Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.31 @ 11:12:49 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (303) 303 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 3400 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 833/850 Matter 5/300 Energy 286/290 System Corruption 0% Temperature Cool (10) Movement Flying (24) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (7) --- Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Improved Cooling System Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Hardened Light Armor Plating System Shield EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Cooling System Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Transmission Jammer EMP Blaster Remote Datajack [Rating: 24] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 5 | . . 2 . 2 1 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 22 | 5 . . 9 8 . Power 3 | . . . 1 2 . Engine 2 | . . . 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 . . 3 4 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . 3 4 . Utility 6 | 1 . . 3 2 . Device 4 | 1 . . 2 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 4 | 2 . . 2 . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . 4 1 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon 2 | . . . 2 . . Highest Loss Streak 3 | . . . 3 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 48 | . 57 44 40 56 62 Treads 9 | . 28 22 4 . . Flight 12 | . . . 11 26 33 Device 11 | . 14 11 10 10 13 Protection 4 | . . . 4 8 6 Energy Gun 5 | . 14 11 2 . . Launcher 3 | . . . 5 7 2 Naked Turns . | . . . . . . Heaviest Build 19 | 3 3 3 8 19 19 Greatest Support 24 | 3 3 3 12 24 20 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 Average Carried 4 | 1 3 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 194 | 128 . . 3 63 . Remotely . | . . . . . . Salvage Created 184 | 20 . . 73 91 . Parts 25 | 3 . . 13 9 . Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 13 | . . . 9 4 . AOE 13 | . . . 9 4 . Classes Destroyed 5 | 1 . . 3 1 . Worker 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Swarmer 12 | . . . 8 4 . Sentry 1 | . . . 1 . . Best Kill Streak 9 | 1 . . 9 5 . Combat Bots Only 8 | . . . 8 4 . Max Kills in Single Turn 4 | 1 . . 4 3 . Gunslinging . | . . . . . . Exploded 4 | . . . 4 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 948 | . . 252 532 131 33 Core 349 | . . 52 244 36 17 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 100 87 55 94 . Volleys Fired 13 | 1 . . 8 4 . Largest 2 | 2 . . 2 1 . Hottest 90 | 90 . . 80 30 . Shots Fired 16 | 2 . . 10 4 . Gun 5 | 2 . . 3 . . Cannon . | . . . . . . Launcher 11 | . . . 7 4 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 4 | 1 . . 3 . . Explosive 11 | . . . 7 4 . Electromagnetic 1 | 1 . . . . . Robot Hit Streak 2 | 1 . . 2 1 . Robot Miss Streak 1 | 1 . . 1 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 4 | 1 . . 2 1 . Core Hits 21 | 1 . . 13 7 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 681 | 13 . 19 452 197 . Guns 25 | 13 . . 12 . . Cannons . | . . . . . . Explosions 637 | . . . 440 197 . Melee . | . . . . . . Ramming 19 | . . 19 . . . Kinetic . | . . . . . . Thermal 25 | 13 . . 12 . . Explosive 637 | . . . 440 197 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . . 9 66 24 . Shots 4 | . . . 3 1 . Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 37 | 15 . . 16 37 . Average Temperature 13 | 10 . . 9 17 . Received Heat Transfer 273 | . . 75 171 15 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | 37 . . 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 578 | 5 33 103 578 448 279 Initial 260 | . 3 13 42 260 219 Average 205 | 1 8 46 304 353 263 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 48 | 100 100 100 32 . . Level 1 27 | . . . 34 45 100 Level 2 23 | . . . 33 54 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 2 1 1 Investigation 3 | . . 1 . 1 1 Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 2 13 29 14 2 Peak Tracking Total 13 | . 3 13 13 9 2 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . . . 5 1 . Max in Single Turn 2 | . . . 2 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 6 | . . . 4 1 1 Terminals 6 | . . . 4 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . . . 13 2 3 Successful 6 | . . . 6 . . Failed 12 | . . . 7 2 3 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 14 | . . . 11 . 3 Terminals 18 | . . . 13 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 3 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 3 | . . . 3 . . Assimilate 1 | . . . 1 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 1 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 527 | 29 64 115 153 134 32 Spaces Moved 1149 | 32 126 201 306 354 130 Core 412 | 32 126 201 53 . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 737 | . . . 253 354 130 Fastest Speed 21 | 50 50 50 32 21 24 Average Speed 37 | 50 50 50 38 29 24 Slowest Speed 50 | 50 50 50 50 37 24 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . 4 3 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 28 28 37 14 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 31 | . . . 27 4 . Terrain Destroyed 100 | . . . 75 25 . Melee . | . . . . . . Projectile . | . . . . . . AOE 100 | . . . 75 25 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1209 | 41 126 216 324 375 127 Wait 10 | . . 5 . 5 . Move 1126 | 31 125 201 298 348 123 Hop 8 | . . . 3 2 3 Pick Up 13 | 3 1 4 2 3 . Fast Attach 17 | 4 . . 6 7 . Attach 5 | 1 . . 3 1 . Detach 3 | 1 . . 1 1 . Swap . | . . . . . . Drop 11 | . . 3 3 4 1 Fire 13 | 1 . . 8 4 . Melee . | . . . . . . Ram 3 | . . 3 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 86 | -10/Materials | Discovered new exit (range 10) 94 | -10/Materials | Entered another Materials area 94 | -9/Materials | Evolved 2 slots: Propulsion x2 206 | -9/Materials | Discovered new exit (range 4) 209 | -9/Materials | Entered another Materials area 209 | -8/Materials | Evolved 2 slots: Utility x2 285 | -8/Materials | Destroyed 8 combat bots 302 | -8/Materials | Build established: Mutant 306 | -8/Materials | Lost 3 parts (1n2w) 349 | -8/Materials | Identified exit to Factory 362 | -8/Materials | Entered Factory 362 | -7/Factory | Evolved 2 slots: Propulsion x2 492 | -7/Factory | Discovered new exit (range 15) 496 | -7/Factory | Entered another Factory area 496 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 528 | -6/Factory | Self-destructed Last Messages --------------- 00449_ Acquired System Shield. 00452_ Dropped Lgt. Ion Engine. 00454_ Dropped Lgt. Nuclear Core. 00460_ Acquired Imp. Deuterium Engine. 00482_ Slug penetrates Wall. 00492_ EXIT=FOUND 00494_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 00499_ K-01 Serf cleans the Repair Station. 00505_ Dropped Mni. Grenade Launcher. 00508_ K-01 Serf cleans the Repair Station. 00517_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00517_ Connecting with Terminal... 00517_ Current location identified: Factory 00517_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 00517_ ALERT: All DSF locations entering lockdown mode. 00522_ K-01 Serf collects debris. 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