Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 17:41:22 Player: sormi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (1064) 1064 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 4771 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 80 Cogmind --------- Core Integrity 631/850 Matter 145/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Trap Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Medium Armor Plating Gatling Laser Heavy Particle Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Particle Gun Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Cooling System Weight Redist. System Improved Medium Armor Plating Gatling Laser Heavy Particle Cannon Advanced EMP Blaster Remote Datajack [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Field Laser Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 2 | . . . . . 2 . . Propulsion 3 | . . 2 . 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 54 | 6 1 4 11 17 4 4 7 Power 8 | 1 . 1 . 3 2 . 1 Engine 6 | 1 . 1 . 2 2 . . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 . 3 4 6 . 2 4 Treads . | . . . . . . . . Leg 13 | . . . 4 3 . 2 4 Wheel 2 | 2 . . . . . . . Hover 5 | . . 3 . 2 . . . Flight 1 | . . . . 1 . . . Utility 15 | 1 1 . 4 4 2 1 2 Device 12 | . 1 . 4 3 1 1 2 Storage 1 | 1 . . . . . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 . . 3 4 . 1 . Energy Gun 4 | 1 . . 1 1 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . Ballistic Cannon 2 | . . . 1 1 . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 2 . Parts Lost 20 | . . . 3 10 . 5 2 Power 4 | . . . . 2 . 1 1 Propulsion 10 | . . . 2 5 . 3 . Utility 3 | . . . 1 . . 1 1 Weapon 3 | . . . . 3 . . . Highest Loss Streak 4 | . . . 2 4 . 4 1 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 83 | . 86 79 94 89 93 52 33 Engine 6 | . 14 11 9 3 20 9 . Core 1 | . . . . 3 . . 3 Leg 19 | . . . 19 24 20 12 22 Wheel 2 | . 28 19 . . . . . Hover 3 | . . 5 11 1 6 3 . Flight 1 | . . . . 3 . . . Device 19 | . 1 11 26 25 13 4 6 Storage 7 | . 14 11 9 7 6 3 . Processor 3 | . . . . 4 13 8 . Energy Gun 6 | . 14 11 9 6 6 4 . Ballistic Gun 3 | . 14 11 4 3 . . . Ballistic Cannon 2 | . . . 4 2 6 3 . Naked Turns 39 | . . . . . . 30 9 Heaviest Build 42 | 12 13 17 25 25 42 42 11 Greatest Support 71 | 20 20 21 51 71 58 58 60 Greatest Overweight (x) 3 | . . 2 3 1 . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 6 5 Most Carried 8 | 2 6 8 8 8 8 8 5 Average Carried 6 | . 3 6 7 6 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 6 8 8 8 8 5 5 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 922 | 218 42 96 298 268 . . . Remotely . | . . . . . . . . Salvage Created 958 | . 78 96 374 342 68 . . Parts 53 | . 6 8 20 16 3 . . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 22 | . 2 1 10 8 1 . . Guns 9 | . 2 1 2 4 . . . Cannons 10 | . . . 8 1 1 . . AOE 3 | . . . . 3 . . . Classes Destroyed 10 | . 1 2 2 5 . . . Builder 1 | . . . . 1 . . . Hauler 1 | . . 1 . . . . . Watcher 1 | . . . 1 . . . . Swarmer 2 | . . . . 2 . . . Grunt 8 | . 2 . 4 2 . . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . 1 . . . . Sentry 8 | . . 1 5 1 1 . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 7 | . 2 1 7 3 1 . . Combat Bots Only 5 | . 2 1 5 2 1 . . Max Kills in Single Turn 2 | . 2 1 1 2 1 . . Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 233 | . 10 9 58 114 12 6 24 Missed 78 | . 3 4 17 34 10 1 9 Damage Taken 2623 | . 79 64 508 1371 79 233 289 Core 613 | . 11 21 92 270 23 134 62 Absorbed by Shields 126 | . . . 126 . . . . Core Remaining (%) 86 | 100 95 94 83 61 . . . Volleys Fired 95 | . 4 21 40 29 1 . . Largest 2 | . 2 2 2 2 1 . . Hottest 109 | . 70 70 107 109 44 . . Shots Fired 165 | . 8 42 77 37 1 . . Gun 126 | . 8 42 49 27 . . . Cannon 36 | . . . 28 7 1 . . Launcher 3 | . . . . 3 . . . Special . | . . . . . . . . Kinetic 90 | . 4 21 40 24 1 . . Thermal 72 | . 4 21 37 10 . . . Explosive . | . . . . . . . . Electromagnetic 3 | . . . . 3 . . . Robot Hit Streak 21 | . 6 5 14 21 1 . . Robot Miss Streak 5 | . 2 4 4 5 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 109 | . 6 24 50 28 1 . . Core Hits 70 | . 3 4 43 18 2 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 2 . 1 . . . Burn 3 | . . 2 . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2313 | . 79 287 972 946 29 . . Guns 1089 | . 78 287 370 354 . . . Cannons 708 | . . . 602 83 23 . . Explosions 481 | . . . . 481 . . . Melee . | . . . . . . . . Ramming 35 | . 1 . . 28 6 . . Kinetic 1244 | . 42 188 664 327 23 . . Thermal 719 | . 36 99 308 276 . . . Explosive 113 | . . . . 113 . . . Electromagnetic 202 | . . . . 202 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 9 . . . Average Corruption 6 | . . . . 6 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . 24 . . . Message Errors 5 | . . . . 5 . . . Matter Fused 6 | . . . . 6 . . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 3 | . . . . 3 . . . Data Loss (minor) 6 | . . . . 6 . . . Misfires 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 7 | . . . . 7 . . . Projectiles . | . . . . . . . . Explosions 7 | . . . . 7 . . . Melee . | . . . . . . . . Knockbacks 11 | . . . 9 2 . . . Impact . | . . . . . . . . Kinetic 11 | . . . 9 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 375 | . . . . 375 . . . Shots 7 | . . . . 7 . . . Rammed 1 | . 1 . . . . . . Targets Rammed 9 | . 1 . . 7 1 . . Kicked 8 | . . . . 7 1 . . Crushed . | . . . . . . . . Highest Temperature 417 | . 78 13 91 417 6 . 4 Average Temperature 48 | . 42 8 24 162 4 . 4 Received Heat Transfer 558 | . 42 18 210 138 . . 150 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1828 | . 111 444 740 533 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 430 | . 65 115 430 250 87 30 65 Initial 111 | . . 33 48 111 37 30 10 Average 114 | . 21 70 256 112 43 10 40 Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 81 | 100 100 100 29 88 100 100 100 Level 1 15 | . . . 53 11 . . . Level 2 3 | . . . 16 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . 1 2 . . . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 2 | . . . 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 4 | . . 1 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 5 5 18 19 1 7 7 Peak Tracking Total 7 | . 3 7 7 4 1 6 3 Tactical Retreats 9 | . 1 . 3 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 7 | . 1 . . 4 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 4 | . . . 1 3 . . . Max in Single Turn 2 | . . . 1 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 4 | . . . . 3 . 1 . Largest Group 3 | . . . . 3 2 2 . Highest-Rated Group 93 | . . . . 93 62 62 . Highest-Rated Ally 31 | . . . . 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 69 | . . . . 33 7 29 . Total Damage 1048 | . . . . 506 62 480 . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 2730 | 49 114 171 518 1291 232 132 223 Spaces Moved 2003 | 48 119 124 326 899 163 139 185 Core 88 | 1 . . . . . 62 25 Treads . | . . . . . . . . Legs 1537 | . . . 238 899 163 77 160 Wheels 263 | 47 119 97 . . . . . Hover 115 | . . 27 88 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 52 52 120 126 50 50 Average Speed 114 | 79 80 79 109 129 126 89 113 Slowest Speed 240 | 80 80 190 240 200 126 130 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 33 15 29 32 5 67 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 60 | . . . . 60 . . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 59 | . . . . 59 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 2267 | 55 129 154 413 987 189 145 195 Wait 57 | . 1 . 21 18 17 . . Move 1997 | 47 118 123 325 898 163 138 185 Hop . | . . . . . . . . Pick Up 28 | 2 4 2 8 9 2 1 . Fast Attach 33 | 6 1 3 5 7 . 4 7 Attach 12 | . . . 3 6 3 . . Detach 4 | . . 1 . 2 1 . . Swap 9 | . . 1 3 4 1 . . Drop 23 | . . 3 8 7 . 2 3 Fire 95 | . 4 21 40 29 1 . . Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick 8 | . . . . 7 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 11) 164 | -10/Materials | Entered another Materials area 164 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 333 | -9/Materials | Discovered new exit (range 5) 335 | -9/Materials | Entered another Materials area 335 | -8/Materials | Evolved 2 slots: Utility x2 823 | -8/Materials | Build established: Scavenger-Mutant 841 | -8/Materials | Discovered new exit (range 10) 853 | -8/Materials | Entered Factory 853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -7/Factory | Lost 3 parts (1n2w) 1603 | -7/Factory | Lost 4 parts (1p2n1w) 1867 | -7/Factory | Build established: Mutant 1899 | -7/Factory | Allied Derelicts emerged from ambush trap array 2141 | -7/Factory | Discovered new exit (range 2) 2143 | -7/Factory | Identified exit to Factory 2144 | -7/Factory | Entered another Factory area 2144 | -6/Factory | Accompanied by 2 allies 2144 | -6/Factory | Evolved 2 slots: Power x2 2376 | -6/Factory | Sucked down chute 2376 | -6/Factory | Entered Waste 2377 | -6/Waste | Met a frightened Derelict 2382 | -6/Waste | Spotted C-40 Crusher 2385 | -6/Waste | Spotted C-40 Crusher 2394 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2399 | -6/Waste | Spotted C-40 Crusher 2400 | -6/Waste | Spotted C-40 Crusher 2406 | -6/Waste | 2 allies followed down the chute 2416 | -6/Waste | Spotted C-40 Crusher 2447 | -6/Waste | Spotted C-40 Crusher 2450 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2451 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2459 | -6/Waste | Released all parts (6) 2481 | -6/Waste | Discovered new exit (range 15) 2482 | -6/Waste | Lost 4 parts (1p3n) 2508 | -6/Waste | Entered Factory 2731 | -6/Factory | Self-destructed Last Messages --------------- System. LOCATION=UNKNOWN GOAL=ESCAPE 02508_ Dropped Broken Med. Armored Exoskeleton. 02509_ Dropped Exp. Flexi-carbon Leg. 02510_ Dropped Broken Imp. Shock Absorption System. 02519_ Acquired Lgt. Fission Core. 02527_ Acquired System Restoration Module. 02530_ Acquired Carbon-fiber Leg. 02547_ ALERT: All DSF locations entering lockdown mode. 02588_ Acquired Imp. Trap Scanner. 02591_ System Restoration Module destroyed. 02636_ Lgt. Fission Core destroyed. 02647_ Critical hit (Burn: +37). 02653_ K-01 Serf cleans the Fusion Modulator. 02659_ K-01 Serf cleans the Pressure Siphon. 02690_ Critical hit (Burn: +37). 02700_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ????????????????????????# [[[ #????????????????? | | ????????????????????????# [[[ #####????????????? | | ????????????????????????# [[ # ###########??? | | ????????????????????????# gg #??? | | ????????????????????????#@! # ######### #??? | | ????????????????????????# ! #######????## ##?? | | ????????????????????????########### ###### #?? | | ????????????????????????+ #?? | | ????????????????????????# ######### ######! #?? | | ????????????????????????# #???######+###########?? | | ????????????????????????# #???# #?????? | | ????????????????????????# #???# #?????? | | ???????????????#######??# #???# #?????? | | ???????????????? ??# #???# #?????? | | ????????????????""" ?# #???#= #?????? | | ???????????????"""" ?# ##################?????? | | ???????????????"""" # #???????????? | | ??????????????""""" # ! #???????????? | | ???????????# + """" #???????????? | | ???????????# # """" #???????????? | | ???????????# # """" #???????????? | | ???????????# ?##### #???????????? | | ???????????# ""Y""??#### """" #???????????? | | ???????????# """"???#""" """" #???????????? | | ???????????# ???#"F" """" #???????????? | | ???????????##?#??####????#" #???????????? | | ?????????????????????????#""" #???????????? | | ???#######???????????????#""" #???????????? | | ???# #???????????????#### = #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeNovaProcessor Manual? 0 Play Time 00:31:29 Cumulative 14.7 hours Start 2024.07.01 @ 17:06:07 End 2024.07.01 @ 17:41:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31b2d921-b37a-4aa9-ac52-3511940e8aa2