15 15 11 Protection 7 | . 6 14 14 14 5 5 7 7 7 4 Energy Gun 12 | . 2 . . . 13 19 21 22 20 17 Energy Cannon 1 | . . . . . 8 . . . . . Ballistic Gun 10 | . 25 28 28 27 4 . . . . . Peak Build Rating 62 | 6 13 15 15 15 37 39 49 46 56 62 Average Rating 29 | 4 9 13 15 15 31 33 42 45 47 50 On Entrance 22 | . 6 13 15 15 15 8 38 46 45 50 Naked Turns 72 | . . . . . . . . . . 72 Heaviest Build 73 | 13 50 52 52 52 73 44 45 40 41 52 Greatest Support 112 | 40 46 46 46 46 69 17 88 88 112 112 Greatest Overweight (x) 11 | . 1 1 1 1 2 4 3 . . 11 Average Overweight (x) . | . . 1 1 1 . 2 . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 5 5 5 5 10 Average Capacity 13 | 7 15 20 20 20 19 5 5 5 5 8 Most Carried 20 | 2 16 20 20 20 20 5 5 5 5 10 Average Carried 12 | 1 12 17 20 20 19 4 4 4 4 8 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 2 16 20 20 20 5 4 5 5 5 5 Class Distribution -------------------- 30% | Scavenger-Gunner 26% | Mutant 16% | Gunner 13% | Scavenger-Mutant 7% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Matter Collected 2420 | 163 332 155 . 70 540 222 476 36 165 261 Remotely . | . . . . . . . . . . . Salvage Created 6733 | 12 640 68 . 7 2145 372 1502 36 631 1320 Parts 274 | 3 40 8 . 4 77 19 59 1 17 46 Haulers Intercepted 7 | . 2 . . . 4 . . . . 1 Recyclers Shooed 3 | . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Combat Hostiles Destroyed 118 | . 15 4 . 4 34 6 26 1 11 17 Melee 2 | . . . . . 2 . . . . . Guns 67 | . 15 1 . . 12 4 18 1 10 6 Cannons 13 | . . . . . 12 . . . . 1 AOE 22 | . . 3 . 4 3 . 4 . . 8 Classes Destroyed 17 | 1 5 . . . 4 2 3 . 2 . Worker 10 | . 1 . . . 3 1 . . . 5 Builder 1 | . . . . . 1 . . . . . Tunneler 2 | 1 . . . . . . . . . 1 Hauler 7 | . 2 . . . 4 . . . . 1 Recycler 4 | . . . . . 1 . . . . 3 Watcher 7 | . 2 . . . 4 . . . . 1 Swarmer 23 | . 5 3 . 4 3 . . . . 8 Saboteur 1 | . . . . . . . 1 . . . Grunt 63 | . 10 1 . . 24 1 12 . 8 7 Brawler 2 | . . . . . 1 . 1 . . . Duelist 2 | . . . . . . 1 . . . 1 Sentry 16 | . . . . . 6 3 7 . . . Demolisher 1 | . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . 2 1 Hunter 6 | . . . . . . . 5 1 . . Programmer 2 | . . . . . . 1 1 . . . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 6 | 1 3 3 . 4 3 2 6 1 4 6 Combat Bots Only 6 | . 3 3 . 4 3 2 6 1 4 4 Max Kills in Single Turn 3 | 1 2 3 . 2 2 1 2 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . 3 . 2 1 . 2 . . 3 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Hostile Shots Fired 860 | . 84 13 . 9 236 77 172 . 82 187 Missed 272 | . 20 4 . 5 64 28 70 . 22 59 Hits 588 | . 64 9 . 4 172 49 102 . 60 128 Melee 11 | . . . . . 1 3 . . . 7 Projectile 577 | . 64 9 . 4 171 46 102 . 60 121 Critical Strikes 24 | . 1 . . . 10 2 2 . 2 7 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 9238 | . 630 114 . 57 3045 539 1267 . 1229 2357 Core 1902 | . 110 . . 16 511 42 184 . 177 862 Absorbed by Shields 230 | . 106 . . . 124 . . . . . Ignored by Resistances 71 | . . . . . . . . . . 71 Regen/Repaired (Parts) 43 | . . . . . . . . 43 . . Core Remaining (%) 49 | 100 . . . 49 7 . . . 42 . Volleys Fired 388 | 3 59 5 . 4 134 21 76 1 35 50 Largest 3 | 2 2 2 . 1 3 3 3 3 3 3 Hottest 254 | 70 85 40 . 30 183 210 254 254 254 232 Shots Fired 759 | 6 118 9 . 4 202 53 162 4 85 116 Gun 642 | 6 118 8 . . 102 53 160 4 85 106 Cannon 101 | . . . . . 96 . . . . 5 Launcher 16 | . . 1 . 4 4 . 2 . . 5 Special . | . . . . . . . . . . . Kinetic 158 | 3 99 8 . . 46 . 2 . . . Thermal 345 | 3 19 . . . 42 32 104 4 54 87 Explosive 16 | . . 1 . 4 4 . 2 . . 5 Electromagnetic 240 | . . . . . 110 21 54 . 31 24 Robot Hit Streak 22 | 1 10 3 . 4 18 17 12 7 22 12 Robot Miss Streak 5 | 5 3 1 . 1 5 3 5 1 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 2 . . . 1 . 2 . 2 2 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . 1 1 Shots Hit Robots 536 | 1 78 6 . 2 150 37 105 3 70 84 Core Hits 309 | 1 39 6 . 5 78 17 79 3 31 50 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 29 | . . . . . 10 2 3 . 2 12 Burn 17 | . . . . . 6 2 . . . 9 Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . Corrupt 10 | . . . . . 3 . 3 . 2 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13932 | 31 730 203 . 312 4194 774 2770 83 1747 3088 Guns 8653 | 31 712 40 . . 1367 774 2338 83 1646 1662 Cannons 2104 | . . . . . 1943 . . . . 161 Explosions 3004 | . . 150 . 307 779 . 432 . 101 1235 Melee . | . . . . . . . . . . . Ramming 171 | . 18 13 . 5 105 . . . . 30 Kinetic 1063 | 19 551 40 . . 435 . 18 . . . Thermal 5985 | 12 161 . . . 895 494 1611 83 1232 1497 Explosive 2519 | . . 150 . 307 514 . 339 . . 1209 Electromagnetic 4194 | . . . . . 2245 280 802 . 515 352 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 4 4 4 2 Average Corruption 3 | . . . . . . 1 3 4 4 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . . . . . . 1 37 10 11 1 Message Errors 9 | . . . . . . . 6 2 1 . Matter Fused 13 | . . . . . . 1 10 2 . . Heat Flow Errors 7 | . . . . . . . 4 2 1 . Energy Discharges 11 | . . . . . . . 8 . 3 . Parts Rejected 2 | . . . . . . . 1 . 1 . Data Loss (minor) 9 | . . . . . . . 4 3 2 . Data Loss (major) 2 | . . . . . . . 1 . . 1 Misfires 4 | . . . . . . . 2 1 1 . Weapon Failures 3 | . . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 252 | . . . . 29 51 . . . 11 161 Projectiles 37 | . . . . . 37 . . . . . Explosions 208 | . . . . 29 7 . . . 11 161 Melee 7 | . . . . . 7 . . . . . Knockbacks 2 | . . . . . 1 . . . . 1 Impact 2 | . . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 450 | . . . . 24 169 . 123 . 54 80 Shots 10 | . . . . 1 5 . 2 . 1 1 Rammed 26 | . 2 3 . 1 16 . . . . 4 Targets Rammed 30 | . 3 3 . 1 19 . . . . 4 Kicked . | . . . . . . . . . . . Crushed 4 | . 1 . . . 3 . . . . . Highest Temperature 512 | 50 246 43 . . 432 316 386 129 216 512 Average Temperature 101 | 26 72 26 . . 89 113 117 62 29 150 Received Heat Transfer 3473 | . 299 36 . . 1352 132 471 . 441 742 Effects 20 | . 1 . . . . . 1 . . 18 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 2 | . 1 . . . . . . . . 1 Interference 7 | . . . . . . . 1 . . 6 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 13 | . . . . . 6 1 4 . 1 1 Combat Hostiles 10 | . . . . . 4 1 4 . 1 . Parts Fried 27 | . . . . . 11 2 8 . 4 2 Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 5 | . . . . . 1 1 . . . 3 Combat Hostiles 4 | . . . . . 1 1 . . . 2 Parts Melted 36 | . . . . . 4 6 11 . 4 11 Heat Transferred 12932 | 37 444 . . . 2126 1179 3197 162 2305 3482 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . 1 . 1 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Maximum Alert Level 4 | . . . . . 2 . 4 3 2 2 Low Security (%) 52 | 100 100 100 . 100 38 100 15 . . . Level 1 18 | . . . . . 42 . 9 . . 81 Level 2 19 | . . . . . 19 . 30 80 100 18 Level 3 4 | . . . . . . . 17 19 . . Level 4 5 | . . . . . . . 27 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 1407 | 5 114 81 . 120 439 140 1407 738 674 441 Initial 738 | . . 8 . . . 132 40 738 404 353 Average 279 | . 25 7 . 16 243 59 699 655 540 347 Influence Increases 4435 | 5 458 115 . 120 1132 193 1457 38 320 597 Destroy 0b10 Robot/C 2620 | . 300 80 . 80 740 120 720 20 220 340 Destroy 0b10 Robot/NC 170 | 5 25 . . . 70 5 10 . . 55 Destroy Leader 438 | . 68 20 . 10 176 40 30 10 30 54 Allied During Kill 103 | . . . . . 16 . 79 2 6 . Successful Hack 91 | . 20 4 . . 14 28 14 6 . 5 Select Force Hacks 80 | . 30 . . . . . . . . 50 Disable Machine 90 | . . . . . 15 . 15 . 30 30 Anti-Garrison Action 500 | . . . . . . . 500 . . . Destroy Structure 178 | . . 11 . 30 26 . 74 . 4 33 Partial Spotted 30 | . 15 . . . . . . . . 15 Lose Combat Pursuer 135 | . . . . . 75 . 15 . 30 15 Influence Decreases 4011 | 5 436 137 . 120 841 426 108 867 224 847 Entered New Map 1355 | . . 14 . . . 159 18 669 174 321 Time Decay 2065 | 5 406 123 . 120 590 267 . 198 . 356 Lost Part 480 | . 30 . . . 200 . 50 . 30 170 Lost Ally 111 | . . . . . 51 . 40 . 20 . Squads Dispatched 17 | . 3 . . . 6 2 . . 1 5 Investigation 5 | . 3 . . . . . . . . 2 Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 8 | . . . . . 4 1 . . 1 2 Assault 2 | . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Distress Signals 6 | . . . . . 5 . . . . 1 Communications Jammed 9 | . . . . . . . . . . 9 Distress Signals 8 | . . . . . . . . . . 8 Times Spotted 201 | . 24 5 . 4 67 8 37 1 15 40 Peak Tracking Total 13 | . 4 3 . 4 13 3 7 1 4 12 Tactical Retreats 8 | . . . . . 4 . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Traps Triggered 10 | . 4 . . . . 1 4 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Machines Disabled 12 | . . . . . 1 . 7 . 2 2 Max in Single Turn 1 | . . . . . 1 . 1 . 1 1 Garrison Access 1 | . . . . . 1 . . . . . Garrison Relay 5 | . . . . . . . 5 . . . Phase Generator 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . 5 . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Machines Accessed 31 | . 7 1 1 . 11 2 2 2 . 5 Terminals 24 | . 6 1 . . 9 1 2 1 . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 70 | . 21 4 1 . 24 3 4 5 . 8 Successful 31 | . 9 2 1 . 9 3 1 3 . 3 Failed 39 | . 12 2 . . 15 . 3 2 . 5 Catastrophic 10 | . 2 2 . . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 36 | . 19 3 . . 10 1 . . . 3 Terminals 57 | . 19 4 . . 19 2 4 2 . 7 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 12 | . 2 2 1 . 3 1 1 1 . 1 Record 1 | . . . 1 . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . Open DSF 2 | . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . 1 . . . Locate Traps 2 | . . 1 . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . Insert Component 5 | . . . . . 5 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 11 | . 7 . . . 1 1 . . . 2 Terminals 9 | . 6 . . . 1 1 . . . 1 Botnet 4 | . 1 . . . 1 1 . . . 1 Skim 5 | . 5 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 7 1 . . 10 1 2 . . 4 Full Trace Events 2 | . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 44 | . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 27 | . . . . . 2 . 25 . . . Machine Destruction 27 | . . . . . 2 . 25 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Total Allies 9 | . . . . 3 . . 6 . . . Largest Group 4 | . . . . 3 3 . 4 1 1 . Highest-Rated Group 156 | . . . . 40 40 . 156 21 21 . Highest-Rated Ally 62 | . . . . 16 16 . 62 21 21 . Initial Warlord ECA Mod 39 | . . . . . . . . 10 10 19 Total Orders . | . . . . . . . . . . . Ally Attacks 84 | . . . . . 35 . 44 . 5 . Total Damage 2019 | . . . . . 421 . 1478 . 120 . Kills 15 | . . . . . 4 . 11 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Active Infowar (turns) 2859 | . . . . . 368 361 1428 . . 702 Terrain 1789 | . . . . . . 361 1428 . . . Seismic 368 | . . . . . 368 . . . . . Jamming 702 | . . . . . . . . . . 702 Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Turns Passed 10423 | 71 1503 948 374 826 2407 733 1907 404 449 801 Spaces Moved 4831 | 35 614 368 156 338 1054 452 968 218 185 443 Core 162 | 3 . . . . 10 6 . . . 143 Treads 4007 | 32 614 368 156 338 1044 . 763 218 185 289 Legs 131 | . . . . . . 86 44 . . 1 Wheels 531 | . . . . . . 360 161 . . 10 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 50 50 125 160 160 50 Average Speed 173 | 150 176 240 240 240 177 130 152 160 160 135 Slowest Speed 600 | 160 240 240 240 240 320 140 240 160 160 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 5 94 64 49 78 95 13 87 8 96 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 2 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 155 | . . 14 . 40 27 . 30 . 4 40 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 154 | . . 14 . 40 27 . 30 . 4 39 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Total 6151 | 45 937 423 157 347 1404 543 1223 271 261 540 Wait 484 | . 211 34 . 3 95 33 37 44 18 9 Move 4822 | 34 613 367 155 337 1053 452 967 217 184 443 Hop . | . . . . . . . . . . . Pick Up 72 | 2 23 6 1 . 27 4 4 1 1 3 Fast Attach 63 | 6 5 . . . 5 15 13 4 7 8 Attach 35 | . 4 . . . 18 3 3 . . 7 Detach 9 | . 1 . . . . 2 2 . 1 3 Swap 77 | . 7 4 . 2 19 4 25 . 6 10 Drop 96 | . 11 4 1 . 34 9 21 4 9 3 Fire 388 | 3 59 5 . 4 134 21 76 1 35 50 Melee . | . . . . . . . . . . . Ram 5 | . . . . . 2 . . . . 3 Kick . | . . . . . . . . . . . Crush 25 | . 3 3 . 1 17 . . . . 1 Escape Stasis 16 | . . . . . . . 16 . . . Rewire 37 | . . . . . . . 37 . . . Trap . | . . . . . . . . . . . Miscellaneous 22 | . . . . . . . 22 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 8) 748 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Discovered new exit (range 14) 886 | -10/Materials | Lost 3 parts (1p1n1u) 1057 | -10/Materials | Discovered new exit (range 11) 1302 | -10/Materials | Learned 2 Storage zone layouts 1356 | -10/Materials | Identified exit to Materials 1399 | -10/Materials | Learned location of 2 exits from Subcaves 1434 | -10/Materials | Identified exit to Subcaves 1458 | -10/Materials | Learned Storage trap positions 1493 | -10/Materials | Learned location of 1 exit from Recycling 1538 | -10/Materials | Learned Storage trap positions 1575 | -10/Materials | Entered Mines 1604 | -10/Mines | Met a Derelict bent on vengeance 1681 | -10/Mines | Discovered exit to Materials (range 10) 1731 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1731 | -10/Mines | Discovered new exit (range 5) 2052 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2167 | -10/Mines | Discovered exit to Materials (range 8) 2224 | -10/Mines | Learned Materials emergency access door positions 2289 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2392 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2523 | -10/Mines | Entered Exiles 2583 | -10/Exiles | Met 8R-AWN 2624 | -10/Exiles | Met EX-HEX 2718 | -10/Exiles | Met EX-DEC 2727 | -10/Exiles | Learned location of Zion (-7) 2741 | -10/Exiles | Build established: Scavenger-Mutant 2868 | -10/Exiles | Discovered new exit (range 11) 2897 | -10/Exiles | Entered Mines 2954 | -9/Mines | Core integrity fell below 50% 2955 | -9/Mines | Discovered new exit (range 12) 3254 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3258 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3400 | -9/Mines | Discovered new exit (range 4) 3613 | -9/Mines | Learned location of Storage (-7) 3723 | -9/Mines | Entered Materials 3723 | -8/Materials | Accompanied by 3 allies 3723 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4034 | -8/Materials | Build established: Scavenger-Gunner 4401 | -8/Materials | Build established: Tank 5182 | -8/Materials | Build established: Gunner 5511 | -8/Materials | Discovered new exit (range 3) 5875 | -8/Materials | Discovered new exit (range 13) 6059 | -8/Materials | Discovered new exit (range 16) 6100 | -8/Materials | Core integrity fell below 50% 6123 | -8/Materials | Core integrity fell below 20% 6130 | -8/Materials | Entered Factory 6130 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6160 | -7/Factory | Lost 15 parts (2p4n3u6w) 6462 | -7/Factory | Discovered new exit (range 7) 6561 | -7/Factory | Build established: Scavenger-Tank 6863 | -7/Factory | Identified exit to Garrison 6863 | -7/Factory | Entered Garrison 6887 | -7/Garrison | Triggered checkpoint 7143 | -7/Garrison | Triggered checkpoint 7200 | -7/Garrison | Triggered checkpoint 7260 | -7/Garrison | Discovered new exit (range 9) 7269 | -7/Garrison | Triggered checkpoint 7309 | -7/Garrison | Build established: Scavenger-Gunner 7340 | -7/Garrison | Garrison Relay disabled 7616 | -7/Garrison | Found embedded Infiltrators 7892 | -7/Garrison | Garrison Relay disabled 7959 | -7/Garrison | Triggered checkpoint 7962 | -7/Garrison | Discovered new exit (range 6) 8038 | -7/Garrison | Garrison Relay disabled 8111 | -7/Garrison | Triggered checkpoint 8127 | -7/Garrison | Triggered checkpoint 8174 | -7/Garrison | Discovered new exit (range 13) 8277 | -7/Garrison | Triggered checkpoint 8318 | -7/Garrison | Garrison Relay disabled 8329 | -7/Garrison | Garrison Relay disabled 8747 | -7/Garrison | Phase Generator disabled 8770 | -7/Garrison | Entered Factory 8770 | -7/Factory | Accompanied by 1 ally 8990 | -7/Factory | Repaired Hyb. Deuterium Engine 9174 | -7/Factory | Identified exit to DSF 9174 | -7/Factory | Entered DSF 9174 | -7/DSF | Accompanied by 1 ally 9227 | -7/DSF | Additional patrols routed to DSF 9302 | -7/DSF | Discovered new exit (range 12) 9548 | -7/DSF | Core integrity fell below 50% 9571 | -7/DSF | Sterilization system engaged 9591 | -7/DSF | Ambient heat levels rising (+10) 9606 | -7/DSF | Ambient heat levels rising (+10) 9621 | -7/DSF | Ambient heat levels rising (+10) 9623 | -7/DSF | Entered Factory 9623 | -6/Factory | Evolved 2 slots: Utility x2 9868 | -6/Factory | Build established: Gunner 10246 | -6/Factory | Build established: Scavenger-Gunner 10346 | -6/Factory | Cargo convoy interrupted 10351 | -6/Factory | Core integrity fell below 50% 10373 | -6/Factory | Core integrity fell below 20% 10381 | -6/Factory | Lost 14 parts (1p3n4u6w) 10424 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10353_ Slug penetrates Wall. 10355_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 10359_ Slammed into M-28 Smith. 10365_ TF Node disabled. 10365_ Imp. Sensor Array tumbles out of TF Node. 10365_ Imp. Signal Interpreter tumbles out of TF Node. 10377_ Slug penetrates Wall. 10377_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 10395_ Connecting with DSF Access... 10406_ System corrupted: Substantial component data lost. 10407_ Slammed into O-16 Technician. 10415_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 10415_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?????############ | | ??????????????????????????????# #?????#= | | ??????????????????????????????# #?????# | | ??????????????????????????????# #?????# | | ??????????????????????????????# #?????# "" | | ??????????????????????????????# #?????#" "" | | ???????????????????????########+##????#T "" | | ???????????????????????# #????#" "" | | ???????????????????????# "" " " #????# | | ???????????????????????# "F " " #?????#######+### | | ???????????????????????# """ " " #?????????# | | ???????????????????????# """ " " #?????????# | | ???????????????????????# " " #?????????# | | ???????????????????????# " " #?????????# | | ???????????????????????# " " ########### | | ???????????????????????# " " # # | | ???????????????????????# " " # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# ! # # | | ???????????????????????# # # # | | ??????????????????????#########+######+##### # | | ??????????????????????# ! [ % o # | | ???????????????????" ?# @ # | | ???????????????????? # "" "" # | | ????????????????????? +% ""F"" ] # | | ??????????????????????# """ # | | ??????????????????????# ###+######+#### | | ??????????????####+#### ! # # | | ????????????? % # """ # ! | | ????????????? u k % # """ # | | ????????????? """ + """ # | | ???????????????? ? """ ==/ # # | | ??????????????? """ ==/ # """ # | | ???????????????# """ =/ ###/#### """ # """" | | ???????????????# %# ## """ # """" | | ???????????????# """ # "" ## # """" | | ???????????????#!!! """ # "T #######?### """" | | ???????????????#!!! """ + "" #?????????# ???? | | ???????????????#!!! # #?????????# ???? | | ???????????????# # """ #?????????##???? | | ???????????????# """ """ !# """ #??????????????? | | ???????????????# """ """ # """ #??????????????? | | ???????????????# """ """ # #??????????????? | | ???????????????# """ """ # #??????????????? | | ???????????????# + #??????????????? | | ???????????????+ # #??????????????? | | ???????????????# #######??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 27 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hyb. Deuterium Engine | 28% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedCorruptionSword Manual? 0 Play Time 01:14:04 Cumulative 130.3 hours Start 2025.07.19 @ 19:54:50 End 2025.07.19 @ 21:11:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5af84a9b-458b-4314-b3ca-296b6138036a