Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.08 @ 00:15:18 Player: Okkudo Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (735) 735 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2217 Bonus ------- Follower Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Armored Wheel Visual Processing Unit Signal Interpreter Terrain Scan Processor Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Armored Wheel Visual Processing Unit Signal Interpreter Terrain Scan Processor Light Assault Rifle EMP Blaster Datajack Mining Laser [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 27 | 6 6 . 11 4 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 . 1 2 Treads 2 | . . . . 2 Leg 4 | 2 1 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 4 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 11 | 2 3 . 5 1 Energy Gun 3 | 1 2 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 . 3 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 12 | . . . 3 9 Power 2 | . . . . 2 Propulsion 3 | . . . 1 2 Utility 2 | . . . 1 1 Weapon 5 | . . . 1 4 Highest Loss Streak 6 | . . . 3 6 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 83 | . 83 85 84 80 Engine 12 | . 14 14 11 9 Treads 1 | . . . . 12 Leg 19 | . 28 28 16 3 Device 2 | . . . 4 . Storage 12 | . 14 14 11 11 Protection 6 | . . . 8 21 Energy Gun 8 | . 13 14 5 . Ballistic Gun 17 | . 12 14 22 11 Impact Weapon 3 | . . . 3 11 Naked Turns . | . . . . . Heaviest Build 29 | 11 22 22 29 26 Greatest Support 46 | 20 20 20 20 46 Greatest Overweight (x) 3 | 3 1 1 2 3 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 8 8 10 10 Average Carried 6 | 2 5 8 8 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 3 8 8 8 6 Class Distribution -------------------- 71% | Mutant 17% | Tank 7% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 747 | 263 60 14 330 80 Remotely . | . . . . . Salvage Created 1036 | 70 77 . 628 261 Parts 68 | 4 11 . 49 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 19 | . 3 . 10 6 Melee 1 | . . . . 1 Guns 11 | . 3 . 7 1 AOE 3 | . . . 3 . Classes Destroyed 8 | 1 2 . 5 . Builder 4 | . . . 4 . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 2 | . 1 . 1 . Swarmer 3 | . 3 . . . Grunt 10 | . . . 6 4 Brawler 2 | . . . 1 1 Sentry 4 | . . . 3 1 Best Kill Streak 5 | 1 2 . 5 4 Combat Bots Only 4 | . 2 . 3 4 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1924 | . 117 . 698 1109 Core 450 | . 44 . 136 270 Absorbed by Shields . | . . . . . Redirected to Shielding 57 | . . . . 57 Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 69 | 2 6 . 36 25 Largest 3 | 2 2 . 3 2 Hottest 88 | 60 65 . 88 43 Shots Fired 150 | 4 12 . 104 30 Gun 144 | 4 12 . 98 30 Cannon . | . . . . . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 110 | 2 6 . 72 30 Thermal 2 | 2 . . . . Explosive . | . . . . . Electromagnetic 38 | . 6 . 32 . Robot Hit Streak 13 | 2 3 . 13 10 Robot Miss Streak 5 | 1 2 . 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 115 | 3 7 . 65 40 Core Hits 42 | 2 5 . 27 8 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 6 | . . . . 6 Smash 6 | . . . . 6 Melee Attacks 24 | . . . . 24 Impact 24 | . . . . 24 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1899 | 34 92 . 1085 688 Guns 1237 | 34 91 . 879 233 Cannons . | . . . . . Explosions 205 | . . . 205 . Melee 455 | . . . . 455 Ramming 2 | . 1 . 1 . Kinetic 780 | 23 22 . 502 233 Thermal 83 | 11 . . 72 . Explosive . | . . . . . Electromagnetic 579 | . 69 . 510 . Impact 455 | . . . . 455 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 4 | . . . 4 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 12 8 Message Errors 4 | . . . 4 . Matter Fused 8 | . . . 4 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . 1 2 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 117 | . . . . 117 Projectiles . | . . . . . Explosions . | . . . . . Melee 117 | . . . . 117 Knockbacks 3 | . . . . 3 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 101 | . . . 101 . Shots 5 | . . . 5 . Rammed . | . . . . . Targets Rammed 3 | . 2 . 1 . Kicked 3 | . 2 . 1 . Crushed . | . . . . . Highest Temperature 275 | . 12 . 206 275 Average Temperature 59 | . 5 . 62 74 Received Heat Transfer 861 | . . . 243 618 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 1 5 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 175 | 25 . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 290 | 5 140 . 290 95 Initial 14 | . 3 . . 14 Average 70 | 2 19 . 139 19 Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 92 100 Level 1 3 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 6 . 11 13 Peak Tracking Total 6 | . 3 . 3 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 4 | . 1 . 2 1 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful . | . . . . . Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 62 | . . . . 62 Kills 1 | . . . . 1 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1911 | 78 528 215 868 222 Spaces Moved 875 | 46 362 113 311 43 Core 25 | 24 . . . 1 Treads 19 | . . . . 19 Legs 831 | 22 362 113 311 23 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 160 Average Speed 177 | 124 132 190 226 214 Slowest Speed 260 | 200 190 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 49 36 17 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 10 . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1076 | 62 399 114 395 106 Wait 25 | . 3 2 18 2 Move 871 | 45 361 112 310 43 Hop . | . . . . . Pick Up 35 | 9 12 . 12 2 Fast Attach 1 | . 1 . . . Attach 20 | 6 3 . 7 4 Detach 1 | . 1 . . . Swap 6 | . 2 . 4 . Drop 16 | . 8 . 7 1 Fire 69 | 2 6 . 36 25 Melee 24 | . . . . 24 Ram . | . . . . . Kick 3 | . 2 . 1 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 4) 607 | -10/Materials | Entered Mines 803 | -10/Mines | Discovered new exit (range 8) 822 | -10/Mines | Entered Materials 822 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 861 | -9/Materials | Discovered new exit (range 16) 866 | -9/Materials | Discovered new exit (range 15) 1072 | -9/Materials | Discovered new exit (range 15) 1197 | -9/Materials | Build established: Tank 1275 | -9/Materials | Lost 3 parts (1n1u1w) 1673 | -9/Materials | Build established: Mutant 1690 | -9/Materials | Entered Storage 1737 | -9/Storage | Met a pair of Derelict thieves 1820 | -9/Storage | Lost 3 parts (1p2w) 1841 | -9/Storage | Core integrity fell below 50% 1897 | -9/Storage | Core integrity fell below 20% 1912 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01892_ Imp. Ion Engine destroyed. 01892_ G-34 Mercenary misfires. 01893_ G-34 Mercenary system terminally corrupted. 01893_ Aluminum Leg fried. 01895_ System corrupted: Matter fused (-9). 01895_ G-34 Mercenary suffers critical hit (Smash). 01895_ G-34 Mercenary destroyed. 01898_ Door Terminal disabled. 01900_ G-34 Mercenary suffers critical hit (Smash). 01900_ Destroyed Ion Engine. 01900_ G-34 Mercenary system corrupted by crushing effect. 01904_ Core Shielding destroyed. 01905_ M-13 Machinist fits Backup Power I on G-34 Mercenary. 01909_ G-34 Mercenary suffers critical hit (Smash). 01909_ Destroyed Heat Sink. 01909_ G-34 Mercenary system corrupted by crushing effect. 01910_ G-34 Mercenary system terminally corrupted. 01910_ Aluminum Leg fried. 01910_ Hammer destroyed. 01911_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????#####????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????######??# #????? | | ???????????????????#= = #### #????? | | ???????????????????# == #%##%m #????? | | ???????????????????# "=!ggm #????? | | ???????????????????#= @%#% %#????? | | ???????????????????# " %#=]%#????? | | ???????????????????#== !# # % #????? | | ???????????????????#########% #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? ?????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorHellfireClaws Manual? 0 Play Time 00:18:43 Cumulative 42.0 hours Start 2022.09.07 @ 23:51:48 End 2022.09.08 @ 00:15:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bcfe619-4f45-471e-9d1a-5e3f706d8240