Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:48:32 Player: J1ang-5h1 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (4586) 4586 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 8730 Bonus ------- High Alert Combat Kills 289 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 134/160 System Corruption 5% Temperature Cool (54) Movement Walking (270) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Signal Interpreter Improved Weapon Shielding > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (25) --- Light Nuclear Core Armored Wheel Medium Matter Pod (100) Structural Scanner Machine Analyzer Improved Sensor Array Improved Salvage Targeting Computer Advanced Targeting Computer Recoil Stabilizer Kinecellerator Transmission Jammer Hacking Suite System Shield Gatling Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Plasma Cutter Scythe Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Signal Interpreter Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Medium Matter Pod Structural Scanner Machine Analyzer Improved Sensor Array Improved Salvage Targeting Computer Advanced Targeting Computer Recoil Stabilizer Particle Charger Kinecellerator Transmission Jammer Improved Weapon Shielding Light Armor Plating Shield Generator System Shield Heavy Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Plasma Cutter Scythe Axe [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 . 2 . Weapon . | . . . . . . . . Parts Attached 141 | . 11 35 . 14 22 54 5 Power 14 | . 2 4 . 1 2 5 . Engine 12 | . 2 4 . 1 2 3 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 40 | . 3 11 . 5 6 15 . Treads 19 | . . 7 . 5 6 1 . Leg 16 | . 3 . . . . 13 . Wheel 5 | . . 4 . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | . 4 7 . 5 8 18 1 Device 25 | . 2 4 . 1 6 11 1 Storage 3 | . 2 1 . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 14 | . . 2 . 4 2 6 . Artifact . | . . . . . . . . Weapon 44 | . 2 13 . 3 6 16 4 Energy Gun 18 | . 2 5 . 1 2 6 2 Energy Cannon . | . . . . . . . . Ballistic Gun 14 | . . 6 . 1 2 5 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . . 3 2 Special Weapon 2 | . . 2 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . 1 2 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 . . 1 1 . Parts Lost 28 | . 3 2 . 1 2 16 4 Power 4 | . 1 . . . . 3 . Propulsion 6 | . 1 . . . . 4 1 Utility 12 | . . . . 1 1 7 3 Weapon 6 | . 1 2 . . 1 2 . Highest Loss Streak 7 | . 1 2 . 1 2 7 4 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 98 | . 97 99 100 99 97 94 98 Engine 10 | . 14 11 11 9 9 6 . Treads 15 | . . 22 33 36 34 5 . Leg 11 | . 26 . . . . 19 29 Wheel 2 | . . 10 . . . 2 . Device 12 | . 12 12 11 9 8 14 15 Storage 10 | . 15 11 11 9 9 7 7 Processor 1 | . . . . . . 7 7 Protection 9 | . . 9 11 17 18 13 14 Energy Gun 6 | . 10 2 . 5 8 6 13 Ballistic Gun 14 | . 17 18 22 11 8 7 . Naked Turns . | . . . . . . . . Heaviest Build 118 | 11 90 99 99 101 102 118 100 Greatest Support 82 | 20 20 60 60 80 80 82 80 Greatest Overweight (x) 11 | . 8 4 1 1 2 11 1 Average Overweight (x) 1 | . 4 1 1 1 1 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 25 25 Most Carried 25 | . 21 25 25 25 25 25 25 Average Carried 22 | . 18 24 25 24 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 19 25 25 24 25 25 24 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Matter Collected 3569 | 200 546 918 . 384 328 1188 5 Remotely . | . . . . . . . . Salvage Created 5897 | . 649 1286 . 768 632 2495 67 Parts 283 | . 29 85 . 39 28 99 3 Haulers Intercepted 10 | . 1 5 . 1 . 3 . Recyclers Shooed 7 | . 2 . . . 1 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 107 | . 16 22 . 14 13 39 3 Melee 1 | . . . . . . 1 . Guns 93 | . 15 22 . 14 12 30 . AOE 9 | . . . . . . 6 3 Classes Destroyed 14 | . 4 3 . 2 1 4 . Worker 1 | . . . . . . 1 . Tunneler 1 | . . 1 . . . . . Hauler 10 | . 1 5 . 1 . 3 . Recycler 9 | . . . . 2 . 7 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . 1 . . . Watcher 9 | . 3 5 . . . 1 . Swarmer 19 | . 6 3 . 4 . 6 . Grunt 52 | . 10 12 . 4 8 16 2 Brawler 4 | . . 1 . 1 . 1 1 Duelist 3 | . . . . . . 3 . Sentry 20 | . . 6 . 5 4 5 . Hunter 5 | . . . . . 1 4 . Programmer 4 | . . . . . . 4 . Best Kill Streak 8 | . 3 6 . 5 3 8 3 Combat Bots Only 6 | . 3 6 . 5 3 5 3 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . . . . 3 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Hostile Shots Fired 804 | . 92 92 . 98 81 406 35 Missed 247 | . 27 29 . 22 25 131 13 Damage Taken 8022 | . 718 781 . 1017 927 3982 597 Core 1202 | . 178 118 . 115 71 611 109 Absorbed by Shields 46 | . . . . . . 46 . Redirected to Shielding 206 | . . . . 51 44 83 28 Regen/Repaired (Parts) 620 | . . 61 . 45 400 114 . Core Remaining (%) 66 | 100 28 . 70 . 66 . . Volleys Fired 442 | . 84 98 . 61 40 145 14 Largest 2 | . 2 2 . 2 2 2 2 Hottest 160 | . 80 100 . 86 88 160 138 Shots Fired 841 | . 169 193 . 122 80 249 28 Gun 819 | . 169 190 . 122 80 238 20 Cannon . | . . . . . . . . Launcher 19 | . . . . . . 11 8 Special 3 | . . 3 . . . . . Kinetic 560 | . 131 149 . 83 40 157 . Thermal 183 | . . 3 . 39 40 81 20 Explosive 19 | . . . . . . 11 8 Electromagnetic 79 | . 38 41 . . . . . Robot Hit Streak 26 | . 10 14 . 26 12 14 13 Robot Miss Streak 11 | . 11 4 . 3 3 4 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 12 | . 1 2 . 2 2 5 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . Shots Hit Robots 579 | . 91 124 . 92 61 192 19 Core Hits 259 | . 30 45 . 36 27 108 13 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 6 | . 2 2 . 1 . 1 . Critical Strikes 15 | . 3 2 . 4 . 6 . Burn 5 | . . . . 2 . 3 . Destroy 9 | . 2 2 . 2 . 3 . Corrupt 1 | . 1 . . . . . . Melee Attacks 17 | . . . . 2 3 12 . Impact . | . . . . . . . . Slashing 17 | . . . . 2 3 12 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11248 | . 1162 1928 . 1536 1009 4850 763 Guns 9573 | . 1108 1928 . 1536 1009 3668 324 Cannons . | . . . . . . . . Explosions 1407 | . 54 . . . . 914 439 Melee 265 | . . . . . . 265 . Ramming 3 | . . . . . . 3 . Kinetic 6063 | . 788 1567 . 959 489 2260 . Thermal 2883 | . 54 . . 577 520 1408 324 Explosive 1353 | . . . . . . 914 439 Electromagnetic 681 | . 320 361 . . . . . Impact . | . . . . . . . . Slashing 265 | . . . . . . 265 . Piercing . | . . . . . . . . Highest Corruption 5 | . 3 . . . . 5 5 Average Corruption 3 | . 2 . . . . 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . 49 . . . . 24 2 Message Errors 13 | . 9 . . . . 2 2 Matter Fused 18 | . 11 . . . . 7 . Heat Flow Errors 7 | . 5 . . . . 2 . Energy Discharges 9 | . 4 . . . . 5 . Parts Rejected 1 | . 1 . . . . . . Parts Fused 4 | . 3 . . . . 1 . Data Loss (minor) 13 | . 10 . . . . 3 . Data Loss (major) 5 | . 1 . . . . 4 . Misfires 3 | . 3 . . . . . . Alerts 1 | . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 102 | . . . . . . 102 . Projectiles . | . . . . . . . . Explosions 36 | . . . . . . 36 . Melee 66 | . . . . . . 66 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . 19 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 281 | . 280 20 . 32 210 281 42 Average Temperature 70 | . 82 4 . 17 81 106 27 Received Heat Transfer 2418 | . 288 261 . 351 423 981 114 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 5 | . 3 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 1 2 . Combat Hostiles 3 | . . . . . 1 2 . Parts Melted 12 | . . . . 2 1 9 . Heat Transferred 6118 | . 100 . . 1369 1110 2947 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Peak Influence 793 | . 199 287 46 314 242 793 . Initial 83 | . . 83 46 . 76 82 . Average 152 | . 74 119 25 134 151 362 . Maximum Alert Level 3 | . . 1 . 1 1 3 . Low Security (%) 74 | . 100 80 100 64 74 29 . Level 1 15 | . . 19 . 35 25 22 . Level 2 8 | . . . . . . 42 . Level 3 . | . . . . . . 4 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 3 5 . . 4 9 . Investigation 6 | . 1 3 . . 1 1 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 2 2 . . 2 . . Assault 3 | . . . . . . 3 . Garrison 4 | . . . . . 1 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Distress Signals 9 | . 3 1 . 2 . 3 . Communications Jammed 10 | . . . . . 10 . . Distress Signals 7 | . . . . . 7 . . Times Spotted 173 | . 36 33 . 21 16 63 4 Peak Tracking Total 6 | . 4 3 . 6 4 6 3 Tactical Retreats 11 | . 3 . . . 1 7 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Traps Triggered 5 | . 3 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Disabled 5 | . 2 1 . . 2 . . Max in Single Turn 1 | . 1 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Accessed 45 | . 9 11 . 8 7 10 . Terminals 29 | . 7 7 . 6 2 7 . Fabricators . | . . . . . . . . Repair Stations 6 | . 1 1 . 1 2 1 . Recycling Units 5 | . 1 2 . . 2 . . Scanalyzers 3 | . . 1 . 1 . 1 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 156 | . 27 49 . 34 27 19 . Successful 87 | . 15 28 . 20 15 9 . Failed 69 | . 12 21 . 14 12 10 . Catastrophic 11 | . 1 1 . 1 1 7 . Database Lockouts . | . . . . . . . . Manual 47 | . 15 20 . 5 4 3 . Terminals 98 | . 23 35 . 23 7 10 . Fabricators . | . . . . . . . . Repair Stations 27 | . 3 4 . 4 12 4 . Recycling Units 13 | . 1 7 . . 5 . . Scanalyzers 14 | . . 3 . 7 . 4 . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 38 | . 10 15 . 10 3 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 7 | . 5 2 . . . . . Prototype ID Bank 7 | . . 5 . 2 . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 2 | . . . . 2 . . . Repair Station Index 1 | . . . . 1 . . . Recycling Unit Index 1 | . . . . 1 . . . Alert Level 4 | . 1 2 . 1 . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 4 | . 2 1 . . 1 . . Disarm Traps 1 | . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . Transport Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 19 | . 1 4 . 2 9 3 . Scan Component 11 | . 1 2 . 1 5 2 . Repair 8 | . . 2 . 1 4 1 . Recycling Unit Hacks 4 | . . 2 . . 2 . . Report Inventory 3 | . . 1 . . 2 . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 11 | . . 1 . 6 . 4 . Insert Component 6 | . . 1 . 3 . 2 . Analyze 5 | . . . . 3 . 2 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 14 | . 4 6 . 2 1 1 . Terminals 9 | . 3 2 . 2 1 1 . Botnet 8 | . 3 2 . 2 . 1 . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 4 . . . . . Reject 1 | . . 1 . . . . . Mask 1 | . . 1 . . . . . Tunnel 3 | . 1 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 38 | . 7 9 . 7 6 9 . Full Trace Events 5 | . 2 1 . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . . 3 1 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . . 2 . 1 4 1 . Time 222 | . . 58 . 13 129 22 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . 9 . . . . . Parts Scanalyzed 5 | . . 1 . 2 . 2 . Part Schematics Acquired 5 | . . . . 3 . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Robot Analysis Total 7 | . 5 2 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Turns Passed 11358 | . 3337 2495 732 1398 1078 2201 117 Spaces Moved 3763 | 1 735 1115 305 474 371 727 35 Core . | . . . . . . . . Treads 1908 | . . 597 305 474 371 161 . Legs 1325 | 1 735 2 . . . 552 35 Wheels 530 | . . 516 . . . 14 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 123 240 240 240 190 200 Average Speed 255 | 120 411 186 240 240 243 230 200 Slowest Speed 890 | 120 680 400 240 240 320 890 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 96 74 51 42 44 16 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 6 | . . 3 . 2 . 1 . Terrain Destroyed 80 | . 5 3 . 2 . 30 40 Melee 3 | . . . . 2 . 1 . Projectile 3 | . . 3 . . . . . AOE 74 | . 5 . . . . 29 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total 4722 | . 896 1372 306 621 457 1016 54 Wait 160 | . 42 45 2 40 8 23 . Move 3756 | . 734 1114 304 473 370 726 35 Hop . | . . . . . . . . Pick Up 119 | . 22 40 . 14 10 33 . Fast Attach 18 | . . 7 . 1 1 9 . Attach 53 | . 8 8 . 4 6 26 1 Detach . | . . . . . . . . Swap 70 | . 3 20 . 9 15 19 4 Drop 86 | . 3 40 . 17 4 22 . Fire 442 | . 84 98 . 61 40 145 14 Melee 17 | . . . . 2 3 12 . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 1039 | -10/Materials | Discovered new exit (range 14) 1363 | -10/Materials | Discovered new exit (range 5) 1456 | -10/Materials | Discovered new exit (range 11) 2080 | -10/Materials | Core integrity fell below 50% 2444 | -10/Materials | Discovered new exit (range 3) 3108 | -10/Materials | Build established: Scavenger-Mutant 3338 | -10/Materials | Entered another Materials area 3338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3418 | -9/Materials | Discovered new exit (range 6) 3626 | -9/Materials | Build established: Mutant 3811 | -9/Materials | Repaired Lgt. Armor Plating? 3855 | -9/Materials | Repaired Imp. Ion Engine? 3890 | -9/Materials | Discovered new exit (range 7) 4675 | -9/Materials | Discovered new exit (range 7) 5427 | -9/Materials | Build established: Scavenger-Mutant 5725 | -9/Materials | Discovered new exit (range 16) 5833 | -9/Materials | Entered Mines 5903 | -9/Mines | Learned Materials trap positions 6231 | -9/Mines | Learned Materials terminal intel 6410 | -9/Mines | Assembled infested the area 6415 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6415 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6543 | -9/Mines | Discovered new exit (range 4) 6549 | -9/Mines | Learned location of Storage (-8) 6565 | -9/Mines | Entered Materials 6565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6566 | -8/Materials | Loaded intel: 8 trap records 6567 | -8/Materials | Loaded intel: 12 terminal locations 6898 | -8/Materials | Discovered new exit (range 6) 7323 | -8/Materials | Identified exit to Storage 7484 | -8/Materials | Repaired Utility Shielding 7956 | -8/Materials | Discovered new exit (range 6) 7963 | -8/Materials | Entered Storage 8028 | -8/Storage | Repaired Lgt. Treads 8074 | -8/Storage | Repaired Lgt. Treads 8130 | -8/Storage | Repaired Lgt. Treads 8492 | -8/Storage | Garrison activated, responded to threat 8702 | -8/Storage | Repaired Hvy. Ion Engine? 9003 | -8/Storage | Discovered new exit (range 15) 9041 | -8/Storage | Entered Factory 9041 | -7/Factory | Evolved 2 slots: Utility x2 9775 | -7/Factory | Build established: Mutant 10155 | -7/Factory | Repaired Imp. Carbon-fiber Leg 10198 | -7/Factory | Garrison activated, responded to threat 10241 | -7/Factory | First assault squad dispatched 10292 | -7/Factory | Core integrity fell below 50% 10320 | -7/Factory | Lost 7 parts (3n3u1w) 10399 | -7/Factory | Lost 3 parts (1p1n1w) 10768 | -7/Factory | Build established: Scavenger-Mutant 11101 | -7/Factory | Core integrity fell below 20% 11230 | -7/Factory | Discovered new exit (range 6) 11240 | -7/Factory | Identified exit to Lower Caves 11242 | -7/Factory | Entered Lower Caves 11328 | -7/Lower Caves | Spotted B-75 Beast 11359 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 11189_ Acquired Gatling Laser. 11219_ M-28 Smith repairs G-50 Soldier. 11230_ EXIT=FOUND 11240_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 11245_ G-47 Trooper destroyed. 11248_ B-48 Gladiator destroyed. 11254_ HUXIN0AS|6|M&YOWVFLE GO3IU80R=P7 5=S 11254_ The unstable cave ceiling collapses. 11254_ G-47 Trooper destroyed. 11269_ The unstable cave ceiling collapses. 11325_ HUT::SGOHGQMQP D>|2ZUFTVKS|0CQZGR:R 11335_ Adv. Heat Sink destroyed. 11343_ Imp. Light Armor Plating destroyed. 11343_ Imp. Titanium Leg blasted off. 11349_ Knocked back. 11350_ Acquired 5 matter. 11353_ Adv. Heat Sink destroyed. 11359_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????# ???????????? #???????????? | | ????????????????????# ????###????? ##?????????? | | ????????????????????# #### ?????? ##? ?????? | | ?????????????? ??## ?????? ## ?????? | | ??????????????# ?# ??????# ?????? | | ?????????????? ## ???????# ??????? | | ??????????????? ???????# ???????? | | ???????????????? BB ??????## #????????? | | ?????????????????? BB ?????### #????????? | | ???????????????????# ????## #????????? | | ???????????????????# ;#???## ####?????? | | ???????????????????# ;#??## #?????? | | ??????????????????## ;#### #??????? | | ??????????????????# ####???? | | ???????????????????# = ##??? | | ???????????????????## ;%@### ## ## #??? | | ????????????????????###; !#?# ########### ##??? | | ??????????????????????#; %#?# #?????????# ###??## | | ??????????????????????## !#?# #?????????# ###### | | ???????????????????????# #? ????????## | | ???????????????????????# ? ????????# | | ???????????????????????# ? ??????# ## ### | | ???????????????????????## ? ?????# ### #?# | | ????????????????????????#;#? ?????# ??# ## | | ?????????????????????????#??# ?????# ??# | | ?????????????????????????????# ?????# ?? ## | | ?????????????????????????????? ????# #??#### | | ?????????????????????????????? ???# ##??????## | | ??????????????????????????????#??# #?????????## | | ????????????????????????????????? #???????????## | | ????????????????????????????????# #?????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Storage | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedCryofiberTube Manual? 0 Play Time 01:34:38 Cumulative 219.7 hours Start 2024.04.08 @ 21:15:19 End 2024.04.08 @ 22:48:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 149 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0c4ed8f-89c6-4c10-afcd-8cc20074e1f7