Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.12 @ 17:21:08 Player: UberDoot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2350) 2350 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5280 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Terrain Scanner Transmission Jammer Improved EM Pulse Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Light Armor Plating Medium Insulated Plating > --- WEAPON ----------- Precision Shock Rifle Pulse Rifle Improved Spread Laser Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Improved Heat Sink Large Storage Unit Large Matter Pod Improved Terrain Scanner Seismic Detector Medium Insulated Plating Arc Projector Improved EM Pulse Cannon Heavy Particle Cannon Gauss Cannon Mini Grenade Launcher Great Axe [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . 1 . 1 1 Weapon 2 | . . 1 . 1 . Parts Attached 108 | 5 16 5 . 43 39 Power 12 | 1 2 . . 4 5 Engine 10 | 1 2 . . 4 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 21 | 2 4 1 . 7 7 Treads 11 | . 2 1 . 4 4 Leg 3 | . 2 . . . 1 Wheel 7 | 2 . . . 3 2 Hover . | . . . . . . Flight . | . . . . . . Utility 30 | . 3 2 . 12 13 Device 19 | . 2 1 . 9 7 Storage 2 | . 1 . . . 1 Processor 3 | . . 1 . 2 . Hackware 2 | . . . . 1 1 Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 45 | 2 7 2 . 20 14 Energy Gun 15 | 1 1 1 . 8 4 Energy Cannon 7 | . 3 1 . 1 2 Ballistic Gun 6 | 1 1 . . 3 1 Ballistic Cannon 8 | . . . . 5 3 Launcher 1 | . . . . 1 . Special Weapon 4 | . 2 . . 2 . Impact Weapon 1 | . . . . . 1 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 32 | . 2 1 . 10 19 Power 5 | . 1 . . 1 3 Propulsion 7 | . 1 . . 2 4 Utility 8 | . . . . 3 5 Weapon 12 | . . 1 . 4 7 Highest Loss Streak 11 | . 2 1 . 5 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 81 98 100 97 92 Engine 11 | . 13 11 11 8 13 Treads 12 | . 18 22 22 11 6 Wheel 5 | . 7 . . 6 7 Device 16 | . 8 16 11 16 21 Storage 7 | . 2 11 11 9 6 Processor 4 | . . 5 11 10 . Protection 1 | . . . . . 4 Energy Gun 15 | . 7 22 22 11 19 Energy Cannon 6 | . 11 9 11 7 . Ballistic Gun 2 | . 6 . . 5 . Ballistic Cannon 4 | . . . . 9 5 Special Weapon 1 | . 3 . . 1 . Naked Turns 13 | . . . . . 13 Heaviest Build 73 | 6 31 34 34 53 73 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 19 | . 2 . . 5 19 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 6 15 15 15 14 Most Carried 15 | 5 13 15 15 15 15 Average Carried 12 | 2 5 13 15 14 13 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 5 13 15 15 12 5 Class Distribution -------------------- 28% | Scavenger-Tank 21% | Mutant 18% | Skirmisher 11% | Tank 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 1937 | 252 197 127 25 799 537 Remotely . | . . . . . . Salvage Created 2233 | 43 256 127 . 1105 702 Parts 127 | 2 19 11 . 63 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 60 | 1 8 5 . 32 14 Melee 6 | . . . . . 6 Guns 20 | 1 1 4 . 9 5 Cannons 33 | . 7 1 . 22 3 Classes Destroyed 11 | 1 1 2 . 5 2 Worker 3 | . . . . 1 2 Builder 2 | . . . . 1 1 Recycler 1 | . . . . 1 . Watcher 1 | . . 1 . . . Swarmer 13 | . 2 4 . 7 . Grunt 34 | 1 6 . . 17 10 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 8 | . . 1 . 6 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 1 2 5 . 6 5 Combat Bots Only 5 | 1 2 4 . 5 4 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 5446 | 20 478 166 . 2032 2750 Core 1329 | . 135 20 . 463 711 Absorbed by Shields 146 | . . . . 146 . Core Remaining (%) 64 | 100 46 . 95 15 . Volleys Fired 167 | 2 45 11 . 71 38 Largest 4 | 2 2 3 . 4 3 Hottest 259 | 70 160 168 . 259 186 Shots Fired 409 | 4 66 27 . 237 75 Gun 195 | 4 30 22 . 99 40 Cannon 195 | . 27 5 . 128 35 Launcher 1 | . . . . 1 . Special 18 | . 9 . . 9 . Kinetic 175 | 2 28 . . 112 33 Thermal 204 | 2 38 27 . 112 25 Explosive 1 | . . . . 1 . Electromagnetic 29 | . . . . 12 17 Robot Hit Streak 18 | 3 7 9 . 18 8 Robot Miss Streak 4 | . 4 4 . 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 277 | 3 27 10 . 155 82 Core Hits 149 | 2 15 6 . 92 34 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 13 | 1 2 1 . 3 6 Burn 5 | 1 1 1 . 1 1 Meltdown 1 | . . . . 1 . Destroy 1 | . 1 . . . . Blast 2 | . . . . 1 1 Corrupt 1 | . . . . . 1 Sever 3 | . . . . . 3 Melee Attacks 44 | . . . . . 44 Impact 6 | . . . . . 6 Slashing 38 | . . . . . 38 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5788 | 32 352 146 . 3182 2076 Guns 1990 | 32 145 126 . 1193 494 Cannons 2558 | . 207 20 . 1795 536 Explosions 146 | . . . . 146 . Melee 1046 | . . . . . 1046 Ramming . | . . . . . . Kinetic 2158 | 7 121 . . 1479 551 Thermal 2152 | 25 231 146 . 1379 371 Explosive 146 | . . . . 146 . Electromagnetic 286 | . . . . 178 108 Impact . | . . . . . . Slashing 1046 | . . . . . 1046 Piercing . | . . . . . . Highest Corruption 10 | . 1 . . 7 10 Average Corruption 3 | . 1 . . 6 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 5 16 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . . . 3 4 Overload Shots . | . . . . . . Overflow Damage 117 | . . . . 18 99 Projectiles 19 | . . . . 18 1 Explosions . | . . . . . . Melee 98 | . . . . . 98 Knockbacks 24 | . . . . 17 7 Impact . | . . . . . . Kinetic 22 | . . . . 16 6 Secondary 2 | . . . . 1 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 662 | 52 337 90 . 491 662 Average Temperature 170 | 31 109 41 . 208 166 Received Heat Transfer 1748 | 12 243 45 . 614 834 Effects 39 | . . . . 19 20 Shutdowns 11 | . . . . 6 5 Energy Bleed 4 | . . . . 3 1 Interference 10 | . . . . 5 5 Matter Decay 5 | . . . . 2 3 Short Circuit 4 | . . . . 2 2 Damage (minor) 2 | . . . . 1 1 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . 1 2 . 1 . Heat Transferred 4909 | 148 592 481 . 2874 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 352 | 20 257 216 88 352 182 Initial 155 | . 13 52 84 . 155 Average 104 | 2 114 135 55 170 60 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 88 | 100 86 71 100 74 100 Level 1 11 | . 13 28 . 25 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 . . 7 6 Investigation 3 | . 1 . . 1 1 Extermination 3 | . . . . . 3 Reinforcement 6 | . 1 . . 3 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 6 | . . 2 . 4 . Communications Jammed 9 | . . . . . 9 Distress Signals 9 | . . . . . 9 Times Spotted 102 | 1 14 14 . 48 25 Peak Tracking Total 8 | 1 3 5 . 8 6 Tactical Retreats 7 | . 4 . . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 6 | . 3 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 19 | . 4 2 1 5 7 Terminals 15 | . 4 2 1 5 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 56 | . 10 5 6 16 19 Successful 21 | . 3 1 3 6 8 Failed 35 | . 7 4 3 10 11 Catastrophic 10 | . 4 3 . 2 1 Database Lockouts . | . . . . . . Manual 20 | . 5 3 1 8 3 Terminals 44 | . 10 5 6 16 7 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 3 | . . . . . 3 Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 17 | . 3 1 3 6 4 Record 8 | . . . 3 2 3 Branch Access Points 1 | . . . . 1 . Alert Level 3 | . . 1 . 1 1 Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 2 . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 4 2 1 5 7 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 45 | . . . 45 45 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 84 | . . . . 84 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 5193 | 75 787 321 612 1521 1877 Spaces Moved 2607 | 79 463 159 371 617 918 Core 56 | 20 1 . . . 35 Treads 1410 | . 266 159 371 351 263 Legs 33 | . 30 . . . 3 Wheels 1108 | 59 166 . . 266 617 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 160 105 50 Average Speed 151 | 72 128 160 160 160 159 Slowest Speed 1000 | 80 160 160 160 250 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . 2 . Exploration Rate (%) 34 | 5 50 20 70 41 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 22 | . 7 . . 7 8 Terrain Destroyed 55 | . 7 . . 33 15 Melee 7 | . . . . . 7 Projectile 36 | . 7 . . 21 8 AOE 12 | . . . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 3429 | 90 576 203 390 977 1193 Wait 340 | . 24 17 20 182 97 Move 2602 | 78 462 158 370 616 918 Hop . | . . . . . . Pick Up 81 | 5 16 8 . 29 23 Fast Attach 41 | 5 8 2 . 13 13 Attach 35 | . 3 2 . 18 12 Detach 7 | . 1 . . 5 1 Swap 32 | . 5 1 . 12 14 Drop 72 | . 12 4 . 31 25 Fire 167 | 2 45 11 . 71 38 Melee 44 | . . . . . 44 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 58 | -11/Junkyard | Discovered new exit (range 8) 76 | -11/Junkyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 332 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Discovered new exit (range 3) 829 | -10/Materials | Core integrity fell below 50% 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1115 | -9/Materials | Discovered new exit (range 18) 1184 | -9/Materials | Entered Mines 1215 | -9/Mines | Met a Derelict bent on vengeance 1316 | -9/Mines | Build established: Skirmisher 1573 | -9/Mines | Discovered new exit (range 10) 1796 | -9/Mines | Entered Materials 1796 | -8/Materials | Accompanied by 2 allies 1796 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1801 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2779 | -8/Materials | Garrison activated, responded to threat 3100 | -8/Materials | Crushed by falling debris 3100 | -8/Materials | Core integrity fell below 50% 3103 | -8/Materials | Crushed by falling debris 3134 | -8/Materials | Lost 5 parts (1n3u1w) 3170 | -8/Materials | Core integrity fell below 20% 3287 | -8/Materials | Discovered new exit (range 12) 3317 | -8/Materials | Entered Factory 3317 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3617 | -7/Factory | Build established: Scavenger-Tank 5065 | -7/Factory | Lost 3 parts (1n1u1w) 5095 | -7/Factory | Core integrity fell below 50% 5173 | -7/Factory | Core integrity fell below 20% 5181 | -7/Factory | Released all parts (2) 5184 | -7/Factory | System corruption reached 10% 5194 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05164_ Hpw. Shotgun destroyed. 05166_ Acquired Aluminum Leg. 05168_ Sneak attack on K-01 Serf. 05168_ K-01 Serf destroyed. 05168_ K-01 Serf collects debris. 05170_ R-06 Scavenger collects Lgt. Ion Engine. 05170_ Chainsword destroyed. 05172_ Slug penetrates Wall. 05172_ K-01 Serf collects debris. 05173_ R-06 Scavenger collects Imp. Heat Sink. 05176_ K-01 Serf collects debris. 05176_ Slug penetrates Wall. 05176_ Aluminum Leg destroyed. 05180_ K-01 Serf collects debris. 05181_ Released Broken Transmission Jammer. 05181_ Released Lrg. Storage Unit. 05182_ M-28 Smith repairs Gravmag System. 05183_ Slug penetrates K-01 Serf. 05183_ K-01 Serf destroyed. 05190_ System corrupted: Matter fused (-9). 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You Made in Tau Ceti IV Please Form A Line Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed LinearInsulationKatana Manual? 0 Play Time 01:27:48 Cumulative 6.7 hours Start 2024.01.12 @ 15:48:08 End 2024.01.12 @ 17:21:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d21feb6-d81d-4a9e-9eae-73d780360456