Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 20:40:06 Player: Ari Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1046) 1046 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 4798 Bonus ------- Follower Combat Kills 202 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Modified TNC ECM Suite ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cold Fusion Reactor Drone Bay (2/2) Drone Bay (2/2) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Modified TNC ECM Suite ECM Suite > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Carbon-fiber Leg Wheel Airjet Airjet Heat Sink ECM Suite ECM Suite ECM Suite Hardlight Generator Recalibrator Plasma Cannon Light Assault Rifle Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Modified TNC Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 42 | 7 2 . 11 . 1 7 2 12 Power 6 | 1 . . 1 . . . 1 3 Engine 5 | 1 . . 1 . . . 1 2 Core . | . . . . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 10 | 2 . . 5 . . 2 . 1 Treads 3 | 1 . . 2 . . . . . Leg . | . . . . . . . . . Wheel 7 | 1 . . 3 . . 2 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 2 2 . 1 . 1 . . 5 Device 6 | . . . 1 . . . . 5 Storage 4 | 2 2 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . . 4 . . 5 1 3 Energy Gun 5 | 1 . . 1 . . 2 1 . Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 8 | 1 . . 2 . . 3 . 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 26 | . . . 7 . . 8 2 9 Power 3 | . . . 1 . . . 1 1 Propulsion 8 | . . . 3 . . 3 . 2 Utility 1 | . . . . . . . . 1 Weapon 14 | . . . 3 . . 5 1 5 Highest Loss Streak 9 | . . . 4 . . 5 1 9 Average Slot Usage (%) 90 | . 100 100 89 100 100 82 66 67 Engine 9 | . 14 14 5 11 11 11 3 6 Treads 10 | . 14 14 20 11 11 . . . Wheel 17 | . 14 14 11 22 22 16 18 12 Device 6 | . . . 8 11 2 . . 15 Storage 21 | . 28 28 22 22 22 22 18 12 Processor 5 | . . . . . 8 11 9 9 Energy Gun 3 | . 14 14 7 . . 3 3 5 Ballistic Gun 16 | . 14 14 11 22 22 17 14 6 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 15 39 39 43 43 43 43 42 48 Greatest Support 40 | 10 10 10 28 28 28 40 40 40 Greatest Overweight (x) 4 | 1 3 3 3 1 1 3 1 4 Average Overweight (x) 1 | . 1 3 2 1 1 . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 11 16 16 16 16 16 16 12 Most Carried 16 | 6 9 14 16 16 16 16 16 16 Average Carried 13 | 4 7 10 14 15 15 13 14 11 Final Capacity 16 | 8 16 16 16 16 16 16 16 4 Final Carried 16 | 6 8 14 15 16 16 14 15 4 Class Distribution -------------------- 72% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1040 | 296 13 62 190 86 10 161 77 145 Remotely . | . . . . . . . . . Salvage Created 1424 | 111 110 43 405 155 . 220 172 208 Parts 78 | 3 8 5 24 15 . 5 9 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 33 | . 3 3 11 5 . 4 3 4 Guns 31 | . 3 3 11 5 . 4 3 2 Cannons 2 | . . . . . . . . 2 Classes Destroyed 8 | 2 1 . 2 1 . 1 1 . Worker 1 | . . . . . . . 1 . Tunneler 2 | 1 . . . 1 . . . . Recycler 2 | 1 1 . . . . . . . Swarmer 13 | . 3 3 4 3 . . . . Grunt 10 | . . . 5 1 . 3 1 . Brawler 1 | . . . . 1 . . . . Sentry 7 | . . . 2 . . . 2 3 Hunter 2 | . . . . . . 1 . 1 Best Kill Streak 4 | 1 3 3 4 3 . 1 2 2 Combat Bots Only 4 | . 3 3 4 3 . 1 2 2 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 3380 | . 47 116 831 116 . 772 369 1129 Core 857 | . . 29 119 18 . 135 124 432 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 88 . . . 32 . . Volleys Fired 150 | 9 7 11 41 9 . 34 19 20 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 100 | 70 70 70 90 43 . 89 85 100 Shots Fired 293 | 18 14 22 80 18 . 65 37 39 Gun 284 | 18 14 22 76 18 . 65 37 34 Cannon 9 | . . . 4 . . . . 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 195 | 9 7 11 46 18 . 51 34 19 Thermal 91 | 9 7 11 34 . . 7 3 20 Explosive . | . . . . . . . . . Electromagnetic 7 | . . . . . . 7 . . Robot Hit Streak 15 | 5 8 2 10 8 . 10 9 15 Robot Miss Streak 8 | 6 2 8 3 2 . 2 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 198 | 6 10 6 54 11 . 52 28 31 Core Hits 73 | 3 5 3 21 8 . 14 8 11 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2527 | 85 122 111 698 137 . 600 336 438 Guns 2422 | 85 122 97 680 137 . 600 336 365 Cannons 69 | . . . 18 . . . . 51 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 36 | . . 14 . . . . . 22 Kinetic 1585 | 47 47 34 418 137 . 450 288 164 Thermal 853 | 38 75 63 280 . . 97 48 252 Explosive . | . . . . . . . . . Electromagnetic 53 | . . . . . . 53 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . 7 . . . . . 9 Shots . | . . . . . . . . . Rammed 8 | . . 1 . . . . . 7 Targets Rammed 8 | . . 1 . . . . . 7 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 308 | 45 18 99 45 . . 144 6 308 Average Temperature 67 | 18 9 50 20 . . 51 4 133 Received Heat Transfer 921 | . . . 198 12 . 225 135 351 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 . . . 1 2 Heat Transferred 2197 | 111 222 185 802 . . 185 111 581 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 228 | 10 108 112 228 191 . 70 112 186 Average Influence 79 | 2 84 86 107 95 . 45 76 61 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 98 | 100 100 100 95 100 . 100 100 100 Level 1 1 | . . . 4 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 2 . . . . 1 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 6 3 16 5 . 4 3 25 Peak Tracking Total 7 | . 5 2 5 3 . 3 2 7 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 4 | . . . 1 1 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . 1 . . 1 . . Max in Single Turn 1 | . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 16 | . 3 . 3 2 2 . 1 5 Terminals 12 | . 2 . 3 1 . . 1 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 5 . 5 3 2 . 2 7 Successful 23 | . 5 . 4 3 2 . 2 7 Failed 1 | . . . 1 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 4 . 4 2 1 . 2 1 Terminals 20 | . 4 . 5 2 . . 2 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . . 1 1 2 . . 6 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . 1 Open Door 4 | . . . . 1 . . . 3 Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 4 . 3 2 . . 2 1 Terminals 12 | . 4 . 3 2 . . 2 1 Track 5 | . 2 . 1 1 . . 1 . Botnet 7 | . 2 . 2 1 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . 2 1 . . . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 10 | . . . . . . . . 10 Largest Group 10 | . . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . . 173 Highest-Rated Ally 29 | . . . . . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 40 | . . . . . . . . 40 Total Damage 571 | . . . . . . . . 571 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 3574 | 129 226 109 598 589 989 263 193 478 Spaces Moved 2935 | 97 198 63 387 519 938 148 135 450 Core 237 | 12 . . . . . . . 225 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2698 | 85 198 63 387 519 938 148 135 225 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 110 105 105 105 95 95 50 Average Speed 100 | 83 98 110 111 105 105 101 98 81 Slowest Speed 150 | 90 110 110 120 105 105 120 105 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 27 17 24 84 92 26 9 61 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 3275 | 127 218 80 475 549 942 197 162 525 Wait 40 | . 2 . 20 4 . 3 . 11 Move 2927 | 96 197 62 386 518 937 147 134 450 Hop . | . . . . . . . . . Pick Up 73 | 14 6 6 13 9 2 6 5 12 Fast Attach . | . . . . . . . . . Attach 37 | 7 . . 10 . . 7 2 11 Detach 2 | . . . 1 . . . . 1 Swap 5 | . 2 . 1 . 1 . . 1 Drop 30 | 1 4 . 3 9 2 . 2 9 Fire 150 | 9 7 11 41 9 . 34 19 20 Melee . | . . . . . . . . . Ram 8 | . . 1 . . . . . 7 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 6) 356 | -10/Materials | Entered Mines 454 | -10/Mines | Discovered new exit (range 9) 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 483 | -9/Materials | Identified exit to Mines 822 | -9/Materials | Discovered new exit (range 5) 899 | -9/Materials | Lost 4 parts (1n3w) 1063 | -9/Materials | Entered Mines 1192 | -9/Mines | Learned Materials stockpile data 1269 | -9/Mines | Build established: Scavenger-Mutant 1446 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1538 | -9/Mines | Discovered new exit (range 8) 1584 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1645 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1646 | -9/Mines | Discovered new exit (range 5) 1652 | -9/Mines | Entered Exiles 1685 | -9/Exiles | Discovered new exit (range 15) 1723 | -9/Exiles | Met 8R-AWN 1745 | -9/Exiles | Met EX-HEX 1804 | -9/Exiles | Met EX-BIN 1831 | -9/Exiles | Aligned with FarCom system 1832 | -9/Exiles | Given EX-Vault access code 1864 | -9/Exiles | Opened EX-Vault 1877 | -9/Exiles | Found Prototype Processor 1878 | -9/Exiles | Identified Modified TNC 1911 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1948 | -9/Exiles | Met EX-DEC 1965 | -9/Exiles | Learned location of Zion (-6) 2059 | -9/Exiles | Discovered new exit (range 14) 2184 | -9/Exiles | Build established: Mutant 2306 | -9/Exiles | Visited The Gauntlet 2641 | -9/Exiles | Left Exiles lab with Modified TNC 2641 | -9/Exiles | Entered Mines 2702 | -8/Mines | Lost 5 parts (2n3w) 2752 | -8/Mines | Core integrity fell below 50% 2819 | -8/Mines | Lost 3 parts (1n2w) 2889 | -8/Mines | Discovered new exit (range 14) 2904 | -8/Mines | Entered Materials 2904 | -8/Materials | Evolved 2 slots: Utility x2 2965 | -8/Materials | Discovered new exit (range 11) 3097 | -8/Materials | Entered Storage 3351 | -8/Storage | Core integrity fell below 50% 3432 | -8/Storage | Core integrity fell below 20% 3459 | -8/Storage | Lost 9 parts (1p2n1u5w) 3491 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3575 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03535_ Dropped Hardlight Generator. 03537_ Y-45 Defender heat damages core (-4). 03537_ Slammed into K-01 Serf. 03537_ R-06 Scavenger collects Hvy. Assault Rifle. 03539_ G-47 Trooper destroyed. 03540_ R-06 Scavenger collects Imp. Ion Engine. 03545_ C-30 ARC bursts open, deploying its payload. 03545_ L-31 Rogue unfolds itself. 03545_ G-47 Trooper unfolds itself. 03545_ Trooper 3b destroyed. 03545_ K-01 Serf collects debris. 03550_ System corrupted: Heat flow error (+143). 03550_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03551_ Recycling unit begins recycling process. 03553_ R-06 Scavenger inserts Particle Gun into recycling unit. 03556_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 03557_ Recycling unit begins recycling process. 03564_ Slammed into A-02 Transporter. 03565_ Destabilizing: System corrupted (+1). 03566_ W-25 Informer sends out distress signal. 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"???????# #+###+ | | ?#! #?# "??" #??# #? ???????# % # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Cryofiber Web | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticSurveybotWheel Manual? 0 Play Time 00:31:54 Cumulative 17.4 hours Start 2020.06.02 @ 20:05:11 End 2020.06.02 @ 20:40:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 36 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1f53df1-64d9-427d-93cc-471496a11708