Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 10:46:18 Player: ktur Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (413) 2065 Value Destroyed (18214) 18214 Prototype IDs (94) 1880 Alien Tech Used (8) 1600 Bonus (20744) 20744 TOTAL SCORE: 55403 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10542 Follower Combat Kills 973 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -371 Cogmind --------- Core Integrity 0/1600 Matter 157/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Advanced Transmission Jammer Subatomic Replicator Plasma Lance Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network High-capacity Storage Unit Experimental Core Analyzer Advanced Particle Accelerator Advanced Weapon Cycler SHELL Armor Experimental Force Field Phase Redirector Experimental Hacking Suite > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Matter Compressor Advanced Transmission Jammer Experimental ECM Suite Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Vortex Driver Perforator Sigix Terminator Plasma Lance [Rating: 241] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Quantum Router Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Power Sword Energy Gun Small Laser Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Perforator Launcher Mini Smartbomb Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 11 | . . . 1 . 1 1 . . . . 2 . . . . 2 . . . . . . 1 . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 451 | 6 15 1 26 19 34 3 1 1 . 1 12 1 1 5 . 6 1 2 . . 14 1 22 . 53 20 41 39 46 20 13 47 Power 47 | 1 1 . 5 2 1 . . . . . 2 . 1 . . . 1 . . . . 1 4 . 5 1 4 1 4 4 1 8 Engine 14 | 1 1 . 5 2 1 . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . Core 8 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 2 . 3 . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 4 1 4 4 1 8 Propulsion 91 | 2 4 . 12 9 8 2 . . . . 4 . . 1 . 2 . 1 . . 6 . 6 . 2 4 9 1 8 1 1 8 Treads 34 | 2 4 . 12 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 2 4 9 1 8 1 1 3 Flight 21 | . . . . 1 4 2 . . . . 4 . . 1 . 2 . 1 . . 5 . 1 . . . . . . . . . Utility 179 | 1 5 1 4 2 7 1 1 1 . 1 6 . . 4 . 3 . . . . 6 . 10 . 24 10 15 30 22 9 6 10 Device 97 | . 4 . 2 1 2 1 . . . . . . . 1 . 1 . . . . 4 . 3 . 13 5 12 19 15 6 2 6 Storage 9 | 1 1 1 . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 . Processor 22 | . . . 2 . 1 . 1 . . 1 1 . . 3 . 1 . . . . 1 . . . . 1 . 10 . . . . Hackware 23 | . . . . 1 2 . . . . . 4 . . . . . . . . . . . 4 . 3 4 . . 3 . 2 . Protection 25 | . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . . 1 . 8 . 3 1 2 3 . 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Weapon 134 | 2 5 . 5 6 18 . . . . . . 1 . . . 1 . 1 . . 2 . 2 . 22 5 13 7 12 6 5 21 Energy Gun 5 | 1 . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 35 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . 5 . 3 1 9 2 1 10 Ballistic Gun 29 | 1 5 . 5 4 6 . . . . . . . . . . . . . . . . . . . 2 1 5 . . . . . Ballistic Cannon 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . 1 2 2 8 Launcher 12 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 8 1 4 . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 2 2 Special Melee Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . Unidentified Prototypes 33 | . 1 . . 2 . . . . . . 4 . . 4 . . . . . . 8 . . . . 1 4 6 2 . . 1 Parts Lost 82 | . 2 . 2 1 15 2 . 1 . . . . . 1 . 1 . . . . . 1 1 . 9 2 8 1 5 6 1 23 Power 13 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 3 . . . 3 2 . 2 Propulsion 21 | . . . 1 . 6 . . . . . . . . . . . . . . . . . . . 1 . 4 . 2 1 1 5 Utility 31 | . . . 1 1 2 2 . 1 . . . . . 1 . . . . . . . . . . 3 1 2 1 . 2 . 14 Weapon 17 | . 2 . . . 6 . . . . . . . . . . 1 . . . . . . . . 2 1 2 . . 1 . 2 Highest Loss Streak 17 | . 1 . 1 1 13 2 . 1 . . . . . 1 . 1 . . . . . 1 1 . 2 2 7 1 3 6 1 17 To Critical Strikes 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Average Slot Usage (%) 91 | . 97 100 99 99 84 77 80 85 84 89 91 93 93 93 93 97 94 93 94 94 94 88 97 100 96 81 92 96 93 82 74 72 Engine 4 | . 14 14 10 11 8 7 7 7 7 7 5 . 4 6 6 5 . . . . . . . . 2 . . . . . . . Core 1 | . . . . . . . . . . . . 6 1 . . . 5 5 5 5 5 . 8 10 5 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 11 12 6 8 13 Treads 10 | . 27 28 32 32 25 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 26 25 24 27 26 25 24 19 9 Flight 7 | . . . . . 2 38 38 38 38 38 32 33 33 33 33 28 29 29 29 29 28 29 15 . . . . . . . . . Device 8 | . 12 14 10 6 4 2 7 2 . . . . . 2 6 5 5 5 5 5 5 5 4 5 4 8 12 17 10 12 12 12 Storage 7 | . 14 14 11 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 3 Processor 7 | . . . 11 11 9 7 11 15 15 20 6 6 6 6 6 10 11 11 11 11 11 11 10 10 10 8 8 8 10 8 8 6 Hackware 13 | . . . . 4 7 6 . . . . 25 26 26 26 26 23 23 23 23 23 23 23 25 26 26 21 20 15 18 14 13 8 Protection 2 | . . . . . 1 . . 6 7 7 6 6 6 2 . 5 5 5 5 5 5 5 5 5 5 1 2 4 1 4 2 4 Ballistic Gun 7 | . 25 28 22 21 12 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 4 5 5 5 5 5 5 4 3 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 12 33 53 55 56 58 21 21 23 22 22 22 21 23 23 23 25 24 22 22 22 22 22 55 55 82 96 97 90 119 114 96 193 Greatest Support 215 | 40 40 40 60 63 83 31 35 35 35 25 31 25 35 25 25 35 25 35 35 29 29 38 68 68 85 97 92 97 97 97 85 215 Greatest Overweight (x) 15 | . . 1 1 1 15 . . . . . . . . . . . . . . . . 6 1 . 1 2 1 . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 12 18 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 18 20 20 20 4 4 4 8 8 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 12 16 19 19 18 3 4 4 4 8 9 10 10 9 10 9 9 9 10 10 9 10 12 19 19 18 19 19 19 19 19 18 Final Capacity 20 | 8 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 18 20 20 4 4 4 4 8 8 10 10 10 10 10 10 10 10 10 10 10 10 20 20 17 20 20 20 20 20 20 14 Class Distribution -------------------- 27% | Mutant 23% | Wizard-Scout 19% | Wizard-Mutant 7% | Wizard-Sprinter 7% | Generator-Mutant 6% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Assassin | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Matter Collected 16836 | 209 481 228 1203 955 799 . 80 24 . 10 369 11 10 32 28 60 10 20 . . 296 349 227 . 1324 335 766 1227 1140 1009 375 5259 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19758 | . 519 393 1963 1851 1249 . . . 29 . 190 . . . . 53 . 77 . . . 320 465 . 1013 319 497 455 1318 1737 358 6952 Parts 983 | . 27 32 111 100 63 . . . 5 . 14 . . . . 2 . 3 . . . 11 19 . 73 23 30 20 58 75 18 299 Haulers Intercepted 15 | . 2 . 4 3 3 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Recyclers Shooed 12 | . 1 . 2 . 2 . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 2 . 1 . . . . . . 9 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 361 | . 9 15 35 28 27 . . . . . . . . . . 1 . . . . . 1 . . 23 5 5 12 15 19 6 160 Melee 23 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 10 1 2 . 5 1 1 1 Guns 103 | . 9 15 35 28 13 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Cannons 118 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 . 1 5 14 5 82 AOE 116 | . . . . . 14 . . . . . . . . . . . . . . . . . . . 6 . . 10 5 4 . 77 Classes Destroyed 23 | . 7 . 3 2 2 . . . . . . . . . . . . . . . . 2 . . 3 . . . 1 . . 3 Worker 21 | . 1 . . 2 2 . . . . . . . . . . . . 1 . . . . 1 . 3 . 1 1 2 . 1 6 Builder 9 | . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . 1 . . Tunneler 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 15 | . 2 . 4 3 3 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Recycler 25 | . 1 . 2 6 1 . . . . . 1 . . . . . . . . . . . 3 . . . 1 . 3 3 . 4 Carrier 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 12 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Operator 9 | . 1 . 4 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 1 . . 2 Swarmer 73 | . 3 9 4 5 4 . . . . . . . . . . 1 . . . . . . . . 11 . . 10 5 4 3 14 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 140 | . 6 6 22 10 19 . . . . . . . . . . . . . . . . . . . . . . . 2 10 . 65 Brawler 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Duelist 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 30 | . . . 8 11 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . 4 . 3 Specialist 12 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hunter 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 1 3 . 2 14 Programmer 54 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 3 3 . 5 . 1 34 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 126 | . 2 4 10 9 14 . . . 1 . 1 . . . . 1 . 1 . . . 1 2 . 5 2 3 7 6 20 5 126 Combat Bots Only 112 | . 2 4 5 6 13 . . . . . . . . . . 1 . . . . . 1 . . 5 2 3 5 5 17 5 112 Max Kills in Single Turn 90 | . 1 2 1 2 3 . . . 1 . 1 . . . . 1 . 1 . . . 1 1 . 3 1 1 5 4 4 2 90 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 77 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . 5 4 4 . 77 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Damage Taken 25987 | . 453 349 1079 848 2202 29 . 81 . 33 . . 107 . . 114 . 137 . . . 133 339 . 2117 961 1550 668 1890 2288 477 10132 Core 3879 | . 82 69 177 173 426 . . 18 . . . . 31 . . 33 . 39 . . . 93 60 . 425 197 200 22 334 301 133 1066 Absorbed by Shields 3849 | . 9 137 376 133 144 . . . . . . . . . . . . . . . . . . . . . . . . . . 3050 Reduced by Siege Mode 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Redirected to Core 409 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . 352 Redirected to Shielding 186 | . . . . . . . . 12 . 21 . . . . . 13 . 17 . . . . 42 . 81 . . . . . . . Regen/Repaired (Parts) 7779 | . 183 . 104 148 . . . . . . 274 . . . . 131 . 82 . . . . 44 . 167 597 971 . 407 778 . 3893 Core Remaining (%) 62 | 100 . 39 . 12 22 . . . . 97 . . . . 96 . . . . . . 83 . . 57 . 69 . . 54 . . Volleys Fired 693 | . 61 35 119 95 78 . . . . . . . . . . . . . . . . . . . 68 29 35 14 16 20 12 111 Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . 1 1 2 1 1 1 1 1 Hottest 300 | . 60 46 46 46 101 . . . . . . . . . . . . . . . . . . . 100 66 100 94 100 100 100 300 Shots Fired 1060 | . 101 70 238 190 133 . . . . . . . . . . . . . . . . . . . 67 30 60 14 16 18 11 112 Gun 778 | . 101 70 238 190 112 . . . . . . . . . . . . . . . . . . . 12 . 55 . . . . . Cannon 247 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 44 30 5 9 14 17 11 111 Launcher 35 | . . . . . 15 . . . . . . . . . . . . . . . . . . . 11 . . 5 2 1 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 948 | . 92 70 238 190 106 . . . . . . . . . . . . . . . . . . . 43 30 55 . 8 15 8 93 Thermal 14 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Explosive 34 | . . . . . 15 . . . . . . . . . . . . . . . . . . . 11 . . 5 2 1 . . Electromagnetic 22 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 9 1 . . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 5 . 5 2 3 14 Robot Hit Streak 46 | . 16 20 46 19 12 . . . . . . . . . . . . . . . . . . . 12 3 7 7 5 8 4 14 Robot Miss Streak 19 | . 4 3 2 5 3 . . . . . . . . . . . . . . . . . . . 3 2 3 3 6 6 7 19 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 3 Secondary Targets 13 | . . 2 5 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 869 | . 65 51 195 128 101 . . . 1 . 9 . . . . 5 . 5 . . . 10 12 . 55 18 29 18 33 18 11 105 Core Hits 740 | . 27 18 68 58 73 . . . 1 . 4 . . . . 1 . 1 . . . 4 5 . 35 9 10 15 32 63 14 302 Critical Kills 129 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 5 5 1 . 5 16 5 89 Critical Parts Destroyed 135 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 7 2 . 12 11 2 92 Critical Strikes 311 | . 1 1 2 . . . . . . . . . . . . 1 . . . . . . 1 . 19 12 4 2 20 32 8 208 Destroy 292 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . 15 12 3 . 17 31 7 203 Sever 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 1 2 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 3 Melee Attacks 370 | . . . . 3 3 4 . . 1 . 40 . 5 1 5 28 . 22 4 9 . 10 50 . 69 2 24 19 43 14 6 8 Impact 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 278 | . . . . . 3 4 . . 1 . 40 . 5 1 5 28 . 22 4 9 . 10 48 . 69 2 24 3 . . . . Piercing 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 43 14 6 8 Sneak Attacks 41 | . . . . . 2 . . . 1 . 3 . . . . . . 1 . . . 5 8 . 6 . 1 3 6 1 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Damage Inflicted 114278 | . 804 832 3123 2128 3215 . . . 76 . 459 . . . . 230 . 293 . . . 769 801 . 3362 375 1301 1900 2091 1070 324 91125 Guns 8818 | . 764 800 3089 2065 1244 . . . . . . . . . . . . . . . . . . . 43 . 813 . . . . . Cannons 6571 | . . . . . 123 . . . . . . . . . . . . . . . . . . . 1060 304 76 228 104 306 58 4312 Explosions 91597 | . . . . . 1650 . . . . . . . . . . . . . . . . . . . 1047 . . 1214 788 568 . 86330 Melee 7009 | . . . . . 195 . . . 76 . 459 . . . . 230 . 293 . . . 769 801 . 1212 71 412 458 1199 196 266 372 Ramming 283 | . 40 32 34 63 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Kinetic 11324 | . 676 800 3089 2065 1204 . . . . . . . . . . . . . . . . . . . 493 304 813 . 63 306 58 1453 Thermal 87842 | . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87754 Explosive 5245 | . . . . . 1650 . . . . . . . . . . . . . . . . . . . 1025 . . 1214 788 568 . . Electromagnetic 454 | . . . . . 163 . . . . . . . . . . . . . . . . . . . 22 . . 228 41 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4580 | . . . . . 195 . . . 76 . 459 . . . . 230 . 293 . . . 769 801 . 1212 71 412 62 . . . . Piercing 2429 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396 1199 196 266 372 Entropic 2121 | . . . . . . . . . . . . . . . . . . . . . . . . . 610 . 76 . . . . 1435 Highest Corruption 30 | . . . . 1 . 1 . . . . . . . . . . . 3 3 3 3 . 7 17 24 5 8 . 14 15 4 30 Average Corruption 9 | . . . . 1 . 1 . . . . . . . . . . . 2 3 3 3 . 6 14 19 4 6 . 3 14 3 8 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 23 . . 22 Effects 288 | . . . . 3 . 1 . . . . . . . . . . . 1 2 6 . . 11 4 95 8 23 . 11 25 1 97 Message Errors 78 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 4 1 27 . 5 . 4 6 . 28 Matter Fused 61 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 21 . 4 . . 7 . 27 Heat Flow Errors 35 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 7 3 5 . 2 1 . 13 Energy Discharges 29 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 10 1 3 . 2 3 . 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . Data Loss (minor) 37 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 13 . 4 . 3 4 . 10 Data Loss (major) 15 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 5 2 1 . . . . 4 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . . . . 1 . 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9348 | . . . . . 112 . . . . . 11 . . . . 41 . 58 . . . 227 163 . 436 . 1 270 235 184 6 7604 Projectiles 252 | . . . . . . . . . . . . . . . . . . . . . . . . . 154 . . 7 11 . . 80 Explosions 7933 | . . . . . 66 . . . . . . . . . . . . . . . . . . . 73 . . 193 118 52 . 7431 Melee 1163 | . . . . . 46 . . . . . 11 . . . . 41 . 58 . . . 227 163 . 209 . 1 70 106 132 6 93 Knockbacks 55 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . 3 2 3 37 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . 3 2 3 34 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 284 | . . . . . 199 . . . . . . . . . . . . . . . . . . . 14 . . . . 66 . 5 Shots 10 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Rammed 26 | . 6 4 4 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 30 | . 7 6 4 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 148 15 16 24 81 96 89 381 249 4 74 . 54 . . 99 . 62 146 235 . 22 227 1 364 409 255 292 112 48 . 312 Average Temperature 70 | . 80 3 4 4 18 43 46 263 140 4 42 . 25 . . 53 . 29 65 87 . 22 35 1 108 81 102 70 14 18 . 77 Received Heat Transfer 2590 | . 159 140 369 228 611 18 . . . 12 . . 27 . . . . . . . . 12 72 . 127 . 67 72 54 369 . 253 Effects 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 200 | . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Peak Influence 1255 | . 210 272 684 444 507 371 . . . . 90 . . . . 175 150 522 . . . . 175 51 560 240 208 394 409 959 800 1255 Initial 526 | . . 7 13 261 35 230 . . . . 9 . . . . 12 20 92 . . . . . 11 35 190 85 10 96 229 526 440 Average 284 | . 51 105 340 218 184 262 . . . . 44 . . . . 50 88 247 . . . . 52 35 237 151 104 248 136 470 689 965 Maximum Alert Level 5 | . 1 1 2 2 2 1 . . . . . . . . . . . 2 . . . . . . 2 1 1 1 2 3 3 5 Low Security (%) 56 | 100 96 89 26 39 61 . . . . . 100 . . . . 100 100 27 . . . . 100 100 42 96 98 31 71 . . . Level 1 22 | . 3 10 35 53 28 100 . . . . . . . . . . . 62 . . . . . . 50 3 1 68 28 54 . . Level 2 6 | . . . 38 6 9 . . . . . . . . . . . . 10 . . . . . . 7 . . . . 22 52 4 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 47 65 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 4 . 7 5 4 3 . . . . 4 . . . . 2 . 4 . . . . 8 . 10 2 1 1 7 3 . 21 Investigation 26 | . 3 . 2 1 . 2 . . . . 1 . . . . 1 . 3 . . . . 4 . 2 1 . . 2 2 . 2 Extermination 19 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . 3 1 1 . 3 . . 6 Reinforcement 28 | . 1 . 4 1 4 1 . . . . 1 . . . . . . 1 . . . . 2 . 5 . . 1 1 1 . 5 Assault 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Garrison 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Distress Signals 37 | . 1 . 3 4 . . . . . . . . . . . 1 . . . . . . 3 . 3 . . 13 1 1 . 7 Communications Jammed 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 62 5 15 15 Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 18 5 15 15 Times Spotted 663 | . 30 15 46 36 32 12 7 10 4 1 9 . 12 . 3 10 . 3 3 3 . 2 32 6 52 8 15 27 45 34 9 197 Peak Tracking Total 77 | . 3 4 5 7 8 9 8 6 4 1 2 . 7 . 3 5 . 1 3 3 . 2 13 6 7 3 3 6 6 15 5 77 Tactical Retreats 69 | . 1 . 1 . 4 2 2 2 . 1 1 . 3 . . 2 . . 1 . . . 8 . 13 . 1 1 11 6 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Traps Triggered 17 | . 3 . 1 2 . . . . . . . . . . . 2 . . . . . . 3 . . 1 . . 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 30 | . . . . . . . . . . . 6 . . . . 4 . . . . . . 19 . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 2 . . . . . . . 1 6 . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Machines Disabled 30 | . . . . 3 . . . . . . . . . . . 1 . . . 1 . . . . 3 . 8 3 4 4 1 2 Max in Single Turn 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . 1 2 1 1 1 1 Garrison Access 8 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Machines Accessed 146 | . 10 . 11 13 2 4 . . 4 . 11 . . . . 7 . 6 . . 4 . 21 . 12 2 11 1 14 5 4 4 Terminals 72 | . 7 . 6 8 2 1 . . . . 5 . . . . 3 . 2 . . . . 9 . 4 . 7 1 8 4 2 3 Fabricators 15 | . . . . . . 1 . . . . 1 . . . . 1 . 3 . . . . 3 . 3 1 . . 2 . . . Repair Stations 19 | . 1 . 2 2 . . . . . . 2 . . . . 1 . 1 . . . . 2 . 1 1 2 . 2 1 . 1 Recycling Units 14 | . 2 . 1 2 . 2 . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . 1 . Scanalyzers 10 | . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . 2 . 1 . 2 . . . Garrison Access 8 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 . . . 1 . Total Hacks 703 | . 33 . 27 34 7 9 . . 29 . 74 . . . . 50 . 30 . . 10 . 119 . 62 12 71 2 85 21 14 14 Successful 517 | . 17 . 19 23 4 2 . . 29 . 51 . . . . 44 . 26 . . 10 . 101 . 50 12 44 1 60 11 6 7 Failed 186 | . 16 . 8 11 3 7 . . . . 23 . . . . 6 . 4 . . . . 18 . 12 . 27 1 25 10 8 7 Catastrophic 19 | . 2 . . 2 . 2 . . . . 2 . . . . . . . . . . . 1 . 2 . 3 1 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 343 | . 20 . 8 16 3 3 . . . . 35 . . . . 19 . 15 . . 1 . 72 . 29 1 36 1 58 11 9 6 Terminals 395 | . 21 . 12 22 7 2 . . . . 48 . . . . 18 . 16 . . . . 71 . 30 . 50 2 61 14 11 10 Fabricators 65 | . . . . . . 4 . . . . 3 . . . . 5 . 6 . . . . 15 . 16 8 . . 8 . . . Repair Stations 92 | . 4 . 4 7 . . . . . . 13 . . . . 8 . 8 . . . . 5 . 2 4 13 . 13 7 . 4 Recycling Units 41 | . 8 . 2 4 . 3 . . . . 7 . . . . 5 . . . . . . 11 . . . . . . . 1 . Scanalyzers 58 | . . . 9 . . . . . . . . . . . . 14 . . . . . . 13 . 12 . 7 . 3 . . . Garrison Access 13 | . . . . 1 . . . . . . 3 . . . . . . . . . . . 4 . 2 . 1 . . . 2 . Terminal Hacks 238 | . 6 . 4 12 3 1 . . 29 . 22 . . . . 11 . 11 . . 10 . 41 . 15 . 21 1 38 4 4 5 Record 19 | . . . . . . . . . 11 . . . . . . . . . . . 8 . . . . . . . . . . . Part Schematic 33 | . . . . 1 . . . . 12 . 3 . . . . 1 . . . . . . 7 . 3 . 5 . 1 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . Prototype ID Bank 28 | . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . 22 . . . Open Door 6 | . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 6 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 Fabricator Index 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . 1 . . . . . . . Repair Station Index 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Alert Level 30 | . 1 . 1 3 2 . . . . . 3 . . . . 3 . 1 . . . . 4 . 3 . 3 . 4 1 . 1 Unreport Threat 24 | . . . . 5 1 . . . . . . . . . . . . 2 . . . . 4 . 3 . 2 1 4 . 1 1 Locate Traps 14 | . 1 . . . . . . . . . 3 . . . . 3 . 1 . . . . 4 . . . 1 . . 1 . . Disarm Traps 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . . . 1 . . Patrol Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . Recall Extermination 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 6 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Zone Layout 15 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . 5 . 4 . 1 . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 36 | . . . . . . 1 . . . . 2 . . . . 2 . 3 . . . . 10 . 7 7 . . 4 . . . Network Status 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Load Schematic 21 | . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 6 . 4 4 . . 2 . . . Build 12 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 2 3 . . 2 . . . Repair Station Hacks 78 | . 4 . 3 5 . . . . . . 12 . . . . 8 . 6 . . . . 5 . 2 4 10 . 11 6 . 2 Scan Component 41 | . 2 . 2 3 . . . . . . 6 . . . . 4 . 4 . . . . 2 . 1 2 5 . 6 3 . 1 Repair 35 | . 2 . 1 2 . . . . . . 6 . . . . 4 . 2 . . . . 1 . 1 2 5 . 5 3 . 1 Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 12 | . 2 . 1 2 . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . 1 . Retrieve Components 12 | . 2 . 1 2 . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . 1 . Scanalyzer 56 | . . . 9 . . . . . . . . . . . . 13 . . . . . . 13 . 11 . 7 . 3 . . . Insert Component 29 | . . . 5 . . . . . . . . . . . . 6 . . . . . . 6 . 5 . 4 . 3 . . . Analyze 27 | . . . 4 . . . . . . . . . . . . 7 . . . . . . 7 . 6 . 3 . . . . . Garrison Access Hacks 8 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 . . . 1 . Seal Access 8 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 . . . 1 . Unauthorized Hacks 89 | . 5 . 2 3 1 . . . . . 12 . . . . 9 . 6 . . . . 27 . 13 1 5 . 4 1 . . Terminals 48 | . 3 . 1 3 1 . . . . . 6 . . . . 4 . 3 . . . . 15 . 5 . 5 . 1 1 . . Track 11 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 5 . 1 . 2 . . 1 . . Assimilate 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . Botnet 25 | . 2 . 1 3 1 . . . . . 3 . . . . 2 . 2 . . . . 6 . 2 . 2 . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 7 | . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . . Fabricators 23 | . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 5 . 8 1 . . 3 . . . Prioritize 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . 2 . . . Liberate 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Recompile 9 | . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 . 1 . . . . . . . 5 . . . . 3 . . . . . . 7 . . . . . . . . . Reject 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . . . Recyclers 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Mask 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 8 . 9 11 2 4 . . . . 8 . . . . 6 . 2 . . . . 11 . 4 . 10 1 9 4 3 3 Full Trace Events 14 | . 1 . 2 2 . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . 2 2 . . Feedback Events 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . . . 4 1 . . . . 12 . 3 . . 14 . 7 . . . . . . 11 . 8 . 8 . 6 . . . Parts Built 14 | . . . . . . . . . . . 1 . . . . . . . . . . . 7 . 1 3 . . 2 . . . Authchips 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 3 . . 1 . . . Time 986 | . . . . . . . . . . . 76 . . . . . . . . . . . 394 . 223 182 . . 111 . . . Total Part Build Rating 115 | . . . . . . . . . . . 5 . . . . . . . . . . . 61 . 6 25 . . 18 . . . Parts Repaired 34 | . 2 . 1 2 . . . . . . 6 . . . . 4 . 2 . . . . 1 . 1 2 5 . 5 3 . . Time 1098 | . 52 . 26 86 . . . . . . 176 . . . . 130 . 87 . . . . 23 . 37 91 144 . 112 80 . 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 10 . 2 10 . . . . . . . . . . . 2 . . . . . . 5 . . . . . . . 2 . Parts Scanalyzed 22 | . . . 4 . . . . . . . . . . . . 6 . . . . . . 5 . 5 . 2 . . . . . Part Schematics Acquired 23 | . . . 4 . . . . . . . . . . . . 6 . . . . . . 5 . 5 . 3 . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 14 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Total Allies 52 | . . 1 . . . . . . . . 1 . . 6 . 3 19 . . . . . 1 1 . . . . . . . 20 Largest Group 19 | . . 1 . . . . . . . . 1 . . 6 6 3 19 13 . . . . 1 1 . . . . . . . 6 Highest-Rated Group 702 | . . 31 . . . . . . . . 26 . . 163 163 87 702 531 . . . . 45 46 . . . . . . . 97 Highest-Rated Ally 67 | . . 31 . . . . . . . . 26 . . 31 31 29 50 50 . . . . 45 46 . . . . . . . 67 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 288 | . . 9 . . . . . . . . . . . . 21 24 136 51 . . . . . 8 . . . . . . . 39 Total Damage 9866 | . . 145 . . . . . . . . . . . . 417 364 4515 1808 . . . . . 253 . . . . . . . 2364 Kills 33 | . . 3 . . . . . . . . . . . . 5 2 11 8 . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 7 | . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . 1 . . . . . 1 2 . . . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Turns Passed 21714 | 69 1634 1436 1685 1403 695 98 75 100 27 78 667 88 102 328 498 547 139 293 107 375 223 576 1581 57 1920 612 888 926 1107 457 222 2701 Spaces Moved 24372 | 39 852 636 753 632 286 349 313 431 101 332 1162 363 388 942 558 1123 265 566 431 829 794 347 2600 107 2147 383 1108 1808 1484 523 233 1487 Core 207 | 7 . . . . 4 . . . . . . . . . . . . . . . . 178 . . . . . . . . . 18 Treads 3892 | 32 852 636 753 632 202 . . . . . . . . . . . . . . . . . . . . . . . . . . 785 Legs 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9234 | . . . . . . . . . . . . . . . . . . . . . . . 757 107 2147 383 1108 1808 1484 523 233 684 Flight 11035 | . . . . . 76 349 313 431 101 332 1162 363 388 942 558 1123 265 566 431 829 794 169 1843 . . . . . . . . . Fastest Speed 5 | 50 160 160 160 160 26 14 5 5 5 23 14 23 5 23 23 5 23 5 5 17 21 5 24 48 44 40 40 40 40 40 44 44 Average Speed 59 | 140 160 206 160 160 140 23 22 21 19 23 22 23 22 23 23 22 23 22 22 22 23 152 31 48 48 60 41 40 44 43 63 147 Slowest Speed 800 | 160 160 240 240 240 800 26 23 23 23 23 23 23 23 23 23 23 23 23 23 23 27 350 160 48 148 256 126 44 148 148 148 270 Overloaded Moves 149 | . . . . . . 14 12 31 17 . 10 . 6 . . 26 . 13 12 5 . 3 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . 3 4 . 2 . 5 . . . . 3 . 2 . . . . 13 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 99 99 75 97 25 14 63 78 77 54 36 56 56 86 59 14 92 17 74 79 96 57 58 93 45 10 91 54 95 25 11 41 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 7 | . 2 . 1 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 . . . . 1 . . 1 1 . . 1 1 1 1 1 . . 1 . . 1 . 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 . 1 1 1 1 . 1 1 . . . . . . . . . . . . 1 1 . 1 . . . Scrap Searched 24 | . . 3 . . . . 1 3 . 2 . 3 1 3 2 . . . 2 2 . 2 . . . . . . . . . . Spaces Dug 244 | . . . . . . 4 . . . . 26 . 5 . 5 16 . 15 4 8 . . 32 . 48 . 21 4 22 28 1 5 Terrain Destroyed 1442 | . . . . . 61 4 . . . . 26 . 5 . 5 16 . 15 4 8 . . 32 . 98 . 23 36 44 41 14 1010 Melee 192 | . . . . . . 4 . . . . 26 . 5 . 5 16 . 15 4 8 . . 32 . 39 . 10 4 14 8 . 2 Projectile 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 11 . 9 2 4 30 AOE 1065 | . . . . . 61 . . . . . . . . . . . . . . . . . . . 45 . . 32 18 20 . 889 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Total 29935 | 50 1035 683 1024 864 456 353 312 436 103 332 1499 366 393 1053 919 1370 343 697 434 999 835 379 3285 113 2848 728 1440 1959 1833 697 278 1819 Wait 3494 | . 62 2 62 80 40 . 3 5 . . 266 2 . 88 357 206 74 97 . 160 . 22 591 1 483 278 175 38 205 101 2 94 Move 24280 | 38 851 635 752 631 285 342 306 430 96 331 1151 362 387 941 557 1117 264 561 430 828 793 346 2574 106 2146 382 1107 1807 1483 522 232 1487 Hop 30 | . . . . . . 3 2 . 2 . 5 . . . . 3 . 2 . . . . 13 . . . . . . . . . Pick Up 227 | 6 21 3 26 10 3 1 . . 4 . 15 . . 7 . 7 2 7 . 1 7 . 16 3 11 8 18 8 15 5 1 22 Fast Attach 201 | 6 9 . 6 5 4 1 1 1 . 1 4 1 . 4 . 2 . 1 . . 13 1 14 . 8 10 22 33 22 11 8 13 Attach 134 | . 3 . 6 3 18 1 . . . . 7 . . 1 . 4 1 1 . . . . 3 . 10 7 17 3 7 8 5 29 Detach 56 | . 3 . . . 3 . . . . . 1 . . . . 1 . . . . . . 3 . 4 6 10 2 1 6 6 10 Swap 121 | . 3 1 14 11 12 1 . . . . 1 . 1 1 . . . . . . 1 . 5 . 35 3 5 3 17 1 . 6 Drop 303 | . 15 1 35 18 9 . . . . . 9 1 . 10 . 2 2 6 . 1 21 . 16 3 14 3 27 37 24 9 6 34 Fire 693 | . 61 35 119 95 78 . . . . . . . . . . . . . . . . . . . 68 29 35 14 16 20 12 111 Melee 365 | . . . . 3 3 4 . . 1 . 40 . 5 1 5 28 . 22 4 9 . 10 50 . 69 2 24 14 43 14 6 8 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 7 6 4 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 3) 552 | -10/Materials | Repaired Lgt. Treads 667 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Discovered new exit (range 9) 1212 | -10/Materials | Discovered new exit (range 8) 1398 | -10/Materials | Discovered new exit (range 5) 1627 | -10/Materials | Repaired Lgt. Treads 1704 | -10/Materials | Entered Mines 1770 | -10/Mines | Learned Materials emergency access door positions 1804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1804 | -10/Mines | Discovered new exit (range 5) 2283 | -10/Mines | Received a Mining Laser from a helpful Derelict 2593 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2758 | -10/Mines | Core integrity fell below 50% 2814 | -10/Mines | Discovered new exit (range 10) 2926 | -10/Mines | Found a hidden stash of uninstalled traps 3037 | -10/Mines | Discovered new exit (range 8) 3140 | -10/Mines | Entered Materials 3140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3141 | -9/Materials | Identified exit to Storage 3142 | -9/Materials | Discovered new exit (range 8) 3208 | -9/Materials | Repaired Lgt. Treads 3695 | -9/Materials | Discovered new exit (range 6) 4080 | -9/Materials | Build established: Scavenger-Mutant 4147 | -9/Materials | Discovered new exit (range 15) 4498 | -9/Materials | Discovered exit to Storage (range 16) 4511 | -9/Materials | Build established: Mutant 4740 | -9/Materials | First assault squad dispatched 4825 | -9/Materials | Entered Storage 5098 | -9/Storage | Core integrity fell below 50% 5365 | -9/Storage | Learned location of Armory (-3) 5754 | -9/Storage | Garrison activated, responded to threat 5775 | -9/Storage | Repaired Cld. VTOL Module 5975 | -9/Storage | Core integrity fell below 20% 6136 | -9/Storage | Discovered new exit (range 15) 6193 | -9/Storage | Repaired Imp. Treads 6228 | -9/Storage | Entered Materials 6228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6586 | -8/Materials | Build established: Scavenger-Mutant 6772 | -8/Materials | Core integrity fell below 50% 6821 | -8/Materials | Lost 13 parts (1p5n2u5w) 6828 | -8/Materials | Destroyed 13 combat bots 6911 | -8/Materials | Discovered new exit (range 15) 6923 | -8/Materials | Entered Factory 6923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6941 | -7/Factory | Discovered new exit (range 3) 6966 | -7/Factory | System Shield fried by hacking feedback 6966 | -7/Factory | Hacking Suite fried by hacking feedback 6978 | -7/Factory | Identified exit to Lower Caves 7021 | -7/Factory | Entered Lower Caves 7088 | -7/Lower Caves | Discovered new exit (range 19) 7096 | -7/Lower Caves | Entered another Lower Caves area 7116 | -7/Lower Caves | Learned location of Extension (-5) 7137 | -7/Lower Caves | Encountered a Warlord checkpoint 7175 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7192 | -7/Lower Caves | Discovered new exit (range 16) 7196 | -7/Lower Caves | Entered Data Miner 7196 | -7/Data Miner | Discovered new exit (range 6) 7201 | -7/Data Miner | Met Data Miner 7205 | -7/Data Miner | Learned location of Section 7 (-2) 7205 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7209 | -7/Data Miner | Received God Mode back door access code from Data Miner 7212 | -7/Data Miner | Destroyed Data Miner 7215 | -7/Data Miner | Found Prototype Hackware 7216 | -7/Data Miner | Found Prototype Hackware 7218 | -7/Data Miner | Found Prototype Hackware 7219 | -7/Data Miner | Found Prototype Hackware 7223 | -7/Data Miner | Entered Proximity Caves 7242 | -6/Proximity Caves | Spotted B-75 Beast 7276 | -6/Proximity Caves | Build established: Sprinter 7298 | -6/Proximity Caves | Discovered new exit (range 14) 7301 | -6/Proximity Caves | Entered Factory 7301 | -6/Factory | Evolved 2 slots: Utility x2 7306 | -6/Factory | Identified Quantum Router 7307 | -6/Factory | Identified Ghost Barrier 7309 | -6/Factory | Identified System Mapper 7310 | -6/Factory | Identified Deep Network Scanner 7363 | -6/Factory | Spotted B-75 Beast 7471 | -6/Factory | Identified exit to Lower Caves 7471 | -6/Factory | Identified exit to Factory 7515 | -6/Factory | Repaired Hvy. Ion Engine 7552 | -6/Factory | Repaired Cld. VTOL Module 7588 | -6/Factory | Repaired Cld. VTOL Module 7624 | -6/Factory | Repaired Cld. VTOL Module 7814 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 7859 | -6/Factory | Repaired Cld. VTOL Module 7883 | -6/Factory | Repaired Cld. VTOL Module 7909 | -6/Factory | Build established: Wizard-Sprinter 7968 | -6/Factory | Entered Lower Caves 7997 | -6/Lower Caves | Encountered a Warlord checkpoint 8002 | -6/Lower Caves | Spotted B-75 Beast 8052 | -6/Lower Caves | Discovered new exit (range 5) 8056 | -6/Lower Caves | Entered another Lower Caves area 8059 | -6/Lower Caves | Discovered exit to Factory (range 15) 8080 | -6/Lower Caves | Spotted B-75 Beast 8156 | -6/Lower Caves | Discovered new exit (range 12) 8158 | -6/Lower Caves | Entered Zion 8168 | -6/Zion | Gained Derelict followers 8189 | -6/Zion | Discovered new exit (range 20) 8211 | -6/Zion | Learned Factory scanalyzer intel 8248 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8284 | -6/Zion | Received a visual enhancement algorithm 8297 | -6/Zion | Learned location of 1 exit from Proximity Caves 8319 | -6/Zion | Found Prototype Processor 8319 | -6/Zion | Identified Exp. Target Analyzer 8321 | -6/Zion | Found Prototype Processor 8321 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8324 | -6/Zion | Found Prototype Processor 8324 | -6/Zion | Identified Exp. Core Analyzer 8325 | -6/Zion | Found Prototype Processor 8325 | -6/Zion | Identified Exp. Signal Interpreter 8329 | -6/Zion | Found Faulty Exp. Armor Integrity Analyzer 8461 | -6/Zion | Identified exit to Proximity Caves 8486 | -6/Zion | Entered Proximity Caves 8486 | -5/Proximity Caves | Accompanied by 6 allies 8486 | -5/Proximity Caves | Learned location of 1 exit from Factory 8497 | -5/Proximity Caves | Learned 4 Factory zone layouts 8681 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8984 | -5/Proximity Caves | Entered Factory 8984 | -5/Factory | Evolved 2 slots: Utility x2 8985 | -5/Factory | Identified exit to Factory 8987 | -5/Factory | Loaded intel: 4 scanalyzer locations 8992 | -5/Factory | Identified exit to Upper Caves 8992 | -5/Factory | Identified exit to Extension 9090 | -5/Factory | Repaired Cld. VTOL Module 9116 | -5/Factory | Repaired Lgt. Fission Core 9153 | -5/Factory | Repaired Cld. VTOL Module 9189 | -5/Factory | Repaired Cld. VTOL Module 9428 | -5/Factory | Build established: Wizard-Scout 9531 | -5/Factory | Sucked down chute 9531 | -5/Factory | Entered Waste 9538 | -5/Waste | Spotted C-40 Crusher 9541 | -5/Waste | Warlord forces began an assault 9559 | -5/Waste | Allies destroyed C-40 Crusher 9571 | -5/Waste | Spotted C-40 Crusher 9578 | -5/Waste | Spotted C-40 Crusher 9584 | -5/Waste | Allies destroyed C-40 Crusher 9594 | -5/Waste | Allies destroyed C-40 Crusher 9600 | -5/Waste | Spotted C-40 Crusher 9609 | -5/Waste | Allies destroyed C-40 Crusher 9612 | -5/Waste | Spotted C-40 Crusher 9623 | -5/Waste | Allies destroyed C-40 Crusher 9639 | -5/Waste | Discovered new exit (range 13) 9642 | -5/Waste | Identified exit to Factory 9670 | -5/Waste | Entered Factory 9670 | -5/Factory | Accompanied by 13 allies 9766 | -5/Factory | Repaired Broken Cld. Field Propulsion Drive? 9797 | -5/Factory | Repaired Power Sword 9963 | -5/Factory | Entered Upper Caves 9997 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10027 | -5/Upper Caves | Encountered a Warlord checkpoint 10039 | -5/Upper Caves | Discovered new exit (range 18) 10043 | -5/Upper Caves | Learned 4 Factory zone layouts 10070 | -5/Upper Caves | Identified exit to Upper Caves 10070 | -5/Upper Caves | Entered another Upper Caves area 10090 | -5/Upper Caves | Discovered exit to Factory (range 7) 10161 | -5/Upper Caves | Found Alien Artifact 10441 | -5/Upper Caves | Discovered new exit (range 11) 10444 | -5/Upper Caves | Identified exit to Warlord 10445 | -5/Upper Caves | Entered Warlord 10457 | -5/Warlord | System corruption cleaned by Quarantine Array 10551 | -5/Warlord | Met Warlord 10554 | -5/Warlord | Opened Warlord's prototype stash 10561 | -5/Warlord | Found Prototype Device 10561 | -5/Warlord | Identified Thermal Barrier 10567 | -5/Warlord | Found Prototype Processor 10567 | -5/Warlord | Identified Spectral Analyzer 10576 | -5/Warlord | Warlord's base attacked by MAIN.C 10585 | -5/Warlord | Found Prototype Reactor 10625 | -5/Warlord | Found Prototype Energy Cannon 10625 | -5/Warlord | Identified Vortex Driver 10628 | -5/Warlord | Found Prototype Energy Gun 10628 | -5/Warlord | Identified Vortex Rail 10632 | -5/Warlord | Found Vortex Driver 10654 | -5/Warlord | Opened side exit 10666 | -5/Warlord | Discovered new exit (range 9) 10668 | -5/Warlord | Identified exit to Proximity Caves 10668 | -5/Warlord | Entered Proximity Caves 10984 | -4/Proximity Caves | Spotted B-86 Titan 11032 | -4/Proximity Caves | Build established: Wizard-Assassin 11230 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11244 | -4/Proximity Caves | Entered Factory 11244 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11245 | -4/Factory | Identified exit to Upper Caves 11257 | -4/Factory | Spotted B-86 Titan 11559 | -4/Factory | Build established: Wizard-Scout 11691 | -4/Factory | Identified Vortex Chain Reactor 11691 | -4/Factory | Identified Dimensional Node Initializer 11771 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 11775 | -4/Factory | Discovered new exit (range 21) 11868 | -4/Factory | Repaired Cld. VTOL Module 12066 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 12138 | -4/Factory | Fabricated Cmb. Linear Gravjet? 12209 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 12674 | -4/Factory | Discovered new exit (range 18) 12681 | -4/Factory | Identified exit to Research 12825 | -4/Factory | Sucked down chute 12825 | -4/Factory | Entered Waste 12826 | -4/Waste | Met a frightened Derelict 12831 | -4/Waste | Spotted C-40 Crusher 12833 | -4/Waste | Spotted C-40 Crusher 12833 | -4/Waste | Spotted C-40 Crusher 12840 | -4/Waste | EMP discharged 12840 | -4/Waste | System corruption reached 10% 12843 | -4/Waste | Spotted C-40 Crusher 12852 | -4/Waste | Found Prototype Device 12859 | -4/Waste | Spotted C-40 Crusher 12863 | -4/Waste | Discovered new exit (range 13) 12863 | -4/Waste | Spotted C-40 Crusher 12869 | -4/Waste | Found Prototype Hackware 12881 | -4/Waste | Identified exit to Factory 12882 | -4/Waste | Entered Factory 13388 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 13608 | -4/Factory | Identified Exp. Force Field 13608 | -4/Factory | Identified Exp. System Shield 13842 | -4/Factory | Spotted B-86 Titan 13922 | -4/Factory | Discovered exit to Research (range 21) 14384 | -4/Factory | Discovered exit to Research (range 23) 14643 | -4/Factory | Repaired Cmb. Linear Gravjet 14802 | -4/Factory | Entered Research 14802 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14908 | -3/Research | Fabricated Adv. Cloaking Device (x1) 14989 | -3/Research | Fabricated Vortex Chain Reactor (x1) 15012 | -3/Research | Build established: Wizard-Mutant 15054 | -3/Research | Fabricated Exp. Hacking Suite (x1) 15128 | -3/Research | Repaired Centrium Medium Armor Plating 15175 | -3/Research | Repaired Cmb. Linear Gravjet 15407 | -3/Research | Discovered new exit (range 17) 15414 | -3/Research | Entered Quarantine 15422 | -3/Quarantine | Found Alien Artifact 15447 | -3/Quarantine | Found Prototype Launcher 15447 | -3/Quarantine | Identified Hellfire Missile Launcher 15461 | -3/Quarantine | Spotted Alpha 7 15473 | -3/Quarantine | Found Alien Energy Cannon 15513 | -3/Quarantine | Found Alien Launcher 15611 | -3/Quarantine | Found Alien Slashing Weapon 15611 | -3/Quarantine | Identified Sigix Broadsword 15633 | -3/Quarantine | Found Alien Artifact 15633 | -3/Quarantine | Identified Core Reset Matrix 15633 | -3/Quarantine | Identified Subatomic Replicator 15633 | -3/Quarantine | Identified Core Cannon 15633 | -3/Quarantine | Identified Sigix Terminator 15633 | -3/Quarantine | Used Core Reset Matrix 15637 | -3/Quarantine | Detected hypermatrix surge 15637 | -3/Quarantine | Sensed 13 artifacts in vicinity 15648 | -3/Quarantine | Found Prototype Device 15658 | -3/Quarantine | Identified Exp. ECM Suite 15846 | -3/Quarantine | Lost 7 parts (4n2u1w) 15891 | -3/Quarantine | Discovered new exit (range 18) 15939 | -3/Quarantine | Found Phase Redirector 15975 | -3/Quarantine | Repaired Cmb. Linear Gravjet 16000 | -3/Quarantine | Repaired Cmb. Linear Gravjet 16025 | -3/Quarantine | Repaired Cmb. Linear Gravjet 16071 | -3/Quarantine | Initialized slip node 16096 | -3/Quarantine | Found Phase Armor 16114 | -3/Quarantine | Found Dimensional Node Initializer 16121 | -3/Quarantine | Found Transdimensional Reconstructor 16125 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16128 | -3/Quarantine | Found Transdimensional Reconstructor 16132 | -3/Quarantine | Found Dimensional Node Initializer 16177 | -3/Quarantine | Repaired Com. Particle Reactor 16215 | -3/Quarantine | Repaired Centrium Medium Armor Plating 16302 | -3/Quarantine | Entered Research 16302 | -2/Research | Warlord forces began assault on 0b10 16302 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16311 | -2/Research | Discovered new exit (range 6) 16412 | -2/Research | Research machine network offline 16440 | -2/Research | Found Spectral Analyzer 16501 | -2/Research | Met up with Warlord 16569 | -2/Research | Spotted Executioner 16569 | -2/Research | Spotted Executioner 16737 | -2/Research | Spotted Striker 16738 | -2/Research | Spotted Striker 16771 | -2/Research | Borebot progress halted 16870 | -2/Research | Spotted Striker 16902 | -2/Research | Found Prototype Processor 16902 | -2/Research | Identified Exp. Core Analyzer 16910 | -2/Research | Found Prototype Device 16910 | -2/Research | Identified Adv. Kinecellerator 16969 | -2/Research | Spotted Striker 17044 | -2/Research | Spotted Executioner 17044 | -2/Research | Spotted Striker 17055 | -2/Research | Spotted B-90 Cyclops 17065 | -2/Research | Found Corrupted Exp. Core Analyzer 17123 | -2/Research | Discovered new exit (range 24) 17227 | -2/Research | Identified exit to Testing 17228 | -2/Research | Entered Testing 17291 | -2/Testing | Garrison activated, responded to threat 17370 | -2/Testing | Discovered new exit (range 14) 17426 | -2/Testing | Fabricated Adv. Particle Accelerator (x1) 17552 | -2/Testing | Spotted Striker 17552 | -2/Testing | Spotted Striker 17560 | -2/Testing | Found System Mapper 17634 | -2/Testing | Fabricated Exp. Force Field (x1) 17689 | -2/Testing | Repaired Cmb. Linear Gravjet 17715 | -2/Testing | Repaired Cmb. Linear Gravjet 17736 | -2/Testing | Repaired Imp. Cloaking Device 17823 | -2/Testing | Repaired Com. HERF Cannon 17849 | -2/Testing | Repaired Mic. Antimatter Reactor 17947 | -2/Testing | Found Prototype Protection 18067 | -2/Testing | Found Prototype Ballistic Cannon 18067 | -2/Testing | Identified Perforator 18217 | -2/Testing | Identified SHELL Armor 18271 | -2/Testing | System corruption reached 10% 18303 | -2/Testing | Spotted Fortress 18316 | -2/Testing | Lost 3 parts (2p1n) 18333 | -2/Testing | Discovered new exit (range 5) 18335 | -2/Testing | Entered Section 7 18336 | -2/Section 7 | Sensed 19 artifacts in vicinity 18457 | -2/Section 7 | Repaired Centrium Medium Armor Plating 18482 | -2/Section 7 | Repaired Cmb. Linear Gravjet 18504 | -2/Section 7 | Repaired Adv. Transmission Jammer 18585 | -2/Section 7 | Search patrols dispatched 18613 | -2/Section 7 | Found Integrity Redistributor 18626 | -2/Section 7 | Identified exit to Access 18631 | -2/Section 7 | Spotted Alpha 7 18631 | -2/Section 7 | Spotted Alpha 7 18718 | -2/Section 7 | Lost 6 parts (2p1n2u1w) 18747 | -2/Section 7 | Destroyed 17 combat bots 18787 | -2/Section 7 | Spotted B-90 Cyclops 18792 | -2/Section 7 | Entered Access 18792 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18962 | -1/Access | Identified exit to Command 19014 | -1/Access | Entered Command 19054 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-344) 19258 | -1/Command | Spotted B-99 Colossus 19350 | -1/Command | Build established: Hacker-Mutant 19553 | -1/Command | First assault squad dispatched 19749 | -1/Command | Disengaged cave seal 19749 | -1/Command | Derelicts emerged from the dark tunnel 19749 | -1/Command | Welcomed Warlord to Command 20122 | -1/Command | Lost 3 parts (1p2u) 20362 | -1/Command | P-80 Master assimilated allied UH-989(g) 20377 | -1/Command | Build established: Generator-Mutant 20937 | -1/Command | Core integrity fell below 50% 20953 | -1/Command | Spotted B-99 Colossus 21004 | -1/Command | Disengaged cave seal 21004 | -1/Command | Derelicts emerged from the dark tunnel 21269 | -1/Command | Spotted Combat Programmer 21272 | -1/Command | Spotted M Guard 21273 | -1/Command | System corruption reached 10% 21280 | -1/Command | Destroyed Combat Programmer 21280 | -1/Command | Spotted Combat Programmer 21282 | -1/Command | Warlord commented on Warlord statues 21282 | -1/Command | Spotted M Guard 21289 | -1/Command | Destroyed Combat Programmer 21308 | -1/Command | Emitted hypermatrix ping 21313 | -1/Command | Assembled emerged from beneath the floor 21314 | -1/Command | Allies destroyed M Guard 21328 | -1/Command | All MAIN.C guards destroyed 21332 | -1/Command | Warlord destroyed during the assault 21642 | -1/Command | Fired Sigix Terminator 21642 | -1/Command | High security lockdown imminent 21642 | -1/Command | MAIN.C activated Command garrisons 21692 | -1/Command | Spotted Striker 21713 | -1/Command | Core integrity fell below 20% 21713 | -1/Command | System corruption reached 30% 21715 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21711_ X-87 Electro IFF system glitched. 21711_ Slug penetrates Wall. 21711_ Penetrated by Slug. 21711_ Slug penetrates H-88 Terminator. 21711_ Penetrated by Slug. 21711_ Slug penetrates M-36 Artificer. 21712_ Penetrated by Slug. 21712_ Slug penetrates Earth. 21712_ Biometal Heavy Treads destroyed. 21712_ Penetrated by Slug. 21713_ Wall collapses. 21713_ P-80 Master resets X-87 Electro, system corruption cleaned. 21713_ S-43 Plague destroyed. 21713_ Penetrated by Slug. 21714_ Slug penetrates H-88 Terminator. 21715_ S-43 Plague destroyed. 21715_ P-80 Master resets S-43 Plague, system corruption cleaned. 21715_ Slug penetrates S-43 Plague. 21715_ S-43 Plague destroyed. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## ### | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????!%=% ?????????????????????# | | ????????????????????? =%=[bc ;???????????????????# | | ?????????????????? ; ==[ b ; ????????????????? | | ???????????????? ; !==% ; b ;??????????????? | | ??????????????; ;h *%[![%[;* ; ????????????? | | ??????????????; ;g %%!%!bd;g= ; ????????????? | | ????????????? ; ;;;![%[*;;; b;;;;;;???????????? | | ????????????? ; ;%!= = ;!%b; ; ;???????????? | | ????????????; ; !%* %%h[ bl; ; ; ??????????? | | ????????????; ; ;[![!%x=! [;;;; ; ??????????? | | ????????????; ; s ;*%!%[*g!l= ; ??????????? | | ???????????#; ; ;;!!*=[=%!=;;;;;; ????????? | | ???????????#; ; !!%!;ss%* ??????? | | ????????????# ; ; i ; ??????? | | ????????????# ; gmh ; ?????? | | ?????????????#; s @ gg i ????? | | ?????????????#; = ; g ; ????? | | ????????????# ; =%;!%h ???? | | ????????????### %[;hgg; ???? | | ??????????????# c*hs ; # ???? | | ??????????????## =ssh ; #???? | | ???????????????### %hlxh; #?????? | | ????????????????# ;g ; #????????? | | ????????????????###### ss! ; ##?????????? | | ?????????????????????### %]*!!; ####??????????? | | ???????????????????????## ;!ps# #????????????? | | ????????????????????????## /#h|g# # #????????????? | | ?????????????????????????# %#=!l#?#?#????????????? | | ?????????????????????????##*!h!*#????????????????? | | ??????????????????????????###=%*#????????????????? | | ?????????????????????????#?#!%/!%*???????????????? | | ?????????????????????????###!*%==[##########?????? | | ?????????????????????#"""?#=|*%%!#%# # # ##?#### | | ?????????????????????# ?#%[[%*=|# *# ### | | ?????????????????????# ## %*/!% ! ## "" | | ?????????????????????# |!%!%!=[ = % | | ?????????????????????# =/%!=[! = = | | ???????????????####### =%[!* = ! ! = | | ???????????????# */*%= * | | ???????????????# # %!%=%!%! / !!=* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 101 Energy Capacity 910 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Corruption Block 12 Armor Coverage 2700 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 61 Defensive Hacking 45 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Particle Accelerator | -3/Quarantine | Hacked Vortex Chain Reactor | -3/Quarantine | Scanalyzed Cmb. Linear Gravjet | -3/Quarantine | Scanalyzed Exp. Matter Compressor | -3/Quarantine | Scanalyzed Mni. Smartbomb Launcher | -3/Quarantine | Hacked Biometal Heavy Treads | -3/Quarantine | Hacked Singularity Reactor | -3/Quarantine | Hacked Exp. Force Field | -2/Testing | Hacked Hdn. Centrium Wheel | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Robot Schematics ------------------ X-87 Electro | -2/Testing | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Exp. Utility Shielding | x1 | -6/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Adv. Cloaking Device | x1 | -3/Research | Authchip Vortex Chain Reactor | x1 | -3/Research | Authchip Exp. Hacking Suite | x1 | -3/Research | Authchip Adv. Particle Accelerator | x1 | -2/Testing | Authchip Exp. Force Field | x1 | -2/Testing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Phase Armor Integrity Redistributor Core Cannon Phase Redirector Sigix Terminator Achievements -------------- Torch Challenges ------------ None Game ------ Seed FireFrostWell Manual? 0 Play Time 04:37:58 Cumulative 440.5 hours Start 2022.05.27 @ 05:03:26 End 2022.05.28 @ 10:46:18 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 93 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69cb686f-d245-41be-9721-1f5090abb810