Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.25 @ 07:55:57 Player: CatPlusPlus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4897) 4897 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 10240 Bonus ------- High Alert Combat Kills 394 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 69/150 System Corruption 8% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Coolant Injector Compact Matter Pod (0) Advanced Sensor Array Target Analyzer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Variable Charge Gun KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Flexi-carbon Leg Power Amplifier Improved Heat Sink High-capacity Matter Pod Target Analyzer Advanced ECM Suite Improved Focal Shield Shock Absorption System High-powered Shock Rifle Improved Arc Projector Heavy Laser Gatling Laser Wave Gun Variable Charge Gun Improved Plasma Cutter [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 6 | . . . 1 1 1 . . 1 2 Weapon 2 | . . . . 1 . . . 1 . Parts Attached 158 | 8 11 7 11 15 10 12 6 27 51 Power 17 | 1 2 1 2 2 . 1 . 1 7 Engine 11 | 1 2 . 2 . . 1 . 1 4 Core 6 | . . 1 . 2 . . . . 3 Reactor . | . . . . . . . . . . Propulsion 31 | 3 . 2 4 4 1 2 1 8 6 Treads 9 | . . . . . . 1 . 6 2 Leg 19 | 2 . 2 4 4 1 . . 2 4 Wheel 3 | 1 . . . . . 1 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 50 | . 3 2 3 4 2 7 3 11 15 Device 23 | . 1 2 1 . 2 1 2 4 10 Storage 12 | . . . 1 2 . 5 1 2 1 Processor 8 | . 2 . . . . 1 . 3 2 Hackware . | . . . . . . . . . . Protection 7 | . . . 1 2 . . . 2 2 Artifact . | . . . . . . . . . . Weapon 60 | 4 6 2 2 5 7 2 2 7 23 Energy Gun 21 | 2 1 . . 1 2 . 1 2 12 Energy Cannon . | . . . . . . . . . . Ballistic Gun 24 | 2 3 1 1 3 4 1 . 4 5 Ballistic Cannon 3 | . . . . . . . . 1 2 Launcher 6 | . 2 1 1 1 . 1 . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . 2 . Parts Lost 61 | . . . . 3 . 10 7 3 38 Power 6 | . . . . . . 1 . . 5 Propulsion 14 | . . . . 1 . 4 2 1 6 Utility 21 | . . . . 1 . 3 3 1 13 Weapon 20 | . . . . 1 . 2 2 1 14 Highest Loss Streak 22 | . . . . 1 . 10 7 2 22 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 91 99 100 97 98 74 53 95 95 Engine 4 | . 14 . 5 3 . 3 7 6 2 Core 3 | . . 13 5 5 7 2 . . 2 Treads 9 | . . . . . . 4 . 22 17 Leg 12 | . 28 28 33 26 30 10 . 1 3 Device 12 | . 8 13 11 9 14 7 4 12 16 Storage 6 | . . . . 6 7 12 15 8 5 Processor 11 | . 13 14 11 9 7 7 7 10 17 Protection 4 | . . . 11 9 7 2 . 4 4 Energy Gun 7 | . 6 . . 3 2 . 6 15 11 Ballistic Gun 13 | . 18 27 21 23 19 17 1 4 7 Slashing Weapon 1 | . . . . . . . 7 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 7 14 14 19 25 26 32 33 88 90 Greatest Support 120 | 20 20 20 33 33 43 43 10 120 120 Greatest Overweight (x) 17 | . . . . . . 3 6 2 17 Average Overweight (x) . | . . . . . . 1 4 . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 20 10 20 20 Average Capacity 11 | 5 5 5 5 5 5 6 5 16 20 Most Carried 20 | 5 5 5 5 5 5 7 5 20 20 Average Carried 10 | 2 4 4 4 4 4 4 4 14 19 Final Capacity 20 | 5 5 5 5 5 5 10 5 20 20 Final Carried 20 | 5 5 5 5 5 5 6 3 20 6 Class Distribution -------------------- 35% | Scavenger-Gunner 21% | Scavenger-Mutant 20% | Scavenger-Tank 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Matter Collected 3563 | 322 111 289 342 512 109 414 82 425 957 Remotely 168 | . . . . . . 138 30 . . Salvage Created 4833 | 59 186 62 319 708 47 46 177 930 2299 Parts 244 | 4 19 8 17 38 3 2 7 33 113 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 4 11 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 96 | 1 7 5 7 13 1 1 2 16 43 Melee 2 | . . . . . . . . 1 1 Guns 73 | 1 3 3 7 13 1 1 2 13 29 Cannons 12 | . . . . . . . . . 12 AOE 7 | . 4 2 . . . . . . 1 Classes Destroyed 15 | 2 2 . 2 2 1 1 . 1 4 Worker 5 | 1 . . . . . . . 1 3 Builder 9 | . . . . 1 . . . 1 7 Tunneler 2 | . 1 . . 1 . . . . . Hauler 1 | . . . . . . . . 1 . Recycler 1 | . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 Watcher 3 | . . . . 2 . . . . 1 Swarmer 12 | . 3 4 . . . . . . 5 Saboteur 1 | . . . . . . . . . 1 Grunt 50 | 1 4 1 4 10 . . 2 10 18 Duelist 2 | . . . 1 1 . . . . . Sentry 9 | . . . 2 2 . . . 4 1 Hunter 8 | . . . . . . . . . 8 Programmer 13 | . . . . . 1 . . 2 10 Behemoth 1 | . . . . . . 1 . . . Decomposer 3 | . . . . . . . 3 . . Best Kill Streak 7 | 1 4 3 3 7 1 1 2 3 6 Combat Bots Only 5 | 1 3 3 3 4 1 1 2 3 5 Max Kills in Single Turn 3 | 1 3 2 1 3 1 1 1 2 3 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . 2 2 . . . . . . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Damage Taken 9311 | 98 304 119 165 683 46 996 452 1017 5431 Core 1595 | 11 64 10 31 47 . 150 165 101 1016 Absorbed by Shields 64 | . . . . . . . . . 64 Regen/Repaired (Parts) 256 | . . . . . . . . . 256 Core Remaining (%) 81 | 95 . 66 92 91 . . 55 88 . Volleys Fired 294 | 7 21 14 18 37 2 22 17 37 119 Largest 4 | 2 2 2 2 3 3 3 1 4 4 Hottest 299 | 40 73 46 46 111 69 79 65 214 299 Shots Fired 727 | 14 41 22 36 101 5 52 17 109 330 Gun 655 | 14 38 21 36 98 5 48 17 109 269 Cannon 61 | . . . . . . . . . 61 Launcher 11 | . 3 1 . 3 . 4 . . . Special . | . . . . . . . . . . Kinetic 467 | 14 35 21 36 95 5 48 13 27 173 Thermal 237 | . 3 . . 3 . . 4 82 145 Explosive 11 | . 3 1 . 3 . 4 . . . Electromagnetic 12 | . . . . . . . . . 12 Robot Hit Streak 18 | 6 7 13 12 12 1 10 9 13 18 Robot Miss Streak 5 | 2 3 3 1 2 1 2 1 4 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 1 . . . . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 542 | 9 25 14 26 76 1 40 17 93 241 Core Hits 358 | 3 11 7 13 41 1 8 7 80 187 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 9 | . . . . . . . 1 . 8 Burn 2 | . . . . . . . 1 . 1 Destroy 3 | . . . . . . . . . 3 Blast 3 | . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . 1 Melee Attacks 31 | . . . . . 7 . 3 7 14 Impact . | . . . . . . . . . . Slashing 31 | . . . . . 7 . 3 7 14 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 3 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12293 | 118 633 360 375 1479 18 694 436 2118 6062 Guns 9484 | 118 365 207 375 1132 18 557 242 1856 4614 Cannons 1096 | . . . . . . . . . 1096 Explosions 1269 | . 268 153 . 347 . 137 . 13 351 Melee 443 | . . . . . . . 194 249 . Ramming 1 | . . . . . . . . . 1 Kinetic 6476 | 118 365 207 375 1084 18 557 209 450 3093 Thermal 4186 | . . . . 48 . . 33 1406 2699 Explosive 905 | . 268 153 . 347 . 137 . . . Electromagnetic 282 | . . . . . . . . 13 269 Impact . | . . . . . . . . . . Slashing 443 | . . . . . . . 194 249 . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 1 1 1 3 8 Average Corruption 2 | . . . . . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . . . 3 7 . 7 31 Message Errors 15 | . . . . . 1 3 . 2 9 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . 1 . 2 . Energy Discharges 7 | . . . . . 1 2 . 1 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 1 . 1 2 Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . Overflow Damage 245 | . . . . 36 . . 108 24 77 Projectiles 35 | . . . . . . . . . 35 Explosions 78 | . . . . 36 . . . . 42 Melee 132 | . . . . . . . 108 24 . Knockbacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 242 | . 29 . . . . 20 . 54 139 Shots 7 | . 1 . . . . 1 . 2 3 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 384 | . 35 12 . 6 . 198 67 359 384 Average Temperature 51 | . 14 6 . 4 . 87 24 50 66 Received Heat Transfer 2440 | 54 168 42 66 333 12 108 252 396 1009 Effects 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 11 | . . . . . . . . 3 8 Heat Transferred 8280 | . . . . 111 . . 148 3045 4976 Parts Sabotaged 5 | . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Peak Influence 788 | 25 266 215 248 425 136 . . 250 788 Initial 102 | . 16 45 5 20 102 . . 18 99 Average 187 | 4 87 81 105 261 84 . . 100 326 Maximum Alert Level 3 | . 1 1 1 2 . . . 1 3 Low Security (%) 69 | 100 96 98 91 18 100 . . 79 48 Level 1 16 | . 3 1 8 76 . . . 20 13 Level 2 10 | . . . . 4 . . . . 27 Level 3 3 | . . . . . . . . . 10 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 . . 2 1 . . 5 11 Investigation 7 | . 1 . . . . . . 2 4 Extermination 5 | . . . . . 1 . . 1 3 Reinforcement 6 | . . . . 2 . . . 2 2 Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Distress Signals 9 | . . . 3 2 . . . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | 1 7 7 10 21 2 2 3 22 61 Peak Tracking Total 8 | 1 3 3 4 6 1 2 3 4 8 Tactical Retreats 6 | . . 1 . 1 . 1 . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Traps Triggered 5 | . . . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Machines Disabled 11 | . 1 . 1 . . . . 2 7 Max in Single Turn 3 | . 1 . 1 . . . . 2 3 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Machines Accessed 12 | . 1 . 2 1 . . . 2 6 Terminals 9 | . 1 . 2 1 . . . 2 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 32 | . 2 . 5 2 . . . 5 18 Successful 8 | . . . . 1 . . . . 7 Failed 24 | . 2 . 5 1 . . . 5 11 Catastrophic 9 | . 1 . 2 . . . . 2 4 Database Lockouts . | . . . . . . . . . . Manual 23 | . 2 . 5 2 . . . 5 9 Terminals 22 | . 2 . 5 2 . . . 5 8 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 7 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . 6 Scan Component 4 | . . . . . . . . . 4 Repair 2 | . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 1 1 . . . 2 6 Full Trace Events 8 | . 1 . 1 . . . . 2 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 Time 82 | . . . . . . . . . 82 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Turns Passed 7117 | 104 490 475 406 477 523 1062 270 1282 2028 Spaces Moved 3617 | 73 219 324 226 245 368 738 77 613 734 Core 118 | 37 . . . . . 23 57 . 1 Treads 1277 | . . . . . . 142 . 495 640 Legs 1873 | 36 219 324 226 245 368 282 . 80 93 Wheels 349 | . . . . . . 291 20 38 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 110 95 110 160 Average Speed 142 | 84 120 120 120 120 120 131 287 156 176 Slowest Speed 900 | 120 120 120 120 120 120 200 350 240 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 7 38 64 23 24 8 89 14 12 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . Scrap Searched 6 | . . 2 . . . 4 . . . Spaces Dug 18 | . . . . . 4 . . . 14 Terrain Destroyed 140 | . 47 11 . 13 4 22 . . 43 Melee 18 | . . . . . 4 . . . 14 Projectile 16 | . . . . . . . . . 16 AOE 106 | . 47 11 . 13 . 22 . . 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Total 4939 | 101 406 390 326 357 435 783 106 841 1194 Wait 637 | . 141 36 54 42 33 . . 102 229 Move 3608 | 72 218 323 225 244 367 737 76 612 734 Hop . | . . . . . . . . . . Pick Up 120 | 12 6 3 8 10 4 7 3 35 32 Fast Attach 30 | . 3 1 2 2 5 4 1 8 4 Attach 67 | 5 2 1 2 5 1 5 5 8 33 Detach 2 | . . . . . . 1 . 1 . Swap 61 | 3 6 5 7 8 4 3 . 11 14 Drop 82 | 2 9 7 10 9 8 2 1 20 14 Fire 294 | 7 21 14 18 37 2 22 17 37 119 Melee 31 | . . . . . 7 . 3 7 14 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 18) 595 | -10/Materials | Entered Mines 633 | -10/Mines | Learned Materials stockpile data 698 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 918 | -10/Mines | Identified exit to Materials 918 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 976 | -10/Mines | Discovered exit to Materials (range 10) 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -9/Materials | Build established: Scavenger-Mutant 1446 | -9/Materials | Discovered new exit (range 18) 1476 | -9/Materials | Entered another Materials area 1476 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1831 | -8/Materials | Identified exit to Factory 1845 | -8/Materials | Build established: Scavenger-Tank 1953 | -8/Materials | Entered Factory 1953 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2184 | -7/Factory | Discovered new exit (range 18) 2476 | -7/Factory | Entered Lower Caves 2501 | -7/Lower Caves | Encountered a Warlord checkpoint 2750 | -7/Lower Caves | Spotted B-75 Beast 2879 | -7/Lower Caves | Destroyed B-75 Beast 2902 | -7/Lower Caves | Lost 10 parts (1p4n3u2w) 3106 | -7/Lower Caves | Build established: Mutant 3442 | -7/Lower Caves | Learned Factory garrison access intel 3458 | -7/Lower Caves | Build established: Scavenger-Mutant 3462 | -7/Lower Caves | Discovered new exit (range 20) 3538 | -7/Lower Caves | Entered another Lower Caves area 3604 | -7/Lower Caves | Lost 7 parts (2n3u2w) 3682 | -7/Lower Caves | Discovered new exit (range 11) 3808 | -7/Lower Caves | Entered Factory 3808 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3809 | -6/Factory | Loaded intel: 4 garrison access locations 3852 | -6/Factory | Discovered new exit (range 4) 4202 | -6/Factory | Discovered new exit (range 22) 4563 | -6/Factory | Build established: Scavenger-Gunner 5090 | -6/Factory | Entered another Factory area 5090 | -5/Factory | Evolved 2 slots: Utility x2 5327 | -5/Factory | Repaired Hrd. Medium Armor Plating 5372 | -5/Factory | Repaired Flak Gun 6172 | -5/Factory | Lost 3 parts (1n2w) 6890 | -5/Factory | First assault squad dispatched 6910 | -5/Factory | Lost 6 parts (1p2n1u2w) 7095 | -5/Factory | Core integrity fell below 50% 7113 | -5/Factory | Core integrity fell below 20% 7118 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07101_ Acquired Wave Gun. 07101_ R-10 Processor collects Gauss Rifle. 07103_ Critical hit (Burn: +37). 07103_ Slug penetrates Wall. 07104_ Lgt. Angular Momentum Engine destroyed. 07104_ R-10 Processor collects Lgt. Fission Core. 07106_ U-05 Engineer builds a Wall. 07106_ Adv. Heat Sink destroyed. 07106_ Critical hit (Burn: +37). 07107_ Slug penetrates Wall. 07112_ Hcp. Matter Pod destroyed. 07113_ Slug penetrates Wall. 07113_ Wave Gun destroyed. 07113_ Slug penetrates Wall. 07114_ Slammed into G-50 Soldier. 07116_ U-05 Engineer lays Concrete. 07116_ Adv. Targeting Computer destroyed. 07116_ Penetrated by Slug. 07117_ U-05 Engineer builds a Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ????????"" ###+####################+######????? | | ???????""" k ??? | | ???????""" %*% ??? | | ???? !%%= ??? | | ??????????????###+########h##########?# ######## | | ???????????????????????#g@=*%| ### # # | | ???????????????????????#lg%= = k #?# % # # | | ??????????????????????=#=g%!! ### # # | | ???????????????????? %#! !! %### % # # | | ?????????????????? /# k +%% + # | | ???????????????? # %%### # # | | ??????????????# # u #?# # # | | ??????????????# # #?# % # # | | ??????????????# # #?# % # # | | ??????????????########"# u #?# # # | | ?????????????????????# # #?# # # | | ?????????????????????### uu #?# + # | | ???????????????????????################ # # | | ??????????????????????? # """ # ######## | | ??????????????????????? # # #??????? | | ??????????????????????? # # #??????? | | ???????????????????????" # +[ #??????? | | ???????????????????????" # |#[ #??????? | | ???????????????????????" # !#[![##?????? | | ???????????????????????" # # ##?????? | | ???????????????????????? # ##%##??????? | | ???????????????????????? # [#*#???????? | | ?????????????????????????# "# #???????? | | ?????????????????????????# "# #???????? | | ?????????????????????????# ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 490 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Loot Pinata More Dakka Please Novice Programmer Part-time Excavator Please Form A Line Serviceable Loadout Significant Disruption Use The Force Challenges ------------ None Game ------ Seed WardroneIonRigger Manual? 0 Play Time 02:25:48 Cumulative 6.0 hours Start 2023.02.16 @ 14:09:23 End 2023.02.25 @ 07:55:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c30fbc9-2f44-4aba-86fe-3de22a3667ea