Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 15:59:08 Player: C0-2MO Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (335) 1675 Value Destroyed (13878) 13878 Prototype IDs (363) 7260 Alien Tech Used (15) 3000 Bonus (47045) 47045 TOTAL SCORE: 83158 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3756 Follower Combat Kills 3166 Entered Garrisons 600 Used RIF Installer 1500 Network Hubs Disabled 200 Registered with UFD 300 Met Optimus in HQ 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -2877 Cogmind --------- Core Integrity 22/1600 Matter 285/300 Energy 198/200 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Matter Drive > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Null Cannon > --- INVENTORY (7) ---- Zero-point Reactor Experimental Energy Well (600) Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Experimental Shock Absorption System > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Advanced Gravity Neutralizer Experimental Core Analyzer Graphene Brace Advanced Point Defense System Dimensional Node Initializer Core Regenerator Integrity Redistributor Microwarp Drive [Rating: 254] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Power Sword Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . 2 . . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 9 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 248 | 7 9 3 21 7 . 3 26 3 12 1 13 . 21 3 8 1 2 1 6 5 4 10 4 7 24 21 14 11 1 Power 28 | 1 2 . 3 . . 1 1 . 1 . 1 . 2 1 2 . . . 1 1 . 2 . . 5 4 . . . Engine 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . 1 1 . 1 . . . 2 1 . . . . . 1 . . . . . 1 . . . Reactor 14 | . . . . . . . . . . . 1 . . . 2 . . . 1 . . 2 . . 5 3 . . . Propulsion 61 | 2 2 . 7 3 . 1 12 2 2 1 3 . 4 1 1 . 1 . 4 2 1 1 2 1 6 2 . . . Treads 9 | 1 1 . 4 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Flight 45 | . . . . 1 . . 12 2 2 1 3 . 4 . . . 1 . 4 2 1 1 2 1 6 2 . . . Utility 112 | 2 2 . 3 1 . 1 11 . 9 . 6 . 11 . 2 . 1 1 1 2 2 6 . 5 10 14 12 9 1 Device 60 | 1 . . 1 . . . 5 . 4 . 1 . 6 . . . 1 . . 2 . 4 . 4 6 5 11 9 . Storage 12 | 1 1 . . . . 1 2 . 1 . . . 2 . . . . . . . . 1 . . . 3 . . . Processor 16 | . . . . . . . 1 . 1 . 1 . 2 . . . . . 1 . . 1 . 1 2 5 . . 1 Hackware 15 | . . . 1 . . . 2 . 3 . 3 . 1 . . . . 1 . . 1 . . . 2 . 1 . . Protection 9 | . 1 . 1 1 . . 1 . . . 1 . . . 2 . . . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 3 8 3 . . 2 1 . . 3 . 4 1 3 1 . . . . 1 1 2 1 3 1 2 2 . Energy Gun 13 | 2 1 1 2 2 . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . Energy Cannon 6 | . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . Ballistic Gun 7 | . 1 1 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 5 | . 1 . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Slashing Weapon 6 | . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 . . . . Unidentified Prototypes 38 | . . . 4 3 . . 2 . 1 . . . 3 . 5 . . . . . 5 1 1 1 4 7 1 . . Parts Lost 72 | . 3 1 5 . 1 . 4 1 3 3 3 1 6 2 . . 1 2 1 3 . 3 2 2 15 7 . 3 . Power 8 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . 4 . . . . Propulsion 24 | . . . 4 . . . 2 1 1 1 1 . 3 2 . . . . 1 . . . . . 4 4 . . . Utility 26 | . . 1 1 . . . 1 . 2 1 1 . 1 . . . 1 2 . 1 . 2 . 2 6 2 . 2 . Weapon 14 | . 2 . . . 1 . 1 . . 1 1 . 2 . . . . . . 2 . . 1 . 1 1 . 1 . Highest Loss Streak 8 | . 1 1 1 . 1 . 2 1 3 2 2 1 2 1 . . 1 2 1 3 . 2 2 3 8 4 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 10 14 14 14 15 13 8 9 11 13 13 12 12 12 13 13 14 14 11 12 11 13 18 18 8 7 9 6 6 Power . | . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . 2 2 . . 1 1 1 Propulsion 2 | 1 2 2 4 6 7 7 . . . . 1 1 1 . . . 1 2 2 2 1 1 2 2 . . . . . Utility 5 | . 2 4 3 3 3 2 3 5 7 9 7 6 7 8 7 8 8 7 5 7 8 7 7 8 3 4 4 3 3 Weapon 2 | . 4 6 4 2 2 1 1 1 1 . 1 2 1 2 3 3 2 2 1 2 2 2 3 4 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 2 . 4 2 . 1 6 1 . 1 3 . 3 . 8 . 4 . . . . . 1 . 3 3 1 3 5 Power 9 | . . . . . . . 3 . . . 2 . . . 1 . . . . . . . . . . . . 2 1 Propulsion 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Utility 26 | . . . 1 1 . 1 2 1 . 1 1 . 2 . 5 . 3 . . . . . . . 1 2 1 1 3 Weapon 9 | . 1 . 2 1 . . 1 . . . . . . . 1 . 1 . . . . . . . 1 1 . . . Tool/Special 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Average Slot Usage (%) 86 | . 95 99 96 100 93 99 96 93 91 87 85 84 89 84 82 87 87 77 87 82 70 72 74 68 67 75 75 73 66 Engine 1 | . 9 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 6 11 11 11 6 6 6 6 2 . 5 5 4 . . . 4 5 5 2 . 3 1 . . . . Reactor 2 | . . . . . . . . . . . 3 5 . . . 5 5 5 5 5 5 4 7 4 4 8 9 9 9 Treads 4 | . 14 14 21 22 22 11 . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 9 11 11 21 . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 38 33 31 32 32 33 31 25 22 23 27 29 30 26 26 21 19 17 14 9 . . . Device 10 | . 8 12 7 7 . . 11 20 15 10 13 1 10 4 3 5 4 . 11 9 10 11 19 20 18 10 6 15 8 Storage 6 | . 14 14 11 11 11 11 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 1 7 9 1 . Processor 6 | . . . . . . . 4 6 6 6 6 13 11 11 11 11 11 10 5 10 5 5 7 7 13 14 9 9 12 Hackware 7 | . . . 10 11 11 11 11 6 8 6 6 6 6 11 11 11 11 13 10 9 6 9 9 4 5 3 . . . Protection 3 | . 5 . 2 3 11 11 1 . 1 6 3 11 4 6 7 5 6 4 2 . 5 2 1 . . . . . . Energy Gun 5 | . 21 3 1 14 15 . . . . . . . . . . . . . . . . 2 . . . 11 33 28 18 Ballistic Gun 1 | . 5 14 10 4 . . . 3 . 2 . . 3 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 4 2 . 10 5 2 6 4 5 6 4 3 1 5 5 4 4 3 . . 2 3 2 1 . . . Special Melee Weapon 1 | . . . . . . 10 6 6 6 1 . . . . . 4 3 . 3 4 . . . . 1 . . . . Peak Build Rating 254 | 7 8 11 22 26 25 27 64 68 83 84 91 86 98 101 102 103 103 96 126 126 120 139 148 158 170 229 254 254 244 Average Rating 89 | 5 7 8 18 21 23 25 52 61 73 76 77 83 90 93 94 102 100 92 111 120 107 126 140 145 132 185 243 240 237 On Entrance 91 | . 7 8 11 22 25 22 27 54 68 78 75 76 77 93 94 96 103 91 87 121 111 116 136 135 148 157 229 247 233 Avg Prop Armor Cover (%) 8 | 14 11 12 18 18 15 10 4 . . . . . . 4 2 11 3 . 6 2 2 1 . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 32 31 35 37 37 93 26 28 36 40 38 37 48 47 42 37 37 35 54 50 40 68 68 68 69 58 68 61 45 Greatest Support 80 | 10 20 20 66 12 40 24 37 42 42 40 40 39 50 50 80 42 46 46 62 57 57 68 68 68 68 65 60 60 60 Greatest Overweight (x) 12 | 1 3 2 3 3 3 3 . . . . . . 1 2 . 12 . . . . . . 1 . 1 . 1 1 . Average Overweight (x) . | . 1 1 2 2 2 1 . . . . . . . . . 8 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 12 12 12 7 Average Capacity 14 | 7 14 15 15 15 15 19 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 10 10 12 7 7 Most Carried 20 | 3 15 15 15 15 15 16 15 10 15 15 15 14 15 15 15 13 15 15 15 15 15 20 20 20 20 12 12 12 7 Average Carried 12 | 1 10 14 14 14 15 14 9 9 12 14 14 13 14 14 13 13 14 14 13 14 13 14 19 19 9 9 11 6 6 Final Capacity 25 | 8 15 15 15 15 15 25 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 12 12 7 7 Final Carried 20 | 3 15 15 15 15 15 16 10 10 15 15 15 14 14 15 13 13 15 14 15 14 15 19 20 19 5 11 10 6 6 Class Distribution -------------------- 22% | Mutant 9% | Alien-Sigix 9% | Scientist-Scout 7% | Hacker-Ninja 6% | Hacker-Scout 6% | Scavenger-Mutant 5% | Hacker-Sprinter 4% | Scout 4% | Scavenger-Sprinter 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Scout | -6/Factory Scientist-Ninja | -6/Waste Hacker-Scout | -6/Factory Scout | -6/Garrison Scout | -6/Factory Sprinter | -6/Garrison Scientist-Scout | -5/Factory Hacker-Ninja | -5/Extension Commander-Scout | -5/Cetus Commander-Assassin | -5/Archives Commander-Scout | -5/Hub_04(d) Hacker-Sprinter | -5/Garrison Scavenger-Sprinter | -4/Factory Scientist-Scout | -4/Armory Trapper-Scout | -4/Lab Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Trapper-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7965 | 270 146 46 726 326 . 40 465 100 271 349 360 . 1793 948 254 10 25 . 616 122 . 393 20 55 250 163 97 120 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17196 | 82 595 45 1493 1042 243 . 904 482 187 898 151 . 3148 1492 101 38 414 . 597 181 . 223 31 30 686 1146 694 2293 . Parts 805 | 4 36 4 108 78 6 . 40 15 10 36 7 . 150 55 16 3 19 . 15 10 . 4 . 2 19 53 38 77 . Haulers Intercepted 16 | . 2 . 5 3 . . 1 . 1 . . . 1 . . . . . 1 . . 2 . . . . . . . Recyclers Shooed 5 | . 1 . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 172 | . 12 3 24 18 3 . 2 2 . 14 . . 17 19 . . 5 . 4 1 . 1 . . 9 15 9 14 . Melee 20 | . . . . . . . 2 . . 1 . . 5 2 . . . . . . . 1 . . 3 6 . . . Guns 107 | . 11 3 14 17 3 . . 2 . 13 . . 12 . . . . . . . . . . . . 9 9 14 . Cannons 25 | . . . 7 . . . . . . . . . . 13 . . . . 4 1 . . . . . . . . . AOE 12 | . . . 3 1 . . . . . . . . . 4 . . 4 . . . . . . . . . . . . Classes Destroyed 25 | 2 6 . 4 . . . 1 1 . 2 1 . 3 1 . . . . . . . . . . . 4 . . . Worker 24 | . . . 3 2 . . 1 . . . . . 10 . . . 1 . . . . . . . . . 2 5 . Builder 17 | . 1 . 3 2 . . 3 . . . 1 . 4 . . . 2 . . . . . . . . . 1 . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 5 3 . . 1 . 1 . . . 1 . . . . . 1 . . 2 . . . . . . . Recycler 19 | 1 . . . . 1 . 3 . . . . . 6 4 . . . . 1 . . . . . . 1 . 2 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . 1 . 3 . . . 3 . 1 . . . 1 . . 1 1 . 1 1 . . 1 . 1 . . . . Turret 30 | . . . . . . . . . . . 7 . 23 . . . . . . . . . . . . . . . . Watcher 34 | . 2 . 4 2 . . 4 . 2 . 4 . 5 1 1 . 1 . . 2 . . . 1 2 . . 3 . Swarmer 31 | . 3 3 5 4 . . . . . 2 . . . 4 . . . . . . . 1 . . 1 5 3 . . Cutter 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 70 | . 9 . 10 7 . . . . . 10 . . 10 7 . . 3 . 3 . . . . . 1 . 5 5 . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 29 | . . . 7 7 3 . 1 . . . . . 1 4 . . . . 1 1 . . . . . 1 . 3 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 2 . . . Programmer 15 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 7 2 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 11 | 2 5 3 11 8 1 . 6 1 1 7 7 . 8 9 1 1 8 . 2 1 . 1 1 1 3 4 10 9 . Combat Bots Only 8 | . 5 3 8 6 1 . 1 1 . 7 . . 5 8 . . 5 . 2 1 . 1 . . 4 4 8 7 . Max Kills in Single Turn 8 | 1 1 1 2 2 1 . 1 1 1 1 2 . 3 4 1 1 8 . 1 1 . 1 1 1 1 2 2 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . 1 1 . . . . . . . . . 3 . . 4 . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . 1 1 . . . . . . . 1 . . 1 1 . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1875 | . 71 27 101 56 8 . 69 . 70 49 61 18 93 51 . . 4 14 60 53 . 52 48 25 276 200 36 307 126 Missed 849 | . 10 10 35 19 3 . 37 . 42 20 33 7 49 23 . . . 7 28 25 . 31 25 15 128 93 20 115 74 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Hits 1026 | . 61 17 66 37 5 . 32 . 28 29 28 11 44 28 . . 4 7 32 28 . 21 23 10 148 107 16 192 52 Melee 21 | . . . 4 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . 13 Projectile 1005 | . 61 17 62 36 5 . 31 . 28 29 28 11 44 28 . . 4 7 32 28 . 20 23 10 148 106 16 192 39 AOE 9 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . 4 . Critical Strikes 53 | . 1 . 5 1 . . . . . . 2 . 3 . 1 . . 1 1 2 . 1 2 . 5 3 . 23 2 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 5 . . 13 . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Damage Taken 19363 | . 647 138 889 468 99 . 389 63 366 509 411 175 1110 625 15 . 249 159 598 525 . 426 558 275 3404 1996 156 4205 908 Core 4245 | . 119 10 128 56 30 . 64 15 108 120 166 64 249 77 15 . 87 43 144 76 . 45 110 63 441 421 49 1181 364 Absorbed by Shields 113 | . . . . . . . . . . . . . 60 24 15 . . . . . . . . . . 14 . . . Redirected to Shielding 284 | . . . . . . . 6 . . 101 . . 64 47 . . 66 . . . . . . . . . . . . Ignored by Resistances 6083 | . . . . . . . . . . . . . . . . . . . . . . . . . . 910 212 4070 891 Regen/Repaired (Parts) 4954 | . 50 . . . 31 . 48 54 50 94 207 4 416 305 1 . . . 168 16 51 144 . . 776 262 . 2277 . Core Remaining (%) 55 | 100 . 48 . . . 46 . . . . . 36 . . . . . 52 . . 100 . 88 . . 32 . . 1 Volleys Fired 979 | 6 71 8 92 53 10 . . 15 . 53 7 . 244 103 13 . 7 1 29 5 2 53 6 10 19 34 19 100 19 Largest 4 | 2 2 2 2 2 2 . . 1 . 1 1 . 2 1 1 . 1 1 1 1 1 1 1 1 1 2 4 4 3 Hottest 430 | 100 100 100 91 90 90 . . 33 . 33 43 . 90 51 51 . 90 43 51 51 43 51 113 120 120 200 400 430 330 Shots Fired 1473 | 12 134 14 160 102 17 . . 15 . 53 7 . 250 103 13 . 7 1 29 5 2 53 6 10 19 68 56 307 30 Gun 1161 | 12 128 12 120 102 17 . . 15 . 53 . . 211 . . . . . . . . 38 . . 1 68 56 302 26 Cannon 270 | . . . 36 . . . . . . . . . 28 101 7 . 6 . 29 5 . 15 6 10 18 . . 5 4 Launcher 26 | . . . 4 . . . . . . . 7 . 9 2 . . 1 1 . . 2 . . . . . . . . Special 16 | . 6 2 . . . . . . . . . . 2 . 6 . . . . . . . . . . . . . . Kinetic 620 | . 11 6 111 48 . . . 15 . 53 . . 219 101 7 . . . 29 5 . 15 . . . . . . . Thermal 257 | 12 123 8 45 . . . . . . . . . 20 . . . 6 . . . . . 6 10 18 . . 5 4 Explosive 26 | . . . 4 . . . . . . . 7 . 9 2 . . 1 1 . . 2 . . . . . . . . Electromagnetic 110 | . . . . 54 17 . . . . . . . . . . . . . . . . 38 . . 1 . . . . Slashing 452 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 56 302 26 Robot Hit Streak 22 | 3 7 6 20 22 16 . . 11 . 13 5 . 16 9 7 . . . 6 6 . 9 . . 5 15 5 12 3 Robot Miss Streak 6 | 2 4 1 4 3 1 . . 1 . 4 1 . 5 6 3 . . . 2 . . 3 . . . 3 6 4 4 Penetration Max 3 | . . . . . . . . . . 2 . . 3 1 . . . . . . . 1 . . . 1 1 1 1 Secondary Targets 13 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 3 5 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Shots Hit Robots 1032 | 7 78 8 117 80 15 . 30 14 12 42 23 . 175 65 21 3 5 . 32 12 . 35 3 2 65 44 22 118 4 Core Hits 531 | 3 32 3 59 43 9 . 12 4 4 31 14 . 116 41 3 1 16 . 9 4 . 13 . 1 5 22 19 65 2 Critical Kills 64 | . . . . . . . . 2 . 11 . . 31 13 1 . . . 4 1 . 1 . . . . . . . Critical Parts Destroyed 83 | . . . 1 . . . . . . 7 . . 35 18 1 . . . 3 1 . 1 . . 16 . . . . Critical Strikes 189 | 1 6 1 1 . . . 1 3 1 19 4 . 71 38 2 . . . 8 4 . 8 . . 16 1 1 3 . Burn 8 | 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 143 | . . . 1 . . . . 3 . 18 . . 67 35 2 . . . 7 3 . 7 . . . . . . . Smash 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 16 . . . . Sever 21 | . . . . . . . 1 . 1 1 4 . 4 3 . . . . 1 1 . . . . . 1 1 3 . Melee Attacks 676 | . . 1 20 11 . . 81 . 44 38 60 8 95 18 13 3 11 2 43 27 . 14 11 50 92 34 . . . Impact 70 | . . . . . . . . . . . . . . . . . . . . . . 14 3 . 53 . . . . Slashing 593 | . . 1 19 11 . . 72 . 44 38 60 8 95 18 13 2 11 2 42 27 . . 8 50 38 34 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 79 | . . 1 5 1 . . 22 . 1 . . . 18 4 13 2 . . 4 1 . 3 . . 2 2 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42456 | 87 984 160 2609 1577 278 . 1704 97 579 590 1943 . 4829 2437 830 140 1423 . 880 504 . 537 186 100 3569 3941 2199 10065 208 Guns 20036 | 87 984 80 1229 1311 240 . . 97 . 318 . . 1141 . . . . . . . . 48 . . 2 2427 2199 9733 140 Cannons 2300 | . . . 505 . . . . . . . . . 30 1108 44 . . . 183 43 . 148 . . 171 . . . 68 Explosions 4176 | . . . 365 201 20 . . . . . 1085 . 702 524 . . 1196 . . . . 43 . . . 40 . . . Melee 15459 | . . 80 510 63 . . 1704 . 579 272 858 . 2956 805 786 140 227 . 697 391 . 298 186 100 3396 1411 . . . Ramming 485 | . . . . 2 18 . . . . . . . . . . . . . . 70 . . . . . 63 . 332 . Kinetic 4887 | . 39 26 1144 566 . . . 97 . 318 . . 1171 1108 44 . . . 183 43 . 148 . . . . . . . Thermal 2646 | 87 945 54 590 201 20 . . . . . 467 . . . . . . . . . . 43 . . 171 . . . 68 Explosive 2249 | . . . 365 . . . . . . . 618 . 702 524 . . . . . . . . . . . 40 . . . Electromagnetic 2231 | . . . . 745 240 . . . . . . . . . . . 1196 . . . . 48 . . 2 . . . . Impact 2317 | . . . . . . . . . . . . . . . . . . . . . . 298 49 . 1970 . . . . Slashing 27641 | . . 80 510 63 . . 1704 . 579 272 858 . 2956 805 786 140 227 . 697 391 . . 137 100 1426 3838 2199 9733 140 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 2 . . 1 2 . . . 2 2 1 2 2 3 5 . 7 . . . . Average Corruption 3 | . . . . . . . . . 1 . . 1 1 . . . 1 2 1 1 2 3 3 . 6 . . . . Corruption Purged 6 | . . . . . . . . . 2 . . . 3 . . . . . . 1 . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Effects 46 | . . . . . . . . . 1 . . . 9 . . . 2 1 . 1 3 1 3 . 25 . . . . Message Errors 17 | . . . . . . . . . 1 . . . 3 . . . 2 . . . 1 1 1 . 8 . . . . Matter Fused 11 | . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . 6 . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . Energy Discharges 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Misfires 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3444 | . . . 153 . 5 . 364 . . 48 129 . 467 110 58 38 50 . 151 9 . 85 52 . 1422 274 . 29 . Projectiles 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . Explosions 146 | . . . 20 . 5 . . . . . 34 . 26 30 . . 31 . . . . . . . . . . . . Melee 3260 | . . . 133 . . . 364 . . 48 95 . 441 80 58 38 19 . 151 9 . 85 52 . 1384 274 . 29 . Knockbacks 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . 3 . . 1 . Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . Kinetic 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . 37 24 30 . . . . . . . 67 . . . 94 . . 70 . 69 . . . 61 . . . Shots 6 | . . . 1 1 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Rammed 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . . 1 . 11 . Kicked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | 156 449 100 230 270 135 . 46 1 12 13 4 4 378 114 21 . 312 4 310 210 26 139 304 340 304 4 250 154 . Average Temperature 65 | 69 106 36 70 56 54 . 11 1 5 4 4 2 84 33 9 . 130 3 64 63 8 33 133 129 79 2 126 30 . Received Heat Transfer 2675 | . 285 . 342 102 9 . 54 . 57 147 120 27 532 58 . . 12 . 90 30 . 27 18 36 90 198 27 414 . Effects 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 6 . . 2 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . . . Parts Fried 14 | . . . . 3 . . . . . . . . . . . . 6 . . . . 1 . . 4 . . . . Impact Corruptions 46 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 41 . . 3 . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | 1 10 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Heat Transferred 5633 | 333 3182 222 1073 250 . . . . . . 350 . . . . . . . . . . 50 . . 148 . . . 25 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 5 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 2 . . 1 . 1 3 3 2 4 3 2 1 4 3 3 2 . . . . 2 5 5 5 . Low Security (%) 42 | 100 100 100 41 45 100 . 70 100 96 9 . . . . . 59 21 . . . . 100 100 100 66 . . . . Level 1 16 | . . . 58 14 . . 29 . 3 23 29 . 10 8 41 40 26 . . 39 . . . . 17 31 . . . Level 2 19 | . . . . 39 . . . . . 32 67 100 9 81 58 . 34 . 85 60 . . . . 16 17 . . . Level 3 11 | . . . . . . . . . . 35 3 . 72 10 . . . 100 14 . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . 7 . . . 17 . . . . . . . . . 32 23 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 67 . . Peak Influence 2517 | 10 115 60 368 471 195 . 240 65 221 848 774 649 1164 769 483 362 1253 1053 894 447 . 133 61 41 458 2517 2093 1562 . Initial 1509 | . . . . 135 145 . . 65 . 102 445 527 340 569 344 158 1 863 541 429 . . 18 13 . 207 1509 1332 . Average 386 | 1 34 9 196 294 110 . 163 16 96 537 437 592 828 603 405 171 498 992 626 407 . 31 24 17 162 1182 1677 1434 . Influence Increases 17084 | 10 411 72 875 686 262 . 774 13 791 866 805 132 1700 1158 329 214 1461 190 681 250 . 429 131 304 1145 1462 575 1134 224 Destroy 0b10 Robot/C 5000 | . 240 60 480 360 60 . 80 . 180 400 200 . 500 640 160 80 380 . 80 20 . 100 . . 180 320 240 240 . Destroy 0b10 Robot/NC 700 | 10 30 . 100 45 5 . 80 . 20 . 30 . 140 40 10 10 30 . 15 15 . 10 5 5 20 5 25 50 . Destroy Leader 990 | . 58 10 138 120 . . 50 . 46 30 48 . 132 82 . . 72 . 22 14 . 34 . 2 24 40 32 36 . Allied During Kill 1157 | . . . . . 3 . 15 . . 73 22 . 132 213 147 90 288 . . . . 36 . . . . 74 64 . Trap Triggered on 0b10 140 | . . . 10 . . . . . . . . . 10 . . . . . . 10 . . . . 110 . . . . Successful Hack 1093 | . 32 . 51 7 9 . 128 . 98 13 135 26 56 22 6 . 8 28 81 68 . 39 60 66 151 5 . 4 . Select Force Hacks 370 | . 30 . . 30 180 . . . 30 . . . . . . . . . 50 . . . 50 . . . . . . Disable Machine 1080 | . . . 30 90 . . 15 . 15 . 60 15 60 15 . 30 225 . . 45 . 15 . . 105 210 15 75 60 Anti-Garrison Action 600 | . . . . . . . . . 150 150 . 50 . . . . 150 50 . . . . . . . . . 50 . Destroy Structure 2369 | . 6 2 36 19 5 . 46 13 27 125 100 26 310 56 6 4 248 112 58 18 . 30 16 156 75 132 129 450 164 Partial Spotted 735 | . . . . . . . 135 . 90 15 60 . 75 60 . . . . 105 15 . 30 . 45 30 45 . 30 . Lose Combat Pursuer 2850 | . 15 . 30 15 . . 225 . 135 60 150 15 285 30 . . 60 . 270 45 . 135 . 30 450 705 60 135 . Influence Decreases 18047 | 10 411 72 555 631 596 41 588 199 645 164 899 237 1187 1703 551 605 232 390 838 701 425 396 139 329 776 372 1138 1131 2086 Entered New Map 8434 | . . . . 185 230 41 . 121 . 44 403 227 309 593 273 237 3 370 492 447 425 . 15 12 . 162 1008 751 2086 Time Decay 6868 | 10 381 72 515 446 356 . 458 30 325 . 416 . 678 490 198 368 99 . 326 214 . 286 104 306 470 140 50 130 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . . Lost Part 647 | . 30 . 40 . 10 . 40 10 30 30 30 10 60 20 . . 10 20 10 30 . 30 20 11 106 70 . 30 . Lost Ally 1298 | . . . . . . . 90 38 140 90 50 . 140 150 80 . 120 . 10 10 . 80 . . . . 80 220 . Purge Threat 600 | . . . . . . . . . 150 . . . . 450 . . . . . . . . . . . . . . . Squads Dispatched 178 | . 4 . 2 3 . . 17 . 24 . 11 . 23 5 . . 10 . 13 5 . 6 1 6 7 25 13 3 . Investigation 72 | . 3 . . 2 . . 12 . 16 . 6 . 10 2 . . 1 . 9 1 . 4 1 3 . 1 . 1 . Extermination 32 | . . . . . . . 3 . 2 . 3 . 6 . . . 1 . 2 2 . 1 . 3 6 1 1 1 . Reinforcement 31 | . 1 . 2 1 . . 2 . 4 . 1 . 2 2 . . 6 . 2 2 . 1 . . 1 3 . 1 . Assault 39 | . . . . . . . . . 2 . . . 2 1 . . 2 . . . . . . . . 20 12 . . Garrison 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Unchained Authorized 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 1 . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 62 | . 1 . 5 4 . . 1 . 2 . 1 . 5 1 2 . 1 . 3 2 . 6 2 1 2 2 1 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 827 | . 23 3 39 24 3 . 38 6 30 24 49 13 103 39 10 3 12 10 60 62 . 27 18 15 53 95 21 41 6 Peak Tracking Total 25 | . 7 3 9 5 1 . 7 4 10 6 15 15 18 6 5 1 6 11 24 25 . 7 19 8 11 21 9 17 8 Tactical Retreats 161 | . 1 . 2 1 . . 15 . 11 2 13 1 47 2 . . 2 . 14 5 . 6 . 3 17 12 3 3 1 ECM-based Alert Blocks 90 | . . . . . . . 13 . 15 . 5 . 6 . . . . . 12 32 . . . 4 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . 3 . . 1 . . 1 . 3 . 1 . 2 1 . . . . . . . 2 . 1 . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 208 | . . . 23 . . . 29 . . . . . . . . . 14 . 12 . . . . . 130 . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disarmed 11 | . . . 1 . . . . . . . . . . . . . . . 1 8 . . . . 1 . . . . Reprogrammed 32 | . . . 3 . . . 5 . . . . . . . . . 4 . 5 4 . . . . 11 . . . . Reused 14 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 11 . . . . Traps Extracted 18 | . . . . . . . 5 . . . . . 4 . . . 4 . 5 . . . . . . . . . . Installed 13 | . . . . . . . . . . . . . 5 . . . . . 4 . . . . . 4 . . . . Triggered 14 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 11 . . . . Most Traps Carried 11 | . . . . . . . 5 5 5 5 5 5 5 4 4 4 8 8 11 9 9 8 8 8 8 . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 89 | . . . 2 6 . . 1 . 2 3 4 2 4 1 . 2 16 2 . 3 1 1 . . 7 20 1 7 4 Max in Single Turn 12 | . . . 1 1 . . 1 . 1 1 4 1 1 . . . 12 1 . 1 1 1 . . 1 2 1 2 1 Garrison Access 12 | . . . . 1 . . 2 . 2 . 1 . . . . . 1 . 1 . . 2 . 1 1 . . . . Garrison Relay 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 258 | . 10 . 12 11 12 2 32 . 31 3 26 1 28 13 1 . 6 1 22 8 . 9 8 7 8 3 2 2 . Terminals 142 | . 7 . 10 8 6 . 14 . 14 3 14 1 14 11 1 . 5 1 8 7 . 2 5 3 5 2 . 1 . Fabricators 16 | . . . . . . . 3 . 3 . 1 . 2 . . . . . 4 1 . 1 1 . . . . . . Repair Stations 20 | . 1 . . 1 . . 3 . 2 . 2 . 3 1 . . . . 2 . . . 1 2 1 1 . . . Recycling Units 44 | . 2 . . 1 6 . 8 . 6 . 6 . 6 1 . . . . 5 . . 2 . . . . . 1 . Scanalyzers 17 | . . . 2 . . . 2 . 3 . . . 2 . . . . . 2 . . 2 1 1 1 . 1 . . Garrison Access 17 | . . . . 1 . . 2 . 3 . 3 . 1 . . . 1 . 1 . . 2 . 1 1 . 1 . . Total Hacks 749 | . 33 . 36 34 20 10 101 . 71 7 63 2 64 36 3 . 15 11 63 53 . 18 33 29 31 7 5 4 . Successful 457 | . 18 . 28 15 15 10 56 . 41 3 45 2 43 23 1 . 9 9 45 34 . 13 17 11 16 1 . 2 . Failed 290 | . 14 . 8 19 5 . 45 . 29 4 18 . 21 13 2 . 6 2 18 19 . 5 16 18 15 6 5 2 . Catastrophic 25 | . 1 . 1 1 . . 4 . 5 1 1 . 2 1 . . 1 . 1 . . . . 1 3 1 1 . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 465 | . 31 . 27 25 19 . 47 . 44 3 45 1 43 27 1 . 12 9 43 32 . 7 19 5 15 5 3 2 . Terminals 485 | . 26 . 29 27 14 . 50 . 34 7 41 2 40 31 3 . 14 11 36 50 . 6 24 17 17 4 . 2 . Fabricators 50 | . . . . . . . 9 . 9 . 8 . 6 . . . . . 9 3 . 2 4 . . . . . . Repair Stations 53 | . 2 . . 4 . . 12 . 4 . 4 . 5 3 . . . . 3 . . . 3 7 3 3 . . . Recycling Units 54 | . 5 . . 1 6 . 12 . 7 . 6 . 6 2 . . . . 5 . . 2 . . . . . 2 . Scanalyzers 72 | . . . 7 . . . 15 . 10 . . . 6 . . . . . 9 . . 6 2 4 10 . 3 . . Garrison Access 25 | . . . . 2 . . 3 . 7 . 4 . 1 . . . 1 . 1 . . 2 . 1 1 . 2 . . Terminal Hacks 106 | . 5 . 8 1 2 10 8 . 2 3 6 2 5 9 1 . 2 5 9 17 . 1 5 3 . 1 . 1 . Record 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 7 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . . . . . . Robot Analysis 12 | . 3 . 2 . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . . . 2 . . . 2 . 1 . . . . 1 . . 1 . 2 . . . . 1 . . . . . Open Door 9 | . . . . 1 . . . . . 1 . . 1 3 1 . . . . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 5 | . . . . . . . . . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . Terminal Index 5 | . . . 1 . . . 1 . . . . . . . . . . 1 1 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Locate Traps 6 | . . . 1 . . . 2 . . . . . . . . . . . . 1 . 1 1 . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recall Investigation 5 | . . . . . . . . . . . 3 . . 1 . . . . . . . . 1 . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 14 | . 1 . . . 2 . 1 . . . 3 . 1 . . . . . 1 4 . . 1 . . . . . . Garrison Registry 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . 2 . 4 . 7 . 2 . . . . . 3 1 . 1 1 . . . . . . Network Status 7 | . . . . . . . 1 . 1 . 1 . 2 . . . . . 1 1 . . . . . . . . . Load Schematic 8 | . . . . . . . 1 . 3 . 3 . . . . . . . 1 . . . . . . . . . . Build 6 | . . . . . . . . . . . 3 . . . . . . . 1 . . 1 1 . . . . . . Repair Station Hacks 23 | . . . . . . . 4 . 2 . 4 . 4 2 . . . . 2 . . . 1 2 2 . . . . Scan Component 10 | . . . . . . . 1 . 1 . 2 . 2 1 . . . . 1 . . . . 1 1 . . . . Repair 9 | . . . . . . . 1 . 1 . 2 . 2 1 . . . . 1 . . . . . 1 . . . . Refit 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 53 | . . . 7 . . . 13 . 7 . . . 6 . . . . . 8 . . 4 1 1 6 . . . . Insert Component 13 | . . . . . . . 3 . 3 . . . 1 . . . . . 1 . . 3 . 1 1 . . . . Analyze 9 | . . . . . . . 4 . 2 . . . 1 . . . . . . . . 1 . . 1 . . . . Retrieve Study 31 | . . . 7 . . . 6 . 2 . . . 4 . . . . . 7 . . . 1 . 4 . . . . Garrison Access Hacks 14 | . . . . 1 . . 2 . 2 . 3 . . . . . 1 . 1 . . 2 . 1 1 . . . . Unlock Access 4 | . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . Seal Access 10 | . . . . 1 . . 2 . 1 . 1 . . . . . . . 1 . . 2 . 1 1 . . . . Unauthorized Hacks 239 | . 13 . 13 13 13 . 26 . 24 . 25 . 26 12 . . 6 4 22 16 . 5 9 4 7 . . 1 . Terminals 168 | . 9 . 13 12 7 . 15 . 12 . 18 . 16 10 . . 6 4 11 14 . 3 7 4 7 . . . . Track 26 | . 1 . 1 1 1 . 2 . . . 6 . 4 . . . 2 1 3 2 . . 1 1 . . . . . Assimilate 12 | . . . . . . . 1 . 1 . 3 . 2 1 . . 1 . 1 1 . . . . 1 . . . . Botnet 41 | . 3 . 5 3 1 . 4 . 4 . 4 . 3 3 . . . 1 2 3 . 1 1 1 2 . . . . Disrupt 7 | . . . . 1 . . . . 1 . . . . . . . . 1 . 3 . . 1 . . . . . . Operators 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Skim 80 | . 5 . 7 6 5 . 8 . 6 . 5 . 7 6 . . 3 1 5 4 . 2 4 2 4 . . . . Fabricators 16 | . . . . . . . 2 . 3 . 1 . 2 . . . . . 4 2 . . 2 . . . . . . Report 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Prioritize 4 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . . Patch 6 | . 1 . . . . . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . . Recycling Units 45 | . 3 . . 1 6 . 8 . 6 . 6 . 6 1 . . . . 5 . . 2 . . . . . 1 . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 33 | . . . . . . . 8 . 6 . 5 . 6 1 . . . . 5 . . 2 . . . . . . . Scraphulk 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Extract 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . 1 . . . 2 . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 182 | . 7 . 12 9 5 . 22 . 25 2 17 1 16 11 . . 6 1 14 6 . 3 7 6 7 3 2 . . Full Trace Events 18 | . . . . 3 . . 2 . 3 1 . . 3 . . . 1 . 1 . . . . 3 . 1 . . . Feedback Events 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Part Schematics Acquired 23 | . 1 . 1 . . . 4 . 3 . . . 1 1 . . . . 3 1 . 1 1 . 2 4 . . . Parts Built 5 | . . . . . . . . . . . 3 . . . . . . . 1 . . . 1 . . . . . . Authchips 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . 114 . . . . . . . 46 . . . 74 . . . . . . Total Part Build Rating 31 | . . . . . . . . . . . 15 . . . . . . . 7 . . . 9 . . . . . . Part Studies Acquired 31 | . . . 7 . . . 6 . 2 . . . 4 . . . . . 7 . . . 1 . 4 . . . . Parts Repaired 9 | . . . . . . . 1 . 1 . 2 . 2 1 . . . . 1 . . . . . 1 . . . . Time 347 | . . . . . . . 25 . 28 . 84 . 106 28 . . . . 56 . . . . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 3 . 2 . . . 1 . . . . . . . . 1 . 1 . . . . . Part Schematics Acquired 8 | . . . . . . . 3 . 2 . . . 1 . . . . . . . . 1 . . 1 . . . . Parts Damaged 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . Non-combat 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 15 | . . . . 2 . . . . 1 7 . 4 . . . . 1 . . . . . . . . . . . . Machine Destruction 15 | . . . . 2 . . . . 1 7 . 4 . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . 3 . 2 . . . . . 9 13 . . . . . . . 1 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 156 | . . . . . 3 . 3 18 4 1 4 . 10 18 6 . . . 1 1 . 5 . . 1 . 33 48 . Largest Group 19 | . . . . . 3 3 3 18 9 4 2 . 8 10 11 10 10 . 1 1 . 4 . . 1 . 8 19 . Highest-Rated Group 844 | . . . . . 18 18 66 656 363 113 123 . 297 406 844 685 685 . 45 26 . 225 . . 26 . 108 391 . Highest-Rated Ally 159 | . . . . . 8 8 32 50 46 38 123 . 64 159 159 111 111 . 45 26 . 82 . . 26 . 15 139 . Total Orders 18 | . . . . . . . . . 1 . 6 . 2 . 2 3 3 . . . . 1 . . . . . . . STAY 5 | . . . . . . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . 3 . . . 1 2 2 . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 690 | . . . . . 7 . 18 60 67 69 28 . 76 116 58 27 52 . . . . 14 . . . . 44 54 . Total Damage 16974 | . . . . . 34 . 290 2694 1831 992 1020 . 2193 2041 1353 841 1490 . . . . 476 . . . . 798 921 . Kills 108 | . . . . . . . 3 9 9 6 11 . 13 16 10 5 16 . . . . 4 . . . . 6 . . Allies Corrupted 3 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 17022 | 12 731 413 1107 782 . . 1025 198 931 351 1002 89 2663 1297 401 845 203 70 731 456 153 845 234 684 1510 285 4 . . Optics 9316 | . . . . . . . . . . . 147 89 2663 1297 401 845 203 70 731 455 . . . 620 1510 285 . . . Sensors 10996 | . . . . . . . 926 198 881 351 1002 2 2661 551 283 845 142 8 729 456 153 295 234 684 595 . . . . Structural 9833 | . . . 908 22 . . 836 198 829 178 850 . 1838 . . . . . 669 370 149 845 234 684 940 283 . . . Seismic 2119 | 12 731 413 199 760 . . . . . . . . . . . . . . . . . . . . . . 4 . . T.N.C. 381 | . . . . . . . . . . . . . . . . . . . . . . 239 142 . . . . . . Cloaking 2282 | . . . . . . . . . . . . . . . . . . . . . . 237 145 672 1033 195 . . . ECM 1771 | . . . . . . . 338 198 439 . 264 . 152 . . . . . 235 63 . . . 73 9 . . . . Robot Analysis Total 12 | . 3 . 2 . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 22939 | 72 1280 452 1548 1101 813 1167 1223 198 931 460 1012 89 2663 1297 401 845 203 70 731 456 153 845 234 684 1510 603 328 1406 164 Spaces Moved 31622 | 46 754 366 927 531 423 975 2714 342 1976 813 2061 185 4433 1159 530 176 402 193 1630 756 207 1654 438 1158 2484 1062 639 2204 384 Core 123 | 1 . . . . . . . . . . . . . . . 122 . . . . . . . . . . . . . Treads 213 | . 117 6 85 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . Legs 3770 | . . . . . . . . . . . . . . . . . . . . . . . . . . 543 639 2204 384 Wheels 3809 | 45 637 360 842 531 419 975 . . . . . . . . . . . . . . . . . . . . . . . Hover 60 | . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . Flight 23647 | . . . . . . . 2714 342 1976 813 2061 185 4433 1099 529 54 402 193 1630 756 207 1654 438 1158 2484 519 . . . Fastest Speed 21 | 50 80 110 100 120 120 105 21 26 28 27 23 28 23 28 31 31 26 26 21 31 29 28 31 31 28 25 30 30 30 Average Speed 43 | 88 129 112 119 122 128 117 25 26 28 27 28 28 27 39 31 460 27 26 25 31 29 29 31 31 32 29 30 30 30 Slowest Speed 650 | 95 240 240 160 135 160 135 29 28 31 31 32 28 99 220 160 650 31 26 31 31 31 31 114 31 117 34 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 151 | . . . . . . . 9 2 14 . 15 . 36 5 . . 5 . 13 3 . 12 16 3 10 8 . . . Potential Cave-ins 103 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 1 14 . 83 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 65 | 5 99 90 86 75 98 82 69 95 62 79 54 40 71 82 73 89 45 46 45 49 91 43 63 32 96 71 25 77 31 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 22 | . 2 1 1 4 8 . 3 . . . 1 . . 2 . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 . 1 . . . 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 10 | . . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 600 | . 3 1 10 2 . . 46 . 27 5 38 1 66 2 . . 11 1 29 8 . 9 12 57 25 26 21 184 16 Terrain Destroyed 1415 | . 6 2 31 15 5 . 46 . 27 5 108 1 183 21 . . 182 75 29 9 . 18 12 57 26 57 51 404 45 Melee 302 | . . . 10 2 . . 46 . 27 5 38 1 41 2 . . 6 1 29 8 . 9 6 47 14 10 . . . Projectile 507 | . 6 2 . . . . . . . . . . 17 . . . 6 . . . . . 6 10 12 23 51 329 45 AOE 599 | . . . 21 13 5 . . . . . 70 . 119 19 . . 170 74 . . . 9 . . . 24 . 75 . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 38306 | 61 910 390 1192 847 673 998 3112 430 2251 936 2374 208 5449 1857 736 207 466 205 1840 926 297 1914 495 1401 2982 1216 745 2781 407 Wait 3816 | . 53 2 74 207 220 7 208 69 194 19 199 12 552 513 139 28 26 5 93 121 68 154 39 138 183 21 57 413 2 Move 31313 | 45 753 365 926 530 422 974 2696 338 1949 811 2034 184 4363 1148 529 175 394 192 1604 750 206 1633 408 1152 2464 1048 638 2199 383 Hop 127 | . . . . . . . 9 1 12 . 12 . 33 5 . . 3 . 12 2 . 8 13 2 9 6 . . . Pick Up 171 | 3 15 3 9 4 . 5 16 1 7 3 6 1 12 1 11 . 2 . 10 2 2 9 2 8 8 16 3 11 1 Fast Attach 153 | 7 5 1 7 2 . 1 11 2 3 1 7 . 8 4 3 1 1 . 2 2 7 9 3 2 25 23 8 8 . Attach 110 | . 2 1 4 . . 1 6 . 4 2 4 2 12 1 1 . 1 1 8 3 3 10 2 10 17 4 2 8 1 Detach 66 | . . . 2 1 . . 3 . 2 1 5 . 5 2 1 . 1 . 1 1 4 9 2 6 12 3 3 2 . Swap 238 | . 7 4 22 14 . 3 28 2 20 6 16 1 31 9 11 . 4 4 13 8 . 5 3 . 4 6 7 9 1 Drop 203 | . 4 5 13 8 . 7 25 2 3 2 9 . 11 1 15 . 2 . 9 4 5 7 6 8 15 20 8 14 . Fire 979 | 6 71 8 92 53 10 . . 15 . 53 7 . 244 103 13 . 7 1 29 5 2 53 6 10 19 34 19 100 19 Melee 676 | . . 1 20 11 . . 81 . 44 38 60 8 95 18 13 3 11 2 43 27 . 14 11 50 92 34 . . . Ram 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Crush 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . 8 . . . . 13 . 15 . . 13 . . . . . . . . . 15 . . . 4 . Rewire 138 | . . . . . 16 . . . . . . . 78 39 . . . . . . . 3 . . . . . 2 . Trap 221 | . . . 23 . . . 29 . . . . . 5 . . . 14 . 16 . . . . . 134 . . . . Miscellaneous 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x3 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 10) 788 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Learned Storage stockpile data 796 | -10/Materials | Central database locked down 869 | -10/Materials | Identified exit to Subcaves 995 | -10/Materials | Learned 2 Storage zone layouts 1041 | -10/Materials | Learned location of 3 exits from Materials 1079 | -10/Materials | Learned location of 1 exit from Recycling 1149 | -10/Materials | Learned location of Recycling (-9) 1198 | -10/Materials | Learned 2 Mines zone layouts 1353 | -10/Materials | Entered Mines 1362 | -10/Mines | Core integrity fell below 50% 1432 | -10/Mines | Discovered new exit (range 14) 1469 | -10/Mines | Learned location of Storage (-9) 1625 | -10/Mines | Discovered new exit (range 10) 1699 | -10/Mines | Learned location of 1 exit from Materials 1738 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1805 | -10/Mines | Entered Materials 1805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -9/Materials | Identified exit to Mines 1807 | -9/Materials | Identified exit to Materials 1807 | -9/Materials | Identified exit to Storage 2190 | -9/Materials | Learned Storage garrison access intel 2271 | -9/Materials | Loaded intel: 2 repair station locations 2278 | -9/Materials | Learned Storage emergency access door positions 2426 | -9/Materials | Destroyed 8 combat bots 3353 | -9/Materials | Entered Storage 3358 | -9/Storage | Loaded intel: 1 garrison access location 3756 | -9/Storage | Used back door to open Recycling access 3756 | -9/Storage | Discovered new exit (range 5) 3761 | -9/Storage | Build established: Scavenger-Mutant 4079 | -9/Storage | Learned Storage stockpile data 4135 | -9/Storage | Found Prototype Protection 4135 | -9/Storage | Identified Lgt. Regenerative Plating 4146 | -9/Storage | Loaded intel: 22 trap records 4201 | -9/Storage | Learned location of 1 exit from Recycling 4280 | -9/Storage | Learned Materials stockpile data 4306 | -9/Storage | Learned Materials stockpile data 4341 | -9/Storage | Learned location of Mines (-8) 4385 | -9/Storage | Learned location of Zion (-6) 4438 | -9/Storage | Learned 2 Storage zone layouts 4444 | -9/Storage | Build established: Mutant 4454 | -9/Storage | Entered Recycling 4455 | -9/Recycling | Identified exit to Factory 4455 | -9/Recycling | Identified exit to Scraptown 4817 | -9/Recycling | Core integrity fell below 50% 5031 | -9/Recycling | Scanned before Scraplab entrance 5050 | -9/Recycling | Entered Scraplab 5155 | -9/Recycling | Learned Storage emergency access door positions 5177 | -9/Recycling | Learned 2 Storage zone layouts 5187 | -9/Recycling | Learned location of 1 exit from Storage 5188 | -9/Recycling | Learned location of 1 exit from Storage 5197 | -9/Recycling | Learned Materials trap positions 5214 | -9/Recycling | Learned Materials recycling unit intel 5267 | -9/Recycling | Entered Scraptown 5267 | -9/Scraptown | Accompanied by 3 allies 5428 | -9/Scraptown | Visited UFD Registry 5428 | -9/Scraptown | Registered with UFD as "Deathripper" 5442 | -9/Scraptown | Visited The Evicted 5459 | -9/Scraptown | Visited Assassins FH 5478 | -9/Scraptown | Visited Shadow of the Wyrm 5499 | -9/Scraptown | Visited Awakened 5506 | -9/Scraptown | Visited Bundlers 5573 | -9/Scraptown | Visited Symbiants 5631 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5715 | -9/Scraptown | Discovered new exit (range 11) 5825 | -9/Scraptown | Visited Science Testing Area 5839 | -9/Scraptown | Visited Junk Cannon Lab 5854 | -9/Scraptown | Visited Observation Area 5867 | -9/Scraptown | Visited Botcube Research 5879 | -9/Scraptown | Found Botcube 5976 | -9/Scraptown | Visited Derelict Rescue Squad 5994 | -9/Scraptown | Visited Abandonware Association 6008 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6032 | -9/Scraptown | Visited Chapter 10 6076 | -9/Scraptown | Visited Analyses Database 6109 | -9/Scraptown | Visited Research Penetration Think Tank 6141 | -9/Scraptown | Visited LU-1G1's Boring Crew 6296 | -9/Scraptown | Found Scrap Suit 6366 | -9/Scraptown | Met Optimus 6366 | -9/Scraptown | Accepted into 0bPrime 6431 | -9/Scraptown | Discovered new exit (range 3) 6434 | -9/Scraptown | Entered Factory 6434 | -6/Factory | Accompanied by 2 allies 6434 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 6599 | -6/Factory | Discovered new exit (range 9) 6642 | -6/Factory | Lost 3 allies 6667 | -6/Factory | Discovered new exit (range 4) 6669 | -6/Factory | Identified exit to Lower Caves 6719 | -6/Factory | Learned 2 Extension zone layouts 6760 | -6/Factory | Loaded intel: 8 recycling unit locations 6781 | -6/Factory | Learned location of 2 exits from Proximity Caves 6803 | -6/Factory | Discovered new exit (range 4) 6811 | -6/Factory | Learned location of Protoforge (-2) 6834 | -6/Factory | Learned Hub_04(d) garrison access intel 6872 | -6/Factory | Discovered new exit (range 14) 6875 | -6/Factory | Identified exit to Factory 6876 | -6/Factory | Learned location of 1 exit from Extension 6935 | -6/Factory | Learned Extension security intel 6972 | -6/Factory | Learned 4 Hub_04(d) zone layouts 6994 | -6/Factory | Build established: Hacker-Scout 7008 | -6/Factory | Learned location of 1 exit from Proximity Caves 7055 | -6/Factory | Learned 2 Hub_04(d) zone layouts 7113 | -6/Factory | Learned location of Proximity Caves (-5) 7204 | -6/Factory | Repaired Power Sword+ 7493 | -6/Factory | Discovered exit to Factory (range 5) 7657 | -6/Factory | Manually triggered Chute Trap 7657 | -6/Factory | Sucked down chute 7657 | -6/Factory | Entered Waste 7666 | -6/Waste | Warlord forces began an assault 7710 | -6/Waste | Spotted C-40 Crusher 7710 | -6/Waste | Spotted C-40 Crusher 7710 | -6/Waste | Spotted C-40 Crusher 7711 | -6/Waste | Spotted C-40 Crusher 7720 | -6/Waste | Spotted C-40 Crusher 7721 | -6/Waste | Allies destroyed C-40 Crusher 7726 | -6/Waste | Allies destroyed C-40 Crusher 7726 | -6/Waste | Allies destroyed C-40 Crusher 7746 | -6/Waste | Allies destroyed C-40 Crusher 7772 | -6/Waste | Lost 9 allies 7786 | -6/Waste | Destroyed C-40 Crusher 7807 | -6/Waste | Spotted C-40 Crusher 7809 | -6/Waste | Discovered new exit (range 14) 7810 | -6/Waste | Destroyed C-40 Crusher 7815 | -6/Waste | Identified exit to Factory 7855 | -6/Waste | Entered Factory 7855 | -6/Factory | Accompanied by 9 allies 8054 | -6/Factory | Build established: Scientist-Ninja 8062 | -6/Factory | Discovered exit to Factory (range 6) 8145 | -6/Factory | Repaired Adv. Hacking Suite 8179 | -6/Factory | Loaded intel: 8 recycling unit locations 8350 | -6/Factory | Learned Factory recycling unit intel 8397 | -6/Factory | Learned location of 1 exit from Proximity Caves 8421 | -6/Factory | Discovered exit to Lower Caves (range 10) 8436 | -6/Factory | Learned 2 Extension zone layouts 8464 | -6/Factory | Learned Extension trap positions 8480 | -6/Factory | Learned Extension stockpile data 8485 | -6/Factory | Learned 4 Extension zone layouts 8502 | -6/Factory | Learned Extension trap positions 8509 | -6/Factory | Lost 3 parts (1n2u) 8529 | -6/Factory | Learned Extension non-interactive machine intel 8647 | -6/Factory | Assembled infested ambush trap array 8736 | -6/Factory | Central database locked down 8741 | -6/Factory | Identified exit to Garrison 8786 | -6/Factory | Entered Garrison 8786 | -6/Garrison | Accompanied by 4 allies 8918 | -6/Garrison | Triggered checkpoint 8954 | -6/Garrison | Triggered checkpoint 8990 | -6/Garrison | Destroyed 7 combat bots 9022 | -6/Garrison | Lost 3 allies 9056 | -6/Garrison | Discovered new exit (range 10) 9084 | -6/Garrison | Garrison Relay disabled 9091 | -6/Garrison | Installed Relay Interface Framework 9098 | -6/Garrison | Discovered new exit (range 10) 9103 | -6/Garrison | Identified exit to Factory 9126 | -6/Garrison | Triggered checkpoint 9163 | -6/Garrison | Garrison Relay disabled 9175 | -6/Garrison | Discovered exit to Factory (range 11) 9187 | -6/Garrison | Rescued a captive Derelict 9235 | -6/Garrison | Triggered checkpoint 9246 | -6/Garrison | Entered Factory 9247 | -6/Factory | Loaded intel: 8 recycling unit locations 9361 | -6/Factory | Fabricated Biomechanical Wings (x1) 9402 | -6/Factory | Fabricated Biomechanical Wings (x1) 9440 | -6/Factory | Fabricated Biomechanical Wings (x1) 9499 | -6/Factory | Repaired Impulse Thruster Array 9638 | -6/Factory | Loaded intel: 8 recycling unit locations 9648 | -6/Factory | Unchained authorized (GL-D0S) 9655 | -6/Factory | Identified exit to Garrison 9676 | -6/Factory | Discovered exit to Factory (range 10) 9729 | -6/Factory | Discovered exit to Lower Caves (range 8) 9733 | -6/Factory | Learned Hub_04(d) trap positions 9792 | -6/Factory | Learned location of Warlord (-4) 9800 | -6/Factory | Build established: Scout 9841 | -6/Factory | Learned 2 Upper Caves zone layouts 9915 | -6/Factory | Learned Extension trap positions 9973 | -6/Factory | Learned Hub_04(d) emergency access door positions 10032 | -6/Factory | Repaired Hyp. Gauss Rifle+ 10053 | -6/Factory | Spotted B-75 Beast 10166 | -6/Factory | Scraphulk reinforcements arrived? 10182 | -6/Factory | Garrison activated, responded to threat 10251 | -6/Factory | Core integrity fell below 50% 10258 | -6/Factory | Identified exit to Garrison 10258 | -6/Factory | Entered Garrison 10272 | -6/Garrison | Expanded RIF knowledge: Robot Detection 10278 | -6/Garrison | Triggered checkpoint 10289 | -6/Garrison | Discovered exit to Factory (range 34) 10289 | -6/Garrison | Discovered exit to Factory (range 57) 10289 | -6/Garrison | Discovered exit to Factory (range 56) 10291 | -6/Garrison | Garrison Relay disabled 10319 | -6/Garrison | H-XX Assembler disabled 10335 | -6/Garrison | Triggered checkpoint 10347 | -6/Garrison | Entered Factory 10347 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10348 | -5/Factory | Identified exit to Factory 10348 | -5/Factory | Identified exit to Upper Caves 10348 | -5/Factory | Identified exit to Extension 10437 | -5/Factory | Repaired Impulse Thruster Array? 10546 | -5/Factory | Unchained authorized (GL-D0S) 10605 | -5/Factory | Discovered exit to Factory (range 11) 10946 | -5/Factory | Discovered exit to Factory (range 21) 10970 | -5/Factory | Loaded intel: 8 recycling unit locations 11525 | -5/Factory | Learned 2 Proximity Caves zone layouts 11589 | -5/Factory | Learned location of 1 exit from Extension 11643 | -5/Factory | Learned location of 1 exit from Upper Caves 11647 | -5/Factory | Repaired Imp. Propulsion Shielding? 11689 | -5/Factory | Learned 2 Proximity Caves zone layouts 11724 | -5/Factory | Learned 4 Quarantine zone layouts 11819 | -5/Factory | Learned Testing trap positions 11863 | -5/Factory | Learned Armory trap positions 11971 | -5/Factory | Build established: Scientist-Scout 12447 | -5/Factory | First assault squad dispatched 12731 | -5/Factory | Build established: Hacker-Scout 13010 | -5/Factory | Entered Extension 13011 | -5/Extension | Identified exit to Cetus 13013 | -5/Extension | Loaded intel: 27 trap records 13016 | -5/Extension | Loaded intel: 19 non-interactive machine locations 13249 | -5/Extension | Rescued a captive Derelict 13257 | -5/Extension | Rescued a captive Derelict 13257 | -5/Extension | Rescued a captive Derelict 13310 | -5/Extension | First assault squad dispatched 13457 | -5/Extension | Build established: Hacker-Ninja 13474 | -5/Extension | Spotted B-75 Beast 13518 | -5/Extension | Allies destroyed B-75 Beast 13522 | -5/Extension | Spotted B-75 Beast 13569 | -5/Extension | Destroyed B-75 Beast 13603 | -5/Extension | Lost 6 allies 13621 | -5/Extension | Destroyed 8 combat bots 13790 | -5/Extension | Loaded intel: 1 recycling unit location 13803 | -5/Extension | Rescued A7 13827 | -5/Extension | Repaired Nuclear Pulse Array+ 13832 | -5/Extension | Learned Armory garrison access intel 13914 | -5/Extension | Learned location of Upper Caves (-5) 13988 | -5/Extension | Learned location of Testing (-3) 13997 | -5/Extension | Discovered exit to Factory (range 10) 14110 | -5/Extension | Learned Quarantine scanalyzer intel 14156 | -5/Extension | Learned 4 Upper Caves zone layouts 14214 | -5/Extension | Learned Armory stockpile data 14281 | -5/Extension | Learned location of 1 exit from Extension 14307 | -5/Extension | Entered Cetus 14307 | -5/Cetus | Accompanied by 10 allies (A7) 14312 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14320 | -5/Cetus | Spotted Cetus Guard 14320 | -5/Cetus | Spotted Cetus Guard 14321 | -5/Cetus | Build established: Commander-Sprinter 14321 | -5/Cetus | Spotted Cetus Guard 14325 | -5/Cetus | Allies destroyed Cetus Guard 14326 | -5/Cetus | Spotted Cetus Guard 14327 | -5/Cetus | Allies destroyed Cetus Guard 14333 | -5/Cetus | Attached CPS modules to A7. 14336 | -5/Cetus | Attached CPS modules to Cetus Guard. 14343 | -5/Cetus | Allies destroyed Cetus Guard 14350 | -5/Cetus | Allies destroyed Cetus Guard 14374 | -5/Cetus | Started Cetus Manufacturing Module 14385 | -5/Cetus | Lost 4 allies 14387 | -5/Cetus | Escorted A7 to Cetus Mainframe 14399 | -5/Cetus | Manufactured an Enhanced Grunt 14424 | -5/Cetus | Manufactured an Enhanced Grunt 14449 | -5/Cetus | Manufactured an Enhanced Grunt 14474 | -5/Cetus | Manufactured an Enhanced Grunt 14475 | -5/Cetus | Discovered new exit (range 21) 14489 | -5/Cetus | Spotted Cetus Guard 14490 | -5/Cetus | Spotted Cetus Guard 14499 | -5/Cetus | Manufactured an Enhanced Grunt 14510 | -5/Cetus | Spotted Cetus Guard 14510 | -5/Cetus | Spotted Cetus Guard 14527 | -5/Cetus | Allies destroyed Cetus Guard 14529 | -5/Cetus | Allies destroyed Cetus Guard 14532 | -5/Cetus | Allies destroyed Cetus Guard 14533 | -5/Cetus | Allies destroyed Cetus Guard 14549 | -5/Cetus | Met Revision 17 14573 | -5/Cetus | Botcube activated 14595 | -5/Cetus | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 14650 | -5/Cetus | Murdered A7 14653 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14653 | -5/Cetus | Found Prototype Protection 14653 | -5/Cetus | Identified Med. Regenerative Plating 14669 | -5/Cetus | Identified exit to Archives 14708 | -5/Cetus | Entered Archives 14708 | -5/Archives | Accompanied by 10 allies 14709 | -5/Archives | Identified exit to Hub_04(d) 14722 | -5/Archives | Build established: Commander-Scout 14779 | -5/Archives | Discovered exit to Factory (range 19) 14857 | -5/Archives | Discovered exit to Hub_04(d) (range 20) 15049 | -5/Archives | Build established: Commander-Assassin 15553 | -5/Archives | Entered Hub_04(d) 15553 | -5/Hub_04(d) | Accompanied by 10 allies 15555 | -5/Hub_04(d) | Loaded intel: 14 trap records 15557 | -5/Hub_04(d) | Loaded intel: 2 garrison access locations 15624 | -5/Hub_04(d) | Lost 3 allies 15647 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 15720 | -5/Hub_04(d) | Network Hub disabled 15738 | -5/Hub_04(d) | Spotted Lightning 15753 | -5/Hub_04(d) | Spotted B-75 Beast 15756 | -5/Hub_04(d) | Identified exit to Garrison 15756 | -5/Hub_04(d) | Entered Garrison 15774 | -5/Garrison | Phase Generator disabled 15796 | -5/Garrison | Spotted B-75 Beast 15802 | -5/Garrison | Discovered exit to Factory (range 34) 15802 | -5/Garrison | Discovered exit to Factory (range 48) 15802 | -5/Garrison | Discovered exit to Factory (range 59) 15802 | -5/Garrison | Learned Factory security intel 15806 | -5/Garrison | Triggered checkpoint 15807 | -5/Garrison | Triggered checkpoint 15819 | -5/Garrison | Expanded RIF knowledge: Hotswap 15826 | -5/Garrison | Entered Factory 15826 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16162 | -4/Factory | Loaded intel: 8 recycling unit locations 16174 | -4/Factory | Repaired Hyp. Gauss Cannon+? 16284 | -4/Factory | Identified exit to Upper Caves 16284 | -4/Factory | Identified exit to Armory 16284 | -4/Factory | Identified exit to Research 16381 | -4/Factory | Build established: Scavenger-Sprinter 16434 | -4/Factory | Learned Armory trap positions 16467 | -4/Factory | Fabricated Exp. Signal Interpreter? 16497 | -4/Factory | Learned location of 3 exits from Research 16550 | -4/Factory | Learned Quarantine scanalyzer intel 16557 | -4/Factory | Entered Armory 16559 | -4/Armory | Loaded intel: 64 trap records 16838 | -4/Armory | Build established: Scientist-Scout 16847 | -4/Armory | Spotted B-86 Titan 16988 | -4/Armory | Lost 3 parts (1u2w) 17012 | -4/Armory | Discovered new exit (range 2) 17013 | -4/Armory | Identified exit to Lab 17013 | -4/Armory | Entered Lab 17013 | -4/Lab | Discovered exit to Research (range 10) 17017 | -4/Lab | Hidden lab's door opened automatically 17017 | -4/Lab | Sensor layout match revealed 17018 | -4/Lab | Gained access to the hidden lab's interior 17111 | -4/Lab | Found Prototype Energy Gun 17111 | -4/Lab | Identified Hyp. EM Gauss Rifle 17116 | -4/Lab | Found Prototype Protection 17116 | -4/Lab | Identified Exp. Powered Armor 17118 | -4/Lab | Found Prototype Hackware 17118 | -4/Lab | Identified Deep Network Scanner 17139 | -4/Lab | Found Alien Artifact 17141 | -4/Lab | Found Alien Artifact 17141 | -4/Lab | Identified Integrated Mediator 17141 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 17154 | -4/Lab | Found Alien Artifact 17154 | -4/Lab | Identified Core Regenerator 17154 | -4/Lab | Used Core Regenerator, restored core integrity (+220) 17161 | -4/Lab | Found Alien Artifact 17166 | -4/Lab | Entered Research 17166 | -3/Research | Evolved 2 slots: Utility x2 17167 | -3/Research | Identified exit to Research 17167 | -3/Research | Identified exit to Testing 17203 | -3/Research | Identified Core Reset Matrix 17203 | -3/Research | Identified Transdimensional Reconstructor 17246 | -3/Research | Fabricated P-80 Master? 17275 | -3/Research | Loaded intel: 5 recycling unit locations 17320 | -3/Research | Master 8a assimilated hostile W-44 Eye 17344 | -3/Research | Master 8b assimilated hostile S-43 Plague 17366 | -3/Research | Revision forces began assault on 0b10 17386 | -3/Research | Met up with Revision 17++ 17406 | -3/Research | Spotted B-86 Titan 17632 | -3/Research | Build established: Hacker-Sprinter 17683 | -3/Research | Spotted B-86 Titan 17742 | -3/Research | Assembled infested ambush trap array 17866 | -3/Research | Research terminal network offline 17991 | -3/Research | Found Prototype Device 17991 | -3/Research | Identified Exp. Thermal Shield 18011 | -3/Research | Entered Testing 18012 | -3/Testing | Loaded intel: 7 trap records 18146 | -3/Testing | Spotted Striker 18164 | -3/Testing | Fabricated Exp. Reaction Control System (x1) 18189 | -3/Testing | Unchained authorized (CL-0N3) 18206 | -3/Testing | Spotted Alpha 7 18233 | -3/Testing | Discovered exit to Research (range 13) 18245 | -3/Testing | Entered Research 18245 | -2/Research | Evolved 2 slots: Utility x2 18262 | -2/Research | Adv. Hacking Suite fried by hacking feedback 18293 | -2/Research | Lost 3 parts (1p1u1w) 18298 | -2/Research | Build established: Hacker-Ninja 18309 | -2/Research | Found Prototype Processor 18309 | -2/Research | Identified Spectral Analyzer 18360 | -2/Research | Spotted B-90 Cyclops 18360 | -2/Research | Identified exit to Access 18370 | -2/Research | Spotted B-90 Cyclops 18469 | -2/Research | Unchained authorized (CL-0N3) 18521 | -2/Research | Identified exit to Quarantine 18670 | -2/Research | Spotted B-90 Cyclops 18899 | -2/Research | Spotted V2 18929 | -2/Research | Entered Quarantine 18931 | -2/Quarantine | Loaded intel: 3 scanalyzer locations 19026 | -2/Quarantine | Cryocooling Duct disabled 19041 | -2/Quarantine | Ambient heat levels rising (+20) 19041 | -2/Quarantine | Non-combat units ordered to evacuate 19046 | -2/Quarantine | Found Alien Slashing Weapon 19046 | -2/Quarantine | Identified Sigix Broadsword 19118 | -2/Quarantine | Unchained authorized (CL-0N3) 19194 | -2/Quarantine | Build established: Trapper-Ninja 19485 | -2/Quarantine | Lost 8 parts (2p3n3u) 19513 | -2/Quarantine | Repaired Field Propulsion Array+ 19681 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 19783 | -2/Quarantine | Found Prototype Hackware 19783 | -2/Quarantine | Identified Exp. Hacking Suite 19839 | -2/Quarantine | Spotted Alpha 7 19876 | -2/Quarantine | Discovered exit to Access (range 12) 20028 | -2/Quarantine | W-44 Eye reconstituted as S7 Guard 20028 | -2/Quarantine | Spotted S7 Guard 20043 | -2/Quarantine | Found Alien Artifact 20044 | -2/Quarantine | Found Alien Artifact 20096 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 20096 | -2/Quarantine | Initialized slip node 20136 | -2/Quarantine | S7 Guard reconstituted as CL-0N3 20179 | -2/Quarantine | Search patrols dispatched 20234 | -2/Quarantine | Found Core Reset Matrix 20234 | -2/Quarantine | Used Core Reset Matrix 20238 | -2/Quarantine | Detected hypermatrix surge 20238 | -2/Quarantine | Sensed 11 artifacts in vicinity 20281 | -2/Quarantine | Found Matter Drive 20376 | -2/Quarantine | Spotted Fortress 20396 | -2/Quarantine | Discovered new exit (range 5) 20396 | -2/Quarantine | Discovered new exit (range 6) 20397 | -2/Quarantine | Identified exit to Section 7 20429 | -2/Quarantine | Search patrols dispatched 20439 | -2/Quarantine | Entered Section 7 20440 | -2/Section 7 | Detected hypermatrix surge 20440 | -2/Section 7 | Sensed 18 artifacts in vicinity 20461 | -2/Section 7 | Found Integrated Dissipator 20461 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20494 | -2/Section 7 | Spotted B-90 Cyclops 20564 | -2/Section 7 | Found Microwarp Drive 20651 | -2/Section 7 | Spotted S7 Guard 20663 | -2/Section 7 | Spotted S7 Guard 20668 | -2/Section 7 | Found Core Membrane 20668 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20685 | -2/Section 7 | Warped through subspace 20691 | -2/Section 7 | Spotted Executioner 20691 | -2/Section 7 | Spotted Executioner 20697 | -2/Section 7 | Spotted Alpha 7 20698 | -2/Section 7 | Spotted Alpha 7 20701 | -2/Section 7 | Spotted B-99 Colossus 20716 | -2/Section 7 | Lost 4 parts (3n1w) 20718 | -2/Section 7 | Spotted Executioner 20724 | -2/Section 7 | Integrated with Sigix Exoskeleton 20752 | -2/Section 7 | Spotted Executioner 20753 | -2/Section 7 | Lost 3 parts (1n2u) 20754 | -2/Section 7 | Core integrity fell below 50% 20773 | -2/Section 7 | Destroyed Executioner 20773 | -2/Section 7 | Destroyed Executioner 20776 | -2/Section 7 | Found Prototype Processor 20776 | -2/Section 7 | Identified Exp. Targeting Computer 20781 | -2/Section 7 | Found Prototype Processor 20781 | -2/Section 7 | Identified Exp. Core Analyzer 20785 | -2/Section 7 | Spotted Striker 20785 | -2/Section 7 | Spotted Striker 20805 | -2/Section 7 | Destroyed Striker 20822 | -2/Section 7 | Destroyed Striker 20842 | -2/Section 7 | Found Sigix Sheargun 20845 | -2/Section 7 | Found Sigix Sheargun 20865 | -2/Section 7 | Found Exp. Core Analyzer 20919 | -2/Section 7 | Found LRC Storage 20919 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20922 | -2/Section 7 | Found LRC Insulator 20922 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 20984 | -2/Section 7 | Found Integrity Redistributor 21014 | -2/Section 7 | Spotted S7 Guard 21015 | -2/Section 7 | Found Core Regenerator 21021 | -2/Section 7 | Spotted Executioner 21022 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 21027 | -2/Section 7 | Build established: Alien-Sigix 21038 | -2/Section 7 | Discovered exit to Access (range 18) 21042 | -2/Section 7 | Entered Access 21042 | -1/Access | Evolved 2 slots: Weapon x2 21047 | -1/Access | Emitted hypermatrix ping 21052 | -1/Access | Assembled emerged from beneath the floor 21080 | -1/Access | Assembled emerged from beneath the floor 21192 | -1/Access | Found Prototype Device 21192 | -1/Access | Identified Exp. Shock Absorption System 21288 | -1/Access | Assembled emerged from beneath the floor 21315 | -1/Access | Destroyed 8 combat bots 21329 | -1/Access | Assembled emerged from beneath the floor 21347 | -1/Access | Assembled emerged from beneath the floor 21349 | -1/Access | Discovered new exit (range 17) 21370 | -1/Access | Entered Command 21370 | -1/Command | Accompanied by 2 allies 21375 | -1/Command | Emitted hypermatrix ping 21380 | -1/Command | Assembled emerged from beneath the floor 21502 | -1/Command | Assembled emerged from beneath the floor 21513 | -1/Command | Scraphulk reinforcements arrived? 21514 | -1/Command | Assembled emerged from beneath the floor 21524 | -1/Command | Assembled emerged from beneath the floor 21535 | -1/Command | Spotted M Guard 21535 | -1/Command | Spotted M Guard 21535 | -1/Command | Spotted Combat Programmer 21535 | -1/Command | Spotted Combat Programmer 21563 | -1/Command | Destroyed M Guard 21566 | -1/Command | Destroyed Combat Programmer 21569 | -1/Command | Destroyed M Guard 21569 | -1/Command | Destroyed Combat Programmer 21569 | -1/Command | All MAIN.C guards destroyed 21597 | -1/Command | Lost 10 allies 21602 | -1/Command | Met MAIN.C 21610 | -1/Command | 0b10 Conduit disabled 21633 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 21633 | -1/Command | Destroyed MAIN.C Shell 21633 | -1/Command | Spotted M Shell/Def 21633 | -1/Command | Spotted M Shell/Atk 21633 | -1/Command | Spotted M Shell/Def 21633 | -1/Command | Spotted M Shell/Atk 21633 | -1/Command | Spotted M Shell/Atk 21633 | -1/Command | Spotted M Shell/Atk 21633 | -1/Command | Spotted M Shell/Def 21633 | -1/Command | Spotted M Shell/Def 21636 | -1/Command | MAIN.C activated Command garrisons 21641 | -1/Command | Discovered new exit (range 16) 21691 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 21705 | -1/Command | Core integrity fell below 50% 21712 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 21721 | -1/Command | Destroyed MAIN.C 21740 | -1/Command | Discovered new exit (range 55) 21740 | -1/Command | Discovered new exit (range 178) 21740 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21746 | -1/Command | Used Core Regenerator, restored core integrity (+400) 21764 | -1/Command | Destroyed 7 combat bots 22104 | -1/Command | Found Exp. Targeting Computer 22253 | -1/Command | Assembled emerged from beneath the floor 22309 | -1/Command | Assembled emerged from beneath the floor 22330 | -1/Command | Phase Generator disabled 22387 | -1/Command | Assembled emerged from beneath the floor 22478 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-381) 22546 | -1/Command | Found Null Cannon 22573 | -1/Command | Found Zero-point Reactor 22575 | -1/Command | Found Exp. Armor Integrity Analyzer 22634 | -1/Command | Crushed by falling debris 22638 | -1/Command | Crushed by falling debris 22761 | -1/Command | Discovered new exit (range 18) 22768 | -1/Command | Crushed by falling debris 22769 | -1/Command | Crushed by falling debris 22776 | -1/Command | Entered Access_0 22777 | -1/Access_0 | Sensed 4 artifacts in vicinity 22777 | -1/Access_0 | Met Architect 22791 | -1/Access_0 | Subspace Access Node disabled 22822 | -1/Access_0 | A6 warped into view 22830 | -1/Access_0 | Subspace Access Node disabled 22832 | -1/Access_0 | Core integrity fell below 20% 22837 | -1/Access_0 | Subspace Access Node disabled 22857 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 22936 | -1/Access_0 | Warped through subspace to slip node 22936 | -1/Access_0 | Discovered new exit (range 8) 22940 | *** | Heading to fleet! Last Messages --------------- 22918_ A6 follow-up attacks with Enh. Force Lance. 22918_ Critical hit (Impale). 22920_ Quantum Shear penetrates Wall. 22921_ Penetrated by Quantum Shear. 22921_ Critical hit (Impale). 22923_ Penetrated by Quantum Shear. 22923_ Quantum Shear penetrates Wall. 22934_ Quantum Shear penetrates A6. 22934_ Quantum Shear penetrates Wall. 22934_ A6 follow-up attacks with Enh. Force Lance. 22936_ Quantum Shear penetrates A6. 22936_ Quantum Shear penetrates Wall. 22936_ Warped through subspace, drawn to slip node. 22936_ EXIT=FOUND 22938_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 65 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Corruption Block 19 Armor Coverage 550 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 42 Defensive Hacking 12 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. Impulse Thruster | -2/Section 7 | Archive Exp. Thermal Shield | -2/Section 7 | Archive Exp. Myomer Leg | -2/Section 7 | Archive Tiamat Missile Launcher | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Exp. Signal Interpreter | x1 | -4/Factory P-80 Master | x2 | -3/Research | Preloaded Exp. Reaction Control System | x1 | -3/Testing | Preloaded Repaired ---------- Power Sword | 36% | -6/Factory Adv. Hacking Suite | 10% | -6/Factory Impulse Thruster Array | 28% | -6/Factory Hyp. Gauss Rifle | 40% | -6/Factory Impulse Thruster Array | 44% | -5/Factory Imp. Propulsion Shielding | 36% | -5/Factory Nuclear Pulse Array | 14% | -5/Extension Hyp. Gauss Cannon | 30% | -4/Factory Field Propulsion Array | 16% | -2/Quarantine Studied --------- Field Propulsion Array | -2/Quarantine | Hacked Lgt. Antimatter Reactor | -2/Quarantine | Hacked Xenon Bombardment Thruster | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Mediator Core Regenerator Sigix Broadsword Dimensional Node Initializer Core Reset Matrix Integrated Dissipator Core Membrane Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Matter Drive LRC Storage LRC Insulator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicJammingLoader Manual? 0 Play Time 07:19:32 Cumulative 733.5 hours Start 2025.12.01 @ 14:58:19 End 2025.12.02 @ 15:59:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type 2 Total 75 Types 38/5/13/5/6/1/1/3/0/3 Lore% 97 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0982e4f4-46b0-4559-b713-025f68c7d3a2