Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 17:30:50 Player: skye Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (3100) 3100 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (726) 726 TOTAL SCORE: 8656 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 86 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 92/100 System Corruption 0% Temperature Cool (11) Movement Hovering (56) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit Gravmag System > --- UTILITY (6) ------ Improved Signal Interpreter Makeshift Terrain Scan Processor 0b10 Alert Chip Hacking Suite Corruption Screen > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Nuclear Core Transmission Jammer System Restoration Module Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor 0b10 Alert Chip Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Nuclear Core Improved Heat Sink Transmission Jammer Mini Grenade Launcher Mining Laser [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . Utility 4 | . . 2 . . . 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 116 | 5 8 24 6 . 10 33 25 1 . 4 Power 16 | 1 2 4 1 . 1 6 1 . . . Engine 12 | 1 1 4 1 . 1 4 . . . . Core 4 | . 1 . . . . 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 3 . . 3 5 6 . . 2 Treads 11 | 1 1 2 . . 2 4 1 . . . Leg . | . . . . . . . . . . . Wheel 6 | 1 1 1 . . 1 1 1 . . . Hover 5 | . . . . . . . 3 . . 2 Flight 1 | . . . . . . . 1 . . . Utility 42 | 1 2 8 5 . 2 13 8 1 . 2 Device 13 | . 1 3 1 . 1 6 1 . . . Storage 6 | 1 1 2 . . . 1 1 . . . Processor 9 | . . 1 1 . 1 1 2 1 . 2 Hackware 3 | . . . . . . . 3 . . . Protection 11 | . . 2 3 . . 5 1 . . . Artifact . | . . . . . . . . . . . Weapon 35 | 1 2 9 . . 4 9 10 . . . Energy Gun 5 | . . 1 . . 1 1 2 . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 8 | 1 2 3 . . 1 1 . . . . Ballistic Cannon 4 | . . . . . 1 3 . . . . Launcher 10 | . . 4 . . 1 3 2 . . . Special Weapon 2 | . . 1 . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 34 | . . 5 . . 8 6 14 . . 1 Power 6 | . . 3 . . 1 1 1 . . . Propulsion 13 | . . 1 . . 2 4 6 . . . Utility 10 | . . 1 . . 3 1 4 . . 1 Weapon 5 | . . . . . 2 . 3 . . . Highest Loss Streak 8 | . . 3 . . 3 2 8 . . 1 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 98 99 99 100 86 90 83 39 46 57 Engine 6 | . 4 5 11 11 10 6 . . . . Core 2 | . 9 4 . . . 1 4 . . . Treads 10 | . 14 11 11 11 12 16 1 . . . Wheel 7 | . 14 11 11 11 9 6 . . . . Hover 2 | . . . . . . . 12 . . 6 Device 16 | . 13 23 28 33 21 12 8 . . . Storage 8 | . 14 11 11 11 11 9 2 . . . Processor 9 | . . 1 . . 9 9 20 23 30 35 Hackware 2 | . . . . . . . 10 7 7 7 Protection 4 | . . 7 4 . . 10 1 . . . Energy Gun 4 | . . 5 11 11 6 1 1 . . . Ballistic Gun 6 | . 27 14 11 11 2 1 . . . . Ballistic Cannon 2 | . . . . . 1 7 . . . . Launcher 1 | . . . . . 1 4 1 . . . Slashing Weapon 1 | . . . . . . . 6 . . . Peak Build Rating 39 | 5 13 17 18 18 18 31 39 24 24 34 Average Rating 21 | 4 12 15 16 17 14 25 33 20 24 29 On Entrance 16 | . 5 13 15 17 18 11 29 23 24 24 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 9 33 57 58 58 58 72 54 5 3 3 Greatest Support 62 | 10 20 16 12 12 40 62 21 3 3 15 Greatest Overweight (x) 7 | . 3 4 4 4 4 7 3 1 . . Average Overweight (x) 2 | . 2 3 4 4 3 3 . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 14 18 20 20 20 20 5 5 5 5 Most Carried 20 | 8 15 20 20 20 20 20 19 5 5 5 Average Carried 15 | 5 12 17 19 19 19 19 4 3 5 5 Final Capacity 20 | 8 15 20 20 20 20 20 5 5 5 5 Final Carried 20 | 7 15 20 20 20 19 19 3 5 5 5 Class Distribution -------------------- 61% | Mutant 24% | Scavenger-Mutant 7% | Scout 3% | Hacker-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 2741 | 200 248 610 297 . 210 928 159 49 . 40 Remotely 605 | . . . . . 137 468 . . . . Salvage Created 3380 | 70 330 864 280 . 271 1057 408 . . 100 Parts 226 | 9 20 65 21 . 15 71 24 . . 1 Haulers Intercepted 7 | . . 4 . . . 3 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 86 | . 8 22 4 . 10 29 9 . . 4 Melee 2 | . . . . . . . 2 . . . Guns 41 | . 8 13 4 . 6 10 . . . . Cannons 17 | . . . . . 3 14 . . . . AOE 22 | . . 9 . . 1 5 7 . . . Classes Destroyed 13 | 1 4 3 1 . 1 2 1 . . . Worker 6 | . . 3 . . . 1 2 . . . Builder 1 | . . . . . . 1 . . . . Tunneler 7 | 4 . . 1 . . 1 1 . . . Hauler 7 | . . 4 . . . 3 . . . . Recycler 4 | . 1 . 2 . 1 . . . . . Operator 4 | . . . . . . 1 3 . . . Watcher 3 | . 1 1 . . . 1 . . . . Swarmer 34 | . 3 10 1 . 6 7 3 . . 4 Grunt 32 | . 5 4 2 . 2 16 3 . . . Duelist 2 | . . . 1 . 1 . . . . . Sentry 14 | . . 8 . . . 5 1 . . . Hunter 3 | . . . . . 1 1 1 . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 11 | 2 3 11 3 . 4 6 5 . . 4 Combat Bots Only 7 | . 3 7 3 . 4 4 4 . . 4 Max Kills in Single Turn 2 | 1 2 2 1 . 1 2 2 . . 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 2 | . . 2 . . 1 1 2 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 638 | . 32 151 17 . 75 167 171 . . 25 Missed 217 | . 13 56 4 . 16 60 57 . . 11 Damage Taken 4939 | . 213 1063 150 . 565 1461 1217 . . 270 Core 1247 | . 26 205 6 . 141 161 525 . . 183 Absorbed by Shields 132 | . . . 14 . 118 . . . . . Redirected to Shielding 51 | . . 51 . . . . . . . . Ignored by Resistances 1 | . . . . . . 1 . . . . Regen/Repaired (Parts) 39 | . . . . . . 39 . . . . Core Remaining (%) 67 | 100 89 . . . 12 70 . . . . Volleys Fired 322 | 20 31 58 14 . 39 139 21 . . . Largest 2 | 1 2 2 2 . 1 2 1 . . . Hottest 100 | 20 46 100 79 . 56 99 100 . . . Shots Fired 469 | 20 61 107 28 . 40 192 21 . . . Gun 315 | 20 61 99 28 . 24 78 5 . . . Cannon 116 | . . . . . 14 102 . . . . Launcher 31 | . . 7 . . 2 12 10 . . . Special 7 | . . 1 . . . . 6 . . . Kinetic 319 | 20 61 73 14 . 32 119 . . . . Thermal 119 | . . 27 14 . 6 61 11 . . . Explosive 31 | . . 7 . . 2 12 10 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | 4 4 14 8 . 12 20 7 . . . Robot Miss Streak 6 | 1 5 3 3 . 3 5 6 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 2 . . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 335 | 12 33 72 16 . 28 136 33 . . 5 Core Hits 183 | 8 17 43 9 . 16 72 18 . . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 14 | . 1 3 2 . . 6 1 . . 1 Burn 8 | . . 3 2 . . 3 . . . . Destroy 1 | . 1 . . . . . . . . . Blast 3 | . . . . . . 3 . . . . Smash 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . 1 . . . Melee Attacks 45 | . . . . . . . 37 . . 8 Impact 11 | . . . . . . . 3 . . 8 Slashing 33 | . . . . . . . 33 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8170 | 116 541 1790 252 . 618 2926 1653 . . 274 Guns 2842 | 116 532 998 235 . 215 659 87 . . . Cannons 1636 | . . . . . 286 1350 . . . . Explosions 2513 | . . 792 . . 117 917 687 . . . Melee 1153 | . . . . . . . 879 . . 274 Ramming 26 | . 9 . 17 . . . . . . . Kinetic 3200 | 116 532 708 119 . 445 1280 . . . . Thermal 1365 | . . 377 116 . 56 729 87 . . . Explosive 2376 | . . 705 . . 117 867 687 . . . Electromagnetic 50 | . . . . . . 50 . . . . Impact 345 | . . . . . . . 71 . . 274 Slashing 808 | . . . . . . . 808 . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 5 1 1 1 1 . . . . . Average Corruption 1 | . 3 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . 12 . 5 6 9 . . . . . Message Errors 11 | . 6 . . 2 3 . . . . . Matter Fused 7 | . 2 . 2 3 . . . . . . Heat Flow Errors 4 | . 1 . 1 1 1 . . . . . Energy Discharges 2 | . . . 1 . 1 . . . . . Data Loss (minor) 5 | . 1 . 1 . 3 . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 415 | . . 83 . . 26 40 99 . . 167 Projectiles 57 | . . . . . . 13 . . . 44 Explosions 183 | . . 83 . . 26 27 47 . . . Melee 175 | . . . . . . . 52 . . 123 Knockbacks 11 | . . . . . . 10 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic 10 | . . . . . . 10 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 96 | . 2 . 8 . 22 40 24 . . . Shots 4 | . . . . . 1 2 1 . . . Rammed 3 | . 2 . 1 . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 251 | . 76 14 251 218 203 230 95 . . . Average Temperature 44 | . 56 14 146 130 86 37 36 . . . Received Heat Transfer 1590 | . 102 264 42 . 63 666 414 . . 39 Effects 3 | . . . . . . 3 . . . . Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 4 Combat Hostiles 4 | . . . . . . . . . . 4 Parts Fried 5 | . . . . . . . 1 . . 4 Impact Corruptions 10 | . . . . . . . 2 . . 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . 1 2 . . 3 . . . . Heat Transferred 3765 | . . 1012 444 . 148 1961 200 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 532 | 20 248 532 290 . 120 262 280 . . . Initial 190 | . 13 50 190 . . 1 101 . . . Average 138 | 6 103 248 205 . 62 130 111 . . . Maximum Alert Level 2 | . 1 2 1 . . 1 1 . . . Low Security (%) 78 | 100 98 53 49 . 100 82 78 . . . Level 1 15 | . 1 10 50 . . 17 21 . . . Level 2 5 | . . 35 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 8 4 . . . Investigation 2 | . . . . . . 2 . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 8 | . 1 . . . . 4 3 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 7 | . 1 2 . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 15 30 4 . 11 46 25 . . 9 Peak Tracking Total 8 | . 3 8 3 . 4 4 5 . . 3 Tactical Retreats 12 | . . 1 . . . 3 8 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 6 | . 3 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 5 | . 1 1 . . . 3 . . . . Max in Single Turn 2 | . 1 1 . . . 2 . . . . Garrison Access 2 | . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 30 | . 6 3 . 2 . 9 5 . 4 1 Terminals 16 | . 5 1 . . . 6 3 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 4 | . 1 1 . . . 1 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 93 | . 15 10 . 2 . 26 9 . 30 1 Successful 62 | . 7 5 . 2 . 15 2 . 30 1 Failed 31 | . 8 5 . . . 11 7 . . . Catastrophic 3 | . 1 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 8 4 . 1 . 14 5 . . 1 Terminals 40 | . 13 3 . . . 18 5 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 10 | . 2 4 . . . 2 2 . . . Scanalyzers 3 | . . 3 . . . . . . . . Garrison Access 5 | . . . . . . 3 2 . . . Terminal Hacks 42 | . 3 . . 2 . 6 . . 30 1 Record 13 | . . . . 1 . . . . 11 1 Part Schematic 13 | . . . . . . . . . 13 . Robot Schematic 3 | . . . . . . . . . 3 . Prototype ID Bank 5 | . . . . . . 2 . . 3 . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 3 | . 2 . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 1 . . . 1 1 . . . Report Inventory 4 | . 1 1 . . . 1 1 . . . Scanalyzer 3 | . . 3 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks 9 | . 3 1 . . . 5 . . . . Terminals 6 | . 2 . . . . 4 . . . . Botnet 6 | . 2 . . . . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . Reject 3 | . 1 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 6 3 . . . 6 4 . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 26 | . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . check_alert 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 2 | . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . 1 . 1 Highest-Rated Group 138 | . . . . . . . . 138 . 96 Highest-Rated Ally 138 | . . . . . . . . 138 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . 8 . 26 Total Damage 835 | . . . . . . . . 322 . 513 Kills 3 | . . . . . . . . 1 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 8294 | 143 693 1133 540 827 878 2313 1249 147 43 328 Spaces Moved 5604 | 114 429 634 318 551 450 1051 1155 259 86 557 Core 690 | 2 . . . . . . 70 259 86 273 Treads 539 | . 25 . . . 85 291 138 . . . Legs . | . . . . . . . . . . . Wheels 3154 | 112 404 634 318 551 365 760 10 . . . Hover 1221 | . . . . . . . 937 . . 284 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 120 150 150 130 130 50 50 50 50 Average Speed 120 | 79 131 141 150 150 173 174 71 54 50 53 Slowest Speed 400 | 80 240 150 150 150 320 400 236 100 50 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 6 75 54 71 90 57 53 27 35 70 63 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . . 2 . 1 . . 1 . 2 Spaces Dug 21 | . . 1 . . . 8 12 . . . Terrain Destroyed 187 | . . 67 . . 19 63 38 . . . Melee 12 | . . . . . . . 12 . . . Projectile 3 | . . 1 . . . 2 . . . . AOE 172 | . . 66 . . 19 61 26 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Total 6608 | 148 495 762 356 552 508 1363 1501 265 85 573 Wait 355 | . 7 21 8 . 4 83 225 4 . 3 Move 5594 | 113 428 633 317 550 449 1050 1154 258 85 557 Hop . | . . . . . . . . . . . Pick Up 77 | 9 10 14 2 1 5 25 10 1 . . Fast Attach 40 | 4 4 4 5 . 2 9 7 1 . 4 Attach 24 | 1 . 5 . . 5 5 8 . . . Detach 11 | . 1 1 1 . . 1 5 1 . 1 Swap 52 | . 4 15 1 . 3 19 10 . . . Drop 85 | 1 8 11 7 1 1 32 24 . . . Fire 322 | 20 31 58 14 . 39 139 21 . . . Melee 45 | . . . . . . . 37 . . 8 Ram 2 | . 1 . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 9) 785 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Utility x2 1491 | -9/Materials | Destroyed 7 combat bots 1592 | -9/Materials | Lost 3 parts (1p1n1u) 1618 | -9/Materials | Discovered new exit (range 8) 1649 | -9/Materials | Core integrity fell below 50% 1970 | -9/Materials | Entered Mines 1975 | -9/Mines | Discovered new exit (range 9) 1987 | -9/Mines | Learned location of Storage (-7) 1994 | -9/Mines | Met a Derelict bent on vengeance 2375 | -9/Mines | Discovered new exit (range 7) 2503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2504 | -9/Mines | Discovered new exit (range 5) 2510 | -9/Mines | Entered Exiles 2546 | -9/Exiles | Met 8R-AWN 2578 | -9/Exiles | Met EX-HEX 2627 | -9/Exiles | Met EX-BIN 2648 | -9/Exiles | Aligned with FarCom system 2650 | -9/Exiles | Given EX-Vault access code 2687 | -9/Exiles | Opened EX-Vault 2705 | -9/Exiles | Found 0b10 Alert Chip 2738 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2785 | -9/Exiles | Met EX-DEC 2835 | -9/Exiles | Visited The Gauntlet 3316 | -9/Exiles | Discovered new exit (range 15) 3337 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3337 | -9/Exiles | Entered Mines 4038 | -8/Mines | Discovered new exit (range 9) 4070 | -8/Mines | Core integrity fell below 20% 4102 | -8/Mines | Lost 3 parts (1p1n1u) 4215 | -8/Mines | Entered Materials 4215 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4254 | -8/Materials | Repaired Grenade Launcher 4470 | -8/Materials | Build established: Scavenger-Mutant 5357 | -8/Materials | Garrison activated, responded to threat 5777 | -8/Materials | Garrison activated, responded to threat 5965 | -8/Materials | Build established: Mutant 5986 | -8/Materials | Discovered new exit (range 16) 6528 | -8/Materials | Entered Factory 6528 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6811 | -7/Factory | Build established: Scout 6851 | -7/Factory | Discovered new exit (range 11) 6862 | -7/Factory | Identified exit to Storage 7096 | -7/Factory | Discovered new exit (range 15) 7173 | -7/Factory | Discovered new exit (range 16) 7187 | -7/Factory | Identified exit to Lower Caves 7427 | -7/Factory | Lost 8 parts (1p4n2u1w) 7655 | -7/Factory | Core integrity fell below 50% 7707 | -7/Factory | Build established: Hacker-Mutant 7769 | -7/Factory | Lost 4 parts (1n1u2w) 7777 | -7/Factory | Entered Lower Caves 7792 | -7/Lower Caves | 99-TNT showed up to help 7794 | -7/Lower Caves | 99-TNT revealed a hidden path 7794 | -7/Lower Caves | Identified exit to Factory 7910 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7912 | -7/Lower Caves | Identified exit to Data Miner 7924 | -7/Lower Caves | Entered Data Miner 7924 | -7/Data Miner | Discovered new exit (range 6) 7934 | -7/Data Miner | Met Data Miner 7946 | -7/Data Miner | Learned location of Section 7 (-2) 7946 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7955 | -7/Data Miner | Received God Mode back door access code from Data Miner 7966 | -7/Data Miner | Identified exit to Proximity Caves 7967 | -7/Data Miner | Entered Proximity Caves 7971 | -6/Proximity Caves | Core integrity fell below 20% 8016 | -6/Proximity Caves | Build established: Mutant 8040 | -6/Proximity Caves | Learned Factory interactive machine intel 8097 | -6/Proximity Caves | Escorted by Enhanced Grunt 8098 | -6/Proximity Caves | Spotter reported a threat 8151 | -6/Proximity Caves | Spotter reported a threat 8167 | -6/Proximity Caves | Spotter reported a threat 8204 | -6/Proximity Caves | Spotter reported a threat 8240 | -6/Proximity Caves | Spotted B-75 Beast 8295 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08127_ Target Analyzer fries itself beyond repair. 08127_ Acquired Gravmag System. 08128_ Acquired 10 matter. 08141_ Searching scrap... 08141_ Found Power Amplifier. 08141_ Found 64 Matter. 08151_ ALERT: Unidentified potential threat approaching Complex 0b10. 08165_ N-01 Spotter is scanning... 08167_ N-01 Spotter sends a signal. 08167_ ALERT: Unidentified potential threat approaching Complex 0b10. 08183_ Acquired Hover Unit. 08196_ Acquired 10 matter. 08202_ N-01 Spotter is scanning... 08204_ N-01 Spotter sends a signal. 08204_ ALERT: Unidentified potential threat approaching Complex 0b10. 08277_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????################?????????????????? | | ?#####????####?## #?????????????????? | | ## ###### ### #?????????????????? | | # #?????????????????? | | # @g #??????????????????? | | ###### ##??????????????????? | | ##????# m#???????????????????? | | ##?????## ########## #???????????????????? | | # #???????#####?????????# #???????????????????? | | # # #??????????????????????# ??????????????????? | | # ####?????????????????????####?????????????????? | | # #??# #????##?????????#####?????????????????????? | | ##??## #?## #????????## #?????????????????????? | | ????# ## ???????## #?????????????????????? | | ????# ???????## #?????????????????????? | | ?????# ???????# #?????????????????????? | | ??????# #????????# #?????????????????????? | | ####???# ##????#### #?????????????????????? | | # ##??# ###### ##?????????????????????? | | # ##??# ## #??????????????????????? | | # #??# #??????????????????????? | | #?## ##??????????????????????? | | ### ##???????????????????????? | | #????????????????????????? | | ## #????????????????????????? | | ### #### ?????????????????????? | | ##?# ##??## #####????????????????????? | | #?## #????# #????????????????????????? | | ##?# #????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 275 Matter Stores 399 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Corruption Block 5 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 54 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed OmegaTitaniumProtomatter Manual? 0 Play Time 01:03:23 Cumulative 79.1 hours Start 2024.11.27 @ 16:13:41 End 2024.11.27 @ 17:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 58 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8099e3a0-2f4d-43ab-ac1b-9953170dfc4e